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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 destroyer, 10 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 35 Sea Zone to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from Shan State to 37 Sea Zone
1 tactical_bomber moved from Shan State to 41 Sea Zone
2 bombers moved from Shan State to Java
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 fighter, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Celebes
1 infantry moved from Chahar to Jehol
1 fighter and 1 tactical_bomber moved from Shantung to Jehol
2 fighters moved from Shantung to Korea
1 fighter moved from Shantung to Jehol
2 transports moved from 35 Sea Zone to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
4 infantry moved from 6 Sea Zone to Korea
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 41 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 37 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 37 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 37 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in Jehol
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Jehol, round 2 : 3/4 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Jehol
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Java
Japanese attack with 2 bombers
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 2 bombers in Java, round 2 : 1/2 hits, 1.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC and 1 bomber owned by the Japanese lost in Java
retreated to Java
ANZAC win with 1 artillery remaining. Battle score for attacker is -9
Casualties for Japanese: 1 bomber
Casualties for ANZAC: 1 infantry
Battle in Celebes
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Celebes, round 2 : 3/6 hits, 3.00 expected hits
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Korea
Japanese attack with 2 fighters and 4 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 fighters and 4 infantry in Korea, round 2 : 0/6 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters and 4 infantry in Korea, round 3 : 0/6 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Korea, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Korea
Japanese roll dice for 2 fighters and 3 infantry in Korea, round 4 : 3/5 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Korea, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
2 fighters moved from Korea to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from Jehol to Japan
1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines
2 fighters and 2 tactical_bombers moved from Celebes to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Burma
1 infantry moved from Anhwe to Chahar
1 infantry moved from Kweichow to Anhwe
1 infantry moved from Yunnan to Kweichow
1 aaGun, 2 artilleries and 5 infantry moved from Yunnan to Burma
1 mech_infantry moved from French Indo China to Burma
3 mech_infantrys moved from Malaya to Burma
1 tactical_bomber moved from 41 Sea Zone to Burma
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 44 Sea Zone to 35 Sea Zone
1 marine moved from Guam to 21 Sea Zone
1 cruiser and 1 marine moved from 21 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 aaGun and 1 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from Java to Malaya
Place Units - Japanese
3 mech_infantrys placed in Malaya
3 infantry placed in French Indo China
3 infantry placed in Shantung
4 infantry placed in Japan
1 destroyer and 2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 49 PUs
Combat Hit Differential Summary :
Americans : 0.00
ANZAC : -0.33
Chinese : 0.67
Russians : 1.00
Japanese : -2.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Japanese
Japanese buy nothing; Remaining resources: 62 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 bombers moved from Shan State to Java
3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 3 fighters, 3 tactical_bombers and 1 transport
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 3 fighters, 3 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 5/6 hits, 3.50 expected hits
ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 42 Sea Zone
Japanese win with 3 fighters, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in Java
Japanese attack with 1 artillery, 2 bombers and 1 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Java, round 2 : 2/4 hits, 2.00 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Non Combat Move - Japanese
2 bombers moved from Java to Malaya
3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3
Japanese collect 41 PUs (3 lost to blockades); end with 103 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 106 PUs
Combat Hit Differential Summary :
ANZAC : -1.00
Japanese : 1.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 destroyer, 10 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 35 Sea Zone to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from Shan State to 37 Sea Zone
1 tactical_bomber moved from Shan State to 41 Sea Zone
2 bombers moved from Shan State to Java
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 fighter, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Celebes
1 infantry moved from Chahar to Jehol
1 fighter and 1 tactical_bomber moved from Shantung to Jehol
2 fighters moved from Shantung to Korea
1 fighter moved from Shantung to Jehol
2 transports moved from 35 Sea Zone to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
4 infantry moved from 6 Sea Zone to Korea
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 41 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 37 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 37 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 37 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in Jehol
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Jehol, round 2 : 3/4 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Jehol
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Java
Japanese attack with 2 bombers
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 2 bombers in Java, round 2 : 1/2 hits, 1.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC and 1 bomber owned by the Japanese lost in Java
retreated to Java
ANZAC win with 1 artillery remaining. Battle score for attacker is -9
Casualties for Japanese: 1 bomber
Casualties for ANZAC: 1 infantry
Battle in Celebes
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Celebes, round 2 : 3/6 hits, 3.00 expected hits
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Korea
Japanese attack with 2 fighters and 4 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 fighters and 4 infantry in Korea, round 2 : 0/6 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters and 4 infantry in Korea, round 3 : 0/6 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Korea, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Korea
Japanese roll dice for 2 fighters and 3 infantry in Korea, round 4 : 3/5 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Korea, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
2 fighters moved from Korea to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from Jehol to Japan
1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines
2 fighters and 2 tactical_bombers moved from Celebes to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Burma
1 infantry moved from Anhwe to Chahar
1 infantry moved from Kweichow to Anhwe
1 infantry moved from Yunnan to Kweichow
1 aaGun, 2 artilleries and 5 infantry moved from Yunnan to Burma
1 mech_infantry moved from French Indo China to Burma
3 mech_infantrys moved from Malaya to Burma
1 tactical_bomber moved from 41 Sea Zone to Burma
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 44 Sea Zone to 35 Sea Zone
1 marine moved from Guam to 21 Sea Zone
1 cruiser and 1 marine moved from 21 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 aaGun and 1 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from Java to Malaya
Place Units - Japanese
3 mech_infantrys placed in Malaya
3 infantry placed in French Indo China
3 infantry placed in Shantung
4 infantry placed in Japan
1 destroyer and 2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 49 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 artillery, 1 infantry and 1 transport
EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 transport
EDIT: Changing ownership of Java from ANZAC to Japanese
EDIT: Removing units owned by ANZAC from Java: 1 artillery
EDIT: Adding units owned by Japanese to Java: 1 artillery
EDIT: Adding units owned by Japanese to Malaya: 1 bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : 0.00
ANZAC : -0.33
Chinese : 0.67
Russians : 1.00
Japanese : -2.67
@samuel06 Sorry about all the post. I made a mistake on my turn, I did not unloaded my transport to attack Java. I redid the battle (post 2) to show that I killed the units. I did the edit on the post 3. I did remove the 1 unit for the first round of battle (post 1). Let me know if you disagree if any of this.
@samuel06 I am okay with edits, but you bought nothing with Japan?
@samuel06 nvrm I just found your 3rd post!
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 harbour, 2 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 91 Sea Zone to 94 Sea Zone
3 fighters moved from 91 Sea Zone to 94 Sea Zone
1 bomber moved from Gibraltar to 94 Sea Zone
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
5 fighters moved from 54 Sea Zone to 42 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 harbour, 2 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 91 Sea Zone to 94 Sea Zone
3 fighters moved from 91 Sea Zone to 94 Sea Zone
1 bomber moved from Gibraltar to 94 Sea Zone
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
5 fighters moved from 54 Sea Zone to 42 Sea Zone
Combat - Americans
Battle in 42 Sea Zone
Americans attack with 1 destroyer and 5 fighters
Japanese defend with 1 submarine and 1 transport
Americans roll dice for 1 destroyer and 5 fighters in 42 Sea Zone, round 2 : 3/6 hits, 2,83 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 transport owned by the Japanese and 1 submarine owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 1 destroyer and 5 fighters remaining. Battle score for attacker is 13
Casualties for Japanese: 1 submarine and 1 transport
Battle in 94 Sea Zone
Americans attack with 1 bomber, 3 fighters and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 bomber and 3 fighters in 94 Sea Zone, round 2 : 0/4 hits, 2,17 expected hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 submarine in 94 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 bomber and 3 fighters in 94 Sea Zone, round 3 : 4/4 hits, 2,17 expected hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Italians lost in 94 Sea Zone
Americans win with 1 bomber, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Non Combat Move - Americans
3 fighters moved from 94 Sea Zone to 91 Sea Zone
1 bomber moved from 94 Sea Zone to Egypt
1 armour, 1 artillery, 1 infantry and 2 marines moved from Morocco to Algeria
1 fighter moved from Eastern United States to Gibraltar
1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 54 Sea Zone to 41 Sea Zone
5 fighters moved from 42 Sea Zone to 41 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 63 Sea Zone
2 infantry moved from 63 Sea Zone to New Zealand
1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 fighter, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from 54 Sea Zone to Queensland
Place Units - Americans
1 transport placed in 101 Sea Zone
1 destroyer placed in 101 Sea Zone
2 infantry placed in Eastern United States
1 carrier and 1 destroyer placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
1 harbour placed in Sumatra
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Italians : -0,67
Americans : -0,83
Japanese : -0,17
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Hopei to Kweichow
1 artillery and 1 infantry moved from Suiyuyan to Chahar
1 infantry moved from Suiyuyan to Chahar
1 infantry moved from Hopei to Kweichow
1 fighter moved from Kansu to Kweichow
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Hopei to Kweichow
1 artillery and 1 infantry moved from Suiyuyan to Chahar
1 infantry moved from Suiyuyan to Chahar
1 infantry moved from Hopei to Kweichow
1 fighter moved from Kansu to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Chahar
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Chahar, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
12 infantry moved from Suiyuyan to Hopei
2 artilleries moved from Suiyuyan to Hopei
1 fighter moved from Kweichow to Hopei
1 infantry moved from Kansu to Shensi
Place Units - Chinese
3 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 13 PUs; end with 14 PUs
Combat Hit Differential Summary :
Chinese : 0,33
Japanese : 0,33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Combat Move - British
2 fighters and 1 tactical_bomber moved from Egypt to 96 Sea Zone
3 fighters moved from Gibraltar to 96 Sea Zone
1 destroyer moved from 91 Sea Zone to 96 Sea Zone
1 armour moved from Egypt to Anglo Egyptian Sudan
1 infantry and 1 mech_infantry moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 submarine moved from 109 Sea Zone to 125 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 harbour, 2 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 91 Sea Zone to 94 Sea Zone
3 fighters moved from 91 Sea Zone to 94 Sea Zone
1 bomber moved from Gibraltar to 94 Sea Zone
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
5 fighters moved from 54 Sea Zone to 42 Sea Zone
Combat - Americans
Battle in 42 Sea Zone
Americans attack with 1 destroyer and 5 fighters
Japanese defend with 1 submarine and 1 transport
Americans roll dice for 1 destroyer and 5 fighters in 42 Sea Zone, round 2 : 3/6 hits, 2,83 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 transport owned by the Japanese and 1 submarine owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 1 destroyer and 5 fighters remaining. Battle score for attacker is 13
Casualties for Japanese: 1 submarine and 1 transport
Battle in 94 Sea Zone
Americans attack with 1 bomber, 3 fighters and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 bomber and 3 fighters in 94 Sea Zone, round 2 : 0/4 hits, 2,17 expected hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 submarine in 94 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 bomber and 3 fighters in 94 Sea Zone, round 3 : 4/4 hits, 2,17 expected hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Italians lost in 94 Sea Zone
Americans win with 1 bomber, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Non Combat Move - Americans
3 fighters moved from 94 Sea Zone to 91 Sea Zone
1 bomber moved from 94 Sea Zone to Egypt
1 armour, 1 artillery, 1 infantry and 2 marines moved from Morocco to Algeria
1 fighter moved from Eastern United States to Gibraltar
1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 54 Sea Zone to 41 Sea Zone
5 fighters moved from 42 Sea Zone to 41 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 63 Sea Zone
2 infantry moved from 63 Sea Zone to New Zealand
1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 fighter, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from 54 Sea Zone to Queensland
Place Units - Americans
1 transport placed in 101 Sea Zone
1 destroyer placed in 101 Sea Zone
2 infantry placed in Eastern United States
1 carrier and 1 destroyer placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
1 harbour placed in Sumatra
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Hopei to Kweichow
1 artillery and 1 infantry moved from Suiyuyan to Chahar
1 infantry moved from Suiyuyan to Chahar
1 infantry moved from Hopei to Kweichow
1 fighter moved from Kansu to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Chahar
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Chahar, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
12 infantry moved from Suiyuyan to Hopei
2 artilleries moved from Suiyuyan to Hopei
1 fighter moved from Kweichow to Hopei
1 infantry moved from Kansu to Shensi
Place Units - Chinese
3 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 13 PUs; end with 14 PUs
Purchase Units - British
British buy 1 factory_minor, 6 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - British
2 fighters and 1 tactical_bomber moved from Egypt to 96 Sea Zone
3 fighters moved from Gibraltar to 96 Sea Zone
1 destroyer moved from 91 Sea Zone to 96 Sea Zone
1 armour moved from Egypt to Anglo Egyptian Sudan
1 infantry and 1 mech_infantry moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 submarine moved from 109 Sea Zone to 125 Sea Zone
Combat - British
Battle in 96 Sea Zone
British attack with 1 destroyer, 5 fighters and 1 tactical_bomber
Italians defend with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports
British roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 3/7 hits, 3,50 expected hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 2 transports in 96 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
1 destroyer owned by the Italians, 1 destroyer owned by the British, 1 submarine owned by the Italians and 1 fighter owned by the British lost in 96 Sea Zone
British roll dice for 4 fighters and 1 tactical_bomber in 96 Sea Zone, round 3 : 3/5 hits, 2,67 expected hits
Italians roll dice for 1 battleship, 2 cruisers and 2 transports in 96 Sea Zone, round 3 : 2/3 hits, 1,67 expected hits
2 cruisers owned by the Italians, 1 battleship owned by the Italians and 2 fighters owned by the British lost in 96 Sea Zone
2 transports owned by the Italians lost in 96 Sea Zone
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 34
Casualties for British: 1 destroyer and 3 fighters
Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports
Battle in Anglo Egyptian Sudan
British attack with 1 armour, 2 infantry and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 1/4 hits, 1,00 expected hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from 96 Sea Zone to Alexandria
4 armour and 1 mech_infantry moved from Egypt to Alexandria
2 artilleries and 6 infantry moved from Egypt to Alexandria
1 infantry moved from Rhodesia to Belgian Congo
4 infantry moved from West India to 79 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 4 infantry, 1 marine, 3 submarines and 2 transports moved from 79 Sea Zone to 41 Sea Zone
3 infantry and 1 marine moved from 41 Sea Zone to Sumatra
1 infantry moved from 41 Sea Zone to Sumatra
1 tactical_bomber moved from 79 Sea Zone to West India
1 aaGun and 3 infantry moved from India to West India
1 fighter moved from Kansu to Manchuria
1 armour and 1 infantry moved from Morocco to Algeria
Place Units - British
1 factory_minor placed in Iraq
3 infantry placed in Persia
3 infantry placed in Egypt
1 mech_infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2
British collect 29 PUs (4 lost to blockades); end with 30 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
Place Units - UK_Pacific
1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 6 PUs
Some Units in India change ownership: 1 mech_infantry
Combat Hit Differential Summary :
Italians : -0,83
British : -0,17
Americans : -0,83
Chinese : 0,33
Japanese : 0,17
@samuel06 is Italy taking a break?:relaxed:
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 submarine moved from 99 Sea Zone to 97 Sea Zone
1 armour and 1 infantry moved from Northern Italy to Southern Italy
2 aaGuns, 1 armour, 2 artilleries and 1 infantry moved from Western Ukraine to Ukraine
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 fighter and 2 infantry placed in Southern Italy
Italians undo move 2.
1 fighter placed in 97 Sea Zone
2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,5
Italians collect 17 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 6 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
ANZAC take 37 Sea Zone from Japanese
1 cruiser moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 6 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
ANZAC take 37 Sea Zone from Japanese
1 cruiser moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
Combat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 43 Sea Zone
2 fighters moved from Queensland to 41 Sea Zone
Place Units - ANZAC
3 infantry placed in Queensland
3 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
ANZAC : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 6 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
ANZAC take 37 Sea Zone from Japanese
1 cruiser moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
Combat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 43 Sea Zone
2 fighters moved from Queensland to 41 Sea Zone
Place Units - ANZAC
3 infantry placed in Queensland
3 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
1 destroyer moved from 79 Sea Zone to 41 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0,33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 6 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
ANZAC take 37 Sea Zone from Japanese
1 cruiser moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
Combat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 43 Sea Zone
2 fighters moved from Queensland to 41 Sea Zone
Place Units - ANZAC
3 infantry placed in Queensland
3 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
1 destroyer moved from 79 Sea Zone to 41 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
Non Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 46 Sea Zone: 1 destroyer
EDIT: Removing units owned by ANZAC from 55 Sea Zone: 1 cruiser
EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 cruiser and 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : -0,33
@samuel06 Please use last post.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 9 artilleries, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Rostov to Northwest Persia
Germans take Caucasus from Russians
Germans take Northwest Persia from Neutral_Allies
1 artillery, 1 infantry and 1 mech_infantry moved from Rostov to Volgograd
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
3 infantry moved from Belarus to Smolensk
3 bombers moved from Western Germany to Smolensk
3 bombers moved from Western Germany to Volgograd
9 armour, 7 artilleries, 13 infantry and 18 mech_infantrys moved from Western Ukraine to Bryansk
2 armour and 8 mech_infantrys moved from Eastern Poland to Bryansk
5 infantry moved from Belarus to Bryansk
3 armour moved from Novgorod to Bryansk
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Bryansk
Germans attack with 14 armour, 7 artilleries, 18 infantry and 26 mech_infantrys
Russians defend with 1 aaGun and 7 infantry
Germans roll dice for 14 armour, 7 artilleries, 18 infantry and 26 mech_infantrys in Bryansk, round 2 : 16/65 hits, 17.83 expected hits
Russians roll dice for 1 aaGun and 7 infantry in Bryansk, round 2 : 1/7 hits, 2.33 expected hits
7 infantry owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 14 armour, 7 artilleries, 17 infantry and 26 mech_infantrys remaining. Battle score for attacker is 23
Casualties for Germans: 1 infantry
Casualties for Russians: 1 aaGun and 7 infantry
Battle in Volgograd
Germans attack with 1 artillery, 3 bombers, 1 infantry and 1 mech_infantry
Russians defend with 1 factory_minor and 3 infantry
Germans roll dice for 1 artillery, 3 bombers, 1 infantry and 1 mech_infantry in Volgograd, round 2 : 2/6 hits, 2.83 expected hits
Russians roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Germans roll dice for 1 artillery, 3 bombers and 1 mech_infantry in Volgograd, round 3 : 2/5 hits, 2.67 expected hits
Russians roll dice for 1 infantry in Volgograd, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 1 artillery and 3 bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 3 infantry
Battle in Smolensk
Germans attack with 3 bombers and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 3 bombers and 3 infantry in Smolensk, round 2 : 2/6 hits, 2.50 expected hits
Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 3 bombers and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Germans
3 bombers moved from Smolensk to Novgorod
1 infantry moved from Novgorod to Belarus
2 aaGuns moved from Western Ukraine to Bryansk
1 aaGun moved from Ukraine to Rostov
3 artilleries moved from Ukraine to Rostov
3 mech_infantrys moved from Western Ukraine to Rostov
3 bombers moved from Volgograd to Rostov
2 fighters and 2 tactical_bombers moved from Southern Italy to Rostov
2 mech_infantrys moved from Western Germany to Southern Italy
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Finland
2 fighters and 1 tactical_bomber moved from Western Germany to Southern Italy
Place Units - Germans
1 artillery and 1 infantry placed in Germany
3 artilleries placed in Ukraine
3 artilleries placed in Western Ukraine
1 armour and 2 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Western Germany
2 artilleries and 1 infantry placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6
Germans collect 57 PUs (3 lost to blockades); end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Combat Hit Differential Summary :
Germans : -3.83
Russians : -1.33