@surfer said in L25 Avner (L+9) vs Surfer (X) BM4:
@Avner Still need your email to put into the game to get dice rolls
ok i’ll put it in the allied turn
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
Purchase Units - Americans
Americans buy 1 artillery, 9 fighters and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
Non Combat Move - Americans
3 artilleries and 3 infantry moved from British Guiana to 88 Sea Zone
3 artilleries, 3 carriers, 1 fighter, 3 infantry, 1 tactical_bomber and 3 transports moved from 88 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
1 marine moved from Central United States to 101 Sea Zone
3 destroyers, 1 marine and 5 transports moved from 101 Sea Zone to 91 Sea Zone
1 marine moved from 91 Sea Zone to Morocco
3 fighters moved from Eastern United States to Gibraltar
3 fighters moved from Eastern United States to Gibraltar
1 battleship, 7 carriers, 1 cruiser, 4 destroyers, 9 fighters, 13 submarines and 5 tactical_bombers moved from 5 Sea Zone to 8 Sea Zone
Place Units - Americans
1 artillery placed in Eastern United States
9 fighters placed in Eastern United States
3 transports placed in 101 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 1,5,5,5,3,6,1,5,6,3,1,5,3,4,1,3,3
Americans collect 69 PUs (2 lost to blockades); end with 69 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 109 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 8 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
2 infantry moved from Hopei to Shensi
1 infantry moved from Hunan to Anhwe
Place Units - Chinese
1 infantry placed in Shantung
1 infantry placed in Kiangsu
1 infantry placed in Kiangsi
1 infantry placed in Kwangtung
1 infantry placed in Kwangsi
1 infantry placed in Yunnan
2 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 26 PUs; end with 28 PUs
Purchase Units - British
British buy 3 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 marine moved from Siberia to Sakha
UK_Pacific take Sakha from Japanese
1 carrier and 2 fighters moved from 5 Sea Zone to 8 Sea Zone
1 battleship moved from 5 Sea Zone to 8 Sea Zone
1 cruiser moved from 5 Sea Zone to 8 Sea Zone
Combat - British
Non Combat Move - British
Place Units - British
3 fighters placed in Egypt
1 infantry and 2 mech_infantrys placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 5,2,2,5,5,4,1,1,5,2,6,1,2,6,3,4,3
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 3,3
British collect 27 PUs (3 lost to blockades); end with 27 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 30 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 36 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from 5 Sea Zone: 1 cruiser and 2 marines
EDIT: Adding units owned by British to 8 Sea Zone: 1 cruiser and 1 marine
EDIT: Removing units owned by British from 8 Sea Zone: 1 cruiser and 2 marines
EDIT: Adding units owned by British to 8 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
Purchase Units - Italians
Italians buy 1 armour, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Malta
2 destroyers moved from 97 Sea Zone to 98 Sea Zone
Italians take 97 Sea Zone from Americans
1 fighter moved from Southern Italy to 98 Sea Zone
Combat - Italians
Battle in Malta
Battle in 98 Sea Zone
Italians attack with 2 destroyers and 1 fighter
Americans defend with 1 submarine
Italians roll dice for 2 destroyers and 1 fighter in 98 Sea Zone, round 2 : 2/3 hits, 1.17 expected hits
Americans roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 98 Sea Zone
Italians win, taking Malta from British, taking 98 Sea Zone from Neutral with 2 destroyers and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Italians
1 fighter moved from 98 Sea Zone to Trans-Jordan
Place Units - Italians
1 fighter placed in Southern Italy
1 armour and 2 mech_infantrys placed in Iraq
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,1,3,3,2,4
Italians collect 20 PUs (2 lost to blockades); end with 20 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians : 0.83
Americans : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 1 bomber and 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Amur to Buryatia
ANZAC take Buryatia from Japanese
1 infantry moved from Amur to Korea
ANZAC take Korea from Japanese
1 infantry moved from Amur to 5 Sea Zone
1 infantry and 1 transport moved from 5 Sea Zone to 4 Sea Zone
1 infantry and 1 transport moved from 4 Sea Zone to 3 Sea Zone
1 infantry moved from 3 Sea Zone to Soviet Far East
1 cruiser and 2 transports moved from 5 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from Amur to Korea
1 bomber moved from Philippines to French Indo China
Combat - ANZAC
Strategic bombing raid in French Indo China
AA fire in French Indo China : 0/1 hits, 0,17 expected hits
Bombing raid in French Indo China rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in French Indo China causes 5 damage total.
Battle in Soviet Far East
Non Combat Move - ANZAC
1 bomber moved from French Indo China to Hunan
1 artillery and 1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Philippines to Borneo
Place Units - ANZAC
1 bomber and 1 fighter placed in Queensland
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Combat Move - French
1 fighter moved from Egypt to 96 Sea Zone
Combat - French
Battle in 96 Sea Zone
French attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 96 Sea Zone
French win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Non Combat Move - French
1 fighter moved from 96 Sea Zone to Egypt
Turn Complete - French
Combat Hit Differential Summary :
AA fire in French Indo China : : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 1 fighter, 10 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
38 armour, 19 artilleries, 6 fighters and 30 mech_infantrys moved from Trans-Jordan to Egypt
3 mech_infantrys moved from Iraq to Egypt
12 bombers, 11 fighters and 6 tactical_bombers moved from Southern Italy to Egypt
6 bombers moved from Western Germany to Egypt
Combat - Germans
Battle in Egypt
Germans attack with 38 armour, 19 artilleries, 18 bombers, 17 fighters, 33 mech_infantrys and 6 tactical_bombers
British defend with 3 aaGuns, 9 armour, 4 artilleries, 1 factory_minor, 16 fighters, 1 harbour, 28 infantry and 25 mech_infantrys; French defend with 1 fighter; Americans defend with 1 armour and 28 fighters
AA fire in Egypt : 1/9 hits, 1.50 expected hits
1 fighter owned by the Germans lost in Egypt
Germans roll dice for 38 armour, 19 artilleries, 18 bombers, 16 fighters, 33 mech_infantrys and 6 tactical_bombers in Egypt, round 2 : 58/130 hits, 58.00 expected hits
British roll dice for 3 aaGuns, 10 armour, 4 artilleries, 45 fighters, 28 infantry and 25 mech_infantrys in Egypt, round 2 : 48/112 hits, 54.00 expected hits
25 mech_infantrys owned by the British, 3 aaGuns owned by the British, 17 artilleries owned by the Germans, 2 artilleries owned by the British, 31 mech_infantrys owned by the Germans and 28 infantry owned by the British lost in Egypt
Germans roll dice for 38 armour, 2 artilleries, 18 bombers, 16 fighters, 2 mech_infantrys and 6 tactical_bombers in Egypt, round 3 : 45/82 hits, 44.33 expected hits
British roll dice for 10 armour, 2 artilleries and 45 fighters in Egypt, round 3 : 36/57 hits, 35.67 expected hits
2 artilleries owned by the Germans, 32 armour owned by the Germans, 1 armour owned by the Americans, 22 fighters owned by the Americans, 1 fighter owned by the French, 2 artilleries owned by the British, 2 mech_infantrys owned by the Germans, 10 fighters owned by the British and 9 armour owned by the British lost in Egypt
Germans roll dice for 6 armour, 18 bombers, 16 fighters and 6 tactical_bombers in Egypt, round 4 : 31/46 hits, 27.00 expected hits
British roll dice for 12 fighters in Egypt, round 4 : 7/12 hits, 8.00 expected hits
2 fighters owned by the Germans, 5 armour owned by the Germans, 6 fighters owned by the Americans and 6 fighters owned by the British lost in Egypt
Germans win, taking Egypt from British with 1 armour, 18 bombers, 14 fighters and 6 tactical_bombers remaining. Battle score for attacker is 265
Casualties for Germans: 37 armour, 19 artilleries, 3 fighters and 33 mech_infantrys
Casualties for British: 3 aaGuns, 9 armour, 4 artilleries, 16 fighters, 28 infantry and 25 mech_infantrys
Casualties for Americans: 1 armour and 28 fighters
Casualties for French: 1 fighter
Non Combat Move - Germans
1 aaGun moved from Trans-Jordan to Egypt
18 bombers, 14 fighters and 6 tactical_bombers moved from Egypt to Trans-Jordan
9 mech_infantrys moved from Northwest Persia to Trans-Jordan
3 armour moved from Persia to Trans-Jordan
3 mech_infantrys moved from Caucasus to Iraq
1 aaGun moved from Caucasus to Northwest Persia
3 mech_infantrys moved from Volgograd to Northwest Persia
2 infantry moved from Norway to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Western Germany
1 aaGun moved from Karelia to Finland
1 aaGun, 2 artilleries and 8 infantry moved from France to Northern Italy
Place Units - Germans
3 armour placed in Persia
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Ukraine
Germans undo move 3.
Germans undo move 2.
3 mech_infantrys placed in France
1 bomber, 1 fighter and 8 infantry placed in Western Germany
2 infantry and 3 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,1,6,1,6,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,2
Germans collect 68 PUs (4 lost to blockades); end with 68 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 80 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 100 PUs
Combat Hit Differential Summary :
Germans : 4.67
British : -6.67
AA fire in Egypt : : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 1 aaGun and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 39 Sea Zone to 36 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from India to 37 Sea Zone
2 bombers, 1 fighter and 1 tactical_bomber moved from India to 36 Sea Zone
Combat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
ANZAC defend with 2 submarines
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 37 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits
ANZAC roll dice for 2 submarines in 37 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
1 submarine owned by the ANZAC lost in 37 Sea Zone
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 37 Sea Zone, round 3 : 3/5 hits, 2.67 expected hits
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for ANZAC: 2 submarines
Battle in 36 Sea Zone
Japanese attack with 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 2 submarines
Japanese roll dice for 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 2 : 5/5 hits, 2.83 expected hits
Americans roll dice for 2 submarines in 36 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
2 submarines owned by the Americans lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from ANZAC with 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Americans: 2 submarines
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to French Indo China
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to French Indo China
2 bombers moved from 36 Sea Zone to French Indo China
5 artilleries and 11 infantry moved from Iraq to Trans-Jordan
5 mech_infantrys moved from Trans-Jordan to Egypt
Place Units - Japanese
1 aaGun and 3 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,5,2,4,3,6,1,5,1,4,4,3,2,5,2,4,3
Japanese collect 14 PUs (8 lost to blockades); end with 14 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
ANZAC : -0.50
Americans : -0.33
Japanese : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18
Purchase Units - Americans
Americans buy 6 armour, 1 destroyer, 6 infantry, 1 marine and 6 transports; Remaining resources: 0 PUs;
Combat Move - Americans
3 artilleries and 3 infantry moved from Gibraltar to 91 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone
3 artilleries and 3 infantry moved from 95 Sea Zone to Southern Italy
6 fighters moved from Gibraltar to Southern Italy
9 infantry and 1 marine moved from Morocco to 91 Sea Zone
9 infantry, 1 marine and 5 transports moved from 91 Sea Zone to 95 Sea Zone
9 infantry and 1 marine moved from 95 Sea Zone to Southern Italy
1 battleship, 7 carriers, 1 cruiser, 4 destroyers, 9 fighters, 13 submarines and 5 tactical_bombers moved from 8 Sea Zone to 1 Sea Zone
3 carriers moved from 91 Sea Zone to 95 Sea Zone
3 destroyers, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 95 Sea Zone
Combat - Americans
Battle in 1 Sea Zone
Americans attack with 1 battleship, 7 carriers, 1 cruiser, 4 destroyers, 9 fighters, 13 submarines and 5 tactical_bombers
Japanese defend with 2 battleships, 5 carriers, 2 cruisers, 5 destroyers and 4 submarines
Americans roll dice for 13 submarines in 1 Sea Zone, round 2 : 3/13 hits, 4,33 expected hits
Units damaged: 3 carriers owned by the Japanese
Americans roll dice for 1 battleship, 7 carriers, 1 cruiser, 4 destroyers, 9 fighters and 5 tactical_bombers in 1 Sea Zone, round 2 : 10/20 hits, 10,33 expected hits
Units damaged: 2 carriers owned by the Japanese and 2 battleships owned by the Japanese
Japanese roll dice for 4 submarines in 1 Sea Zone, round 2 : 0/4 hits, 0,67 expected hits
Japanese roll dice for 2 battleships, 5 carriers, 2 cruisers and 5 destroyers in 1 Sea Zone, round 2 : 7/14 hits, 5,67 expected hits
Units damaged: 7 carriers owned by the Americans
2 destroyers owned by the Japanese and 4 submarines owned by the Japanese lost in 1 Sea Zone
Americans roll dice for 13 submarines in 1 Sea Zone, round 3 : 5/13 hits, 4,33 expected hits
Americans roll dice for 1 battleship, 7 carriers, 1 cruiser, 4 destroyers, 9 fighters and 5 tactical_bombers in 1 Sea Zone, round 3 : 13/20 hits, 10,33 expected hits
Japanese roll dice for 2 battleships, 5 carriers, 2 cruisers and 3 destroyers in 1 Sea Zone, round 3 : 7/12 hits, 5,00 expected hits
Units damaged: 1 battleship owned by the Americans
6 submarines owned by the Americans, 5 carriers owned by the Japanese, 3 destroyers owned by the Japanese, 2 battleships owned by the Japanese and 2 cruisers owned by the Japanese lost in 1 Sea Zone
Americans win, taking 1 Sea Zone from Neutral with 1 battleship, 7 carriers, 1 cruiser, 4 destroyers, 9 fighters, 7 submarines and 5 tactical_bombers remaining. Battle score for attacker is 172
Casualties for Japanese: 2 battleships, 5 carriers, 2 cruisers, 5 destroyers and 4 submarines
Casualties for Americans: 6 submarines
Battle in Southern Italy
Americans attack with 3 artilleries, 6 fighters, 12 infantry and 1 marine
Germans defend with 3 artilleries, 3 infantry and 5 mech_infantrys; Italians defend with 1 aaGun, 1 airfield, 1 armour, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
AA fire in Southern Italy : 0/3 hits, 0,50 expected hits
Americans roll dice for 3 artilleries, 6 fighters, 12 infantry and 1 marine in Southern Italy, round 2 : 10/22 hits, 6,83 expected hits
Italians roll dice for 1 aaGun, 1 armour, 3 artilleries, 1 fighter, 6 infantry and 5 mech_infantrys in Southern Italy, round 2 : 4/16 hits, 5,83 expected hits
1 aaGun owned by the Italians, 3 infantry owned by the Germans, 4 infantry owned by the Americans, 3 mech_infantrys owned by the Germans and 3 infantry owned by the Italians lost in Southern Italy
Americans roll dice for 3 artilleries, 6 fighters, 8 infantry and 1 marine in Southern Italy, round 3 : 5/18 hits, 6,17 expected hits
Italians roll dice for 1 armour, 3 artilleries, 1 fighter and 2 mech_infantrys in Southern Italy, round 3 : 4/7 hits, 2,83 expected hits
3 artilleries owned by the Germans, 4 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Southern Italy
Americans roll dice for 3 artilleries, 6 fighters, 4 infantry and 1 marine in Southern Italy, round 4 : 8/14 hits, 5,50 expected hits
Italians roll dice for 1 armour and 1 fighter in Southern Italy, round 4 : 1/2 hits, 1,17 expected hits
1 infantry owned by the Americans, 1 fighter owned by the Italians and 1 armour owned by the Italians lost in Southern Italy
Americans captures 24PUs while taking Italians capital
Americans win, taking Southern Italy from Italians with 3 artilleries, 6 fighters, 3 infantry and 1 marine remaining. Battle score for attacker is 44
Casualties for Americans: 9 infantry
Casualties for Germans: 3 artilleries, 3 infantry and 5 mech_infantrys
Casualties for Italians: 1 aaGun, 1 armour, 1 fighter and 3 infantry
triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians
Non Combat Move - Americans
6 fighters moved from Southern Italy to 95 Sea Zone
1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Sicily
9 fighters moved from Eastern United States to Gibraltar
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Morocco
9 fighters and 5 tactical_bombers moved from 1 Sea Zone to Western United States
Place Units - Americans
1 destroyer and 6 transports placed in 101 Sea Zone
6 infantry placed in Eastern United States
Americans undo move 1.
4 transports placed in 101 Sea Zone
1 destroyer and 2 transports placed in 101 Sea Zone
6 armour placed in Central United States
Americans undo move 2.
1 transport placed in 101 Sea Zone
3 transports placed in 101 Sea Zone
1 marine placed in Eastern United States
Turn Complete - Americans
Americans collect 74 PUs; end with 98 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 113 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 118 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 123 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 128 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 133 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 138 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 9 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
5 infantry placed in Hunan
4 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 26 PUs; end with 27 PUs
Purchase Units - British
British buy 2 armour, 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 92 Sea Zone to 95 Sea Zone
1 marine moved from Sakha to Buryatia
Combat - British
Non Combat Move - British
1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
1 battleship, 1 carrier, 2 cruisers and 2 fighters moved from 8 Sea Zone to 10 Sea Zone
Place Units - British
2 armour and 1 mech_infantry placed in Union of South Africa
2 fighters placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 3,2
British collect 26 PUs (2 lost to blockades); end with 26 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 29 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 32 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Italians : -0,83
Americans : 6,17
AA fire in Southern Italy : : -0,50
Japanese : 2,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18
Combat Move - Italians
6 armour and 2 mech_infantrys moved from Trans-Jordan to Anglo Egyptian Sudan
Combat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 6 armour and 2 mech_infantrys
British defend with 1 mech_infantry
Italians roll dice for 6 armour and 2 mech_infantrys in Anglo Egyptian Sudan, round 2 : 4/8 hits, 3.33 expected hits
British roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Italians lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 6 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 mech_infantry
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
2 aaGuns, 2 artilleries, 1 fighter and 1 infantry moved from Trans-Jordan to Egypt
1 armour and 2 mech_infantrys moved from Iraq to Egypt
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
Turn Complete - Italians
Combat Hit Differential Summary :
Italians : 0.67
British : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 1 bomber and 1 factory_minor; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 infantry moved from Buryatia to Yakut S.S.R.
ANZAC take Yakut S.S.R. from Germans
1 infantry moved from Soviet Far East to Siberia
1 cruiser and 2 transports moved from 8 Sea Zone to 1 Sea Zone
1 transport moved from 3 Sea Zone to 1 Sea Zone
1 bomber moved from Queensland to Philippines
1 bomber moved from Hunan to Malaya
Combat - ANZAC
Strategic bombing raid in Malaya
AA fire in Malaya : 0/1 hits, 0,17 expected hits
Bombing raid in Malaya rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Malaya causes 3 damage total.
Non Combat Move - ANZAC
1 bomber moved from Malaya to Hunan
2 artilleries and 4 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from Queensland to Caroline Islands
2 fighters moved from 10 Sea Zone to Soviet Far East
2 artilleries and 4 infantry moved from 33 Sea Zone to Caroline Islands
Place Units - ANZAC
1 bomber placed in Queensland
1 factory_minor placed in Korea
Turn Complete - ANZAC
ANZAC collect 22 PUs; end with 25 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
Combat Move - French
Combat - French
Turn Complete - French
Combat Hit Differential Summary :
AA fire in Malaya : : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 destroyers, 3 fighters and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
18 bombers, 14 fighters and 6 tactical_bombers moved from Trans-Jordan to 95 Sea Zone
1 bomber and 1 fighter moved from Western Germany to Southern Italy
2 artilleries and 8 infantry moved from Northern Italy to Southern Italy
3 mech_infantrys moved from France to Southern Italy
1 armour moved from Egypt to Ethiopia
Germans take Ethiopia from British
1 armour moved from Trans-Jordan to Alexandria
Germans take Alexandria from British
Combat - Germans
Battle in 95 Sea Zone
Germans attack with 18 bombers, 14 fighters and 6 tactical_bombers
British defend with 1 destroyer; Americans defend with 3 carriers, 3 destroyers, 6 fighters and 8 transports
Germans roll dice for 18 bombers, 14 fighters and 6 tactical_bombers in 95 Sea Zone, round 2 : 18/38 hits, 23.00 expected hits
Americans roll dice for 3 carriers, 4 destroyers, 6 fighters and 8 transports in 95 Sea Zone, round 2 : 5/13 hits, 6.33 expected hits
1 destroyer owned by the British, 3 destroyers owned by the Americans, 5 fighters owned by the Germans, 3 carriers owned by the Americans, 6 fighters owned by the Americans and 2 transports owned by the Americans lost in 95 Sea Zone
6 transports owned by the Americans lost in 95 Sea Zone
Germans win with 18 bombers, 9 fighters and 6 tactical_bombers remaining. Battle score for attacker is 146
Casualties for Germans: 5 fighters
Casualties for Americans: 3 carriers, 3 destroyers, 6 fighters and 8 transports
Casualties for British: 1 destroyer
Battle in Southern Italy
Germans attack with 2 artilleries, 1 bomber, 1 fighter, 8 infantry and 3 mech_infantrys
Americans defend with 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour, 3 infantry and 1 marine
Germans roll dice for 2 artilleries, 1 bomber, 1 fighter, 8 infantry and 3 mech_infantrys in Southern Italy, round 2 : 3/15 hits, 4.00 expected hits
Americans roll dice for 3 artilleries, 3 infantry and 1 marine in Southern Italy, round 2 : 1/7 hits, 2.33 expected hits
1 infantry owned by the Germans and 3 infantry owned by the Americans lost in Southern Italy
Germans roll dice for 2 artilleries, 1 bomber, 1 fighter, 7 infantry and 3 mech_infantrys in Southern Italy, round 3 : 0/14 hits, 3.83 expected hits
Americans roll dice for 3 artilleries and 1 marine in Southern Italy, round 3 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Germans lost in Southern Italy
Germans roll dice for 2 artilleries, 1 bomber, 1 fighter, 6 infantry and 3 mech_infantrys in Southern Italy, round 4 : 4/13 hits, 3.67 expected hits
Americans roll dice for 3 artilleries and 1 marine in Southern Italy, round 4 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Germans, 1 marine owned by the Americans and 3 artilleries owned by the Americans lost in Southern Italy
Germans win, taking Southern Italy from Americans, taking Ethiopia from Germans with 2 artilleries, 1 bomber, 1 fighter, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 17
Casualties for Germans: 3 infantry
Casualties for Americans: 3 artilleries, 3 infantry and 1 marine
Non Combat Move - Germans
1 bomber and 1 fighter moved from Southern Italy to Western Germany
9 fighters and 6 tactical_bombers moved from 95 Sea Zone to Northern Italy
18 bombers moved from 95 Sea Zone to Western Germany
2 armour and 9 mech_infantrys moved from Trans-Jordan to Persia
3 mech_infantrys moved from Northwest Persia to Kazakhstan
3 armour moved from Persia to West India
3 mech_infantrys moved from Iraq to Eastern Persia
1 aaGun moved from Northwest Persia to Iraq
1 aaGun moved from Finland to Karelia
2 infantry moved from Germany to Western Germany
3 mech_infantrys moved from Germany to Northern Italy
1 artillery and 10 infantry moved from Western Germany to Northern Italy
1 cruiser and 1 transport moved from 113 Sea Zone to 112 Sea Zone
Place Units - Germans
1 destroyer placed in 112 Sea Zone
2 fighters placed in Western Germany
1 destroyer placed in 81 Sea Zone
1 fighter and 1 mech_infantry placed in Egypt
2 armour and 1 mech_infantry placed in Russia
1 armour and 2 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Persia
2 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,2,5,6,6,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,4
Germans collect 64 PUs (7 lost to blockades); end with 64 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 76 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 96 PUs
Combat Hit Differential Summary :
Germans : -9.50
Americans : -3.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19
Purchase Units - Japanese
Japanese buy 1 airfield; Remaining resources: 4 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 36 Sea Zone to 6 Sea Zone
Japanese take 20 Sea Zone from ANZAC
5 fighters and 5 tactical_bombers moved from Japan to 6 Sea Zone
2 bombers moved from French Indo China to 6 Sea Zone
Combat - Japanese
Battle in 6 Sea Zone
Japanese attack with 2 bombers, 1 destroyer, 5 fighters and 5 tactical_bombers
ANZAC defend with 2 submarines; Americans defend with 7 submarines
Japanese roll dice for 2 bombers, 1 destroyer, 5 fighters and 5 tactical_bombers in 6 Sea Zone, round 2 : 9/13 hits, 7.50 expected hits
Americans roll dice for 9 submarines in 6 Sea Zone, round 2 : 2/9 hits, 1.50 expected hits
7 submarines owned by the Americans, 1 destroyer owned by the Japanese and 2 submarines owned by the ANZAC lost in 6 Sea Zone
Japanese win with 2 bombers, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 46
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 2 submarines
Casualties for Americans: 7 submarines
Non Combat Move - Japanese
2 bombers, 5 fighters and 5 tactical_bombers moved from 6 Sea Zone to Japan
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
7 infantry moved from Malaya to Shan State
1 aaGun, 3 artilleries and 6 infantry moved from India to Burma
5 artilleries and 11 infantry moved from Trans-Jordan to Egypt
5 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
Place Units - Japanese
1 airfield placed in French Indo China
Turn Complete - Japanese
Japanese collect 22 PUs; end with 26 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
Americans : 0.50
Japanese : 1.50
@samuel06 I surrender, you have all the VC required; well done, I will post result, obviously this one will count for last year, since it was started early fall.
In general,
games count in the year they get finished. The 2019 rankings are already “closed”.
Players need to end games before Dec 31 or the games will be carried over into the next year.
@Sovietishcat Ok sounds good. Good game, it was really fun