@cwglee51 You said an Artillary in Kwiechei, where exactly is that? And also you can not place chinease artillary for the bid as per league rules, all the other bid placments are done, I’m just wondering what you wanna do with that last 4 IPC
Samuel06 (Axis) Vs Sovietishcat (Allies +6) BM3 Game 2
-
TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 1 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 fighter moved from Shensi to Szechwan 9 infantry moved from Shensi to Szechwan 6 infantry moved from Yunnan to Szechwan Place Units - Chinese 3 artilleries placed in Szechwan Turn Complete - Chinese Chinese collect 10 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUsCombat Hit Differential Summary :
-
TripleA Move Summary: British round 2
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Combat Move - British 1 marine moved from India to 39 Sea Zone 1 battleship and 1 marine moved from 39 Sea Zone to 80 Sea Zone 1 marine moved from 80 Sea Zone to Iraq 1 carrier and 1 cruiser moved from 81 Sea Zone to 80 Sea Zone 1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Iraq 1 cruiser moved from 76 Sea Zone to 80 Sea Zone 2 destroyers moved from 81 Sea Zone to 80 Sea Zone 1 transport moved from 81 Sea Zone to 80 Sea Zone 1 mech_infantry moved from Egypt to Syria British take Syria from Neutral_Axis 1 fighter and 1 tactical_bomber moved from Tanganyika Territory to Anglo Egyptian Sudan 1 infantry moved from Egypt to Anglo Egyptian Sudan 3 infantry moved from Persia to 80 Sea Zone 3 infantry moved from 80 Sea Zone to Iraq -
TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 marine and 1 submarine; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Americans takes Political Action: Political Action Americans To War With Japanese Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Americans takes Political Action: Political Action Americans To War With Italians Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War Trigger Russians Allied Americans 6: Changing Relationship for Russians and Americans from Neutrality to Allied Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 marine moved from Central United States to 101 Sea Zone Combat - Americans Non Combat Move - Americans 1 armour moved from Central United States to 101 Sea Zone 1 armour and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 armour moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 cruiser moved from 89 Sea Zone to 101 Sea Zone 1 bomber and 1 fighter moved from Eastern United States to Gibraltar 1 destroyer moved from 101 Sea Zone to 106 Sea Zone 1 cruiser and 1 marine moved from 101 Sea Zone to 106 Sea Zone 1 marine moved from 106 Sea Zone to New Brunswick Nova Scotia 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 fighter moved from Guam to 54 Sea Zone 2 carriers, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 battleship and 1 carrier moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from 26 Sea Zone to 54 Sea Zone 2 fighters and 1 tactical_bomber moved from Hawaiian Islands to Queensland Place Units - Americans 1 carrier placed in 101 Sea Zone 1 fighter placed in 101 Sea Zone 1 marine placed in Central United States 1 destroyer and 1 submarine placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 1 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 fighter moved from Shensi to Szechwan 9 infantry moved from Shensi to Szechwan 6 infantry moved from Yunnan to Szechwan Place Units - Chinese 3 artilleries placed in Szechwan Turn Complete - Chinese Chinese collect 10 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs Purchase Units - British British buy 2 factory_minors, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 marine moved from India to 39 Sea Zone 1 battleship and 1 marine moved from 39 Sea Zone to 80 Sea Zone 1 marine moved from 80 Sea Zone to Iraq 1 carrier and 1 cruiser moved from 81 Sea Zone to 80 Sea Zone 1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Iraq 1 cruiser moved from 76 Sea Zone to 80 Sea Zone 2 destroyers moved from 81 Sea Zone to 80 Sea Zone 1 transport moved from 81 Sea Zone to 80 Sea Zone 1 mech_infantry moved from Egypt to Syria British take Syria from Neutral_Axis 1 fighter and 1 tactical_bomber moved from Tanganyika Territory to Anglo Egyptian Sudan 1 infantry moved from Egypt to Anglo Egyptian Sudan 3 infantry moved from Persia to 80 Sea Zone 3 infantry moved from 80 Sea Zone to Iraq Combat - British Battle in Anglo Egyptian Sudan British attack with 1 fighter, 1 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 1/3 hits, 1,33 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Iraq British attack with 1 fighter, 3 infantry, 1 marine and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 battleship and 2 cruisers in Iraq, round 2 : 2/3 hits, 1,67 expected hits British roll dice for 1 fighter, 3 infantry, 1 marine and 1 tactical_bomber in Iraq, round 2 : 0/6 hits, 2,00 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1,00 expected hits 2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British roll dice for 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber in Iraq, round 3 : 1/5 hits, 1,83 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Neutral_Axis: 3 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Iraq to 80 Sea Zone 1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 transport moved from 91 Sea Zone to 106 Sea Zone 1 fighter moved from India to Szechwan 1 infantry moved from Eastern Persia to West India 2 aaGuns moved from India to West India 1 artillery and 9 infantry moved from India to West India 1 aaGun and 2 infantry moved from Burma to India 1 fighter moved from Gibraltar to Egypt 1 destroyer moved from 91 Sea Zone to 106 Sea Zone 2 infantry moved from Rhodesia to Belgian Congo 1 mech_infantry moved from Eire to United Kingdom Place Units - British 1 factory_minor placed in Persia 1 factory_minor placed in Egypt 2 infantry placed in United Kingdom 1 infantry and 1 mech_infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,3 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,6 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6 British collect 30 PUs (2 lost to blockades); end with 30 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs Place Units - UK_Pacific 2 artilleries and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in India change ownership: 2 artilleries and 3 infantryCombat Hit Differential Summary :
British : -2,83 Italians : -0,33 Neutral_Axis : -0,33 -
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Italians Italians buy 1 artillery, 2 infantry and 2 marines; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 infantry moved from Greece to 97 Sea Zone 2 infantry moved from Southern Italy to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus 2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Syria 1 battleship, 2 cruisers, 1 destroyer and 1 submarine moved from 97 Sea Zone to 99 Sea Zone 1 destroyer moved from 98 Sea Zone to 99 Sea Zone 1 artillery moved from Kenya to Tanganyika Territory Italians take Tanganyika Territory from British 1 bomber moved from Southern Italy to Syria Combat - Italians Battle in Cyprus Battle in Syria Italians attack with 1 bomber and 2 infantry British defend with 1 mech_infantry Italians roll dice for 1 battleship and 1 cruiser in Syria, round 2 : 2/2 hits, 1.17 expected hits British roll dice for 1 mech_infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Syria Italians win, taking Cyprus from British, taking Syria from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Italians 1 bomber moved from Syria to Southern Italy 1 fighter moved from Western Germany to Southern Italy 1 armour moved from Normandy Bordeaux to Northern Italy 2 aaGuns, 2 artilleries and 1 infantry moved from Yugoslavia to Romania 1 armour moved from Greece to Romania 1 artillery and 1 infantry moved from Libya to Tunisia Italians take Tunisia from Neutral_Axis 1 infantry moved from Italian Somaliland to Kenya 1 infantry moved from British Somaliland to Ethiopia Place Units - Italians 1 infantry and 2 marines placed in Southern Italy 1 artillery and 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUsCombat Hit Differential Summary :
Italians : 0.83 British : -0.33 -
TripleA Move Summary: ANZAC round 2
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 factory_minor and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 42 Sea Zone to 54 Sea Zone 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 fighter moved from Queensland to 42 Sea Zone -
TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 factory_minor and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 42 Sea Zone to 54 Sea Zone 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 fighter moved from Queensland to 42 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 fighter in 42 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 fighter moved from 42 Sea Zone to Java Place Units - ANZAC 1 factory_minor placed in Queensland 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUsCombat Hit Differential Summary :
ANZAC : -0,17 Japanese : 0,33 -
TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 factory_minor and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 42 Sea Zone to 54 Sea Zone 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 fighter moved from Queensland to 42 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 fighter in 42 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 fighter moved from 42 Sea Zone to Java Place Units - ANZAC 1 factory_minor placed in Queensland 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French 1 destroyer moved from 81 Sea Zone to 80 Sea Zone Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : -0,17 Japanese : 0,33 -
@samuel06 said in Samuel06 (Axis) Vs Sovietishcat (Allies +6) BM3 Game 2:
@samuel06 I can’t believe that I forgot to kill that Anzac destroyer. I played the turn offline first and when I redid the turn I went too fast. Enjoy it
You meant the transport?
-
@Sovietishcat Oh yeah, transport
-
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 109 Sea Zone to 91 Sea Zone 1 destroyer moved from 112 Sea Zone to 115 Sea Zone 5 bombers moved from Western Germany to 115 Sea Zone 1 infantry moved from Karelia to Novgorod Germans take Novgorod from Russians 1 infantry moved from Eastern Poland to Belarus Germans take Belarus from Russians 1 artillery moved from Eastern Poland to Bessarabia 4 armour, 4 artilleries, 16 infantry and 1 mech_infantry moved from Eastern Poland to Western Ukraine 4 infantry moved from Romania to Bessarabia Combat - Germans British scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone Battle in Bessarabia Germans attack with 1 artillery and 4 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery and 4 infantry in Bessarabia, round 2 : 0/5 hits, 1.17 expected hits Russians roll dice for 2 infantry in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Bessarabia Germans roll dice for 1 artillery and 3 infantry in Bessarabia, round 3 : 2/4 hits, 1.00 expected hits Russians roll dice for 2 infantry in Bessarabia, round 3 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia Germans win, taking Bessarabia from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Battle in 115 Sea Zone Germans attack with 5 bombers and 1 destroyer Russians defend with 1 submarine Germans roll dice for 5 bombers and 1 destroyer in 115 Sea Zone, round 2 : 4/6 hits, 3.67 expected hits Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Russians lost in 115 Sea Zone Germans win with 5 bombers remaining. Battle score for attacker is -2 Casualties for Germans: 1 destroyer Casualties for Russians: 1 submarine Battle in 91 Sea Zone Germans attack with 1 submarine British defend with 2 fighters and 1 transport; Americans defend with 1 fighter Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 transport owned by the British lost in 91 Sea Zone 1 submarine owned by the Germans retreated to 104 Sea Zone British win with 3 fighters remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Western Ukraine Germans attack with 4 armour, 4 artilleries, 16 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 4 armour, 4 artilleries, 16 infantry and 1 mech_infantry in Western Ukraine, round 2 : 9/25 hits, 6.83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 4 armour, 4 artilleries, 15 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar Non Combat Move - Germans 3 aaGuns moved from Eastern Poland to Western Ukraine 1 cruiser and 1 transport moved from 112 Sea Zone to 113 Sea Zone 2 infantry moved from Germany to 113 Sea Zone 1 cruiser, 2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Baltic States 7 armour and 13 mech_infantrys moved from Germany to Eastern Poland 5 bombers moved from 115 Sea Zone to Western Germany 1 artillery moved from Southern France to Northern Italy 2 infantry moved from Finland to Karelia 1 aaGun and 1 infantry moved from Norway to Finland 1 submarine moved from 119 Sea Zone to 110 Sea Zone Place Units - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from 104 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 91 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 bomber placed in Western Germany 9 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 48 PUs; end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUsCombat Hit Differential Summary :
Germans : 3.00 Russians : 2.17 -
@samuel06 I killed your transport in Gibraltar with a sub and for some reason decided to scramble your plane. Anyway, I edited the sub back in sz91 instead of 104 as I assume you would prefer to kill that sub in sz91.
-
TripleA Move Summary: Russians round 3
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Russians Russians buy 12 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Archangel to Belarus 1 fighter moved from Bryansk to Belarus 2 infantry moved from Archangel to Novgorod 1 fighter and 1 tactical_bomber moved from Bryansk to Novgorod 1 submarine moved from 111 Sea Zone to 105 Sea Zone 1 infantry moved from Bryansk to Belarus -
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Russians Russians buy 12 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Archangel to Belarus 1 fighter moved from Bryansk to Belarus 2 infantry moved from Archangel to Novgorod 1 fighter and 1 tactical_bomber moved from Bryansk to Novgorod 1 submarine moved from 111 Sea Zone to 105 Sea Zone 1 infantry moved from Bryansk to Belarus Combat - Russians Battle in Novgorod Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 1/4 hits, 1,50 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Belarus Russians roll dice for 1 fighter and 1 infantry in Belarus, round 3 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 15 infantry moved from Bryansk to Tambov 2 artilleries moved from Bryansk to Tambov 1 armour and 1 mech_infantry moved from Bryansk to Tambov 1 aaGun moved from Bryansk to Tambov 1 fighter moved from Belarus to Vologda 1 fighter and 1 tactical_bomber moved from Novgorod to Vologda 2 artilleries and 8 infantry moved from Russia to Tambov 1 armour and 1 mech_infantry moved from Archangel to Russia 2 aaGuns, 1 artillery and 13 infantry moved from Archangel to Vologda 6 infantry moved from Yenisey to Timguska 2 aaGuns and 12 infantry moved from Buryatia to Amur 1 armour and 1 mech_infantry moved from Tambov to Russia Place Units - Russians Turning on Edit Mode EDIT: Removing units owned by Russians from Volgograd: 2 infantry EDIT: Adding units owned by Russians to Tambov: 2 infantry EDIT: Turning off Edit Mode 10 infantry placed in Russia 2 infantry placed in Volgograd Turn Complete - Russians Russians collect 32 PUs; end with 33 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 42 PUsCombat Hit Differential Summary :
Germans : 1,00 Russians : -1,00 -
TripleA Move Summary: Japanese round 3
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Japanese Japanese buy 2 factory_minors, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 2 bombers, 3 fighters and 3 tactical_bombers moved from Kwangsi to India 1 fighter and 1 tactical_bomber moved from 38 Sea Zone to India 2 artilleries and 2 infantry moved from Shan State to 38 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 38 Sea Zone to 39 Sea Zone 2 artilleries and 2 infantry moved from 39 Sea Zone to India 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 artillery moved from Malaya to 37 Sea Zone 1 artillery and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 artillery moved from 41 Sea Zone to Sumatra 1 cruiser moved from 37 Sea Zone to 36 Sea Zone 1 marine moved from French Indo China to 36 Sea Zone 1 cruiser and 1 marine moved from 36 Sea Zone to 43 Sea Zone 1 marine moved from 43 Sea Zone to Borneo 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 artillery and 2 infantry moved from French Indo China to 36 Sea Zone 1 infantry moved from Kwangsi to 36 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 3 infantry moved from 42 Sea Zone to Java 1 battleship moved from 37 Sea Zone to 42 Sea Zone 1 battleship and 1 cruiser moved from 38 Sea Zone to 42 Sea Zone 3 fighters and 3 tactical_bombers moved from Kwangsi to Java 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 artillery moved from Chahar to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Anhwe to Hunan Japanese take Hunan from Chinese -
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Japanese Japanese buy 2 factory_minors, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 2 bombers, 3 fighters and 3 tactical_bombers moved from Kwangsi to India 1 fighter and 1 tactical_bomber moved from 38 Sea Zone to India 2 artilleries and 2 infantry moved from Shan State to 38 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 38 Sea Zone to 39 Sea Zone 2 artilleries and 2 infantry moved from 39 Sea Zone to India 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 artillery moved from Malaya to 37 Sea Zone 1 artillery and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 artillery moved from 41 Sea Zone to Sumatra 1 cruiser moved from 37 Sea Zone to 36 Sea Zone 1 marine moved from French Indo China to 36 Sea Zone 1 cruiser and 1 marine moved from 36 Sea Zone to 43 Sea Zone 1 marine moved from 43 Sea Zone to Borneo 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 artillery and 2 infantry moved from French Indo China to 36 Sea Zone 1 infantry moved from Kwangsi to 36 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 3 infantry moved from 42 Sea Zone to Java 1 battleship moved from 37 Sea Zone to 42 Sea Zone 1 battleship and 1 cruiser moved from 38 Sea Zone to 42 Sea Zone 3 fighters and 3 tactical_bombers moved from Kwangsi to Java 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 artillery moved from Chahar to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Anhwe to Hunan Japanese take Hunan from Chinese Combat - Japanese Battle in Borneo Battle in Sumatra Battle in Celebes Battle in Java Japanese attack with 1 artillery, 3 fighters, 3 infantry and 3 tactical_bombers ANZAC defend with 1 aaGun, 1 fighter and 1 infantry AA fire in Java : 0/3 hits, 0.50 expected hits Japanese roll dice for 2 battleships and 1 cruiser in Java, round 2 : 2/3 hits, 1.83 expected hits Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 3 tactical_bombers in Java, round 2 : 4/10 hits, 4.50 expected hits ANZAC roll dice for 1 aaGun, 1 fighter and 1 infantry in Java, round 2 : 2/2 hits, 1.00 expected hits 2 infantry owned by the Japanese, 1 fighter owned by the ANZAC, 1 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Java Japanese win, taking Borneo from UK_Pacific, taking Sumatra from Dutch, taking Celebes from Dutch, taking Java from ANZAC with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Japanese: 2 infantry Casualties for ANZAC: 1 aaGun, 1 fighter and 1 infantry Battle in India Japanese attack with 2 artilleries, 2 bombers, 4 fighters, 2 infantry and 4 tactical_bombers British defend with 1 aaGun, 2 artilleries and 5 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour AA fire in India : 0/3 hits, 0.50 expected hits Japanese roll dice for 2 artilleries, 2 bombers, 4 fighters, 2 infantry and 4 tactical_bombers in India, round 2 : 3/14 hits, 7.33 expected hits UK_Pacific roll dice for 1 aaGun, 2 artilleries and 5 infantry in India, round 2 : 1/7 hits, 2.33 expected hits 1 infantry owned by the Japanese, 1 aaGun owned by the British and 2 infantry owned by the British lost in India Japanese roll dice for 2 artilleries, 2 bombers, 4 fighters, 1 infantry and 4 tactical_bombers in India, round 3 : 7/13 hits, 7.00 expected hits UK_Pacific roll dice for 2 artilleries and 3 infantry in India, round 3 : 2/5 hits, 1.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 2 artilleries owned by the British and 3 infantry owned by the British lost in India Japanese captures 13PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 1 artillery, 2 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Japanese: 1 artillery and 2 infantry Casualties for British: 1 aaGun, 2 artilleries and 5 infantry triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 2 bombers, 4 fighters and 4 tactical_bombers moved from India to Shan State 1 armour moved from French Indo China to Shan State 1 armour moved from Shan State to Burma 2 carriers moved from 36 Sea Zone to 42 Sea Zone 1 carrier and 1 submarine moved from 38 Sea Zone to 42 Sea Zone 1 submarine moved from 37 Sea Zone to 40 Sea Zone 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 3 fighters and 3 tactical_bombers moved from Java to 42 Sea Zone 1 mech_infantry moved from Kwangtung to French Indo China 1 artillery and 1 infantry moved from Kwangtung to Kwangsi 1 aaGun, 1 artillery and 6 infantry moved from Anhwe to Hunan 1 submarine moved from 6 Sea Zone to 5 Sea Zone Place Units - Japanese 1 submarine and 1 transport placed in 6 Sea Zone 1 factory_minor placed in French Indo China 1 factory_minor placed in Malaya Turn Complete - Japanese Japanese collect 60 PUs; end with 73 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUsCombat Hit Differential Summary :
ANZAC : 1.00 AA fire in Java : : -0.50 UK_Pacific : -1.00 AA fire in India : : -0.50 Japanese : -4.67 -
TripleA Move Summary: Americans round 3
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 5 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from Brazil to 86 Sea Zone 1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone 1 armour and 1 infantry moved from 87 Sea Zone to French West Africa 1 bomber moved from Gibraltar to 91 Sea Zone 1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone -
TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 5 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from Brazil to 86 Sea Zone 1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone 1 armour and 1 infantry moved from 87 Sea Zone to French West Africa 1 bomber moved from Gibraltar to 91 Sea Zone 1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone Combat - Americans Battle in 44 Sea Zone Americans attack with 1 submarine and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans win, taking 44 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in French West Africa Battle in 91 Sea Zone Americans attack with 1 bomber and 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 91 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 bomber and 1 destroyer in 91 Sea Zone, round 3 : 2/2 hits, 1,00 expected hits Germans roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 91 Sea Zone Americans win, taking French West Africa from Neutral_Axis with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Celebes Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Celebes Americans win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 25 Sea Zone Americans attack with 1 destroyer and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans lost in 25 Sea Zone Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 carriers, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 2 fighters moved from Queensland to 54 Sea Zone 1 tactical_bomber moved from Queensland to 54 Sea Zone 1 fighter moved from 101 Sea Zone to Gibraltar 1 bomber moved from 91 Sea Zone to Gibraltar 1 marine moved from Central United States to 101 Sea Zone 1 carrier, 1 cruiser and 1 marine moved from 101 Sea Zone to 106 Sea Zone 1 marine moved from New Brunswick Nova Scotia to 106 Sea Zone 2 infantry moved from Brazil to British Guiana Place Units - Americans 1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone 1 fighter placed in 10 Sea Zone 3 submarines and 2 transports placed in 101 Sea Zone 2 infantry placed in Western United States Americans undo move 2. Americans undo move 1. 1 destroyer and 2 submarines placed in 10 Sea Zone Americans undo move 1. 1 submarine and 1 transport placed in 10 Sea Zone 1 carrier, 2 submarines and 1 transport placed in 101 Sea Zone 1 fighter placed in 101 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUsCombat Hit Differential Summary :
Germans : -0,33 Americans : 0,67 Japanese : -0,33 -
TripleA Move Summary: Chinese round 3
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Kweichow 1 fighter moved from Szechwan to Kweichow 1 infantry moved from Szechwan to Kweichow -
TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Kweichow 1 fighter moved from Szechwan to Kweichow 1 infantry moved from Szechwan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Shensi 13 infantry moved from Szechwan to Shensi 3 artilleries moved from Szechwan to Shensi Place Units - Chinese 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUsCombat Hit Differential Summary :
Chinese : 0,33 Japanese : 0,33 -
TripleA Move Summary: British round 3
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - British British buy 2 armour, 1 infantry and 3 submarines; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from 80 Sea Zone to 39 Sea Zone 2 infantry moved from West India to India 1 artillery moved from West India to India 1 tactical_bomber moved from 80 Sea Zone to India 2 infantry moved from Iraq to Syria 2 fighters and 1 tactical_bomber moved from Egypt to Syria 2 infantry moved from Belgian Congo to Tanganyika Territory 1 mech_infantry moved from Union of South Africa to Tanganyika Territory





