@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1
    Purchase Units - ANZAC
        ANZAC buy 1 submarine; Remaining resources: 4 PUs; 
    Combat Move - ANZAC
        1 infantry moved from Egypt to Alexandria
              British take Alexandria from Italians
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1
    Purchase Units - ANZAC
        ANZAC buy 1 submarine; Remaining resources: 4 PUs; 
    Combat Move - ANZAC
        1 infantry moved from Egypt to Alexandria
              British take Alexandria from Italians
    Combat - ANZAC
    Non Combat Move - ANZAC
        1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
        1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
        1 aaGun and 1 infantry moved from 42 Sea Zone to Java
              ANZAC take Java from Dutch
        1 destroyer moved from 62 Sea Zone to 54 Sea Zone
        1 aaGun and 1 infantry moved from New South Wales to Queensland
        1 cruiser moved from 63 Sea Zone to 54 Sea Zone
        2 fighters moved from New Zealand to Queensland
    Place Units - ANZAC
        1 submarine placed in 62 Sea Zone
    Turn Complete - ANZAC
        ANZAC collect 14 PUs; end with 18 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1
    Purchase Units - ANZAC
        ANZAC buy 1 submarine; Remaining resources: 4 PUs; 
    Combat Move - ANZAC
        1 infantry moved from Egypt to Alexandria
              British take Alexandria from Italians
    Combat - ANZAC
    Non Combat Move - ANZAC
        1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
        1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
        1 aaGun and 1 infantry moved from 42 Sea Zone to Java
              ANZAC take Java from Dutch
        1 destroyer moved from 62 Sea Zone to 54 Sea Zone
        1 aaGun and 1 infantry moved from New South Wales to Queensland
        1 cruiser moved from 63 Sea Zone to 54 Sea Zone
        2 fighters moved from New Zealand to Queensland
    Place Units - ANZAC
        1 submarine placed in 62 Sea Zone
    Turn Complete - ANZAC
        ANZAC collect 14 PUs; end with 18 PUs
    Politics - French
        Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
        Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
        Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
        Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
        Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
        Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
        Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
        Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
        Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
        Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
        Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
        Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
        Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
        Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
        Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
        Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
        Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
        Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
        Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
        Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
        Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
        Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
        Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
        Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
        Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
        Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
        Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
        Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
        Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
        Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
        Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
        Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
        Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
        Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
        Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
        Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
        Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
        Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
        Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
        Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
        Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
        Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
        Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
        Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
        Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
        Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
        Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
    Combat Move - French
        1 destroyer moved from 72 Sea Zone to 81 Sea Zone
    Non Combat Move - French
    Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 1 armour, 2 bombers and 9 mech_infantrys; Remaining resources: 0 PUs; 
    Politics - Germans
        Germans takes Political Action: Political Action Axis To War With Russians
            Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
            Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
            Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
            Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
            Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
            Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
            Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
        Germans takes Political Action: Political Action Germans To War With Chinese
            Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
        Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
    Combat Move - Germans
        1 submarine moved from 111 Sea Zone to 119 Sea Zone
        1 submarine moved from 110 Sea Zone to 114 Sea Zone
        2 fighters and 2 tactical_bombers moved from Western Germany to 114 Sea Zone
        1 infantry moved from Finland to Karelia
              Germans take Karelia from Russians
        1 infantry moved from Finland to Vyborg
              Germans take Vyborg from Russians
        1 infantry moved from Poland to Baltic States
              Germans take Baltic States from Russians
        1 infantry moved from Poland to Eastern Poland
              Germans take Eastern Poland from Russians
        1 infantry moved from Romania to Bessarabia
              Germans take Bessarabia from Russians
    Combat - Germans
        Battle in 114 Sea Zone
            Germans attack with 2 fighters, 1 submarine and 2 tactical_bombers
            Russians defend with 1 cruiser
                Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Germans roll dice for 2 fighters and 2 tactical_bombers in 114 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
                Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                1 submarine owned by the Germans and 1 cruiser owned by the Russians lost in 114 Sea Zone
            Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
            Casualties for Germans: 1 submarine
            Casualties for Russians: 1 cruiser
    Non Combat Move - Germans
        Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
        Trigger Germany Occupies Algeria Army Disband: has removed 1 infantry owned by Neutral_Axis in Algeria
        Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
        Trigger Germany Occupies Tunisia Army Disband: has removed 1 infantry owned by Neutral_Axis in Tunisia
        Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
        Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
        Trigger Germany Occupies Morocco Army Disband: has removed 1 infantry owned by Neutral_Axis in Morocco
        2 fighters and 2 tactical_bombers moved from 114 Sea Zone to Western Germany
        2 armour and 5 infantry moved from Slovakia Hungary to Eastern Poland
        2 artilleries and 4 infantry moved from Romania to Eastern Poland
        1 armour moved from Bulgaria to Eastern Poland
        4 infantry moved from Bulgaria to Romania
        1 armour and 1 mech_infantry moved from Germany to Eastern Poland
        1 transport moved from 113 Sea Zone to 110 Sea Zone
        1 aaGun and 1 infantry moved from Holland Belgium to 110 Sea Zone
        1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
        1 aaGun and 1 infantry moved from 112 Sea Zone to Norway
        5 infantry moved from Finland to Vyborg
        2 infantry moved from Norway to Finland
        1 cruiser and 1 destroyer moved from 113 Sea Zone to 112 Sea Zone
        1 submarine moved from 110 Sea Zone to 109 Sea Zone
        1 tactical_bomber moved from Holland Belgium to Western Germany
        2 aaGuns moved from Holland Belgium to Western Germany
        1 artillery moved from France to Southern France
              Germans take Southern France from Neutral_Axis
        6 armour and 4 mech_infantrys moved from France to Germany
        1 fighter and 2 tactical_bombers moved from Western Germany to Southern Italy
        1 infantry moved from Poland to Germany
        1 infantry moved from Poland to Germany
        3 aaGuns, 3 artilleries and 7 infantry moved from Poland to Eastern Poland
    Place Units - Germans
        2 bombers placed in Western Germany
        1 armour and 9 mech_infantrys placed in Germany
        Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
        Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
    Turn Complete - Germans
        Germans collect 43 PUs; end with 43 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Germans : 0.33
Russians : 0.50
Russia02sam06.tsvg
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
    Purchase Units - Russians
        Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs; 
    Politics - Russians
        Russians takes Political Action: Political Action Russians To War With Italians
            Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
    Combat Move - Russians
        2 infantry moved from Novgorod to Baltic States
        1 tactical_bomber moved from Russia to Baltic States
        2 infantry moved from Western Ukraine to Bessarabia
        2 fighters moved from Russia to Bessarabia
    Combat - Russians
        Battle in Bessarabia
            Russians attack with 2 fighters and 2 infantry
            Germans defend with 1 infantry
                Russians roll dice for 2 fighters and 2 infantry in Bessarabia, round 2 : 1/4 hits, 1,33 expected hits
                Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Germans lost in Bessarabia
            Russians win, taking Bessarabia from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Germans: 1 infantry
        Battle in Baltic States
            Russians attack with 2 infantry and 1 tactical_bomber
            Germans defend with 1 infantry
                Russians roll dice for 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 0/3 hits, 0,83 expected hits
                Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
                Russians roll dice for 2 infantry and 1 tactical_bomber in Baltic States, round 3 : 0/3 hits, 0,83 expected hits
                Germans roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Russians lost in Baltic States
                Russians roll dice for 1 infantry and 1 tactical_bomber in Baltic States, round 4 : 1/2 hits, 0,67 expected hits
                Germans roll dice for 1 infantry in Baltic States, round 4 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
            Russians win with 1 tactical_bomber remaining. Battle score for attacker is -3
            Casualties for Russians: 2 infantry
            Casualties for Germans: 1 infantry
    Non Combat Move - Russians
        1 tactical_bomber moved from Baltic States to Bryansk
        1 fighter moved from Bessarabia to Bryansk
        13 infantry moved from Belarus to Archangel
        3 infantry moved from Novgorod to Archangel
        2 aaGuns, 1 armour, 1 artillery and 1 mech_infantry moved from Belarus to Archangel
        1 infantry moved from Ukraine to Western Ukraine
        2 infantry moved from Ukraine to Bryansk
        2 infantry moved from Rostov to Bryansk
        9 infantry moved from Russia to Bryansk
        1 fighter moved from Bessarabia to Bryansk
        6 infantry moved from Yakut S.S.R. to Yenisey
    Place Units - Russians
        2 artilleries and 8 infantry placed in Russia
        2 infantry placed in Volgograd
    Turn Complete - Russians
        Russians collect 34 PUs; end with 34 PUs
        Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans : 0,67
Russians : -1,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
    Purchase Units - Japanese
        Japanese buy 1 airfield, 1 harbour, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Politics - Japanese
        Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
            Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
            Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
            Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
            Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
            Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
            Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
            Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
            Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
        Japanese takes Political Action: Political Action Japanese To War With French
            Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
            Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
    Combat Move - Japanese
        1 artillery, 1 battleship, 1 infantry, 1 submarine and 1 transport moved from 36 Sea Zone to 37 Sea Zone
        1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
        1 destroyer moved from 36 Sea Zone to 37 Sea Zone
        2 bombers moved from Kwangsi to Malaya
        5 fighters and 3 tactical_bombers moved from Kwangsi to Shan State
        2 infantry moved from Siam to Shan State
        1 artillery and 1 infantry moved from Kiangsi to Kwangtung
        3 fighters and 3 tactical_bombers moved from 36 Sea Zone to Kwangtung
        1 mech_infantry moved from Anhwe to Kwangtung
    Combat - Japanese
        Battle in Kwangtung
            Japanese attack with 1 artillery, 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers
            British defend with 2 infantry; UK_Pacific defend with 1 harbour
                Japanese roll dice for 1 artillery, 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Kwangtung, round 2 : 3/9 hits, 4.33 expected hits
                UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
                2 infantry owned by the British lost in Kwangtung
            Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
            Casualties for British: 2 infantry
        Battle in Shan State
            Japanese attack with 5 fighters, 2 infantry and 3 tactical_bombers
            British defend with 3 infantry
                Japanese roll dice for 5 fighters, 2 infantry and 3 tactical_bombers in Shan State, round 2 : 6/10 hits, 4.83 expected hits
                UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 1/3 hits, 1.00 expected hits
                1 infantry owned by the Japanese and 3 infantry owned by the British lost in Shan State
            Japanese win, taking Shan State from UK_Pacific with 5 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
            Casualties for Japanese: 1 infantry
            Casualties for British: 3 infantry
        Battle in 37 Sea Zone
            Japanese attack with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
            British defend with 1 destroyer
                Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the British lost in 37 Sea Zone
            Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 8
            Casualties for British: 1 destroyer
        Battle in Malaya
            Japanese attack with 1 artillery, 2 bombers and 1 infantry
            ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Malaya, round 2 : 3/4 hits, 2.00 expected hits
                UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya
            Japanese win, taking Malaya from UK_Pacific with 1 artillery and 2 bombers remaining. Battle score for attacker is 0
            Casualties for Japanese: 1 infantry
            Casualties for ANZAC: 1 infantry
    Non Combat Move - Japanese
        2 bombers moved from Malaya to Kwangsi
        2 infantry moved from Kiangsi to Kwangsi
        3 fighters and 3 tactical_bombers moved from Kwangtung to Kwangsi
        2 artilleries, 1 battleship, 1 cruiser, 2 infantry, 1 submarine and 2 transports moved from 36 Sea Zone to 38 Sea Zone
        2 artilleries and 2 infantry moved from 38 Sea Zone to Shan State
        1 carrier moved from 36 Sea Zone to 38 Sea Zone
        1 fighter and 1 tactical_bomber moved from Shan State to 38 Sea Zone
        4 fighters and 2 tactical_bombers moved from Shan State to Kwangsi
        1 destroyer moved from 36 Sea Zone to 42 Sea Zone
        1 armour, 1 artillery, 3 infantry and 1 marine moved from Japan to 6 Sea Zone
        1 armour, 1 artillery, 3 infantry, 1 marine and 3 transports moved from 6 Sea Zone to 36 Sea Zone
        1 armour, 1 artillery, 3 infantry and 1 marine moved from 36 Sea Zone to French Indo China
              Japanese take French Indo China from Neutral_Axis
        3 fighters and 2 tactical_bombers moved from Japan to Kwangsi
        1 aaGun, 1 artillery and 6 infantry moved from Jehol to Anhwe
        1 destroyer moved from 6 Sea Zone to 25 Sea Zone
    Place Units - Japanese
        1 harbour placed in Hainan
        1 airfield placed in Kwangsi
        1 submarine placed in 6 Sea Zone
        1 infantry placed in Japan
    Turn Complete - Japanese
        Japanese collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
British : -0.33
UK_Pacific : 0.00
Japanese : 1.00
@samuel06 I can’t believe that I forgot to kill that Anzac destroyer. I played the turn offline first and when I redid the turn I went too fast. Enjoy it
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
    Purchase Units - Americans
        Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 marine and 1 submarine; Remaining resources: 0 PUs; 
    Politics - Americans
        Americans takes Political Action: Political Action Americans To War With Germans
            Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
            Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied
            Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied
            Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
            Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
            Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied
            Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
            Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
            Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
        Americans takes Political Action: Political Action Americans To War With Japanese
            Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
        Americans takes Political Action: Political Action Americans To War With Italians
            Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
        Trigger Russians Allied Americans 6: Changing Relationship for Russians and Americans from Neutrality to Allied
        Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
        Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
        Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
        Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
        Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
        Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    Combat Move - Americans
        Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
        1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
        1 marine moved from Central United States to 101 Sea Zone
    Combat - Americans
    Non Combat Move - Americans
        1 armour moved from Central United States to 101 Sea Zone
        1 armour and 1 transport moved from 101 Sea Zone to 86 Sea Zone
        1 armour moved from 86 Sea Zone to Brazil
              Americans take Brazil from Neutral_Allies
        1 cruiser moved from 89 Sea Zone to 101 Sea Zone
        1 bomber and 1 fighter moved from Eastern United States to Gibraltar
        1 destroyer moved from 101 Sea Zone to 106 Sea Zone
        1 cruiser and 1 marine moved from 101 Sea Zone to 106 Sea Zone
        1 marine moved from 106 Sea Zone to New Brunswick Nova Scotia
        1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
        1 fighter moved from Guam to 54 Sea Zone
        2 carriers, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
        1 battleship and 1 carrier moved from 26 Sea Zone to 54 Sea Zone
        1 fighter moved from 26 Sea Zone to 54 Sea Zone
        2 fighters and 1 tactical_bomber moved from Hawaiian Islands to Queensland
    Place Units - Americans
        1 carrier placed in 101 Sea Zone
        1 fighter placed in 101 Sea Zone
        1 marine placed in Central United States
        1 destroyer and 1 submarine placed in 10 Sea Zone
        1 destroyer placed in 101 Sea Zone
    Turn Complete - Americans
        Americans collect 54 PUs; end with 54 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
        Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
        Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
    Purchase Units - Chinese
        Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
        Chinese buy 3 artilleries; Remaining resources: 1 PUs; 
    Combat Move - Chinese
    Non Combat Move - Chinese
        1 fighter moved from Shensi to Szechwan
        9 infantry moved from Shensi to Szechwan
        6 infantry moved from Yunnan to Szechwan
    Place Units - Chinese
        3 artilleries placed in Szechwan
    Turn Complete - Chinese
        Chinese collect 10 PUs; end with 11 PUs
        Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
    Combat Move - British
        1 marine moved from India to 39 Sea Zone
        1 battleship and 1 marine moved from 39 Sea Zone to 80 Sea Zone
        1 marine moved from 80 Sea Zone to Iraq
        1 carrier and 1 cruiser moved from 81 Sea Zone to 80 Sea Zone
        1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Iraq
        1 cruiser moved from 76 Sea Zone to 80 Sea Zone
        2 destroyers moved from 81 Sea Zone to 80 Sea Zone
        1 transport moved from 81 Sea Zone to 80 Sea Zone
        1 mech_infantry moved from Egypt to Syria
              British take Syria from Neutral_Axis
        1 fighter and 1 tactical_bomber moved from Tanganyika Territory to Anglo Egyptian Sudan
        1 infantry moved from Egypt to Anglo Egyptian Sudan
        3 infantry moved from Persia to 80 Sea Zone
        3 infantry moved from 80 Sea Zone to Iraq
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
    Purchase Units - Americans
        Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 marine and 1 submarine; Remaining resources: 0 PUs; 
    Politics - Americans
        Americans takes Political Action: Political Action Americans To War With Germans
            Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
            Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied
            Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied
            Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
            Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
            Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied
            Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
            Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
            Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
        Americans takes Political Action: Political Action Americans To War With Japanese
            Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
        Americans takes Political Action: Political Action Americans To War With Italians
            Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
        Trigger Russians Allied Americans 6: Changing Relationship for Russians and Americans from Neutrality to Allied
        Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
        Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
        Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
        Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
        Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
        Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    Combat Move - Americans
        Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
        1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
        1 marine moved from Central United States to 101 Sea Zone
    Combat - Americans
    Non Combat Move - Americans
        1 armour moved from Central United States to 101 Sea Zone
        1 armour and 1 transport moved from 101 Sea Zone to 86 Sea Zone
        1 armour moved from 86 Sea Zone to Brazil
              Americans take Brazil from Neutral_Allies
        1 cruiser moved from 89 Sea Zone to 101 Sea Zone
        1 bomber and 1 fighter moved from Eastern United States to Gibraltar
        1 destroyer moved from 101 Sea Zone to 106 Sea Zone
        1 cruiser and 1 marine moved from 101 Sea Zone to 106 Sea Zone
        1 marine moved from 106 Sea Zone to New Brunswick Nova Scotia
        1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
        1 fighter moved from Guam to 54 Sea Zone
        2 carriers, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
        1 battleship and 1 carrier moved from 26 Sea Zone to 54 Sea Zone
        1 fighter moved from 26 Sea Zone to 54 Sea Zone
        2 fighters and 1 tactical_bomber moved from Hawaiian Islands to Queensland
    Place Units - Americans
        1 carrier placed in 101 Sea Zone
        1 fighter placed in 101 Sea Zone
        1 marine placed in Central United States
        1 destroyer and 1 submarine placed in 10 Sea Zone
        1 destroyer placed in 101 Sea Zone
    Turn Complete - Americans
        Americans collect 54 PUs; end with 54 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
        Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
        Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    Purchase Units - Chinese
        Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
        Chinese buy 3 artilleries; Remaining resources: 1 PUs; 
    Combat Move - Chinese
    Non Combat Move - Chinese
        1 fighter moved from Shensi to Szechwan
        9 infantry moved from Shensi to Szechwan
        6 infantry moved from Yunnan to Szechwan
    Place Units - Chinese
        3 artilleries placed in Szechwan
    Turn Complete - Chinese
        Chinese collect 10 PUs; end with 11 PUs
        Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
    Purchase Units - British
        British buy 2 factory_minors, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    Combat Move - British
        1 marine moved from India to 39 Sea Zone
        1 battleship and 1 marine moved from 39 Sea Zone to 80 Sea Zone
        1 marine moved from 80 Sea Zone to Iraq
        1 carrier and 1 cruiser moved from 81 Sea Zone to 80 Sea Zone
        1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Iraq
        1 cruiser moved from 76 Sea Zone to 80 Sea Zone
        2 destroyers moved from 81 Sea Zone to 80 Sea Zone
        1 transport moved from 81 Sea Zone to 80 Sea Zone
        1 mech_infantry moved from Egypt to Syria
              British take Syria from Neutral_Axis
        1 fighter and 1 tactical_bomber moved from Tanganyika Territory to Anglo Egyptian Sudan
        1 infantry moved from Egypt to Anglo Egyptian Sudan
        3 infantry moved from Persia to 80 Sea Zone
        3 infantry moved from 80 Sea Zone to Iraq
    Combat - British
        Battle in Anglo Egyptian Sudan
            British attack with 1 fighter, 1 infantry and 1 tactical_bomber
            Italians defend with 1 infantry
                British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 1/3 hits, 1,33 expected hits
                Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Italians lost in Anglo Egyptian Sudan
            British win, taking Anglo Egyptian Sudan from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Italians: 1 infantry
        Battle in Iraq
            British attack with 1 fighter, 3 infantry, 1 marine and 1 tactical_bomber
            Neutral_Axis defend with 3 infantry
                British roll dice for 1 battleship and 2 cruisers in Iraq, round 2 : 2/3 hits, 1,67 expected hits
                British roll dice for 1 fighter, 3 infantry, 1 marine and 1 tactical_bomber in Iraq, round 2 : 0/6 hits, 2,00 expected hits
                Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1,00 expected hits
                2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                British roll dice for 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber in Iraq, round 3 : 1/5 hits, 1,83 expected hits
                Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Neutral_Axis lost in Iraq
            British win, taking Iraq from Neutral_Axis with 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 6
            Casualties for British: 1 infantry
            Casualties for Neutral_Axis: 3 infantry
    Non Combat Move - British
        1 fighter and 1 tactical_bomber moved from Iraq to 80 Sea Zone
        1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
        1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
        1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
        1 transport moved from 91 Sea Zone to 106 Sea Zone
        1 fighter moved from India to Szechwan
        1 infantry moved from Eastern Persia to West India
        2 aaGuns moved from India to West India
        1 artillery and 9 infantry moved from India to West India
        1 aaGun and 2 infantry moved from Burma to India
        1 fighter moved from Gibraltar to Egypt
        1 destroyer moved from 91 Sea Zone to 106 Sea Zone
        2 infantry moved from Rhodesia to Belgian Congo
        1 mech_infantry moved from Eire to United Kingdom
    Place Units - British
        1 factory_minor placed in Persia
        1 factory_minor placed in Egypt
        2 infantry placed in United Kingdom
        1 infantry and 1 mech_infantry placed in Union of South Africa
    Turn Complete - British
        Total Cost from Convoy Blockades: 2
            Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,3
            Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,6
            Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6
        British collect 30 PUs (2 lost to blockades); end with 30 PUs
        Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs
    Place Units - UK_Pacific
        2 artilleries and 3 infantry placed in India
    Turn Complete - UK_Pacific
        UK_Pacific collect 10 PUs; end with 10 PUs
        Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
        Some Units in India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
British : -2,83
Italians : -0,33
Neutral_Axis : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
    Purchase Units - Italians
        Italians buy 1 artillery, 2 infantry and 2 marines; Remaining resources: 0 PUs; 
    Politics - Italians
        Italians takes Political Action: Political Action Italians To War With Chinese
            Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    Combat Move - Italians
        1 infantry moved from Greece to 97 Sea Zone
        2 infantry moved from Southern Italy to 97 Sea Zone
        1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
        1 infantry moved from 99 Sea Zone to Cyprus
        2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
        2 infantry moved from 99 Sea Zone to Syria
        1 battleship, 2 cruisers, 1 destroyer and 1 submarine moved from 97 Sea Zone to 99 Sea Zone
        1 destroyer moved from 98 Sea Zone to 99 Sea Zone
        1 artillery moved from Kenya to Tanganyika Territory
              Italians take Tanganyika Territory from British
        1 bomber moved from Southern Italy to Syria
    Combat - Italians
        Battle in Cyprus
        Battle in Syria
            Italians attack with 1 bomber and 2 infantry
            British defend with 1 mech_infantry
                Italians roll dice for 1 battleship and 1 cruiser in Syria, round 2 : 2/2 hits, 1.17 expected hits
                British roll dice for 1 mech_infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits
                1 mech_infantry owned by the British lost in Syria
            Italians win, taking Cyprus from British, taking Syria from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
            Casualties for British: 1 mech_infantry
    Non Combat Move - Italians
        1 bomber moved from Syria to Southern Italy
        1 fighter moved from Western Germany to Southern Italy
        1 armour moved from Normandy Bordeaux to Northern Italy
        2 aaGuns, 2 artilleries and 1 infantry moved from Yugoslavia to Romania
        1 armour moved from Greece to Romania
        1 artillery and 1 infantry moved from Libya to Tunisia
              Italians take Tunisia from Neutral_Axis
        1 infantry moved from Italian Somaliland to Kenya
        1 infantry moved from British Somaliland to Ethiopia
    Place Units - Italians
        1 infantry and 2 marines placed in Southern Italy
        1 artillery and 1 infantry placed in Northern Italy
    Turn Complete - Italians
        Italians collect 20 PUs; end with 20 PUs
        Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians : 0.83
British : -0.33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
    Purchase Units - ANZAC
        ANZAC buy 1 factory_minor and 1 submarine; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
        1 transport moved from 42 Sea Zone to 54 Sea Zone
        1 submarine moved from 62 Sea Zone to 42 Sea Zone
        1 fighter moved from Queensland to 42 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
    Purchase Units - ANZAC
        ANZAC buy 1 factory_minor and 1 submarine; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
        1 transport moved from 42 Sea Zone to 54 Sea Zone
        1 submarine moved from 62 Sea Zone to 42 Sea Zone
        1 fighter moved from Queensland to 42 Sea Zone
    Combat - ANZAC
        Battle in 42 Sea Zone
            ANZAC attack with 1 fighter and 1 submarine
            Japanese defend with 1 destroyer
                ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                ANZAC roll dice for 1 fighter in 42 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                ANZAC roll dice for 1 submarine in 42 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone
            ANZAC win with 1 fighter remaining. Battle score for attacker is 2
            Casualties for ANZAC: 1 submarine
            Casualties for Japanese: 1 destroyer
    Non Combat Move - ANZAC
        1 fighter moved from 42 Sea Zone to Java
    Place Units - ANZAC
        1 factory_minor placed in Queensland
        1 submarine placed in 62 Sea Zone
    Turn Complete - ANZAC
        ANZAC collect 14 PUs; end with 14 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
ANZAC : -0,17
Japanese : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
    Purchase Units - ANZAC
        ANZAC buy 1 factory_minor and 1 submarine; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
        1 transport moved from 42 Sea Zone to 54 Sea Zone
        1 submarine moved from 62 Sea Zone to 42 Sea Zone
        1 fighter moved from Queensland to 42 Sea Zone
    Combat - ANZAC
        Battle in 42 Sea Zone
            ANZAC attack with 1 fighter and 1 submarine
            Japanese defend with 1 destroyer
                ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                ANZAC roll dice for 1 fighter in 42 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                ANZAC roll dice for 1 submarine in 42 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone
            ANZAC win with 1 fighter remaining. Battle score for attacker is 2
            Casualties for ANZAC: 1 submarine
            Casualties for Japanese: 1 destroyer
    Non Combat Move - ANZAC
        1 fighter moved from 42 Sea Zone to Java
    Place Units - ANZAC
        1 factory_minor placed in Queensland
        1 submarine placed in 62 Sea Zone
    Turn Complete - ANZAC
        ANZAC collect 14 PUs; end with 14 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    Combat Move - French
        1 destroyer moved from 81 Sea Zone to 80 Sea Zone
    Non Combat Move - French
    Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0,17
Japanese : 0,33
@samuel06 said in Samuel06 (Axis) Vs Sovietishcat (Allies +6) BM3 Game 2:
@samuel06 I can’t believe that I forgot to kill that Anzac destroyer. I played the turn offline first and when I redid the turn I went too fast. Enjoy it
You meant the transport?
@Sovietishcat Oh yeah, transport
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 1 bomber and 9 mech_infantrys; Remaining resources: 0 PUs; 
    Combat Move - Germans
        1 submarine moved from 109 Sea Zone to 91 Sea Zone
        1 destroyer moved from 112 Sea Zone to 115 Sea Zone
        5 bombers moved from Western Germany to 115 Sea Zone
        1 infantry moved from Karelia to Novgorod
              Germans take Novgorod from Russians
        1 infantry moved from Eastern Poland to Belarus
              Germans take Belarus from Russians
        1 artillery moved from Eastern Poland to Bessarabia
        4 armour, 4 artilleries, 16 infantry and 1 mech_infantry moved from Eastern Poland to Western Ukraine
        4 infantry moved from Romania to Bessarabia
    Combat - Germans
        British scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone
        Battle in Bessarabia
            Germans attack with 1 artillery and 4 infantry
            Russians defend with 2 infantry
                Germans roll dice for 1 artillery and 4 infantry in Bessarabia, round 2 : 0/5 hits, 1.17 expected hits
                Russians roll dice for 2 infantry in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the Germans lost in Bessarabia
                Germans roll dice for 1 artillery and 3 infantry in Bessarabia, round 3 : 2/4 hits, 1.00 expected hits
                Russians roll dice for 2 infantry in Bessarabia, round 3 : 1/2 hits, 0.67 expected hits
                2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
            Germans win, taking Bessarabia from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
            Casualties for Germans: 2 infantry
            Casualties for Russians: 2 infantry
        Battle in 115 Sea Zone
            Germans attack with 5 bombers and 1 destroyer
            Russians defend with 1 submarine
                Germans roll dice for 5 bombers and 1 destroyer in 115 Sea Zone, round 2 : 4/6 hits, 3.67 expected hits
                Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                1 destroyer owned by the Germans and 1 submarine owned by the Russians lost in 115 Sea Zone
            Germans win with 5 bombers remaining. Battle score for attacker is -2
            Casualties for Germans: 1 destroyer
            Casualties for Russians: 1 submarine
        Battle in 91 Sea Zone
            Germans attack with 1 submarine
            British defend with 2 fighters and 1 transport; Americans defend with 1 fighter
                Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                1 transport owned by the British lost in 91 Sea Zone
            1 submarine owned by the Germans retreated to 104 Sea Zone
            British win with 3 fighters remaining. Battle score for attacker is 7
            Casualties for British: 1 transport
        Battle in Western Ukraine
            Germans attack with 4 armour, 4 artilleries, 16 infantry and 1 mech_infantry
            Russians defend with 1 infantry
                Germans roll dice for 4 armour, 4 artilleries, 16 infantry and 1 mech_infantry in Western Ukraine, round 2 : 9/25 hits, 6.83 expected hits
                Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
            Germans win, taking Western Ukraine from Russians with 4 armour, 4 artilleries, 15 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
            Casualties for Germans: 1 infantry
            Casualties for Russians: 1 infantry
        Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
        Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
        Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
    Non Combat Move - Germans
        3 aaGuns moved from Eastern Poland to Western Ukraine
        1 cruiser and 1 transport moved from 112 Sea Zone to 113 Sea Zone
        2 infantry moved from Germany to 113 Sea Zone
        1 cruiser, 2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
        2 infantry moved from 115 Sea Zone to Baltic States
        7 armour and 13 mech_infantrys moved from Germany to Eastern Poland
        5 bombers moved from 115 Sea Zone to Western Germany
        1 artillery moved from Southern France to Northern Italy
        2 infantry moved from Finland to Karelia
        1 aaGun and 1 infantry moved from Norway to Finland
        1 submarine moved from 119 Sea Zone to 110 Sea Zone
    Place Units - Germans
        Turning on Edit Mode
        EDIT: Removing units owned by Germans from 104 Sea Zone: 1 submarine
        EDIT: Adding units owned by Germans to 91 Sea Zone: 1 submarine
        EDIT: Turning off Edit Mode
        1 bomber placed in Western Germany
        9 mech_infantrys placed in Germany
    Turn Complete - Germans
        Germans collect 48 PUs; end with 48 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Germans : 3.00
Russians : 2.17
@samuel06 I killed your transport in Gibraltar with a sub and for some reason decided to scramble your plane. Anyway, I edited the sub back in sz91 instead of 104 as I assume you would prefer to kill that sub in sz91.