@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
    Purchase Units - Japanese
        Japanese buy 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 submarine moved from 74 Sea Zone to 72 Sea Zone
    Non Combat Move - Japanese
        2 battleships, 5 carriers, 2 cruisers, 5 destroyers and 4 submarines moved from 3 Sea Zone to 1 Sea Zone
        3 artilleries and 6 infantry moved from India to West India
        5 artilleries, 11 infantry and 5 mech_infantrys moved from Persia to Iraq
        5 mech_infantrys moved from Iraq to Trans-Jordan
        1 infantry moved from Soviet Far East to Siberia
    Place Units - Japanese
        7 infantry placed in Japan
    Turn Complete - Japanese
        Total Cost from Convoy Blockades: 19
            Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,6,3,3
            Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,5
            Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,6,2,1
            Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,1,5,4,2,2,5,6,2,6,2,5,3,6,4,6,5,4,4,3,2,5,3,3,2,2,2,6,1,4,4,3,3,4,3,4,3,4,1,6,6,1,2,3,3,5,3,6,2,5,4,5,2,4,5,3,6,5,2,5,4,5,6,5,3,1,3,1,2,5,6,4,1,1,2,3,1,1,6,4,4,2,1,6,5,4,6
        Japanese collect 11 PUs (19 lost to blockades); end with 11 PUs
        Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 16 PUs
Combat Hit Differential Summary :
@Sovietishcat Yeah that was sneaky hahaha. The battle of Egypt should be a good one
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
    Purchase Units - Americans
        Americans buy 3 destroyers, 6 fighters and 3 transports; Remaining resources: 6 PUs; 
    Combat Move - Americans
        1 submarine moved from 20 Sea Zone to 36 Sea Zone
        9 fighters and 5 tactical_bombers moved from 6 Sea Zone to Korea
    Combat - Americans
        Battle in Korea
            Americans attack with 9 fighters and 5 tactical_bombers
            Germans defend with 1 armour
                Americans roll dice for 9 fighters and 5 tactical_bombers in Korea, round 2 : 9/14 hits, 7,83 expected hits
                Japanese roll dice for 1 armour in Korea, round 2 : 0/1 hits, 0,50 expected hits
                1 armour owned by the Germans lost in Korea
            Americans win with 9 fighters and 5 tactical_bombers remaining. Battle score for attacker is 6
            Casualties for Germans: 1 armour
    Non Combat Move - Americans
        1 battleship, 7 carriers, 1 cruiser, 4 destroyers and 13 submarines moved from 6 Sea Zone to 5 Sea Zone
        9 fighters and 5 tactical_bombers moved from Korea to 5 Sea Zone
        10 fighters moved from Gibraltar to Egypt
        2 transports moved from 91 Sea Zone to 101 Sea Zone
        1 fighter and 1 tactical_bomber moved from Eastern United States to 101 Sea Zone
        3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
        3 artilleries, 3 carriers, 1 fighter, 3 infantry, 1 tactical_bomber and 3 transports moved from 101 Sea Zone to 88 Sea Zone
        3 artilleries and 3 infantry moved from 88 Sea Zone to British Guiana
    Place Units - Americans
        3 destroyers and 3 transports placed in 101 Sea Zone
        6 fighters placed in Eastern United States
    Turn Complete - Americans
        Total Cost from Convoy Blockades: 2
            Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 2,4,4,4,6,4,3,3,1,1,1,4,4,3,2,3,1
        Americans collect 69 PUs (2 lost to blockades); end with 75 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs
        Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 95 PUs
        Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 100 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 105 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 110 PUs
        Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 115 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 9 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
    Non Combat Move - Chinese
        4 infantry moved from Yunnan to Hunan
        3 infantry moved from Kwangsi to Hunan
        2 infantry moved from Anhwe to Hopei
        1 infantry moved from Shensi to Sikang
    Place Units - Chinese
        9 infantry placed in Shensi
    Turn Complete - Chinese
        Chinese collect 26 PUs; end with 26 PUs
    Purchase Units - British
        British buy 3 fighters and 3 mech_infantrys; Remaining resources: 3 PUs; 
    Combat Move - British
    Non Combat Move - British
        Turning on Edit Mode
        EDIT: Removing units owned by Japanese from Siberia: 1 infantry
        EDIT: Removing units owned by British from Manchuria: 1 fighter
        EDIT: Changing ownership of Siberia from Japanese to British
        EDIT: Adding units owned by British to Siberia: 1 marine
        EDIT: Turning off Edit Mode
        1 battleship, 1 carrier, 2 cruisers, 2 fighters and 1 marine moved from 6 Sea Zone to 5 Sea Zone
        1 infantry moved from Anglo Egyptian Sudan to Egypt
        3 mech_infantrys moved from Belgian Congo to Egypt
        3 mech_infantrys moved from Union of South Africa to Belgian Congo
        1 destroyer moved from 91 Sea Zone to 92 Sea Zone
    Place Units - British
        3 fighters placed in Egypt
        3 mech_infantrys placed in Union of South Africa
    Turn Complete - British
        Total Cost from Convoy Blockades: 1
            Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 1,6,2,5,3,3,5,6,5,4,2,4,1,2,4,4,2
            Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6,6
        British collect 29 PUs (1 lost to blockades); end with 32 PUs
        Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
        Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
        Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 41 PUs
    Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans : 1,17
Japanese : -0,50
@samuel06 my computer crashed when I was UK non combat; so I edited the result of the combat.
@Sovietishcat no worries
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
    Purchase Units - Italians
        Italians buy 2 destroyers and 1 transport; Remaining resources: 0 PUs; 
    Combat Move - Italians
    Non Combat Move - Italians
        2 armour and 1 infantry moved from Iraq to Trans-Jordan
        1 armour moved from Southern France to Southern Italy
    Place Units - Italians
        2 destroyers and 1 transport placed in 97 Sea Zone
    Turn Complete - Italians
        Total Cost from Convoy Blockades: 2
            Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,3
            Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4
        Italians collect 20 PUs (2 lost to blockades); end with 20 PUs
        Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 24 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
    Purchase Units - ANZAC
        ANZAC buy 1 artillery, 1 infantry and 2 transports; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
        1 artillery, 1 cruiser, 5 infantry and 3 transports moved from 6 Sea Zone to 5 Sea Zone
        2 fighters moved from 5 Sea Zone to Amur
        1 artillery and 5 infantry moved from 5 Sea Zone to Amur
    Combat - ANZAC
        Battle in Amur
            ANZAC attack with 1 artillery, 2 fighters and 5 infantry
            Japanese defend with 4 infantry
                ANZAC roll dice for 1 cruiser in Amur, round 2 : 0/1 hits, 0,50 expected hits
                ANZAC roll dice for 1 artillery, 2 fighters and 5 infantry in Amur, round 2 : 2/8 hits, 2,33 expected hits
                Japanese roll dice for 4 infantry in Amur, round 2 : 1/4 hits, 1,33 expected hits
                2 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Amur
                ANZAC roll dice for 1 artillery, 2 fighters and 4 infantry in Amur, round 3 : 2/7 hits, 2,17 expected hits
                Japanese roll dice for 2 infantry in Amur, round 3 : 0/2 hits, 0,67 expected hits
                2 infantry owned by the Japanese lost in Amur
            ANZAC win, taking Amur from Japanese with 1 artillery, 2 fighters and 4 infantry remaining. Battle score for attacker is 9
            Casualties for ANZAC: 1 infantry
            Casualties for Japanese: 4 infantry
    Non Combat Move - ANZAC
        2 fighters moved from Amur to 5 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
        1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
        1 bomber and 1 fighter moved from Queensland to 35 Sea Zone
        1 bomber and 1 fighter moved from 35 Sea Zone to Philippines
    Place Units - ANZAC
        1 transport placed in 54 Sea Zone
        1 transport placed in 62 Sea Zone
        1 artillery and 1 infantry placed in New South Wales
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
    Turn Complete - ANZAC
        ANZAC collect 16 PUs; end with 16 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
    Combat Move - French
    Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -1,00
Japanese : -1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 3 armour and 6 bombers; Remaining resources: 0 PUs; 
    Combat Move - Germans
    Non Combat Move - Germans
        10 fighters and 5 tactical_bombers moved from Southern France to Southern Italy
        1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy
        2 bombers moved from Western Germany to Southern Italy
        9 mech_infantrys moved from Northwest Persia to Trans-Jordan
        3 mech_infantrys moved from Iraq to Trans-Jordan
        1 armour and 2 mech_infantrys moved from Persia to Trans-Jordan
        3 mech_infantrys moved from Caucasus to Iraq
        6 mech_infantrys moved from Volgograd to Northwest Persia
        3 mech_infantrys moved from Rostov to Northwest Persia
        3 mech_infantrys moved from Ukraine to Caucasus
        3 mech_infantrys moved from Russia to Volgograd
    Place Units - Germans
        3 armour placed in Persia
        6 bombers placed in Western Germany
    Turn Complete - Germans
        Total Cost from Convoy Blockades: 3
            Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4
            Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,2
            Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,1
        Germans collect 67 PUs (3 lost to blockades); end with 67 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
        Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 74 PUs
        Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 94 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
    Purchase Units - Japanese
        Japanese buy 2 destroyers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        6 fighters and 5 tactical_bombers moved from Japan to 6 Sea Zone
        1 submarine moved from 72 Sea Zone to 71 Sea Zone
    Combat - Japanese
        Battle in 6 Sea Zone
            Japanese attack with 6 fighters and 5 tactical_bombers
            ANZAC defend with 2 destroyers and 2 submarines; Americans defend with 7 submarines
            7 submarines owned by the Americans and 2 submarines owned by the ANZAC Submerged
                Japanese roll dice for 6 fighters and 5 tactical_bombers in 6 Sea Zone, round 2 : 9/11 hits, 6.33 expected hits
                Americans roll dice for 2 destroyers in 6 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                1 fighter owned by the Japanese and 2 destroyers owned by the ANZAC lost in 6 Sea Zone
            Japanese win with 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 6
            Casualties for Japanese: 1 fighter
            Casualties for ANZAC: 2 destroyers
    Non Combat Move - Japanese
        5 fighters and 5 tactical_bombers moved from 6 Sea Zone to Japan
        3 artilleries and 6 infantry moved from West India to India
    Place Units - Japanese
        2 destroyers placed in 39 Sea Zone
    Turn Complete - Japanese
        Total Cost from Convoy Blockades: 19
            Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2,2,1
            Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,4,5,6
            Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,3,2,5
            Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,3,4,6,1,3,3,1,3,6,3,4,6,2,3,3,3
        Japanese collect 9 PUs (19 lost to blockades); end with 9 PUs
        Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 14 PUs
Combat Hit Differential Summary :
Americans : 0.33
Japanese : 2.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
    Purchase Units - Americans
        Americans buy 1 artillery, 9 fighters and 3 transports; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 submarine moved from 97 Sea Zone to 98 Sea Zone
        1 submarine moved from 39 Sea Zone to 80 Sea Zone
    Non Combat Move - Americans
        3 artilleries and 3 infantry moved from British Guiana to 88 Sea Zone
        3 artilleries, 3 carriers, 1 fighter, 3 infantry, 1 tactical_bomber and 3 transports moved from 88 Sea Zone to 91 Sea Zone
        3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
        1 marine moved from Central United States to 101 Sea Zone
        3 destroyers, 1 marine and 5 transports moved from 101 Sea Zone to 91 Sea Zone
        1 marine moved from 91 Sea Zone to Morocco
        3 fighters moved from Eastern United States to Gibraltar
        3 fighters moved from Eastern United States to Gibraltar
        1 battleship, 7 carriers, 1 cruiser, 4 destroyers, 9 fighters, 13 submarines and 5 tactical_bombers moved from 5 Sea Zone to 8 Sea Zone
    Place Units - Americans
        1 artillery placed in Eastern United States
        9 fighters placed in Eastern United States
        3 transports placed in 101 Sea Zone
    Turn Complete - Americans
        Total Cost from Convoy Blockades: 2
            Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 1,5,5,5,3,6,1,5,6,3,1,5,3,4,1,3,3
        Americans collect 69 PUs (2 lost to blockades); end with 69 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
        Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 89 PUs
        Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 94 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 104 PUs
        Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 109 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 8 infantry; Remaining resources: 2 PUs; 
    Combat Move - Chinese
    Non Combat Move - Chinese
        2 infantry moved from Hopei to Shensi
        1 infantry moved from Hunan to Anhwe
    Place Units - Chinese
        1 infantry placed in Shantung
        1 infantry placed in Kiangsu
        1 infantry placed in Kiangsi
        1 infantry placed in Kwangtung
        1 infantry placed in Kwangsi
        1 infantry placed in Yunnan
        2 infantry placed in Hunan
    Turn Complete - Chinese
        Chinese collect 26 PUs; end with 28 PUs
    Purchase Units - British
        British buy 3 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    Combat Move - British
        3 mech_infantrys moved from Belgian Congo to Egypt
        3 mech_infantrys moved from Union of South Africa to Belgian Congo
        1 submarine moved from 39 Sea Zone to 80 Sea Zone
        1 marine moved from Siberia to Sakha
              UK_Pacific take Sakha from Japanese
        1 carrier and 2 fighters moved from 5 Sea Zone to 8 Sea Zone
        1 battleship moved from 5 Sea Zone to 8 Sea Zone
        1 cruiser moved from 5 Sea Zone to 8 Sea Zone
    Combat - British
    Non Combat Move - British
    Place Units - British
        3 fighters placed in Egypt
        1 infantry and 2 mech_infantrys placed in Union of South Africa
    Turn Complete - British
        Total Cost from Convoy Blockades: 3
            Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 5,2,2,5,5,4,1,1,5,2,6,1,2,6,3,4,3
            Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 3,3
        British collect 27 PUs (3 lost to blockades); end with 27 PUs
        Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 30 PUs
        Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs
        Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 36 PUs
    Turn Complete - UK_Pacific
        Turning on Edit Mode
        EDIT: Removing units owned by British from 5 Sea Zone: 1 cruiser and 2 marines
        EDIT: Adding units owned by British to 8 Sea Zone: 1 cruiser and 1 marine
        EDIT: Removing units owned by British from 8 Sea Zone: 1 cruiser and 2 marines
        EDIT: Adding units owned by British to 8 Sea Zone: 1 cruiser
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
    Purchase Units - Italians
        Italians buy 1 armour, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; 
    Combat Move - Italians
        2 infantry moved from Southern Italy to 97 Sea Zone
        2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
        2 infantry moved from 96 Sea Zone to Malta
        2 destroyers moved from 97 Sea Zone to 98 Sea Zone
              Italians take 97 Sea Zone from Americans
        1 fighter moved from Southern Italy to 98 Sea Zone
    Combat - Italians
        Battle in Malta
        Battle in 98 Sea Zone
            Italians attack with 2 destroyers and 1 fighter
            Americans defend with 1 submarine
                Italians roll dice for 2 destroyers and 1 fighter in 98 Sea Zone, round 2 : 2/3 hits, 1.17 expected hits
                Americans roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 submarine owned by the Americans lost in 98 Sea Zone
            Italians win, taking Malta from British, taking 98 Sea Zone from Neutral with 2 destroyers and 1 fighter remaining. Battle score for attacker is 6
            Casualties for Americans: 1 submarine
    Non Combat Move - Italians
        1 fighter moved from 98 Sea Zone to Trans-Jordan
    Place Units - Italians
        1 fighter placed in Southern Italy
        1 armour and 2 mech_infantrys placed in Iraq
    Turn Complete - Italians
        Total Cost from Convoy Blockades: 2
            Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,1,3,3,2,4
        Italians collect 20 PUs (2 lost to blockades); end with 20 PUs
        Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians : 0.83
Americans : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
    Purchase Units - ANZAC
        ANZAC buy 1 bomber and 1 fighter; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
        1 infantry moved from Amur to Buryatia
              ANZAC take Buryatia from Japanese
        1 infantry moved from Amur to Korea
              ANZAC take Korea from Japanese
        1 infantry moved from Amur to 5 Sea Zone
        1 infantry and 1 transport moved from 5 Sea Zone to 4 Sea Zone
        1 infantry and 1 transport moved from 4 Sea Zone to 3 Sea Zone
        1 infantry moved from 3 Sea Zone to Soviet Far East
        1 cruiser and 2 transports moved from 5 Sea Zone to 8 Sea Zone
        1 artillery and 1 infantry moved from Amur to Korea
        1 bomber moved from Philippines to French Indo China
    Combat - ANZAC
        Strategic bombing raid in French Indo China
                AA fire in French Indo China : 0/1 hits, 0,17 expected hits
            Bombing raid in French Indo China rolls: 5 and causes: 5 damage to unit: factory_minor
            Bombing raid in French Indo China causes 5 damage total. 
        Battle in Soviet Far East
    Non Combat Move - ANZAC
        1 bomber moved from French Indo China to Hunan
        1 artillery and 1 infantry moved from New South Wales to Queensland
        1 transport moved from 62 Sea Zone to 54 Sea Zone
        1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 54 Sea Zone
        1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
        1 fighter moved from Philippines to Borneo
    Place Units - ANZAC
        1 bomber and 1 fighter placed in Queensland
    Turn Complete - ANZAC
        ANZAC collect 21 PUs; end with 21 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
    Combat Move - French
        1 fighter moved from Egypt to 96 Sea Zone
    Combat - French
        Battle in 96 Sea Zone
            French attack with 1 fighter
            Italians defend with 1 transport
                1 transport owned by the Italians lost in 96 Sea Zone
            French win with 1 fighter remaining. Battle score for attacker is 7
            Casualties for Italians: 1 transport
    Non Combat Move - French
        1 fighter moved from 96 Sea Zone to Egypt
    Turn Complete - French
Combat Hit Differential Summary :
AA fire in French Indo China : : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 3 armour, 1 bomber, 1 fighter, 10 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    Combat Move - Germans
        38 armour, 19 artilleries, 6 fighters and 30 mech_infantrys moved from Trans-Jordan to Egypt
        3 mech_infantrys moved from Iraq to Egypt
        12 bombers, 11 fighters and 6 tactical_bombers moved from Southern Italy to Egypt
        6 bombers moved from Western Germany to Egypt
    Combat - Germans
        Battle in Egypt
            Germans attack with 38 armour, 19 artilleries, 18 bombers, 17 fighters, 33 mech_infantrys and 6 tactical_bombers
            British defend with 3 aaGuns, 9 armour, 4 artilleries, 1 factory_minor, 16 fighters, 1 harbour, 28 infantry and 25 mech_infantrys; French defend with 1 fighter; Americans defend with 1 armour and 28 fighters
                AA fire in Egypt : 1/9 hits, 1.50 expected hits
                1 fighter owned by the Germans lost in Egypt
                Germans roll dice for 38 armour, 19 artilleries, 18 bombers, 16 fighters, 33 mech_infantrys and 6 tactical_bombers in Egypt, round 2 : 58/130 hits, 58.00 expected hits
                British roll dice for 3 aaGuns, 10 armour, 4 artilleries, 45 fighters, 28 infantry and 25 mech_infantrys in Egypt, round 2 : 48/112 hits, 54.00 expected hits
                25 mech_infantrys owned by the British, 3 aaGuns owned by the British, 17 artilleries owned by the Germans, 2 artilleries owned by the British, 31 mech_infantrys owned by the Germans and 28 infantry owned by the British lost in Egypt
                Germans roll dice for 38 armour, 2 artilleries, 18 bombers, 16 fighters, 2 mech_infantrys and 6 tactical_bombers in Egypt, round 3 : 45/82 hits, 44.33 expected hits
                British roll dice for 10 armour, 2 artilleries and 45 fighters in Egypt, round 3 : 36/57 hits, 35.67 expected hits
                2 artilleries owned by the Germans, 32 armour owned by the Germans, 1 armour owned by the Americans, 22 fighters owned by the Americans, 1 fighter owned by the French, 2 artilleries owned by the British, 2 mech_infantrys owned by the Germans, 10 fighters owned by the British and 9 armour owned by the British lost in Egypt
                Germans roll dice for 6 armour, 18 bombers, 16 fighters and 6 tactical_bombers in Egypt, round 4 : 31/46 hits, 27.00 expected hits
                British roll dice for 12 fighters in Egypt, round 4 : 7/12 hits, 8.00 expected hits
                2 fighters owned by the Germans, 5 armour owned by the Germans, 6 fighters owned by the Americans and 6 fighters owned by the British lost in Egypt
            Germans win, taking Egypt from British with 1 armour, 18 bombers, 14 fighters and 6 tactical_bombers remaining. Battle score for attacker is 265
            Casualties for Germans: 37 armour, 19 artilleries, 3 fighters and 33 mech_infantrys
            Casualties for British: 3 aaGuns, 9 armour, 4 artilleries, 16 fighters, 28 infantry and 25 mech_infantrys
            Casualties for Americans: 1 armour and 28 fighters
            Casualties for French: 1 fighter
    Non Combat Move - Germans
        1 aaGun moved from Trans-Jordan to Egypt
        18 bombers, 14 fighters and 6 tactical_bombers moved from Egypt to Trans-Jordan
        9 mech_infantrys moved from Northwest Persia to Trans-Jordan
        3 armour moved from Persia to Trans-Jordan
        3 mech_infantrys moved from Caucasus to Iraq
        1 aaGun moved from Caucasus to Northwest Persia
        3 mech_infantrys moved from Volgograd to Northwest Persia
        2 infantry moved from Norway to 113 Sea Zone
        2 infantry moved from 113 Sea Zone to Western Germany
        1 aaGun moved from Karelia to Finland
        1 aaGun, 2 artilleries and 8 infantry moved from France to Northern Italy
    Place Units - Germans
        3 armour placed in Persia
        3 mech_infantrys placed in Volgograd
        3 mech_infantrys placed in Ukraine
        Germans undo move 3.
        Germans undo move 2.
        3 mech_infantrys placed in France
        1 bomber, 1 fighter and 8 infantry placed in Western Germany
        2 infantry and 3 mech_infantrys placed in Germany
    Turn Complete - Germans
        Total Cost from Convoy Blockades: 4
            Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4
            Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,1,6,1,6,2
            Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,2
        Germans collect 68 PUs (4 lost to blockades); end with 68 PUs
        Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 73 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs
        Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 80 PUs
        Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 100 PUs
Combat Hit Differential Summary :
Germans : 4.67
British : -6.67
AA fire in Egypt : : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18
    Purchase Units - Japanese
        Japanese buy 1 aaGun and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 destroyer moved from 39 Sea Zone to 36 Sea Zone
        1 destroyer moved from 39 Sea Zone to 37 Sea Zone
        2 fighters and 2 tactical_bombers moved from India to 37 Sea Zone
        2 bombers, 1 fighter and 1 tactical_bomber moved from India to 36 Sea Zone
    Combat - Japanese
        Battle in 37 Sea Zone
            Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
            ANZAC defend with 2 submarines
                Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 37 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits
                ANZAC roll dice for 2 submarines in 37 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                1 submarine owned by the ANZAC lost in 37 Sea Zone
                Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 37 Sea Zone, round 3 : 3/5 hits, 2.67 expected hits
                ANZAC roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                1 submarine owned by the ANZAC lost in 37 Sea Zone
            Japanese win, taking 37 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
            Casualties for ANZAC: 2 submarines
        Battle in 36 Sea Zone
            Japanese attack with 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber
            Americans defend with 2 submarines
                Japanese roll dice for 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 2 : 5/5 hits, 2.83 expected hits
                Americans roll dice for 2 submarines in 36 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                2 submarines owned by the Americans lost in 36 Sea Zone
            Japanese win, taking 36 Sea Zone from ANZAC with 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
            Casualties for Americans: 2 submarines
    Non Combat Move - Japanese
        1 fighter and 1 tactical_bomber moved from 36 Sea Zone to French Indo China
        2 fighters and 2 tactical_bombers moved from 37 Sea Zone to French Indo China
        2 bombers moved from 36 Sea Zone to French Indo China
        5 artilleries and 11 infantry moved from Iraq to Trans-Jordan
        5 mech_infantrys moved from Trans-Jordan to Egypt
    Place Units - Japanese
        1 aaGun and 3 infantry placed in Japan
    Turn Complete - Japanese
        Total Cost from Convoy Blockades: 8
            Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,5,2,4,3,6,1,5,1,4,4,3,2,5,2,4,3
        Japanese collect 14 PUs (8 lost to blockades); end with 14 PUs
        Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
ANZAC : -0.50
Americans : -0.33
Japanese : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18
    Purchase Units - Americans
        Americans buy 6 armour, 1 destroyer, 6 infantry, 1 marine and 6 transports; Remaining resources: 0 PUs; 
    Combat Move - Americans
        3 artilleries and 3 infantry moved from Gibraltar to 91 Sea Zone
        3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone
        3 artilleries and 3 infantry moved from 95 Sea Zone to Southern Italy
        6 fighters moved from Gibraltar to Southern Italy
        9 infantry and 1 marine moved from Morocco to 91 Sea Zone
        9 infantry, 1 marine and 5 transports moved from 91 Sea Zone to 95 Sea Zone
        9 infantry and 1 marine moved from 95 Sea Zone to Southern Italy
        1 battleship, 7 carriers, 1 cruiser, 4 destroyers, 9 fighters, 13 submarines and 5 tactical_bombers moved from 8 Sea Zone to 1 Sea Zone
        3 carriers moved from 91 Sea Zone to 95 Sea Zone
        3 destroyers, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 95 Sea Zone
    Combat - Americans
        Battle in 1 Sea Zone
            Americans attack with 1 battleship, 7 carriers, 1 cruiser, 4 destroyers, 9 fighters, 13 submarines and 5 tactical_bombers
            Japanese defend with 2 battleships, 5 carriers, 2 cruisers, 5 destroyers and 4 submarines
                Americans roll dice for 13 submarines in 1 Sea Zone, round 2 : 3/13 hits, 4,33 expected hits
            Units damaged: 3 carriers owned by the Japanese
                Americans roll dice for 1 battleship, 7 carriers, 1 cruiser, 4 destroyers, 9 fighters and 5 tactical_bombers in 1 Sea Zone, round 2 : 10/20 hits, 10,33 expected hits
            Units damaged: 2 carriers owned by the Japanese and 2 battleships owned by the Japanese
                Japanese roll dice for 4 submarines in 1 Sea Zone, round 2 : 0/4 hits, 0,67 expected hits
                Japanese roll dice for 2 battleships, 5 carriers, 2 cruisers and 5 destroyers in 1 Sea Zone, round 2 : 7/14 hits, 5,67 expected hits
            Units damaged: 7 carriers owned by the Americans
                2 destroyers owned by the Japanese and 4 submarines owned by the Japanese lost in 1 Sea Zone
                Americans roll dice for 13 submarines in 1 Sea Zone, round 3 : 5/13 hits, 4,33 expected hits
                Americans roll dice for 1 battleship, 7 carriers, 1 cruiser, 4 destroyers, 9 fighters and 5 tactical_bombers in 1 Sea Zone, round 3 : 13/20 hits, 10,33 expected hits
                Japanese roll dice for 2 battleships, 5 carriers, 2 cruisers and 3 destroyers in 1 Sea Zone, round 3 : 7/12 hits, 5,00 expected hits
            Units damaged: 1 battleship owned by the Americans
                6 submarines owned by the Americans, 5 carriers owned by the Japanese, 3 destroyers owned by the Japanese, 2 battleships owned by the Japanese and 2 cruisers owned by the Japanese lost in 1 Sea Zone
            Americans win, taking 1 Sea Zone from Neutral with 1 battleship, 7 carriers, 1 cruiser, 4 destroyers, 9 fighters, 7 submarines and 5 tactical_bombers remaining. Battle score for attacker is 172
            Casualties for Japanese: 2 battleships, 5 carriers, 2 cruisers, 5 destroyers and 4 submarines
            Casualties for Americans: 6 submarines
        Battle in Southern Italy
            Americans attack with 3 artilleries, 6 fighters, 12 infantry and 1 marine
            Germans defend with 3 artilleries, 3 infantry and 5 mech_infantrys; Italians defend with 1 aaGun, 1 airfield, 1 armour, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
                AA fire in Southern Italy : 0/3 hits, 0,50 expected hits
                Americans roll dice for 3 artilleries, 6 fighters, 12 infantry and 1 marine in Southern Italy, round 2 : 10/22 hits, 6,83 expected hits
                Italians roll dice for 1 aaGun, 1 armour, 3 artilleries, 1 fighter, 6 infantry and 5 mech_infantrys in Southern Italy, round 2 : 4/16 hits, 5,83 expected hits
                1 aaGun owned by the Italians, 3 infantry owned by the Germans, 4 infantry owned by the Americans, 3 mech_infantrys owned by the Germans and 3 infantry owned by the Italians lost in Southern Italy
                Americans roll dice for 3 artilleries, 6 fighters, 8 infantry and 1 marine in Southern Italy, round 3 : 5/18 hits, 6,17 expected hits
                Italians roll dice for 1 armour, 3 artilleries, 1 fighter and 2 mech_infantrys in Southern Italy, round 3 : 4/7 hits, 2,83 expected hits
                3 artilleries owned by the Germans, 4 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Southern Italy
                Americans roll dice for 3 artilleries, 6 fighters, 4 infantry and 1 marine in Southern Italy, round 4 : 8/14 hits, 5,50 expected hits
                Italians roll dice for 1 armour and 1 fighter in Southern Italy, round 4 : 1/2 hits, 1,17 expected hits
                1 infantry owned by the Americans, 1 fighter owned by the Italians and 1 armour owned by the Italians lost in Southern Italy
            Americans captures 24PUs while taking Italians capital
            Americans win, taking Southern Italy from Italians with 3 artilleries, 6 fighters, 3 infantry and 1 marine remaining. Battle score for attacker is 44
            Casualties for Americans: 9 infantry
            Casualties for Germans: 3 artilleries, 3 infantry and 5 mech_infantrys
            Casualties for Italians: 1 aaGun, 1 armour, 1 fighter and 3 infantry
        triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians
    Non Combat Move - Americans
        6 fighters moved from Southern Italy to 95 Sea Zone
        1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Sicily
        9 fighters moved from Eastern United States to Gibraltar
        1 artillery moved from Eastern United States to 101 Sea Zone
        1 artillery and 3 transports moved from 101 Sea Zone to 91 Sea Zone
        1 artillery moved from 91 Sea Zone to Morocco
        9 fighters and 5 tactical_bombers moved from 1 Sea Zone to Western United States
    Place Units - Americans
        1 destroyer and 6 transports placed in 101 Sea Zone
        6 infantry placed in Eastern United States
        Americans undo move 1.
        4 transports placed in 101 Sea Zone
        1 destroyer and 2 transports placed in 101 Sea Zone
        6 armour placed in Central United States
        Americans undo move 2.
        1 transport placed in 101 Sea Zone
        3 transports placed in 101 Sea Zone
        1 marine placed in Eastern United States
    Turn Complete - Americans
        Americans collect 74 PUs; end with 98 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 103 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 113 PUs
        Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 118 PUs
        Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 123 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 128 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 133 PUs
        Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 138 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 9 infantry; Remaining resources: 1 PUs; 
    Combat Move - Chinese
    Place Units - Chinese
        5 infantry placed in Hunan
        4 infantry placed in Shensi
    Turn Complete - Chinese
        Chinese collect 26 PUs; end with 27 PUs
    Purchase Units - British
        British buy 2 armour, 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs; 
    Combat Move - British
        1 destroyer moved from 92 Sea Zone to 95 Sea Zone
        1 marine moved from Sakha to Buryatia
    Combat - British
    Non Combat Move - British
        1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
        2 mech_infantrys moved from Union of South Africa to Belgian Congo
        1 infantry moved from Union of South Africa to Rhodesia
        1 battleship, 1 carrier, 2 cruisers and 2 fighters moved from 8 Sea Zone to 10 Sea Zone
    Place Units - British
        2 armour and 1 mech_infantry placed in Union of South Africa
        2 fighters placed in United Kingdom
    Turn Complete - British
        Total Cost from Convoy Blockades: 2
            Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 3,2
        British collect 26 PUs (2 lost to blockades); end with 26 PUs
        Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 29 PUs
        Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 32 PUs
    Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Italians : -0,83
Americans : 6,17
AA fire in Southern Italy : : -0,50
Japanese : 2,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18
    Combat Move - Italians
        6 armour and 2 mech_infantrys moved from Trans-Jordan to Anglo Egyptian Sudan
    Combat - Italians
        Battle in Anglo Egyptian Sudan
            Italians attack with 6 armour and 2 mech_infantrys
            British defend with 1 mech_infantry
                Italians roll dice for 6 armour and 2 mech_infantrys in Anglo Egyptian Sudan, round 2 : 4/8 hits, 3.33 expected hits
                British roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits
                1 mech_infantry owned by the British and 1 mech_infantry owned by the Italians lost in Anglo Egyptian Sudan
            Italians win, taking Anglo Egyptian Sudan from British with 6 armour and 1 mech_infantry remaining. Battle score for attacker is 0
            Casualties for Italians: 1 mech_infantry
            Casualties for British: 1 mech_infantry
    Non Combat Move - Italians
        2 aaGuns, 2 artilleries, 1 fighter and 1 infantry moved from Trans-Jordan to Egypt
        1 armour and 2 mech_infantrys moved from Iraq to Egypt
        1 destroyer moved from 98 Sea Zone to 92 Sea Zone
    Turn Complete - Italians
Combat Hit Differential Summary :
Italians : 0.67
British : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18
    Purchase Units - ANZAC
        ANZAC buy 1 bomber and 1 factory_minor; Remaining resources: 3 PUs; 
    Combat Move - ANZAC
        1 infantry moved from Buryatia to Yakut S.S.R.
              ANZAC take Yakut S.S.R. from Germans
        1 infantry moved from Soviet Far East to Siberia
        1 cruiser and 2 transports moved from 8 Sea Zone to 1 Sea Zone
        1 transport moved from 3 Sea Zone to 1 Sea Zone
        1 bomber moved from Queensland to Philippines
        1 bomber moved from Hunan to Malaya
    Combat - ANZAC
        Strategic bombing raid in Malaya
                AA fire in Malaya : 0/1 hits, 0,17 expected hits
            Bombing raid in Malaya rolls: 3 and causes: 3 damage to unit: factory_minor
            Bombing raid in Malaya causes 3 damage total. 
    Non Combat Move - ANZAC
        1 bomber moved from Malaya to Hunan
        2 artilleries and 4 infantry moved from Queensland to 54 Sea Zone
        2 artilleries, 4 infantry and 3 transports moved from 54 Sea Zone to 33 Sea Zone
        1 fighter moved from Queensland to Caroline Islands
        2 fighters moved from 10 Sea Zone to Soviet Far East
        2 artilleries and 4 infantry moved from 33 Sea Zone to Caroline Islands
    Place Units - ANZAC
        1 bomber placed in Queensland
        1 factory_minor placed in Korea
    Turn Complete - ANZAC
        ANZAC collect 22 PUs; end with 25 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
    Combat Move - French
    Combat - French
    Turn Complete - French
Combat Hit Differential Summary :
AA fire in Malaya : : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 3 armour, 2 destroyers, 3 fighters and 9 mech_infantrys; Remaining resources: 0 PUs; 
    Combat Move - Germans
        18 bombers, 14 fighters and 6 tactical_bombers moved from Trans-Jordan to 95 Sea Zone
        1 bomber and 1 fighter moved from Western Germany to Southern Italy
        2 artilleries and 8 infantry moved from Northern Italy to Southern Italy
        3 mech_infantrys moved from France to Southern Italy
        1 armour moved from Egypt to Ethiopia
              Germans take Ethiopia from British
        1 armour moved from Trans-Jordan to Alexandria
              Germans take Alexandria from British
    Combat - Germans
        Battle in 95 Sea Zone
            Germans attack with 18 bombers, 14 fighters and 6 tactical_bombers
            British defend with 1 destroyer; Americans defend with 3 carriers, 3 destroyers, 6 fighters and 8 transports
                Germans roll dice for 18 bombers, 14 fighters and 6 tactical_bombers in 95 Sea Zone, round 2 : 18/38 hits, 23.00 expected hits
                Americans roll dice for 3 carriers, 4 destroyers, 6 fighters and 8 transports in 95 Sea Zone, round 2 : 5/13 hits, 6.33 expected hits
                1 destroyer owned by the British, 3 destroyers owned by the Americans, 5 fighters owned by the Germans, 3 carriers owned by the Americans, 6 fighters owned by the Americans and 2 transports owned by the Americans lost in 95 Sea Zone
                6 transports owned by the Americans lost in 95 Sea Zone
            Germans win with 18 bombers, 9 fighters and 6 tactical_bombers remaining. Battle score for attacker is 146
            Casualties for Germans: 5 fighters
            Casualties for Americans: 3 carriers, 3 destroyers, 6 fighters and 8 transports
            Casualties for British: 1 destroyer
        Battle in Southern Italy
            Germans attack with 2 artilleries, 1 bomber, 1 fighter, 8 infantry and 3 mech_infantrys
            Americans defend with 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour, 3 infantry and 1 marine
                Germans roll dice for 2 artilleries, 1 bomber, 1 fighter, 8 infantry and 3 mech_infantrys in Southern Italy, round 2 : 3/15 hits, 4.00 expected hits
                Americans roll dice for 3 artilleries, 3 infantry and 1 marine in Southern Italy, round 2 : 1/7 hits, 2.33 expected hits
                1 infantry owned by the Germans and 3 infantry owned by the Americans lost in Southern Italy
                Germans roll dice for 2 artilleries, 1 bomber, 1 fighter, 7 infantry and 3 mech_infantrys in Southern Italy, round 3 : 0/14 hits, 3.83 expected hits
                Americans roll dice for 3 artilleries and 1 marine in Southern Italy, round 3 : 1/4 hits, 1.33 expected hits
                1 infantry owned by the Germans lost in Southern Italy
                Germans roll dice for 2 artilleries, 1 bomber, 1 fighter, 6 infantry and 3 mech_infantrys in Southern Italy, round 4 : 4/13 hits, 3.67 expected hits
                Americans roll dice for 3 artilleries and 1 marine in Southern Italy, round 4 : 1/4 hits, 1.33 expected hits
                1 infantry owned by the Germans, 1 marine owned by the Americans and 3 artilleries owned by the Americans lost in Southern Italy
            Germans win, taking Southern Italy from Americans, taking Ethiopia from Germans with 2 artilleries, 1 bomber, 1 fighter, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 17
            Casualties for Germans: 3 infantry
            Casualties for Americans: 3 artilleries, 3 infantry and 1 marine
    Non Combat Move - Germans
        1 bomber and 1 fighter moved from Southern Italy to Western Germany
        9 fighters and 6 tactical_bombers moved from 95 Sea Zone to Northern Italy
        18 bombers moved from 95 Sea Zone to Western Germany
        2 armour and 9 mech_infantrys moved from Trans-Jordan to Persia
        3 mech_infantrys moved from Northwest Persia to Kazakhstan
        3 armour moved from Persia to West India
        3 mech_infantrys moved from Iraq to Eastern Persia
        1 aaGun moved from Northwest Persia to Iraq
        1 aaGun moved from Finland to Karelia
        2 infantry moved from Germany to Western Germany
        3 mech_infantrys moved from Germany to Northern Italy
        1 artillery and 10 infantry moved from Western Germany to Northern Italy
        1 cruiser and 1 transport moved from 113 Sea Zone to 112 Sea Zone
    Place Units - Germans
        1 destroyer placed in 112 Sea Zone
        2 fighters placed in Western Germany
        1 destroyer placed in 81 Sea Zone
        1 fighter and 1 mech_infantry placed in Egypt
        2 armour and 1 mech_infantry placed in Russia
        1 armour and 2 mech_infantrys placed in Volgograd
        3 mech_infantrys placed in Persia
        2 mech_infantrys placed in Western Germany
    Turn Complete - Germans
        Total Cost from Convoy Blockades: 7
            Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2
            Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,2,5,6,6,1
            Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,4
        Germans collect 64 PUs (7 lost to blockades); end with 64 PUs
        Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 69 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
        Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 76 PUs
        Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 96 PUs
Combat Hit Differential Summary :
Germans : -9.50
Americans : -3.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19
    Purchase Units - Japanese
        Japanese buy 1 airfield; Remaining resources: 4 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 destroyer moved from 36 Sea Zone to 6 Sea Zone
              Japanese take 20 Sea Zone from ANZAC
        5 fighters and 5 tactical_bombers moved from Japan to 6 Sea Zone
        2 bombers moved from French Indo China to 6 Sea Zone
    Combat - Japanese
        Battle in 6 Sea Zone
            Japanese attack with 2 bombers, 1 destroyer, 5 fighters and 5 tactical_bombers
            ANZAC defend with 2 submarines; Americans defend with 7 submarines
                Japanese roll dice for 2 bombers, 1 destroyer, 5 fighters and 5 tactical_bombers in 6 Sea Zone, round 2 : 9/13 hits, 7.50 expected hits
                Americans roll dice for 9 submarines in 6 Sea Zone, round 2 : 2/9 hits, 1.50 expected hits
                7 submarines owned by the Americans, 1 destroyer owned by the Japanese and 2 submarines owned by the ANZAC lost in 6 Sea Zone
            Japanese win with 2 bombers, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 46
            Casualties for Japanese: 1 destroyer
            Casualties for ANZAC: 2 submarines
            Casualties for Americans: 7 submarines
    Non Combat Move - Japanese
        2 bombers, 5 fighters and 5 tactical_bombers moved from 6 Sea Zone to Japan
        1 destroyer moved from 37 Sea Zone to 36 Sea Zone
        7 infantry moved from Malaya to Shan State
        1 aaGun, 3 artilleries and 6 infantry moved from India to Burma
        5 artilleries and 11 infantry moved from Trans-Jordan to Egypt
        5 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
    Place Units - Japanese
        1 airfield placed in French Indo China
    Turn Complete - Japanese
        Japanese collect 22 PUs; end with 26 PUs
        Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
Americans : 0.50
Japanese : 1.50
@samuel06 I surrender, you have all the VC required; well done, I will post result, obviously this one will count for last year, since it was started early fall.