Bid spending:
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 1 cruiser, 2 destroyers, 8 infantry, 3 submarines and 5 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry and 1 transport moved from 103 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 aaGun, 1 armour, 1 artillery, 2 cruisers, 9 infantry, 2 marines, 1 submarine and 6 transports moved from 103 Sea Zone to 110 Sea Zone
2 carriers, 3 destroyers and 4 fighters moved from 103 Sea Zone to 110 Sea Zone
1 armour, 1 artillery, 9 infantry and 2 marines moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer and 1 submarine moved from 54 Sea Zone to 41 Sea Zone
Combat - Americans
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in 41 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans lost in 41 Sea Zone
Americans roll dice for 1 destroyer in 41 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 41 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 41 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 41 Sea Zone, round 6 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 6 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 41 Sea Zone, round 7 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 7 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 41 Sea Zone, round 8 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 8 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 41 Sea Zone, round 9 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 9 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 41 Sea Zone
Japanese win, taking Normandy Bordeaux from Italians, taking Holland Belgium from Germans with no units remaining. Battle score for attacker is -6
Casualties for Americans: 1 destroyer and 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
2 destroyers moved from 44 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
5 carriers and 1 fighter moved from 44 Sea Zone to 35 Sea Zone
7 fighters moved from 44 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone
1 cruiser moved from 44 Sea Zone to 35 Sea Zone
1 battleship moved from 44 Sea Zone to 35 Sea Zone
1 aaGun moved from Central United States to 101 Sea Zone
1 aaGun, 1 carrier, 4 fighters and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from 91 Sea Zone to Morocco
1 aaGun moved from 91 Sea Zone to Morocco
2 fighters moved from 91 Sea Zone to Gibraltar
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
2 submarines moved from 54 Sea Zone to 35 Sea Zone
1 carrier, 1 fighter, 1 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 submarine moved from 44 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
Place Units - Americans
4 transports placed in 101 Sea Zone
3 submarines and 1 transport placed in 10 Sea Zone
1 artillery and 7 infantry placed in Eastern United States
1 cruiser and 2 destroyers placed in 101 Sea Zone
1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 75 PUs; end with 75 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 110 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 115 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
3 infantry moved from Szechwan to Yunnan
1 fighter moved from Kweichow to Yunnan
1 artillery and 15 infantry moved from Kweichow to Anhwe
1 infantry moved from Kwangtung to Kiangsi
1 infantry moved from Kwangsi to Hunan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 0/4 hits, 1,00 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is -2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery
Battle in Anhwe
Chinese attack with 1 artillery and 15 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 15 infantry in Anhwe, round 2 : 3/16 hits, 3,00 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 artillery and 15 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Shensi
1 fighter moved from Shensi to Kansu
Place Units - Chinese
5 infantry placed in Anhwe
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 19 PUs; end with 20 PUs
Purchase Units - British
British buy 3 infantry, 2 mech_infantrys and 3 transports; Remaining resources: 0 PUs;
Combat Move - British
3 infantry moved from Kazakhstan to Volgograd
1 fighter and 2 tactical_bombers moved from Russia to Volgograd
1 infantry moved from Northwest Persia to Caucasus
Russians take Caucasus from Italians
Combat - British
British creates battle in territory 125 Sea Zone
Battle in Volgograd
British attack with 1 fighter, 3 infantry and 2 tactical_bombers
Germans defend with 1 aaGun, 1 armour, 1 factory_minor and 2 mech_infantrys
AA fire in Volgograd : 1/3 hits, 0,50 expected hits
1 tactical_bomber owned by the British lost in Volgograd
British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/5 hits, 1,67 expected hits
Germans roll dice for 1 aaGun, 1 armour and 2 mech_infantrys in Volgograd, round 2 : 1/3 hits, 1,17 expected hits
1 aaGun owned by the Germans and 1 infantry owned by the British lost in Volgograd
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 3 : 1/4 hits, 1,50 expected hits
Germans roll dice for 1 armour and 2 mech_infantrys in Volgograd, round 3 : 1/3 hits, 1,17 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Volgograd
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Volgograd, round 4 : 1/3 hits, 1,33 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 4 : 0/2 hits, 0,83 expected hits
1 mech_infantry owned by the Germans lost in Volgograd
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Volgograd, round 5 : 1/3 hits, 1,33 expected hits
Germans roll dice for 1 armour in Volgograd, round 5 : 1/1 hits, 0,50 expected hits
1 tactical_bomber owned by the British and 1 armour owned by the Germans lost in Volgograd
British win, taking Volgograd from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is -9
Casualties for British: 2 infantry and 2 tactical_bombers
Casualties for Germans: 1 aaGun, 1 armour and 2 mech_infantrys
Non Combat Move - British
1 fighter moved from Volgograd to Russia
4 armour and 4 mech_infantrys moved from Iraq to Northwest Persia
2 armour and 1 mech_infantry moved from Persia to Northwest Persia
2 infantry moved from Northwest Persia to Caucasus
2 infantry moved from Trans-Jordan to Iraq
1 fighter moved from United Kingdom to Normandy Bordeaux
1 armour moved from West India to Eastern Persia
1 armour moved from Eastern Persia to Persia
1 battleship, 1 carrier and 2 fighters moved from 44 Sea Zone to 35 Sea Zone
2 cruisers and 1 marine moved from 44 Sea Zone to 35 Sea Zone
Place Units - British
2 mech_infantrys placed in Persia
3 infantry placed in Iraq
3 transports placed in 110 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 2 aaGuns and 7 transports
EDIT: Adding units owned by Americans to 110 Sea Zone: 7 transports
EDIT: Adding units owned by Americans to Normandy Bordeaux: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,4,3
British collect 34 PUs (1 lost to blockades); end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0,67
British : -1,83
AA fire in Volgograd : : 0,50
Americans : -2,00
Chinese : -0,83
Japanese : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 submarine and 2 transports; Remaining resources: 1 PUs;
Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
2 aaGuns, 1 armour and 2 artilleries moved from Rostov to Bryansk
1 destroyer and 1 submarine moved from 99 Sea Zone to 95 Sea Zone
1 submarine moved from 96 Sea Zone to 95 Sea Zone
2 fighters moved from Southern Italy to 95 Sea Zone
Place Units - Italians
1 submarine and 2 transports placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 14 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 cruiser moved from 44 Sea Zone to 35 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
ANZAC take 37 Sea Zone from Japanese
1 transport moved from 54 Sea Zone to 46 Sea Zone
2 infantry moved from New Guinea to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 32 Sea Zone
2 infantry moved from 32 Sea Zone to Marshall Islands
Combat - ANZAC
Battle in Marshall Islands
Non Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 35 Sea Zone
Place Units - ANZAC
2 transports placed in 54 Sea Zone
1 submarine placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
1 destroyer moved from 44 Sea Zone to 43 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 aaGun, 2 artilleries, 3 fighters and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Smolensk to Russia
1 infantry moved from Tambov to Russia
14 armour, 28 artilleries, 7 bombers, 6 fighters, 20 infantry, 36 mech_infantrys and 2 tactical_bombers moved from Bryansk to Russia
1 armour, 5 fighters, 2 mech_infantrys and 2 tactical_bombers moved from Ukraine to Russia
1 armour, 1 fighter and 2 mech_infantrys moved from Western Ukraine to Russia
1 bomber and 2 fighters moved from Novgorod to Russia
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Russia
Germans attack with 16 armour, 28 artilleries, 8 bombers, 14 fighters, 22 infantry, 40 mech_infantrys and 4 tactical_bombers
British defend with 1 fighter; Americans defend with 1 bomber; Russians defend with 2 aaGuns, 1 airfield, 2 armour, 8 artilleries, 1 factory_major, 3 fighters, 87 infantry, 1 mech_infantry and 1 tactical_bomber
AA fire in Russia : 0/6 hits, 1.00 expected hits
Germans roll dice for 16 armour, 28 artilleries, 8 bombers, 14 fighters, 22 infantry, 40 mech_infantrys and 4 tactical_bombers in Russia, round 2 : 51/132 hits, 47.33 expected hits
Russians roll dice for 2 aaGuns, 2 armour, 8 artilleries, 1 bomber, 4 fighters, 87 infantry, 1 mech_infantry and 1 tactical_bomber in Russia, round 2 : 38/104 hits, 36.33 expected hits
48 infantry owned by the Russians, 2 artilleries owned by the Germans, 22 infantry owned by the Germans, 2 aaGuns owned by the Russians, 1 bomber owned by the Americans and 14 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 16 armour, 26 artilleries, 8 bombers, 14 fighters, 26 mech_infantrys and 4 tactical_bombers in Russia, round 3 : 39/94 hits, 40.33 expected hits
Russians roll dice for 2 armour, 8 artilleries, 4 fighters, 39 infantry, 1 mech_infantry and 1 tactical_bomber in Russia, round 3 : 21/55 hits, 20.17 expected hits
39 infantry owned by the Russians and 21 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 16 armour, 26 artilleries, 8 bombers, 14 fighters, 5 mech_infantrys and 4 tactical_bombers in Russia, round 4 : 36/73 hits, 33.33 expected hits
Russians roll dice for 2 armour, 8 artilleries, 4 fighters, 1 mech_infantry and 1 tactical_bomber in Russia, round 4 : 7/16 hits, 7.17 expected hits
1 mech_infantry owned by the Russians, 1 tactical_bomber owned by the Russians, 3 fighters owned by the Russians, 2 armour owned by the Russians, 8 artilleries owned by the Russians, 7 artilleries owned by the Germans and 1 fighter owned by the British lost in Russia
Germans captures 18PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 16 armour, 19 artilleries, 8 bombers, 14 fighters, 5 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 140
Casualties for Germans: 9 artilleries, 22 infantry and 35 mech_infantrys
Casualties for Americans: 1 bomber
Casualties for Russians: 2 aaGuns, 2 armour, 8 artilleries, 3 fighters, 87 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for British: 1 fighter
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
7 bombers moved from Russia to Germany
1 bomber moved from Russia to Novgorod
6 fighters and 2 tactical_bombers moved from Russia to Novgorod
8 fighters and 2 tactical_bombers moved from Russia to Western Ukraine
1 aaGun moved from Bryansk to Western Ukraine
1 aaGun moved from Bryansk to Russia
3 mech_infantrys moved from Southern Italy to Western Germany
1 aaGun moved from Western Germany to France
1 infantry moved from Western Germany to France
1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from Finland to 115 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from 114 Sea Zone to Germany
1 cruiser moved from 113 Sea Zone to 114 Sea Zone
1 submarine moved from 125 Sea Zone to 113 Sea Zone
Place Units - Germans
3 infantry placed in France
2 artilleries, 3 fighters and 5 infantry placed in Western Germany
1 aaGun and 3 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3
Germans collect 51 PUs (3 lost to blockades); end with 69 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -1.00
Germans : 5.00
Russians : 2.33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Japanese
Combat Hit Differential Summary :
@samuel06 Finally Russia has fallen so many planes LOL
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Shantung to Manchuria
Japanese take Manchuria from Chinese
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 infantry moved from French Indo China to Kwangsi
Japanese take Kwangsi from Chinese
6 infantry moved from French Indo China to Yunnan
1 infantry moved from India to West India
Japanese take West India from UK_Pacific
1 fighter moved from India to Yunnan
1 bomber moved from India to Persia
1 bomber moved from India to Yunnan
Combat - Japanese
Strategic bombing raid in Persia
AA fire in Persia : 0/1 hits, 0.17 expected hits
Bombing raid in Persia rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Persia causes 6 damage total.
Battle in Yunnan
Japanese attack with 1 bomber, 1 fighter and 6 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter and 6 infantry in Yunnan, round 2 : 1/8 hits, 2.17 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 bomber, 1 fighter and 5 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 bomber and 1 fighter moved from Yunnan to India
3 artilleries and 4 infantry moved from India to West India
1 infantry moved from Kiangsu to Shantung
3 fighters and 4 tactical_bombers moved from Korea to Shantung
1 fighter moved from Japan to Shantung
2 battleships, 4 carriers, 2 cruisers, 4 destroyers, 4 fighters, 2 submarines, 4 tactical_bombers and 2 transports moved from 36 Sea Zone to 6 Sea Zone
1 submarine moved from 21 Sea Zone to 6 Sea Zone
1 submarine moved from 5 Sea Zone to 6 Sea Zone
5 mech_infantrys moved from India to Burma
1 bomber moved from Persia to India
Place Units - Japanese
3 infantry placed in Shantung
1 artillery and 2 infantry placed in Malaya
1 artillery and 2 infantry placed in India
4 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,5,1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,1
Japanese collect 38 PUs (4 lost to blockades); end with 38 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 41 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 46 PUs
Combat Hit Differential Summary :
AA fire in Persia : : -0.17
Chinese : 0.67
Japanese : -1.17
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 fighters, 4 infantry, 4 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Germans
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Caroline Islands
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Caroline Islands
1 destroyer moved from 35 Sea Zone to 21 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 fighters, 4 infantry, 4 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Germans
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Caroline Islands
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Caroline Islands
1 destroyer moved from 35 Sea Zone to 21 Sea Zone
Combat - Americans
Battle in Caroline Islands
Americans attack with 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
AA fire in Caroline Islands : 0/3 hits, 0,50 expected hits
Americans roll dice for 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers in Caroline Islands, round 2 : 4/8 hits, 3,00 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 2 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Non Combat Move - Americans
1 battleship, 5 carriers, 1 cruiser, 1 destroyer, 1 fighter and 3 submarines moved from 35 Sea Zone to 33 Sea Zone
6 fighters and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
1 carrier moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 37 Sea Zone to 36 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
3 submarines moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
3 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters and 2 tactical_bombers moved from Caroline Islands to 33 Sea Zone
2 marines moved from Normandy Bordeaux to 110 Sea Zone
1 aaGun, 1 armour, 1 artillery and 8 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 aaGun, 1 armour, 1 artillery, 8 infantry and 6 transports moved from 110 Sea Zone to 92 Sea Zone
2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 marines and 1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 armour and 2 marines moved from 92 Sea Zone to Morocco
8 infantry moved from 92 Sea Zone to Morocco
1 artillery moved from 92 Sea Zone to Morocco
2 carriers moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Holland Belgium to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Morocco
1 fighter moved from 110 Sea Zone to 92 Sea Zone
1 cruiser and 2 destroyers moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 7 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 7 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 7 infantry moved from 91 Sea Zone to Morocco
1 tactical_bomber moved from Philippines to Anhwe
Place Units - Americans
2 transports placed in 101 Sea Zone
4 infantry placed in Eastern United States
2 fighters placed in Eastern United States
1 carrier, 1 destroyer and 4 submarines placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 78 PUs; end with 78 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 108 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 113 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 118 PUs
Combat Hit Differential Summary :
Americans : 1,00
AA fire in Caroline Islands : : -0,50
Japanese : 1,33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Kiangsi to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Anhwe to Chahar
1 fighter moved from Kansu to Chahar
1 infantry moved from Hunan to Anhwe
1 infantry moved from Anhwe to Chahar
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Kiangsi to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Anhwe to Chahar
1 fighter moved from Kansu to Chahar
1 infantry moved from Hunan to Anhwe
1 infantry moved from Anhwe to Chahar
Combat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Chahar to Anhwe
Place Units - Chinese
2 infantry placed in Kwangtung
3 infantry placed in Anhwe
1 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 19 PUs; end with 21 PUs
Combat Hit Differential Summary :
Chinese : 0,17
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 fighters, 4 infantry, 4 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Germans
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Caroline Islands
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Caroline Islands
1 destroyer moved from 35 Sea Zone to 21 Sea Zone
Combat - Americans
Battle in Caroline Islands
Americans attack with 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
AA fire in Caroline Islands : 0/3 hits, 0,50 expected hits
Americans roll dice for 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers in Caroline Islands, round 2 : 4/8 hits, 3,00 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 2 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Non Combat Move - Americans
1 battleship, 5 carriers, 1 cruiser, 1 destroyer, 1 fighter and 3 submarines moved from 35 Sea Zone to 33 Sea Zone
6 fighters and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
1 carrier moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 37 Sea Zone to 36 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
3 submarines moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
3 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters and 2 tactical_bombers moved from Caroline Islands to 33 Sea Zone
2 marines moved from Normandy Bordeaux to 110 Sea Zone
1 aaGun, 1 armour, 1 artillery and 8 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 aaGun, 1 armour, 1 artillery, 8 infantry and 6 transports moved from 110 Sea Zone to 92 Sea Zone
2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 marines and 1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 armour and 2 marines moved from 92 Sea Zone to Morocco
8 infantry moved from 92 Sea Zone to Morocco
1 artillery moved from 92 Sea Zone to Morocco
2 carriers moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Holland Belgium to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Morocco
1 fighter moved from 110 Sea Zone to 92 Sea Zone
1 cruiser and 2 destroyers moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 7 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 7 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 7 infantry moved from 91 Sea Zone to Morocco
1 tactical_bomber moved from Philippines to Anhwe
Place Units - Americans
2 transports placed in 101 Sea Zone
4 infantry placed in Eastern United States
2 fighters placed in Eastern United States
1 carrier, 1 destroyer and 4 submarines placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 78 PUs; end with 78 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 108 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 113 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 118 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Kiangsi to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Anhwe to Chahar
1 fighter moved from Kansu to Chahar
1 infantry moved from Hunan to Anhwe
1 infantry moved from Anhwe to Chahar
Combat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Chahar to Anhwe
Place Units - Chinese
2 infantry placed in Kwangtung
3 infantry placed in Anhwe
1 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 19 PUs; end with 21 PUs
Purchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 31 PUs;
British buy 2 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Volgograd to Tambov
British take Tambov from Germans
1 fighter moved from 35 Sea Zone to Anhwe
Combat - British
Non Combat Move - British
10 infantry moved from Northwest Persia to Persia
6 armour and 9 mech_infantrys moved from Northwest Persia to Persia
3 aaGuns and 2 artilleries moved from Northwest Persia to Persia
3 infantry moved from Caucasus to Northwest Persia
5 infantry moved from Iraq to Persia
1 fighter moved from Normandy Bordeaux to United Kingdom
3 transports moved from 110 Sea Zone to 92 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 1 fighter and 1 marine moved from 35 Sea Zone to 33 Sea Zone
Place Units - British
2 mech_infantrys placed in Egypt
1 artillery and 2 infantry placed in Iraq
1 artillery and 2 infantry placed in Persia
1 infantry placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans : 1,00
AA fire in Caroline Islands : : -0,50
Chinese : 0,17
Japanese : 1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Italians
Italians buy 2 fighters; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 2 artilleries moved from Bryansk to Tambov
Combat - Italians
Battle in Tambov
Italians attack with 1 armour and 2 artilleries
British defend with 1 infantry
Italians roll dice for 1 armour and 2 artilleries in Tambov, round 2 : 1/3 hits, 1.17 expected hits
British roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Tambov
Italians win, taking Tambov from British with 1 armour and 2 artilleries remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
2 aaGuns moved from Bryansk to Tambov
Place Units - Italians
2 fighters placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians : -0.17
British : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 37 Sea Zone to 20 Sea Zone
ANZAC take 36 Sea Zone from Japanese
1 infantry moved from Marshall Islands to 32 Sea Zone
2 fighters moved from 33 Sea Zone to Paulau Island
1 infantry and 1 transport moved from 32 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Paulau Island
Combat - ANZAC
Battle in Marianas
Battle in Paulau Island
ANZAC attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 2 fighters and 2 infantry in Paulau Island, round 2 : 1/4 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Paulau Island
ANZAC win, taking Marianas from Japanese, taking Paulau Island from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
2 fighters moved from Paulau Island to 33 Sea Zone
1 aaGun and 1 infantry moved from Queensland to 54 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 35 Sea Zone to 6 Sea Zone
1 cruiser moved from 35 Sea Zone to 33 Sea Zone
1 submarine moved from 54 Sea Zone to 33 Sea Zone
Place Units - ANZAC
1 destroyer and 2 submarines placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
1 destroyer moved from 43 Sea Zone to 45 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0,33
Japanese : -0,33
@samuel06 It is your turn.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 armour and 3 fighters; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from France to Holland Belgium
Germans take Holland Belgium from Americans
1 infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from Americans
2 infantry moved from France to Southern France
3 fighters moved from Western Germany to Southern France
1 armour moved from Russia to Nenetsia
Germans take Vologda from Russians
Germans take Nenetsia from Russians
1 armour moved from Russia to Urals
Germans take Urals from Russians
1 armour moved from Russia to Novosibirsk
Germans take Samara from Russians
Germans take Novosibirsk from Russians
1 armour moved from Russia to Volgograd
Germans take Volgograd from Russians
Combat - Germans
Battle in Southern France
Germans attack with 3 fighters and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 3 fighters and 2 infantry in Southern France, round 2 : 2/5 hits, 1.83 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Germans
3 fighters moved from Southern France to Southern Italy
5 mech_infantrys moved from Western Germany to Southern Italy
1 artillery and 4 infantry moved from Germany to Western Germany
8 fighters and 2 tactical_bombers moved from Western Ukraine to Western Germany
6 fighters and 2 tactical_bombers moved from Novgorod to Western Germany
1 bomber moved from Novgorod to Western Germany
7 bombers moved from Germany to Western Germany
8 bombers moved from Western Germany to Southern Italy
1 aaGun moved from Novgorod to Karelia
1 aaGun and 19 artilleries moved from Russia to Samara
12 armour and 5 mech_infantrys moved from Russia to Volgograd
1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea Zone
1 aaGun moved from Germany to Western Germany
Place Units - Germans
3 fighters placed in Western Germany
3 armour placed in Russia
3 armour placed in Western Ukraine
3 armour placed in Ukraine
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
Germans collect 62 PUs (2 lost to blockades); end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 82 PUs
Combat Hit Differential Summary :
Germans : 0.17
Americans : -0.33
@Sovietishcat Im really sorry for the delay. im just so busy with work, im not focused on the games right now.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Combat Move - Russians
1 submarine moved from 91 Sea Zone to 105 Sea Zone
Non Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
@samuel06 said in Samuel06 (Axis) Vs Sovietishcat (Allies +6) BM3 Game 2:
@Sovietishcat Im really sorry for the delay. im just so busy with work, im not focused on the games right now.
No worries let me know if you need more time before playing your turn.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 artillery and 14 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 34 Sea Zone
1 fighter moved from 6 Sea Zone to 22 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
1 fighter and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Yunnan to Hunan
Japanese take Hunan from Chinese
1 infantry moved from Yunnan to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from West India to Eastern Persia
Japanese take Eastern Persia from British
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 bomber moved from India to Persia
Combat - Japanese
Japanese creates battle in territory 6 Sea Zone
Strategic bombing raid in Persia
AA fire in Persia : 0/1 hits, 0.17 expected hits
Bombing raid in Persia rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Persia causes 6 damage total.
Battle in 22 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 22 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 34 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 34 Sea Zone
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 6 Sea Zone
Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 4 destroyers, 3 submarines and 2 transports
ANZAC defend with 1 submarine
Japanese roll dice for 3 submarines in 6 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
1 submarine owned by the ANZAC lost in 6 Sea Zone
Japanese win with 2 battleships, 4 carriers, 2 cruisers, 4 destroyers, 3 submarines and 2 transports remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 20 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 20 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 1 fighter and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 fighter and 2 tactical_bombers in 25 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 21 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 fighter and 1 tactical_bomber in 21 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 21 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone
1 fighter moved from 22 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone
1 fighter and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
3 artilleries and 6 infantry moved from Malaya to Shan State
3 artilleries and 4 infantry moved from West India to India
1 fighter moved from India to Shantung
1 bomber moved from Persia to India
Place Units - Japanese
1 artillery and 2 infantry placed in India
3 infantry placed in Malaya
3 infantry placed in French Indo China
3 infantry placed in Shantung
3 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,3
Japanese collect 37 PUs (4 lost to blockades); end with 37 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 40 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 45 PUs
Combat Hit Differential Summary :
AA fire in Persia : : -0.17
ANZAC : -0.33
Americans : -0.67
Japanese : 1.67