Viel Spaß und viel Glück! :-)
Scrambelst Du nach Seezonen SZ110 und/oder nach SZ109?
@samuel06 Please use last file.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from Caucasus: 3 infantry
EDIT: Adding units owned by British to Kazakhstan: 3 infantry
EDIT: Turning off Edit Mode
Italians buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 submarine moved from 95 Sea Zone to 96 Sea Zone
1 destroyer and 2 submarines moved from 95 Sea Zone to 99 Sea Zone
1 bomber and 2 fighters moved from Southern Italy to 99 Sea Zone
1 armour moved from Volgograd to Caucasus
Italians take Caucasus from Russians
1 armour moved from Caucasus to Rostov
2 artilleries and 1 infantry moved from Volgograd to Rostov
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 96 Sea Zone
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Rostov
Italians attack with 1 armour, 2 artilleries and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 2 artilleries and 1 infantry in Rostov, round 2 : 3/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Rostov
Italians win, taking Rostov from Russians with 1 armour and 2 artilleries remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in 99 Sea Zone
Italians attack with 1 bomber, 1 destroyer, 2 fighters and 2 submarines
Americans defend with 2 destroyers, 1 submarine and 1 transport
Italians roll dice for 2 submarines in 99 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 bomber, 1 destroyer and 2 fighters in 99 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
Americans roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 2 destroyers and 1 transport in 99 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
1 submarine owned by the Americans, 2 destroyers owned by the Americans and 1 submarine owned by the Italians lost in 99 Sea Zone
1 transport owned by the Americans lost in 99 Sea Zone
Italians roll dice for 1 submarine in 99 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Italians win, taking 99 Sea Zone from Americans with 1 bomber, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 23
Casualties for Italians: 1 submarine
Casualties for Americans: 2 destroyers, 1 submarine and 1 transport
Non Combat Move - Italians
1 bomber and 2 fighters moved from 99 Sea Zone to Southern Italy
2 aaGuns moved from Volgograd to Rostov
Place Units - Italians
1 destroyer and 1 transport placed in 95 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,2
Italians collect 16 PUs (2 lost to blockades); end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians : 1.17
Americans : 0.17
Russians : 0.67
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 44 Sea Zone to 20 Sea Zone
ANZAC take 20 Sea Zone from Japanese
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 3 infantry moved from 41 Sea Zone to Sumatra
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 44 Sea Zone to 20 Sea Zone
ANZAC take 20 Sea Zone from Japanese
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 3 infantry moved from 41 Sea Zone to Sumatra
Combat - ANZAC
Battle in Sumatra
ANZAC attack with 1 artillery and 3 infantry
Japanese defend with 1 harbour and 1 marine
ANZAC roll dice for 1 artillery and 3 infantry in Sumatra, round 2 : 2/4 hits, 1,00 expected hits
Japanese roll dice for 1 marine in Sumatra, round 2 : 0/1 hits, 0,33 expected hits
1 marine owned by the Japanese lost in Sumatra
ANZAC win, taking Sumatra from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 marine
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
ANZAC : 1,00
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 44 Sea Zone to 20 Sea Zone
ANZAC take 20 Sea Zone from Japanese
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 3 infantry moved from 41 Sea Zone to Sumatra
Combat - ANZAC
Battle in Sumatra
ANZAC attack with 1 artillery and 3 infantry
Japanese defend with 1 harbour and 1 marine
ANZAC roll dice for 1 artillery and 3 infantry in Sumatra, round 2 : 2/4 hits, 1,00 expected hits
Japanese roll dice for 1 marine in Sumatra, round 2 : 0/1 hits, 0,33 expected hits
1 marine owned by the Japanese lost in Sumatra
ANZAC win, taking Sumatra from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 marine
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 1,00
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 2 fighters and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Non Combat Move - Germans
4 fighters and 2 tactical_bombers moved from 95 Sea Zone to Ukraine
1 fighter moved from Southern Italy to Bryansk
1 artillery and 1 infantry moved from Belarus to Bryansk
3 artilleries moved from Ukraine to Bryansk
3 artilleries moved from Western Ukraine to Bryansk
3 mech_infantrys moved from Volgograd to Bryansk
3 bombers moved from Southern Italy to Bryansk
4 bombers and 5 fighters moved from Western Germany to Bryansk
Place Units - Germans
1 armour and 2 mech_infantrys placed in Volgograd
1 armour and 2 mech_infantrys placed in Ukraine
1 armour and 2 mech_infantrys placed in Western Ukraine
1 bomber and 2 fighters placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4
Germans collect 56 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Russians
Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Place Units - Russians
2 artilleries and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 16 PUs; end with 16 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 fighter, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
5 infantry moved from Korea to Manchuria
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
9 infantry and 1 mech_infantry moved from Jehol to Manchuria
1 armour and 1 mech_infantry moved from Shantung to Manchuria
2 fighters and 1 tactical_bomber moved from Japan to Manchuria
1 fighter and 1 tactical_bomber moved from French Indo China to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 21 Sea Zone
1 submarine moved from 6 Sea Zone to 21 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 36 Sea Zone to 41 Sea Zone
Japanese take 37 Sea Zone from UK_Pacific
2 bombers moved from French Indo China to 41 Sea Zone
1 artillery and 1 infantry moved from French Indo China to Yunnan
3 fighters and 2 tactical_bombers moved from French Indo China to Yunnan
1 infantry moved from Anhwe to Chahar
Japanese take Chahar from Chinese
3 fighters and 3 tactical_bombers moved from 36 Sea Zone to Manchuria
Combat - Japanese
Battle in 20 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 20 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 20 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in 41 Sea Zone
Japanese attack with 2 bombers and 1 destroyer
Americans defend with 1 submarine; ANZAC defend with 2 transports
Japanese roll dice for 2 bombers and 1 destroyer in 41 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
2 transports owned by the ANZAC and 1 submarine owned by the Americans lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Americans with 2 bombers and 1 destroyer remaining. Battle score for attacker is 20
Casualties for Americans: 1 submarine
Casualties for ANZAC: 2 transports
Battle in 21 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer; Americans defend with 1 transport
Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 21 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer and 1 transport in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 21 Sea Zone
1 transport owned by the Americans lost in 21 Sea Zone
Japanese roll dice for 1 submarine in 21 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer
Casualties for Americans: 1 transport
Battle in Yunnan
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 2 artilleries
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 3/7 hits, 3.50 expected hits
Chinese roll dice for 2 artilleries in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 artilleries owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 artilleries
Battle in Manchuria
Japanese attack with 1 armour, 5 fighters, 14 infantry, 2 mech_infantrys and 4 tactical_bombers
British defend with 1 fighter; Chinese defend with 11 infantry; Russians defend with 2 aaGuns and 7 infantry
AA fire in Manchuria : 1/6 hits, 1.00 expected hits
1 fighter owned by the Japanese lost in Manchuria
Japanese roll dice for 1 armour, 4 fighters, 14 infantry, 2 mech_infantrys and 4 tactical_bombers in Manchuria, round 2 : 7/25 hits, 7.83 expected hits
Chinese roll dice for 2 aaGuns, 1 fighter and 18 infantry in Manchuria, round 2 : 5/19 hits, 6.67 expected hits
5 infantry owned by the Japanese, 5 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Manchuria
Japanese roll dice for 1 armour, 4 fighters, 9 infantry, 2 mech_infantrys and 4 tactical_bombers in Manchuria, round 3 : 8/20 hits, 7.00 expected hits
Chinese roll dice for 1 fighter and 13 infantry in Manchuria, round 3 : 9/14 hits, 5.00 expected hits
9 infantry owned by the Japanese, 2 infantry owned by the Russians and 6 infantry owned by the Chinese lost in Manchuria
Japanese roll dice for 1 armour, 4 fighters, 2 mech_infantrys and 4 tactical_bombers in Manchuria, round 4 : 4/11 hits, 5.50 expected hits
Chinese roll dice for 1 fighter and 5 infantry in Manchuria, round 4 : 3/6 hits, 2.33 expected hits
2 mech_infantrys owned by the Japanese, 1 armour owned by the Japanese and 4 infantry owned by the Chinese lost in Manchuria
Japanese roll dice for 4 fighters and 4 tactical_bombers in Manchuria, round 5 : 6/8 hits, 4.67 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Manchuria, round 5 : 1/2 hits, 1.00 expected hits
1 fighter owned by the Japanese, 1 infantry owned by the Chinese and 1 fighter owned by the British lost in Manchuria
Japanese win with 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 armour, 2 fighters, 14 infantry and 2 mech_infantrys
Casualties for Russians: 2 aaGuns and 7 infantry
Casualties for Chinese: 11 infantry
Casualties for British: 1 fighter
Non Combat Move - Japanese
3 fighters and 4 tactical_bombers moved from Manchuria to Korea
1 infantry moved from Kiangsu to Anhwe
4 infantry moved from Japan to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer, 4 infantry, 1 submarine and 2 transports moved from 6 Sea Zone to 36 Sea Zone
4 infantry moved from 36 Sea Zone to French Indo China
1 aaGun moved from Burma to India
1 fighter moved from Yunnan to India
2 fighters and 2 tactical_bombers moved from Yunnan to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 36 Sea Zone
2 bombers moved from 41 Sea Zone to India
Place Units - Japanese
1 fighter placed in Japan
1 artillery and 2 infantry placed in India
1 artillery and 2 infantry placed in Malaya
2 infantry and 1 mech_infantry placed in Shantung
Japanese undo move 4.
3 mech_infantrys placed in Shantung
3 infantry placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,3
Japanese collect 33 PUs (3 lost to blockades); end with 33 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 36 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 41 PUs
Combat Hit Differential Summary :
ANZAC : 0.17
Americans : -0.33
Chinese : 3.33
AA fire in Manchuria : : 0.00
Japanese : -1.00
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 1 cruiser, 2 destroyers, 8 infantry, 3 submarines and 5 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry and 1 transport moved from 103 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 aaGun, 1 armour, 1 artillery, 2 cruisers, 9 infantry, 2 marines, 1 submarine and 6 transports moved from 103 Sea Zone to 110 Sea Zone
2 carriers, 3 destroyers and 4 fighters moved from 103 Sea Zone to 110 Sea Zone
1 armour, 1 artillery, 9 infantry and 2 marines moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer and 1 submarine moved from 54 Sea Zone to 41 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 1 cruiser, 2 destroyers, 8 infantry, 3 submarines and 5 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry and 1 transport moved from 103 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 aaGun, 1 armour, 1 artillery, 2 cruisers, 9 infantry, 2 marines, 1 submarine and 6 transports moved from 103 Sea Zone to 110 Sea Zone
2 carriers, 3 destroyers and 4 fighters moved from 103 Sea Zone to 110 Sea Zone
1 armour, 1 artillery, 9 infantry and 2 marines moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer and 1 submarine moved from 54 Sea Zone to 41 Sea Zone
Combat - Americans
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in 41 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans lost in 41 Sea Zone
Americans roll dice for 1 destroyer in 41 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 41 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 41 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 41 Sea Zone, round 6 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 6 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 41 Sea Zone, round 7 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 7 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 41 Sea Zone, round 8 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 8 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 41 Sea Zone, round 9 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 9 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 41 Sea Zone
Japanese win, taking Normandy Bordeaux from Italians, taking Holland Belgium from Germans with no units remaining. Battle score for attacker is -6
Casualties for Americans: 1 destroyer and 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
2 destroyers moved from 44 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
5 carriers and 1 fighter moved from 44 Sea Zone to 35 Sea Zone
7 fighters moved from 44 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone
1 cruiser moved from 44 Sea Zone to 35 Sea Zone
1 battleship moved from 44 Sea Zone to 35 Sea Zone
1 aaGun moved from Central United States to 101 Sea Zone
1 aaGun, 1 carrier, 4 fighters and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from 91 Sea Zone to Morocco
1 aaGun moved from 91 Sea Zone to Morocco
2 fighters moved from 91 Sea Zone to Gibraltar
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
2 submarines moved from 54 Sea Zone to 35 Sea Zone
1 carrier, 1 fighter, 1 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 submarine moved from 44 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
Place Units - Americans
4 transports placed in 101 Sea Zone
3 submarines and 1 transport placed in 10 Sea Zone
1 artillery and 7 infantry placed in Eastern United States
1 cruiser and 2 destroyers placed in 101 Sea Zone
1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 75 PUs; end with 75 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 110 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 115 PUs
Combat Hit Differential Summary :
Americans : -2,00
Japanese : -0,67
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
3 infantry moved from Szechwan to Yunnan
1 fighter moved from Kweichow to Yunnan
1 artillery and 15 infantry moved from Kweichow to Anhwe
1 infantry moved from Kwangtung to Kiangsi
1 infantry moved from Kwangsi to Hunan
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
3 infantry moved from Szechwan to Yunnan
1 fighter moved from Kweichow to Yunnan
1 artillery and 15 infantry moved from Kweichow to Anhwe
1 infantry moved from Kwangtung to Kiangsi
1 infantry moved from Kwangsi to Hunan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 0/4 hits, 1,00 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is -2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery
Battle in Anhwe
Chinese attack with 1 artillery and 15 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 15 infantry in Anhwe, round 2 : 3/16 hits, 3,00 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 artillery and 15 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Shensi
1 fighter moved from Shensi to Kansu
Place Units - Chinese
5 infantry placed in Anhwe
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 19 PUs; end with 20 PUs
Combat Hit Differential Summary :
Chinese : -0,83
Japanese : 1,00
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - British
British buy 3 infantry, 2 mech_infantrys and 3 transports; Remaining resources: 0 PUs;
Combat Move - British
3 infantry moved from Kazakhstan to Volgograd
1 fighter and 2 tactical_bombers moved from Russia to Volgograd
1 infantry moved from Northwest Persia to Caucasus
Russians take Caucasus from Italians
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 1 cruiser, 2 destroyers, 8 infantry, 3 submarines and 5 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry and 1 transport moved from 103 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 aaGun, 1 armour, 1 artillery, 2 cruisers, 9 infantry, 2 marines, 1 submarine and 6 transports moved from 103 Sea Zone to 110 Sea Zone
2 carriers, 3 destroyers and 4 fighters moved from 103 Sea Zone to 110 Sea Zone
1 armour, 1 artillery, 9 infantry and 2 marines moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer and 1 submarine moved from 54 Sea Zone to 41 Sea Zone
Combat - Americans
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in 41 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans lost in 41 Sea Zone
Americans roll dice for 1 destroyer in 41 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 41 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 41 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 41 Sea Zone, round 6 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 6 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 41 Sea Zone, round 7 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 7 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 41 Sea Zone, round 8 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 8 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 41 Sea Zone, round 9 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 9 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 41 Sea Zone
Japanese win, taking Normandy Bordeaux from Italians, taking Holland Belgium from Germans with no units remaining. Battle score for attacker is -6
Casualties for Americans: 1 destroyer and 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
2 destroyers moved from 44 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
5 carriers and 1 fighter moved from 44 Sea Zone to 35 Sea Zone
7 fighters moved from 44 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone
1 cruiser moved from 44 Sea Zone to 35 Sea Zone
1 battleship moved from 44 Sea Zone to 35 Sea Zone
1 aaGun moved from Central United States to 101 Sea Zone
1 aaGun, 1 carrier, 4 fighters and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from 91 Sea Zone to Morocco
1 aaGun moved from 91 Sea Zone to Morocco
2 fighters moved from 91 Sea Zone to Gibraltar
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
2 submarines moved from 54 Sea Zone to 35 Sea Zone
1 carrier, 1 fighter, 1 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 submarine moved from 44 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
Place Units - Americans
4 transports placed in 101 Sea Zone
3 submarines and 1 transport placed in 10 Sea Zone
1 artillery and 7 infantry placed in Eastern United States
1 cruiser and 2 destroyers placed in 101 Sea Zone
1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 75 PUs; end with 75 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 110 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 115 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
3 infantry moved from Szechwan to Yunnan
1 fighter moved from Kweichow to Yunnan
1 artillery and 15 infantry moved from Kweichow to Anhwe
1 infantry moved from Kwangtung to Kiangsi
1 infantry moved from Kwangsi to Hunan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 0/4 hits, 1,00 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is -2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery
Battle in Anhwe
Chinese attack with 1 artillery and 15 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 15 infantry in Anhwe, round 2 : 3/16 hits, 3,00 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 artillery and 15 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Shensi
1 fighter moved from Shensi to Kansu
Place Units - Chinese
5 infantry placed in Anhwe
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 19 PUs; end with 20 PUs
Purchase Units - British
British buy 3 infantry, 2 mech_infantrys and 3 transports; Remaining resources: 0 PUs;
Combat Move - British
3 infantry moved from Kazakhstan to Volgograd
1 fighter and 2 tactical_bombers moved from Russia to Volgograd
1 infantry moved from Northwest Persia to Caucasus
Russians take Caucasus from Italians
Combat - British
British creates battle in territory 125 Sea Zone
Battle in Volgograd
British attack with 1 fighter, 3 infantry and 2 tactical_bombers
Germans defend with 1 aaGun, 1 armour, 1 factory_minor and 2 mech_infantrys
AA fire in Volgograd : 1/3 hits, 0,50 expected hits
1 tactical_bomber owned by the British lost in Volgograd
British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/5 hits, 1,67 expected hits
Germans roll dice for 1 aaGun, 1 armour and 2 mech_infantrys in Volgograd, round 2 : 1/3 hits, 1,17 expected hits
1 aaGun owned by the Germans and 1 infantry owned by the British lost in Volgograd
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 3 : 1/4 hits, 1,50 expected hits
Germans roll dice for 1 armour and 2 mech_infantrys in Volgograd, round 3 : 1/3 hits, 1,17 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Volgograd
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Volgograd, round 4 : 1/3 hits, 1,33 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 4 : 0/2 hits, 0,83 expected hits
1 mech_infantry owned by the Germans lost in Volgograd
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Volgograd, round 5 : 1/3 hits, 1,33 expected hits
Germans roll dice for 1 armour in Volgograd, round 5 : 1/1 hits, 0,50 expected hits
1 tactical_bomber owned by the British and 1 armour owned by the Germans lost in Volgograd
British win, taking Volgograd from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is -9
Casualties for British: 2 infantry and 2 tactical_bombers
Casualties for Germans: 1 aaGun, 1 armour and 2 mech_infantrys
Non Combat Move - British
1 fighter moved from Volgograd to Russia
4 armour and 4 mech_infantrys moved from Iraq to Northwest Persia
2 armour and 1 mech_infantry moved from Persia to Northwest Persia
2 infantry moved from Northwest Persia to Caucasus
2 infantry moved from Trans-Jordan to Iraq
1 fighter moved from United Kingdom to Normandy Bordeaux
1 armour moved from West India to Eastern Persia
1 armour moved from Eastern Persia to Persia
1 battleship, 1 carrier and 2 fighters moved from 44 Sea Zone to 35 Sea Zone
2 cruisers and 1 marine moved from 44 Sea Zone to 35 Sea Zone
Place Units - British
2 mech_infantrys placed in Persia
3 infantry placed in Iraq
3 transports placed in 110 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 2 aaGuns and 7 transports
EDIT: Adding units owned by Americans to 110 Sea Zone: 7 transports
EDIT: Adding units owned by Americans to Normandy Bordeaux: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,4,3
British collect 34 PUs (1 lost to blockades); end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0,67
British : -1,83
AA fire in Volgograd : : 0,50
Americans : -2,00
Chinese : -0,83
Japanese : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 submarine and 2 transports; Remaining resources: 1 PUs;
Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
2 aaGuns, 1 armour and 2 artilleries moved from Rostov to Bryansk
1 destroyer and 1 submarine moved from 99 Sea Zone to 95 Sea Zone
1 submarine moved from 96 Sea Zone to 95 Sea Zone
2 fighters moved from Southern Italy to 95 Sea Zone
Place Units - Italians
1 submarine and 2 transports placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 14 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 cruiser moved from 44 Sea Zone to 35 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
ANZAC take 37 Sea Zone from Japanese
1 transport moved from 54 Sea Zone to 46 Sea Zone
2 infantry moved from New Guinea to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 32 Sea Zone
2 infantry moved from 32 Sea Zone to Marshall Islands
Combat - ANZAC
Battle in Marshall Islands
Non Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 35 Sea Zone
Place Units - ANZAC
2 transports placed in 54 Sea Zone
1 submarine placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
1 destroyer moved from 44 Sea Zone to 43 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 aaGun, 2 artilleries, 3 fighters and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Smolensk to Russia
1 infantry moved from Tambov to Russia
14 armour, 28 artilleries, 7 bombers, 6 fighters, 20 infantry, 36 mech_infantrys and 2 tactical_bombers moved from Bryansk to Russia
1 armour, 5 fighters, 2 mech_infantrys and 2 tactical_bombers moved from Ukraine to Russia
1 armour, 1 fighter and 2 mech_infantrys moved from Western Ukraine to Russia
1 bomber and 2 fighters moved from Novgorod to Russia
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Russia
Germans attack with 16 armour, 28 artilleries, 8 bombers, 14 fighters, 22 infantry, 40 mech_infantrys and 4 tactical_bombers
British defend with 1 fighter; Americans defend with 1 bomber; Russians defend with 2 aaGuns, 1 airfield, 2 armour, 8 artilleries, 1 factory_major, 3 fighters, 87 infantry, 1 mech_infantry and 1 tactical_bomber
AA fire in Russia : 0/6 hits, 1.00 expected hits
Germans roll dice for 16 armour, 28 artilleries, 8 bombers, 14 fighters, 22 infantry, 40 mech_infantrys and 4 tactical_bombers in Russia, round 2 : 51/132 hits, 47.33 expected hits
Russians roll dice for 2 aaGuns, 2 armour, 8 artilleries, 1 bomber, 4 fighters, 87 infantry, 1 mech_infantry and 1 tactical_bomber in Russia, round 2 : 38/104 hits, 36.33 expected hits
48 infantry owned by the Russians, 2 artilleries owned by the Germans, 22 infantry owned by the Germans, 2 aaGuns owned by the Russians, 1 bomber owned by the Americans and 14 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 16 armour, 26 artilleries, 8 bombers, 14 fighters, 26 mech_infantrys and 4 tactical_bombers in Russia, round 3 : 39/94 hits, 40.33 expected hits
Russians roll dice for 2 armour, 8 artilleries, 4 fighters, 39 infantry, 1 mech_infantry and 1 tactical_bomber in Russia, round 3 : 21/55 hits, 20.17 expected hits
39 infantry owned by the Russians and 21 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 16 armour, 26 artilleries, 8 bombers, 14 fighters, 5 mech_infantrys and 4 tactical_bombers in Russia, round 4 : 36/73 hits, 33.33 expected hits
Russians roll dice for 2 armour, 8 artilleries, 4 fighters, 1 mech_infantry and 1 tactical_bomber in Russia, round 4 : 7/16 hits, 7.17 expected hits
1 mech_infantry owned by the Russians, 1 tactical_bomber owned by the Russians, 3 fighters owned by the Russians, 2 armour owned by the Russians, 8 artilleries owned by the Russians, 7 artilleries owned by the Germans and 1 fighter owned by the British lost in Russia
Germans captures 18PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 16 armour, 19 artilleries, 8 bombers, 14 fighters, 5 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 140
Casualties for Germans: 9 artilleries, 22 infantry and 35 mech_infantrys
Casualties for Americans: 1 bomber
Casualties for Russians: 2 aaGuns, 2 armour, 8 artilleries, 3 fighters, 87 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for British: 1 fighter
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
7 bombers moved from Russia to Germany
1 bomber moved from Russia to Novgorod
6 fighters and 2 tactical_bombers moved from Russia to Novgorod
8 fighters and 2 tactical_bombers moved from Russia to Western Ukraine
1 aaGun moved from Bryansk to Western Ukraine
1 aaGun moved from Bryansk to Russia
3 mech_infantrys moved from Southern Italy to Western Germany
1 aaGun moved from Western Germany to France
1 infantry moved from Western Germany to France
1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from Finland to 115 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from 114 Sea Zone to Germany
1 cruiser moved from 113 Sea Zone to 114 Sea Zone
1 submarine moved from 125 Sea Zone to 113 Sea Zone
Place Units - Germans
3 infantry placed in France
2 artilleries, 3 fighters and 5 infantry placed in Western Germany
1 aaGun and 3 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3
Germans collect 51 PUs (3 lost to blockades); end with 69 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -1.00
Germans : 5.00
Russians : 2.33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Japanese
Combat Hit Differential Summary :
@samuel06 Finally Russia has fallen so many planes LOL
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Shantung to Manchuria
Japanese take Manchuria from Chinese
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 infantry moved from French Indo China to Kwangsi
Japanese take Kwangsi from Chinese
6 infantry moved from French Indo China to Yunnan
1 infantry moved from India to West India
Japanese take West India from UK_Pacific
1 fighter moved from India to Yunnan
1 bomber moved from India to Persia
1 bomber moved from India to Yunnan
Combat - Japanese
Strategic bombing raid in Persia
AA fire in Persia : 0/1 hits, 0.17 expected hits
Bombing raid in Persia rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Persia causes 6 damage total.
Battle in Yunnan
Japanese attack with 1 bomber, 1 fighter and 6 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter and 6 infantry in Yunnan, round 2 : 1/8 hits, 2.17 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 bomber, 1 fighter and 5 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 bomber and 1 fighter moved from Yunnan to India
3 artilleries and 4 infantry moved from India to West India
1 infantry moved from Kiangsu to Shantung
3 fighters and 4 tactical_bombers moved from Korea to Shantung
1 fighter moved from Japan to Shantung
2 battleships, 4 carriers, 2 cruisers, 4 destroyers, 4 fighters, 2 submarines, 4 tactical_bombers and 2 transports moved from 36 Sea Zone to 6 Sea Zone
1 submarine moved from 21 Sea Zone to 6 Sea Zone
1 submarine moved from 5 Sea Zone to 6 Sea Zone
5 mech_infantrys moved from India to Burma
1 bomber moved from Persia to India
Place Units - Japanese
3 infantry placed in Shantung
1 artillery and 2 infantry placed in Malaya
1 artillery and 2 infantry placed in India
4 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,5,1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,1
Japanese collect 38 PUs (4 lost to blockades); end with 38 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 41 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 46 PUs
Combat Hit Differential Summary :
AA fire in Persia : : -0.17
Chinese : 0.67
Japanese : -1.17