@cwglee51 You said an Artillary in Kwiechei, where exactly is that? And also you can not place chinease artillary for the bid as per league rules, all the other bid placments are done, I’m just wondering what you wanna do with that last 4 IPC
Samuel06 (Axis) Vs Sovietishcat (Allies +6) BM3 Game 2
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 3 destroyers, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone 1 destroyer, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone 1 destroyer, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to 37 Sea Zone 2 fighters and 2 tactical_bombers moved from Burma to India 1 infantry and 1 mech_infantry moved from Burma to India 1 marine moved from Philippines to 35 Sea Zone 2 battleships, 3 carriers, 2 cruisers, 1 marine and 1 transport moved from 35 Sea Zone to 37 Sea Zone 2 fighters and 1 submarine moved from 6 Sea Zone to 25 Sea Zone Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 37 Sea Zone Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 1 fighter, 1 marine, 1 tactical_bomber and 1 transport ANZAC defend with 1 destroyer Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 1 fighter, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 2 : 4/6 hits, 3.50 expected hits ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from ANZAC with 2 battleships, 3 carriers, 2 cruisers, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 25 Sea Zone Japanese attack with 2 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters in 25 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 25 Sea Zone Japanese roll dice for 2 fighters in 25 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is -8 Casualties for Japanese: 1 fighter and 1 submarine Casualties for Americans: 1 destroyer Battle in 44 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 42 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Americans with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for Americans: 1 destroyer Battle in India Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers British defend with 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in India, round 2 : 1/6 hits, 2.67 expected hits UK_Pacific roll dice for 1 mech_infantry in India, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in India Japanese destroys 6PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for British: 1 mech_infantry Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from India to Burma 3 infantry moved from French Indo China to Shan State 3 mech_infantrys moved from Malaya to Burma 2 bombers moved from Malaya to Burma 1 marine moved from 37 Sea Zone to Malaya 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to Malaya 1 fighter moved from 25 Sea Zone to 6 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 4 infantry moved from 6 Sea Zone to Korea Place Units - Japanese 3 destroyers placed in 37 Sea Zone 2 infantry and 1 mech_infantry placed in Shantung 1 infantry placed in French Indo China 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 51 PUs; end with 51 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 59 PUsCombat Hit Differential Summary :
ANZAC : -0.67 Americans : 2.00 UK_Pacific : 0.67 Japanese : -2.00 -
TripleA Move Summary: Americans round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 2 destroyers, 6 infantry, 4 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 1 artillery, 2 infantry and 2 marines moved from Algeria to Tunisia 1 submarine moved from 41 Sea Zone to 42 Sea Zone 2 fighters moved from 41 Sea Zone to 42 Sea Zone 2 infantry moved from New Zealand to 63 Sea Zone 2 infantry, 3 submarines and 1 transport moved from 63 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 3 fighters moved from 41 Sea Zone to Java 1 battleship and 1 cruiser moved from 41 Sea Zone to 42 Sea Zone 3 carriers and 1 fighter moved from 41 Sea Zone to 42 Sea Zone 1 destroyer moved from 41 Sea Zone to 42 Sea Zone 1 bomber moved from Egypt to Ukraine 1 submarine moved from 94 Sea Zone to 99 Sea Zone -
TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 2 destroyers, 6 infantry, 4 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 1 artillery, 2 infantry and 2 marines moved from Algeria to Tunisia 1 submarine moved from 41 Sea Zone to 42 Sea Zone 2 fighters moved from 41 Sea Zone to 42 Sea Zone 2 infantry moved from New Zealand to 63 Sea Zone 2 infantry, 3 submarines and 1 transport moved from 63 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 3 fighters moved from 41 Sea Zone to Java 1 battleship and 1 cruiser moved from 41 Sea Zone to 42 Sea Zone 3 carriers and 1 fighter moved from 41 Sea Zone to 42 Sea Zone 1 destroyer moved from 41 Sea Zone to 42 Sea Zone 1 bomber moved from Egypt to Ukraine 1 submarine moved from 94 Sea Zone to 99 Sea Zone Combat - Americans Strategic bombing raid in Ukraine AA fire in Ukraine : 0/1 hits, 0,17 expected hits Bombing raid in Ukraine rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Ukraine causes 6 damage total. Battle in 42 Sea Zone Americans attack with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 2 fighters, 4 submarines and 1 transport; ANZAC loiter and taunt Japanese defend with 1 destroyer Americans roll dice for 4 submarines in 42 Sea Zone, round 2 : 1/4 hits, 1,33 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Japanese with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 2 fighters, 4 submarines and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Java Americans attack with 3 fighters and 2 infantry Japanese defend with 1 artillery Americans roll dice for 3 fighters and 2 infantry in Java, round 2 : 1/5 hits, 1,83 expected hits Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Java Americans win, taking Java from Japanese with 3 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Tunisia Americans attack with 1 armour, 1 artillery, 2 infantry and 2 marines Italians defend with 1 artillery and 1 infantry Americans roll dice for 1 armour, 1 artillery, 2 infantry and 2 marines in Tunisia, round 2 : 1/6 hits, 1,67 expected hits Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Tunisia Americans roll dice for 1 armour, 1 artillery, 1 infantry and 2 marines in Tunisia, round 3 : 0/5 hits, 1,50 expected hits Italians roll dice for 1 artillery in Tunisia, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 armour, 1 artillery, 1 infantry and 2 marines in Tunisia, round 4 : 1/5 hits, 1,50 expected hits Italians roll dice for 1 artillery in Tunisia, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Tunisia Americans win, taking Tunisia from Italians with 1 armour, 1 artillery, 1 infantry and 2 marines remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - Americans 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 2 cruisers, 1 destroyer and 4 transports moved from 91 Sea Zone to 92 Sea Zone 2 carriers, 1 destroyer and 3 fighters moved from 91 Sea Zone to 92 Sea Zone 1 aaGun and 1 infantry moved from Morocco to Algeria 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 1 destroyer, 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 46 Sea Zone 1 infantry and 1 mech_infantry moved from 46 Sea Zone to New Guinea 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone 3 fighters moved from Java to 42 Sea Zone 1 bomber moved from Ukraine to Russia Place Units - Americans 2 transports placed in 101 Sea Zone 4 infantry placed in Eastern United States 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone 2 infantry placed in Western United States 1 destroyer placed in 101 Sea Zone 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUsCombat Hit Differential Summary :
Italians : -0,33 Americans : -3,83 AA fire in Ukraine : : -0,17 Japanese : -0,67 -
TripleA Move Summary: Chinese round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Kweichow to Hunan 1 fighter moved from Hopei to Hunan 2 artilleries and 12 infantry moved from Hopei to Anhwe 1 artillery and 1 infantry moved from Chahar to Anhwe -
TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Kweichow to Hunan 1 fighter moved from Hopei to Hunan 2 artilleries and 12 infantry moved from Hopei to Anhwe 1 artillery and 1 infantry moved from Chahar to Anhwe Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 3 artilleries and 13 infantry Japanese defend with 1 infantry Chinese roll dice for 3 artilleries and 13 infantry in Anhwe, round 2 : 4/16 hits, 3,67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 3 artilleries and 13 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Hopei 1 infantry moved from Shensi to Hopei Place Units - Chinese 2 infantry placed in Anhwe 1 infantry placed in Hopei 1 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 15 PUs; end with 17 PUsCombat Hit Differential Summary :
Chinese : 0,50 Japanese : -0,67 -
TripleA Move Summary: British round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - British British buy 2 artilleries, 4 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; Combat Move - British 6 infantry moved from Persia to Northwest Persia 4 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from Alexandria to Tobruk 2 fighters and 1 tactical_bomber moved from Alexandria to Tobruk 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 armour and 1 infantry moved from Algeria to 92 Sea Zone 1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone 1 armour and 1 infantry moved from 96 Sea Zone to Malta 1 armour moved from Anglo Egyptian Sudan to Ethiopia British take Ethiopia from Italians 1 armour moved from Ethiopia to British Somaliland British take British Somaliland from Italians 4 infantry moved from Sumatra to 41 Sea Zone 4 infantry and 2 transports moved from 41 Sea Zone to 35 Sea Zone 4 infantry moved from 35 Sea Zone to Philippines 1 marine moved from Sumatra to 41 Sea Zone 1 battleship, 1 carrier, 2 fighters and 1 marine moved from 41 Sea Zone to 42 Sea Zone 1 submarine moved from 41 Sea Zone to 43 Sea Zone 1 fighter moved from 42 Sea Zone to 43 Sea Zone 3 infantry moved from West India to India 1 tactical_bomber moved from West India to India 1 submarine moved from 41 Sea Zone to 43 Sea Zone 1 destroyer and 1 submarine moved from 41 Sea Zone to 44 Sea Zone 2 cruisers and 1 destroyer moved from 41 Sea Zone to 42 Sea Zone -
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 2 destroyers, 6 infantry, 4 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 1 artillery, 2 infantry and 2 marines moved from Algeria to Tunisia 1 submarine moved from 41 Sea Zone to 42 Sea Zone 2 fighters moved from 41 Sea Zone to 42 Sea Zone 2 infantry moved from New Zealand to 63 Sea Zone 2 infantry, 3 submarines and 1 transport moved from 63 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 3 fighters moved from 41 Sea Zone to Java 1 battleship and 1 cruiser moved from 41 Sea Zone to 42 Sea Zone 3 carriers and 1 fighter moved from 41 Sea Zone to 42 Sea Zone 1 destroyer moved from 41 Sea Zone to 42 Sea Zone 1 bomber moved from Egypt to Ukraine 1 submarine moved from 94 Sea Zone to 99 Sea Zone Combat - Americans Strategic bombing raid in Ukraine AA fire in Ukraine : 0/1 hits, 0,17 expected hits Bombing raid in Ukraine rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Ukraine causes 6 damage total. Battle in 42 Sea Zone Americans attack with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 2 fighters, 4 submarines and 1 transport; ANZAC loiter and taunt Japanese defend with 1 destroyer Americans roll dice for 4 submarines in 42 Sea Zone, round 2 : 1/4 hits, 1,33 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Japanese with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 2 fighters, 4 submarines and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Java Americans attack with 3 fighters and 2 infantry Japanese defend with 1 artillery Americans roll dice for 3 fighters and 2 infantry in Java, round 2 : 1/5 hits, 1,83 expected hits Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Java Americans win, taking Java from Japanese with 3 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Tunisia Americans attack with 1 armour, 1 artillery, 2 infantry and 2 marines Italians defend with 1 artillery and 1 infantry Americans roll dice for 1 armour, 1 artillery, 2 infantry and 2 marines in Tunisia, round 2 : 1/6 hits, 1,67 expected hits Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Tunisia Americans roll dice for 1 armour, 1 artillery, 1 infantry and 2 marines in Tunisia, round 3 : 0/5 hits, 1,50 expected hits Italians roll dice for 1 artillery in Tunisia, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 armour, 1 artillery, 1 infantry and 2 marines in Tunisia, round 4 : 1/5 hits, 1,50 expected hits Italians roll dice for 1 artillery in Tunisia, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Tunisia Americans win, taking Tunisia from Italians with 1 armour, 1 artillery, 1 infantry and 2 marines remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - Americans 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 2 cruisers, 1 destroyer and 4 transports moved from 91 Sea Zone to 92 Sea Zone 2 carriers, 1 destroyer and 3 fighters moved from 91 Sea Zone to 92 Sea Zone 1 aaGun and 1 infantry moved from Morocco to Algeria 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 1 destroyer, 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 46 Sea Zone 1 infantry and 1 mech_infantry moved from 46 Sea Zone to New Guinea 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone 3 fighters moved from Java to 42 Sea Zone 1 bomber moved from Ukraine to Russia Place Units - Americans 2 transports placed in 101 Sea Zone 4 infantry placed in Eastern United States 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone 2 infantry placed in Western United States 1 destroyer placed in 101 Sea Zone 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Kweichow to Hunan 1 fighter moved from Hopei to Hunan 2 artilleries and 12 infantry moved from Hopei to Anhwe 1 artillery and 1 infantry moved from Chahar to Anhwe Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 3 artilleries and 13 infantry Japanese defend with 1 infantry Chinese roll dice for 3 artilleries and 13 infantry in Anhwe, round 2 : 4/16 hits, 3,67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 3 artilleries and 13 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Hopei 1 infantry moved from Shensi to Hopei Place Units - Chinese 2 infantry placed in Anhwe 1 infantry placed in Hopei 1 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 15 PUs; end with 17 PUs Purchase Units - British British buy 2 artilleries, 4 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; Combat Move - British 6 infantry moved from Persia to Northwest Persia 4 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from Alexandria to Tobruk 2 fighters and 1 tactical_bomber moved from Alexandria to Tobruk 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 armour and 1 infantry moved from Algeria to 92 Sea Zone 1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone 1 armour and 1 infantry moved from 96 Sea Zone to Malta 1 armour moved from Anglo Egyptian Sudan to Ethiopia British take Ethiopia from Italians 1 armour moved from Ethiopia to British Somaliland British take British Somaliland from Italians 4 infantry moved from Sumatra to 41 Sea Zone 4 infantry and 2 transports moved from 41 Sea Zone to 35 Sea Zone 4 infantry moved from 35 Sea Zone to Philippines 1 marine moved from Sumatra to 41 Sea Zone 1 battleship, 1 carrier, 2 fighters and 1 marine moved from 41 Sea Zone to 42 Sea Zone 1 submarine moved from 41 Sea Zone to 43 Sea Zone 1 fighter moved from 42 Sea Zone to 43 Sea Zone 3 infantry moved from West India to India 1 tactical_bomber moved from West India to India 1 submarine moved from 41 Sea Zone to 43 Sea Zone 1 destroyer and 1 submarine moved from 41 Sea Zone to 44 Sea Zone 2 cruisers and 1 destroyer moved from 41 Sea Zone to 42 Sea Zone Combat - British British creates battle in territory 125 Sea Zone Battle in Tobruk British attack with 4 armour, 2 artilleries, 2 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 aaGun, 1 armour, 1 artillery, 4 infantry, 2 marines and 1 mech_infantry AA fire in Tobruk : 1/3 hits, 0,50 expected hits 1 fighter owned by the British lost in Tobruk British roll dice for 4 armour, 2 artilleries, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 2 : 9/15 hits, 5,33 expected hits Italians roll dice for 1 aaGun, 1 armour, 1 artillery, 4 infantry, 2 marines and 1 mech_infantry in Tobruk, round 2 : 2/9 hits, 3,17 expected hits 1 mech_infantry owned by the Italians, 1 aaGun owned by the Italians, 2 marines owned by the Italians, 1 artillery owned by the Italians, 4 infantry owned by the Italians and 2 infantry owned by the British lost in Tobruk British roll dice for 4 armour, 2 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 3 : 8/13 hits, 5,00 expected hits Italians roll dice for 1 armour in Tobruk, round 3 : 0/1 hits, 0,50 expected hits 1 armour owned by the Italians lost in Tobruk British win, taking Tobruk from Italians with 4 armour, 2 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 25 Casualties for British: 1 fighter and 2 infantry Casualties for Italians: 1 aaGun, 1 armour, 1 artillery, 4 infantry, 2 marines and 1 mech_infantry Battle in 43 Sea Zone British attack with 1 fighter and 2 submarines Japanese defend with 1 destroyer British roll dice for 2 submarines in 43 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits British roll dice for 1 fighter in 43 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 2 submarines in 43 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the British lost in 43 Sea Zone British win, taking 43 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 2 Casualties for British: 1 submarine Casualties for Japanese: 1 destroyer Battle in Philippines British attack with 4 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry British roll dice for 4 infantry in Philippines, round 2 : 2/4 hits, 0,67 expected hits Japanese roll dice for 1 aaGun and 1 infantry in Philippines, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the British lost in Philippines British win, taking Philippines from Japanese with 3 infantry remaining. Battle score for attacker is 5 Casualties for British: 1 infantry Casualties for Japanese: 1 aaGun and 1 infantry Battle in 44 Sea Zone British attack with 1 destroyer and 1 submarine Japanese defend with 1 destroyer British roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the British lost in 44 Sea Zone British win, taking 44 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 2 Casualties for British: 1 submarine Casualties for Japanese: 1 destroyer Battle in Northwest Persia British attack with 6 infantry Germans defend with 1 armour British roll dice for 6 infantry in Northwest Persia, round 2 : 2/6 hits, 1,00 expected hits Germans roll dice for 1 armour in Northwest Persia, round 2 : 1/1 hits, 0,50 expected hits 1 armour owned by the Germans and 1 infantry owned by the British lost in Northwest Persia British win, taking Northwest Persia from Germans with 5 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 1 armour Battle in Malta British attack with 1 armour and 1 infantry Italians defend with 1 infantry British roll dice for 1 armour and 1 infantry in Malta, round 2 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in Malta, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Malta British roll dice for 1 armour in Malta, round 3 : 1/1 hits, 0,50 expected hits Italians roll dice for 1 infantry in Malta, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians and 1 armour owned by the British lost in Malta Italians win with no units remaining. Battle score for attacker is -6 Casualties for British: 1 armour and 1 infantry Casualties for Italians: 1 infantry Battle in India British attack with 3 infantry and 1 tactical_bomber Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry British roll dice for 3 infantry and 1 tactical_bomber in India, round 2 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 mech_infantry in India, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in India British win, taking India from Japanese with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - British 1 tactical_bomber moved from India to West India 1 fighter moved from 43 Sea Zone to 42 Sea Zone 1 marine moved from 42 Sea Zone to Java 3 infantry moved from Egypt to Trans-Jordan 2 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt 1 aaGun moved from Egypt to Trans-Jordan 1 fighter and 1 tactical_bomber moved from Tobruk to Egypt 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 tactical_bomber moved from West India to Eastern Persia 2 aaGuns and 1 infantry moved from West India to Eastern Persia Place Units - British 1 artillery and 2 infantry placed in Persia 1 artillery and 2 infantry placed in Iraq 3 mech_infantrys placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,6 British collect 31 PUs (3 lost to blockades); end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUsCombat Hit Differential Summary :
Germans : 0,50 Italians : -0,67 British : 8,33 AA fire in Tobruk : : 0,50 Americans : -3,83 AA fire in Ukraine : : -0,17 Chinese : 0,50 Japanese : 0,00 -
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 1 carrier and 1 destroyer; Remaining resources: 2 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to 96 Sea Zone 1 submarine moved from 98 Sea Zone to 97 Sea Zone Combat - Italians Battle in 96 Sea Zone Italians attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 96 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 97 Sea Zone Italians attack with 1 carrier, 1 destroyer, 2 fighters and 3 submarines Americans defend with 1 submarine Italians roll dice for 3 submarines in 97 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits Italians roll dice for 1 carrier, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits Americans roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 3 submarines in 97 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits 1 submarine owned by the Americans lost in 97 Sea Zone Italians win, taking 97 Sea Zone from Neutral with 1 carrier, 1 destroyer, 2 fighters and 3 submarines remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Italians 1 bomber moved from 96 Sea Zone to Southern Italy 2 aaGuns, 1 armour, 2 artilleries and 1 infantry moved from Ukraine to Rostov Place Units - Italians 1 carrier and 1 destroyer placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,3 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,5 Italians collect 11 PUs (4 lost to blockades); end with 13 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 16 PUsCombat Hit Differential Summary :
Italians : -2.33 Americans : -0.17 -
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 harbour; Remaining resources: 3 PUs; Combat Move - ANZAC 1 infantry moved from Alexandria to Egypt Non Combat Move - ANZAC 1 cruiser and 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 3 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 harbour placed in New Guinea Turn Complete - ANZAC ANZAC collect 10 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 41 Sea Zone to 42 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 75 PUs; Germans buy 5 artilleries, 4 fighters, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 bombers moved from Novgorod to Vologda 1 infantry moved from Smolensk to Vologda 1 infantry moved from Bryansk to Tambov Germans take Tambov from Russians 1 armour moved from Bryansk to Samara Germans take Samara from Russians 2 fighters, 3 mech_infantrys and 2 tactical_bombers moved from Rostov to Volgograd 3 bombers moved from Rostov to Volgograd Combat - Germans Germans creates battle in territory 125 Sea Zone Battle in Volgograd Germans attack with 3 bombers, 2 fighters, 3 mech_infantrys and 2 tactical_bombers Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 3 bombers, 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Volgograd, round 2 : 4/10 hits, 4.83 expected hits Russians roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 3 bombers, 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for Russians: 2 infantry Battle in Vologda Germans attack with 3 bombers and 1 infantry Russians defend with 1 infantry Germans roll dice for 3 bombers and 1 infantry in Vologda, round 2 : 2/4 hits, 2.17 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 3 bombers moved from Vologda to Novgorod 1 armour and 2 mech_infantrys moved from Novgorod to Bryansk 1 infantry moved from Smolensk to Bryansk 1 infantry moved from Belarus to Bryansk 3 artilleries moved from Western Ukraine to Bryansk 3 artilleries moved from Ukraine to Bryansk 1 fighter moved from Volgograd to Western Ukraine 1 fighter moved from Volgograd to Ukraine 2 tactical_bombers moved from Volgograd to Bryansk 3 bombers moved from Volgograd to Southern Italy 3 artilleries moved from Rostov to Bryansk 1 aaGun moved from Rostov to Volgograd 1 fighter and 1 tactical_bomber moved from Western Germany to 97 Sea Zone 1 mech_infantry moved from Western Germany to Southern Italy 1 cruiser and 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 artillery and 1 infantry moved from Germany to 114 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod Place Units - Germans 2 artilleries and 1 infantry placed in Ukraine 3 artilleries placed in Western Ukraine 3 mech_infantrys placed in Novgorod 4 fighters placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3 Germans collect 56 PUs (6 lost to blockades); end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUsCombat Hit Differential Summary :
Germans : -1.00 Russians : 0.00 -
TripleA Move Summary: Russians round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 1 PUs; Combat Move - Russians 2 infantry moved from Russia to Samara 1 fighter and 1 tactical_bomber moved from Russia to Samara 1 fighter moved from Russia to Samara 1 infantry moved from Russia to Vologda 1 fighter moved from Russia to Vologda -
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 1 PUs; Combat Move - Russians 2 infantry moved from Russia to Samara 1 fighter and 1 tactical_bomber moved from Russia to Samara 1 fighter moved from Russia to Samara 1 infantry moved from Russia to Vologda 1 fighter moved from Russia to Vologda Combat - Russians Battle in Samara Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 armour Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Samara, round 2 : 2/5 hits, 2,00 expected hits Germans roll dice for 1 armour in Samara, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Samara Russians win, taking Samara from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Battle in Vologda Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters moved from Samara to Russia 1 tactical_bomber moved from Samara to Russia 1 fighter moved from Vologda to Russia Place Units - Russians 8 infantry placed in Russia Turn Complete - Russians Russians collect 17 PUs; end with 18 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUsCombat Hit Differential Summary :
Germans : 0,17 Russians : 0,33 -
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer, 2 fighters, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 2 artilleries, 4 infantry and 5 mech_infantrys moved from Burma to India 2 mech_infantrys moved from Burma to Hunan 1 fighter and 1 tactical_bomber moved from Burma to Hunan 1 fighter and 1 tactical_bomber moved from Burma to India 1 tactical_bomber moved from Burma to Hunan 2 bombers moved from Burma to Sumatra 1 marine moved from Malaya to 37 Sea Zone 1 infantry moved from Shan State to 37 Sea Zone 1 infantry, 1 marine and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 destroyer moved from 37 Sea Zone to 35 Sea Zone 1 infantry and 1 marine moved from 41 Sea Zone to Sumatra 3 fighters and 3 tactical_bombers moved from 37 Sea Zone to 44 Sea Zone Combat - Japanese Battle in 35 Sea Zone Japanese attack with 1 destroyer British defend with 2 transports 2 transports owned by the British lost in 35 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is 14 Casualties for British: 2 transports Battle in 44 Sea Zone Japanese attack with 3 fighters and 3 tactical_bombers British defend with 1 destroyer Japanese roll dice for 3 fighters and 3 tactical_bombers in 44 Sea Zone, round 2 : 3/6 hits, 3.50 expected hits British roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 44 Sea Zone Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in India Japanese attack with 2 artilleries, 1 fighter, 4 infantry, 5 mech_infantrys and 1 tactical_bomber British defend with 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 2 artilleries, 1 fighter, 4 infantry, 5 mech_infantrys and 1 tactical_bomber in India, round 2 : 6/13 hits, 3.67 expected hits UK_Pacific roll dice for 3 infantry in India, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the British lost in India Japanese destroys 5PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 2 artilleries, 1 fighter, 4 infantry, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for British: 3 infantry Battle in Hunan Japanese attack with 1 fighter, 2 mech_infantrys and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Hunan, round 2 : 4/5 hits, 2.00 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Sumatra Japanese attack with 2 bombers, 1 infantry and 1 marine Americans defend with 1 harbour, 1 infantry and 1 mech_infantry Japanese roll dice for 2 bombers, 1 infantry and 1 marine in Sumatra, round 2 : 2/4 hits, 1.83 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Sumatra Japanese win, taking Sumatra from Americans with 2 bombers and 1 marine remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry and 1 mech_infantry Non Combat Move - Japanese 2 bombers moved from Sumatra to Burma 2 infantry moved from Shan State to Burma 1 fighter and 1 tactical_bomber moved from India to Kwangsi 1 fighter and 2 tactical_bombers moved from Hunan to Shantung 1 tactical_bomber moved from Malaya to Kwangsi 2 battleships, 3 carriers, 2 cruisers and 2 destroyers moved from 37 Sea Zone to 36 Sea Zone 3 fighters and 3 tactical_bombers moved from 44 Sea Zone to 36 Sea Zone 1 fighter moved from Japan to 19 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 4 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone 4 infantry moved from 19 Sea Zone to Shantung 1 fighter moved from Japan to Shantung 1 destroyer moved from 19 Sea Zone to 21 Sea Zone Place Units - Japanese 1 destroyer and 1 submarine placed in 36 Sea Zone 1 artillery placed in French Indo China 3 infantry placed in Shantung 2 fighters and 4 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,5 Japanese collect 47 PUs (2 lost to blockades); end with 47 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 50 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 55 PUsCombat Hit Differential Summary :
British : -0.33 Americans : 0.33 Chinese : -0.67 UK_Pacific : -1.00 Japanese : 4.00 -
TripleA Move Summary: Americans round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 1 carrier, 1 fighter, 6 infantry, 2 submarines, 1 tactical_bomber and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry moved from Tunisia to Libya Americans take Libya from Italians 1 infantry and 1 mech_infantry moved from New Guinea to 46 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 46 Sea Zone to 43 Sea Zone 1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo 2 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 battleship, 3 carriers, 1 cruiser and 1 fighter moved from 42 Sea Zone to 44 Sea Zone 1 submarine moved from 42 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone 5 fighters moved from 42 Sea Zone to Celebes 1 destroyer moved from 42 Sea Zone to 44 Sea Zone 1 submarine moved from 42 Sea Zone to 39 Sea Zone -
TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 1 carrier, 1 fighter, 6 infantry, 2 submarines, 1 tactical_bomber and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry moved from Tunisia to Libya Americans take Libya from Italians 1 infantry and 1 mech_infantry moved from New Guinea to 46 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 46 Sea Zone to 43 Sea Zone 1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo 2 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 battleship, 3 carriers, 1 cruiser and 1 fighter moved from 42 Sea Zone to 44 Sea Zone 1 submarine moved from 42 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone 5 fighters moved from 42 Sea Zone to Celebes 1 destroyer moved from 42 Sea Zone to 44 Sea Zone 1 submarine moved from 42 Sea Zone to 39 Sea Zone Combat - Americans Battle in Borneo Battle in 35 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 35 Sea Zone Americans win, taking Borneo from Japanese, taking 35 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Celebes Americans attack with 5 fighters and 2 infantry Japanese defend with 1 artillery and 1 infantry Americans roll dice for 1 battleship and 1 cruiser in Celebes, round 2 : 2/2 hits, 1,17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Celebes Americans win, taking Celebes from Japanese with 5 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Americans 5 fighters moved from Celebes to 44 Sea Zone 1 submarine moved from 42 Sea Zone to 36 Sea Zone 1 submarine moved from 42 Sea Zone to 41 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 46 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 1 destroyer, 2 infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 2 transports moved from 92 Sea Zone to 94 Sea Zone 1 marine moved from Tunisia to 94 Sea Zone 1 marine moved from Tunisia to 94 Sea Zone 1 transport moved from 92 Sea Zone to 94 Sea Zone 1 artillery moved from Tunisia to 94 Sea Zone 1 artillery, 2 marines and 3 transports moved from 94 Sea Zone to 92 Sea Zone 1 artillery moved from 92 Sea Zone to Morocco 2 marines moved from 92 Sea Zone to Morocco 1 armour moved from Tunisia to Morocco 1 aaGun and 1 infantry moved from Algeria to Morocco 4 infantry moved from Eastern United States to 101 Sea Zone 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 transport moved from 92 Sea Zone to 91 Sea Zone 1 transport moved from 92 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from 92 Sea Zone to Gibraltar 1 submarine moved from 93 Sea Zone to 92 Sea Zone 1 destroyer moved from 92 Sea Zone to 91 Sea Zone Place Units - Americans 2 transports placed in 101 Sea Zone 4 infantry placed in Eastern United States 1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone 2 infantry placed in Western United States 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 70 PUs; end with 71 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 101 PUsCombat Hit Differential Summary :
Americans : 1,33 Japanese : 0,00 -
TripleA Move Summary: Chinese round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan 1 infantry moved from Anhwe to Kiangsu Chinese take Kiangsu from Japanese 1 infantry moved from Anhwe to Kiangsi Chinese take Kiangsi from Japanese 3 artilleries and 13 infantry moved from Anhwe to Hunan 1 fighter moved from Hopei to Hunan -
TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan 1 infantry moved from Anhwe to Kiangsu Chinese take Kiangsu from Japanese 1 infantry moved from Anhwe to Kiangsi Chinese take Kiangsi from Japanese 3 artilleries and 13 infantry moved from Anhwe to Hunan 1 fighter moved from Hopei to Hunan Combat - Chinese Chinese creates battle in territory Yunnan Battle in Hunan Chinese attack with 3 artilleries, 1 fighter and 13 infantry Japanese defend with 2 mech_infantrys Chinese roll dice for 3 artilleries, 1 fighter and 13 infantry in Hunan, round 2 : 3/17 hits, 4,17 expected hits Japanese roll dice for 2 mech_infantrys in Hunan, round 2 : 0/2 hits, 0,67 expected hits 2 mech_infantrys owned by the Japanese lost in Hunan Chinese win, taking Yunnan from Japanese, taking Hunan from Japanese with 3 artilleries, 1 fighter and 13 infantry remaining. Battle score for attacker is 8 Casualties for Japanese: 2 mech_infantrys Non Combat Move - Chinese 1 infantry moved from Hopei to Anhwe 1 infantry moved from Hopei to Kweichow 1 fighter moved from Hunan to Shensi Place Units - Chinese 2 infantry placed in Shensi 1 infantry placed in Hunan 2 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 19 PUs; end with 21 PUsCombat Hit Differential Summary :
Chinese : -1,17 Japanese : -0,67 -
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 1 carrier, 1 fighter, 6 infantry, 2 submarines, 1 tactical_bomber and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry moved from Tunisia to Libya Americans take Libya from Italians 1 infantry and 1 mech_infantry moved from New Guinea to 46 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 46 Sea Zone to 43 Sea Zone 1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo 2 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 battleship, 3 carriers, 1 cruiser and 1 fighter moved from 42 Sea Zone to 44 Sea Zone 1 submarine moved from 42 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone 5 fighters moved from 42 Sea Zone to Celebes 1 destroyer moved from 42 Sea Zone to 44 Sea Zone 1 submarine moved from 42 Sea Zone to 39 Sea Zone Combat - Americans Battle in Borneo Battle in 35 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 35 Sea Zone Americans win, taking Borneo from Japanese, taking 35 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Celebes Americans attack with 5 fighters and 2 infantry Japanese defend with 1 artillery and 1 infantry Americans roll dice for 1 battleship and 1 cruiser in Celebes, round 2 : 2/2 hits, 1,17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Celebes Americans win, taking Celebes from Japanese with 5 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Americans 5 fighters moved from Celebes to 44 Sea Zone 1 submarine moved from 42 Sea Zone to 36 Sea Zone 1 submarine moved from 42 Sea Zone to 41 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 46 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 1 destroyer, 2 infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 2 transports moved from 92 Sea Zone to 94 Sea Zone 1 marine moved from Tunisia to 94 Sea Zone 1 marine moved from Tunisia to 94 Sea Zone 1 transport moved from 92 Sea Zone to 94 Sea Zone 1 artillery moved from Tunisia to 94 Sea Zone 1 artillery, 2 marines and 3 transports moved from 94 Sea Zone to 92 Sea Zone 1 artillery moved from 92 Sea Zone to Morocco 2 marines moved from 92 Sea Zone to Morocco 1 armour moved from Tunisia to Morocco 1 aaGun and 1 infantry moved from Algeria to Morocco 4 infantry moved from Eastern United States to 101 Sea Zone 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 transport moved from 92 Sea Zone to 91 Sea Zone 1 transport moved from 92 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from 92 Sea Zone to Gibraltar 1 submarine moved from 93 Sea Zone to 92 Sea Zone 1 destroyer moved from 92 Sea Zone to 91 Sea Zone Place Units - Americans 2 transports placed in 101 Sea Zone 4 infantry placed in Eastern United States 1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone 2 infantry placed in Western United States 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 70 PUs; end with 71 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 101 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan 1 infantry moved from Anhwe to Kiangsu Chinese take Kiangsu from Japanese 1 infantry moved from Anhwe to Kiangsi Chinese take Kiangsi from Japanese 3 artilleries and 13 infantry moved from Anhwe to Hunan 1 fighter moved from Hopei to Hunan Combat - Chinese Chinese creates battle in territory Yunnan Battle in Hunan Chinese attack with 3 artilleries, 1 fighter and 13 infantry Japanese defend with 2 mech_infantrys Chinese roll dice for 3 artilleries, 1 fighter and 13 infantry in Hunan, round 2 : 3/17 hits, 4,17 expected hits Japanese roll dice for 2 mech_infantrys in Hunan, round 2 : 0/2 hits, 0,67 expected hits 2 mech_infantrys owned by the Japanese lost in Hunan Chinese win, taking Yunnan from Japanese, taking Hunan from Japanese with 3 artilleries, 1 fighter and 13 infantry remaining. Battle score for attacker is 8 Casualties for Japanese: 2 mech_infantrys Non Combat Move - Chinese 1 infantry moved from Hopei to Anhwe 1 infantry moved from Hopei to Kweichow 1 fighter moved from Hunan to Shensi Place Units - Chinese 2 infantry placed in Shensi 1 infantry placed in Hunan 2 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 19 PUs; end with 21 PUs Purchase Units - British British buy 1 armour, 8 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - British 1 infantry moved from Northwest Persia to Caucasus Russians take Caucasus from Germans 1 tactical_bomber moved from Eastern Persia to Russia 1 submarine moved from 43 Sea Zone to 37 Sea Zone UK_Pacific take 37 Sea Zone from Japanese 1 fighter moved from 42 Sea Zone to 41 Sea Zone Combat - British British creates battle in territory 125 Sea Zone Battle in 41 Sea Zone British attack with 1 fighter; Americans loiter and taunt Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - British 2 aaGuns and 1 infantry moved from Eastern Persia to Persia 1 fighter and 1 tactical_bomber moved from Egypt to Northwest Persia 2 infantry moved from Persia to Northwest Persia 1 artillery and 2 infantry moved from Iraq to Northwest Persia 1 artillery moved from Persia to Northwest Persia 2 infantry moved from Northwest Persia to Caucasus 1 aaGun and 3 infantry moved from Trans-Jordan to Iraq 4 mech_infantrys moved from Egypt to Iraq 2 infantry moved from Egypt to Trans-Jordan 1 armour moved from British Somaliland to Anglo Egyptian Sudan 1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa 2 artilleries and 4 infantry moved from Tobruk to Alexandria 4 armour and 1 mech_infantry moved from Tobruk to Egypt 1 infantry moved from Northwest Persia to Caucasus 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 marine moved from Java to 42 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 marine moved from 42 Sea Zone to 44 Sea Zone 1 fighter moved from 41 Sea Zone to 44 Sea Zone Place Units - British 1 armour, 1 infantry and 1 mech_infantry placed in Persia 3 infantry placed in Iraq 3 infantry placed in Egypt 1 infantry placed in Union of South Africa Turn Complete - British British collect 34 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Americans : 1,33 Chinese : -1,17 Japanese : -0,67 -
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 1 carrier; Remaining resources: 0 PUs; Combat Move - Italians 1 destroyer moved from 97 Sea Zone to 99 Sea Zone 2 fighters moved from 97 Sea Zone to 99 Sea Zone 1 bomber moved from Southern Italy to 99 Sea Zone Combat - Italians Battle in 99 Sea Zone Italians attack with 1 bomber, 1 destroyer and 2 fighters Americans defend with 1 submarine Italians roll dice for 1 bomber, 1 destroyer and 2 fighters in 99 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Americans roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 99 Sea Zone Italians win, taking 99 Sea Zone from Neutral with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Italians 1 bomber moved from 99 Sea Zone to Southern Italy 2 fighters moved from 99 Sea Zone to Southern Italy 2 carriers, 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber moved from 97 Sea Zone to 95 Sea Zone 2 aaGuns, 1 armour, 2 artilleries and 1 infantry moved from Rostov to Volgograd Place Units - Italians 1 carrier placed in 95 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,2 Italians collect 12 PUs (2 lost to blockades); end with 12 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 15 PUsCombat Hit Differential Summary :
Italians : 0.00 Americans : -0.17 -
TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 2 transports; Remaining resources: 5 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 cruiser and 1 destroyer moved from 42 Sea Zone to 44 Sea Zone Place Units - ANZAC 2 transports placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French 1 destroyer moved from 42 Sea Zone to 44 Sea Zone Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :





