OK, I see what you mean, you meant to put 2 of the US fighters on E US and not all 4 on SZ10. Sure, go ahead and make the change, just let me know.
Thanks!
Correct me if I’m wrong, but I think that you’ve made an illegal move. Only 2 sb’s and 2 other air can attack Calcutta and land, right?
No, I’m wrong, you can move ac’s in NCM.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 5 destroyers, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Sumatra to 41 Sea Zone
3 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 41 Sea Zone to 39 Sea Zone
1 artillery and 3 infantry moved from 39 Sea Zone to India
1 bomber moved from Kweichow to India
1 bomber moved from Kwangsi to India
1 battleship and 1 cruiser moved from 41 Sea Zone to 39 Sea Zone
1 carrier moved from 41 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to India
1 fighter and 1 tactical_bomber moved from Kweichow to India
2 mech_infantrys moved from Kwangsi to Shan State
2 tactical_bombers moved from Kweichow to Shan State
1 mech_infantry moved from Kweichow to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 mech_infantry moved from Kweichow to Kansu
Japanese take Kansu from Chinese
1 artillery and 1 infantry moved from Kweichow to Yunnan
1 tactical_bomber moved from Kweichow to Yunnan
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 submarine moved from 41 Sea Zone to 42 Sea Zone
Combat - Japanese
Battle in India
Japanese attack with 1 artillery, 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers
British defend with 1 aaGun, 1 armour, 2 infantry and 1 mech_infantry; ANZAC defend with 3 fighters; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
AA fire in India : 1/3 hits, 0.50 expected hits
1 fighter owned by the Japanese lost in India
Japanese roll dice for 1 battleship and 1 cruiser in India, round 2 : 0/2 hits, 1.17 expected hits
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 2 tactical_bombers in India, round 2 : 2/9 hits, 4.00 expected hits
UK_Pacific roll dice for 1 aaGun, 1 armour, 3 fighters, 2 infantry and 1 mech_infantry in India, round 2 : 2/7 hits, 3.50 expected hits
2 infantry owned by the Japanese, 1 aaGun owned by the British and 1 infantry owned by the British lost in India
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers in India, round 3 : 3/7 hits, 3.67 expected hits
UK_Pacific roll dice for 1 armour, 3 fighters, 1 infantry and 1 mech_infantry in India, round 3 : 2/6 hits, 3.17 expected hits
1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese, 1 mech_infantry owned by the British, 1 infantry owned by the British and 1 armour owned by the British lost in India
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber in India, round 4 : 2/5 hits, 2.83 expected hits
UK_Pacific roll dice for 3 fighters in India, round 4 : 2/3 hits, 2.00 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 2 fighters owned by the ANZAC lost in India
Japanese roll dice for 1 artillery and 2 bombers in India, round 5 : 2/3 hits, 1.67 expected hits
UK_Pacific roll dice for 1 fighter in India, round 5 : 1/1 hits, 0.67 expected hits
1 fighter owned by the ANZAC and 1 bomber owned by the Japanese lost in India
Japanese captures 4PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 artillery and 1 bomber remaining. Battle score for attacker is -12
Casualties for Japanese: 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers
Casualties for British: 1 aaGun, 1 armour, 2 infantry and 1 mech_infantry
Casualties for ANZAC: 3 fighters
Battle in Yunnan
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 2 mech_infantrys and 2 tactical_bombers
British defend with 1 artillery
Japanese roll dice for 2 mech_infantrys and 2 tactical_bombers in Shan State, round 2 : 1/4 hits, 1.33 expected hits
UK_Pacific roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Non Combat Move - Japanese
2 tactical_bombers moved from Shan State to 39 Sea Zone
1 bomber moved from India to Hunan
3 artilleries moved from Kweichow to Hunan
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Kweichow to Yunnan
1 tactical_bomber moved from Yunnan to Hunan
2 mech_infantrys moved from Kiangsu to Hunan
1 armour moved from Kiangsu to Hunan
1 mech_infantry moved from Chahar to Hunan
1 armour and 2 mech_infantrys moved from Manchuria to Anhwe
6 infantry moved from Manchuria to Jehol
1 aaGun moved from Manchuria to Jehol
3 infantry moved from Manchuria to Jehol
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Japan
1 destroyer moved from 35 Sea Zone to 34 Sea Zone
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 destroyer moved from 35 Sea Zone to 22 Sea Zone
1 destroyer moved from 41 Sea Zone to 45 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 3 fighters, 2 infantry, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from Manchuria to Philippines
Place Units - Japanese
5 destroyers placed in 6 Sea Zone
1 artillery and 2 infantry placed in French Indo China
2 armour and 1 mech_infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 66 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Chinese : 0.67
UK_Pacific : -2.67
AA fire in India : : 0.50
Japanese : -4.83
@trulpen said in G40 trulpen (allies +28) vs majikforce (axis) #3:
No, I’m wrong, you can move ac’s in NCM.
Yeah I could bring the extra pair of planes and land on a carrier coming from the Philippines. But alas it wasn’t needed as I see you haven’t lost your defensive dice halo!:wink:
I’m playing so bad at the moment (tired), but you mean I was lucky again? :)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 fighter, 2 infantry, 4 submarines, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from 86 Sea Zone to 87 Sea Zone
1 submarine moved from 33 Sea Zone to 45 Sea Zone
2 fighters moved from 33 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
3 fighters moved from 33 Sea Zone to 34 Sea Zone
Combat - Americans
Battle in 87 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 87 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 22 Sea Zone
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 fighter and 1 tactical_bomber in 22 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 45 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 3 fighters
Japanese defend with 1 destroyer
Americans roll dice for 3 fighters in 34 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone
1 fighter moved from 22 Sea Zone to 33 Sea Zone
3 fighters moved from 34 Sea Zone to 33 Sea Zone
2 fighters moved from 45 Sea Zone to 33 Sea Zone
1 submarine moved from 25 Sea Zone to 26 Sea Zone
2 carriers moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 33 Sea Zone to 25 Sea Zone
3 tactical_bombers moved from Western United States to Hawaiian Islands
1 infantry moved from Western United States to Central United States
2 transports moved from 101 Sea Zone to 88 Sea Zone
1 carrier, 2 destroyers and 1 fighter moved from 86 Sea Zone to 91 Sea Zone
1 fighter moved from 87 Sea Zone to 91 Sea Zone
2 transports moved from 88 Sea Zone to 86 Sea Zone
Place Units - Americans
4 submarines and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
1 infantry placed in Central United States
2 transports placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Suiyuyan to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
2 infantry moved from Suiyuyan to Kansu
1 infantry moved from Suiyuyan to Kansu
Combat - Chinese
Battle in Kansu
Chinese attack with 4 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 4 infantry in Kansu, round 2 : 2/4 hits, 0,67 expected hits
Japanese roll dice for 1 mech_infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 4 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Burma to Suiyuyan
Place Units - Chinese
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
Purchase Units - British
British buy 1 carrier and 1 factory_minor; Remaining resources: 3 PUs;
Combat Move - British
2 infantry moved from Egypt to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Malta
2 artilleries and 2 infantry moved from United Kingdom to 109 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 109 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from United Kingdom to Gibraltar
2 armour, 2 artilleries, 2 fighters, 6 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Burma to India
Combat - British
Battle in Malta
Battle in India
British attack with 2 armour, 2 artilleries, 2 fighters, 6 infantry, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
British roll dice for 2 armour, 2 artilleries, 2 fighters, 6 infantry, 2 mech_infantrys and 1 tactical_bomber in India, round 2 : 7/15 hits, 5,00 expected hits
Japanese roll dice for 1 artillery in India, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in India
British win, taking Malta from Italians, taking India from Japanese with 2 armour, 2 artilleries, 2 fighters, 6 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Gibraltar
British attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 harbour, 2 infantry and 1 mech_infantry
British roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Gibraltar, round 2 : 3/6 hits, 2,50 expected hits
Italians roll dice for 2 infantry and 1 mech_infantry in Gibraltar, round 2 : 1/3 hits, 1,00 expected hits
1 mech_infantry owned by the Italians, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Gibraltar
British win, taking Gibraltar from Italians with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry and 1 mech_infantry
Non Combat Move - British
1 carrier and 1 destroyer moved from 109 Sea Zone to 91 Sea Zone
2 infantry moved from United Kingdom to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Gibraltar to 91 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from 109 Sea Zone to Morocco
1 fighter moved from United Kingdom to Morocco
1 armour moved from Union of South Africa to Belgian Congo
1 artillery and 2 infantry moved from Egypt to Alexandria
1 artillery moved from Egypt to Alexandria
2 infantry moved from Egypt to Alexandria
2 fighters and 1 tactical_bomber moved from India to Persia
2 aaGuns moved from Burma to India
1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 81 Sea Zone to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
Place Units - British
1 factory_minor placed in Persia
1 carrier placed in 106 Sea Zone
Turn Complete - British
British collect 31 PUs; end with 34 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1,2,6,3,3
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
Combat Hit Differential Summary :
British : 2,50
Italians : 0,00
Americans : 1,00
Chinese : 1,33
Japanese : -1,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 fighter, 2 infantry, 4 submarines, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from 86 Sea Zone to 87 Sea Zone
1 submarine moved from 33 Sea Zone to 45 Sea Zone
2 fighters moved from 33 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
3 fighters moved from 33 Sea Zone to 34 Sea Zone
Combat - Americans
Battle in 87 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 87 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 22 Sea Zone
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 fighter and 1 tactical_bomber in 22 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 45 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 3 fighters
Japanese defend with 1 destroyer
Americans roll dice for 3 fighters in 34 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone
1 fighter moved from 22 Sea Zone to 33 Sea Zone
3 fighters moved from 34 Sea Zone to 33 Sea Zone
2 fighters moved from 45 Sea Zone to 33 Sea Zone
1 submarine moved from 25 Sea Zone to 26 Sea Zone
2 carriers moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 33 Sea Zone to 25 Sea Zone
3 tactical_bombers moved from Western United States to Hawaiian Islands
1 infantry moved from Western United States to Central United States
2 transports moved from 101 Sea Zone to 88 Sea Zone
1 carrier, 2 destroyers and 1 fighter moved from 86 Sea Zone to 91 Sea Zone
1 fighter moved from 87 Sea Zone to 91 Sea Zone
2 transports moved from 88 Sea Zone to 86 Sea Zone
Place Units - Americans
4 submarines and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
1 infantry placed in Central United States
2 transports placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Suiyuyan to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
2 infantry moved from Suiyuyan to Kansu
1 infantry moved from Suiyuyan to Kansu
Combat - Chinese
Battle in Kansu
Chinese attack with 4 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 4 infantry in Kansu, round 2 : 2/4 hits, 0,67 expected hits
Japanese roll dice for 1 mech_infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 4 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Burma to Suiyuyan
Place Units - Chinese
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
Purchase Units - British
British buy 1 carrier and 1 factory_minor; Remaining resources: 3 PUs;
Combat Move - British
2 infantry moved from Egypt to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Malta
2 artilleries and 2 infantry moved from United Kingdom to 109 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 109 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from United Kingdom to Gibraltar
2 armour, 2 artilleries, 2 fighters, 6 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Burma to India
Combat - British
Battle in Malta
Battle in India
British attack with 2 armour, 2 artilleries, 2 fighters, 6 infantry, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
British roll dice for 2 armour, 2 artilleries, 2 fighters, 6 infantry, 2 mech_infantrys and 1 tactical_bomber in India, round 2 : 7/15 hits, 5,00 expected hits
Japanese roll dice for 1 artillery in India, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in India
British win, taking Malta from Italians, taking India from Japanese with 2 armour, 2 artilleries, 2 fighters, 6 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Gibraltar
British attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 harbour, 2 infantry and 1 mech_infantry
British roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Gibraltar, round 2 : 3/6 hits, 2,50 expected hits
Italians roll dice for 2 infantry and 1 mech_infantry in Gibraltar, round 2 : 1/3 hits, 1,00 expected hits
1 mech_infantry owned by the Italians, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Gibraltar
British win, taking Gibraltar from Italians with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry and 1 mech_infantry
Non Combat Move - British
1 carrier and 1 destroyer moved from 109 Sea Zone to 91 Sea Zone
2 infantry moved from United Kingdom to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Gibraltar to 91 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from 109 Sea Zone to Morocco
1 fighter moved from United Kingdom to Morocco
1 armour moved from Union of South Africa to Belgian Congo
1 artillery and 2 infantry moved from Egypt to Alexandria
1 artillery moved from Egypt to Alexandria
2 infantry moved from Egypt to Alexandria
2 fighters and 1 tactical_bomber moved from India to Persia
2 aaGuns moved from Burma to India
1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 81 Sea Zone to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
Place Units - British
1 factory_minor placed in Persia
1 carrier placed in 106 Sea Zone
Turn Complete - British
British collect 31 PUs; end with 34 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1,2,6,3,3
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 1 armour and 1 mech_infantry
EDIT: Adding units owned by British to Iraq: 1 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : 2,50
Italians : 0,00
Americans : 1,00
Chinese : 1,33
Japanese : -1,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 fighter, 2 infantry, 4 submarines, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from 86 Sea Zone to 87 Sea Zone
1 submarine moved from 33 Sea Zone to 45 Sea Zone
2 fighters moved from 33 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
3 fighters moved from 33 Sea Zone to 34 Sea Zone
Combat - Americans
Battle in 87 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 87 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 22 Sea Zone
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 fighter and 1 tactical_bomber in 22 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 45 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 3 fighters
Japanese defend with 1 destroyer
Americans roll dice for 3 fighters in 34 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone
1 fighter moved from 22 Sea Zone to 33 Sea Zone
3 fighters moved from 34 Sea Zone to 33 Sea Zone
2 fighters moved from 45 Sea Zone to 33 Sea Zone
1 submarine moved from 25 Sea Zone to 26 Sea Zone
2 carriers moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 33 Sea Zone to 25 Sea Zone
3 tactical_bombers moved from Western United States to Hawaiian Islands
1 infantry moved from Western United States to Central United States
2 transports moved from 101 Sea Zone to 88 Sea Zone
1 carrier, 2 destroyers and 1 fighter moved from 86 Sea Zone to 91 Sea Zone
1 fighter moved from 87 Sea Zone to 91 Sea Zone
2 transports moved from 88 Sea Zone to 86 Sea Zone
Place Units - Americans
4 submarines and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
1 infantry placed in Central United States
2 transports placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Suiyuyan to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
2 infantry moved from Suiyuyan to Kansu
1 infantry moved from Suiyuyan to Kansu
Combat - Chinese
Battle in Kansu
Chinese attack with 4 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 4 infantry in Kansu, round 2 : 2/4 hits, 0,67 expected hits
Japanese roll dice for 1 mech_infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 4 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Burma to Suiyuyan
Place Units - Chinese
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
Purchase Units - British
British buy 1 carrier and 1 factory_minor; Remaining resources: 3 PUs;
Combat Move - British
2 infantry moved from Egypt to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Malta
2 artilleries and 2 infantry moved from United Kingdom to 109 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 109 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from United Kingdom to Gibraltar
2 armour, 2 artilleries, 2 fighters, 6 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Burma to India
Combat - British
Battle in Malta
Battle in India
British attack with 2 armour, 2 artilleries, 2 fighters, 6 infantry, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
British roll dice for 2 armour, 2 artilleries, 2 fighters, 6 infantry, 2 mech_infantrys and 1 tactical_bomber in India, round 2 : 7/15 hits, 5,00 expected hits
Japanese roll dice for 1 artillery in India, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in India
British win, taking Malta from Italians, taking India from Japanese with 2 armour, 2 artilleries, 2 fighters, 6 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Gibraltar
British attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 harbour, 2 infantry and 1 mech_infantry
British roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Gibraltar, round 2 : 3/6 hits, 2,50 expected hits
Italians roll dice for 2 infantry and 1 mech_infantry in Gibraltar, round 2 : 1/3 hits, 1,00 expected hits
1 mech_infantry owned by the Italians, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Gibraltar
British win, taking Gibraltar from Italians with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry and 1 mech_infantry
Non Combat Move - British
1 carrier and 1 destroyer moved from 109 Sea Zone to 91 Sea Zone
2 infantry moved from United Kingdom to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Gibraltar to 91 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from 109 Sea Zone to Morocco
1 fighter moved from United Kingdom to Morocco
1 armour moved from Union of South Africa to Belgian Congo
1 artillery and 2 infantry moved from Egypt to Alexandria
1 artillery moved from Egypt to Alexandria
2 infantry moved from Egypt to Alexandria
2 fighters and 1 tactical_bomber moved from India to Persia
2 aaGuns moved from Burma to India
1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 81 Sea Zone to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
Place Units - British
1 factory_minor placed in Persia
1 carrier placed in 106 Sea Zone
Turn Complete - British
British collect 31 PUs; end with 34 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1,2,6,3,3
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 33 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : 2,50
Italians : 0,00
Americans : 1,00
Chinese : 1,33
Japanese : -1,67
Forgot to move the trannie by the Carolines in NCM. Edited.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 2 PUs;
Combat Move - Italians
1 submarine moved from 95 Sea Zone to 98 Sea Zone
2 fighters moved from 95 Sea Zone to 98 Sea Zone
1 bomber moved from Bulgaria to 98 Sea Zone
1 armour moved from Bryansk to Rostov
Italians take Rostov from Russians
1 armour moved from Rostov to Bryansk
1 armour moved from Bryansk to Samara
Italians take Tambov from Russians
Italians take Samara from Russians
1 artillery moved from French West Africa to Gold Coast
Italians take Gold Coast from British
Combat - Italians
Battle in 98 Sea Zone
Italians attack with 1 bomber, 2 fighters and 1 submarine
French defend with 1 destroyer
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the French and 1 submarine owned by the Italians lost in 98 Sea Zone
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 2
Casualties for Italians: 1 submarine
Casualties for French: 1 destroyer
Non Combat Move - Italians
1 bomber moved from 98 Sea Zone to Southern Italy
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 95 Sea Zone to 97 Sea Zone
2 fighters moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Western Germany to France
2 aaGuns moved from Western Germany to France
1 artillery and 1 infantry moved from Northern Italy to France
1 armour and 2 infantry moved from Western Ukraine to Bryansk
Place Units - Italians
1 fighter and 1 infantry placed in Southern Italy
1 destroyer and 1 submarine placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 23 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
Italians : 0.67
French : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer, 1 submarine and 1 transport
Japanese defend with 1 submarine
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Neutral with 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Java
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 46 Sea Zone
2 infantry moved from New Guinea to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from New South Wales to South Australia
1 cruiser moved from 33 Sea Zone to 26 Sea Zone
1 fighter moved from South Australia to 33 Sea Zone
Place Units - ANZAC
1 artillery and 1 tactical_bomber placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to 92 Sea Zone
1 fighter moved from 92 Sea Zone to Gibraltar
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 artillery, 1 bomber, 1 destroyer, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Bryansk to Caucasus
Germans take Caucasus from Russians
2 fighters and 2 tactical_bombers moved from Bryansk to Russia
3 bombers moved from Bryansk to Russia
1 mech_infantry moved from Novgorod to Vologda
Germans take Vologda from Russians
1 fighter moved from Southern Italy to 96 Sea Zone
1 bomber moved from Western Germany to United Kingdom
Combat - Germans
Air Battle in Russia
Germans attacks with 7 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/1 hits, 0.17 expected hits
Bombing raid in United Kingdom rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in United Kingdom causes 8 damage total.
Strategic bombing raid in Russia
AA fire in Russia : 0/2 hits, 0.33 expected hits
AA fire in Russia : 1/3 hits, 0.50 expected hits
1 bomber killed by AA
Bombing raid in Russia rolls: 5,5 and causes: 10 damage to unit: factory_major
Bombing raid in Russia rolls: 5,6 and causes: 6 damage to unit: airfield
Bombing raid in Russia causes 16 damage total. Damaged units is as follows: factory_major = 10, airfield = 6
Battle in 96 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 96 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Cleaning up after air battles
Non Combat Move - Germans
2 tactical_bombers moved from Russia to Bryansk
2 fighters moved from Russia to Bryansk
2 bombers moved from Russia to Bryansk
2 infantry moved from Ukraine to Bryansk
9 mech_infantrys moved from Eastern Poland to Bryansk
2 mech_infantrys moved from Novgorod to Bryansk
1 artillery and 9 infantry moved from Belarus to Bryansk
1 infantry moved from Bryansk to Smolensk
5 armour moved from Bryansk to Caucasus
5 mech_infantrys moved from Bryansk to Caucasus
1 armour moved from Bryansk to Caucasus
4 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from 96 Sea Zone to Southern Italy
2 fighters moved from Southern Italy to Bryansk
1 bomber moved from United Kingdom to Western Germany
1 fighter moved from Western Germany to Southern Italy
1 submarine moved from 125 Sea Zone to 113 Sea Zone
Place Units - Germans
1 bomber and 2 infantry placed in Western Germany
1 artillery placed in France
1 destroyer placed in 113 Sea Zone
3 armour placed in Ukraine
1 armour and 2 mech_infantrys placed in Novgorod
Turn Complete - Germans
Germans collect 57 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bryansk: 1 infantry
EDIT: Adding units owned by Germans to Tambov: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
AA fire in Russia : : 0.17
AA fire in United Kingdom : : -0.17
@trulpenplay I assumed no intercept in
@majikforce said in G40 trulpen (allies +28) vs majikforce (axis) #3:
@trulpenplay I assumed no intercept in Moscow. Let me know if you wanted to.
I guess, with 7 against 4.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 5x factory_major; Remaining resources: 24 PUs;
Russians buy 2 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Russia to Samara
1 infantry moved from Russia to Tambov
1 fighter moved from Russia to Tambov
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Vologda
1 mech_infantry moved from Egypt to Tobruk
Russians take Tobruk from Italians
2 armour moved from Egypt to Tobruk
Combat - Russians
Battle in Tambov
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 0/2 hits, 0,67 expected hits
Italians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Tambov, round 3 : 0/2 hits, 0,67 expected hits
Italians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Tambov, round 4 : 0/2 hits, 0,67 expected hits
Italians roll dice for 1 infantry in Tambov, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Tambov
retreated to Tambov
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Samara
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 armour
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 2 : 3/3 hits, 1,33 expected hits
Italians roll dice for 1 armour in Samara, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Italians lost in Samara
Russians win, taking Samara from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 mech_infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
Russians win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Vologda to Russia
1 fighter and 1 tactical_bomber moved from Samara to Russia
1 fighter moved from Tambov to Russia
1 fighter moved from Smolensk to Russia
2 aaGuns and 18 infantry moved from Buryatia to Yakut S.S.R.
1 mech_infantry moved from Egypt to Ethiopia
Place Units - Russians
2 artilleries, 1 fighter and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 19 PUs; end with 19 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans : 0,33
Italians : -0,50
Russians : 0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 carrier, 3 destroyers, 1 factory_minor, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Tsinghai to Shensi
1 mech_infantry moved from Sikang to Shensi
1 bomber moved from Hunan to Shensi
1 mech_infantry moved from Kiangsu to Hopei
1 armour moved from Kiangsu to Hopei
1 tactical_bomber moved from Hunan to Hopei
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 cruiser moved from 39 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
2 fighters moved from 37 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from 39 Sea Zone to 42 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
4 fighters moved from 6 Sea Zone to 25 Sea Zone
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 cruiser, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
ANZAC defend with 1 destroyer, 1 submarine and 1 transport
1 submarine owned by the ANZAC Submerged
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 cruiser, 2 fighters, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits
ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 1 cruiser, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in Java
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 2/4 hits, 1.50 expected hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Hopei
Japanese attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Hopei, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Shensi, round 2 : 2/3 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 4 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
4 fighters moved from 25 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 aaGun and 9 infantry moved from Jehol to Chahar
1 tactical_bomber moved from Hopei to Kiangsu
1 bomber moved from Shensi to Kiangsu
1 armour and 2 mech_infantrys moved from Anhwe to Yunnan
1 infantry moved from Yunnan to Shan State
1 artillery and 2 infantry moved from French Indo China to Siam
2 mech_infantrys moved from Shan State to Yunnan
1 infantry moved from Kwangsi to French Indo China
1 mech_infantry moved from Kwangsi to Yunnan
1 armour, 3 artilleries and 3 mech_infantrys moved from Hunan to Yunnan
1 armour moved from Kiangsu to Hunan
1 cruiser moved from 37 Sea Zone to 46 Sea Zone
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 37 Sea Zone
1 battleship, 1 carrier and 2 transports moved from 39 Sea Zone to 37 Sea Zone
1 fighter moved from Philippines to 6 Sea Zone
1 tactical_bomber moved from Philippines to Kiangsu
Place Units - Japanese
1 carrier, 3 destroyers and 1 fighter placed in 6 Sea Zone
1 factory_minor placed in Malaya
3 mech_infantrys placed in French Indo China
2 infantry placed in Kiangsu
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,1
Japanese collect 62 PUs (1 lost to blockades); end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Java: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : -0.67
Americans : -0.33
Chinese : -0.67
Japanese : 2.67
@majikforce Submerged your sub in sz42. Also had to edit the turn after my computer crashed (again). 1st set of dice rolls are the original rolls. Edited the casualty loss in Java.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 2 destroyers, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 33 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 25 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 22 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from 33 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 submarine moved from 45 Sea Zone to 46 Sea Zone
2 fighters moved from 33 Sea Zone to 17 Sea Zone
1 submarine moved from 26 Sea Zone to 46 Sea Zone
1 fighter moved from 33 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 22 Sea Zone
1 fighter moved from 33 Sea Zone to 17 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
2 infantry moved from 87 Sea Zone to French West Africa
Combat - Americans
Battle in French West Africa
Battle in 46 Sea Zone
Americans attack with 1 fighter, 2 submarines and 1 tactical_bomber
Japanese defend with 1 cruiser
Americans roll dice for 2 submarines in 46 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
Japanese roll dice for 1 cruiser in 46 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
1 submarine owned by the Americans and 1 cruiser owned by the Japanese lost in 46 Sea Zone
Americans win, taking French West Africa from Italians with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 cruiser
Battle in 34 Sea Zone
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 34 Sea Zone
Americans win with 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 22 Sea Zone
Americans attack with 1 fighter and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 fighter and 2 tactical_bombers in 22 Sea Zone, round 2 : 3/3 hits, 1,67 expected hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 22 Sea Zone
Americans win with 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in 17 Sea Zone
Americans attack with 3 fighters
Japanese defend with 1 destroyer
Americans roll dice for 3 fighters in 17 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 17 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 tactical_bombers moved from 22 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 34 Sea Zone to Caroline Islands
1 tactical_bomber moved from 46 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
3 fighters moved from 17 Sea Zone to 33 Sea Zone
2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
1 armour and 1 infantry moved from Brazil to 86 Sea Zone
1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 46 Sea Zone to 26 Sea Zone
Place Units - Americans
1 artillery and 2 infantry placed in Central United States
2 transports placed in 101 Sea Zone
2 carriers and 2 destroyers placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 carrier
EDIT: Adding units owned by Americans to 101 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : 1,33
Japanese : 1,33
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Combat Move - British
Turning on Edit Mode
EDIT: Adding units owned by British to United Kingdom: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 33 Sea Zone: 1 cruiser
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone
1 carrier and 1 destroyer moved from 91 Sea Zone to 112 Sea Zone
2 artilleries and 1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 82 Sea Zone
2 artilleries and 2 infantry moved from 82 Sea Zone to Gold Coast
2 fighters moved from United Kingdom to 112 Sea Zone
1 artillery and 1 infantry moved from India to Burma