@Amon-Sul I finally found time to start our 1st L25 game :-)
Any scramble orders?
GLHF!
@majikforce I edited your planes to match your carrier designations.
@majikforce said in G40 trulpen (allies +28) vs majikforce (axis) #3:
@majikforce I edited your planes to match your carrier designations.
Spasibo!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 52 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 armour, 1 fighter and 1 infantry placed in Queensland
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,3,6,5,2,5,1,2,2,4,1,1,3,4
ANZAC collect 10 PUs (4 lost to blockades); end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 battleship, 1 carrier, 3 destroyers, 1 factory_minor, 1 fighter, 3 mech_infantrys and 1 transport; Remaining resources: 1 PUs;
Combat Move - Germans
Non Combat Move - Germans
25 armour and 23 mech_infantrys moved from Russia to Volgograd
3 aaGuns moved from Rostov to Caucasus
3 tactical_bombers moved from Rostov to Southern Italy
1 aaGun and 1 infantry moved from Novgorod to 115 Sea Zone
1 aaGun, 1 carrier, 1 destroyer, 1 infantry and 2 transports moved from 115 Sea Zone to 113 Sea Zone
2 infantry moved from Sweden to 113 Sea Zone
1 aaGun, 1 carrier, 1 destroyer, 3 infantry and 2 transports moved from 113 Sea Zone to 112 Sea Zone
1 aaGun and 3 infantry moved from 112 Sea Zone to Western Germany
5 infantry moved from Sweden to Norway
2 fighters and 1 tactical_bomber moved from Novgorod to 112 Sea Zone
1 tactical_bomber moved from Novgorod to 112 Sea Zone
1 tactical_bomber moved from Novgorod to Western Germany
22 mech_infantrys moved from Southern France to Southern Italy
4 bombers moved from Bryansk to Western Germany
4 fighters moved from Western Germany to Southern Italy
1 fighter moved from Southern France to Southern Italy
1 fighter moved from Western Germany to Southern Italy
1 artillery and 2 infantry moved from France to Northern Italy
8 infantry moved from Southern France to Northern Italy
5 artilleries moved from Southern France to Northern Italy
2 aaGuns moved from Western Germany to Northern Italy
8 infantry moved from Western Germany to Northern Italy
7 mech_infantrys moved from Western Germany to Northern Italy
1 armour moved from Western Germany to Northern Italy
Place Units - Germans
1 battleship, 1 carrier, 3 destroyers and 1 transport placed in 112 Sea Zone
1 factory_minor placed in Iraq
3 mech_infantrys placed in Caucasus
1 fighter placed in Western Germany
Turn Complete - Germans
Germans collect 64 PUs; end with 65 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 89 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 15
Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 fighter, 6 infantry, 2 mech_infantrys, 5 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Argentina to Brazil
Japanese take Brazil from Americans
1 transport moved from 37 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
2 infantry and 1 transport moved from 58 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
3 fighters and 3 tactical_bombers moved from 42 Sea Zone to Java
2 fighters moved from 37 Sea Zone to Java
1 tactical_bomber moved from 37 Sea Zone to Java
4 infantry moved from Yenisey to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Buyant-Uhaa to Manchuria
1 artillery moved from Jehol to Manchuria
2 fighters moved from Japan to Manchuria
Combat - Japanese
Battle in Philippines
Battle in Java
Japanese attack with 5 fighters, 2 infantry and 4 tactical_bombers
ANZAC defend with 2 infantry
Japanese roll dice for 5 fighters, 2 infantry and 4 tactical_bombers in Java, round 2 : 9/11 hits, 5.50 expected hits
ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
Japanese win, taking Philippines from Americans, taking Java from ANZAC with 5 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Manchuria
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 1 infantry; Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Manchuria, round 2 : 2/4 hits, 1.67 expected hits
Chinese roll dice for 2 infantry in Manchuria, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 infantry owned by the Chinese lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 aaGun moved from Jehol to Buyant-Uhaa
1 infantry moved from Ulaanbaatar to Amur
1 infantry moved from Ulaanbaatar to Buyant-Uhaa
1 armour and 1 mech_infantry moved from Jehol to Buyant-Uhaa
2 fighters moved from Manchuria to Buyant-Uhaa
1 armour and 3 mech_infantrys moved from Anhwe to Buyant-Uhaa
1 mech_infantry moved from Yenisey to Buryatia
1 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from Yunnan to Hunan
3 carriers moved from 42 Sea Zone to 37 Sea Zone
5 fighters moved from Java to 37 Sea Zone
4 tactical_bombers moved from Java to 37 Sea Zone
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 destroyer moved from 42 Sea Zone to 45 Sea Zone
3 infantry moved from Rhodesia to Tanganyika Territory
3 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Argentina to Chile
Japanese take Chile from Neutral_True
1 infantry moved from Argentina to 66 Sea Zone
2 battleships, 2 carriers, 1 destroyer, 1 fighter, 2 infantry, 2 tactical_bombers and 1 transport moved from 66 Sea Zone to 86 Sea Zone
2 infantry moved from Argentina to Brazil
1 armour and 3 mech_infantrys moved from Novosibirsk to Suiyuyan
5 infantry moved from Samara to Novosibirsk
Place Units - Japanese
2 destroyers and 1 transport placed in 37 Sea Zone
3 infantry placed in French Indo China
2 mech_infantrys placed in India
1 fighter placed in Japan
5 submarines placed in 6 Sea Zone
3 infantry placed in Union of South Africa
Turn Complete - Japanese
Japanese collect 102 PUs; end with 102 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 107 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 112 PUs
Combat Hit Differential Summary :
ANZAC : 0.33
Chinese : 0.33
Japanese : 3.83
@trulpen I admire your tenacity to fight to the bitter end!
Thank you for the games. It’s been rewarding.
I’ve enjoyed them, except for one instance. I would’ve asked about that fleet by S Africa if I were you. It was obvious that it was planned to be moved around Africa and not be molested by the Japanese. Not carrying any air on the carriers was a hint. Kind of a big thing. Didn’t feel that was particularly fair play, although most of the times you’ve been fair, supporting and just.
I mean, I have a shitty laptop with a small screen and I notice I miss to look around all of the board sometimes, even though I try to. Things by the edges easily get lost, which doesn’t happen IRL. Especially when operating under stress.
C’est la vie. Good luck with the continuation in the league!
@trulpen said in G40 trulpen (allies +28) vs majikforce (axis) #3:
Thank you for the games. It’s been rewarding.
I’ve enjoyed them, except for one instance. I would’ve asked about that fleet by S Africa if I were you. It was obvious that it was planned to be moved around Africa and not be molested by the Japanese. Not carrying any air on the carriers was a hint. Kind of a big thing. Didn’t feel that was particularly fair play, although most of the times you’ve been fair, supporting and just.
I mean, I have a shitty laptop with a small screen and I notice I miss to look around all of the board sometimes, even though I try to. Things by the edges easily get lost, which doesn’t happen IRL. Especially when operating under stress.
C’est la vie. Good luck with the continuation in the league!
GG! I enjoyed playing you. You are a very good player. I think if you just slow down and keep your games to a minimum you’ll do quite well. I have no doubt you’ll pick up BM3 in no time and be beating people left and right. I too have been burned by not checking all the edges of the map. I have trained myself to do it before I post any turn. I do have a slight issue with your assessment of the S African navy. I looked back at the turn history and you had plenty of chances to move the navy but I figured you didn’t because the Japanese could not reach you. Then I built the harbor with Germany and you were sunk. From my perspective how could I act fairly when it wasn’t even determined what I would buy with Germany yet. Was I supposed to warn you of the potential Axis collaboration? I figured you just missed that combo and for that I shouldn’t have any regret. But no hard feelings you are a tough allied player and that Russian strat you use in regular G40 is nasty to counter. Guess thats one of the reasons BM3 nixed those NO. Good luck in your future games! I am trying to finish up my games and then take a much needed break from the game. Be well!
I just missed to move it. Shit happens. Take care!