I’m not at my computer for a while. If it’s the same battles as our previous game, do the same orders and OOL. If not, then wait until I can check the game.
G40 trulpen (allies +28) vs majikforce (axis) #3
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@majikforce bump#1
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12 Purchase Units - Italians Italians buy 3 armour and 1 destroyer; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Libya 2 fighters moved from 95 Sea Zone to Libya 1 bomber moved from Southern Italy to Libya Combat - Italians Battle in Libya Italians attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry French defend with 1 infantry; Russians defend with 1 mech_infantry Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Libya, round 2 : 4/5 hits, 2.33 expected hits Russians roll dice for 1 infantry and 1 mech_infantry in Libya, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Russians, 1 infantry owned by the French and 1 infantry owned by the Italians lost in Libya Italians win, taking Libya from Russians with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for French: 1 infantry Casualties for Russians: 1 mech_infantry Non Combat Move - Italians 2 fighters moved from Libya to 95 Sea Zone 1 bomber moved from Libya to Southern Italy 1 destroyer moved from 95 Sea Zone to 94 Sea Zone 1 artillery moved from Northern Italy to Southern France 3 mech_infantrys moved from Persia to Trans-Jordan Place Units - Italians 3 armour placed in Persia 1 destroyer placed in 93 Sea Zone Turn Complete - Italians Italians collect 23 PUs; end with 23 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians : 1.67 Russians : 0.33
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@majikforce So my “gaming laptop” finally died beyond repair. My gracious wife has allowed me to use her laptop for games. But my time will very limited some days so I might be quite sporadic with posting.
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Hope you can solve the computer problem and find a new one. It’s good to know, and I’ll be understanding.
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Queensland to 42 Sea Zone 1 destroyer moved from 34 Sea Zone to 42 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo Combat - ANZAC Battle in Borneo Battle in 42 Sea Zone ANZAC attack with 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone ANZAC win, taking Borneo from Japanese, taking 42 Sea Zone from Japanese with 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Java Non Combat Move - ANZAC Turning on Edit Mode EDIT: Removing units owned by ANZAC from Dutch New Guinea: 1 artillery EDIT: Adding units owned by ANZAC to Java: 1 artillery EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by ANZAC from Java: 1 artillery EDIT: Adding units owned by ANZAC to Borneo: 1 artillery EDIT: Removing units owned by ANZAC from Borneo: 1 artillery EDIT: Adding units owned by ANZAC to Dutch New Guinea: 1 artillery EDIT: Turning off Edit Mode 1 tactical_bomber moved from New South Wales to Queensland 1 fighter moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone 1 submarine moved from 55 Sea Zone to 44 Sea Zone 1 artillery moved from Dutch New Guinea to New Guinea Place Units - ANZAC 1 infantry placed in New South Wales 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0,83 Japanese : -0,33
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans repair damage of 3x factory_minor; Remaining resources: 80 PUs; Germans buy 1 artillery, 5 infantry, 7 mech_infantrys and 3 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Rostov to Tambov 3 tactical_bombers moved from Bryansk to Tambov 2 fighters moved from Bryansk to Tambov 2 infantry moved from France to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Normandy Bordeaux 2 fighters moved from Southern France to Normandy Bordeaux 4 bombers moved from Western Germany to Normandy Bordeaux Combat - Germans Battle in Normandy Bordeaux Germans attack with 4 bombers, 2 fighters, 2 infantry and 1 mech_infantry Americans defend with 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 4 bombers, 2 fighters, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 4/9 hits, 4.17 expected hits Americans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 4 bombers, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Tambov Germans attack with 2 fighters, 2 infantry and 3 tactical_bombers Russians defend with 1 infantry Germans roll dice for 2 fighters, 2 infantry and 3 tactical_bombers in Tambov, round 2 : 2/7 hits, 3.17 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans win, taking Tambov from Russians with 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 2 fighters and 3 tactical_bombers moved from Tambov to Bryansk 3 armour and 8 infantry moved from Rostov to Bryansk 1 mech_infantry moved from Caucasus to Bryansk 3 armour moved from Ukraine to Bryansk 1 armour and 2 mech_infantrys moved from Novgorod to Bryansk 2 fighters moved from Bryansk to Novgorod 2 fighters moved from Normandy Bordeaux to Southern France 5 mech_infantrys moved from Western Germany to Southern Italy 3 mech_infantrys moved from Western Germany to Southern France 2 artilleries moved from France to Southern France 4 bombers moved from Normandy Bordeaux to Western Germany 1 infantry moved from Sweden to 113 Sea Zone 1 aaGun moved from Western Germany to 113 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 aaGun and 1 infantry moved from 115 Sea Zone to Novgorod 2 fighters moved from Western Germany to Southern Italy 1 cruiser moved from 113 Sea Zone to 110 Sea Zone 1 fighter moved from Western Germany to Novgorod Place Units - Germans 3 tactical_bombers placed in Novgorod 3 mech_infantrys placed in Ukraine 1 artillery and 2 infantry placed in France 3 infantry and 4 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 65 PUs; end with 65 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 74 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Germans : -1.33 Americans : -0.67 Russians : 0.67
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13 Purchase Units - Russians Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Yenisey to Evenkiyskiy 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Tambov 2 fighters and 1 tactical_bomber moved from Russia to Tambov 3 fighters moved from Russia to Smolensk Combat - Russians Battle in Tambov Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 2/4 hits, 1,83 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 3 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 3 fighters and 1 infantry in Smolensk, round 2 : 1/4 hits, 1,67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Evenkiyskiy Russians attack with 3 infantry Japanese defend with 1 infantry Russians roll dice for 3 infantry in Evenkiyskiy, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Evenkiyskiy, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 3 infantry in Evenkiyskiy, round 3 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Evenkiyskiy, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Evenkiyskiy Russians roll dice for 2 infantry in Evenkiyskiy, round 4 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Evenkiyskiy, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Evenkiyskiy Russians win, taking Evenkiyskiy from Japanese with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Tambov to Russia 3 fighters moved from Smolensk to Russia Place Units - Russians 2 artilleries and 5 infantry placed in Russia Turn Complete - Russians Russians collect 11 PUs; end with 11 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 14 PUs
Combat Hit Differential Summary :
Germans : -0,67 Russians : -0,83 Japanese : 1,00
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13 Purchase Units - Japanese Japanese buy 1 airfield, 3 destroyers, 3 fighters, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 37 Sea Zone to 43 Sea Zone 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 fighter moved from 37 Sea Zone to Borneo 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to Java 2 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Siam to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 fighter moved from Japan to 6 Sea Zone 1 fighter moved from Amur to Korea 1 bomber moved from Chahar to Korea 1 infantry moved from Sakha to Amur 2 infantry moved from Buryatia to Amur 1 infantry moved from Jehol to Manchuria 1 mech_infantry moved from Kiangsu to Jehol 1 artillery moved from Kiangsu to Anhwe 1 armour and 2 mech_infantrys moved from French Indo China to Yunnan 1 mech_infantry moved from India to Yunnan 1 fighter moved from Japan to Korea 3 fighters moved from Japan to 36 Sea Zone 1 infantry moved from Urals to Evenkiyskiy 3 infantry and 1 mech_infantry moved from Timguska to Evenkiyskiy 1 mech_infantry moved from Vologda to Smolensk 2 mech_infantrys moved from Novosibirsk to Smolensk 1 armour moved from Samara to Smolensk 2 infantry moved from Samara to Tambov 3 infantry moved from Volgograd to Tambov 1 armour moved from French Equatorial Africa to Nigeria Japanese take Nigeria from British 1 armour moved from Nigeria to French Central Africa Japanese take French Central Africa from French Combat - Japanese Battle in 6 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 6 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 43 Sea Zone Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport Americans defend with 1 cruiser; ANZAC defend with 1 transport Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 43 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Americans roll dice for 1 cruiser and 1 transport in 43 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 cruiser owned by the Americans and 1 destroyer owned by the Japanese lost in 43 Sea Zone 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 11 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 cruiser Casualties for ANZAC: 1 transport Battle in Borneo Japanese attack with 1 artillery, 1 fighter and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Borneo, round 2 : 0/3 hits, 1.17 expected hits ANZAC roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Borneo, round 3 : 0/3 hits, 1.17 expected hits ANZAC roll dice for 1 infantry in Borneo, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Borneo, round 4 : 0/3 hits, 1.17 expected hits ANZAC roll dice for 1 infantry in Borneo, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Borneo, round 5 : 0/3 hits, 1.17 expected hits ANZAC roll dice for 1 infantry in Borneo, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Borneo, round 6 : 1/3 hits, 1.17 expected hits ANZAC roll dice for 1 infantry in Borneo, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo Japanese win, taking Borneo from ANZAC with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in 42 Sea Zone Japanese attack with 1 destroyer, 2 tactical_bombers and 1 transport ANZAC defend with 1 destroyer, 1 submarine and 1 transport Japanese roll dice for 1 destroyer, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the ANZAC lost in 42 Sea Zone 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 21 Casualties for ANZAC: 1 destroyer, 1 submarine and 1 transport Battle in Java Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Java, round 2 : 2/3 hits, 1.17 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in 36 Sea Zone Japanese attack with 3 fighters Americans defend with 1 destroyer Japanese roll dice for 3 fighters in 36 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 36 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for Americans: 1 destroyer Battle in Korea Japanese attack with 1 bomber and 2 fighters Americans defend with 1 artillery and 1 infantry Japanese roll dice for 1 bomber and 2 fighters in Korea, round 2 : 3/3 hits, 1.67 expected hits Americans roll dice for 1 artillery and 1 infantry in Korea, round 2 : 1/2 hits, 0.67 expected hits 1 bomber owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Korea Japanese win with 2 fighters remaining. Battle score for attacker is -5 Casualties for Japanese: 1 bomber Casualties for Americans: 1 artillery and 1 infantry Battle in Tambov Japanese attack with 5 infantry Russians defend with 1 infantry Japanese roll dice for 5 infantry in Tambov, round 2 : 1/5 hits, 0.83 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Japanese win, taking Tambov from Russians with 5 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Japanese attack with 1 armour and 3 mech_infantrys Russians defend with 1 infantry Japanese roll dice for 1 armour and 3 mech_infantrys in Smolensk, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Japanese win, taking Smolensk from Russians with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Evenkiyskiy Japanese attack with 4 infantry and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 4 infantry and 1 mech_infantry in Evenkiyskiy, round 2 : 1/5 hits, 0.83 expected hits Russians roll dice for 1 infantry in Evenkiyskiy, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Evenkiyskiy Japanese win, taking Evenkiyskiy from Russians with 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 2 fighters moved from Korea to Japan 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone 1 fighter moved from Borneo to 37 Sea Zone 2 tactical_bombers moved from 42 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from Java to 37 Sea Zone 2 fighters moved from 36 Sea Zone to 37 Sea Zone 3 fighters moved from Chahar to Shan State 1 aaGun moved from Kiangsu to Anhwe 1 fighter moved from 6 Sea Zone to Japan 1 infantry moved from Union of South Africa to 71 Sea Zone 2 battleships, 2 carriers, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 71 Sea Zone to 70 Sea Zone 1 infantry moved from Angola to 70 Sea Zone 2 battleships, 2 carriers, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 70 Sea Zone to 68 Sea Zone 1 tactical_bomber moved from 71 Sea Zone to 68 Sea Zone 2 infantry moved from French Madagascar to 72 Sea Zone 2 infantry and 1 transport moved from 72 Sea Zone to 71 Sea Zone 2 infantry moved from 71 Sea Zone to Mozambique Place Units - Japanese 1 airfield placed in Shan State 3 destroyers placed in 37 Sea Zone 3 infantry placed in French Indo China 1 mech_infantry placed in India 3 fighters placed in Japan 3 infantry placed in Union of South Africa Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,5 Japanese collect 90 PUs; end with 90 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 95 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 100 PUs
Combat Hit Differential Summary :
Americans : 1.50 ANZAC : -0.50 Russians : -1.00 Japanese : -1.67
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@trulpen I think I finally have Moscow now! What a tough nut to crack!
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13 Purchase Units - Americans Americans buy 1 destroyer, 1 factory_minor, 1 fighter, 1 harbour, 8 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 tactical_bomber moved from 92 Sea Zone to Normandy Bordeaux 3 infantry moved from Spain to Normandy Bordeaux 2 fighters moved from Spain to Normandy Bordeaux 1 bomber moved from Egypt to 94 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 bomber moved from Spain to 110 Sea Zone 1 tactical_bomber moved from 92 Sea Zone to 94 Sea Zone 1 fighter moved from 92 Sea Zone to 94 Sea Zone 1 fighter moved from Spain to 110 Sea Zone 1 tactical_bomber moved from 92 Sea Zone to Normandy Bordeaux 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone Combat - Americans Americans creates battle in territory 35 Sea Zone Battle in 43 Sea Zone Americans attack with 1 tactical_bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone Americans win, taking 35 Sea Zone from Japanese with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 94 Sea Zone Americans attack with 1 bomber, 1 fighter and 1 tactical_bomber Italians defend with 1 destroyer Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 94 Sea Zone, round 2 : 2/3 hits, 1,83 expected hits Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 94 Sea Zone Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in 110 Sea Zone Americans attack with 1 bomber, 1 destroyer and 1 fighter Germans defend with 1 cruiser Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 110 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Germans roll dice for 1 cruiser in 110 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the Germans lost in 110 Sea Zone Americans win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 12 Casualties for Germans: 1 cruiser Battle in Normandy Bordeaux Americans attack with 2 fighters, 3 infantry and 2 tactical_bombers Germans defend with 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry Americans roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 3/7 hits, 2,83 expected hits Germans roll dice for 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Germans, 2 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Americans: 2 infantry Casualties for Germans: 2 infantry and 1 mech_infantry Non Combat Move - Americans 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Spain 2 carriers moved from 92 Sea Zone to 91 Sea Zone 1 battleship moved from 92 Sea Zone to 91 Sea Zone 1 bomber moved from 94 Sea Zone to Spain 1 bomber moved from 110 Sea Zone to Spain 1 fighter moved from 110 Sea Zone to Spain 1 fighter moved from Normandy Bordeaux to Spain 1 fighter moved from 94 Sea Zone to 92 Sea Zone 1 tactical_bomber moved from 94 Sea Zone to 92 Sea Zone 3 transports moved from 92 Sea Zone to 91 Sea Zone 1 carrier moved from 92 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Spain 1 artillery and 5 infantry moved from Western United States to 10 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 5 infantry moved from 26 Sea Zone to Hawaiian Islands 1 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone 1 battleship moved from 17 Sea Zone to 6 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone 1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea 2 carriers moved from 17 Sea Zone to 6 Sea Zone 2 carriers, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from Guam to 6 Sea Zone 1 fighter moved from 17 Sea Zone to 6 Sea Zone 1 fighter moved from 17 Sea Zone to Korea 1 battleship moved from 35 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 43 Sea Zone to Guam 3 fighters and 2 tactical_bombers moved from 35 Sea Zone to Korea 1 tactical_bomber moved from Guam to Korea 2 fighters and 2 tactical_bombers moved from 21 Sea Zone to Korea 1 battleship, 2 cruisers and 1 destroyer moved from 21 Sea Zone to 6 Sea Zone 2 carriers moved from 21 Sea Zone to 6 Sea Zone 2 carriers moved from 35 Sea Zone to 6 Sea Zone 1 fighter and 2 tactical_bombers moved from Normandy Bordeaux to Spain 1 fighter and 1 tactical_bomber moved from Spain to 91 Sea Zone Place Units - Americans 1 transport placed in 10 Sea Zone 1 destroyer placed in 91 Sea Zone 2 transports placed in 101 Sea Zone 6 infantry placed in Eastern United States 1 factory_minor and 1 harbour placed in Korea 2 infantry placed in Spain 1 fighter placed in Eastern United States Americans undo move 7. 1 fighter placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5 Americans collect 65 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 90 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 5 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 5 PUs Purchase Units - British British buy 3 artilleries and 1 fighter; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from Eastern United States: 1 infantry EDIT: Adding units owned by Americans to Western United States: 1 infantry EDIT: Turning off Edit Mode 1 infantry moved from Anglo Egyptian Sudan to Ethiopia British take Ethiopia from Italians 1 fighter moved from Egypt to 96 Sea Zone 1 fighter moved from Spain to 93 Sea Zone 1 fighter moved from Spain to 93 Sea Zone 3 fighters moved from Gibraltar to 93 Sea Zone 1 submarine moved from 92 Sea Zone to 93 Sea Zone Combat - British Battle in 96 Sea Zone British attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 93 Sea Zone British attack with 5 fighters and 1 submarine Italians defend with 1 destroyer British roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Italians and 1 submarine owned by the British lost in 93 Sea Zone British win with 5 fighters remaining. Battle score for attacker is 2 Casualties for British: 1 submarine Casualties for Italians: 1 destroyer Non Combat Move - British 1 fighter moved from 96 Sea Zone to Egypt 1 tactical_bomber moved from 92 Sea Zone to Egypt 1 fighter moved from 93 Sea Zone to Egypt 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Spain to Gibraltar 1 transport moved from 92 Sea Zone to 91 Sea Zone 1 carrier moved from 92 Sea Zone to 91 Sea Zone 3 fighters moved from 93 Sea Zone to Gibraltar 1 fighter moved from 93 Sea Zone to United Kingdom Place Units - British 3 artilleries placed in Egypt 1 fighter placed in Quebec Turn Complete - British British collect 21 PUs; end with 21 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0,50 Italians : 0,33 British : 0,67 Americans : -0,17
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13 Purchase Units - Italians Italians buy 3 mech_infantrys and 2 submarines; Remaining resources: 1 PUs; Combat Move - Italians 2 infantry moved from Southern France to Normandy Bordeaux 1 bomber moved from Southern Italy to Normandy Bordeaux 1 artillery moved from Libya to Tunisia Italians take Tunisia from Russians Combat - Italians Battle in Normandy Bordeaux Italians attack with 1 bomber and 2 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 bomber and 2 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1.00 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Italians 1 bomber moved from Normandy Bordeaux to Southern Italy 1 destroyer moved from 95 Sea Zone to 93 Sea Zone 1 destroyer moved from 95 Sea Zone to 94 Sea Zone 3 armour moved from Persia to Trans-Jordan 1 fighter moved from Southern Italy to Trans-Jordan Place Units - Italians 3 mech_infantrys placed in Persia 2 submarines placed in 95 Sea Zone Turn Complete - Italians Italians collect 25 PUs; end with 26 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians : 1.00 Americans : 0.67
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I have a rule question which I’m uncertain of. Thought about it, but forgot to ask you before the US turn. Can Japan build ac’s during it’s turn and land air on them after an air battle, even if the battle is lost? If so, I’d like to be able to analyse that and perhaps make some change in the distribution of air around Tokyo, if that’s ok.
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TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone 1 submarine moved from 44 Sea Zone to 42 Sea Zone 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Java 1 fighter moved from Philippines to 42 Sea Zone 1 tactical_bomber moved from Queensland to 42 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport Japanese defend with 1 destroyer and 1 transport ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Battle in Java ANZAC attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 artillery ANZAC roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 1/4 hits, 1,50 expected hits Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 1 fighter and 1 tactical_bomber moved from Java to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone 1 artillery moved from New Guinea to Dutch New Guinea Place Units - ANZAC 1 factory_minor placed in Queensland 1 infantry placed in New South Wales 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -1,67 Japanese : -0,67
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You should be able to build those ac’s. Just put a lot of air not reflecting so much considering 6 figs. So my question is rather simply if you’ll allow me to analyse the situation and distribute air differently?
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@trulpen No problem. Go for it
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Thanks! I’ll look at it now.
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TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone 1 submarine moved from 44 Sea Zone to 42 Sea Zone 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Java 1 fighter moved from Philippines to 42 Sea Zone 1 tactical_bomber moved from Queensland to 42 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport Japanese defend with 1 destroyer and 1 transport ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Battle in Java ANZAC attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 artillery ANZAC roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 1/4 hits, 1,50 expected hits Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 1 fighter and 1 tactical_bomber moved from Java to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone 1 artillery moved from New Guinea to Dutch New Guinea Place Units - ANZAC 1 factory_minor placed in Queensland 1 infantry placed in New South Wales 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Combat Move - French Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by Americans from Korea: 1 fighter EDIT: Adding units owned by Americans to 6 Sea Zone: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : -1,67 Japanese : -0,67
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 7 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 25 armour, 21 artilleries, 2 fighters, 21 infantry, 35 mech_infantrys and 3 tactical_bombers moved from Bryansk to Russia 3 mech_infantrys moved from Ukraine to Russia 3 tactical_bombers moved from Novgorod to Russia 3 fighters moved from Novgorod to Russia 4 bombers moved from Western Germany to Russia Combat - Germans Battle in Russia Germans attack with 25 armour, 21 artilleries, 4 bombers, 5 fighters, 21 infantry, 38 mech_infantrys and 6 tactical_bombers British defend with 2 fighters and 1 tactical_bomber; Russians defend with 5 aaGuns, 1 airfield, 7 armour, 24 artilleries, 1 factory_major, 5 fighters, 58 infantry, 2 mech_infantrys and 1 tactical_bomber AA fire in Russia : 3/15 hits, 2.50 expected hits 3 fighters owned by the Germans lost in Russia Germans roll dice for 25 armour, 21 artilleries, 4 bombers, 2 fighters, 21 infantry, 38 mech_infantrys and 6 tactical_bombers in Russia, round 2 : 49/117 hits, 40.50 expected hits Russians roll dice for 5 aaGuns, 7 armour, 24 artilleries, 7 fighters, 58 infantry, 2 mech_infantrys and 2 tactical_bombers in Russia, round 2 : 30/100 hits, 37.17 expected hits 44 infantry owned by the Russians, 21 infantry owned by the Germans, 5 aaGuns owned by the Russians and 9 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 25 armour, 21 artilleries, 4 bombers, 2 fighters, 29 mech_infantrys and 6 tactical_bombers in Russia, round 3 : 43/87 hits, 35.50 expected hits Russians roll dice for 7 armour, 24 artilleries, 7 fighters, 14 infantry, 2 mech_infantrys and 2 tactical_bombers in Russia, round 3 : 20/56 hits, 22.50 expected hits 2 mech_infantrys owned by the Russians, 14 infantry owned by the Russians, 3 armour owned by the Russians, 24 artilleries owned by the Russians and 20 artilleries owned by the Germans lost in Russia Germans roll dice for 25 armour, 1 artillery, 4 bombers, 2 fighters, 29 mech_infantrys and 6 tactical_bombers in Russia, round 4 : 24/67 hits, 25.50 expected hits Russians roll dice for 4 armour, 7 fighters and 2 tactical_bombers in Russia, round 4 : 7/13 hits, 7.67 expected hits 1 tactical_bomber owned by the Russians, 5 fighters owned by the Russians, 4 armour owned by the Russians, 1 tactical_bomber owned by the British, 1 artillery owned by the Germans, 6 mech_infantrys owned by the Germans and 2 fighters owned by the British lost in Russia Germans captures 14PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 25 armour, 4 bombers, 2 fighters, 23 mech_infantrys and 6 tactical_bombers remaining. Battle score for attacker is 200 Casualties for Germans: 21 artilleries, 3 fighters, 21 infantry and 15 mech_infantrys Casualties for Russians: 5 aaGuns, 7 armour, 24 artilleries, 5 fighters, 58 infantry, 2 mech_infantrys and 1 tactical_bomber Casualties for British: 2 fighters and 1 tactical_bomber Non Combat Move - Germans 4 bombers moved from Russia to Bryansk 3 tactical_bombers moved from Russia to Novgorod 1 tactical_bomber moved from Russia to Rostov 1 tactical_bomber moved from Russia to Rostov 1 tactical_bomber moved from Russia to Rostov 1 fighter moved from Russia to Novgorod 1 fighter moved from Russia to Novgorod 3 aaGuns moved from Bryansk to Rostov 1 artillery and 2 infantry moved from France to Southern France 5 mech_infantrys moved from Southern Italy to Southern France 1 fighter moved from Southern France to Southern Italy 1 fighter moved from Western Germany to Southern Italy 2 fighters moved from Southern Italy to Western Germany 2 fighters moved from Southern Italy to Western Germany Place Units - Germans 1 fighter placed in Western Germany 1 artillery and 2 infantry placed in France 1 armour, 5 infantry and 3 mech_infantrys placed in Western Germany 1 carrier, 1 destroyer and 1 transport placed in 115 Sea Zone Turn Complete - Germans Germans collect 64 PUs; end with 78 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 83 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 87 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 92 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 102 PUs
Combat Hit Differential Summary :
AA fire in Russia : : 0.50 Germans : 14.50 Russians : -10.33
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My hope was reversed dice. I resign. Don’t feel like bothering with this game more.
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Wait, might try for some last desperado. I take it back, but will most likely resign soon.