Will have to come to this later.
G40 trulpen (allies +28) vs majikforce (axis) #3
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Missed to put a blocker in West India. Is it ok that I put a British inf there? Hmm, actually I think I went into E Persia by CM. Forgot to leave a straggler behind.
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 33 Sea Zone to 42 Sea Zone 1 submarine moved from 41 Sea Zone to 42 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 2 submarines Japanese defend with 1 destroyer ANZAC roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 2 submarines in 42 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 submarine owned by the ANZAC lost in 42 Sea Zone ANZAC roll dice for 1 submarine in 42 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 6 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 6 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 33 Sea Zone 1 fighter moved from New South Wales to Queensland 1 fighter and 1 tactical_bomber moved from Caroline Islands to 26 Sea Zone 2 aaGuns, 1 artillery and 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Algeria to Tunisia Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -1,33 Japanese : -0,67
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I will travel between 23rd of October and 6th of November. Not sure if I can make moves then, but I will try.
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 3 artilleries, 1 fighter, 3 infantry and 12 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Novgorod to Vologda Germans take Vologda from Russians 2 infantry moved from Bryansk to Smolensk 2 fighters and 1 tactical_bomber moved from Bryansk to Smolensk 2 fighters and 2 tactical_bombers moved from Bryansk to Samara 2 infantry moved from Volgograd to Samara 1 mech_infantry moved from Bryansk to Samara 1 artillery moved from Volgograd to Rostov 3 artilleries moved from Ukraine to Bryansk 1 armour and 1 mech_infantry moved from Novgorod to Bryansk 1 destroyer and 2 submarines moved from 113 Sea Zone to 115 Sea Zone 1 bomber moved from Western Germany to 115 Sea Zone 2 bombers moved from Caucasus to Egypt Combat - Germans Strategic bombing raid in Egypt AA fire in Egypt : 0/2 hits, 0.33 expected hits Bombing raid in Egypt rolls: 5,6 and causes: 6 damage to unit: factory_minor Bombing raid in Egypt causes 6 damage total. Battle in 115 Sea Zone Germans attack with 1 bomber, 1 destroyer and 2 submarines Russians defend with 1 cruiser and 1 submarine Germans roll dice for 2 submarines in 115 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 bomber and 1 destroyer in 115 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 submarine owned by the Russians, 1 submarine owned by the Germans and 1 cruiser owned by the Russians lost in 115 Sea Zone Germans win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 12 Casualties for Germans: 1 submarine Casualties for Russians: 1 cruiser and 1 submarine Battle in Smolensk Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/5 hits, 2.00 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Samara Germans attack with 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers Russians defend with 2 infantry Germans roll dice for 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Samara, round 2 : 3/7 hits, 2.83 expected hits Russians roll dice for 2 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara Germans win, taking Samara from Russians with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 2 bombers moved from Egypt to Iraq 2 fighters and 1 tactical_bomber moved from Smolensk to Bryansk 2 fighters and 2 tactical_bombers moved from Samara to Bryansk 1 armour moved from Iraq to Trans-Jordan 1 armour and 1 mech_infantry moved from Persia to Trans-Jordan 1 armour moved from Caucasus to Iraq 2 mech_infantrys moved from Caucasus to Iraq 2 fighters moved from 96 Sea Zone to Trans-Jordan 1 fighter moved from Western Germany to Trans-Jordan 1 bomber moved from 115 Sea Zone to Western Germany 1 aaGun moved from Denmark to Western Germany 2 mech_infantrys moved from Denmark to Western Germany 2 infantry moved from Denmark to Western Germany 1 bomber moved from Southern France to Western Germany Place Units - Germans 1 fighter placed in Western Germany 3 infantry placed in Volgograd 3 artilleries placed in Ukraine 1 armour and 2 mech_infantrys placed in Novgorod 10 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 62 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 71 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs
Combat Hit Differential Summary :
Germans : 0.50 AA fire in Egypt : : -0.33 Russians : 0.33
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@trulpen said in G40 trulpen (allies +28) vs majikforce (axis) #3:
I will travel between 23rd of October and 6th of November. Not sure if I can make moves then, but I will try.
Thanks for the heads up! Maybe I can make you concede before that.:stuck_out_tongue_winking_eye:
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@trulpen said in G40 trulpen (allies +28) vs majikforce (axis) #3:
Missed to put a blocker in West India. Is it ok that I put a British inf there? Hmm, actually I think I went into E Persia by CM. Forgot to leave a straggler behind.
Yeah it was a combat move so I will have to decline plus Iād have to redo the Italian turn since it was based upon your UK moves.
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@majikforce said in G40 trulpen (allies +28) vs majikforce (axis) #3:
Maybe I can make you concede before that.
Iām too stubborn. But of course thereās an end to everything. Iāve really messed up this game several times.
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Russians Russians buy 1 armour and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 18 infantry moved from Timguska to Novosibirsk Russians take Novosibirsk from Germans 2 infantry moved from Russia to Samara 2 infantry moved from Russia to Tambov 1 infantry moved from Russia to Vologda 1 fighter and 1 tactical_bomber moved from Russia to Samara 2 fighters moved from Russia to Tambov 2 fighters moved from Russia to Vologda Combat - Russians Battle in Tambov Russians attack with 2 fighters and 2 infantry Italians defend with 2 infantry Russians roll dice for 2 fighters and 2 infantry in Tambov, round 2 : 1/4 hits, 1,33 expected hits Italians roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Tambov Russians roll dice for 2 fighters and 1 infantry in Tambov, round 3 : 2/3 hits, 1,17 expected hits Italians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Tambov Russians win, taking Tambov from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Italians: 2 infantry Battle in Samara Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry and 1 mech_infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 2 : 0/4 hits, 1,50 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Samara, round 2 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 3 : 1/4 hits, 1,50 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Samara, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Samara Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 4 : 1/4 hits, 1,50 expected hits Germans roll dice for 1 mech_infantry in Samara, round 4 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry and 1 mech_infantry Battle in Vologda Russians attack with 2 fighters and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 2 fighters and 1 infantry in Vologda, round 2 : 2/3 hits, 1,17 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 2 fighters moved from Vologda to Russia 1 fighter and 1 tactical_bomber moved from Samara to Russia 2 fighters moved from Tambov to Russia 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt 1 mech_infantry moved from Tunisia to Morocco 2 aaGuns moved from Timguska to Novosibirsk Place Units - Russians 1 armour and 6 infantry placed in Russia Turn Complete - Russians Russians collect 18 PUs; end with 18 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
Germans : -2,00 Italians : 0,00 Russians : -1,17
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 carrier, 4 destroyers, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese Combat - Japanese Non Combat Move - Japanese 1 submarine moved from 35 Sea Zone to 45 Sea Zone 1 destroyer moved from 35 Sea Zone to 34 Sea Zone 1 destroyer moved from 37 Sea Zone to 45 Sea Zone 2 battleships, 2 carriers, 1 fighter, 2 tactical_bombers and 2 transports moved from 39 Sea Zone to 80 Sea Zone 1 aaGun and 7 infantry moved from Hopei to Shensi 2 infantry moved from Yunnan to Shan State 1 mech_infantry moved from French Indo China to Szechwan 5 mech_infantrys moved from India to Yunnan 3 artilleries moved from India to Burma 2 tactical_bombers moved from Yunnan to Philippines 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 destroyer moved from 6 Sea Zone to 17 Sea Zone 1 destroyer moved from 6 Sea Zone to 22 Sea Zone Place Units - Japanese 1 transport placed in 39 Sea Zone 1 infantry placed in India 1 fighter placed in Japan Japanese undo move 3. 1 carrier, 4 destroyers and 1 fighter placed in 6 Sea Zone 1 mech_infantry placed in Manchuria Turn Complete - Japanese Japanese collect 68 PUs; end with 68 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
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@trulpen My computer had its lovely crash symptom again. This time right as I was about to save after combat. Hence the edits. It should match up to the dice emails. Let me know if you see something i missed.
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 carrier, 2 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Allies To War With TrueNeutrals Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral Combat Move - Americans 1 armour, 1 artillery, 7 infantry and 3 mech_infantrys moved from Gibraltar to Spain 2 fighters moved from 109 Sea Zone to Spain 1 bomber moved from United Kingdom to Spain 2 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to Venezuela 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone 1 artillery and 1 infantry moved from 89 Sea Zone to Venezuela 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Spain 1 carrier and 2 destroyers moved from 109 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from British Columbia to Alaska 1 infantry moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone 2 infantry moved from 1 Sea Zone to Alaska 2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 17 Sea Zone 2 artilleries and 2 infantry moved from 17 Sea Zone to Iwo Jima 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 infantry moved from 17 Sea Zone to Iwo Jima 1 submarine moved from 26 Sea Zone to 17 Sea Zone 4 submarines moved from 33 Sea Zone to 17 Sea Zone 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 16 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 17 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone Combat - Americans Battle in Alaska Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 2 infantry Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Alaska, round 2 : 1/4 hits, 1,50 expected hits Japanese roll dice for 2 infantry in Alaska, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Alaska Americans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Alaska, round 3 : 3/3 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Alaska, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Alaska Americans win, taking Alaska from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Japanese: 2 infantry Battle in Venezuela Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Neutral_True defend with 2 infantry Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Venezuela, round 2 : 2/4 hits, 1,83 expected hits Neutral_True roll dice for 2 infantry in Venezuela, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Neutral_True lost in Venezuela Americans win, taking Venezuela from Neutral_True with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Neutral_True: 2 infantry Battle in Spain Americans attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 8 infantry and 3 mech_infantrys Neutral_True defend with 6 infantry Americans roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters, 8 infantry and 3 mech_infantrys in Spain, round 2 : 4/17 hits, 5,00 expected hits Neutral_True roll dice for 6 infantry in Spain, round 2 : 1/6 hits, 2,00 expected hits 1 infantry owned by the Americans and 4 infantry owned by the Neutral_True lost in Spain Americans roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters, 7 infantry and 3 mech_infantrys in Spain, round 3 : 8/16 hits, 4,83 expected hits Neutral_True roll dice for 2 infantry in Spain, round 3 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Neutral_True lost in Spain Americans win, taking Spain from Neutral_True with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 7 infantry and 3 mech_infantrys remaining. Battle score for attacker is 15 Casualties for Americans: 1 infantry Casualties for Neutral_True: 6 infantry Battle in 17 Sea Zone Americans attack with 1 fighter, 5 submarines, 1 tactical_bomber and 3 transports Japanese defend with 1 destroyer Americans roll dice for 5 submarines in 17 Sea Zone, round 2 : 2/5 hits, 1,67 expected hits Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 17 Sea Zone Americans win, taking 17 Sea Zone from Japanese with 1 fighter, 5 submarines, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 16 Sea Zone Americans attack with 1 fighter and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 22 Sea Zone Americans attack with 2 fighters and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 2 fighters and 2 tactical_bombers in 22 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 22 Sea Zone Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 34 Sea Zone Americans attack with 1 fighter and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Iwo Jima Americans attack with 2 artilleries and 3 infantry Japanese defend with 1 infantry Americans roll dice for 2 artilleries and 3 infantry in Iwo Jima, round 2 : 0/5 hits, 1,50 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 artilleries and 3 infantry in Iwo Jima, round 3 : 0/5 hits, 1,50 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 artilleries and 3 infantry in Iwo Jima, round 4 : 2/5 hits, 1,50 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Iwo Jima Americans win, taking Iwo Jima from Japanese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 2 battleships, 4 carriers, 2 cruisers and 1 destroyer moved from 33 Sea Zone to 17 Sea Zone 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 17 Sea Zone 1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 17 Sea Zone 2 fighters and 2 tactical_bombers moved from 22 Sea Zone to 17 Sea Zone 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 17 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from Alaska to Western United States 1 aaGun moved from British Columbia to Western United States 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar 2 fighters moved from Spain to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from Venezuela to Brazil 1 bomber moved from Spain to Gibraltar Place Units - Americans 1 carrier, 1 submarine and 1 transport placed in 101 Sea Zone 1 fighter placed in Eastern United States 1 fighter and 1 tactical_bomber placed in Western United States Americans undo move 2. 1 fighter placed in Western United States 2 infantry placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3,2,4 Americans collect 56 PUs (2 lost to blockades); end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Tsinghai to Kansu Chinese take Kansu from Japanese 1 infantry moved from Tsinghai to Sikang 1 fighter moved from Tsinghai to Sikang 1 infantry moved from Tsinghai to Sikang Combat - Chinese Battle in Sikang Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Sikang to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs Purchase Units - British British repair damage of 6x factory_minor, 2x airfield; Remaining resources: 20 PUs; British buy 1 fighter and 3 infantry; Remaining resources: 1 PUs; Combat Move - British 1 artillery and 1 infantry moved from French West Africa to 83 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Portugal 1 armour and 1 infantry moved from United Kingdom to 109 Sea Zone 1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Portugal 1 fighter and 1 tactical_bomber moved from 109 Sea Zone to Portugal 3 fighters moved from United Kingdom to Portugal 1 carrier moved from 109 Sea Zone to 91 Sea Zone Combat - British Battle in Portugal British attack with 1 armour, 1 artillery, 4 fighters, 2 infantry and 1 tactical_bomber Neutral_True defend with 2 infantry British roll dice for 1 armour, 1 artillery, 4 fighters, 2 infantry and 1 tactical_bomber in Portugal, round 2 : 8/9 hits, 4,00 expected hits Neutral_True roll dice for 2 infantry in Portugal, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Neutral_True and 2 infantry owned by the British lost in Portugal British win, taking Portugal from Neutral_True with 1 armour, 1 artillery, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 2 infantry Casualties for Neutral_True: 2 infantry Non Combat Move - British 3 fighters moved from Portugal to Gibraltar 1 fighter and 1 tactical_bomber moved from Portugal to 91 Sea Zone 2 fighters moved from 81 Sea Zone to Egypt 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 submarine moved from 71 Sea Zone to 83 Sea Zone Place Units - British 1 fighter placed in United Kingdom 3 infantry placed in Egypt Turn Complete - British British collect 30 PUs; end with 31 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
British : 4,00 Americans : -0,50 Neutral_True : -1,00 Chinese : 0,17 Japanese : -2,00
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@majikforce said in G40 trulpen (allies +28) vs majikforce (axis) #3:
Hence the edits.
Didnāt see any edits. I trust you, but can check it up if you want me to.
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Looks all correct to me.
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Italians Italians buy 1 fighter, 3 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; Politics - Italians Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Italians 1 armour moved from Trans-Jordan to Syria Italians take Syria from French 1 armour moved from Syria to Trans-Jordan 1 infantry moved from Tobruk to Libya Italians take Libya from British 1 infantry moved from Tobruk to Alexandria Italians take Alexandria from British Combat - Italians Non Combat Move - Italians 2 infantry moved from Persia to Iraq 1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone 1 artillery, 1 infantry and 2 transports moved from 96 Sea Zone to 99 Sea Zone 2 infantry moved from Greece to 99 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone 3 infantry moved from 98 Sea Zone to Trans-Jordan 1 artillery moved from 98 Sea Zone to Trans-Jordan 1 battleship and 1 cruiser moved from 96 Sea Zone to 98 Sea Zone 1 carrier moved from 96 Sea Zone to 98 Sea Zone 1 bomber moved from Malta to Southern Italy 1 infantry moved from Western Germany to Switzerland Italians take Switzerland from Neutral_True 1 aaGun moved from Western Germany to France 1 infantry moved from Western Germany to France 2 fighters moved from Bryansk to 98 Sea Zone 2 submarines moved from 93 Sea Zone to 95 Sea Zone 1 submarine moved from 94 Sea Zone to 95 Sea Zone 1 destroyer moved from 96 Sea Zone to 92 Sea Zone 3 destroyers moved from 96 Sea Zone to 97 Sea Zone Place Units - Italians 1 fighter placed in Southern Italy 1 submarine placed in 95 Sea Zone 3 mech_infantrys placed in Persia Turn Complete - Italians Italians collect 22 PUs; end with 23 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 30 PUs
Combat Hit Differential Summary :
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Causalty?
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Havenāt moved the two des by the Carolines. Attacked with the one from sz62.
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@trulpen sub
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Grr, I didnāt post the save game and missed to save it. Will have to redo the battle. Might take some edits, but Iāll get there. ANZAC got one hit in r1 anyway.
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The restarted battle began identically with one hit. All well in the Pacific.
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 45 Sea Zone 1 fighter moved from Queensland to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from 17 Sea Zone to 45 Sea Zone 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Battle in 45 Sea Zone ANZAC attack with 1 destroyer, 2 fighters and 1 tactical_bomber Japanese defend with 1 destroyer and 1 submarine ANZAC roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 submarine owned by the Japanese lost in 45 Sea Zone ANZAC roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 45 Sea Zone, round 3 : 2/4 hits, 2,00 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 45 Sea Zone ANZAC win, taking Java from Japanese with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Japanese: 1 destroyer and 1 submarine Non Combat Move - ANZAC 1 fighter moved from 45 Sea Zone to Celebes 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to Dutch New Guinea 1 destroyer moved from 33 Sea Zone to 42 Sea Zone 1 destroyer moved from 33 Sea Zone to 54 Sea Zone 1 artillery moved from Queensland to New South Wales 1 infantry moved from Queensland to New South Wales Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -1,00 Japanese : -0,83