@cwglee51 I run into an error trying to open the file. “Null pointer exception.”
Maybe it is an issue with us using incombatible versions. What version are you using?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Southern Italy to 92 Sea Zone
1 submarine moved from 97 Sea Zone to 92 Sea Zone
1 bomber moved from Egypt to 92 Sea Zone
2 fighters and 1 infantry moved from Egypt to Trans-Jordan
1 armour moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 armour moved from Anglo Egyptian Sudan to Egypt
Combat - Italians
Battle in 92 Sea Zone
Italians attack with 1 bomber, 1 fighter and 1 submarine
Americans defend with 1 destroyer and 1 transport
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber and 1 fighter in 92 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer and 1 transport in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 92 Sea Zone
1 transport owned by the Americans lost in 92 Sea Zone
Italians roll dice for 1 submarine in 92 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Italians win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Trans-Jordan
Italians attack with 2 fighters and 1 infantry
British defend with 1 infantry
Italians roll dice for 2 fighters and 1 infantry in Trans-Jordan, round 2 : 1/3 hits, 1.17 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
2 fighters moved from Trans-Jordan to Egypt
1 artillery moved from Alexandria to Egypt
1 artillery moved from Tobruk to Libya
1 fighter moved from 92 Sea Zone to Southern France
1 bomber moved from 92 Sea Zone to Southern France
1 armour moved from Eastern Poland to Belarus
Place Units - Italians
1 artillery and 2 infantry placed in Egypt
2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,6,1,4,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,6,1,6,5,1,4,4,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,4,3,1,6,2,4,3,2,5,1,4,3,3
Italians collect 7 PUs (9 lost to blockades); end with 7 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 12 PUs
Combat Hit Differential Summary :
Italians : -1.00
British : -0.33
Americans : -0.33
@samuel06 -9 for convoy… brutal
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 submarine moved from 41 Sea Zone to 39 Sea Zone
Non Combat Move - ANZAC
1 carrier, 1 cruiser and 1 submarine moved from 62 Sea Zone to 51 Sea Zone
2 aaGuns, 1 artillery, 3 fighters and 2 infantry moved from Queensland to New South Wales
Place Units - ANZAC
3 infantry placed in New South Wales
2 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 submarine moved from 41 Sea Zone to 39 Sea Zone
Non Combat Move - ANZAC
1 carrier, 1 cruiser and 1 submarine moved from 62 Sea Zone to 51 Sea Zone
2 aaGuns, 1 artillery, 3 fighters and 2 infantry moved from Queensland to New South Wales
Place Units - ANZAC
3 infantry placed in New South Wales
2 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 51 Sea Zone: 1 cruiser
EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
Combat Move - French
1 fighter moved from 98 Sea Zone to Gibraltar
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 armour moved from Novgorod to Bryansk
20 armour, 7 artilleries, 18 infantry and 16 mech_infantrys moved from Belarus to Bryansk
6 mech_infantrys moved from Eastern Poland to Bryansk
2 fighters and 1 tactical_bomber moved from Romania to Bryansk
1 bomber moved from Southern Italy to Bryansk
2 fighters and 2 tactical_bombers moved from Southern Italy to 99 Sea Zone
Combat - Germans
Battle in 99 Sea Zone
Germans attack with 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer and 2 submarines
2 submarines owned by the Americans Submerged
Germans roll dice for 2 fighters and 2 tactical_bombers in 99 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
Americans roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 99 Sea Zone
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Bryansk
Germans attack with 23 armour, 7 artilleries, 1 bomber, 2 fighters, 18 infantry, 22 mech_infantrys and 1 tactical_bomber
Russians defend with 2 aaGuns, 4 armour, 13 artilleries, 5 fighters, 40 infantry, 2 mech_infantrys and 1 tactical_bomber
AA fire in Bryansk : 1/4 hits, 0.67 expected hits
1 fighter owned by the Germans lost in Bryansk
Germans roll dice for 23 armour, 7 artilleries, 1 bomber, 1 fighter, 18 infantry, 22 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 23/73 hits, 23.50 expected hits
Russians roll dice for 2 aaGuns, 4 armour, 13 artilleries, 5 fighters, 40 infantry, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 26/65 hits, 24.17 expected hits
21 infantry owned by the Russians, 18 infantry owned by the Germans, 2 aaGuns owned by the Russians and 8 mech_infantrys owned by the Germans lost in Bryansk
Germans roll dice for 23 armour, 7 artilleries, 1 bomber, 1 fighter, 14 mech_infantrys and 1 tactical_bomber in Bryansk, round 3 : 15/47 hits, 19.17 expected hits
Russians roll dice for 4 armour, 13 artilleries, 5 fighters, 19 infantry, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 3 : 16/44 hits, 17.17 expected hits
15 infantry owned by the Russians, 2 artilleries owned by the Germans and 14 mech_infantrys owned by the Germans lost in Bryansk
Germans roll dice for 23 armour, 5 artilleries, 1 bomber, 1 fighter and 1 tactical_bomber in Bryansk, round 4 : 12/31 hits, 15.00 expected hits
Russians roll dice for 4 armour, 13 artilleries, 5 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 4 : 12/29 hits, 12.17 expected hits
2 mech_infantrys owned by the Russians, 4 infantry owned by the Russians, 6 artilleries owned by the Russians, 5 artilleries owned by the Germans and 7 armour owned by the Germans lost in Bryansk
Germans roll dice for 16 armour, 1 bomber, 1 fighter and 1 tactical_bomber in Bryansk, round 5 : 10/19 hits, 9.83 expected hits
Russians roll dice for 4 armour, 7 artilleries, 5 fighters and 1 tactical_bomber in Bryansk, round 5 : 8/17 hits, 8.17 expected hits
3 armour owned by the Russians, 7 artilleries owned by the Russians and 8 armour owned by the Germans lost in Bryansk
Germans roll dice for 8 armour, 1 bomber, 1 fighter and 1 tactical_bomber in Bryansk, round 6 : 3/11 hits, 5.83 expected hits
Russians roll dice for 1 armour, 5 fighters and 1 tactical_bomber in Bryansk, round 6 : 3/7 hits, 4.33 expected hits
1 tactical_bomber owned by the Russians, 1 fighter owned by the Russians, 1 armour owned by the Russians and 3 armour owned by the Germans lost in Bryansk
Germans roll dice for 5 armour, 1 bomber, 1 fighter and 1 tactical_bomber in Bryansk, round 7 : 5/8 hits, 4.33 expected hits
Russians roll dice for 4 fighters in Bryansk, round 7 : 3/4 hits, 2.67 expected hits
4 fighters owned by the Russians and 3 armour owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 2 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -31
Casualties for Germans: 21 armour, 7 artilleries, 1 fighter, 18 infantry and 22 mech_infantrys
Casualties for Russians: 2 aaGuns, 4 armour, 13 artilleries, 5 fighters, 40 infantry, 2 mech_infantrys and 1 tactical_bomber
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Bryansk to Belarus
1 bomber moved from Bryansk to Novgorod
1 artillery and 1 infantry moved from Novgorod to Belarus
3 mech_infantrys moved from Poland to Belarus
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
5 mech_infantrys moved from Germany to Eastern Poland
2 mech_infantrys moved from Western Germany to Poland
1 submarine moved from 119 Sea Zone to 109 Sea Zone
1 submarine moved from 125 Sea Zone to 119 Sea Zone
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Novgorod
2 fighters and 2 tactical_bombers moved from 99 Sea Zone to Eastern Poland
Place Units - Germans
3 armour placed in Novgorod
1 artillery and 3 infantry placed in Germany
6 mech_infantrys placed in Germany
2 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,5,2,3,5,5,3,6,5
Germans collect 50 PUs (2 lost to blockades); end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Germans : -9.00
AA fire in Bryansk : : 0.33
Americans : -0.33
Russians : -0.67
@samuel06 That battle was costly…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Russians
Russians buy 8 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Ukraine to Bryansk
16 infantry moved from Russia to Bryansk
3 infantry moved from Smolensk to Bryansk
2 mech_infantrys moved from Volgograd to Bryansk
1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Smolensk to Bryansk
Combat - Russians
Battle in Bryansk
Russians attack with 23 infantry and 2 mech_infantrys
Germans defend with 2 armour
Russians roll dice for 23 infantry and 2 mech_infantrys in Bryansk, round 2 : 5/25 hits, 4,17 expected hits
Germans roll dice for 2 armour in Bryansk, round 2 : 1/2 hits, 1,00 expected hits
1 infantry owned by the Russians and 2 armour owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 22 infantry and 2 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Russians: 1 infantry
Casualties for Germans: 2 armour
Non Combat Move - Russians
1 aaGun moved from Smolensk to Bryansk
2 aaGuns and 12 infantry moved from Samara to Russia
Place Units - Russians
8 artilleries and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans : 0,00
Russians : 0,83
@samuel06 said in Samuel06 (Axis) Vs Giallo (Allies +6):
@samuel06 That battle was costly…
forgot to move the english planes to bryansk… .good for me the german dice were bad
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 4 armour, 1 bomber, 1 harbour and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
2 submarines moved from 33 Sea Zone to 54 Sea Zone
Combat - Japanese
Battle in 54 Sea Zone
Japanese attack with 2 submarines
ANZAC defend with 1 cruiser
Japanese roll dice for 2 submarines in 54 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
ANZAC roll dice for 1 cruiser in 54 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Japanese lost in 54 Sea Zone
Japanese roll dice for 1 submarine in 54 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 cruiser in 54 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Japanese lost in 54 Sea Zone
ANZAC win with 1 cruiser remaining. Battle score for attacker is -12
Casualties for Japanese: 2 submarines
Non Combat Move - Japanese
1 artillery, 1 infantry and 2 marines moved from Caroline Islands to 33 Sea Zone
1 artillery, 3 battleships, 4 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 infantry, 2 marines, 4 tactical_bombers and 1 transport moved from 33 Sea Zone to 25 Sea Zone
1 artillery, 1 infantry and 2 marines moved from 25 Sea Zone to Midway
2 fighters and 2 tactical_bombers moved from Caroline Islands to Midway
1 marine moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 infantry, 1 marine, 3 submarines, 1 tactical_bomber and 1 transport moved from 6 Sea Zone to 25 Sea Zone
2 infantry and 1 marine moved from 25 Sea Zone to Midway
1 destroyer moved from 44 Sea Zone to 36 Sea Zone
1 submarine moved from 37 Sea Zone to 36 Sea Zone
1 submarine moved from 58 Sea Zone to 73 Sea Zone
2 mech_infantrys moved from French Indo China to Yunnan
1 artillery and 2 mech_infantrys moved from Hunan to Yunnan
3 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan
2 bombers moved from Kwangsi to Japan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Chahar to Hopei
1 infantry moved from Jehol to Chahar
1 mech_infantry moved from Kiangsu to Hunan
1 mech_infantry moved from Yunnan to Anhwe
Place Units - Japanese
1 armour and 2 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Kiangsu
Japanese undo move 2.
1 armour and 2 mech_infantrys placed in Kiangsu
2 armour and 1 mech_infantry placed in Manchuria
1 bomber placed in Japan
1 harbour placed in Midway
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
ANZAC : 1.00
Japanese : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 carriers, 3 destroyers, 1 fighter, 1 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Iraq to Libya
1 infantry moved from Nigeria to French Central Africa
Americans take French Central Africa from Italians
1 tactical_bomber moved from 98 Sea Zone to Libya
Combat - Americans
Battle in Libya
Americans attack with 1 bomber and 1 tactical_bomber
Italians defend with 1 artillery
Americans roll dice for 1 bomber and 1 tactical_bomber in Libya, round 2 : 2/2 hits, 1,17 expected hits
Italians roll dice for 1 artillery in Libya, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Italians lost in Libya
Americans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Non Combat Move - Americans
3 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 transport moved from 98 Sea Zone to 94 Sea Zone
1 bomber moved from Libya to Algeria
1 infantry moved from Tunisia to Algeria
1 fighter moved from French West Africa to 94 Sea Zone
1 tactical_bomber moved from Libya to 94 Sea Zone
1 tactical_bomber moved from French West Africa to Gibraltar
1 submarine moved from 99 Sea Zone to 98 Sea Zone
1 aaGun and 3 mech_infantrys moved from British Columbia to Western United States
1 destroyer moved from 11 Sea Zone to 10 Sea Zone
7 fighters moved from Hawaiian Islands to 10 Sea Zone
1 fighter moved from Western United States to 10 Sea Zone
1 fighter and 2 tactical_bombers moved from Western United States to 10 Sea Zone
Place Units - Americans
2 carriers placed in 10 Sea Zone
1 infantry placed in Western United States
3 destroyers and 2 submarines placed in 10 Sea Zone
Americans undo move 3.
1 destroyer placed in 101 Sea Zone
2 destroyers, 1 fighter and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Italians : -0,33
Americans : 0,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Sikang to Shensi
1 fighter moved from Sikang to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Sikang
Place Units - Chinese
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Combat Hit Differential Summary :
Chinese : 0,33
Japanese : -0,33
Forgot to attack Sumatra, I will post my turn then redo uk only with that attack and edit it in
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 carriers, 3 destroyers, 1 fighter, 1 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Iraq to Libya
1 infantry moved from Nigeria to French Central Africa
Americans take French Central Africa from Italians
1 tactical_bomber moved from 98 Sea Zone to Libya
Combat - Americans
Battle in Libya
Americans attack with 1 bomber and 1 tactical_bomber
Italians defend with 1 artillery
Americans roll dice for 1 bomber and 1 tactical_bomber in Libya, round 2 : 2/2 hits, 1,17 expected hits
Italians roll dice for 1 artillery in Libya, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Italians lost in Libya
Americans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Non Combat Move - Americans
3 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 transport moved from 98 Sea Zone to 94 Sea Zone
1 bomber moved from Libya to Algeria
1 infantry moved from Tunisia to Algeria
1 fighter moved from French West Africa to 94 Sea Zone
1 tactical_bomber moved from Libya to 94 Sea Zone
1 tactical_bomber moved from French West Africa to Gibraltar
1 submarine moved from 99 Sea Zone to 98 Sea Zone
1 aaGun and 3 mech_infantrys moved from British Columbia to Western United States
1 destroyer moved from 11 Sea Zone to 10 Sea Zone
7 fighters moved from Hawaiian Islands to 10 Sea Zone
1 fighter moved from Western United States to 10 Sea Zone
1 fighter and 2 tactical_bombers moved from Western United States to 10 Sea Zone
Place Units - Americans
2 carriers placed in 10 Sea Zone
1 infantry placed in Western United States
3 destroyers and 2 submarines placed in 10 Sea Zone
Americans undo move 3.
1 destroyer placed in 101 Sea Zone
2 destroyers, 1 fighter and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Sikang to Shensi
1 fighter moved from Sikang to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Sikang
Place Units - Chinese
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Purchase Units - British
British buy 1 artillery, 1 destroyer, 2 infantry and 3 mech_infantrys; Remaining resources: 5 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 15x factory_major; Remaining resources: 22 PUs;
UK_Pacific buy 1 armour and 4 artilleries; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 armour moved from Union of South Africa to Belgian Congo
1 armour, 4 artilleries, 2 infantry and 2 mech_infantrys moved from Iraq to Trans-Jordan
1 artillery and 2 infantry moved from Persia to Iraq
1 armour moved from Union of South Africa to Belgian Congo
1 infantry moved from Italian Somaliland to Ethiopia
1 artillery moved from Kenya to Belgian Congo
2 fighters moved from 98 Sea Zone to Trans-Jordan
Combat - British
Battle in Trans-Jordan
British attack with 1 armour, 4 artilleries, 2 fighters, 2 infantry and 2 mech_infantrys
Italians defend with 1 infantry
British roll dice for 1 armour, 4 artilleries, 2 fighters, 2 infantry and 2 mech_infantrys in Trans-Jordan, round 2 : 4/11 hits, 4,17 expected hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 armour, 4 artilleries, 2 fighters, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 aaGun and 1 infantry moved from 98 Sea Zone to Trans-Jordan
2 fighters moved from Trans-Jordan to 98 Sea Zone
1 fighter moved from 94 Sea Zone to Algeria
Place Units - British
1 destroyer placed in 106 Sea Zone
1 artillery and 2 infantry placed in Iraq
3 mech_infantrys placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,2
British collect 31 PUs (4 lost to blockades); end with 36 PUs
Place Units - UK_Pacific
1 armour and 4 artilleries placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Some Units in India change ownership: 1 armour and 4 artilleries
Combat Hit Differential Summary :
Italians : -0,67
British : -0,17
Americans : 0,83
Chinese : 0,33
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 carriers, 3 destroyers, 1 fighter, 1 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Iraq to Libya
1 infantry moved from Nigeria to French Central Africa
Americans take French Central Africa from Italians
1 tactical_bomber moved from 98 Sea Zone to Libya
Combat - Americans
Battle in Libya
Americans attack with 1 bomber and 1 tactical_bomber
Italians defend with 1 artillery
Americans roll dice for 1 bomber and 1 tactical_bomber in Libya, round 2 : 2/2 hits, 1,17 expected hits
Italians roll dice for 1 artillery in Libya, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Italians lost in Libya
Americans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Non Combat Move - Americans
3 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 transport moved from 98 Sea Zone to 94 Sea Zone
1 bomber moved from Libya to Algeria
1 infantry moved from Tunisia to Algeria
1 fighter moved from French West Africa to 94 Sea Zone
1 tactical_bomber moved from Libya to 94 Sea Zone
1 tactical_bomber moved from French West Africa to Gibraltar
1 submarine moved from 99 Sea Zone to 98 Sea Zone
1 aaGun and 3 mech_infantrys moved from British Columbia to Western United States
1 destroyer moved from 11 Sea Zone to 10 Sea Zone
7 fighters moved from Hawaiian Islands to 10 Sea Zone
1 fighter moved from Western United States to 10 Sea Zone
1 fighter and 2 tactical_bombers moved from Western United States to 10 Sea Zone
Place Units - Americans
2 carriers placed in 10 Sea Zone
1 infantry placed in Western United States
3 destroyers and 2 submarines placed in 10 Sea Zone
Americans undo move 3.
1 destroyer placed in 101 Sea Zone
2 destroyers, 1 fighter and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Sikang to Shensi
1 fighter moved from Sikang to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Sikang
Place Units - Chinese
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Purchase Units - British
British buy nothing; Remaining resources: 35 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 37 PUs;
Combat Move - British
1 artillery and 1 infantry moved from West India to 79 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 battleship and 1 cruiser moved from 79 Sea Zone to 41 Sea Zone
Combat - British
Battle in Sumatra
British attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
British roll dice for 1 battleship and 1 cruiser in Sumatra, round 2 : 1/2 hits, 1,17 expected hits
Japanese roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Sumatra
British win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - British
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,2
British collect 29 PUs (4 lost to blockades); end with 64 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 47 PUs
Combat Hit Differential Summary :
Italians : -0,33
British : -0,17
Americans : 0,83
Chinese : 0,33
Japanese : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 carriers, 3 destroyers, 1 fighter, 1 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Iraq to Libya
1 infantry moved from Nigeria to French Central Africa
Americans take French Central Africa from Italians
1 tactical_bomber moved from 98 Sea Zone to Libya
Combat - Americans
Battle in Libya
Americans attack with 1 bomber and 1 tactical_bomber
Italians defend with 1 artillery
Americans roll dice for 1 bomber and 1 tactical_bomber in Libya, round 2 : 2/2 hits, 1,17 expected hits
Italians roll dice for 1 artillery in Libya, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Italians lost in Libya
Americans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Non Combat Move - Americans
3 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 transport moved from 98 Sea Zone to 94 Sea Zone
1 bomber moved from Libya to Algeria
1 infantry moved from Tunisia to Algeria
1 fighter moved from French West Africa to 94 Sea Zone
1 tactical_bomber moved from Libya to 94 Sea Zone
1 tactical_bomber moved from French West Africa to Gibraltar
1 submarine moved from 99 Sea Zone to 98 Sea Zone
1 aaGun and 3 mech_infantrys moved from British Columbia to Western United States
1 destroyer moved from 11 Sea Zone to 10 Sea Zone
7 fighters moved from Hawaiian Islands to 10 Sea Zone
1 fighter moved from Western United States to 10 Sea Zone
1 fighter and 2 tactical_bombers moved from Western United States to 10 Sea Zone
Place Units - Americans
2 carriers placed in 10 Sea Zone
1 infantry placed in Western United States
3 destroyers and 2 submarines placed in 10 Sea Zone
Americans undo move 3.
1 destroyer placed in 101 Sea Zone
2 destroyers, 1 fighter and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Sikang to Shensi
1 fighter moved from Sikang to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Sikang
Place Units - Chinese
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Purchase Units - British
British buy 1 artillery, 1 destroyer, 2 infantry and 3 mech_infantrys; Remaining resources: 5 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 15x factory_major; Remaining resources: 22 PUs;
UK_Pacific buy 1 armour and 4 artilleries; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 armour moved from Union of South Africa to Belgian Congo
1 armour, 4 artilleries, 2 infantry and 2 mech_infantrys moved from Iraq to Trans-Jordan
1 artillery and 2 infantry moved from Persia to Iraq
1 armour moved from Union of South Africa to Belgian Congo
1 infantry moved from Italian Somaliland to Ethiopia
1 artillery moved from Kenya to Belgian Congo
2 fighters moved from 98 Sea Zone to Trans-Jordan
Combat - British
Battle in Trans-Jordan
British attack with 1 armour, 4 artilleries, 2 fighters, 2 infantry and 2 mech_infantrys
Italians defend with 1 infantry
British roll dice for 1 armour, 4 artilleries, 2 fighters, 2 infantry and 2 mech_infantrys in Trans-Jordan, round 2 : 4/11 hits, 4,17 expected hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 armour, 4 artilleries, 2 fighters, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 aaGun and 1 infantry moved from 98 Sea Zone to Trans-Jordan
2 fighters moved from Trans-Jordan to 98 Sea Zone
1 fighter moved from 94 Sea Zone to Algeria
Place Units - British
1 destroyer placed in 106 Sea Zone
1 artillery and 2 infantry placed in Iraq
3 mech_infantrys placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,2
British collect 31 PUs (4 lost to blockades); end with 36 PUs
Place Units - UK_Pacific
1 armour and 4 artilleries placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Some Units in India change ownership: 1 armour and 4 artilleries
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Sumatra: 1 artillery
EDIT: Changing ownership of Sumatra from Japanese to UK_Pacific
EDIT: Removing units owned by British from West India: 1 artillery and 1 infantry
EDIT: Adding units owned by British to Sumatra: 1 artillery and 1 infantry
EDIT: Removing units owned by British from 79 Sea Zone: 1 battleship, 1 cruiser, 1 destroyer and 1 transport
EDIT: Adding units owned by British to 41 Sea Zone: 1 battleship, 1 cruiser, 1 destroyer and 1 transport
EDIT: Removing units owned by British from 79 Sea Zone: 1 transport
EDIT: Adding units owned by British to 39 Sea Zone: 1 transport
EDIT: Changing PUs for UK_Pacific from 7 to 11
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : -0,67
British : -0,17
Americans : 0,83
Chinese : 0,33
Japanese : -0,33
@Giallo said in Samuel06 (Axis) Vs Giallo (Allies +6):
Forgot to attack Sumatra, I will post my turn then redo uk only with that attack and edit it in
Please take last file
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Belarus to Nenetsia
Italians take Nenetsia from Russians
1 infantry moved from Egypt to Anglo Egyptian Sudan
2 fighters moved from Egypt to Anglo Egyptian Sudan
Combat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 2 fighters and 1 infantry
British defend with 1 infantry
Italians roll dice for 2 fighters and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits, 1.17 expected hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
Italians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
2 fighters moved from Anglo Egyptian Sudan to Egypt
1 bomber and 1 fighter moved from Southern France to Southern Italy
Place Units - Italians
3 infantry placed in Egypt
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,2,4,5,4,5,5,3,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,3,4,4,6,6
Italians collect 1 PU (12 lost to blockades); end with 1 PU
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 6 PUs
Combat Hit Differential Summary :
Italians : -0.17
British : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 carrier and 1 submarine moved from 51 Sea Zone to 63 Sea Zone
1 submarine moved from 39 Sea Zone to 41 Sea Zone
1 cruiser moved from 54 Sea Zone to 41 Sea Zone
ANZAC take 42 Sea Zone from Japanese
Combat - ANZAC
Non Combat Move - ANZAC
2 aaGuns, 1 artillery, 3 fighters and 5 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 fighter placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 carrier and 1 submarine moved from 51 Sea Zone to 63 Sea Zone
1 submarine moved from 39 Sea Zone to 41 Sea Zone
1 cruiser moved from 54 Sea Zone to 41 Sea Zone
ANZAC take 42 Sea Zone from Japanese
Combat - ANZAC
Non Combat Move - ANZAC
2 aaGuns, 1 artillery, 3 fighters and 5 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 fighter placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :