TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 destroyer, 1 infantry, 5 submarines and 2 transports; Remaining resources: 1 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 cruiser moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
2 fighters moved from Hawaiian Islands to 16 Sea Zone
Combat - Americans
Battle in Morocco
Americans attack with 1 armour and 1 infantry
Neutral_Axis defend with 1 infantry
Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0,50 expected hits
Americans roll dice for 1 armour and 1 infantry in Morocco, round 2 : 1/2 hits, 0,67 expected hits
Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in Morocco
Americans win, taking Morocco from Neutral_Axis with 1 armour remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Neutral_Axis: 1 infantry
Battle in 16 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 fighters in 16 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 submarines moved from 89 Sea Zone to 91 Sea Zone
3 carriers and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Southeast Mexico to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from 16 Sea Zone to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
Place Units - Americans
1 infantry placed in Central United States
1 destroyer, 5 submarines and 2 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 51 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
Combat - Chinese
Chinese creates battle in territory Chahar
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Chahar from Japanese, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
Place Units - Chinese
3 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs
Purchase Units - British
British buy 1 airfield and 1 factory_minor; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun and 7 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Alexandria to Libya
British take Tobruk from Italians
1 destroyer moved from 106 Sea Zone to 119 Sea Zone
1 fighter moved from United Kingdom to 119 Sea Zone
2 fighters moved from India to Iraq
3 infantry moved from Persia to Iraq
Combat - British
Battle in Iraq
British attack with 2 fighters and 3 infantry
Neutral_Axis defend with 3 infantry
British roll dice for 2 fighters and 3 infantry in Iraq, round 2 : 2/5 hits, 1,50 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1,00 expected hits
2 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 2 fighters and 3 infantry in Iraq, round 3 : 2/5 hits, 1,50 expected hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
British win, taking Iraq from Neutral_Axis with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 1 infantry
Battle in Libya
British attack with 1 armour
Italians defend with 1 infantry
British roll dice for 1 armour in Libya, round 2 : 0/1 hits, 0,50 expected hits
Italians roll dice for 1 infantry in Libya, round 2 : 1/1 hits, 0,33 expected hits
1 armour owned by the British lost in Libya
Italians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for British: 1 armour
Battle in 119 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
British roll dice for 1 destroyer and 1 fighter in 119 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 119 Sea Zone
British win, taking 119 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - British
1 carrier and 1 fighter moved from 106 Sea Zone to 91 Sea Zone
2 fighters moved from United Kingdom to Gibraltar
1 mech_infantry moved from Eire to United Kingdom
1 artillery and 1 infantry moved from Quebec to Eastern United States
2 fighters moved from Iraq to Persia
1 battleship and 1 cruiser moved from 76 Sea Zone to 71 Sea Zone
1 destroyer moved from 79 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to Gibraltar
1 fighter moved from 119 Sea Zone to 91 Sea Zone
Place Units - British
1 factory_minor placed in Persia
1 airfield placed in Gibraltar
Turn Complete - British
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,1,6,4,6,3,3,5,4,3,4,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,5,1,5
British collect 18 PUs (9 lost to blockades); end with 19 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 22 PUs
Place Units - UK_Pacific
1 aaGun and 7 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,2,2,6
UK_Pacific collect 9 PUs (4 lost to blockades); end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in India change ownership: 1 aaGun and 7 infantry
Combat Hit Differential Summary :
Germans : -0,17
British : 0,67
Italians : 0,67
Americans : -0,50
Chinese : 0,17
Neutral_Axis : 0,33
Japanese : -0,67
Savegame