@mikawagunichi Sounds good. What does DM mean? Are you doing the G42 tournaments? If so, which strategies have you used in the past if you have done G42 in the past before. I’m thinking about using a variant of the Middle Earth Strategy that works for G42. I’m just worried it won’t work for a 5-7 round game.
Samuel06 (Axis) Vs Giallo (Allies +6)
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TripleA Turn Summary: Italians round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Purchase Units - Italians Italians buy 4 artilleries and 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 4 artilleries moved from Southern Italy to 97 Sea Zone 4 infantry moved from Northern Italy to 97 Sea Zone 4 artilleries, 1 carrier, 2 destroyers, 2 fighters, 4 infantry and 4 transports moved from 97 Sea Zone to 96 Sea Zone 4 artilleries and 4 infantry moved from 96 Sea Zone to Tobruk 1 fighter moved from Southern Italy to 97 Sea Zone 1 infantry moved from Northern Italy to Southern Italy Place Units - Italians 2 artilleries and 1 fighter placed in Southern Italy 2 artilleries placed in Northern Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Purchase Units - ANZAC ANZAC buy 3 fighters; Remaining resources: 1 PUs; Combat Move - ANZAC 1 cruiser moved from 42 Sea Zone to 35 Sea Zone 1 carrier moved from 42 Sea Zone to 35 Sea Zone 1 destroyer moved from 42 Sea Zone to 37 Sea Zone 4 destroyers moved from 42 Sea Zone to 35 Sea Zone 3 fighters moved from Queensland to Sumatra 2 fighters moved from 42 Sea Zone to Philippines 5 fighters moved from India to Northwest Persia Combat - ANZAC ANZAC creates battle in territory 36 Sea Zone Non Combat Move - ANZAC Place Units - ANZAC 3 fighters placed in Queensland Turn Complete - ANZAC ANZAC collect 17 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Purchase Units - ANZAC ANZAC buy 3 fighters; Remaining resources: 1 PUs; Combat Move - ANZAC 1 cruiser moved from 42 Sea Zone to 35 Sea Zone 1 carrier moved from 42 Sea Zone to 35 Sea Zone 1 destroyer moved from 42 Sea Zone to 37 Sea Zone 4 destroyers moved from 42 Sea Zone to 35 Sea Zone 3 fighters moved from Queensland to Sumatra 2 fighters moved from 42 Sea Zone to Philippines 5 fighters moved from India to Northwest Persia Combat - ANZAC ANZAC creates battle in territory 36 Sea Zone Non Combat Move - ANZAC Place Units - ANZAC 3 fighters placed in Queensland Turn Complete - ANZAC ANZAC collect 17 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19 Research Technology - Germans Purchase Units - Germans Germans buy 5 bombers and 12 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans Non Combat Move - Germans 7 bombers, 5 fighters and 4 tactical_bombers moved from Gibraltar to Southern Italy 2 infantry moved from Northern Italy to 97 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Tobruk 1 artillery moved from Tunisia to Libya 1 fighter moved from Western Germany to 96 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy 6 mech_infantrys moved from Volgograd to Caucasus 3 mech_infantrys moved from Ukraine to Caucasus 3 mech_infantrys moved from Russia to Volgograd 3 mech_infantrys moved from Novgorod to Bryansk 1 submarine moved from 84 Sea Zone to 82 Sea Zone Place Units - Germans 5 bombers placed in Western Germany 3 mech_infantrys placed in Russia 3 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Novgorod 3 mech_infantrys placed in Volgograd Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,4 Germans collect 80 PUs; end with 80 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 85 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 87 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 92 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 107 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Southern Italy: 5 fighters EDIT: Adding units owned by Germans to Western Germany: 5 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19 Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19 Purchase Units - Japanese Japanese buy 1 aaGun and 5 infantry; Remaining resources: 0 PUs; 4 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Shan State to Malaya Japanese take Malaya from UK_Pacific 2 fighters, 1 mech_infantry and 3 tactical_bombers moved from French Indo China to Burma 1 fighter moved from French Indo China to Burma Combat - Japanese Japanese creates battle in territory 36 Sea Zone Battle in Burma Japanese attack with 3 fighters, 1 mech_infantry and 3 tactical_bombers Americans defend with 1 mech_infantry Japanese roll dice for 3 fighters, 1 mech_infantry and 3 tactical_bombers in Burma, round 2 : 3/7 hits, 3.67 expected hits UK_Pacific roll dice for 1 mech_infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Burma Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 mech_infantry Casualties for Americans: 1 mech_infantry Non Combat Move - Japanese 3 fighters and 3 tactical_bombers moved from Burma to French Indo China 3 mech_infantrys moved from Hunan to French Indo China 1 infantry moved from Anhwe to Hunan 1 artillery moved from Hunan to Anhwe 4 battleships, 7 carriers, 1 cruiser and 8 submarines moved from 77 Sea Zone to 39 Sea Zone Place Units - Japanese 1 aaGun and 5 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 31 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2,4,1,4,4,5,3,4,6,3,4,6,4,4,5,3,6,1,1,3,2,6,4,1,2,1,2,2,6,4,1,3,1 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,4,3,6,3,3,2,5 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,3,6,3,2,2 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,1,1,2,6,1,6,3,2,4,5,4,2,6,5,1,4,1,6,3,2,1,6,3,3,1,2,5,1,2,3,3,1,2,1 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,3,1,5,1,1,6,3,6,4,5,1,3 Japanese collect 11 PUs (31 lost to blockades); end with 11 PUs
Combat Hit Differential Summary :
UK_Pacific : 0.67 Japanese : -0.67
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TripleA Manual Gamesave Post: Americans round 19
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19 Purchase Units - Americans Americans buy 2 bombers, 5 fighters, 2 infantry and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery moved from Manchuria to Korea Americans take Korea from Japanese 1 infantry moved from Manchuria to Amur Americans take Amur from Germans 2 submarines moved from 36 Sea Zone to 39 Sea Zone 1 destroyer and 16 submarines moved from 37 Sea Zone to 39 Sea Zone 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 infantry and 1 mech_infantry moved from Paulau Island to 34 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 34 Sea Zone to 19 Sea Zone 1 infantry and 1 mech_infantry moved from 19 Sea Zone to Kiangsu 12 fighters and 2 tactical_bombers moved from 19 Sea Zone to Anhwe 1 transport moved from 33 Sea Zone to 22 Sea Zone 1 infantry and 1 mech_infantry moved from Marianas to 22 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 22 Sea Zone to 20 Sea Zone 1 infantry and 1 mech_infantry moved from 20 Sea Zone to Kwangtung 1 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone 1 infantry and 1 mech_infantry moved from 19 Sea Zone to Shantung 2 battleships, 8 carriers, 3 cruisers, 2 destroyers and 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 bomber moved from Iraq to 39 Sea Zone 1 infantry moved from Algeria to Tunisia Americans take Tunisia from Germans 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya Combat - Americans Battle in Kwangtung Battle in Kiangsu Battle in Shantung Battle in 39 Sea Zone ANZAC loiter and taunt; Americans attack with 1 bomber, 1 destroyer and 18 submarines Japanese defend with 4 battleships, 7 carriers, 1 cruiser and 8 submarines Americans roll dice for 18 submarines in 39 Sea Zone, round 2 : 11/18 hits, 6,00 expected hits
Combat Hit Differential Summary :
Americans : 5,00
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wow 11 hits, ool?
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@Giallo Ac, BB, Ac, Subs and so on
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TripleA Turn Summary: Americans round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19 Purchase Units - Americans Americans buy 2 bombers, 5 fighters, 2 infantry and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery moved from Manchuria to Korea Americans take Korea from Japanese 1 infantry moved from Manchuria to Amur Americans take Amur from Germans 2 submarines moved from 36 Sea Zone to 39 Sea Zone 1 destroyer and 16 submarines moved from 37 Sea Zone to 39 Sea Zone 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 infantry and 1 mech_infantry moved from Paulau Island to 34 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 34 Sea Zone to 19 Sea Zone 1 infantry and 1 mech_infantry moved from 19 Sea Zone to Kiangsu 12 fighters and 2 tactical_bombers moved from 19 Sea Zone to Anhwe 1 transport moved from 33 Sea Zone to 22 Sea Zone 1 infantry and 1 mech_infantry moved from Marianas to 22 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 22 Sea Zone to 20 Sea Zone 1 infantry and 1 mech_infantry moved from 20 Sea Zone to Kwangtung 1 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone 1 infantry and 1 mech_infantry moved from 19 Sea Zone to Shantung 2 battleships, 8 carriers, 3 cruisers, 2 destroyers and 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 bomber moved from Iraq to 39 Sea Zone 1 infantry moved from Algeria to Tunisia Americans take Tunisia from Germans 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya Combat - Americans Battle in Kwangtung Battle in Kiangsu Battle in Shantung Battle in 39 Sea Zone ANZAC loiter and taunt; Americans attack with 1 bomber, 1 destroyer and 18 submarines Japanese defend with 4 battleships, 7 carriers, 1 cruiser and 8 submarines Americans roll dice for 18 submarines in 39 Sea Zone, round 2 : 11/18 hits, 6,00 expected hits Units damaged: 7 carriers owned by the Japanese and 3 battleships owned by the Japanese 1 submarine owned by the Japanese lost in 39 Sea Zone Americans roll dice for 1 bomber and 1 destroyer in 39 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Japanese roll dice for 7 submarines in 39 Sea Zone, round 2 : 1/7 hits, 1,17 expected hits Japanese roll dice for 4 battleships, 7 carriers and 1 cruiser in 39 Sea Zone, round 2 : 3/12 hits, 5,50 expected hits 4 submarines owned by the Americans and 1 submarine owned by the Japanese lost in 39 Sea Zone Americans roll dice for 14 submarines in 39 Sea Zone, round 3 : 5/14 hits, 4,67 expected hits 5 submarines owned by the Japanese lost in 39 Sea Zone Americans roll dice for 1 bomber and 1 destroyer in 39 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 submarine in 39 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits Japanese roll dice for 4 battleships, 7 carriers and 1 cruiser in 39 Sea Zone, round 3 : 10/12 hits, 5,50 expected hits 11 submarines owned by the Americans and 1 submarine owned by the Japanese lost in 39 Sea Zone Americans roll dice for 3 submarines in 39 Sea Zone, round 4 : 0/3 hits, 1,00 expected hits Americans roll dice for 1 bomber and 1 destroyer in 39 Sea Zone, round 4 : 1/2 hits, 1,00 expected hits Japanese roll dice for 4 battleships, 7 carriers and 1 cruiser in 39 Sea Zone, round 4 : 5/12 hits, 5,50 expected hits 3 submarines owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Japanese and 1 bomber owned by the Americans lost in 39 Sea Zone Japanese win, taking Kwangtung from Japanese, taking Kiangsu from Japanese, taking Shantung from Japanese with 4 battleships, 6 carriers and 1 cruiser remaining. Battle score for attacker is -64 Casualties for Japanese: 1 carrier and 8 submarines Casualties for Americans: 1 bomber, 1 destroyer and 18 submarines Battle in Anhwe Americans attack with 12 fighters and 2 tactical_bombers Japanese defend with 2 artilleries and 2 infantry Americans roll dice for 12 fighters and 2 tactical_bombers in Anhwe, round 2 : 5/14 hits, 7,33 expected hits Japanese roll dice for 2 artilleries and 2 infantry in Anhwe, round 2 : 4/4 hits, 1,33 expected hits 2 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 2 tactical_bombers owned by the Americans and 2 fighters owned by the Americans lost in Anhwe Americans win with 10 fighters remaining. Battle score for attacker is -28 Casualties for Americans: 2 fighters and 2 tactical_bombers Casualties for Japanese: 2 artilleries and 2 infantry Battle in Malaya Americans attack with 1 artillery and 1 infantry Japanese defend with 1 harbour and 1 infantry Americans roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Malaya Americans win, taking Malaya from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu Non Combat Move - Americans 10 fighters moved from Anhwe to Manchuria 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Manchuria 1 destroyer moved from 55 Sea Zone to 35 Sea Zone 1 submarine moved from 20 Sea Zone to 19 Sea Zone 1 submarine moved from 6 Sea Zone to 20 Sea Zone 1 submarine moved from 20 Sea Zone to 37 Sea Zone 7 fighters moved from Eastern United States to Morocco 1 aaGun moved from Algeria to Morocco 1 destroyer moved from 101 Sea Zone to 86 Sea Zone Place Units - Americans 2 transports placed in 101 Sea Zone 2 infantry placed in Central United States 2 bombers and 5 fighters placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 1,3 Americans collect 64 PUs (2 lost to blockades); end with 65 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Combat Hit Differential Summary :
Americans : 3,33 Japanese : 4,50
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TripleA Turn Summary: Chinese round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe 1 infantry moved from Manchuria to Jehol Chinese take Jehol from Japanese Combat - Chinese Chinese creates battle in territory Anhwe Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 11 PUs; end with 13 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19 Purchase Units - Americans Americans buy 2 bombers, 5 fighters, 2 infantry and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery moved from Manchuria to Korea Americans take Korea from Japanese 1 infantry moved from Manchuria to Amur Americans take Amur from Germans 2 submarines moved from 36 Sea Zone to 39 Sea Zone 1 destroyer and 16 submarines moved from 37 Sea Zone to 39 Sea Zone 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 infantry and 1 mech_infantry moved from Paulau Island to 34 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 34 Sea Zone to 19 Sea Zone 1 infantry and 1 mech_infantry moved from 19 Sea Zone to Kiangsu 12 fighters and 2 tactical_bombers moved from 19 Sea Zone to Anhwe 1 transport moved from 33 Sea Zone to 22 Sea Zone 1 infantry and 1 mech_infantry moved from Marianas to 22 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 22 Sea Zone to 20 Sea Zone 1 infantry and 1 mech_infantry moved from 20 Sea Zone to Kwangtung 1 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone 1 infantry and 1 mech_infantry moved from 19 Sea Zone to Shantung 2 battleships, 8 carriers, 3 cruisers, 2 destroyers and 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 bomber moved from Iraq to 39 Sea Zone 1 infantry moved from Algeria to Tunisia Americans take Tunisia from Germans 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya Combat - Americans Battle in Kwangtung Battle in Kiangsu Battle in Shantung Battle in 39 Sea Zone ANZAC loiter and taunt; Americans attack with 1 bomber, 1 destroyer and 18 submarines Japanese defend with 4 battleships, 7 carriers, 1 cruiser and 8 submarines Americans roll dice for 18 submarines in 39 Sea Zone, round 2 : 11/18 hits, 6,00 expected hits Units damaged: 7 carriers owned by the Japanese and 3 battleships owned by the Japanese 1 submarine owned by the Japanese lost in 39 Sea Zone Americans roll dice for 1 bomber and 1 destroyer in 39 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Japanese roll dice for 7 submarines in 39 Sea Zone, round 2 : 1/7 hits, 1,17 expected hits Japanese roll dice for 4 battleships, 7 carriers and 1 cruiser in 39 Sea Zone, round 2 : 3/12 hits, 5,50 expected hits 4 submarines owned by the Americans and 1 submarine owned by the Japanese lost in 39 Sea Zone Americans roll dice for 14 submarines in 39 Sea Zone, round 3 : 5/14 hits, 4,67 expected hits 5 submarines owned by the Japanese lost in 39 Sea Zone Americans roll dice for 1 bomber and 1 destroyer in 39 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 submarine in 39 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits Japanese roll dice for 4 battleships, 7 carriers and 1 cruiser in 39 Sea Zone, round 3 : 10/12 hits, 5,50 expected hits 11 submarines owned by the Americans and 1 submarine owned by the Japanese lost in 39 Sea Zone Americans roll dice for 3 submarines in 39 Sea Zone, round 4 : 0/3 hits, 1,00 expected hits Americans roll dice for 1 bomber and 1 destroyer in 39 Sea Zone, round 4 : 1/2 hits, 1,00 expected hits Japanese roll dice for 4 battleships, 7 carriers and 1 cruiser in 39 Sea Zone, round 4 : 5/12 hits, 5,50 expected hits 3 submarines owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Japanese and 1 bomber owned by the Americans lost in 39 Sea Zone Japanese win, taking Kwangtung from Japanese, taking Kiangsu from Japanese, taking Shantung from Japanese with 4 battleships, 6 carriers and 1 cruiser remaining. Battle score for attacker is -64 Casualties for Japanese: 1 carrier and 8 submarines Casualties for Americans: 1 bomber, 1 destroyer and 18 submarines Battle in Anhwe Americans attack with 12 fighters and 2 tactical_bombers Japanese defend with 2 artilleries and 2 infantry Americans roll dice for 12 fighters and 2 tactical_bombers in Anhwe, round 2 : 5/14 hits, 7,33 expected hits Japanese roll dice for 2 artilleries and 2 infantry in Anhwe, round 2 : 4/4 hits, 1,33 expected hits 2 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 2 tactical_bombers owned by the Americans and 2 fighters owned by the Americans lost in Anhwe Americans win with 10 fighters remaining. Battle score for attacker is -28 Casualties for Americans: 2 fighters and 2 tactical_bombers Casualties for Japanese: 2 artilleries and 2 infantry Battle in Malaya Americans attack with 1 artillery and 1 infantry Japanese defend with 1 harbour and 1 infantry Americans roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Malaya Americans win, taking Malaya from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu Non Combat Move - Americans 10 fighters moved from Anhwe to Manchuria 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Manchuria 1 destroyer moved from 55 Sea Zone to 35 Sea Zone 1 submarine moved from 20 Sea Zone to 19 Sea Zone 1 submarine moved from 6 Sea Zone to 20 Sea Zone 1 submarine moved from 20 Sea Zone to 37 Sea Zone 7 fighters moved from Eastern United States to Morocco 1 aaGun moved from Algeria to Morocco 1 destroyer moved from 101 Sea Zone to 86 Sea Zone Place Units - Americans 2 transports placed in 101 Sea Zone 2 infantry placed in Central United States 2 bombers and 5 fighters placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 1,3 Americans collect 64 PUs (2 lost to blockades); end with 65 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 105 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe 1 infantry moved from Manchuria to Jehol Chinese take Jehol from Japanese Combat - Chinese Chinese creates battle in territory Anhwe Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 11 PUs; end with 13 PUs Purchase Units - British British buy 1 artillery and 6 infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 armour; Remaining resources: 1 PUs; Combat Move - British 1 infantry moved from Yunnan to Shan State UK_Pacific take Shan State from Japanese 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 1 armour moved from Egypt to Alexandria British take Alexandria from Italians 1 armour moved from Alexandria to Egypt 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt 1 fighter moved from French Central Africa to Egypt 3 infantry moved from Iraq to Northwest Persia 3 infantry moved from Persia to Northwest Persia 1 artillery and 1 infantry moved from Yunnan to Szechwan 1 artillery and 1 infantry moved from Yunnan to Kweichow 1 artillery and 1 infantry moved from Yunnan to Hunan 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Yunnan to Szechwan 1 battleship, 1 cruiser and 1 destroyer moved from 68 Sea Zone to 82 Sea Zone Combat - British Battle in Kweichow British attack with 1 artillery and 2 infantry Japanese defend with 1 mech_infantry British roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery and 2 infantry in Kweichow, round 3 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Kweichow British win, taking Kweichow from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Hunan British attack with 1 artillery and 1 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hunan British win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 82 Sea Zone British attack with 1 battleship, 1 cruiser and 1 destroyer Germans defend with 1 submarine British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 82 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Germans roll dice for 1 submarine in 82 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 82 Sea Zone British win, taking 82 Sea Zone from Neutral with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Szechwan British attack with 1 artillery and 2 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 2 infantry in Szechwan, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Szechwan British win, taking Szechwan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 aaGun moved from Yunnan to Kweichow 1 aaGun moved from Yunnan to Szechwan 1 aaGun moved from Yunnan to Hunan 1 armour moved from Yunnan to Anhwe 1 aaGun, 1 armour, 13 artilleries, 22 infantry and 1 mech_infantry moved from Yunnan to Burma 1 armour and 2 mech_infantrys moved from India to Burma Place Units - British 3 infantry placed in Iraq 3 infantry placed in Persia 1 artillery placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 14 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,1 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,1 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,1,4,5,4,6,6,4 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6,3 Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 3,2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6 British collect 24 PUs (14 lost to blockades); end with 25 PUs Place Units - UK_Pacific 2 armour placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,4,3,2,1 UK_Pacific collect 14 PUs (3 lost to blockades); end with 15 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs Some Units in India change ownership: 2 armour
Combat Hit Differential Summary :
Germans : -0,17 British : 1,33 Americans : 3,33 Japanese : 4,17
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TripleA Turn Summary: Italians round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19 Purchase Units - Italians Italians buy 2 fighters and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour, 6 artilleries, 10 infantry and 2 mech_infantrys moved from Tobruk to Alexandria Italians take Alexandria from British Combat - Italians Non Combat Move - Italians 4 transports moved from 96 Sea Zone to 97 Sea Zone 2 artilleries moved from Northern Italy to 97 Sea Zone 1 aaGun moved from Tobruk to Alexandria 1 aaGun, 1 artillery and 4 infantry moved from Southern Italy to 97 Sea Zone 1 aaGun, 3 artilleries, 4 infantry and 4 transports moved from 97 Sea Zone to 96 Sea Zone 1 aaGun, 3 artilleries and 4 infantry moved from 96 Sea Zone to Tobruk 1 fighter moved from Southern Italy to Malta Place Units - Italians 2 fighters and 1 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19 Purchase Units - ANZAC ANZAC buy 2 fighters; Remaining resources: 7 PUs; Combat Move - ANZAC 2 submarines moved from 36 Sea Zone to 39 Sea Zone 1 destroyer moved from 37 Sea Zone to 39 Sea Zone 3 fighters moved from Sumatra to 39 Sea Zone 3 fighters moved from Queensland to 35 Sea Zone 1 fighter moved from 35 Sea Zone to Philippines Combat - ANZAC Battle in 39 Sea Zone ANZAC attack with 1 destroyer, 3 fighters and 4 submarines Japanese defend with 4 battleships, 6 carriers and 1 cruiser ANZAC roll dice for 4 submarines in 39 Sea Zone, round 2 : 1/4 hits, 1,33 expected hits 1 carrier owned by the Japanese lost in 39 Sea Zone ANZAC roll dice for 1 destroyer and 3 fighters in 39 Sea Zone, round 2 : 1/4 hits, 1,83 expected hits Japanese roll dice for 4 battleships, 5 carriers and 1 cruiser in 39 Sea Zone, round 2 : 6/10 hits, 4,83 expected hits 1 fighter owned by the ANZAC, 1 destroyer owned by the ANZAC, 1 carrier owned by the Japanese and 4 submarines owned by the ANZAC lost in 39 Sea Zone retreated to 39 Sea Zone Japanese win with 4 battleships, 4 carriers and 1 cruiser remaining. Battle score for attacker is -10 Casualties for Japanese: 2 carriers Casualties for ANZAC: 1 destroyer, 1 fighter and 4 submarines Non Combat Move - ANZAC 2 fighters moved from 39 Sea Zone to India Place Units - ANZAC 2 fighters placed in Queensland Turn Complete - ANZAC ANZAC collect 17 PUs; end with 24 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 33 PUs
Combat Hit Differential Summary :
ANZAC : -1,17 Japanese : 1,17
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TripleA Move Summary: French round 19
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19 Combat Move - French
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TripleA Turn Summary: French round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19 Purchase Units - ANZAC ANZAC buy 2 fighters; Remaining resources: 7 PUs; Combat Move - ANZAC 2 submarines moved from 36 Sea Zone to 39 Sea Zone 1 destroyer moved from 37 Sea Zone to 39 Sea Zone 3 fighters moved from Sumatra to 39 Sea Zone 3 fighters moved from Queensland to 35 Sea Zone 1 fighter moved from 35 Sea Zone to Philippines Combat - ANZAC Battle in 39 Sea Zone ANZAC attack with 1 destroyer, 3 fighters and 4 submarines Japanese defend with 4 battleships, 6 carriers and 1 cruiser ANZAC roll dice for 4 submarines in 39 Sea Zone, round 2 : 1/4 hits, 1,33 expected hits 1 carrier owned by the Japanese lost in 39 Sea Zone ANZAC roll dice for 1 destroyer and 3 fighters in 39 Sea Zone, round 2 : 1/4 hits, 1,83 expected hits Japanese roll dice for 4 battleships, 5 carriers and 1 cruiser in 39 Sea Zone, round 2 : 6/10 hits, 4,83 expected hits 1 fighter owned by the ANZAC, 1 destroyer owned by the ANZAC, 1 carrier owned by the Japanese and 4 submarines owned by the ANZAC lost in 39 Sea Zone retreated to 39 Sea Zone Japanese win with 4 battleships, 4 carriers and 1 cruiser remaining. Battle score for attacker is -10 Casualties for Japanese: 2 carriers Casualties for ANZAC: 1 destroyer, 1 fighter and 4 submarines Non Combat Move - ANZAC 2 fighters moved from 39 Sea Zone to India Place Units - ANZAC 2 fighters placed in Queensland Turn Complete - ANZAC ANZAC collect 17 PUs; end with 24 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 33 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -1,17 Japanese : 1,17
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TripleA Turn Summary: Germans round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20 Research Technology - Germans Purchase Units - Germans Germans buy 1 airfield, 2 bombers, 2 fighters and 12 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Southern Italy to Iraq 1 bomber moved from Southern Italy to Persia 1 artillery moved from Libya to Tunisia 1 fighter moved from 96 Sea Zone to Tunisia 2 bombers moved from Southern Italy to Tunisia Combat - Germans Strategic bombing raid in Persia AA fire in Persia : 0/1 hits, 0.17 expected hits Bombing raid in Persia rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Persia causes 6 damage total. Strategic bombing raid in Iraq AA fire in Iraq : 0/1 hits, 0.17 expected hits Bombing raid in Iraq rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Iraq causes 6 damage total. Battle in Tunisia Germans attack with 1 artillery, 2 bombers and 1 fighter Americans defend with 1 infantry Germans roll dice for 1 artillery, 2 bombers and 1 fighter in Tunisia, round 2 : 2/4 hits, 2.17 expected hits Americans roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Tunisia Germans win, taking Tunisia from Americans with 1 artillery, 2 bombers and 1 fighter remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Germans 1 fighter moved from Tunisia to 96 Sea Zone 2 bombers moved from Tunisia to Southern Italy 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk 1 bomber moved from Persia to Caucasus 1 bomber moved from Iraq to Caucasus 5 bombers moved from Western Germany to Southern Italy 3 mech_infantrys moved from Bryansk to Caucasus 6 mech_infantrys moved from Volgograd to Caucasus 3 mech_infantrys moved from Ukraine to Caucasus 3 mech_infantrys moved from Russia to Volgograd 3 mech_infantrys moved from Novgorod to Bryansk 1 armour moved from Sakha to Yakut S.S.R. 1 fighter and 1 tactical_bomber moved from Southern Italy to Malta Place Units - Germans 1 airfield placed in Malta 2 bombers and 2 fighters placed in Western Germany 3 mech_infantrys placed in Novgorod 3 mech_infantrys placed in Russia 3 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Volgograd Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,5 Germans collect 77 PUs (2 lost to blockades); end with 77 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 84 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 104 PUs
Combat Hit Differential Summary :
Germans : -0.17 AA fire in Persia : : -0.17 Americans : -0.33 AA fire in Iraq : : -0.17
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TripleA Turn Summary: Russians round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20 Combat Move - Russians Combat - Russians Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20 Purchase Units - Japanese Japanese buy 1 aaGun and 2 infantry; Remaining resources: 0 PUs; 4 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from French Indo China to Yunnan Japanese take Yunnan from Chinese 1 armour moved from Yunnan to French Indo China 2 fighters, 1 infantry and 2 tactical_bombers moved from French Indo China to Shan State 2 fighters, 1 infantry and 2 tactical_bombers moved from French Indo China to Kwangsi 1 fighter moved from French Indo China to 37 Sea Zone 1 submarine moved from 36 Sea Zone to 20 Sea Zone 1 fighter moved from Japan to 19 Sea Zone Combat - Japanese Japanese creates battle in territory 39 Sea Zone Battle in 37 Sea Zone Japanese attack with 1 fighter Americans defend with 1 submarine and 1 transport 1 submarine owned by the Americans Submerged 1 transport owned by the Americans lost in 37 Sea Zone Japanese win, taking 39 Sea Zone from Americans with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 20 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 submarine; Americans defend with 1 submarine and 1 transport 1 submarine owned by the Japanese Submerged 1 submarine owned by the Americans and 1 submarine owned by the ANZAC Submerged Battle in Kwangsi Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kwangsi, round 2 : 2/5 hits, 2.50 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kwangsi Japanese winAmericans win with 1 transport remaining, taking Kwangsi from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Shan State Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 3/5 hits, 2.50 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 19 Sea Zone Japanese attack with 1 fighter Americans defend with 1 submarine and 2 transports 1 submarine owned by the Americans Submerged 2 transports owned by the Americans lost in 19 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 14 Casualties for Americans: 2 transports Non Combat Move - Japanese 1 fighter moved from 19 Sea Zone to Japan 1 fighter moved from 37 Sea Zone to French Indo China 2 fighters and 2 tactical_bombers moved from Shan State to French Indo China 2 fighters and 2 tactical_bombers moved from Kwangsi to French Indo China Place Units - Japanese 1 aaGun and 2 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 13 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,2 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,1,1,3 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,1 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4,4,1,3,3,2,3,1,3,3,1 Japanese collect 11 PUs (13 lost to blockades); end with 11 PUs
Combat Hit Differential Summary :
Chinese : -0.33 UK_Pacific : -0.33 Japanese : 0.00
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TripleA Turn Summary: Americans round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20 Purchase Units - Americans Americans buy 1 airfield and 7 bombers; Remaining resources: 6 PUs; Combat Move - Americans 1 artillery and 2 infantry moved from Central United States to 101 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone 1 armour moved from French Guiana to 88 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar 7 fighters moved from Morocco to Gibraltar 7 bombers moved from United Kingdom to Gibraltar 2 bombers moved from Eastern United States to Gibraltar 1 destroyer moved from 86 Sea Zone to 85 Sea Zone 5 fighters moved from Eastern United States to Morocco 1 destroyer moved from 101 Sea Zone to 106 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from Amur to Siberia Americans take Siberia from Germans 1 artillery and 1 infantry moved from Malaya to Shan State 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 infantry and 1 mech_infantry moved from Kwangtung to Kwangsi 1 infantry moved from Kiangsu to Kiangsi Chinese take Kiangsi from Japanese 1 mech_infantry moved from Kiangsu to Hopei 1 mech_infantry moved from Shantung to Hopei 1 tactical_bomber moved from Manchuria to Hopei Combat - Americans Americans creates battle in territory 20 Sea Zone Battle in Gibraltar Americans attack with 1 armour, 1 artillery, 9 bombers, 7 fighters and 2 infantry Germans defend with 1 airfield, 5 artilleries, 1 harbour, 4 infantry and 2 marines Americans roll dice for 1 armour, 1 artillery, 9 bombers, 7 fighters and 2 infantry in Gibraltar, round 2 : 6/20 hits, 10,83 expected hits Germans roll dice for 5 artilleries, 4 infantry and 2 marines in Gibraltar, round 2 : 1/11 hits, 3,67 expected hits 2 artilleries owned by the Germans, 4 infantry owned by the Germans and 1 infantry owned by the Americans lost in Gibraltar Americans roll dice for 1 armour, 1 artillery, 9 bombers, 7 fighters and 1 infantry in Gibraltar, round 3 : 8/19 hits, 10,67 expected hits Germans roll dice for 3 artilleries and 2 marines in Gibraltar, round 3 : 0/5 hits, 1,67 expected hits 3 artilleries owned by the Germans and 2 marines owned by the Germans lost in Gibraltar Americans win, taking Gibraltar from Germans with 1 armour, 1 artillery, 9 bombers, 7 fighters and 1 infantry remaining. Battle score for attacker is 39 Casualties for Americans: 1 infantry Casualties for Germans: 5 artilleries, 4 infantry and 2 marines Battle in 85 Sea Zone Americans attack with 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 destroyer in 85 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 85 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 85 Sea Zone Americans win, taking 85 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Hopei Americans attack with 2 mech_infantrys and 1 tactical_bomber Japanese defend with 1 mech_infantry Americans roll dice for 2 mech_infantrys and 1 tactical_bomber in Hopei, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Hopei Americans win, taking Hopei from Japanese with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Kwangsi Americans attack with 1 infantry and 1 mech_infantry Japanese defend with 1 infantry Americans roll dice for 1 infantry and 1 mech_infantry in Kwangsi, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Kwangsi, round 3 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Kwangsi, round 4 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Kwangsi Americans win, taking Kwangsi from Japanese with 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in Shan State Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Shan State Americans win, taking Shan State from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 infantry moved from Shantung to Anhwe 1 artillery moved from Korea to Amur 1 tactical_bomber moved from Manchuria to Jehol 12 fighters moved from Manchuria to Szechwan 1 submarine moved from 6 Sea Zone to 19 Sea Zone 1 submarine moved from 19 Sea Zone to 36 Sea Zone 1 submarine moved from 6 Sea Zone to 20 Sea Zone 1 submarine moved from 20 Sea Zone to 36 Sea Zone 9 bombers and 7 fighters moved from Gibraltar to Morocco 1 submarine moved from 105 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from Hopei to Kweichow Place Units - Americans 7 bombers placed in Eastern United States 1 airfield placed in Morocco Turn Complete - Americans Americans collect 66 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 107 PUs
Combat Hit Differential Summary :
Germans : -4,50 Americans : -6,33 Japanese : 0,33