Result posted. When you get back I will probably be interested in a rematch. Was a fun game but I think I made some mistakes due to being out of practice. Guess I’ve already said that.
Samuel06 (Axis) Vs Giallo (Allies +6)
-
TripleA Turn Summary: French round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - ANZAC ANZAC buy 3 fighters; Remaining resources: 5 PUs; Combat Move - ANZAC 1 cruiser and 5 destroyers moved from 37 Sea Zone to 42 Sea Zone 1 carrier moved from 37 Sea Zone to 42 Sea Zone 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 submarine moved from 37 Sea Zone to 39 Sea Zone 2 fighters moved from Malaya to India 1 fighter moved from 37 Sea Zone to 42 Sea Zone 1 fighter moved from Malaya to India 1 fighter moved from Queensland to 42 Sea Zone 1 fighter moved from Malaya to India 1 fighter moved from 21 Sea Zone to 42 Sea Zone 1 fighter moved from 42 Sea Zone to India Combat - ANZAC ANZAC creates battle in territory 36 Sea Zone Non Combat Move - ANZAC 1 submarine moved from 37 Sea Zone to 36 Sea Zone 1 submarine moved from 37 Sea Zone to 20 Sea Zone Place Units - ANZAC 3 fighters placed in Queensland Turn Complete - ANZAC ANZAC collect 17 PUs; end with 22 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 1 destroyer, 2 fighters, 12 mech_infantrys, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 105 Sea Zone to 104 Sea Zone 2 bombers moved from Western Germany to 104 Sea Zone 2 fighters moved from Western Germany to 91 Sea Zone 5 bombers moved from Gibraltar to 91 Sea Zone 3 fighters and 4 tactical_bombers moved from Southern Italy to 91 Sea Zone 1 submarine moved from 93 Sea Zone to 91 Sea Zone 1 submarine moved from 92 Sea Zone to 91 Sea Zone Combat - Germans Germans creates battle in territory 109 Sea Zone Battle in 91 Sea Zone Germans attack with 5 bombers, 5 fighters, 2 submarines and 4 tactical_bombers Americans defend with 4 carriers, 1 cruiser, 2 destroyers, 1 submarine and 4 transports Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 carrier owned by the Americans Germans roll dice for 5 bombers, 5 fighters and 4 tactical_bombers in 91 Sea Zone, round 2 : 10/14 hits, 8.50 expected hits Americans roll dice for 4 carriers, 1 cruiser, 2 destroyers and 4 transports in 91 Sea Zone, round 2 : 2/7 hits, 2.50 expected hits 1 cruiser owned by the Americans, 2 destroyers owned by the Americans, 2 submarines owned by the Germans and 4 carriers owned by the Americans lost in 91 Sea Zone 1 submarine owned by the Americans Submerged 4 transports owned by the Americans lost in 91 Sea Zone Germans win, taking 109 Sea Zone from British with 5 bombers, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 108 Casualties for Germans: 2 submarines Casualties for Americans: 4 carriers, 1 cruiser, 2 destroyers and 4 transports Battle in 104 Sea Zone Germans attack with 2 bombers and 1 submarine Americans defend with 1 destroyer Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 bombers in 104 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 104 Sea Zone Germans win with 2 bombers remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for Americans: 1 destroyer Non Combat Move - Germans 2 bombers moved from 104 Sea Zone to Gibraltar 5 bombers, 5 fighters and 4 tactical_bombers moved from 91 Sea Zone to Gibraltar 1 artillery moved from Algeria to Tunisia 3 mech_infantrys moved from Russia to Volgograd 9 mech_infantrys moved from Volgograd to Caucasus 3 mech_infantrys moved from Ukraine to Caucasus 1 mech_infantry moved from Bryansk to Caucasus 2 mech_infantrys moved from Bryansk to Caucasus 1 artillery and 4 infantry moved from Northern Italy to Southern Italy 2 infantry moved from Southern France to Northern Italy 2 submarines moved from 105 Sea Zone to 109 Sea Zone 1 submarine moved from 82 Sea Zone to 84 Sea Zone Place Units - Germans 1 carrier, 1 destroyer and 1 transport placed in 97 Sea Zone 2 fighters and 1 tactical_bomber placed in Western Germany 3 mech_infantrys placed in Novgorod 3 mech_infantrys placed in Russia 3 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Volgograd Turn Complete - Germans Germans collect 81 PUs; end with 81 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 86 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 88 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 93 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 108 PUs
Combat Hit Differential Summary :
Germans : 2.17 Americans : 0.00
-
TripleA Turn Summary: Russians round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Purchase Units - Japanese Japanese buy 7 infantry; Remaining resources: 0 PUs; 4 SuicideAttackTokens; Combat Move - Japanese 1 fighter, 1 infantry and 1 tactical_bomber moved from French Indo China to Shan State 2 fighters and 2 tactical_bombers moved from French Indo China to Yunnan 1 infantry moved from Hunan to Yunnan 1 infantry moved from French Indo China to Yunnan Combat - Japanese Japanese creates battle in territory 36 Sea Zone Battle in Yunnan Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 1/6 hits, 2.67 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Shan State Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Shan State to French Indo China 2 fighters and 2 tactical_bombers moved from Yunnan to French Indo China 7 fighters moved from French Indo China to Japan 1 armour and 4 mech_infantrys moved from Hunan to French Indo China 1 artillery and 3 mech_infantrys moved from Anhwe to Hunan 3 infantry moved from Manchuria to Jehol 3 infantry moved from Kiangsu to Anhwe 1 submarine moved from 73 Sea Zone to 71 Sea Zone 1 submarine moved from 77 Sea Zone to 72 Sea Zone Place Units - Japanese 3 infantry placed in French Indo China 4 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 23 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,6,2,4,4,3,2,3,1,6,5,2,1,3,4,4,6,2,1,6,1,6,3,5,2,6,6,4,4,2,3,5 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,4,5,2,3,5,2,4 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,3,1,6,5,5 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,4,5,2,5,1 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3,5,1,6,6,6,1 Japanese collect 20 PUs (23 lost to blockades); end with 20 PUs
Combat Hit Differential Summary :
Chinese : -0.33 UK_Pacific : -0.33 Japanese : -2.00
-
TripleA Turn Summary: Americans round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Purchase Units - Americans Americans buy 3 destroyers and 7 fighters; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from French Guiana to Suriname 1 armour moved from Suriname to French Guiana 7 bombers moved from Eastern United States to United Kingdom 1 submarine moved from 91 Sea Zone to 105 Sea Zone 14 fighters and 2 tactical_bombers moved from 21 Sea Zone to Jehol 1 artillery and 1 infantry moved from Guam to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria 2 fighters and 2 tactical_bombers moved from India to Northwest Persia Combat - Americans Americans creates battle in territory 36 Sea Zone Battle in Manchuria Battle in Jehol Americans attack with 14 fighters and 2 tactical_bombers Japanese defend with 1 artillery and 4 infantry Americans roll dice for 14 fighters and 2 tactical_bombers in Jehol, round 2 : 6/16 hits, 8,33 expected hits Japanese roll dice for 1 artillery and 4 infantry in Jehol, round 2 : 2/5 hits, 1,67 expected hits 4 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 fighters owned by the Americans lost in Jehol Americans win, taking Manchuria from Japanese with 12 fighters and 2 tactical_bombers remaining. Battle score for attacker is -4 Casualties for Americans: 2 fighters Casualties for Japanese: 1 artillery and 4 infantry Trigger Chinese Destroy Factories Manchuria Americans: has removed 1 factory_minor owned by Chinese in Manchuria Non Combat Move - Americans Turning on Edit Mode EDIT: Changing ownership of Algeria from Germans to Americans EDIT: Turning off Edit Mode 12 fighters and 2 tactical_bombers moved from Jehol to 19 Sea Zone 7 carriers moved from 21 Sea Zone to 19 Sea Zone 2 battleships moved from 21 Sea Zone to 19 Sea Zone 3 cruisers moved from 21 Sea Zone to 19 Sea Zone 2 destroyers moved from 21 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 2 carriers, 2 fighters, 1 infantry, 2 tactical_bombers and 1 transport moved from 42 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 carrier moved from 21 Sea Zone to 19 Sea Zone 2 carriers moved from 21 Sea Zone to 35 Sea Zone 1 destroyer moved from 33 Sea Zone to 35 Sea Zone 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 transport moved from 26 Sea Zone to 33 Sea Zone 3 submarines moved from 19 Sea Zone to 6 Sea Zone 1 destroyer moved from 41 Sea Zone to 55 Sea Zone 1 destroyer moved from 39 Sea Zone to 37 Sea Zone 1 infantry moved from Morocco to Algeria 1 aaGun moved from Morocco to Algeria Place Units - Americans 3 destroyers placed in 101 Sea Zone 7 fighters placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 1,6 Americans collect 60 PUs (1 lost to blockades); end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Combat Hit Differential Summary :
Americans : -2,33 Japanese : 0,33
-
TripleA Turn Summary: Chinese round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: UK_Pacific round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Purchase Units - Americans Americans buy 3 destroyers and 7 fighters; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from French Guiana to Suriname 1 armour moved from Suriname to French Guiana 7 bombers moved from Eastern United States to United Kingdom 1 submarine moved from 91 Sea Zone to 105 Sea Zone 14 fighters and 2 tactical_bombers moved from 21 Sea Zone to Jehol 1 artillery and 1 infantry moved from Guam to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria 2 fighters and 2 tactical_bombers moved from India to Northwest Persia Combat - Americans Americans creates battle in territory 36 Sea Zone Battle in Manchuria Battle in Jehol Americans attack with 14 fighters and 2 tactical_bombers Japanese defend with 1 artillery and 4 infantry Americans roll dice for 14 fighters and 2 tactical_bombers in Jehol, round 2 : 6/16 hits, 8,33 expected hits Japanese roll dice for 1 artillery and 4 infantry in Jehol, round 2 : 2/5 hits, 1,67 expected hits 4 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 fighters owned by the Americans lost in Jehol Americans win, taking Manchuria from Japanese with 12 fighters and 2 tactical_bombers remaining. Battle score for attacker is -4 Casualties for Americans: 2 fighters Casualties for Japanese: 1 artillery and 4 infantry Trigger Chinese Destroy Factories Manchuria Americans: has removed 1 factory_minor owned by Chinese in Manchuria Non Combat Move - Americans Turning on Edit Mode EDIT: Changing ownership of Algeria from Germans to Americans EDIT: Turning off Edit Mode 12 fighters and 2 tactical_bombers moved from Jehol to 19 Sea Zone 7 carriers moved from 21 Sea Zone to 19 Sea Zone 2 battleships moved from 21 Sea Zone to 19 Sea Zone 3 cruisers moved from 21 Sea Zone to 19 Sea Zone 2 destroyers moved from 21 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 2 carriers, 2 fighters, 1 infantry, 2 tactical_bombers and 1 transport moved from 42 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 carrier moved from 21 Sea Zone to 19 Sea Zone 2 carriers moved from 21 Sea Zone to 35 Sea Zone 1 destroyer moved from 33 Sea Zone to 35 Sea Zone 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 transport moved from 26 Sea Zone to 33 Sea Zone 3 submarines moved from 19 Sea Zone to 6 Sea Zone 1 destroyer moved from 41 Sea Zone to 55 Sea Zone 1 destroyer moved from 39 Sea Zone to 37 Sea Zone 1 infantry moved from Morocco to Algeria 1 aaGun moved from Morocco to Algeria Place Units - Americans 3 destroyers placed in 101 Sea Zone 7 fighters placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 1,6 Americans collect 60 PUs (1 lost to blockades); end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 95 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs Purchase Units - British British buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 armour, 15 artilleries and 30 infantry moved from Burma to Yunnan 1 mech_infantry moved from India to Shan State 1 armour and 1 mech_infantry moved from India to Yunnan 1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan 1 fighter moved from Morocco to French Central Africa 1 battleship, 1 cruiser and 1 destroyer moved from 70 Sea Zone to 68 Sea Zone 3 infantry moved from Persia to Northwest Persia 3 infantry moved from Iraq to Northwest Persia Combat - British Battle in Yunnan British attack with 2 armour, 15 artilleries, 30 infantry and 1 mech_infantry Japanese defend with 2 infantry British roll dice for 2 armour, 15 artilleries, 30 infantry and 1 mech_infantry in Yunnan, round 2 : 20/48 hits, 13,67 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan British win, taking Yunnan from Japanese with 2 armour, 15 artilleries, 29 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Battle in Shan State British attack with 1 mech_infantry Japanese defend with 1 infantry British roll dice for 1 mech_infantry in Shan State, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Shan State Japanese win with 1 infantry remaining. Battle score for attacker is -4 Casualties for British: 1 mech_infantry Non Combat Move - British 4 aaGuns and 1 artillery moved from Burma to Yunnan 2 armour moved from Iraq to Northwest Persia Place Units - British 3 infantry placed in Persia 3 infantry placed in Iraq 2 artilleries and 1 infantry placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 15 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,3 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,6,6,6,2,2,3,3 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,6 Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 5,1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,5 British collect 23 PUs (15 lost to blockades); end with 23 PUs Place Units - UK_Pacific 1 armour and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 13 PUs; end with 13 PUs Some Units in India change ownership: 1 armour and 2 mech_infantrys
Combat Hit Differential Summary :
British : 6,17 Americans : -2,33 Japanese : 1,33
-
TripleA Turn Summary: Italians round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Purchase Units - Italians Italians buy 4 artilleries and 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 4 artilleries moved from Southern Italy to 97 Sea Zone 4 infantry moved from Northern Italy to 97 Sea Zone 4 artilleries, 1 carrier, 2 destroyers, 2 fighters, 4 infantry and 4 transports moved from 97 Sea Zone to 96 Sea Zone 4 artilleries and 4 infantry moved from 96 Sea Zone to Tobruk 1 fighter moved from Southern Italy to 97 Sea Zone 1 infantry moved from Northern Italy to Southern Italy Place Units - Italians 2 artilleries and 1 fighter placed in Southern Italy 2 artilleries placed in Northern Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: ANZAC round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Purchase Units - ANZAC ANZAC buy 3 fighters; Remaining resources: 1 PUs; Combat Move - ANZAC 1 cruiser moved from 42 Sea Zone to 35 Sea Zone 1 carrier moved from 42 Sea Zone to 35 Sea Zone 1 destroyer moved from 42 Sea Zone to 37 Sea Zone 4 destroyers moved from 42 Sea Zone to 35 Sea Zone 3 fighters moved from Queensland to Sumatra 2 fighters moved from 42 Sea Zone to Philippines 5 fighters moved from India to Northwest Persia Combat - ANZAC ANZAC creates battle in territory 36 Sea Zone Non Combat Move - ANZAC Place Units - ANZAC 3 fighters placed in Queensland Turn Complete - ANZAC ANZAC collect 17 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: French round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Purchase Units - ANZAC ANZAC buy 3 fighters; Remaining resources: 1 PUs; Combat Move - ANZAC 1 cruiser moved from 42 Sea Zone to 35 Sea Zone 1 carrier moved from 42 Sea Zone to 35 Sea Zone 1 destroyer moved from 42 Sea Zone to 37 Sea Zone 4 destroyers moved from 42 Sea Zone to 35 Sea Zone 3 fighters moved from Queensland to Sumatra 2 fighters moved from 42 Sea Zone to Philippines 5 fighters moved from India to Northwest Persia Combat - ANZAC ANZAC creates battle in territory 36 Sea Zone Non Combat Move - ANZAC Place Units - ANZAC 3 fighters placed in Queensland Turn Complete - ANZAC ANZAC collect 17 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19 Research Technology - Germans Purchase Units - Germans Germans buy 5 bombers and 12 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans Non Combat Move - Germans 7 bombers, 5 fighters and 4 tactical_bombers moved from Gibraltar to Southern Italy 2 infantry moved from Northern Italy to 97 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Tobruk 1 artillery moved from Tunisia to Libya 1 fighter moved from Western Germany to 96 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy 6 mech_infantrys moved from Volgograd to Caucasus 3 mech_infantrys moved from Ukraine to Caucasus 3 mech_infantrys moved from Russia to Volgograd 3 mech_infantrys moved from Novgorod to Bryansk 1 submarine moved from 84 Sea Zone to 82 Sea Zone Place Units - Germans 5 bombers placed in Western Germany 3 mech_infantrys placed in Russia 3 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Novgorod 3 mech_infantrys placed in Volgograd Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,4 Germans collect 80 PUs; end with 80 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 85 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 87 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 92 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 107 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Southern Italy: 5 fighters EDIT: Adding units owned by Germans to Western Germany: 5 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
-
TripleA Turn Summary: Russians round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19 Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19 Purchase Units - Japanese Japanese buy 1 aaGun and 5 infantry; Remaining resources: 0 PUs; 4 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Shan State to Malaya Japanese take Malaya from UK_Pacific 2 fighters, 1 mech_infantry and 3 tactical_bombers moved from French Indo China to Burma 1 fighter moved from French Indo China to Burma Combat - Japanese Japanese creates battle in territory 36 Sea Zone Battle in Burma Japanese attack with 3 fighters, 1 mech_infantry and 3 tactical_bombers Americans defend with 1 mech_infantry Japanese roll dice for 3 fighters, 1 mech_infantry and 3 tactical_bombers in Burma, round 2 : 3/7 hits, 3.67 expected hits UK_Pacific roll dice for 1 mech_infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Burma Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 mech_infantry Casualties for Americans: 1 mech_infantry Non Combat Move - Japanese 3 fighters and 3 tactical_bombers moved from Burma to French Indo China 3 mech_infantrys moved from Hunan to French Indo China 1 infantry moved from Anhwe to Hunan 1 artillery moved from Hunan to Anhwe 4 battleships, 7 carriers, 1 cruiser and 8 submarines moved from 77 Sea Zone to 39 Sea Zone Place Units - Japanese 1 aaGun and 5 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 31 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2,4,1,4,4,5,3,4,6,3,4,6,4,4,5,3,6,1,1,3,2,6,4,1,2,1,2,2,6,4,1,3,1 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,4,3,6,3,3,2,5 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,3,6,3,2,2 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,1,1,2,6,1,6,3,2,4,5,4,2,6,5,1,4,1,6,3,2,1,6,3,3,1,2,5,1,2,3,3,1,2,1 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,3,1,5,1,1,6,3,6,4,5,1,3 Japanese collect 11 PUs (31 lost to blockades); end with 11 PUs
Combat Hit Differential Summary :
UK_Pacific : 0.67 Japanese : -0.67
-
TripleA Manual Gamesave Post: Americans round 19
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19 Purchase Units - Americans Americans buy 2 bombers, 5 fighters, 2 infantry and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery moved from Manchuria to Korea Americans take Korea from Japanese 1 infantry moved from Manchuria to Amur Americans take Amur from Germans 2 submarines moved from 36 Sea Zone to 39 Sea Zone 1 destroyer and 16 submarines moved from 37 Sea Zone to 39 Sea Zone 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 infantry and 1 mech_infantry moved from Paulau Island to 34 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 34 Sea Zone to 19 Sea Zone 1 infantry and 1 mech_infantry moved from 19 Sea Zone to Kiangsu 12 fighters and 2 tactical_bombers moved from 19 Sea Zone to Anhwe 1 transport moved from 33 Sea Zone to 22 Sea Zone 1 infantry and 1 mech_infantry moved from Marianas to 22 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 22 Sea Zone to 20 Sea Zone 1 infantry and 1 mech_infantry moved from 20 Sea Zone to Kwangtung 1 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone 1 infantry and 1 mech_infantry moved from 19 Sea Zone to Shantung 2 battleships, 8 carriers, 3 cruisers, 2 destroyers and 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 bomber moved from Iraq to 39 Sea Zone 1 infantry moved from Algeria to Tunisia Americans take Tunisia from Germans 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya Combat - Americans Battle in Kwangtung Battle in Kiangsu Battle in Shantung Battle in 39 Sea Zone ANZAC loiter and taunt; Americans attack with 1 bomber, 1 destroyer and 18 submarines Japanese defend with 4 battleships, 7 carriers, 1 cruiser and 8 submarines Americans roll dice for 18 submarines in 39 Sea Zone, round 2 : 11/18 hits, 6,00 expected hits
Combat Hit Differential Summary :
Americans : 5,00
-
wow 11 hits, ool?
-
@Giallo Ac, BB, Ac, Subs and so on
-
TripleA Turn Summary: Americans round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19 Purchase Units - Americans Americans buy 2 bombers, 5 fighters, 2 infantry and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery moved from Manchuria to Korea Americans take Korea from Japanese 1 infantry moved from Manchuria to Amur Americans take Amur from Germans 2 submarines moved from 36 Sea Zone to 39 Sea Zone 1 destroyer and 16 submarines moved from 37 Sea Zone to 39 Sea Zone 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 infantry and 1 mech_infantry moved from Paulau Island to 34 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 34 Sea Zone to 19 Sea Zone 1 infantry and 1 mech_infantry moved from 19 Sea Zone to Kiangsu 12 fighters and 2 tactical_bombers moved from 19 Sea Zone to Anhwe 1 transport moved from 33 Sea Zone to 22 Sea Zone 1 infantry and 1 mech_infantry moved from Marianas to 22 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 22 Sea Zone to 20 Sea Zone 1 infantry and 1 mech_infantry moved from 20 Sea Zone to Kwangtung 1 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone 1 infantry and 1 mech_infantry moved from 19 Sea Zone to Shantung 2 battleships, 8 carriers, 3 cruisers, 2 destroyers and 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 bomber moved from Iraq to 39 Sea Zone 1 infantry moved from Algeria to Tunisia Americans take Tunisia from Germans 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya Combat - Americans Battle in Kwangtung Battle in Kiangsu Battle in Shantung Battle in 39 Sea Zone ANZAC loiter and taunt; Americans attack with 1 bomber, 1 destroyer and 18 submarines Japanese defend with 4 battleships, 7 carriers, 1 cruiser and 8 submarines Americans roll dice for 18 submarines in 39 Sea Zone, round 2 : 11/18 hits, 6,00 expected hits Units damaged: 7 carriers owned by the Japanese and 3 battleships owned by the Japanese 1 submarine owned by the Japanese lost in 39 Sea Zone Americans roll dice for 1 bomber and 1 destroyer in 39 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Japanese roll dice for 7 submarines in 39 Sea Zone, round 2 : 1/7 hits, 1,17 expected hits Japanese roll dice for 4 battleships, 7 carriers and 1 cruiser in 39 Sea Zone, round 2 : 3/12 hits, 5,50 expected hits 4 submarines owned by the Americans and 1 submarine owned by the Japanese lost in 39 Sea Zone Americans roll dice for 14 submarines in 39 Sea Zone, round 3 : 5/14 hits, 4,67 expected hits 5 submarines owned by the Japanese lost in 39 Sea Zone Americans roll dice for 1 bomber and 1 destroyer in 39 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 submarine in 39 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits Japanese roll dice for 4 battleships, 7 carriers and 1 cruiser in 39 Sea Zone, round 3 : 10/12 hits, 5,50 expected hits 11 submarines owned by the Americans and 1 submarine owned by the Japanese lost in 39 Sea Zone Americans roll dice for 3 submarines in 39 Sea Zone, round 4 : 0/3 hits, 1,00 expected hits Americans roll dice for 1 bomber and 1 destroyer in 39 Sea Zone, round 4 : 1/2 hits, 1,00 expected hits Japanese roll dice for 4 battleships, 7 carriers and 1 cruiser in 39 Sea Zone, round 4 : 5/12 hits, 5,50 expected hits 3 submarines owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Japanese and 1 bomber owned by the Americans lost in 39 Sea Zone Japanese win, taking Kwangtung from Japanese, taking Kiangsu from Japanese, taking Shantung from Japanese with 4 battleships, 6 carriers and 1 cruiser remaining. Battle score for attacker is -64 Casualties for Japanese: 1 carrier and 8 submarines Casualties for Americans: 1 bomber, 1 destroyer and 18 submarines Battle in Anhwe Americans attack with 12 fighters and 2 tactical_bombers Japanese defend with 2 artilleries and 2 infantry Americans roll dice for 12 fighters and 2 tactical_bombers in Anhwe, round 2 : 5/14 hits, 7,33 expected hits Japanese roll dice for 2 artilleries and 2 infantry in Anhwe, round 2 : 4/4 hits, 1,33 expected hits 2 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 2 tactical_bombers owned by the Americans and 2 fighters owned by the Americans lost in Anhwe Americans win with 10 fighters remaining. Battle score for attacker is -28 Casualties for Americans: 2 fighters and 2 tactical_bombers Casualties for Japanese: 2 artilleries and 2 infantry Battle in Malaya Americans attack with 1 artillery and 1 infantry Japanese defend with 1 harbour and 1 infantry Americans roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Malaya Americans win, taking Malaya from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu Non Combat Move - Americans 10 fighters moved from Anhwe to Manchuria 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Manchuria 1 destroyer moved from 55 Sea Zone to 35 Sea Zone 1 submarine moved from 20 Sea Zone to 19 Sea Zone 1 submarine moved from 6 Sea Zone to 20 Sea Zone 1 submarine moved from 20 Sea Zone to 37 Sea Zone 7 fighters moved from Eastern United States to Morocco 1 aaGun moved from Algeria to Morocco 1 destroyer moved from 101 Sea Zone to 86 Sea Zone Place Units - Americans 2 transports placed in 101 Sea Zone 2 infantry placed in Central United States 2 bombers and 5 fighters placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 1,3 Americans collect 64 PUs (2 lost to blockades); end with 65 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Combat Hit Differential Summary :
Americans : 3,33 Japanese : 4,50
-
TripleA Turn Summary: Chinese round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe 1 infantry moved from Manchuria to Jehol Chinese take Jehol from Japanese Combat - Chinese Chinese creates battle in territory Anhwe Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 11 PUs; end with 13 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: UK_Pacific round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19 Purchase Units - Americans Americans buy 2 bombers, 5 fighters, 2 infantry and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery moved from Manchuria to Korea Americans take Korea from Japanese 1 infantry moved from Manchuria to Amur Americans take Amur from Germans 2 submarines moved from 36 Sea Zone to 39 Sea Zone 1 destroyer and 16 submarines moved from 37 Sea Zone to 39 Sea Zone 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 infantry and 1 mech_infantry moved from Paulau Island to 34 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 34 Sea Zone to 19 Sea Zone 1 infantry and 1 mech_infantry moved from 19 Sea Zone to Kiangsu 12 fighters and 2 tactical_bombers moved from 19 Sea Zone to Anhwe 1 transport moved from 33 Sea Zone to 22 Sea Zone 1 infantry and 1 mech_infantry moved from Marianas to 22 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 22 Sea Zone to 20 Sea Zone 1 infantry and 1 mech_infantry moved from 20 Sea Zone to Kwangtung 1 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone 1 infantry and 1 mech_infantry moved from 19 Sea Zone to Shantung 2 battleships, 8 carriers, 3 cruisers, 2 destroyers and 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 bomber moved from Iraq to 39 Sea Zone 1 infantry moved from Algeria to Tunisia Americans take Tunisia from Germans 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya Combat - Americans Battle in Kwangtung Battle in Kiangsu Battle in Shantung Battle in 39 Sea Zone ANZAC loiter and taunt; Americans attack with 1 bomber, 1 destroyer and 18 submarines Japanese defend with 4 battleships, 7 carriers, 1 cruiser and 8 submarines Americans roll dice for 18 submarines in 39 Sea Zone, round 2 : 11/18 hits, 6,00 expected hits Units damaged: 7 carriers owned by the Japanese and 3 battleships owned by the Japanese 1 submarine owned by the Japanese lost in 39 Sea Zone Americans roll dice for 1 bomber and 1 destroyer in 39 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Japanese roll dice for 7 submarines in 39 Sea Zone, round 2 : 1/7 hits, 1,17 expected hits Japanese roll dice for 4 battleships, 7 carriers and 1 cruiser in 39 Sea Zone, round 2 : 3/12 hits, 5,50 expected hits 4 submarines owned by the Americans and 1 submarine owned by the Japanese lost in 39 Sea Zone Americans roll dice for 14 submarines in 39 Sea Zone, round 3 : 5/14 hits, 4,67 expected hits 5 submarines owned by the Japanese lost in 39 Sea Zone Americans roll dice for 1 bomber and 1 destroyer in 39 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 submarine in 39 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits Japanese roll dice for 4 battleships, 7 carriers and 1 cruiser in 39 Sea Zone, round 3 : 10/12 hits, 5,50 expected hits 11 submarines owned by the Americans and 1 submarine owned by the Japanese lost in 39 Sea Zone Americans roll dice for 3 submarines in 39 Sea Zone, round 4 : 0/3 hits, 1,00 expected hits Americans roll dice for 1 bomber and 1 destroyer in 39 Sea Zone, round 4 : 1/2 hits, 1,00 expected hits Japanese roll dice for 4 battleships, 7 carriers and 1 cruiser in 39 Sea Zone, round 4 : 5/12 hits, 5,50 expected hits 3 submarines owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Japanese and 1 bomber owned by the Americans lost in 39 Sea Zone Japanese win, taking Kwangtung from Japanese, taking Kiangsu from Japanese, taking Shantung from Japanese with 4 battleships, 6 carriers and 1 cruiser remaining. Battle score for attacker is -64 Casualties for Japanese: 1 carrier and 8 submarines Casualties for Americans: 1 bomber, 1 destroyer and 18 submarines Battle in Anhwe Americans attack with 12 fighters and 2 tactical_bombers Japanese defend with 2 artilleries and 2 infantry Americans roll dice for 12 fighters and 2 tactical_bombers in Anhwe, round 2 : 5/14 hits, 7,33 expected hits Japanese roll dice for 2 artilleries and 2 infantry in Anhwe, round 2 : 4/4 hits, 1,33 expected hits 2 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 2 tactical_bombers owned by the Americans and 2 fighters owned by the Americans lost in Anhwe Americans win with 10 fighters remaining. Battle score for attacker is -28 Casualties for Americans: 2 fighters and 2 tactical_bombers Casualties for Japanese: 2 artilleries and 2 infantry Battle in Malaya Americans attack with 1 artillery and 1 infantry Japanese defend with 1 harbour and 1 infantry Americans roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Malaya Americans win, taking Malaya from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu Non Combat Move - Americans 10 fighters moved from Anhwe to Manchuria 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Manchuria 1 destroyer moved from 55 Sea Zone to 35 Sea Zone 1 submarine moved from 20 Sea Zone to 19 Sea Zone 1 submarine moved from 6 Sea Zone to 20 Sea Zone 1 submarine moved from 20 Sea Zone to 37 Sea Zone 7 fighters moved from Eastern United States to Morocco 1 aaGun moved from Algeria to Morocco 1 destroyer moved from 101 Sea Zone to 86 Sea Zone Place Units - Americans 2 transports placed in 101 Sea Zone 2 infantry placed in Central United States 2 bombers and 5 fighters placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 1,3 Americans collect 64 PUs (2 lost to blockades); end with 65 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 105 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe 1 infantry moved from Manchuria to Jehol Chinese take Jehol from Japanese Combat - Chinese Chinese creates battle in territory Anhwe Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 11 PUs; end with 13 PUs Purchase Units - British British buy 1 artillery and 6 infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 armour; Remaining resources: 1 PUs; Combat Move - British 1 infantry moved from Yunnan to Shan State UK_Pacific take Shan State from Japanese 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 1 armour moved from Egypt to Alexandria British take Alexandria from Italians 1 armour moved from Alexandria to Egypt 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt 1 fighter moved from French Central Africa to Egypt 3 infantry moved from Iraq to Northwest Persia 3 infantry moved from Persia to Northwest Persia 1 artillery and 1 infantry moved from Yunnan to Szechwan 1 artillery and 1 infantry moved from Yunnan to Kweichow 1 artillery and 1 infantry moved from Yunnan to Hunan 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Yunnan to Szechwan 1 battleship, 1 cruiser and 1 destroyer moved from 68 Sea Zone to 82 Sea Zone Combat - British Battle in Kweichow British attack with 1 artillery and 2 infantry Japanese defend with 1 mech_infantry British roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery and 2 infantry in Kweichow, round 3 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Kweichow British win, taking Kweichow from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Hunan British attack with 1 artillery and 1 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hunan British win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 82 Sea Zone British attack with 1 battleship, 1 cruiser and 1 destroyer Germans defend with 1 submarine British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 82 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Germans roll dice for 1 submarine in 82 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 82 Sea Zone British win, taking 82 Sea Zone from Neutral with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Szechwan British attack with 1 artillery and 2 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 2 infantry in Szechwan, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Szechwan British win, taking Szechwan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 aaGun moved from Yunnan to Kweichow 1 aaGun moved from Yunnan to Szechwan 1 aaGun moved from Yunnan to Hunan 1 armour moved from Yunnan to Anhwe 1 aaGun, 1 armour, 13 artilleries, 22 infantry and 1 mech_infantry moved from Yunnan to Burma 1 armour and 2 mech_infantrys moved from India to Burma Place Units - British 3 infantry placed in Iraq 3 infantry placed in Persia 1 artillery placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 14 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,1 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,1 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,1,4,5,4,6,6,4 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6,3 Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 3,2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6 British collect 24 PUs (14 lost to blockades); end with 25 PUs Place Units - UK_Pacific 2 armour placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,4,3,2,1 UK_Pacific collect 14 PUs (3 lost to blockades); end with 15 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs Some Units in India change ownership: 2 armour
Combat Hit Differential Summary :
Germans : -0,17 British : 1,33 Americans : 3,33 Japanese : 4,17
-
TripleA Turn Summary: Italians round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19 Purchase Units - Italians Italians buy 2 fighters and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour, 6 artilleries, 10 infantry and 2 mech_infantrys moved from Tobruk to Alexandria Italians take Alexandria from British Combat - Italians Non Combat Move - Italians 4 transports moved from 96 Sea Zone to 97 Sea Zone 2 artilleries moved from Northern Italy to 97 Sea Zone 1 aaGun moved from Tobruk to Alexandria 1 aaGun, 1 artillery and 4 infantry moved from Southern Italy to 97 Sea Zone 1 aaGun, 3 artilleries, 4 infantry and 4 transports moved from 97 Sea Zone to 96 Sea Zone 1 aaGun, 3 artilleries and 4 infantry moved from 96 Sea Zone to Tobruk 1 fighter moved from Southern Italy to Malta Place Units - Italians 2 fighters and 1 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :