@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
Samuel06 (Axis) Vs Giallo (Allies +6)
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Russians Russians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Vologda 1 fighter moved from Russia to Vologda 2 infantry moved from Russia to Tambov 1 fighter moved from Russia to Tambov 1 infantry moved from Russia to Samara Russians take Samara from Germans 1 submarine moved from 97 Sea Zone to 98 Sea Zone Combat - Russians Battle in Tambov Russians attack with 1 fighter and 2 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 2/3 hits, 0,83 expected hits Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Battle in Vologda Russians attack with 1 fighter and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Vologda retreated to Vologda Germans win with 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Non Combat Move - Russians 1 fighter moved from Vologda to Persia 1 fighter moved from Tambov to Northwest Persia 3 aaGuns, 11 artilleries and 38 infantry moved from Russia to Samara Place Units - Russians 2 artilleries and 4 infantry placed in Russia Turn Complete - Russians Russians collect 13 PUs; end with 13 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 15 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 17 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Persia: 1 fighter EDIT: Adding units owned by Russians to Northwest Persia: 1 fighter EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 0,00 Russians : 0,50 -
TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 airfield, 2 artilleries, 1 destroyer, 1 fighter, 2 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from 35 Sea Zone to 42 Sea Zone 1 bomber moved from French Indo China to 41 Sea Zone 1 destroyer moved from 35 Sea Zone to 43 Sea Zone 3 fighters moved from 35 Sea Zone to 43 Sea Zone 1 bomber moved from Philippines to 17 Sea Zone 1 bomber moved from Philippines to 33 Sea Zone 1 submarine moved from 35 Sea Zone to 33 Sea Zone Combat - Japanese Battle in 17 Sea Zone Japanese attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 17 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 41 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 43 Sea Zone Japanese attack with 1 destroyer and 3 fighters ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer and 3 fighters in 43 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 43 Sea Zone Japanese win with 3 fighters remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 submarine Battle in 33 Sea Zone Japanese attack with 1 bomber and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber in 33 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 destroyer in 33 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 33 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Non Combat Move - Japanese 1 bomber moved from 33 Sea Zone to Japan 1 bomber moved from 17 Sea Zone to Japan 7 fighters and 7 tactical_bombers moved from Japan to French Indo China 3 mech_infantrys moved from French Indo China to Burma 1 aaGun, 6 armour, 1 artillery and 21 mech_infantrys moved from Yunnan to Burma 1 mech_infantry moved from Kweichow to Burma 1 mech_infantry moved from Kweichow to Yunnan 1 mech_infantry moved from Anhwe to Kweichow 1 infantry moved from Jehol to Anhwe 2 fighters and 1 tactical_bomber moved from Kiangsu to Burma 3 fighters moved from 43 Sea Zone to French Indo China 1 battleship moved from 35 Sea Zone to 43 Sea Zone 1 marine moved from Borneo to 43 Sea Zone 1 battleship and 1 marine moved from 43 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to French Indo China 3 battleships, 6 carriers, 2 cruisers, 3 destroyers and 7 submarines moved from 35 Sea Zone to 36 Sea Zone 1 carrier and 5 submarines moved from 19 Sea Zone to 36 Sea Zone 1 fighter moved from 42 Sea Zone to 36 Sea Zone 1 bomber moved from 41 Sea Zone to French Indo China Place Units - Japanese 1 airfield placed in French Indo China 1 transport placed in 36 Sea Zone 1 artillery and 1 infantry placed in French Indo China 1 artillery, 1 infantry and 1 mech_infantry placed in Manchuria 1 fighter placed in Japan 1 destroyer and 2 submarines placed in 19 Sea Zone Japanese undo move 6. 1 destroyer placed in 6 Sea Zone 2 submarines placed in 19 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from Kweichow: 1 mech_infantry EDIT: Adding units owned by Japanese to Burma: 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 49 PUs; end with 49 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUsCombat Hit Differential Summary :
ANZAC : 0.83 Americans : 0.67 Japanese : 0.17 -
TripleA Manual Gamesave Post: Americans round 12
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 3 fighters, 1 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 99 Sea Zone to 97 Sea Zone 1 bomber moved from Gibraltar to 97 Sea Zone 1 artillery and 1 infantry moved from Midway to 25 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 1 infantry and 1 mech_infantry moved from Marshall Islands to 32 Sea Zone 1 infantry and 1 mech_infantry moved from Wake Island to 31 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 31 Sea Zone to 22 Sea Zone 1 infantry and 1 mech_infantry moved from 22 Sea Zone to Marianas 1 infantry, 1 mech_infantry and 1 transport moved from 32 Sea Zone to 34 Sea Zone 1 infantry and 1 mech_infantry moved from 34 Sea Zone to Paulau Island 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 destroyer moved from 92 Sea Zone to 97 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea ZoneCombat Hit Differential Summary :
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scramble?
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@Giallo Yes, 3 fighters
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TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 3 fighters, 1 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 99 Sea Zone to 97 Sea Zone 1 bomber moved from Gibraltar to 97 Sea Zone 1 artillery and 1 infantry moved from Midway to 25 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 1 infantry and 1 mech_infantry moved from Marshall Islands to 32 Sea Zone 1 infantry and 1 mech_infantry moved from Wake Island to 31 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 31 Sea Zone to 22 Sea Zone 1 infantry and 1 mech_infantry moved from 22 Sea Zone to Marianas 1 infantry, 1 mech_infantry and 1 transport moved from 32 Sea Zone to 34 Sea Zone 1 infantry and 1 mech_infantry moved from 34 Sea Zone to Paulau Island 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 destroyer moved from 92 Sea Zone to 97 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone Combat - Americans Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in Paulau Island Battle in Caroline Islands Americans attack with 1 infantry and 1 mech_infantry Japanese defend with 1 aaGun, 1 airfield and 1 harbour 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Paulau Island from Japanese, taking Caroline Islands from Japanese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 aaGun Battle in Marianas Battle in Iwo Jima Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Iwo Jima Americans win, taking Marianas from Japanese, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 97 Sea Zone Americans attack with 1 bomber, 1 destroyer and 7 submarines Germans defend with 2 destroyers; Italians defend with 3 destroyers, 3 fighters and 1 submarine Americans roll dice for 7 submarines in 97 Sea Zone, round 2 : 0/7 hits, 2,33 expected hits Americans roll dice for 1 bomber and 1 destroyer in 97 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Italians roll dice for 5 destroyers and 3 fighters in 97 Sea Zone, round 2 : 4/8 hits, 3,67 expected hits 4 submarines owned by the Americans and 1 submarine owned by the Italians lost in 97 Sea Zone Americans roll dice for 3 submarines in 97 Sea Zone, round 3 : 1/3 hits, 1,00 expected hits Americans roll dice for 1 bomber and 1 destroyer in 97 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits Italians roll dice for 5 destroyers and 3 fighters in 97 Sea Zone, round 3 : 0/8 hits, 3,67 expected hits 2 destroyers owned by the Italians lost in 97 Sea Zone Americans roll dice for 3 submarines in 97 Sea Zone, round 4 : 1/3 hits, 1,00 expected hits Americans roll dice for 1 bomber and 1 destroyer in 97 Sea Zone, round 4 : 1/2 hits, 1,00 expected hits Italians roll dice for 3 destroyers and 3 fighters in 97 Sea Zone, round 4 : 3/6 hits, 3,00 expected hits 1 destroyer owned by the Germans, 3 submarines owned by the Americans and 1 destroyer owned by the Italians lost in 97 Sea Zone 1 destroyer owned by the Americans retreated to 99 Sea Zone Italians win with 1 destroyer and 3 fighters remaining. Battle score for attacker is -4 Casualties for Americans: 7 submarines Casualties for Italians: 3 destroyers and 1 submarine Casualties for Germans: 1 destroyer Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Non Combat Move - Americans 1 bomber moved from 97 Sea Zone to Egypt 1 transport moved from 87 Sea Zone to 89 Sea Zone 2 battleships, 10 carriers, 3 cruisers, 7 destroyers, 14 fighters, 24 submarines and 5 tactical_bombers moved from 26 Sea Zone to 33 Sea Zone 2 carriers and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 4 fighters moved from Western United States to 26 Sea Zone 2 fighters moved from Gibraltar to United Kingdom Place Units - Americans 4 submarines and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 bomber and 3 fighters placed in Eastern United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUsCombat Hit Differential Summary :
Italians : -3,50 Americans : -2,00 Japanese : -0,33 -
TripleA Turn Summary: Chinese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 5 artilleries and 9 infantry moved from Chahar to Anhwe 1 infantry moved from Hopei to Shensi Combat - Chinese Chinese creates battle in territory Kweichow Battle in Anhwe Chinese attack with 5 artilleries and 9 infantry Japanese defend with 1 infantry Chinese roll dice for 5 artilleries and 9 infantry in Anhwe, round 2 : 3/14 hits, 4,00 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Kweichow from Japanese, taking Anhwe from Japanese with 5 artilleries and 9 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter and 1 infantry moved from Suiyuyan to Hopei Place Units - Chinese 1 infantry placed in Hopei 2 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 11 PUs; end with 12 PUsCombat Hit Differential Summary :
Chinese : -1,00 Japanese : -0,33 -
TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 3 fighters, 1 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 99 Sea Zone to 97 Sea Zone 1 bomber moved from Gibraltar to 97 Sea Zone 1 artillery and 1 infantry moved from Midway to 25 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 1 infantry and 1 mech_infantry moved from Marshall Islands to 32 Sea Zone 1 infantry and 1 mech_infantry moved from Wake Island to 31 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 31 Sea Zone to 22 Sea Zone 1 infantry and 1 mech_infantry moved from 22 Sea Zone to Marianas 1 infantry, 1 mech_infantry and 1 transport moved from 32 Sea Zone to 34 Sea Zone 1 infantry and 1 mech_infantry moved from 34 Sea Zone to Paulau Island 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 destroyer moved from 92 Sea Zone to 97 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone Combat - Americans Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in Paulau Island Battle in Caroline Islands Americans attack with 1 infantry and 1 mech_infantry Japanese defend with 1 aaGun, 1 airfield and 1 harbour 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Paulau Island from Japanese, taking Caroline Islands from Japanese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 aaGun Battle in Marianas Battle in Iwo Jima Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Iwo Jima Americans win, taking Marianas from Japanese, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 97 Sea Zone Americans attack with 1 bomber, 1 destroyer and 7 submarines Germans defend with 2 destroyers; Italians defend with 3 destroyers, 3 fighters and 1 submarine Americans roll dice for 7 submarines in 97 Sea Zone, round 2 : 0/7 hits, 2,33 expected hits Americans roll dice for 1 bomber and 1 destroyer in 97 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Italians roll dice for 5 destroyers and 3 fighters in 97 Sea Zone, round 2 : 4/8 hits, 3,67 expected hits 4 submarines owned by the Americans and 1 submarine owned by the Italians lost in 97 Sea Zone Americans roll dice for 3 submarines in 97 Sea Zone, round 3 : 1/3 hits, 1,00 expected hits Americans roll dice for 1 bomber and 1 destroyer in 97 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits Italians roll dice for 5 destroyers and 3 fighters in 97 Sea Zone, round 3 : 0/8 hits, 3,67 expected hits 2 destroyers owned by the Italians lost in 97 Sea Zone Americans roll dice for 3 submarines in 97 Sea Zone, round 4 : 1/3 hits, 1,00 expected hits Americans roll dice for 1 bomber and 1 destroyer in 97 Sea Zone, round 4 : 1/2 hits, 1,00 expected hits Italians roll dice for 3 destroyers and 3 fighters in 97 Sea Zone, round 4 : 3/6 hits, 3,00 expected hits 1 destroyer owned by the Germans, 3 submarines owned by the Americans and 1 destroyer owned by the Italians lost in 97 Sea Zone 1 destroyer owned by the Americans retreated to 99 Sea Zone Italians win with 1 destroyer and 3 fighters remaining. Battle score for attacker is -4 Casualties for Americans: 7 submarines Casualties for Italians: 3 destroyers and 1 submarine Casualties for Germans: 1 destroyer Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Non Combat Move - Americans 1 bomber moved from 97 Sea Zone to Egypt 1 transport moved from 87 Sea Zone to 89 Sea Zone 2 battleships, 10 carriers, 3 cruisers, 7 destroyers, 14 fighters, 24 submarines and 5 tactical_bombers moved from 26 Sea Zone to 33 Sea Zone 2 carriers and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 4 fighters moved from Western United States to 26 Sea Zone 2 fighters moved from Gibraltar to United Kingdom Place Units - Americans 4 submarines and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 bomber and 3 fighters placed in Eastern United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 5 artilleries and 9 infantry moved from Chahar to Anhwe 1 infantry moved from Hopei to Shensi Combat - Chinese Chinese creates battle in territory Kweichow Battle in Anhwe Chinese attack with 5 artilleries and 9 infantry Japanese defend with 1 infantry Chinese roll dice for 5 artilleries and 9 infantry in Anhwe, round 2 : 3/14 hits, 4,00 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Kweichow from Japanese, taking Anhwe from Japanese with 5 artilleries and 9 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter and 1 infantry moved from Suiyuyan to Hopei Place Units - Chinese 1 infantry placed in Hopei 2 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 11 PUs; end with 12 PUs Purchase Units - British British buy 1 fighter, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery; Remaining resources: 4 PUs; Combat Move - British 1 infantry moved from Ethiopia to British Somaliland British take British Somaliland from Italians 2 armour moved from Rhodesia to Anglo Egyptian Sudan 1 infantry moved from French Equatorial Africa to Nigeria British take Nigeria from Italians 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 artillery and 2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 armour moved from Tobruk to Egypt 2 artilleries and 5 infantry moved from Egypt to Trans-Jordan 1 armour moved from Egypt to Iraq 2 fighters moved from Egypt to Eastern Persia 3 fighters moved from Russia to Eastern Persia Combat - British Non Combat Move - British 1 battleship, 1 cruiser and 1 destroyer moved from 78 Sea Zone to 39 Sea Zone Place Units - British 3 infantry placed in Iraq 3 infantry placed in Persia 3 mech_infantrys placed in Egypt 1 fighter placed in United Kingdom Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific Turning on Edit Mode EDIT: Adding units owned by UK_Pacific to West India: 4 aaGuns, 14 artilleries and 29 infantry EDIT: Removing units owned by British from India: 4 aaGuns, 14 artilleries and 29 infantry EDIT: Turning off Edit Mode 1 artillery placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs Units Change Ownership Some Units in India change ownership: 1 artillery Some Units in West India change ownership: 4 aaGuns, 14 artilleries and 29 infantryCombat Hit Differential Summary :
Italians : -3,50 Americans : -2,00 Chinese : -1,00 Japanese : -0,67 -
I took out your italian DD’s feel free to change them for the german dd’s
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 3 fighters, 1 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 99 Sea Zone to 97 Sea Zone 1 bomber moved from Gibraltar to 97 Sea Zone 1 artillery and 1 infantry moved from Midway to 25 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 1 infantry and 1 mech_infantry moved from Marshall Islands to 32 Sea Zone 1 infantry and 1 mech_infantry moved from Wake Island to 31 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 31 Sea Zone to 22 Sea Zone 1 infantry and 1 mech_infantry moved from 22 Sea Zone to Marianas 1 infantry, 1 mech_infantry and 1 transport moved from 32 Sea Zone to 34 Sea Zone 1 infantry and 1 mech_infantry moved from 34 Sea Zone to Paulau Island 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 destroyer moved from 92 Sea Zone to 97 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone Combat - Americans Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in Paulau Island Battle in Caroline Islands Americans attack with 1 infantry and 1 mech_infantry Japanese defend with 1 aaGun, 1 airfield and 1 harbour 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Paulau Island from Japanese, taking Caroline Islands from Japanese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 aaGun Battle in Marianas Battle in Iwo Jima Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Iwo Jima Americans win, taking Marianas from Japanese, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 97 Sea Zone Americans attack with 1 bomber, 1 destroyer and 7 submarines Germans defend with 2 destroyers; Italians defend with 3 destroyers, 3 fighters and 1 submarine Americans roll dice for 7 submarines in 97 Sea Zone, round 2 : 0/7 hits, 2,33 expected hits Americans roll dice for 1 bomber and 1 destroyer in 97 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Italians roll dice for 5 destroyers and 3 fighters in 97 Sea Zone, round 2 : 4/8 hits, 3,67 expected hits 4 submarines owned by the Americans and 1 submarine owned by the Italians lost in 97 Sea Zone Americans roll dice for 3 submarines in 97 Sea Zone, round 3 : 1/3 hits, 1,00 expected hits Americans roll dice for 1 bomber and 1 destroyer in 97 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits Italians roll dice for 5 destroyers and 3 fighters in 97 Sea Zone, round 3 : 0/8 hits, 3,67 expected hits 2 destroyers owned by the Italians lost in 97 Sea Zone Americans roll dice for 3 submarines in 97 Sea Zone, round 4 : 1/3 hits, 1,00 expected hits Americans roll dice for 1 bomber and 1 destroyer in 97 Sea Zone, round 4 : 1/2 hits, 1,00 expected hits Italians roll dice for 3 destroyers and 3 fighters in 97 Sea Zone, round 4 : 3/6 hits, 3,00 expected hits 1 destroyer owned by the Germans, 3 submarines owned by the Americans and 1 destroyer owned by the Italians lost in 97 Sea Zone 1 destroyer owned by the Americans retreated to 99 Sea Zone Italians win with 1 destroyer and 3 fighters remaining. Battle score for attacker is -4 Casualties for Americans: 7 submarines Casualties for Italians: 3 destroyers and 1 submarine Casualties for Germans: 1 destroyer Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Non Combat Move - Americans 1 bomber moved from 97 Sea Zone to Egypt 1 transport moved from 87 Sea Zone to 89 Sea Zone 2 battleships, 10 carriers, 3 cruisers, 7 destroyers, 14 fighters, 24 submarines and 5 tactical_bombers moved from 26 Sea Zone to 33 Sea Zone 2 carriers and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 4 fighters moved from Western United States to 26 Sea Zone 2 fighters moved from Gibraltar to United Kingdom Place Units - Americans 4 submarines and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 bomber and 3 fighters placed in Eastern United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 5 artilleries and 9 infantry moved from Chahar to Anhwe 1 infantry moved from Hopei to Shensi Combat - Chinese Chinese creates battle in territory Kweichow Battle in Anhwe Chinese attack with 5 artilleries and 9 infantry Japanese defend with 1 infantry Chinese roll dice for 5 artilleries and 9 infantry in Anhwe, round 2 : 3/14 hits, 4,00 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Kweichow from Japanese, taking Anhwe from Japanese with 5 artilleries and 9 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter and 1 infantry moved from Suiyuyan to Hopei Place Units - Chinese 1 infantry placed in Hopei 2 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 11 PUs; end with 12 PUs Purchase Units - British British buy 1 fighter, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery; Remaining resources: 4 PUs; Combat Move - British 1 infantry moved from Ethiopia to British Somaliland British take British Somaliland from Italians 2 armour moved from Rhodesia to Anglo Egyptian Sudan 1 infantry moved from French Equatorial Africa to Nigeria British take Nigeria from Italians 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 artillery and 2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 armour moved from Tobruk to Egypt 2 artilleries and 5 infantry moved from Egypt to Trans-Jordan 1 armour moved from Egypt to Iraq 2 fighters moved from Egypt to Eastern Persia 3 fighters moved from Russia to Eastern Persia Combat - British Non Combat Move - British 1 battleship, 1 cruiser and 1 destroyer moved from 78 Sea Zone to 39 Sea Zone Place Units - British 3 infantry placed in Iraq 3 infantry placed in Persia 3 mech_infantrys placed in Egypt 1 fighter placed in United Kingdom Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific Turning on Edit Mode EDIT: Adding units owned by UK_Pacific to West India: 4 aaGuns, 14 artilleries and 29 infantry EDIT: Removing units owned by British from India: 4 aaGuns, 14 artilleries and 29 infantry EDIT: Turning off Edit Mode 1 artillery placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs Units Change Ownership Some Units in India change ownership: 1 artillery Some Units in West India change ownership: 4 aaGuns, 14 artilleries and 29 infantry Turning on Edit Mode EDIT: Adding units owned by British to 80 Sea Zone: 1 battleship, 1 cruiser and 1 destroyer EDIT: Removing units owned by British from 39 Sea Zone: 1 battleship, 1 cruiser and 1 destroyer EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians : -3,50 Americans : -2,00 Chinese : -1,00 Japanese : -0,67 -
@samuel06 please take last file
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Italians Italians buy nothing; Remaining resources: 7 PUs; Combat Move - Italians 3 fighters moved from Southern Italy to 99 Sea Zone Combat - Italians Battle in 99 Sea Zone Italians attack with 3 fighters Americans defend with 1 destroyer Italians roll dice for 3 fighters in 99 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Americans roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 99 Sea Zone Italians win with 3 fighters remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Italians 3 fighters moved from 99 Sea Zone to Southern Italy Turn Complete - Italians Italians collect 15 PUs; end with 22 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUsCombat Hit Differential Summary :
Italians : -0.50 Americans : -0.33 -
TripleA Turn Summary: ANZAC round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 4 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from India to Persia 1 fighter moved from India to Iraq 1 fighter moved from 40 Sea Zone to Iraq 1 fighter moved from 40 Sea Zone to Persia 1 carrier, 1 cruiser, 2 destroyers and 1 submarine moved from 40 Sea Zone to 60 Sea Zone Non Combat Move - ANZAC Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 artillery and 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 18 PUs; end with 22 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 4 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from India to Persia 1 fighter moved from India to Iraq 1 fighter moved from 40 Sea Zone to Iraq 1 fighter moved from 40 Sea Zone to Persia 1 carrier, 1 cruiser, 2 destroyers and 1 submarine moved from 40 Sea Zone to 60 Sea Zone Non Combat Move - ANZAC Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 artillery and 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 18 PUs; end with 22 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 destroyer, 4 infantry, 2 marines, 2 mech_infantrys, 3 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Vologda to Russia 1 armour moved from Novosibirsk to Yenisey Germans take Timguska from Russians Germans take Yenisey from Russians 1 infantry moved from Smolensk to Russia 7 armour, 4 artilleries, 2 infantry and 39 mech_infantrys moved from Bryansk to Russia 3 mech_infantrys moved from Ukraine to Russia 2 fighters and 2 tactical_bombers moved from Bryansk to Tambov 3 fighters and 2 tactical_bombers moved from Bryansk to Russia 1 artillery and 2 infantry moved from Bryansk to Tambov Combat - Germans Battle in Tambov Germans attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers Russians defend with 2 infantry Germans roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Tambov, round 2 : 2/7 hits, 3.17 expected hits Russians roll dice for 2 infantry in Tambov, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Tambov Germans win, taking Tambov from Russians with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Battle in Russia Germans attack with 7 armour, 4 artilleries, 3 fighters, 3 infantry, 43 mech_infantrys and 2 tactical_bombers Russians defend with 1 airfield, 2 artilleries, 1 factory_major and 4 infantry Germans roll dice for 7 armour, 4 artilleries, 3 fighters, 3 infantry, 43 mech_infantrys and 2 tactical_bombers in Russia, round 2 : 16/62 hits, 16.00 expected hits Russians roll dice for 2 artilleries and 4 infantry in Russia, round 2 : 2/6 hits, 2.00 expected hits 4 infantry owned by the Russians, 2 artilleries owned by the Russians and 2 infantry owned by the Germans lost in Russia Germans captures 17PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 7 armour, 4 artilleries, 3 fighters, 1 infantry, 43 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Germans: 2 infantry Casualties for Russians: 2 artilleries and 4 infantry triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 3 fighters and 2 tactical_bombers moved from Russia to Ukraine 2 fighters and 2 tactical_bombers moved from Tambov to Ukraine 1 fighter and 1 tactical_bomber moved from Bryansk to Germany 2 bombers moved from Bryansk to Western Germany 3 aaGuns moved from Bryansk to Russia 3 armour and 1 mech_infantry moved from Volgograd to Russia 1 artillery moved from Caucasus to Volgograd 5 mech_infantrys moved from Eastern Poland to Ukraine 2 artilleries and 2 infantry moved from Belarus to Bryansk 3 mech_infantrys moved from Novgorod to Bryansk 2 artilleries and 2 infantry moved from Novgorod to 115 Sea Zone 2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 115 Sea Zone to 112 Sea Zone 2 artilleries and 2 infantry moved from 112 Sea Zone to Western Germany 1 artillery and 3 infantry moved from France to Western Germany 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 113 Sea Zone to 112 Sea Zone Place Units - Germans 2 mech_infantrys placed in Novgorod 1 artillery and 2 infantry placed in Volgograd 1 artillery and 2 infantry placed in Ukraine 1 artillery placed in Yugoslavia 1 destroyer and 1 transport placed in 97 Sea Zone 3 submarines and 2 transports placed in 112 Sea Zone 2 marines placed in Western Germany Turn Complete - Germans Germans collect 72 PUs; end with 89 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 94 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 96 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 101 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 116 PUsCombat Hit Differential Summary :
Germans : -1.17 Russians : 1.33 -
TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Combat Move - Russians 1 artillery and 1 infantry moved from Samara to Tambov 10 artilleries and 38 infantry moved from Samara to Volgograd 1 submarine moved from 98 Sea Zone to 92 Sea Zone Combat - Russians Battle in Tambov Russians attack with 1 artillery and 1 infantry Germans defend with 1 artillery Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 artillery in Tambov, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery and 1 infantry in Tambov, round 3 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 artillery in Tambov, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Tambov Russians roll dice for 1 artillery in Tambov, round 4 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 artillery in Tambov, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 artillery remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery Battle in Volgograd Russians attack with 10 artilleries and 38 infantry Germans defend with 1 aaGun, 2 artilleries, 1 factory_minor and 2 infantry Russians roll dice for 10 artilleries and 38 infantry in Volgograd, round 2 : 14/48 hits, 11,33 expected hits Germans roll dice for 1 aaGun, 2 artilleries and 2 infantry in Volgograd, round 2 : 0/4 hits, 1,33 expected hits 1 aaGun owned by the Germans, 2 artilleries owned by the Germans and 2 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 10 artilleries and 38 infantry remaining. Battle score for attacker is 19 Casualties for Germans: 1 aaGun, 2 artilleries and 2 infantry Non Combat Move - Russians 3 aaGuns moved from Samara to Volgograd Turn Complete - RussiansCombat Hit Differential Summary :
Germans : -1,33 Russians : 2,00 -
TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Japanese Japanese buy 1 armour, 2 artilleries, 2 fighters and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 6 Sea Zone to 17 Sea Zone 1 destroyer moved from 36 Sea Zone to 22 Sea Zone 1 destroyer moved from 36 Sea Zone to 34 Sea Zone 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber moved from Burma to India 1 artillery and 1 infantry moved from Manchuria to Jehol 2 bombers moved from Japan to Jehol Combat - Japanese Battle in 17 Sea Zone Japanese attack with 1 destroyer Americans defend with 1 transport 1 transport owned by the Americans lost in 17 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 22 Sea Zone Japanese attack with 1 destroyer Americans defend with 1 transport 1 transport owned by the Americans lost in 22 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 34 Sea Zone Japanese attack with 1 destroyer Americans defend with 1 transport 1 transport owned by the Americans lost in 34 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Jehol Japanese attack with 1 artillery, 2 bombers and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Jehol, round 2 : 2/4 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in India Japanese attack with 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber British defend with 1 artillery; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber in India, round 2 : 1/5 hits, 2.33 expected hits UK_Pacific roll dice for 1 artillery in India, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 artillery owned by the British lost in India Japanese captures 12PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 mech_infantry Casualties for British: 1 artillery triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 2 fighters and 1 tactical_bomber moved from India to French Indo China 1 mech_infantry moved from Hunan to Kiangsu 1 mech_infantry moved from Burma to Hunan 1 aaGun, 6 armour and 25 mech_infantrys moved from Burma to Yunnan 2 bombers moved from Jehol to Japan 2 submarines moved from 19 Sea Zone to 36 Sea Zone 3 tactical_bombers moved from French Indo China to 36 Sea Zone 1 fighter moved from Japan to 36 Sea Zone 1 fighter moved from French Indo China to 36 Sea Zone 1 bomber, 9 fighters and 4 tactical_bombers moved from French Indo China to Kiangsu Place Units - Japanese 1 armour and 2 infantry placed in French Indo China 1 artillery and 2 infantry placed in Kiangsu Japanese undo move 1. 1 armour and 2 infantry placed in Manchuria 1 artillery and 2 infantry placed in French Indo China 2 fighters placed in Japan Turn Complete - Japanese Japanese collect 49 PUs; end with 61 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUsCombat Hit Differential Summary :
Chinese : -0.33 UK_Pacific : 0.67 Japanese : -1.33 -
TripleA Turn Summary: Americans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Americans Americans buy 1 artillery, 6 fighters, 1 infantry and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 33 Sea Zone to 17 Sea Zone 1 submarine moved from 33 Sea Zone to 22 Sea Zone 1 submarine moved from 33 Sea Zone to 34 Sea Zone 2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 17 Sea Zone 2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 22 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 17 Sea Zone 2 fighters moved from 33 Sea Zone to 22 Sea Zone 7 fighters moved from 33 Sea Zone to 34 Sea Zone 1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone 1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines Combat - Americans Battle in Philippines Battle in 17 Sea Zone Americans attack with 3 fighters, 1 submarine and 3 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 3 fighters and 3 tactical_bombers in 17 Sea Zone, round 2 : 2/6 hits, 3,50 expected hits Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 17 Sea Zone Americans win, taking Philippines from Japanese, taking 17 Sea Zone from Japanese with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 22 Sea Zone Americans attack with 4 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 22 Sea Zone Americans win, taking 22 Sea Zone from Japanese with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 34 Sea Zone Americans attack with 7 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 7 fighters in 34 Sea Zone, round 2 : 3/7 hits, 3,50 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 7 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 3 fighters and 3 tactical_bombers moved from 17 Sea Zone to 33 Sea Zone 4 fighters and 2 tactical_bombers moved from 22 Sea Zone to 33 Sea Zone 7 fighters moved from 34 Sea Zone to 33 Sea Zone 2 carriers, 1 destroyer and 4 fighters moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 transport moved from 89 Sea Zone to 10 Sea Zone 1 bomber moved from Eastern United States to United Kingdom 3 fighters moved from Eastern United States to Gibraltar 1 bomber moved from Egypt to West India Place Units - Americans 1 artillery and 1 infantry placed in Western United States 6 fighters placed in Eastern United States 3 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUsCombat Hit Differential Summary :
Americans : -2,00 Japanese : -1,00 -
TripleA Turn Summary: Chinese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Anhwe to Shantung Chinese take Shantung from Japanese 1 infantry moved from Anhwe to Kiangsi Chinese take Kiangsi from Japanese 1 infantry moved from Kweichow to Hunan 1 fighter moved from Hopei to Hunan 1 artillery and 2 infantry moved from Anhwe to Jehol 1 infantry moved from Anhwe to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Jehol Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Jehol, round 2 : 3/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Jehol, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Jehol Chinese win, taking Jehol from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Chinese 1 infantry moved from Shensi to Kweichow 4 artilleries and 6 infantry moved from Anhwe to Hopei 1 fighter moved from Hunan to Hopei Place Units - Chinese 4 infantry placed in Hopei Turn Complete - Chinese Chinese collect 15 PUs; end with 15 PUsCombat Hit Differential Summary :
Chinese : 2,33 Japanese : -1,00 -
@Giallo Hey, I am still missing your UK turn.





