Hmm, might not have been worth declaring war on Japan to save the Chinese troops for a round.
Giallo (Allies+3) vs Majikforce (Axis) BM3
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 3 artilleries, 2 destroyers, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Ukraine to Volgograd Germans take Volgograd from Russians 1 mech_infantry moved from Ukraine to Caucasus Germans take Caucasus from Russians 2 infantry moved from Ukraine to Western Ukraine 4 tactical_bombers moved from Ukraine to Western Ukraine 6 fighters moved from Ukraine to Western Ukraine 3 bombers moved from Ukraine to Archangel 2 infantry moved from Novgorod to Archangel Combat - Germans Battle in Western Ukraine Germans attack with 6 fighters, 2 infantry and 4 tactical_bombers Russians defend with 1 infantry Germans roll dice for 6 fighters, 2 infantry and 4 tactical_bombers in Western Ukraine, round 2 : 4/12 hits, 6.00 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 6 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 3 bombers and 2 infantry Russians defend with 1 mech_infantry Germans roll dice for 3 bombers and 2 infantry in Archangel, round 2 : 3/5 hits, 2.33 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 8 mech_infantrys moved from Eastern Poland to Bryansk 6 fighters moved from Western Ukraine to Bryansk 4 tactical_bombers moved from Western Ukraine to Bryansk 1 mech_infantry moved from Belarus to Bryansk 1 armour and 2 mech_infantrys moved from Novgorod to Bryansk 4 infantry moved from Novgorod to Belarus 2 bombers moved from Archangel to Bryansk 1 bomber moved from Archangel to Bryansk 6 armour moved from Ukraine to Caucasus 1 armour moved from Ukraine to Caucasus 10 armour moved from Ukraine to Bryansk 1 artillery and 1 infantry moved from Norway to Finland 3 fighters moved from Western Germany to Southern Italy 3 mech_infantrys moved from Western Germany to Poland 2 infantry moved from Western Germany to France 1 submarine moved from 113 Sea Zone to 110 Sea Zone 3 aaGuns moved from Western Germany to France 2 bombers moved from Western Germany to France 5 mech_infantrys moved from Ukraine to Bryansk 3 aaGuns, 8 artilleries and 18 infantry moved from Ukraine to Bryansk Place Units - Germans 1 destroyer placed in 113 Sea Zone 1 fighter placed in Western Germany 1 destroyer placed in 110 Sea Zone 3 artilleries placed in Ukraine 1 armour and 2 mech_infantrys placed in Novgorod 3 infantry placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2 Germans collect 53 PUs (2 lost to blockades); end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Ukraine: 1 mech_infantry EDIT: Adding units owned by Germans to Tambov: 1 mech_infantry EDIT: Changing ownership of Tambov from Russians to Germans EDIT: Changing PUs for Germans from 73 to 74 EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Bryansk: 6 mech_infantrys EDIT: Adding units owned by Germans to Caucasus: 6 mech_infantrys EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -1.33 Russians : 0.33
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@majikforce Edited a forgotten walk in attack to Tambov.
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Russians Russians buy 1 fighter and 7 infantry; Remaining resources: 2 PUs; Combat Move - Russians 2 infantry moved from Samara to Volgograd 1 infantry moved from Samara to Tambov 1 fighter and 1 tactical_bomber moved from Russia to Volgograd 1 fighter moved from Russia to Tambov 1 infantry moved from Russia to Smolensk 1 fighter moved from Russia to Smolensk 1 fighter moved from Russia to Smolensk 1 fighter moved from Russia to Smolensk 1 submarine moved from 91 Sea Zone to 110 Sea Zone Combat - Russians Battle in Tambov Russians attack with 1 fighter and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Tambov, round 3 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Tambov, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov Russians win with 1 fighter remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Volgograd Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/4 hits, 1,50 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in 110 Sea Zone Russians attack with 1 submarine Germans defend with 1 destroyer and 1 submarine Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 submarine owned by the Russians lost in 110 Sea Zone Germans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is -6 Casualties for Russians: 1 submarine Battle in Smolensk Russians attack with 3 fighters and 1 infantry Italians defend with 1 armour Russians roll dice for 3 fighters and 1 infantry in Smolensk, round 2 : 1/4 hits, 1,67 expected hits Italians roll dice for 1 armour in Smolensk, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Italians lost in Smolensk Russians win, taking Smolensk from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Non Combat Move - Russians 3 fighters moved from Smolensk to Russia 1 fighter moved from Tambov to Russia 1 fighter and 1 tactical_bomber moved from Volgograd to Russia 7 infantry moved from Samara to Russia 2 aaGuns and 12 infantry moved from Novosibirsk to Vologda Place Units - Russians 1 fighter and 7 infantry placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 22 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans : 0,83 Italians : -0,50 Russians : -0,50
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 3 destroyers, 6 mech_infantrys, 3 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 6 Sea Zone to 25 Sea Zone 2 fighters moved from 6 Sea Zone to 25 Sea Zone 1 bomber moved from Caroline Islands to 25 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone 1 infantry moved from 25 Sea Zone to Midway 1 infantry moved from Shan State to Burma 1 infantry moved from Yunnan to Burma 1 fighter moved from Yunnan to Burma 2 tactical_bombers moved from Yunnan to Burma 1 marine moved from Japan to 6 Sea Zone 1 cruiser and 1 marine moved from 6 Sea Zone to 31 Sea Zone 1 marine moved from 31 Sea Zone to Wake Island Combat - Japanese Battle in Wake Island Battle in 25 Sea Zone Japanese attack with 1 bomber, 2 fighters, 1 submarine and 1 transport Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win, taking Wake Island from Americans with 1 bomber, 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Midway Battle in Burma Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Burma, round 2 : 2/5 hits, 2.00 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Midway from Americans, taking Burma from UK_Pacific with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 3 bombers moved from Yunnan to 35 Sea Zone 3 bombers moved from 35 Sea Zone to Philippines 1 submarine moved from 39 Sea Zone to 75 Sea Zone 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 destroyer moved from 37 Sea Zone to 55 Sea Zone 1 destroyer moved from 37 Sea Zone to 46 Sea Zone 1 fighter and 2 tactical_bombers moved from Burma to French Indo China 3 mech_infantrys moved from French Indo China to Yunnan 1 armour and 1 mech_infantry moved from Hunan to Yunnan 1 armour moved from Yunnan to Sikang 1 artillery and 5 infantry moved from Shensi to Kansu 2 mech_infantrys moved from Kiangsu to Hunan 1 mech_infantry moved from Kiangsu to Jehol 2 fighters moved from 25 Sea Zone to 6 Sea Zone 1 bomber moved from 25 Sea Zone to Japan Place Units - Japanese 2 destroyers and 1 submarine placed in 37 Sea Zone 1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone 3 mech_infantrys placed in French Indo China 3 mech_infantrys placed in Kiangsu Turn Complete - Japanese Japanese collect 65 PUs; end with 65 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans : -0.33 UK_Pacific : -0.33 Japanese : 0.67
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TripleA Manual Gamesave Post: Americans round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 6 destroyers, 1 fighter and 1 submarine; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 10 Sea Zone to 31 Sea Zone 1 submarine moved from 54 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone 1 fighter moved from 54 Sea Zone to 31 Sea Zone 1 fighter moved from 54 Sea Zone to 31 Sea Zone 1 fighter moved from 54 Sea Zone to 31 Sea Zone 1 submarine moved from 10 Sea Zone to 25 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 submarine moved from 91 Sea Zone to 110 Sea Zone 1 carrier moved from 91 Sea Zone to 110 Sea Zone 1 carrier and 1 fighter moved from 91 Sea Zone to 110 Sea Zone 3 fighters moved from Eastern United States to 110 Sea Zone 1 marine moved from Gibraltar to 91 Sea Zone 1 battleship and 1 marine moved from 91 Sea Zone to 110 Sea Zone 1 marine moved from 110 Sea Zone to Holland Belgium 1 marine moved from Morocco to 91 Sea Zone 1 cruiser and 1 marine moved from 91 Sea Zone to 110 Sea Zone 1 marine moved from 110 Sea Zone to Normandy Bordeaux 1 submarine moved from 97 Sea Zone to 93 Sea Zone 1 submarine moved from 94 Sea Zone to 99 Sea Zone 1 carrier and 2 fighters moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from Libya to Tobruk Americans take Tobruk from Italians 1 cruiser moved from 91 Sea Zone to 110 Sea Zone Combat - Americans
Combat Hit Differential Summary :
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do you want your sub to fight in 25?
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@Giallo said in Giallo (Allies+3) vs Majikforce (Axis) BM3:
do you want your sub to fight in 25?
Lets fight!
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 6 destroyers, 1 fighter and 1 submarine; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 10 Sea Zone to 31 Sea Zone 1 submarine moved from 54 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone 1 fighter moved from 54 Sea Zone to 31 Sea Zone 1 fighter moved from 54 Sea Zone to 31 Sea Zone 1 fighter moved from 54 Sea Zone to 31 Sea Zone 1 submarine moved from 10 Sea Zone to 25 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 submarine moved from 91 Sea Zone to 110 Sea Zone 1 carrier moved from 91 Sea Zone to 110 Sea Zone 1 carrier and 1 fighter moved from 91 Sea Zone to 110 Sea Zone 3 fighters moved from Eastern United States to 110 Sea Zone 1 marine moved from Gibraltar to 91 Sea Zone 1 battleship and 1 marine moved from 91 Sea Zone to 110 Sea Zone 1 marine moved from 110 Sea Zone to Holland Belgium 1 marine moved from Morocco to 91 Sea Zone 1 cruiser and 1 marine moved from 91 Sea Zone to 110 Sea Zone 1 marine moved from 110 Sea Zone to Normandy Bordeaux 1 submarine moved from 97 Sea Zone to 93 Sea Zone 1 submarine moved from 94 Sea Zone to 99 Sea Zone 1 carrier and 2 fighters moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from Libya to Tobruk Americans take Tobruk from Italians 1 cruiser moved from 91 Sea Zone to 110 Sea Zone Combat - Americans Battle in 25 Sea Zone Americans attack with 1 submarine Japanese defend with 1 submarine and 1 transport Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 25 Sea Zone Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is -6 Casualties for Americans: 1 submarine Battle in 46 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 110 Sea Zone British loiter and taunt; French loiter and taunt; Americans attack with 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters and 1 submarine Germans defend with 1 destroyer and 1 submarine Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 3 fighters in 110 Sea Zone, round 2 : 4/7 hits, 3,50 expected hits Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 110 Sea Zone Americans win with 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 14 Casualties for Germans: 1 destroyer and 1 submarine Battle in Normandy Bordeaux Battle in Holland Belgium Battle in 31 Sea Zone Americans attack with 3 fighters and 1 submarine Japanese defend with 1 cruiser Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 3 fighters in 31 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Japanese roll dice for 1 cruiser in 31 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 submarine owned by the Americans and 1 cruiser owned by the Japanese lost in 31 Sea Zone Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 3 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Casualties for Japanese: 1 cruiser Non Combat Move - Americans 3 fighters moved from 31 Sea Zone to 26 Sea Zone 1 carrier and 1 cruiser moved from 10 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 26 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 3 carriers, 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 3 infantry, 1 marine and 3 mech_infantrys moved from Morocco to 91 Sea Zone 1 artillery, 4 infantry, 1 marine, 3 mech_infantrys and 5 transports moved from 91 Sea Zone to 110 Sea Zone 1 artillery, 4 infantry, 1 marine and 3 mech_infantrys moved from 110 Sea Zone to United Kingdom 1 submarine moved from 91 Sea Zone to 110 Sea Zone 1 submarine moved from 109 Sea Zone to 125 Sea Zone 1 submarine moved from 91 Sea Zone to 110 Sea Zone 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 submarine moved from 91 Sea Zone to 96 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 2 fighters moved from 91 Sea Zone to Malta 1 mech_infantry moved from Libya to Algeria 1 armour moved from Libya to Alexandria 1 fighter moved from Eastern United States to 26 Sea Zone Place Units - Americans 1 carrier and 1 destroyer placed in 101 Sea Zone 5 destroyers and 1 submarine placed in 10 Sea Zone 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 61 PUs; end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Combat Hit Differential Summary :
Germans : -0,50 Americans : 1,50 Japanese : 2,00
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TripleA Manual Gamesave Post: British round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Combat Move - British 2 infantry moved from India to Burma 2 fighters moved from India to Burma 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 battleship, 1 carrier, 3 cruisers, 1 destroyer and 2 tactical_bombers moved from 98 Sea Zone to 97 Sea Zone 4 fighters moved from Egypt to 97 Sea Zone 1 artillery and 1 infantry moved from Egypt to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Greece 1 fighter moved from United Kingdom to Western Germany 2 fighters moved from 110 Sea Zone to Western Germany
Combat Hit Differential Summary :
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scramble?
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@Giallo No thanks
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 6 destroyers, 1 fighter and 1 submarine; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 10 Sea Zone to 31 Sea Zone 1 submarine moved from 54 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone 1 fighter moved from 54 Sea Zone to 31 Sea Zone 1 fighter moved from 54 Sea Zone to 31 Sea Zone 1 fighter moved from 54 Sea Zone to 31 Sea Zone 1 submarine moved from 10 Sea Zone to 25 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 submarine moved from 91 Sea Zone to 110 Sea Zone 1 carrier moved from 91 Sea Zone to 110 Sea Zone 1 carrier and 1 fighter moved from 91 Sea Zone to 110 Sea Zone 3 fighters moved from Eastern United States to 110 Sea Zone 1 marine moved from Gibraltar to 91 Sea Zone 1 battleship and 1 marine moved from 91 Sea Zone to 110 Sea Zone 1 marine moved from 110 Sea Zone to Holland Belgium 1 marine moved from Morocco to 91 Sea Zone 1 cruiser and 1 marine moved from 91 Sea Zone to 110 Sea Zone 1 marine moved from 110 Sea Zone to Normandy Bordeaux 1 submarine moved from 97 Sea Zone to 93 Sea Zone 1 submarine moved from 94 Sea Zone to 99 Sea Zone 1 carrier and 2 fighters moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from Libya to Tobruk Americans take Tobruk from Italians 1 cruiser moved from 91 Sea Zone to 110 Sea Zone Combat - Americans Battle in 25 Sea Zone Americans attack with 1 submarine Japanese defend with 1 submarine and 1 transport Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 25 Sea Zone Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is -6 Casualties for Americans: 1 submarine Battle in 46 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 110 Sea Zone British loiter and taunt; French loiter and taunt; Americans attack with 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters and 1 submarine Germans defend with 1 destroyer and 1 submarine Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 3 fighters in 110 Sea Zone, round 2 : 4/7 hits, 3,50 expected hits Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 110 Sea Zone Americans win with 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 14 Casualties for Germans: 1 destroyer and 1 submarine Battle in Normandy Bordeaux Battle in Holland Belgium Battle in 31 Sea Zone Americans attack with 3 fighters and 1 submarine Japanese defend with 1 cruiser Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 3 fighters in 31 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Japanese roll dice for 1 cruiser in 31 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 submarine owned by the Americans and 1 cruiser owned by the Japanese lost in 31 Sea Zone Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 3 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Casualties for Japanese: 1 cruiser Non Combat Move - Americans 3 fighters moved from 31 Sea Zone to 26 Sea Zone 1 carrier and 1 cruiser moved from 10 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 26 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 3 carriers, 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 3 infantry, 1 marine and 3 mech_infantrys moved from Morocco to 91 Sea Zone 1 artillery, 4 infantry, 1 marine, 3 mech_infantrys and 5 transports moved from 91 Sea Zone to 110 Sea Zone 1 artillery, 4 infantry, 1 marine and 3 mech_infantrys moved from 110 Sea Zone to United Kingdom 1 submarine moved from 91 Sea Zone to 110 Sea Zone 1 submarine moved from 109 Sea Zone to 125 Sea Zone 1 submarine moved from 91 Sea Zone to 110 Sea Zone 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 submarine moved from 91 Sea Zone to 96 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 2 fighters moved from 91 Sea Zone to Malta 1 mech_infantry moved from Libya to Algeria 1 armour moved from Libya to Alexandria 1 fighter moved from Eastern United States to 26 Sea Zone Place Units - Americans 1 carrier and 1 destroyer placed in 101 Sea Zone 5 destroyers and 1 submarine placed in 10 Sea Zone 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 61 PUs; end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs Purchase Units - British British buy 3 artilleries and 4 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from India to Burma 2 fighters moved from India to Burma 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 battleship, 1 carrier, 3 cruisers, 1 destroyer and 2 tactical_bombers moved from 98 Sea Zone to 97 Sea Zone 4 fighters moved from Egypt to 97 Sea Zone 1 artillery and 1 infantry moved from Egypt to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Greece 1 fighter moved from United Kingdom to Western Germany 2 fighters moved from 110 Sea Zone to Western Germany Combat - British Battle in 97 Sea Zone British attack with 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 4 fighters, 2 tactical_bombers and 1 transport Italians defend with 1 battleship, 2 cruisers and 1 submarine British roll dice for 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 4 fighters, 2 tactical_bombers and 1 transport in 97 Sea Zone, round 2 : 6/11 hits, 5,83 expected hits Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits Units damaged: 1 battleship owned by the British Italians roll dice for 1 battleship and 2 cruisers in 97 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits 2 cruisers owned by the Italians, 1 submarine owned by the Italians, 1 battleship owned by the Italians and 2 fighters owned by the British lost in 97 Sea Zone British win, taking 97 Sea Zone from Neutral with 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 30 Casualties for British: 2 fighters Casualties for Italians: 1 battleship, 2 cruisers and 1 submarine Battle in Greece Battle in Western Germany British attack with 3 fighters Germans defend with 1 airfield, 1 factory_major, 1 fighter and 1 harbour British roll dice for 3 fighters in Western Germany, round 2 : 0/3 hits, 1,50 expected hits Germans roll dice for 1 fighter in Western Germany, round 2 : 0/1 hits, 0,67 expected hits British roll dice for 3 fighters in Western Germany, round 3 : 1/3 hits, 1,50 expected hits Germans roll dice for 1 fighter in Western Germany, round 3 : 1/1 hits, 0,67 expected hits 1 fighter owned by the Germans and 1 fighter owned by the British lost in Western Germany British win, taking Greece from Italians with 2 fighters remaining. Battle score for attacker is 0 Casualties for British: 1 fighter Casualties for Germans: 1 fighter Battle in Burma British attack with 2 fighters and 2 infantry Japanese defend with 2 infantry British roll dice for 2 fighters and 2 infantry in Burma, round 2 : 1/4 hits, 1,33 expected hits Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British roll dice for 2 fighters and 1 infantry in Burma, round 3 : 2/3 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Burma, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the British lost in Burma British win, taking Burma from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is -7 Casualties for British: 1 fighter and 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - British 1 fighter moved from Burma to India 1 infantry moved from Iraq to Northwest Persia British take Northwest Persia from Neutral_Allies 1 aaGun and 1 infantry moved from Egypt to 81 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone 1 aaGun and 1 infantry moved from 97 Sea Zone to Greece 2 tactical_bombers moved from 97 Sea Zone to Malta 2 armour, 2 artilleries and 8 infantry moved from Egypt to Trans-Jordan 1 armour moved from Syria to Trans-Jordan 1 armour, 1 artillery and 1 infantry moved from Iraq to Trans-Jordan 1 destroyer moved from 54 Sea Zone to 26 Sea Zone 2 fighters moved from Western Germany to 110 Sea Zone Place Units - British 4 transports placed in 110 Sea Zone 3 artilleries placed in Iraq British undo move 2. 3 artilleries placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,1 British collect 35 PUs (4 lost to blockades); end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 1 artillery and 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,4 UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 1 artillery and 1 infantry Turning on Edit Mode EDIT: Removing units owned by British from Malta: 2 tactical_bombers EDIT: Adding units owned by British to Syria: 4 armour and 2 tactical_bombers EDIT: Removing units owned by British from Trans-Jordan: 4 armour EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0,83 British : -1,33 Italians : 1,17 Americans : 1,50 Japanese : 3,00
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 1 airfield; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to Northwest Persia 1 fighter moved from Southern Italy to Normandy Bordeaux 1 infantry moved from Southern France to Normandy Bordeaux 1 infantry moved from France to Normandy Bordeaux 2 fighters moved from Southern Italy to Greece 1 artillery, 2 infantry and 1 mech_infantry moved from Bulgaria to Greece Combat - Italians Italians creates battle in territory 98 Sea Zone Battle in Northwest Persia Italians attack with 1 bomber British defend with 1 infantry Italians roll dice for 1 bomber in Northwest Persia, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber in Northwest Persia, round 3 : 0/1 hits, 0.67 expected hits British roll dice for 1 infantry in Northwest Persia, round 3 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Italians lost in Northwest Persia British win, taking 98 Sea Zone from British with 1 infantry remaining. Battle score for attacker is -12 Casualties for Italians: 1 bomber Battle in Normandy Bordeaux Italians attack with 1 fighter and 2 infantry Americans defend with 1 factory_minor, 1 harbour and 1 marine Italians roll dice for 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 0.83 expected hits Americans roll dice for 1 marine in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the Americans lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 5 Casualties for Americans: 1 marine Battle in Greece Italians attack with 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry British defend with 1 aaGun, 1 artillery and 2 infantry AA fire in Greece : 0/2 hits, 0.33 expected hits Italians roll dice for 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry in Greece, round 2 : 3/6 hits, 2.00 expected hits British roll dice for 1 aaGun, 1 artillery and 2 infantry in Greece, round 2 : 1/3 hits, 1.00 expected hits 1 aaGun owned by the British, 2 infantry owned by the British and 1 infantry owned by the Italians lost in Greece Italians roll dice for 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry in Greece, round 3 : 2/5 hits, 1.83 expected hits British roll dice for 1 artillery in Greece, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the British and 1 infantry owned by the Italians lost in Greece Italians win, taking Greece from British with 1 artillery, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 9 Casualties for Italians: 2 infantry Casualties for British: 1 aaGun, 1 artillery and 2 infantry Non Combat Move - Italians 2 fighters moved from Greece to Southern Italy 1 fighter moved from Normandy Bordeaux to Western Germany 1 aaGun and 1 infantry moved from France to Western Germany 1 artillery and 1 infantry moved from Northern Italy to Western Germany 1 aaGun moved from Southern Italy to Northern Italy 13 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 airfield placed in Bryansk Turn Complete - Italians Total Cost from Convoy Blockades: 14 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,2,5,3 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,1,2,3,5,3,3,6 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,4 Italians collect 5 PUs (14 lost to blockades); end with 5 PUs
Combat Hit Differential Summary :
Italians : 1.00 British : 1.00 AA fire in Greece : : -0.33 Americans : -0.33
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 marine moved from Queensland to 54 Sea Zone 1 cruiser and 1 marine moved from 54 Sea Zone to 21 Sea Zone 1 marine moved from 21 Sea Zone to Guam 1 destroyer moved from 54 Sea Zone to 45 Sea Zone 1 destroyer moved from 45 Sea Zone to 42 Sea Zone ANZAC take 42 Sea Zone from Japanese 1 carrier, 2 cruisers and 1 destroyer moved from 54 Sea Zone to 26 Sea Zone 3 fighters moved from Queensland to 26 Sea Zone Combat - ANZAC Battle in Java Battle in Guam ANZAC attack with 1 marine Japanese defend with 1 airfield and 1 infantry ANZAC roll dice for 1 cruiser in Guam, round 2 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Guam, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 marine owned by the ANZAC lost in Guam Japanese win, taking Java from Japanese with no units remaining. Battle score for attacker is -2 Casualties for ANZAC: 1 marine Casualties for Japanese: 1 infantry Non Combat Move - ANZAC Place Units - ANZAC 3 infantry placed in Queensland 2 artilleries placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
ANZAC : 0,50 Japanese : 0,67
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 marine moved from Queensland to 54 Sea Zone 1 cruiser and 1 marine moved from 54 Sea Zone to 21 Sea Zone 1 marine moved from 21 Sea Zone to Guam 1 destroyer moved from 54 Sea Zone to 45 Sea Zone 1 destroyer moved from 45 Sea Zone to 42 Sea Zone ANZAC take 42 Sea Zone from Japanese 1 carrier, 2 cruisers and 1 destroyer moved from 54 Sea Zone to 26 Sea Zone 3 fighters moved from Queensland to 26 Sea Zone Combat - ANZAC Battle in Java Battle in Guam ANZAC attack with 1 marine Japanese defend with 1 airfield and 1 infantry ANZAC roll dice for 1 cruiser in Guam, round 2 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Guam, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 marine owned by the ANZAC lost in Guam Japanese win, taking Java from Japanese with no units remaining. Battle score for attacker is -2 Casualties for ANZAC: 1 marine Casualties for Japanese: 1 infantry Non Combat Move - ANZAC Place Units - ANZAC 3 infantry placed in Queensland 2 artilleries placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,50 Japanese : 0,67
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TripleA Manual Gamesave Post: Germans round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 3 artilleries, 1 fighter, 8 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Archangel to Smolensk 3 fighters moved from Southern Italy to 97 Sea Zone 2 bombers moved from France to 97 Sea Zone 4 tactical_bombers moved from Bryansk to 97 Sea Zone 3 bombers moved from Bryansk to 97 Sea Zone 3 fighters moved from Bryansk to Smolensk 1 mech_infantry moved from Bryansk to Samara Germans take Samara from Russians 2 armour and 2 mech_infantrys moved from Caucasus to Northwest Persia 3 fighters moved from Bryansk to Volgograd 1 infantry moved from Bryansk to Tambov 2 armour and 2 mech_infantrys moved from Caucasus to Turkmenistan Germans take Kazakhstan from Russians Germans take Turkmenistan from Russians 3 armour and 3 mech_infantrys moved from Caucasus to Volgograd 3 artilleries moved from Ukraine to Bryansk 1 infantry moved from Western Ukraine to Bryansk 4 infantry moved from Belarus to Bryansk 1 armour and 2 mech_infantrys moved from Novgorod to Bryansk 1 artillery and 2 infantry moved from France to Holland Belgium Combat - Germans Battle in Holland Belgium Germans attack with 1 artillery and 2 infantry Americans defend with 1 marine Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 0.83 expected hits Americans roll dice for 1 marine in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 3 : 1/3 hits, 0.83 expected hits Americans roll dice for 1 marine in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 marine owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 2 Casualties for Germans: 1 infantry Casualties for Americans: 1 marine Battle in Smolensk Germans attack with 3 fighters and 2 infantry Russians defend with 1 infantry Germans roll dice for 3 fighters and 2 infantry in Smolensk, round 2 : 3/5 hits, 1.83 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Northwest Persia Germans attack with 2 armour and 2 mech_infantrys British defend with 1 infantry Germans roll dice for 2 armour and 2 mech_infantrys in Northwest Persia, round 2 : 0/4 hits, 1.33 expected hits British roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Northwest Persia Germans roll dice for 2 armour and 1 mech_infantry in Northwest Persia, round 3 : 2/3 hits, 1.17 expected hits British roll dice for 1 infantry in Northwest Persia, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 2 armour remaining. Battle score for attacker is -5 Casualties for Germans: 2 mech_infantrys Casualties for British: 1 infantry Battle in Volgograd Germans attack with 3 armour, 3 fighters and 3 mech_infantrys Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 3 armour, 3 fighters and 3 mech_infantrys in Volgograd, round 2 : 4/9 hits, 3.50 expected hits Russians roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 3 armour, 3 fighters and 3 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in 97 Sea Zone Germans attack with 5 bombers, 3 fighters and 4 tactical_bombers British defend with 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 2 fighters and 2 transports Germans roll dice for 5 bombers, 3 fighters and 4 tactical_bombers in 97 Sea Zone, round 2 : 7/12 hits, 7.33 expected hits
Combat Hit Differential Summary :
Germans : 0.17 British : 1.33 Americans : 0.33 Russians : -1.00
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@majikforce 7 hits in sz 97 OOL?
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@majikforce Max def
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 3 artilleries, 1 fighter, 8 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Archangel to Smolensk 3 fighters moved from Southern Italy to 97 Sea Zone 2 bombers moved from France to 97 Sea Zone 4 tactical_bombers moved from Bryansk to 97 Sea Zone 3 bombers moved from Bryansk to 97 Sea Zone 3 fighters moved from Bryansk to Smolensk 1 mech_infantry moved from Bryansk to Samara Germans take Samara from Russians 2 armour and 2 mech_infantrys moved from Caucasus to Northwest Persia 3 fighters moved from Bryansk to Volgograd 1 infantry moved from Bryansk to Tambov 2 armour and 2 mech_infantrys moved from Caucasus to Turkmenistan Germans take Kazakhstan from Russians Germans take Turkmenistan from Russians 3 armour and 3 mech_infantrys moved from Caucasus to Volgograd 3 artilleries moved from Ukraine to Bryansk 1 infantry moved from Western Ukraine to Bryansk 4 infantry moved from Belarus to Bryansk 1 armour and 2 mech_infantrys moved from Novgorod to Bryansk 1 artillery and 2 infantry moved from France to Holland Belgium Combat - Germans Battle in Holland Belgium Germans attack with 1 artillery and 2 infantry Americans defend with 1 marine Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 0.83 expected hits Americans roll dice for 1 marine in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 3 : 1/3 hits, 0.83 expected hits Americans roll dice for 1 marine in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 marine owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 2 Casualties for Germans: 1 infantry Casualties for Americans: 1 marine Battle in Smolensk Germans attack with 3 fighters and 2 infantry Russians defend with 1 infantry Germans roll dice for 3 fighters and 2 infantry in Smolensk, round 2 : 3/5 hits, 1.83 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Northwest Persia Germans attack with 2 armour and 2 mech_infantrys British defend with 1 infantry Germans roll dice for 2 armour and 2 mech_infantrys in Northwest Persia, round 2 : 0/4 hits, 1.33 expected hits British roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Northwest Persia Germans roll dice for 2 armour and 1 mech_infantry in Northwest Persia, round 3 : 2/3 hits, 1.17 expected hits British roll dice for 1 infantry in Northwest Persia, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 2 armour remaining. Battle score for attacker is -5 Casualties for Germans: 2 mech_infantrys Casualties for British: 1 infantry Battle in Volgograd Germans attack with 3 armour, 3 fighters and 3 mech_infantrys Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 3 armour, 3 fighters and 3 mech_infantrys in Volgograd, round 2 : 4/9 hits, 3.50 expected hits Russians roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 3 armour, 3 fighters and 3 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in 97 Sea Zone Germans attack with 5 bombers, 3 fighters and 4 tactical_bombers British defend with 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 2 fighters and 2 transports Germans roll dice for 5 bombers, 3 fighters and 4 tactical_bombers in 97 Sea Zone, round 2 : 7/12 hits, 7.33 expected hits British roll dice for 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 2 fighters and 2 transports in 97 Sea Zone, round 2 : 4/8 hits, 4.17 expected hits 1 destroyer owned by the British, 3 cruisers owned by the British, 1 fighter owned by the Germans, 3 tactical_bombers owned by the Germans, 1 fighter owned by the British and 1 carrier owned by the British lost in 97 Sea Zone Germans roll dice for 5 bombers, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 3 : 3/8 hits, 5.00 expected hits British roll dice for 1 battleship, 1 fighter and 2 transports in 97 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits 1 transport owned by the British, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans, 1 battleship owned by the British and 1 fighter owned by the British lost in 97 Sea Zone 1 transport owned by the British lost in 97 Sea Zone Germans win with 5 bombers and 1 fighter remaining. Battle score for attacker is 50 Casualties for Germans: 2 fighters and 4 tactical_bombers Casualties for British: 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 2 fighters and 2 transports Non Combat Move - Germans 3 fighters moved from Smolensk to Bryansk 3 fighters moved from Volgograd to Bryansk 1 fighter moved from 97 Sea Zone to Western Germany 2 bombers moved from 97 Sea Zone to Bryansk 3 bombers moved from 97 Sea Zone to Western Germany 3 aaGuns and 5 infantry moved from France to Western Germany 3 mech_infantrys moved from Poland to Western Germany Place Units - Germans 1 fighter placed in Western Germany 3 artilleries placed in Ukraine 3 mech_infantrys placed in Novgorod 1 armour and 1 mech_infantry placed in Germany 5 infantry placed in Germany 3 infantry placed in Western Germany 1 submarine placed in 113 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3 Germans collect 54 PUs (3 lost to blockades); end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 61 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 aaGun and 1 infantry EDIT: Adding units owned by Germans to Germany: 1 aaGun and 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -1.83 British : 1.83 Americans : 0.33 Russians : -1.00
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Russians Russians buy 1 armour and 5 artilleries; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 1 infantry moved from Vologda to Smolensk 1 infantry moved from Vologda to Samara 1 infantry moved from Russia to Tambov 1 fighter and 1 tactical_bomber moved from Russia to Smolensk 2 fighters moved from Russia to Tambov 2 fighters moved from Russia to Samara 1 fighter moved from Russia to Smolensk 1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone Combat - Russians Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone Battle in Tambov Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Tambov, round 2 : 0/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 fighters and 1 infantry in Tambov, round 3 : 1/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Samara Russians attack with 2 fighters and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 2 fighters and 1 infantry in Samara, round 2 : 2/3 hits, 1,17 expected hits Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Smolensk Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/4 hits, 1,83 expected hits Germans roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk retreated to Smolensk Germans win with 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in 113 Sea Zone Russians attack with 1 cruiser and 1 submarine Germans defend with 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport; Italians defend with 1 fighter Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 submarine owned by the Russians lost in 113 Sea Zone Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits Germans roll dice for 1 cruiser, 1 destroyer, 3 fighters and 1 transport in 113 Sea Zone, round 2 : 4/5 hits, 2,83 expected hits 1 submarine owned by the Germans and 1 cruiser owned by the Russians lost in 113 Sea Zone Germans win with 1 cruiser, 1 destroyer, 3 fighters and 1 transport remaining. Battle score for attacker is -12 Casualties for Russians: 1 cruiser and 1 submarine Casualties for Germans: 1 submarine Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Smolensk to Russia 2 fighters moved from Samara to Russia 2 aaGuns and 9 infantry moved from Vologda to Russia 2 fighters moved from Tambov to Russia Place Units - Russians 1 armour and 5 artilleries placed in Russia Turn Complete - Russians Russians collect 18 PUs; end with 18 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans : 1,33 Russians : -0,83