Samuel06 (Axis) Vs 666 (Allies +8) BM3


  • @666 No worries, as long as it doesn’t involve combats, I’m very flexible. When comes to combat just let me know and we can discuss it but for the rest just go ahead.


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
            Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Italians
            2 artilleries and 1 infantry moved from Greece to 97 Sea Zone
            1 artillery and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 artillery moved from 99 Sea Zone to Crete
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Syria
            1 battleship, 2 cruisers, 1 destroyer and 1 submarine moved from 97 Sea Zone to 99 Sea Zone
            1 battleship, 2 cruisers, 1 destroyer and 1 submarine moved from 99 Sea Zone to 98 Sea Zone
            1 bomber and 2 fighters moved from Southern Italy to 98 Sea Zone
            1 artillery moved from Tunisia to Libya
                  Italians take Libya from British
            1 artillery and 1 infantry moved from Kenya to Tanganyika Territory
    
        Combat - Italians
            Battle in Crete
            Battle in Syria
            Battle in Tanganyika Territory
                Italians attack with 1 artillery and 1 infantry
                British defend with 2 infantry
                    Italians roll dice for 1 artillery and 1 infantry in Tanganyika Territory, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 2 infantry in Tanganyika Territory, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Tanganyika Territory
                    Italians roll dice for 1 artillery and 1 infantry in Tanganyika Territory, round 3 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Tanganyika Territory, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Tanganyika Territory
                Italians win, taking Crete from Neutral_Allies, taking Syria from French, taking Tanganyika Territory from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in 98 Sea Zone
                Italians attack with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine
                British defend with 1 carrier, 2 cruisers, 3 destroyers and 2 fighters
                    Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 carrier owned by the British
                    Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 2 fighters in 98 Sea Zone, round 2 : 3/7 hits, 3.67 expected hits
                    British roll dice for 1 carrier, 2 cruisers, 3 destroyers and 2 fighters in 98 Sea Zone, round 2 : 3/8 hits, 3.67 expected hits
                Units damaged: 1 battleship owned by the Italians
                    1 destroyer owned by the Italians, 3 destroyers owned by the British and 1 submarine owned by the Italians lost in 98 Sea Zone
                    Italians roll dice for 1 battleship, 1 bomber, 2 cruisers and 2 fighters in 98 Sea Zone, round 3 : 4/6 hits, 3.33 expected hits
                    British roll dice for 1 carrier, 2 cruisers and 2 fighters in 98 Sea Zone, round 3 : 2/5 hits, 2.67 expected hits
                    2 cruisers owned by the Italians, 2 cruisers owned by the British, 1 fighter owned by the British and 1 carrier owned by the British lost in 98 Sea Zone
                    Italians roll dice for 1 battleship, 1 bomber and 2 fighters in 98 Sea Zone, round 4 : 2/4 hits, 2.33 expected hits
                    British roll dice for 1 fighter in 98 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                    1 battleship owned by the Italians and 1 fighter owned by the British lost in 98 Sea Zone
                Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 26
                Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer and 1 submarine
                Casualties for British: 1 carrier, 2 cruisers, 3 destroyers and 2 fighters
    
        Non Combat Move - Italians
            1 bomber and 2 fighters moved from 98 Sea Zone to Greece
            2 aaGuns, 1 armour and 2 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 artillery, 1 fighter and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.00
    British : -2.00
    

    Savegame


  • TripleA Move Summary: ANZAC round 2

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New Guinea to 46 Sea Zone
            1 infantry and 1 transport moved from 46 Sea Zone to 32 Sea Zone
            1 infantry moved from 32 Sea Zone to Marshall Islands
    

    Savegame


  • TripleA Turn Summary: ANZAC round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New Guinea to 46 Sea Zone
            1 infantry and 1 transport moved from 46 Sea Zone to 32 Sea Zone
            1 infantry moved from 32 Sea Zone to Marshall Islands
    
        Combat - ANZAC
            Battle in Marshall Islands
    
        Non Combat Move - ANZAC
            1 infantry moved from New Guinea to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 destroyer moved from 62 Sea Zone to 33 Sea Zone
            1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
            2 infantry moved from Northern Territory to Queensland
            3 fighters moved from Queensland to Caroline Islands
            2 infantry moved from Egypt to Trans-Jordan
    
        Place Units - ANZAC
            2 infantry placed in New South Wales
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC :

    Caroline Islands : 3 fighters
    Marshall Islands : 1 flag, 1 infantry
    Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 3 infantry
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 1 factory_minor, 1 harbour and 2 infantry
    Dutch New Guinea : 1 flag, 1 infantry
    33 Sea Zone : 1 cruiser and 2 destroyers
    32 Sea Zone : 1 transport
    62 Sea Zone : 1 submarine
    Trans-Jordan : 2 infantry
    

    Production/PUs Summary :

    Germans : 44 / 55
    Russians : 37 / 39
    Japanese : 38 / 40
    Americans : 52 / 82
    Chinese : 9 / 13
    British : 28 / 36
    UK_Pacific : 10 / 13
    Italians : 16 / 21
    ANZAC : 10 / 16
    French : 6 / 0
    Dutch : 11 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Move Summary: French round 2

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Combat Move - French
            1 infantry moved from Nigeria to French Equatorial Africa
            2 infantry moved from Morocco to Algeria
            1 cruiser and 1 destroyer moved from 88 Sea Zone to 91 Sea Zone
    

    Savegame


  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New Guinea to 46 Sea Zone
            1 infantry and 1 transport moved from 46 Sea Zone to 32 Sea Zone
            1 infantry moved from 32 Sea Zone to Marshall Islands
    
        Combat - ANZAC
            Battle in Marshall Islands
    
        Non Combat Move - ANZAC
            1 infantry moved from New Guinea to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 destroyer moved from 62 Sea Zone to 33 Sea Zone
            1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
            2 infantry moved from Northern Territory to Queensland
            3 fighters moved from Queensland to Caroline Islands
            2 infantry moved from Egypt to Trans-Jordan
    
        Place Units - ANZAC
            2 infantry placed in New South Wales
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
            1 infantry moved from Nigeria to French Equatorial Africa
            2 infantry moved from Morocco to Algeria
            1 cruiser and 1 destroyer moved from 88 Sea Zone to 91 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC and French :

    Caroline Islands : 3 fighters
    Marshall Islands : 1 flag, 1 infantry
    Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 3 infantry
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 1 factory_minor, 1 harbour and 2 infantry
    Dutch New Guinea : 1 flag, 1 infantry
    33 Sea Zone : 1 cruiser and 2 destroyers
    32 Sea Zone : 1 transport
    62 Sea Zone : 1 submarine
    Trans-Jordan : 3 infantry
    United Kingdom : 1 fighter and 2 infantry
    French Equatorial Africa : 1 infantry
    Algeria : 2 infantry
    76 Sea Zone : 1 destroyer
    91 Sea Zone : 1 cruiser and 1 destroyer
    

    Production/PUs Summary :

    Germans : 44 / 55
    Russians : 37 / 39
    Japanese : 38 / 40
    Americans : 52 / 82
    Chinese : 9 / 13
    British : 28 / 36
    UK_Pacific : 10 / 13
    Italians : 16 / 21
    ANZAC : 10 / 16
    French : 6 / 0
    Dutch : 11 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • @samuel06 i have dice results but no file was posted?


  • @666 Shit… I think I made a mistake. I probably though I was offline and just closed the game after I was done.


  • TripleA Move Summary: Germans round 3

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 fighter, 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from 113 Sea Zone: 1 submarine
            EDIT: Removing units owned by Russians from 114 Sea Zone: 1 cruiser
            EDIT: Adding units owned by Germans to 114 Sea Zone: 1 submarine
            EDIT: Removing units owned by Germans from 112 Sea Zone: 1 submarine
            EDIT: Removing units owned by Russians from Baltic States: 1 infantry
            EDIT: Removing units owned by Russians from Eastern Poland: 1 infantry
            EDIT: Changing ownership of Baltic States from Russians to Germans
            EDIT: Changing ownership of Eastern Poland from Russians to Germans
            EDIT: Changing ownership of Bessarabia from Russians to Germans
            EDIT: Adding units owned by Germans to Bessarabia: 1 infantry
            EDIT: Adding units owned by Germans to Eastern Poland: 9 armour, 5 artilleries, 24 infantry and 4 mech_infantrys
            EDIT: Adding units owned by Germans to Baltic States: 2 infantry
            EDIT: Removing units owned by Germans from Poland: 2 armour, 3 artilleries and 17 infantry
            EDIT: Removing units owned by Germans from Slovakia Hungary: 1 armour, 2 artilleries and 6 infantry
            EDIT: Removing units owned by Germans from Romania: 5 infantry
            EDIT: Removing units owned by Germans from Germany: 6 armour and 4 mech_infantrys
            EDIT: Turning off Edit Mode
            9 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
    

    Savegame


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 fighter, 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from 113 Sea Zone: 1 submarine
            EDIT: Removing units owned by Russians from 114 Sea Zone: 1 cruiser
            EDIT: Adding units owned by Germans to 114 Sea Zone: 1 submarine
            EDIT: Removing units owned by Germans from 112 Sea Zone: 1 submarine
            EDIT: Removing units owned by Russians from Baltic States: 1 infantry
            EDIT: Removing units owned by Russians from Eastern Poland: 1 infantry
            EDIT: Changing ownership of Baltic States from Russians to Germans
            EDIT: Changing ownership of Eastern Poland from Russians to Germans
            EDIT: Changing ownership of Bessarabia from Russians to Germans
            EDIT: Adding units owned by Germans to Bessarabia: 1 infantry
            EDIT: Adding units owned by Germans to Eastern Poland: 9 armour, 5 artilleries, 24 infantry and 4 mech_infantrys
            EDIT: Adding units owned by Germans to Baltic States: 2 infantry
            EDIT: Removing units owned by Germans from Poland: 2 armour, 3 artilleries and 17 infantry
            EDIT: Removing units owned by Germans from Slovakia Hungary: 1 armour, 2 artilleries and 6 infantry
            EDIT: Removing units owned by Germans from Romania: 5 infantry
            EDIT: Removing units owned by Germans from Germany: 6 armour and 4 mech_infantrys
            EDIT: Turning off Edit Mode
            9 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
    
        Combat - Germans
    
        Non Combat Move - Germans
            1 artillery and 1 infantry moved from Norway to Finland
            1 artillery and 1 infantry moved from Germany to 113 Sea Zone
            1 artillery and 1 infantry moved from 113 Sea Zone to Norway
            2 artilleries moved from Southern France to France
            2 armour moved from Western Germany to Poland
            3 aaGuns moved from Poland to Eastern Poland
            4 artilleries and 4 infantry moved from Germany to Poland
            1 fighter moved from Western Germany to Southern Italy
            1 tactical_bomber moved from Southern Italy to Western Germany
    
        Place Units - Germans
            3 infantry placed in France
            1 fighter and 9 mech_infantrys placed in Western Germany
            Germans undo move 2.
            1 fighter and 4 mech_infantrys placed in Western Germany
            5 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 47 PUs; end with 47 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @samuel06 I fixed it by editing the combat that involved units defending. If you see any error please let me know and I will fix it. From what I can see, my only casualty was 1 inf in Eastern Poland, I moved 25 and put 24 on it.


  • TripleA Move Summary: Russians round 3

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 13 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 fighter moved from Ukraine to 99 Sea Zone
            1 fighter and 1 tactical_bomber moved from Ukraine to Bessarabia
            2 infantry moved from Ukraine to Bessarabia
    

    Savegame


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 13 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 fighter moved from Ukraine to 99 Sea Zone
            1 fighter and 1 tactical_bomber moved from Ukraine to Bessarabia
            2 infantry moved from Ukraine to Bessarabia
    
        Combat - Russians
            Battle in 99 Sea Zone
                Russians attack with 1 fighter
                Italians defend with 2 transports
                    2 transports owned by the Italians lost in 99 Sea Zone
                Russians win with 1 fighter remaining. Battle score for attacker is 14
                Casualties for Italians: 2 transports
            Battle in Bessarabia
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bessarabia, round 2 : 3/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                Russians win, taking Bessarabia from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Bessarabia to Bryansk
            1 fighter moved from 99 Sea Zone to Rostov
            6 infantry moved from Russia to Bryansk
            3 infantry moved from Ukraine to Bryansk
            2 aaGuns, 1 armour, 2 artilleries, 9 infantry and 1 mech_infantry moved from Western Ukraine to Bryansk
            2 aaGuns, 1 armour, 1 artillery, 19 infantry and 1 mech_infantry moved from Belarus to Bryansk
            1 infantry moved from Novgorod to Belarus
            2 infantry moved from Novgorod to Archangel
            1 submarine moved from 109 Sea Zone to 92 Sea Zone
    
        Place Units - Russians
            3 infantry placed in Ukraine
            10 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 34 PUs; end with 34 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Russians : 1.50
    

    Territory Summary for Russians :

    Amur : 2 aaGuns and 18 infantry
    Belarus : 1 infantry
    Bryansk : 4 aaGuns, 2 armour, 3 artilleries, 1 fighter, 43 infantry, 2 mech_infantrys and 1 tactical_bomber
    Rostov : 1 fighter
    Archangel : 2 infantry
    Bessarabia : 1 infantry
    Russia : 1 airfield, 1 factory_major and 10 infantry
    Ukraine : 1 factory_minor and 3 infantry
    Western Ukraine : 1 infantry
    Volgograd : 1 factory_minor
    Novgorod : 1 airfield, 1 factory_minor and 1 harbour
    92 Sea Zone : 1 submarine
    

    Production/PUs Summary :

    Germans : 47 / 54
    Russians : 34 / 43
    Japanese : 38 / 40
    Americans : 52 / 82
    Chinese : 9 / 13
    British : 28 / 36
    UK_Pacific : 10 / 13
    Italians : 16 / 21
    ANZAC : 10 / 16
    French : 6 / 0
    Dutch : 11 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 factory_minor, 2 fighters, 1 infantry and 1 marine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
            2 artilleries and 2 infantry moved from Shan State to 38 Sea Zone
            2 artilleries, 1 battleship, 1 destroyer, 2 infantry and 2 transports moved from 38 Sea Zone to 39 Sea Zone
            2 artilleries and 2 infantry moved from 39 Sea Zone to India
            1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone
            1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India
            1 armour, 1 artillery, 3 infantry and 1 marine moved from French Indo China to 36 Sea Zone
            1 cruiser and 1 marine moved from 36 Sea Zone to 43 Sea Zone
            1 marine moved from 43 Sea Zone to Borneo
            1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 armour and 1 infantry moved from 35 Sea Zone to Philippines
            1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            2 carriers and 1 cruiser moved from 36 Sea Zone to 35 Sea Zone
            2 fighters and 2 tactical_bombers moved from Kwangsi to Philippines
            2 infantry moved from Hunan to Yunnan
            3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
            1 battleship and 1 submarine moved from 37 Sea Zone to 35 Sea Zone
            1 destroyer moved from 42 Sea Zone to 35 Sea Zone
    
        Combat - Japanese
            Battle in Java
            Battle in Borneo
            Battle in Sumatra
            Battle in Celebes
            Battle in 39 Sea Zone
                Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 1 submarine and 2 transports
                British defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 39 Sea Zone
                Japanese win, taking Java from Dutch, taking Borneo from UK_Pacific, taking Sumatra from Dutch, taking Celebes from Dutch, taking 39 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Philippines
                Japanese attack with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers in Philippines, round 2 : 4/6 hits, 3.00 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 2/2 hits, 0.67 expected hits
                    1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -7
                Casualties for Japanese: 1 fighter and 1 infantry
                Casualties for Americans: 2 infantry
            Battle in Yunnan
                Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
                Chinese defend with 3 infantry
                    Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Yunnan, round 2 : 2/8 hits, 3.83 expected hits
                    Chinese roll dice for 3 infantry in Yunnan, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                 retreated to Yunnan
                Chinese win with 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 2 infantry
            Battle in India
                Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 aaGun and 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    AA fire in India : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in India, round 2 : 2/6 hits, 2.50 expected hits
                    UK_Pacific roll dice for 1 aaGun and 3 infantry in India, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 1 aaGun owned by the British and 1 infantry owned by the British lost in India
                    Japanese roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in India, round 3 : 3/5 hits, 2.17 expected hits
                    UK_Pacific roll dice for 2 infantry in India, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in India
                Japanese captures 13PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking India from UK_Pacific with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 2 infantry
                Casualties for British: 1 aaGun and 3 infantry
            triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone
            3 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
            1 fighter moved from Kwangsi to 35 Sea Zone
            1 fighter and 2 tactical_bombers moved from Philippines to 35 Sea Zone
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            1 artillery and 3 infantry moved from Kwangtung to Kwangsi
            1 artillery and 1 infantry moved from Jehol to Manchuria
    
        Place Units - Japanese
            2 fighters, 1 infantry and 1 marine placed in Japan
            1 factory_minor placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 58 PUs; end with 71 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    British : -0.33
    Americans : 1.33
    Chinese : 1.00
    UK_Pacific : 0.33
    AA fire in India : : -0.33
    Japanese : 0.00
    

    Savegame


  • TripleA Move Summary: Americans round 3

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 4 fighters, 1 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour moved from Morocco to Tunisia
                  Americans take Tunisia from Italians
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 submarine moved from 33 Sea Zone to 44 Sea Zone
    

    Savegame


  • TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 4 fighters, 1 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour moved from Morocco to Tunisia
                  Americans take Tunisia from Italians
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 submarine moved from 33 Sea Zone to 44 Sea Zone
    
        Combat - Americans
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Battle in 44 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - Americans
            1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 3 infantry and 2 transports moved from 33 Sea Zone to 54 Sea Zone
            1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
            1 marine moved from Hawaiian Islands to 26 Sea Zone
            1 carrier, 1 cruiser, 2 fighters and 1 marine moved from 26 Sea Zone to 54 Sea Zone
            1 marine moved from 54 Sea Zone to Queensland
            1 fighter moved from Western United States to Hawaiian Islands
            1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 submarine moved from 25 Sea Zone to 26 Sea Zone
            1 bomber moved from Western United States to Queensland
            1 bomber moved from Gibraltar to United Kingdom
            1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
    
        Place Units - Americans
            3 submarines and 3 transports placed in 101 Sea Zone
            1 infantry placed in Eastern United States
            3 fighters placed in Eastern United States
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.33
    

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
    Queensland : 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 marine
    Guam : 1 airfield
    Wake Island : 1 airfield
    Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 mech_infantry
    Hawaiian Islands : 1 airfield, 1 fighter and 1 harbour
    Midway : 1 airfield
    44 Sea Zone : 1 flag, 1 submarine
    26 Sea Zone : 1 carrier, 1 destroyer and 2 submarines
    54 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters and 2 transports
    Central United States : 1 factory_major, 1 infantry and 3 mech_infantrys
    Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 1 infantry
    United Kingdom : 1 bomber
    Morocco : 1 artillery
    Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
    Tunisia : 1 flag, 1 armour
    Holland Belgium : 1 flag, 1 infantry
    101 Sea Zone : 3 submarines and 3 transports
    110 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
    

    Production/PUs Summary :

    Germans : 42 / 54
    Russians : 34 / 43
    Japanese : 58 / 84
    Americans : 56 / 91
    Chinese : 9 / 13
    British : 28 / 36
    UK_Pacific : 3 / 0
    Italians : 15 / 21
    ANZAC : 10 / 16
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Move Summary: Chinese round 3

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Hunan
            1 fighter moved from Shensi to Hunan
    

    Savegame


  • TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Hunan
            1 fighter moved from Shensi to Hunan
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                Chinese win with 1 fighter remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hunan to Szechwan
            3 artilleries and 8 infantry moved from Shensi to Szechwan
    
        Place Units - Chinese
            4 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.33
    Japanese : 0.67
    

    Territory Summary for Chinese :

    Szechwan : 3 artilleries, 1 fighter and 14 infantry
    

    Production/PUs Summary :

    Germans : 42 / 54
    Russians : 34 / 43
    Japanese : 58 / 84
    Americans : 56 / 91
    Chinese : 9 / 10
    British : 28 / 36
    UK_Pacific : 3 / 0
    Italians : 15 / 21
    ANZAC : 10 / 16
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Move Summary: British round 3

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 2 destroyers, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery moved from British Somaliland to Ethiopia
                  British take Ethiopia from Italians
            1 infantry moved from British Somaliland to Italian Somaliland
                  British take Italian Somaliland from Italians
            1 infantry moved from Anglo Egyptian Sudan to Kenya
                  British take Kenya from Italians
            1 artillery, 1 fighter, 12 infantry and 1 mech_infantry moved from West India to India
            1 tactical_bomber moved from Eastern Persia to Syria
            1 mech_infantry moved from Egypt to Syria
            1 tactical_bomber moved from Egypt to Syria
            1 bomber moved from Gibraltar to Syria
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 4 fighters, 1 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour moved from Morocco to Tunisia
                  Americans take Tunisia from Italians
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 submarine moved from 33 Sea Zone to 44 Sea Zone
    
        Combat - Americans
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Battle in 44 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - Americans
            1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 3 infantry and 2 transports moved from 33 Sea Zone to 54 Sea Zone
            1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
            1 marine moved from Hawaiian Islands to 26 Sea Zone
            1 carrier, 1 cruiser, 2 fighters and 1 marine moved from 26 Sea Zone to 54 Sea Zone
            1 marine moved from 54 Sea Zone to Queensland
            1 fighter moved from Western United States to Hawaiian Islands
            1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 submarine moved from 25 Sea Zone to 26 Sea Zone
            1 bomber moved from Western United States to Queensland
            1 bomber moved from Gibraltar to United Kingdom
            1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
    
        Place Units - Americans
            3 submarines and 3 transports placed in 101 Sea Zone
            1 infantry placed in Eastern United States
            3 fighters placed in Eastern United States
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Hunan
            1 fighter moved from Shensi to Hunan
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                Chinese win with 1 fighter remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hunan to Szechwan
            3 artilleries and 8 infantry moved from Shensi to Szechwan
    
        Place Units - Chinese
            4 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 10 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 2 destroyers, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery moved from British Somaliland to Ethiopia
                  British take Ethiopia from Italians
            1 infantry moved from British Somaliland to Italian Somaliland
                  British take Italian Somaliland from Italians
            1 infantry moved from Anglo Egyptian Sudan to Kenya
                  British take Kenya from Italians
            1 artillery, 1 fighter, 12 infantry and 1 mech_infantry moved from West India to India
            1 tactical_bomber moved from Eastern Persia to Syria
            1 mech_infantry moved from Egypt to Syria
            1 tactical_bomber moved from Egypt to Syria
            1 bomber moved from Gibraltar to Syria
    
        Combat - British
            Battle in Syria
                British attack with 1 bomber, 1 mech_infantry and 2 tactical_bombers
                Italians defend with 1 artillery and 1 infantry
                    British roll dice for 1 bomber, 1 mech_infantry and 2 tactical_bombers in Syria, round 2 : 1/4 hits, 1.83 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Syria, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Syria
                    British roll dice for 1 bomber and 2 tactical_bombers in Syria, round 3 : 2/3 hits, 1.67 expected hits
                    Italians roll dice for 1 artillery in Syria, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Syria
                British win with 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 mech_infantry
                Casualties for Italians: 1 artillery and 1 infantry
            Battle in India
                British attack with 1 artillery, 1 fighter, 12 infantry and 1 mech_infantry
                Japanese defend with 1 airfield, 2 artilleries, 1 factory_minor and 1 harbour
                    British roll dice for 1 artillery, 1 fighter, 12 infantry and 1 mech_infantry in India, round 2 : 5/15 hits, 3.17 expected hits
                    Japanese roll dice for 2 artilleries in India, round 2 : 0/2 hits, 0.67 expected hits
                    2 artilleries owned by the Japanese lost in India
                British win, taking India from Japanese with 1 artillery, 1 fighter, 12 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
                Casualties for Japanese: 2 artilleries
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 fighter moved from India to Szechwan
            2 aaGuns moved from West India to India
            1 infantry moved from Northwest Persia to Persia
            1 bomber and 2 tactical_bombers moved from Syria to Trans-Jordan
            1 infantry moved from Egypt to Trans-Jordan
            1 artillery moved from Alexandria to Egypt
            1 artillery moved from Alexandria to Egypt
            1 infantry moved from Alexandria to Tobruk
            1 transport moved from 76 Sea Zone to 71 Sea Zone
            1 carrier, 1 destroyer and 1 fighter moved from 91 Sea Zone to 110 Sea Zone
            2 fighters moved from Gibraltar to 110 Sea Zone
            1 fighter moved from 110 Sea Zone to United Kingdom
            1 battleship, 1 cruiser and 1 destroyer moved from 106 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
            1 battleship moved from 32 Sea Zone to 26 Sea Zone
    
        Place Units - British
            1 destroyer placed in 98 Sea Zone
            1 destroyer placed in 110 Sea Zone
            1 armour, 1 artillery and 1 infantry placed in Union of South Africa
            1 infantry and 1 mech_infantry placed in Egypt
    
        Turn Complete - British
            British collect 30 PUs; end with 30 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,2,6,5,6,4,4,2
            UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Morocco: 1 artillery
            EDIT: Adding units owned by Americans to Algeria: 1 artillery
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    British : 1.33
    Italians : 0.00
    Americans : -0.33
    Chinese : 0.33
    Japanese : 0.00
    

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
    Szechwan : 3 artilleries, 2 fighters and 14 infantry
    India : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 12 infantry and 1 mech_infantry
    Queensland : 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 marine
    Guam : 1 airfield
    Wake Island : 1 airfield
    Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 mech_infantry
    Hawaiian Islands : 1 airfield, 1 fighter and 1 harbour
    Midway : 1 airfield
    44 Sea Zone : 1 flag, 1 submarine
    26 Sea Zone : 1 battleship, 1 carrier, 1 destroyer and 2 submarines
    54 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters and 2 transports
    Central United States : 1 factory_major, 1 infantry and 3 mech_infantrys
    Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 1 infantry
    Iceland : 1 airfield
    Quebec : 1 factory_minor
    Trans-Jordan : 1 bomber, 1 infantry and 2 tactical_bombers
    Gibraltar : 1 airfield and 1 harbour
    New Brunswick Nova Scotia : 1 harbour
    Egypt : 2 artilleries, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
    Union of South Africa : 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
    Scotland : 1 airfield
    Kenya : 1 infantry
    United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 2 mech_infantrys
    Anglo Egyptian Sudan : 1 artillery
    Morocco : 1 armour, 1 artillery and 2 infantry
    Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
    Algeria : 1 artillery
    Tunisia : 1 flag, 1 armour
    Holland Belgium : 1 flag, 1 infantry
    Tobruk : 1 flag, 1 infantry
    Italian Somaliland : 1 flag, 1 infantry
    Ethiopia : 1 flag, 1 artillery
    106 Sea Zone : 1 flag
    Eastern Persia : 1 flag
    101 Sea Zone : 3 submarines and 3 transports
    71 Sea Zone : 1 transport
    Northwest Persia : 1 flag
    Persia : 1 flag, 1 infantry
    98 Sea Zone : 1 destroyer
    91 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 2 transports
    110 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 tactical_bomber and 2 transports
    

    Production/PUs Summary :

    Germans : 42 / 54
    Russians : 34 / 43
    Japanese : 55 / 84
    Americans : 56 / 91
    Chinese : 9 / 10
    British : 30 / 33
    UK_Pacific : 6 / 6
    Italians : 13 / 21
    ANZAC : 10 / 16
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
    

    Savegame

Suggested Topics

  • 48
  • 27
  • 102
  • 37
  • 43
  • 207
  • 294
  • 156
Axis & Allies Boardgaming Custom Painted Miniatures

40

Online

17.8k

Users

40.4k

Topics

1.8m

Posts