@nikola1975 Not that I need more problems, but my attack on the small fleet near UK was rather pathetic.
one hit. OOL?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 submarine moved from 41 Sea Zone to 42 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
Combat - ANZAC
Battle in Sumatra
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
Place Units - ANZAC
2 transports placed in 54 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Dutch New Guinea: 1 aaGun
EDIT: Adding units owned by ANZAC to New Guinea: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
1 destroyer moved from 99 Sea Zone to 92 Sea Zone
1 fighter moved from Gibraltar to Syria
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 69 PUs;
Germans buy 1 destroyer, 11 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 armour and 3 mech_infantrys moved from Volgograd to Caucasus
Germans take Caucasus from Russians
3 armour and 3 mech_infantrys moved from Caucasus to Northwest Persia
2 armour and 2 mech_infantrys moved from Volgograd to Caucasus
2 armour and 2 mech_infantrys moved from Caucasus to Northwest Persia
1 bomber moved from Ukraine to Northwest Persia
3 mech_infantrys moved from Ukraine to Tambov
2 tactical_bombers moved from Ukraine to Tambov
1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Ukraine to Bryansk
1 tactical_bomber moved from Ukraine to Bryansk
2 infantry moved from Archangel to Smolensk
1 fighter moved from Archangel to Smolensk
1 tactical_bomber moved from Ukraine to Samara
1 mech_infantry moved from Volgograd to Samara
Combat - Germans
Battle in Bryansk
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 3 mech_infantrys and 2 tactical_bombers
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 3 mech_infantrys and 2 tactical_bombers in Tambov, round 2 : 0/5 hits, 1,50 expected hits
Russians roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 1/3 hits, 1,00 expected hits
1 mech_infantry owned by the Germans lost in Tambov
Germans roll dice for 2 mech_infantrys and 2 tactical_bombers in Tambov, round 3 : 2/4 hits, 1,33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Tambov, round 3 : 0/3 hits, 1,00 expected hits
2 infantry owned by the Russians lost in Tambov
Germans roll dice for 2 mech_infantrys and 2 tactical_bombers in Tambov, round 4 : 2/4 hits, 1,33 expected hits
Russians roll dice for 1 artillery in Tambov, round 4 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Samara
Germans attack with 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 mech_infantry and 1 tactical_bomber in Samara, round 2 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
Germans win with 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Northwest Persia
Germans attack with 5 armour, 1 bomber and 5 mech_infantrys
British defend with 2 infantry
Germans roll dice for 5 armour, 1 bomber and 5 mech_infantrys in Northwest Persia, round 2 : 3/11 hits, 4,00 expected hits
British roll dice for 2 infantry in Northwest Persia, round 2 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 5 armour, 1 bomber and 4 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for British: 2 infantry
Battle in Smolensk
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 0/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Smolensk
Germans roll dice for 1 fighter and 1 infantry in Smolensk, round 3 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 fighter and 1 infantry in Smolensk, round 4 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Smolensk, round 4 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 fighter and 1 infantry in Smolensk, round 5 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Smolensk, round 5 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 fighter and 1 infantry in Smolensk, round 6 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Smolensk, round 6 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter moved from Smolensk to Ukraine
1 tactical_bomber moved from Bryansk to Ukraine
1 tactical_bomber moved from Samara to Volgograd
1 aaGun moved from Ukraine to Rostov
1 aaGun moved from Ukraine to Rostov
2 armour and 5 mech_infantrys moved from Eastern Poland to Ukraine
2 mech_infantrys moved from Romania to Ukraine
9 artilleries and 20 infantry moved from Ukraine to Rostov
1 mech_infantry moved from Belarus to Rostov
3 mech_infantrys moved from Novgorod to Archangel
2 infantry moved from Northern Italy to Southern Italy
3 infantry moved from France to Northern Italy
4 mech_infantrys moved from Northern Italy to Romania
2 infantry moved from France to Northern Italy
6 mech_infantrys moved from Western Germany to Poland
1 mech_infantry moved from Greece to Romania
1 bomber moved from Northwest Persia to Ukraine
1 destroyer moved from 113 Sea Zone to 104 Sea Zone
1 transport moved from 113 Sea Zone to 114 Sea Zone
1 aaGun moved from Germany to 114 Sea Zone
1 aaGun and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 aaGun moved from 115 Sea Zone to Novgorod
2 tactical_bombers moved from Tambov to Volgograd
3 armour and 3 mech_infantrys moved from Ukraine to Volgograd
3 armour and 3 mech_infantrys moved from Ukraine to Caucasus
1 armour and 3 mech_infantrys moved from Ukraine to Caucasus
1 armour moved from Ukraine to Volgograd
1 armour moved from Ukraine to Volgograd
2 mech_infantrys moved from Ukraine to Volgograd
1 armour moved from Ukraine to Volgograd
1 aaGun moved from Ukraine to Rostov
Place Units - Germans
1 destroyer placed in 113 Sea Zone
3 mech_infantrys placed in Novgorod
3 infantry placed in Volgograd
3 infantry placed in Ukraine
3 infantry placed in France
2 infantry and 4 mech_infantrys placed in Western Germany
Turning on Edit Mode
EDIT: Adding units owned by Germans to Western Germany: 1 infantry
EDIT: Adding units owned by Germans to France: 1 infantry
EDIT: Removing units owned by Germans from Northern Italy: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to Northern Italy: 1 infantry
EDIT: Removing units owned by Germans from Western Germany: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3,3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3
Germans collect 53 PUs (7 lost to blockades); end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Combat Hit Differential Summary :
Germans : -2,17
British : 0,33
Russians : -0,67
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Novosibirsk to Kazakhstan
1 armour and 1 mech_infantry moved from Russia to Kazakhstan
1 fighter moved from Russia to Kazakhstan
2 infantry moved from Russia to Bryansk
2 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Bryansk
1 armour, 1 artillery and 2 infantry moved from Russia to Tambov
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Novosibirsk to Kazakhstan
1 armour and 1 mech_infantry moved from Russia to Kazakhstan
1 fighter moved from Russia to Kazakhstan
2 infantry moved from Russia to Bryansk
2 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Bryansk
1 armour, 1 artillery and 2 infantry moved from Russia to Tambov
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
Combat - Russians
Battle in Bryansk
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 3 infantry in Bryansk, round 2 : 1/4 hits, 1,00 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 1 armour, 1 artillery and 2 infantry
Germans defend with 2 mech_infantrys
Russians roll dice for 1 armour, 1 artillery and 2 infantry in Tambov, round 2 : 1/4 hits, 1,33 expected hits
Germans roll dice for 2 mech_infantrys in Tambov, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov
Russians roll dice for 1 armour, 1 artillery and 1 infantry in Tambov, round 3 : 2/3 hits, 1,17 expected hits
Germans roll dice for 1 mech_infantry in Tambov, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 infantry
Casualties for Germans: 2 mech_infantrys
Battle in Kazakhstan
Russians attack with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry
Japanese defend with 1 armour and 1 infantry
Russians roll dice for 1 armour, 1 fighter, 1 infantry and 1 mech_infantry in Kazakhstan, round 2 : 1/4 hits, 1,33 expected hits
Japanese roll dice for 1 armour and 1 infantry in Kazakhstan, round 2 : 2/2 hits, 0,83 expected hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the Russians and 1 infantry owned by the Russians lost in Kazakhstan
Russians roll dice for 1 armour and 1 fighter in Kazakhstan, round 3 : 1/2 hits, 1,00 expected hits
Japanese roll dice for 1 armour in Kazakhstan, round 3 : 1/1 hits, 0,50 expected hits
1 armour owned by the Russians and 1 armour owned by the Japanese lost in Kazakhstan
Russians win with 1 fighter remaining. Battle score for attacker is -4
Casualties for Russians: 1 armour, 1 infantry and 1 mech_infantry
Casualties for Japanese: 1 armour and 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 3 infantry in Smolensk, round 2 : 2/4 hits, 1,00 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
50 infantry moved from Russia to Samara
10 artilleries and 1 mech_infantry moved from Russia to Samara
1 infantry moved from Urals to Vologda
1 fighter moved from Kazakhstan to Russia
1 fighter moved from Bryansk to Russia
1 fighter moved from Smolensk to Russia
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Tambov
1 infantry moved from Timguska to Novosibirsk
1 aaGun moved from Russia to Bryansk
1 aaGun moved from Russia to Tambov
2 aaGuns and 12 infantry moved from Amur to Buryatia
4 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Samara
1 aaGun moved from Russia to Samara
1 infantry moved from Russia to Tambov
1 submarine moved from 99 Sea Zone to 92 Sea Zone
Place Units - Russians
2 artilleries and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 19 PUs; end with 19 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans : -0,67
Russians : 1,17
Japanese : 1,67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Novosibirsk to Kazakhstan
1 armour and 1 mech_infantry moved from Russia to Kazakhstan
1 fighter moved from Russia to Kazakhstan
2 infantry moved from Russia to Bryansk
2 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Bryansk
1 armour, 1 artillery and 2 infantry moved from Russia to Tambov
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
Combat - Russians
Battle in Bryansk
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 3 infantry in Bryansk, round 2 : 1/4 hits, 1,00 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 1 armour, 1 artillery and 2 infantry
Germans defend with 2 mech_infantrys
Russians roll dice for 1 armour, 1 artillery and 2 infantry in Tambov, round 2 : 1/4 hits, 1,33 expected hits
Germans roll dice for 2 mech_infantrys in Tambov, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov
Russians roll dice for 1 armour, 1 artillery and 1 infantry in Tambov, round 3 : 2/3 hits, 1,17 expected hits
Germans roll dice for 1 mech_infantry in Tambov, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 infantry
Casualties for Germans: 2 mech_infantrys
Battle in Kazakhstan
Russians attack with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry
Japanese defend with 1 armour and 1 infantry
Russians roll dice for 1 armour, 1 fighter, 1 infantry and 1 mech_infantry in Kazakhstan, round 2 : 1/4 hits, 1,33 expected hits
Japanese roll dice for 1 armour and 1 infantry in Kazakhstan, round 2 : 2/2 hits, 0,83 expected hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the Russians and 1 infantry owned by the Russians lost in Kazakhstan
Russians roll dice for 1 armour and 1 fighter in Kazakhstan, round 3 : 1/2 hits, 1,00 expected hits
Japanese roll dice for 1 armour in Kazakhstan, round 3 : 1/1 hits, 0,50 expected hits
1 armour owned by the Russians and 1 armour owned by the Japanese lost in Kazakhstan
Russians win with 1 fighter remaining. Battle score for attacker is -4
Casualties for Russians: 1 armour, 1 infantry and 1 mech_infantry
Casualties for Japanese: 1 armour and 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 3 infantry in Smolensk, round 2 : 2/4 hits, 1,00 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
50 infantry moved from Russia to Samara
10 artilleries and 1 mech_infantry moved from Russia to Samara
1 infantry moved from Urals to Vologda
1 fighter moved from Kazakhstan to Russia
1 fighter moved from Bryansk to Russia
1 fighter moved from Smolensk to Russia
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Tambov
1 infantry moved from Timguska to Novosibirsk
1 aaGun moved from Russia to Bryansk
1 aaGun moved from Russia to Tambov
2 aaGuns and 12 infantry moved from Amur to Buryatia
4 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Samara
1 aaGun moved from Russia to Samara
1 infantry moved from Russia to Tambov
1 submarine moved from 99 Sea Zone to 92 Sea Zone
Place Units - Russians
2 artilleries and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 19 PUs; end with 19 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Turning on Edit Mode
EDIT: Adding units owned by Russians to Iraq: 2 fighters
EDIT: Removing units owned by Russians from Russia: 2 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0,67
Russians : 1,17
Japanese : 1,67
@aequitas-et-veritas Please use last post, I had to make some non combat movements
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 destroyers, 8 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 tactical_bomber moved from Shan State to 41 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 44 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 44 Sea Zone to 37 Sea Zone
1 bomber moved from Shan State to Suiyuyan
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Suiyuyan
1 infantry moved from Shan State to Burma
1 fighter moved from French Indo China to Burma
1 tactical_bomber moved from Shan State to Burma
1 infantry moved from Yunnan to Burma
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 cruiser moved from 44 Sea Zone to 37 Sea Zone
1 submarine moved from 44 Sea Zone to 37 Sea Zone
2 fighters moved from 36 Sea Zone to 42 Sea Zone
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0,67 expected hits
ANZAC roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 3 : 0/2 hits, 0,67 expected hits
ANZAC roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 4 : 1/2 hits, 0,67 expected hits
ANZAC roll dice for 1 infantry in Sumatra, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 2 tactical_bombers
ANZAC defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 3/7 hits, 3,67 expected hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC and 1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for ANZAC: 1 destroyer and 1 submarine
Battle in 37 Sea Zone
Japanese attack with 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
1 submarine owned by the ANZAC lost in 37 Sea Zone
Japanese win with 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Suiyuyan
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 1,00 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits, 1,50 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Japanese
2 mech_infantrys moved from French Indo China to Yunnan
2 mech_infantrys moved from Malaya to Yunnan
1 armour moved from Malaya to Yunnan
1 bomber moved from Suiyuyan to Anhwe
1 infantry moved from Anhwe to Hopei
1 infantry moved from Hunan to Yunnan
1 armour and 1 mech_infantry moved from Manchuria to Chahar
1 carrier, 1 destroyer and 2 submarines moved from 6 Sea Zone to 36 Sea Zone
1 carrier and 1 submarine moved from 36 Sea Zone to 37 Sea Zone
4 carriers moved from 44 Sea Zone to 37 Sea Zone
1 marine moved from Celebes to 44 Sea Zone
1 transport moved from 44 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
4 fighters and 2 tactical_bombers moved from 42 Sea Zone to 37 Sea Zone
2 battleships and 1 marine moved from 44 Sea Zone to 37 Sea Zone
1 marine moved from 37 Sea Zone to Malaya
1 tactical_bomber moved from Manchuria to 36 Sea Zone
1 fighter moved from 37 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Burma to 37 Sea Zone
1 fighter moved from Burma to Yunnan
1 tactical_bomber moved from 41 Sea Zone to Malaya
1 fighter moved from Manchuria to Japan
2 fighters moved from 6 Sea Zone to Japan
1 aaGun, 1 artillery and 6 infantry moved from Anhwe to Kweichow
1 infantry moved from Kweichow to Hunan
Place Units - Japanese
3 infantry placed in Manchuria
1 destroyer placed in 37 Sea Zone
1 transport placed in 37 Sea Zone
1 infantry placed in Malaya
1 destroyer placed in 36 Sea Zone
2 infantry placed in French Indo China
4 submarines placed in 6 Sea Zone
2 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,3
Japanese collect 58 PUs (4 lost to blockades); end with 58 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
ANZAC : -1,50
Chinese : -0,33
UK_Pacific : 0,33
Japanese : -0,83
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 2 destroyers, 1 fighter, 4 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 55 Sea Zone to 42 Sea Zone
2 fighters moved from Gibraltar to 104 Sea Zone
1 submarine moved from 101 Sea Zone to 104 Sea Zone
3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 2 destroyers, 1 fighter, 4 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 55 Sea Zone to 42 Sea Zone
2 fighters moved from Gibraltar to 104 Sea Zone
1 submarine moved from 101 Sea Zone to 104 Sea Zone
3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
Combat - Americans
Battle in 42 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 3 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/4 hits, 2,17 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 104 Sea Zone
Americans attack with 2 fighters and 2 submarines
Germans defend with 1 destroyer
Americans roll dice for 2 submarines in 104 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Americans roll dice for 2 fighters in 104 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 2 fighters and 2 submarines remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
6 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 carrier moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from 104 Sea Zone to 110 Sea Zone
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 cruiser moved from 92 Sea Zone to 91 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 artillery moved from Solomon Islands to 49 Sea Zone
1 artillery and 1 transport moved from 49 Sea Zone to 54 Sea Zone
3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
3 infantry moved from Gibraltar to 91 Sea Zone
10 infantry, 1 mech_infantry and 6 transports moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from French Madagascar to 72 Sea Zone
1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
1 artillery moved from Ethiopia to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 submarine moved from 93 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
Place Units - Americans
2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Central United States
1 destroyer and 2 submarines placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
1 fighter placed in Eastern United States
1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Germans : -0,33
Americans : -2,17
Japanese : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Shensi
20 infantry moved from Sikang to Shensi
1 infantry moved from Tsinghai to Shensi
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Combat Move - British
1 submarine moved from 109 Sea Zone to 125 Sea Zone
3 infantry moved from Persia to Iraq
2 infantry moved from Syria to Iraq
1 mech_infantry moved from Syria to Iraq
1 armour and 2 mech_infantrys moved from Egypt to Iraq
1 artillery and 1 infantry moved from India to Burma
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 fighters moved from 92 Sea Zone to Gibraltar
3 transports moved from 92 Sea Zone to 110 Sea Zone
2 carriers and 2 cruisers moved from 92 Sea Zone to 110 Sea Zone
1 destroyer moved from 93 Sea Zone to 92 Sea Zone
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
1 fighter moved from 92 Sea Zone to 110 Sea Zone
1 submarine moved from 109 Sea Zone to 110 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 2 destroyers, 1 fighter, 4 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 55 Sea Zone to 42 Sea Zone
2 fighters moved from Gibraltar to 104 Sea Zone
1 submarine moved from 101 Sea Zone to 104 Sea Zone
3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
Combat - Americans
Battle in 42 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 3 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/4 hits, 2,17 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 104 Sea Zone
Americans attack with 2 fighters and 2 submarines
Germans defend with 1 destroyer
Americans roll dice for 2 submarines in 104 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Americans roll dice for 2 fighters in 104 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 2 fighters and 2 submarines remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
6 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 carrier moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from 104 Sea Zone to 110 Sea Zone
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 cruiser moved from 92 Sea Zone to 91 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 artillery moved from Solomon Islands to 49 Sea Zone
1 artillery and 1 transport moved from 49 Sea Zone to 54 Sea Zone
3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
3 infantry moved from Gibraltar to 91 Sea Zone
10 infantry, 1 mech_infantry and 6 transports moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from French Madagascar to 72 Sea Zone
1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
1 artillery moved from Ethiopia to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 submarine moved from 93 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
Place Units - Americans
2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Central United States
1 destroyer and 2 submarines placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
1 fighter placed in Eastern United States
1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Shensi
20 infantry moved from Sikang to Shensi
1 infantry moved from Tsinghai to Shensi
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Syria: 1 fighter
EDIT: Adding units owned by Americans to Iraq: 1 bomber and 1 fighter
EDIT: Removing units owned by Americans from Russia: 1 bomber
EDIT: Turning off Edit Mode
Purchase Units - British
Turning on Edit Mode
EDIT: Adding units owned by Americans to 110 Sea Zone: 1 artillery
EDIT: Removing units owned by Americans from Gibraltar: 1 artillery
EDIT: Turning off Edit Mode
British buy 8 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 submarine moved from 109 Sea Zone to 125 Sea Zone
3 infantry moved from Persia to Iraq
2 infantry moved from Syria to Iraq
1 mech_infantry moved from Syria to Iraq
1 armour and 2 mech_infantrys moved from Egypt to Iraq
1 artillery and 1 infantry moved from India to Burma
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 fighters moved from 92 Sea Zone to Gibraltar
3 transports moved from 92 Sea Zone to 110 Sea Zone
2 carriers and 2 cruisers moved from 92 Sea Zone to 110 Sea Zone
1 destroyer moved from 93 Sea Zone to 92 Sea Zone
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
1 fighter moved from 92 Sea Zone to 110 Sea Zone
1 submarine moved from 109 Sea Zone to 110 Sea Zone
Combat - British
Battle in Normandy Bordeaux
Battle in Burma
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Burma
British roll dice for 1 artillery in Burma, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Burma, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the British lost in Burma
Japanese win, taking Normandy Bordeaux from Germans with 1 infantry remaining. Battle score for attacker is -7
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - British
3 aaGuns, 15 infantry and 1 marine moved from India to West India
1 artillery moved from India to West India
Place Units - British
3 infantry placed in Iraq
3 infantry placed in Persia
2 infantry and 1 mech_infantry placed in Egypt
2 transports placed in 110 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Russians to Iraq: 2 fighters
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,6
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : -0,33
British : -1,00
Americans : -2,17
Japanese : 2,00
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 2 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
@aequitas-et-veritas For some reasons when I did my edits on 2 soviet fighters in Iraq it did not save; as you can see in the second Russian post, I did add the two fighters from Russia to Iraq.
@aequitas-et-veritas Please use last post.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 2 fighters
EDIT: Turning off Edit Mode
Italians buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 armour moved from Rostov to Caucasus
1 mech_infantry moved from Ukraine to Caucasus
1 fighter moved from Volgograd to Caucasus
1 aaGun, 2 artilleries and 2 infantry moved from Bessarabia to Ukraine
1 bomber moved from Ukraine to Southern Italy
1 aaGun and 5 infantry moved from Northern Italy to Western Germany
1 aaGun and 5 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 transport placed in 97 Sea Zone
1 infantry placed in Southern Italy
1 artillery placed in Northern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
@Sovietishcat it was my fault.
I downloaded your first Russian file and based on that I did my Turn.
When I was done, I doublechecked and saw your 2nd file and thought that i downloaded the correct file, not realizing that you reposted your prev. file with an update.
I apologize for that. I got mixed up.
Best regards
AetV
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 43 Sea Zone to 41 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
Combat - ANZAC
Battle in Java
Battle in Philippines
Battle in 41 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC win, taking Java from Japanese, taking Philippines from Japanese, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 infantry moved from Trans-Jordan to Iraq
Place Units - ANZAC
1 transport placed in 54 Sea Zone
2 infantry placed in Queensland
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
1 fighter moved from Syria to Iraq
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters, 9 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
5 armour and 4 mech_infantrys moved from Northwest Persia to Persia
4 armour and 6 mech_infantrys moved from Caucasus to Persia
1 bomber moved from Ukraine to Vologda
2 infantry moved from Archangel to Vologda
1 mech_infantry moved from Archangel to Urals
Germans take Urals from Russians
3 infantry moved from Ukraine to Bryansk
7 artilleries moved from Rostov to Bryansk
19 infantry moved from Rostov to Bryansk
2 artilleries moved from Rostov to Bryansk
1 infantry moved from Rostov to Bryansk
1 armour and 1 mech_infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Archangel to Vologda
3 fighters moved from Northern Italy to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 3 fighters and 2 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 3 fighters and 2 infantry in Normandy Bordeaux, round 2 : 1/5 hits, 1,83 expected hits
British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Bryansk
Germans attack with 1 armour, 9 artilleries, 23 infantry and 1 mech_infantry
Russians defend with 1 aaGun and 8 infantry
Germans roll dice for 1 armour, 9 artilleries, 23 infantry and 1 mech_infantry in Bryansk, round 2 : 12/34 hits, 9,00 expected hits
Russians roll dice for 1 aaGun and 8 infantry in Bryansk, round 2 : 1/8 hits, 2,67 expected hits
8 infantry owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 armour, 9 artilleries, 22 infantry and 1 mech_infantry remaining. Battle score for attacker is 26
Casualties for Germans: 1 infantry
Casualties for Russians: 1 aaGun and 8 infantry
Battle in Persia
Germans attack with 9 armour and 10 mech_infantrys
British defend with 1 factory_minor and 3 infantry
Germans roll dice for 9 armour and 10 mech_infantrys in Persia, round 2 : 3/19 hits, 6,17 expected hits
British roll dice for 3 infantry in Persia, round 2 : 2/3 hits, 1,00 expected hits
2 mech_infantrys owned by the Germans and 3 infantry owned by the British lost in Persia
Germans win, taking Persia from British with 9 armour and 8 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 2 mech_infantrys
Casualties for British: 3 infantry
Battle in Vologda
Germans attack with 1 bomber, 2 infantry and 1 mech_infantry
Russians defend with 2 infantry
Germans roll dice for 1 bomber, 2 infantry and 1 mech_infantry in Vologda, round 2 : 0/4 hits, 1,17 expected hits
Russians roll dice for 2 infantry in Vologda, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Vologda
Germans roll dice for 1 bomber and 1 mech_infantry in Vologda, round 3 : 0/2 hits, 0,83 expected hits
Russians roll dice for 2 infantry in Vologda, round 3 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the Germans lost in Vologda
retreated to Vologda
Russians win with 2 infantry remaining. Battle score for attacker is -10
Casualties for Germans: 2 infantry and 1 mech_infantry
Non Combat Move - Germans
1 bomber moved from Vologda to Ukraine
1 fighter and 1 tactical_bomber moved from Ukraine to Caucasus
3 tactical_bombers moved from Volgograd to Caucasus
6 armour and 5 mech_infantrys moved from Volgograd to Caucasus
1 infantry moved from Volgograd to Rostov
2 infantry moved from Volgograd to Caucasus
1 armour and 6 mech_infantrys moved from Ukraine to Caucasus
1 mech_infantry moved from Rostov to Bryansk
1 aaGun moved from Rostov to Bryansk
1 aaGun moved from Rostov to Caucasus
1 aaGun moved from Rostov to Bryansk
1 artillery moved from Archangel to Novgorod
1 armour and 4 mech_infantrys moved from Archangel to Karelia
6 mech_infantrys moved from Poland to Novgorod
5 mech_infantrys moved from Romania to Ukraine
3 fighters moved from Normandy Bordeaux to Northern Italy
5 infantry moved from Northern Italy to Western Germany
1 aaGun moved from Northern Italy to Western Germany
2 infantry and 4 mech_infantrys moved from Western Germany to Germany
1 cruiser moved from 113 Sea Zone to 115 Sea Zone
4 infantry moved from Southern Italy to Northern Italy
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 destroyer moved from 113 Sea Zone to 115 Sea Zone
Place Units - Germans
3 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Ukraine
2 fighters, 7 infantry and 1 mech_infantry placed in Germany
Germans undo move 3.
1 fighter, 8 infantry and 1 mech_infantry placed in Germany
1 fighter and 1 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,6
Germans collect 60 PUs (1 lost to blockades); end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
Combat Hit Differential Summary :
Germans : -3,00
British : 0,67
Russians : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Russians
Russians buy 6 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Vologda to Urals
1 fighter moved from Russia to Urals
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Italians
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Japanese
1 infantry moved from Samara to Volgograd
Russians take Volgograd from Germans
Combat - Russians
Battle in Urals
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Urals, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Urals, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Urals
Russians roll dice for 1 fighter and 1 infantry in Urals, round 3 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 mech_infantry in Urals, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Urals
Russians win, taking Urals from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Urals to Russia
48 infantry and 1 mech_infantry moved from Samara to Russia
10 artilleries moved from Samara to Russia
1 aaGun moved from Samara to Russia
1 armour and 1 artillery moved from Tambov to Russia
1 aaGun moved from Tambov to Russia
3 infantry moved from Tambov to Russia
2 aaGuns and 12 infantry moved from Buryatia to Amur
Place Units - Russians
6 artilleries and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans : 0,33
Russians : -0,50