Nice move! I did not see that one coming. I changed my buy with anzac
L19 BM Sovietishcat (L) vs AetV (X) Game# 3
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Russians Russians repair damage of 5x factory_major; Remaining resources: 28 PUs; Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Bryansk to Rostov 3 fighters moved from Bryansk to Rostov 1 infantry moved from Samara to Kazakhstan 1 infantry moved from Samara to Novosibirsk 1 infantry moved from Urals to Timguska 1 infantry moved from Vologda to Urals 1 infantry moved from Samara to Vologda 2 infantry moved from Bryansk to Tambov 1 artillery moved from Bryansk to Tambov Combat - Russians Battle in Tambov Russians attack with 1 artillery and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 2/3 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Rostov Russians attack with 3 fighters and 3 infantry Italians defend with 2 mech_infantrys Russians roll dice for 3 fighters and 3 infantry in Rostov, round 2 : 2/6 hits, 2,00 expected hits Italians roll dice for 2 mech_infantrys in Rostov, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 2 mech_infantrys owned by the Italians lost in Rostov Russians win, taking Rostov from Italians with 3 fighters and 2 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 infantry Casualties for Italians: 2 mech_infantrys Non Combat Move - Russians 2 armour and 2 mech_infantrys moved from Bryansk to Russia 2 artilleries moved from Bryansk to Russia 57 infantry moved from Bryansk to Russia 4 aaGuns moved from Bryansk to Russia 1 infantry moved from Smolensk to Russia 3 fighters moved from Rostov to Russia Place Units - Russians 1 artillery and 8 infantry placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 22 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUsCombat Hit Differential Summary :
Germans : -0,33 Italians : 0,33 Russians : 1,17 -
TripleA Manual Gamesave Post: Russians round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Russians Russians repair damage of 5x factory_major; Remaining resources: 28 PUs; Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Bryansk to Rostov 3 fighters moved from Bryansk to Rostov 1 infantry moved from Samara to Kazakhstan 1 infantry moved from Samara to Novosibirsk 1 infantry moved from Urals to Timguska 1 infantry moved from Vologda to Urals 1 infantry moved from Samara to Vologda 2 infantry moved from Bryansk to Tambov 1 artillery moved from Bryansk to Tambov Combat - Russians Battle in Tambov Russians attack with 1 artillery and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 2/3 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Rostov Russians attack with 3 fighters and 3 infantry Italians defend with 2 mech_infantrys Russians roll dice for 3 fighters and 3 infantry in Rostov, round 2 : 2/6 hits, 2,00 expected hits Italians roll dice for 2 mech_infantrys in Rostov, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 2 mech_infantrys owned by the Italians lost in Rostov Russians win, taking Rostov from Italians with 3 fighters and 2 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 infantry Casualties for Italians: 2 mech_infantrys Non Combat Move - Russians 2 armour and 2 mech_infantrys moved from Bryansk to Russia 2 artilleries moved from Bryansk to Russia 57 infantry moved from Bryansk to Russia 4 aaGuns moved from Bryansk to Russia 1 infantry moved from Smolensk to Russia 3 fighters moved from Rostov to Russia Place Units - Russians 1 artillery and 8 infantry placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 22 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Buryatia: 2 aaGuns and 12 infantry EDIT: Adding units owned by Russians to Amur: 2 aaGuns and 12 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -0,33 Italians : 0,33 Russians : 1,17 -
@aequitas-et-veritas Please use last post, I had to make a non combat move.
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 armour, 1 carrier, 1 destroyer, 2 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Japanese 1 bomber moved from Shan State to Java 1 submarine moved from 35 Sea Zone to 37 Sea Zone 1 armour and 2 mech_infantrys moved from French Indo China to Malaya 1 artillery moved from Shan State to Malaya 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 marine moved from Philippines to 35 Sea Zone 1 battleship and 1 marine moved from 35 Sea Zone to 44 Sea Zone 1 marine moved from 44 Sea Zone to Celebes 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Celebes 1 fighter moved from Philippines to 44 Sea Zone 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone 2 infantry moved from Yunnan to Burma 2 tactical_bombers moved from French Indo China to Burma 1 armour moved from Kansu to Tsinghai Japanese take Tsinghai from Chinese 1 armour moved from Tsinghai to Kazakhstan 1 infantry moved from Sikang to Kazakhstan 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 fighter moved from 6 Sea Zone to 8 Sea Zone Combat - Japanese Battle in 37 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 37 Sea Zone Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 44 Sea Zone Japanese attack with 1 battleship, 1 fighter and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Neutral with 1 battleship, 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 8 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 8 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Java Japanese attack with 1 artillery, 1 bomber and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 2 : 1/3 hits, 1,33 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Celebes Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers Americans defend with 1 infantry and 1 mech_infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers in Celebes, round 2 : 4/7 hits, 3,33 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Celebes, round 2 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Celebes Japanese win, taking Celebes from Americans with 2 fighters, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 artillery and 1 infantry Casualties for Americans: 1 infantry and 1 mech_infantry Battle in Malaya Japanese attack with 1 armour, 1 artillery and 2 mech_infantrys ANZAC defend with 2 infantry; UK_Pacific defend with 1 factory_minor and 1 harbour Japanese roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Malaya, round 2 : 2/4 hits, 1,33 expected hits UK_Pacific roll dice for 2 infantry in Malaya, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the ANZAC lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Battle in Burma Japanese attack with 2 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 infantry and 2 tactical_bombers in Burma, round 2 : 2/4 hits, 1,33 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in 55 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 55 Sea Zone Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Kazakhstan Japanese attack with 1 armour and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 armour and 1 infantry in Kazakhstan, round 2 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Japanese win, taking Kazakhstan from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 infantry moved from Szechwan to Sikang 1 infantry moved from Yunnan to Szechwan 1 aaGun moved from Shan State to Malaya 1 bomber moved from Java to Shan State 2 tactical_bombers moved from Burma to Shan State 1 infantry moved from Yunnan to Shan State 1 infantry moved from Jehol to Manchuria 1 aaGun and 6 infantry moved from Shantung to Anhwe 1 tactical_bomber moved from Japan to Manchuria 1 fighter moved from Japan to Manchuria 1 fighter moved from 8 Sea Zone to 6 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 fighter moved from Philippines to 36 Sea Zone 1 fighter moved from Philippines to 36 Sea Zone 1 battleship, 4 carriers, 1 cruiser and 1 submarine moved from 35 Sea Zone to 44 Sea Zone 2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 44 Sea Zone 2 fighters and 2 tactical_bombers moved from Celebes to 44 Sea Zone 1 fighter moved from 44 Sea Zone to 36 Sea Zone 1 fighter moved from 36 Sea Zone to French Indo China 1 artillery moved from Jehol to Manchuria 1 artillery and 2 infantry moved from Jehol to Anhwe 1 destroyer moved from 35 Sea Zone to 46 Sea Zone 1 artillery moved from Yunnan to French Indo China Place Units - Japanese 1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone 1 infantry and 2 mech_infantrys placed in French Indo China 1 armour, 1 infantry and 1 mech_infantry placed in Manchuria Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,4 Japanese collect 63 PUs (1 lost to blockades); end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUsCombat Hit Differential Summary :
ANZAC : -0,33 Americans : 1,17 UK_Pacific : 0,00 Russians : -0,33 Japanese : 2,00 -
TripleA Move Summary: Americans round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 5 infantry, 1 submarine, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Anglo Egyptian Sudan to Ethiopia Americans take Ethiopia from Italians 1 infantry moved from Union of South Africa to 71 Sea Zone 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone 1 infantry moved from 72 Sea Zone to French Madagascar 1 fighter moved from 54 Sea Zone to 42 Sea Zone 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 54 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 4 fighters moved from Hawaiian Islands to 46 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 submarine moved from 101 Sea Zone to 104 Sea Zone 2 fighters moved from Gibraltar to 104 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 49 Sea Zone 1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands 2 fighters moved from 54 Sea Zone to Solomon Islands 1 bomber moved from Egypt to Volgograd -
TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 5 infantry, 1 submarine, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Anglo Egyptian Sudan to Ethiopia Americans take Ethiopia from Italians 1 infantry moved from Union of South Africa to 71 Sea Zone 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone 1 infantry moved from 72 Sea Zone to French Madagascar 1 fighter moved from 54 Sea Zone to 42 Sea Zone 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 54 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 4 fighters moved from Hawaiian Islands to 46 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 submarine moved from 101 Sea Zone to 104 Sea Zone 2 fighters moved from Gibraltar to 104 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 49 Sea Zone 1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands 2 fighters moved from 54 Sea Zone to Solomon Islands 1 bomber moved from Egypt to Volgograd Combat - Americans Americans creates battle in territory 93 Sea Zone Strategic bombing raid in Volgograd AA fire in Volgograd : 0/1 hits, 0,17 expected hits Bombing raid in Volgograd rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Volgograd causes 5 damage total. Battle in French Madagascar Battle in 42 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans win, taking French Madagascar from Neutral_Axis with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 46 Sea Zone Americans attack with 4 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 4 fighters in 46 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 4 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 55 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 55 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 3 : 2/2 hits, 1,17 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 104 Sea Zone Americans attack with 2 fighters and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 fighters in 104 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Solomon Islands Americans attack with 1 artillery, 2 fighters and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Solomon Islands, round 2 : 0/4 hits, 1,67 expected hits Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Solomon Islands Americans roll dice for 1 artillery and 2 fighters in Solomon Islands, round 3 : 2/3 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Solomon Islands, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Solomon Islands Americans win, taking Solomon Islands from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is -10 Casualties for Americans: 1 fighter and 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 fighter moved from Solomon Islands to 54 Sea Zone 4 fighters moved from 46 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 fighter moved from 42 Sea Zone to 54 Sea Zone 4 infantry moved from Central United States to 101 Sea Zone 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Morocco 2 fighters moved from 104 Sea Zone to 91 Sea Zone 1 cruiser moved from 99 Sea Zone to 92 Sea Zone 2 fighters moved from 91 Sea Zone to Gibraltar 1 destroyer moved from 99 Sea Zone to 92 Sea Zone 1 bomber moved from Volgograd to Russia Place Units - Americans 1 carrier and 1 destroyer placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone 1 transport placed in 10 Sea Zone 1 infantry placed in Western United States 4 infantry placed in Eastern United States 1 submarine and 2 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUsCombat Hit Differential Summary :
Germans : -0,33 AA fire in Volgograd : : -0,17 Americans : -2,67 Japanese : 1,33 -
TripleA Move Summary: Chinese round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu 21 infantry moved from Shensi to Sikang -
TripleA Move Summary: British round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Combat Move - British 1 infantry moved from India to Burma 1 artillery moved from India to Burma 1 destroyer moved from 96 Sea Zone to 93 Sea Zone 1 fighter moved from 99 Sea Zone to 93 Sea Zone 3 fighters moved from 99 Sea Zone to 93 Sea Zone 2 infantry moved from Iraq to Syria 1 armour moved from Alexandria to Egypt 1 mech_infantry moved from Kenya to Egypt 1 artillery and 2 infantry moved from Northwest Persia to Caucasus 2 fighters moved from Syria to Caucasus 1 infantry moved from India to Burma -
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 5 infantry, 1 submarine, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Anglo Egyptian Sudan to Ethiopia Americans take Ethiopia from Italians 1 infantry moved from Union of South Africa to 71 Sea Zone 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone 1 infantry moved from 72 Sea Zone to French Madagascar 1 fighter moved from 54 Sea Zone to 42 Sea Zone 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 54 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 4 fighters moved from Hawaiian Islands to 46 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 submarine moved from 101 Sea Zone to 104 Sea Zone 2 fighters moved from Gibraltar to 104 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 49 Sea Zone 1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands 2 fighters moved from 54 Sea Zone to Solomon Islands 1 bomber moved from Egypt to Volgograd Combat - Americans Americans creates battle in territory 93 Sea Zone Strategic bombing raid in Volgograd AA fire in Volgograd : 0/1 hits, 0,17 expected hits Bombing raid in Volgograd rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Volgograd causes 5 damage total. Battle in French Madagascar Battle in 42 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans win, taking French Madagascar from Neutral_Axis with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 46 Sea Zone Americans attack with 4 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 4 fighters in 46 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 4 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 55 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 55 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 3 : 2/2 hits, 1,17 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 104 Sea Zone Americans attack with 2 fighters and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 fighters in 104 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Solomon Islands Americans attack with 1 artillery, 2 fighters and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Solomon Islands, round 2 : 0/4 hits, 1,67 expected hits Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Solomon Islands Americans roll dice for 1 artillery and 2 fighters in Solomon Islands, round 3 : 2/3 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Solomon Islands, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Solomon Islands Americans win, taking Solomon Islands from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is -10 Casualties for Americans: 1 fighter and 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 fighter moved from Solomon Islands to 54 Sea Zone 4 fighters moved from 46 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 fighter moved from 42 Sea Zone to 54 Sea Zone 4 infantry moved from Central United States to 101 Sea Zone 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Morocco 2 fighters moved from 104 Sea Zone to 91 Sea Zone 1 cruiser moved from 99 Sea Zone to 92 Sea Zone 2 fighters moved from 91 Sea Zone to Gibraltar 1 destroyer moved from 99 Sea Zone to 92 Sea Zone 1 bomber moved from Volgograd to Russia Place Units - Americans 1 carrier and 1 destroyer placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone 1 transport placed in 10 Sea Zone 1 infantry placed in Western United States 4 infantry placed in Eastern United States 1 submarine and 2 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu 21 infantry moved from Shensi to Sikang Combat - Chinese Chinese creates battle in territory Kansu Chinese creates battle in territory Tsinghai Battle in Sikang Chinese attack with 21 infantry Japanese defend with 1 infantry Chinese roll dice for 21 infantry in Sikang, round 2 : 3/21 hits, 3,50 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang Chinese win, taking Kansu from Japanese, taking Tsinghai from Japanese, taking Sikang from Japanese with 20 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Suiyuyan 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - British British buy 1 factory_minor, 6 infantry and 2 submarines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from India to Burma 1 artillery moved from India to Burma 1 destroyer moved from 96 Sea Zone to 93 Sea Zone 1 fighter moved from 99 Sea Zone to 93 Sea Zone 3 fighters moved from 99 Sea Zone to 93 Sea Zone 2 infantry moved from Iraq to Syria 1 armour moved from Alexandria to Egypt 1 mech_infantry moved from Kenya to Egypt 1 artillery and 2 infantry moved from Northwest Persia to Caucasus 2 fighters moved from Syria to Caucasus 1 infantry moved from India to Burma Combat - British Battle in 93 Sea Zone British attack with 1 destroyer and 4 fighters; Americans loiter and taunt Germans defend with 1 submarine British roll dice for 1 destroyer and 4 fighters in 93 Sea Zone, round 2 : 1/5 hits, 2,33 expected hits Germans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 93 Sea Zone British win, taking 93 Sea Zone from Neutral with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Burma British attack with 1 artillery and 2 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Caucasus British attack with 1 artillery, 2 fighters and 2 infantry Germans defend with 1 mech_infantry British roll dice for 1 artillery, 2 fighters and 2 infantry in Caucasus, round 2 : 1/5 hits, 1,83 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus British win, taking Caucasus from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - British 2 fighters moved from Caucasus to Iraq 3 infantry moved from Persia to Iraq 1 mech_infantry moved from Egypt to Syria 2 carriers, 2 cruisers and 2 destroyers moved from 99 Sea Zone to 92 Sea Zone 4 fighters moved from 93 Sea Zone to 92 Sea Zone 3 transports moved from 99 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar Place Units - British 1 factory_minor placed in Iraq 3 infantry placed in Egypt 3 infantry placed in Persia 2 submarines placed in 109 Sea Zone Turn Complete - British British collect 33 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,2 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
Germans : 0,17 British : -1,00 AA fire in Volgograd : : -0,17 Americans : -2,67 Chinese : -0,50 Japanese : 2,67 -
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 armour and 1 mech_infantry moved from Ukraine to Rostov 1 bomber moved from Ukraine to Caucasus 2 fighters moved from Southern Italy to Caucasus Combat - Italians Battle in Rostov Italians attack with 2 armour and 1 mech_infantry Russians defend with 2 infantry Italians roll dice for 2 armour and 1 mech_infantry in Rostov, round 2 : 1/3 hits, 1,17 expected hits Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Rostov Italians roll dice for 2 armour in Rostov, round 3 : 2/2 hits, 1,00 expected hits Russians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Rostov Italians win, taking Rostov from Russians with 1 armour remaining. Battle score for attacker is -4 Casualties for Italians: 1 armour and 1 mech_infantry Casualties for Russians: 2 infantry Battle in Caucasus Italians attack with 1 bomber and 2 fighters British defend with 1 artillery and 1 infantry Italians roll dice for 1 bomber and 2 fighters in Caucasus, round 2 : 2/3 hits, 1,67 expected hits Russians roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 1/2 hits, 0,67 expected hits 1 artillery owned by the British, 1 fighter owned by the Italians and 1 infantry owned by the British lost in Caucasus Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is -3 Casualties for Italians: 1 fighter Casualties for British: 1 artillery and 1 infantry Non Combat Move - Italians 1 bomber moved from Caucasus to Ukraine 1 fighter moved from Caucasus to Volgograd 1 mech_infantry moved from Romania to Ukraine 1 aaGun, 2 artilleries and 2 infantry moved from Romania to Bessarabia 1 infantry moved from Northern Italy to Southern Italy Place Units - Italians 3 infantry placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUsCombat Hit Differential Summary :
Italians : 1,17 Russians : 1,33 -
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 2 transports; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 submarine moved from 41 Sea Zone to 42 Sea Zone ANZAC take 42 Sea Zone from Japanese 1 submarine moved from 54 Sea Zone to 43 Sea Zone 1 submarine moved from 54 Sea Zone to 37 Sea Zone 1 infantry moved from Egypt to Trans-Jordan Combat - ANZAC Battle in Sumatra Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 42 Sea Zone Place Units - ANZAC 2 transports placed in 54 Sea Zone Turning on Edit Mode EDIT: Removing units owned by ANZAC from Dutch New Guinea: 1 aaGun EDIT: Adding units owned by ANZAC to New Guinea: 1 aaGun EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French 1 destroyer moved from 99 Sea Zone to 92 Sea Zone 1 fighter moved from Gibraltar to Syria Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans repair damage of 5x factory_minor; Remaining resources: 69 PUs; Germans buy 1 destroyer, 11 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 armour and 3 mech_infantrys moved from Volgograd to Caucasus Germans take Caucasus from Russians 3 armour and 3 mech_infantrys moved from Caucasus to Northwest Persia 2 armour and 2 mech_infantrys moved from Volgograd to Caucasus 2 armour and 2 mech_infantrys moved from Caucasus to Northwest Persia 1 bomber moved from Ukraine to Northwest Persia 3 mech_infantrys moved from Ukraine to Tambov 2 tactical_bombers moved from Ukraine to Tambov 1 infantry moved from Western Ukraine to Bryansk 1 infantry moved from Ukraine to Bryansk 1 tactical_bomber moved from Ukraine to Bryansk 2 infantry moved from Archangel to Smolensk 1 fighter moved from Archangel to Smolensk 1 tactical_bomber moved from Ukraine to Samara 1 mech_infantry moved from Volgograd to Samara Combat - Germans Battle in Bryansk Germans attack with 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Tambov Germans attack with 3 mech_infantrys and 2 tactical_bombers Russians defend with 1 artillery and 2 infantry Germans roll dice for 3 mech_infantrys and 2 tactical_bombers in Tambov, round 2 : 0/5 hits, 1,50 expected hits Russians roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 1/3 hits, 1,00 expected hits 1 mech_infantry owned by the Germans lost in Tambov Germans roll dice for 2 mech_infantrys and 2 tactical_bombers in Tambov, round 3 : 2/4 hits, 1,33 expected hits Russians roll dice for 1 artillery and 2 infantry in Tambov, round 3 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Russians lost in Tambov Germans roll dice for 2 mech_infantrys and 2 tactical_bombers in Tambov, round 4 : 2/4 hits, 1,33 expected hits Russians roll dice for 1 artillery in Tambov, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Samara Germans attack with 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 mech_infantry and 1 tactical_bomber in Samara, round 2 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara Germans win with 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Northwest Persia Germans attack with 5 armour, 1 bomber and 5 mech_infantrys British defend with 2 infantry Germans roll dice for 5 armour, 1 bomber and 5 mech_infantrys in Northwest Persia, round 2 : 3/11 hits, 4,00 expected hits British roll dice for 2 infantry in Northwest Persia, round 2 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 5 armour, 1 bomber and 4 mech_infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for British: 2 infantry Battle in Smolensk Germans attack with 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 0/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Smolensk Germans roll dice for 1 fighter and 1 infantry in Smolensk, round 3 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 fighter and 1 infantry in Smolensk, round 4 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Smolensk, round 4 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 fighter and 1 infantry in Smolensk, round 5 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Smolensk, round 5 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 fighter and 1 infantry in Smolensk, round 6 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Smolensk, round 6 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter moved from Smolensk to Ukraine 1 tactical_bomber moved from Bryansk to Ukraine 1 tactical_bomber moved from Samara to Volgograd 1 aaGun moved from Ukraine to Rostov 1 aaGun moved from Ukraine to Rostov 2 armour and 5 mech_infantrys moved from Eastern Poland to Ukraine 2 mech_infantrys moved from Romania to Ukraine 9 artilleries and 20 infantry moved from Ukraine to Rostov 1 mech_infantry moved from Belarus to Rostov 3 mech_infantrys moved from Novgorod to Archangel 2 infantry moved from Northern Italy to Southern Italy 3 infantry moved from France to Northern Italy 4 mech_infantrys moved from Northern Italy to Romania 2 infantry moved from France to Northern Italy 6 mech_infantrys moved from Western Germany to Poland 1 mech_infantry moved from Greece to Romania 1 bomber moved from Northwest Persia to Ukraine 1 destroyer moved from 113 Sea Zone to 104 Sea Zone 1 transport moved from 113 Sea Zone to 114 Sea Zone 1 aaGun moved from Germany to 114 Sea Zone 1 aaGun and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 aaGun moved from 115 Sea Zone to Novgorod 2 tactical_bombers moved from Tambov to Volgograd 3 armour and 3 mech_infantrys moved from Ukraine to Volgograd 3 armour and 3 mech_infantrys moved from Ukraine to Caucasus 1 armour and 3 mech_infantrys moved from Ukraine to Caucasus 1 armour moved from Ukraine to Volgograd 1 armour moved from Ukraine to Volgograd 2 mech_infantrys moved from Ukraine to Volgograd 1 armour moved from Ukraine to Volgograd 1 aaGun moved from Ukraine to Rostov Place Units - Germans 1 destroyer placed in 113 Sea Zone 3 mech_infantrys placed in Novgorod 3 infantry placed in Volgograd 3 infantry placed in Ukraine 3 infantry placed in France 2 infantry and 4 mech_infantrys placed in Western Germany Turning on Edit Mode EDIT: Adding units owned by Germans to Western Germany: 1 infantry EDIT: Adding units owned by Germans to France: 1 infantry EDIT: Removing units owned by Germans from Northern Italy: 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to Northern Italy: 1 infantry EDIT: Removing units owned by Germans from Western Germany: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3,3 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,4 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3 Germans collect 53 PUs (7 lost to blockades); end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 60 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUsCombat Hit Differential Summary :
Germans : -2,17 British : 0,33 Russians : -0,67 -
TripleA Move Summary: Russians round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Russians Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Novosibirsk to Kazakhstan 1 armour and 1 mech_infantry moved from Russia to Kazakhstan 1 fighter moved from Russia to Kazakhstan 2 infantry moved from Russia to Bryansk 2 infantry moved from Russia to Smolensk 1 fighter moved from Russia to Smolensk 1 fighter moved from Russia to Bryansk 1 armour, 1 artillery and 2 infantry moved from Russia to Tambov 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Bryansk -
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Russians Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Novosibirsk to Kazakhstan 1 armour and 1 mech_infantry moved from Russia to Kazakhstan 1 fighter moved from Russia to Kazakhstan 2 infantry moved from Russia to Bryansk 2 infantry moved from Russia to Smolensk 1 fighter moved from Russia to Smolensk 1 fighter moved from Russia to Bryansk 1 armour, 1 artillery and 2 infantry moved from Russia to Tambov 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Bryansk Combat - Russians Battle in Bryansk Russians attack with 1 fighter and 3 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 3 infantry in Bryansk, round 2 : 1/4 hits, 1,00 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Tambov Russians attack with 1 armour, 1 artillery and 2 infantry Germans defend with 2 mech_infantrys Russians roll dice for 1 armour, 1 artillery and 2 infantry in Tambov, round 2 : 1/4 hits, 1,33 expected hits Germans roll dice for 2 mech_infantrys in Tambov, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov Russians roll dice for 1 armour, 1 artillery and 1 infantry in Tambov, round 3 : 2/3 hits, 1,17 expected hits Germans roll dice for 1 mech_infantry in Tambov, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 infantry Casualties for Germans: 2 mech_infantrys Battle in Kazakhstan Russians attack with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry Japanese defend with 1 armour and 1 infantry Russians roll dice for 1 armour, 1 fighter, 1 infantry and 1 mech_infantry in Kazakhstan, round 2 : 1/4 hits, 1,33 expected hits Japanese roll dice for 1 armour and 1 infantry in Kazakhstan, round 2 : 2/2 hits, 0,83 expected hits 1 infantry owned by the Japanese, 1 mech_infantry owned by the Russians and 1 infantry owned by the Russians lost in Kazakhstan Russians roll dice for 1 armour and 1 fighter in Kazakhstan, round 3 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 armour in Kazakhstan, round 3 : 1/1 hits, 0,50 expected hits 1 armour owned by the Russians and 1 armour owned by the Japanese lost in Kazakhstan Russians win with 1 fighter remaining. Battle score for attacker is -4 Casualties for Russians: 1 armour, 1 infantry and 1 mech_infantry Casualties for Japanese: 1 armour and 1 infantry Battle in Smolensk Russians attack with 1 fighter and 3 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 3 infantry in Smolensk, round 2 : 2/4 hits, 1,00 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 50 infantry moved from Russia to Samara 10 artilleries and 1 mech_infantry moved from Russia to Samara 1 infantry moved from Urals to Vologda 1 fighter moved from Kazakhstan to Russia 1 fighter moved from Bryansk to Russia 1 fighter moved from Smolensk to Russia 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Tambov 1 infantry moved from Timguska to Novosibirsk 1 aaGun moved from Russia to Bryansk 1 aaGun moved from Russia to Tambov 2 aaGuns and 12 infantry moved from Amur to Buryatia 4 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Tambov 1 infantry moved from Russia to Samara 1 aaGun moved from Russia to Samara 1 infantry moved from Russia to Tambov 1 submarine moved from 99 Sea Zone to 92 Sea Zone Place Units - Russians 2 artilleries and 7 infantry placed in Russia Turn Complete - Russians Russians collect 19 PUs; end with 19 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 25 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 27 PUsCombat Hit Differential Summary :
Germans : -0,67 Russians : 1,17 Japanese : 1,67 -
TripleA Manual Gamesave Post: Russians round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Russians Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Novosibirsk to Kazakhstan 1 armour and 1 mech_infantry moved from Russia to Kazakhstan 1 fighter moved from Russia to Kazakhstan 2 infantry moved from Russia to Bryansk 2 infantry moved from Russia to Smolensk 1 fighter moved from Russia to Smolensk 1 fighter moved from Russia to Bryansk 1 armour, 1 artillery and 2 infantry moved from Russia to Tambov 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Bryansk Combat - Russians Battle in Bryansk Russians attack with 1 fighter and 3 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 3 infantry in Bryansk, round 2 : 1/4 hits, 1,00 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Tambov Russians attack with 1 armour, 1 artillery and 2 infantry Germans defend with 2 mech_infantrys Russians roll dice for 1 armour, 1 artillery and 2 infantry in Tambov, round 2 : 1/4 hits, 1,33 expected hits Germans roll dice for 2 mech_infantrys in Tambov, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov Russians roll dice for 1 armour, 1 artillery and 1 infantry in Tambov, round 3 : 2/3 hits, 1,17 expected hits Germans roll dice for 1 mech_infantry in Tambov, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 infantry Casualties for Germans: 2 mech_infantrys Battle in Kazakhstan Russians attack with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry Japanese defend with 1 armour and 1 infantry Russians roll dice for 1 armour, 1 fighter, 1 infantry and 1 mech_infantry in Kazakhstan, round 2 : 1/4 hits, 1,33 expected hits Japanese roll dice for 1 armour and 1 infantry in Kazakhstan, round 2 : 2/2 hits, 0,83 expected hits 1 infantry owned by the Japanese, 1 mech_infantry owned by the Russians and 1 infantry owned by the Russians lost in Kazakhstan Russians roll dice for 1 armour and 1 fighter in Kazakhstan, round 3 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 armour in Kazakhstan, round 3 : 1/1 hits, 0,50 expected hits 1 armour owned by the Russians and 1 armour owned by the Japanese lost in Kazakhstan Russians win with 1 fighter remaining. Battle score for attacker is -4 Casualties for Russians: 1 armour, 1 infantry and 1 mech_infantry Casualties for Japanese: 1 armour and 1 infantry Battle in Smolensk Russians attack with 1 fighter and 3 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 3 infantry in Smolensk, round 2 : 2/4 hits, 1,00 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 50 infantry moved from Russia to Samara 10 artilleries and 1 mech_infantry moved from Russia to Samara 1 infantry moved from Urals to Vologda 1 fighter moved from Kazakhstan to Russia 1 fighter moved from Bryansk to Russia 1 fighter moved from Smolensk to Russia 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Tambov 1 infantry moved from Timguska to Novosibirsk 1 aaGun moved from Russia to Bryansk 1 aaGun moved from Russia to Tambov 2 aaGuns and 12 infantry moved from Amur to Buryatia 4 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Tambov 1 infantry moved from Russia to Samara 1 aaGun moved from Russia to Samara 1 infantry moved from Russia to Tambov 1 submarine moved from 99 Sea Zone to 92 Sea Zone Place Units - Russians 2 artilleries and 7 infantry placed in Russia Turn Complete - Russians Russians collect 19 PUs; end with 19 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 25 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 27 PUs Turning on Edit Mode EDIT: Adding units owned by Russians to Iraq: 2 fighters EDIT: Removing units owned by Russians from Russia: 2 fighters EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -0,67 Russians : 1,17 Japanese : 1,67 -
@aequitas-et-veritas Please use last post, I had to make some non combat movements
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 2 destroyers, 8 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 tactical_bomber moved from Shan State to 41 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from 44 Sea Zone to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from 44 Sea Zone to 37 Sea Zone 1 bomber moved from Shan State to Suiyuyan 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Hopei to Suiyuyan 1 infantry moved from Shan State to Burma 1 fighter moved from French Indo China to Burma 1 tactical_bomber moved from Shan State to Burma 1 infantry moved from Yunnan to Burma 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 cruiser moved from 44 Sea Zone to 37 Sea Zone 1 submarine moved from 44 Sea Zone to 37 Sea Zone 2 fighters moved from 36 Sea Zone to 42 Sea Zone Combat - Japanese Battle in 41 Sea Zone Japanese attack with 1 tactical_bomber and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Sumatra Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0,67 expected hits ANZAC roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 3 : 0/2 hits, 0,67 expected hits ANZAC roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 4 : 1/2 hits, 0,67 expected hits ANZAC roll dice for 1 infantry in Sumatra, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in 42 Sea Zone Japanese attack with 1 destroyer, 4 fighters and 2 tactical_bombers ANZAC defend with 1 destroyer and 1 submarine Japanese roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 3/7 hits, 3,67 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14 Casualties for ANZAC: 1 destroyer and 1 submarine Battle in 37 Sea Zone Japanese attack with 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits 1 submarine owned by the ANZAC lost in 37 Sea Zone Japanese win with 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Suiyuyan Japanese attack with 1 bomber and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 1,00 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Burma Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 artillery and 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits, 1,50 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery and 1 infantry Non Combat Move - Japanese 2 mech_infantrys moved from French Indo China to Yunnan 2 mech_infantrys moved from Malaya to Yunnan 1 armour moved from Malaya to Yunnan 1 bomber moved from Suiyuyan to Anhwe 1 infantry moved from Anhwe to Hopei 1 infantry moved from Hunan to Yunnan 1 armour and 1 mech_infantry moved from Manchuria to Chahar 1 carrier, 1 destroyer and 2 submarines moved from 6 Sea Zone to 36 Sea Zone 1 carrier and 1 submarine moved from 36 Sea Zone to 37 Sea Zone 4 carriers moved from 44 Sea Zone to 37 Sea Zone 1 marine moved from Celebes to 44 Sea Zone 1 transport moved from 44 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 4 fighters and 2 tactical_bombers moved from 42 Sea Zone to 37 Sea Zone 2 battleships and 1 marine moved from 44 Sea Zone to 37 Sea Zone 1 marine moved from 37 Sea Zone to Malaya 1 tactical_bomber moved from Manchuria to 36 Sea Zone 1 fighter moved from 37 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from Burma to 37 Sea Zone 1 fighter moved from Burma to Yunnan 1 tactical_bomber moved from 41 Sea Zone to Malaya 1 fighter moved from Manchuria to Japan 2 fighters moved from 6 Sea Zone to Japan 1 aaGun, 1 artillery and 6 infantry moved from Anhwe to Kweichow 1 infantry moved from Kweichow to Hunan Place Units - Japanese 3 infantry placed in Manchuria 1 destroyer placed in 37 Sea Zone 1 transport placed in 37 Sea Zone 1 infantry placed in Malaya 1 destroyer placed in 36 Sea Zone 2 infantry placed in French Indo China 4 submarines placed in 6 Sea Zone 2 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,3 Japanese collect 58 PUs (4 lost to blockades); end with 58 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUsCombat Hit Differential Summary :
ANZAC : -1,50 Chinese : -0,33 UK_Pacific : 0,33 Japanese : -0,83 -
TripleA Move Summary: Americans round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 2 artilleries, 2 destroyers, 1 fighter, 4 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 55 Sea Zone to 42 Sea Zone 2 fighters moved from Gibraltar to 104 Sea Zone 1 submarine moved from 101 Sea Zone to 104 Sea Zone 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone -
TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 2 artilleries, 2 destroyers, 1 fighter, 4 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 55 Sea Zone to 42 Sea Zone 2 fighters moved from Gibraltar to 104 Sea Zone 1 submarine moved from 101 Sea Zone to 104 Sea Zone 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone Combat - Americans Battle in 42 Sea Zone Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 3 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/4 hits, 2,17 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 104 Sea Zone Americans attack with 2 fighters and 2 submarines Germans defend with 1 destroyer Americans roll dice for 2 submarines in 104 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Americans roll dice for 2 fighters in 104 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Americans win with 2 fighters and 2 submarines remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 6 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 carrier moved from 91 Sea Zone to 110 Sea Zone 2 fighters moved from 104 Sea Zone to 110 Sea Zone 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 1 cruiser moved from 92 Sea Zone to 91 Sea Zone 4 infantry moved from Eastern United States to 101 Sea Zone 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Morocco 1 cruiser moved from 91 Sea Zone to 110 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone 1 artillery moved from Solomon Islands to 49 Sea Zone 1 artillery and 1 transport moved from 49 Sea Zone to 54 Sea Zone 3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 3 infantry moved from Gibraltar to 91 Sea Zone 10 infantry, 1 mech_infantry and 6 transports moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from French Madagascar to 72 Sea Zone 1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone 1 artillery moved from Ethiopia to 76 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Iraq 1 submarine moved from 93 Sea Zone to 91 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone Place Units - Americans 2 transports placed in 101 Sea Zone 2 artilleries and 2 infantry placed in Central United States 1 destroyer and 2 submarines placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone 1 transport placed in 10 Sea Zone 2 infantry placed in Western United States 1 fighter placed in Eastern United States 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUsCombat Hit Differential Summary :
Germans : -0,33 Americans : -2,17 Japanese : 0,67 -
TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Kansu to Shensi 20 infantry moved from Sikang to Shensi 1 infantry moved from Tsinghai to Shensi Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUsCombat Hit Differential Summary :





