@nikola1975 Not that I need more problems, but my attack on the small fleet near UK was rather pathetic.
one hit. OOL?
@aequitas-et-veritas no problems, it is quite a game so take your time :relaxed:
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 6 artilleries, 1 fighter, 6 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Iraq to Trans-Jordan
Germans take Trans-Jordan from British
1 mech_infantry moved from Bryansk to Rostov
1 armour moved from Ukraine to Rostov
1 armour and 1 mech_infantry moved from Rostov to Caucasus
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 mech_infantry moved from Evenkiyskiy to Yenisey
1 armour and 1 mech_infantry moved from Timguska to Yenisey
2 fighters and 2 tactical_bombers moved from Persia to Caucasus
1 infantry moved from Novgorod to Vyborg
1 bomber and 3 fighters moved from Novgorod to Vyborg
Combat - Germans
Battle in Yenisey
Germans attack with 1 armour and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 armour and 2 mech_infantrys in Yenisey, round 2 : 0/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 armour and 2 mech_infantrys in Yenisey, round 3 : 1/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Yenisey, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Yenisey
Germans win, taking Yenisey from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Vyborg
Germans attack with 1 bomber, 3 fighters and 1 infantry
British defend with 1 infantry
Germans roll dice for 1 bomber, 3 fighters and 1 infantry in Vyborg, round 2 : 3/5 hits, 2,33 expected hits
Russians roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Vyborg
Germans win, taking Vyborg from Russians with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Caucasus
Germans attack with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Caucasus, round 2 : 1/6 hits, 3,00 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Caucasus
Germans win, taking Caucasus from Russians with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 infantry moved from Iraq to Trans-Jordan
1 aaGun and 1 mech_infantry moved from Iraq to Trans-Jordan
3 infantry moved from Persia to Iraq
6 armour moved from Persia to Trans-Jordan
2 fighters and 2 tactical_bombers moved from Caucasus to Persia
2 armour moved from Ukraine to Bryansk
10 mech_infantrys moved from Eastern Poland to Belarus
10 infantry moved from Baltic States to Novgorod
3 fighters moved from Vyborg to Novgorod
2 infantry moved from Archangel to Smolensk
1 armour and 1 mech_infantry moved from Smolensk to Bryansk
1 mech_infantry moved from Bryansk to Caucasus
1 armour moved from Bryansk to Volgograd
1 mech_infantry moved from Belarus to Bryansk
1 mech_infantry moved from Bryansk to Volgograd
4 infantry moved from Western Germany to France
2 infantry moved from Western Germany to Germany
1 aaGun moved from Western Germany to Germany
1 bomber moved from Vyborg to Western Germany
Place Units - Germans
1 transport placed in 80 Sea Zone
3 mech_infantrys placed in Iraq
1 artillery placed in Persia
1 armour and 2 infantry placed in Ukraine
3 artilleries placed in France
2 artilleries, 1 fighter and 4 infantry placed in Western Germany
Germans undo move 6.
2 artilleries placed in Western Germany
1 fighter and 1 infantry placed in Germany
Germans undo move 7.
2 infantry placed in Germany
1 fighter and 2 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5
Germans collect 58 PUs; end with 58 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Combat Hit Differential Summary :
Germans : -2,00
Russians : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 6 artilleries, 1 fighter, 6 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Iraq to Trans-Jordan
Germans take Trans-Jordan from British
1 mech_infantry moved from Bryansk to Rostov
1 armour moved from Ukraine to Rostov
1 armour and 1 mech_infantry moved from Rostov to Caucasus
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 mech_infantry moved from Evenkiyskiy to Yenisey
1 armour and 1 mech_infantry moved from Timguska to Yenisey
2 fighters and 2 tactical_bombers moved from Persia to Caucasus
1 infantry moved from Novgorod to Vyborg
1 bomber and 3 fighters moved from Novgorod to Vyborg
Combat - Germans
Battle in Yenisey
Germans attack with 1 armour and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 armour and 2 mech_infantrys in Yenisey, round 2 : 0/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 armour and 2 mech_infantrys in Yenisey, round 3 : 1/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Yenisey, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Yenisey
Germans win, taking Yenisey from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Vyborg
Germans attack with 1 bomber, 3 fighters and 1 infantry
British defend with 1 infantry
Germans roll dice for 1 bomber, 3 fighters and 1 infantry in Vyborg, round 2 : 3/5 hits, 2,33 expected hits
Russians roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Vyborg
Germans win, taking Vyborg from Russians with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Caucasus
Germans attack with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Caucasus, round 2 : 1/6 hits, 3,00 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Caucasus
Germans win, taking Caucasus from Russians with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 infantry moved from Iraq to Trans-Jordan
1 aaGun and 1 mech_infantry moved from Iraq to Trans-Jordan
3 infantry moved from Persia to Iraq
6 armour moved from Persia to Trans-Jordan
2 fighters and 2 tactical_bombers moved from Caucasus to Persia
2 armour moved from Ukraine to Bryansk
10 mech_infantrys moved from Eastern Poland to Belarus
10 infantry moved from Baltic States to Novgorod
3 fighters moved from Vyborg to Novgorod
2 infantry moved from Archangel to Smolensk
1 armour and 1 mech_infantry moved from Smolensk to Bryansk
1 mech_infantry moved from Bryansk to Caucasus
1 armour moved from Bryansk to Volgograd
1 mech_infantry moved from Belarus to Bryansk
1 mech_infantry moved from Bryansk to Volgograd
4 infantry moved from Western Germany to France
2 infantry moved from Western Germany to Germany
1 aaGun moved from Western Germany to Germany
1 bomber moved from Vyborg to Western Germany
Place Units - Germans
1 transport placed in 80 Sea Zone
3 mech_infantrys placed in Iraq
1 artillery placed in Persia
1 armour and 2 infantry placed in Ukraine
3 artilleries placed in France
2 artilleries, 1 fighter and 4 infantry placed in Western Germany
Germans undo move 6.
2 artilleries placed in Western Germany
1 fighter and 1 infantry placed in Germany
Germans undo move 7.
2 infantry placed in Germany
1 fighter and 2 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5
Germans collect 58 PUs; end with 58 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Turning on Edit Mode
EDIT: Adding units owned by Germans to Tambov: 2 infantry
EDIT: Removing units owned by Germans from Bryansk: 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -2,00
Russians : 0,67
Please use 2nd file @Sovietishcat. Thank you.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Russians
Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Novosibirsk to Timguska
Russians take Timguska from Germans
1 infantry moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Germans
1 submarine moved from 99 Sea Zone to 97 Sea Zone
5 infantry moved from Kazakhstan to Volgograd
Combat - Russians
Battle in Volgograd
Russians attack with 5 infantry
Germans defend with 1 armour, 1 factory_minor and 2 mech_infantrys
Russians roll dice for 5 infantry in Volgograd, round 2 : 1/5 hits, 0,83 expected hits
Germans roll dice for 1 armour and 2 mech_infantrys in Volgograd, round 2 : 0/3 hits, 1,17 expected hits
1 mech_infantry owned by the Germans lost in Volgograd
Russians roll dice for 5 infantry in Volgograd, round 3 : 0/5 hits, 0,83 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 3 : 1/2 hits, 0,83 expected hits
1 infantry owned by the Russians lost in Volgograd
Russians roll dice for 4 infantry in Volgograd, round 4 : 0/4 hits, 0,67 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 4 : 2/2 hits, 0,83 expected hits
2 infantry owned by the Russians lost in Volgograd
Russians roll dice for 2 infantry in Volgograd, round 5 : 0/2 hits, 0,33 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 5 : 1/2 hits, 0,83 expected hits
1 infantry owned by the Russians lost in Volgograd
Russians roll dice for 1 infantry in Volgograd, round 6 : 0/1 hits, 0,17 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 6 : 1/2 hits, 0,83 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -11
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 5 infantry
Non Combat Move - Russians
Place Units - Russians
1 artillery and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Germans : 0,50
Russians : -1,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 destroyer, 2 fighters, 2 infantry, 6 mech_infantrys and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 artillery and 1 infantry moved from Buryatia to Yakut S.S.R.
1 mech_infantry moved from Jehol to Shantung
1 fighter moved from Manchuria to Shantung
2 infantry moved from Hunan to Kiangsi
3 fighters and 3 tactical_bombers moved from 35 Sea Zone to Kiangsi
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 43 Sea Zone
1 destroyer moved from 21 Sea Zone to 43 Sea Zone
2 fighters moved from 21 Sea Zone to 43 Sea Zone
1 transport moved from 39 Sea Zone to 79 Sea Zone
1 infantry moved from West India to 79 Sea Zone
1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
1 armour moved from Eastern Persia to 80 Sea Zone
1 armour, 1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 armour and 1 infantry moved from 76 Sea Zone to Ethiopia
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 79 Sea Zone
1 artillery moved from West India to 79 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to Tanganyika Territory
1 armour and 1 mech_infantry moved from Eastern Persia to Kazakhstan
Japanese take Kazakhstan from Russians
1 submarine moved from 41 Sea Zone to 43 Sea Zone
1 submarine moved from 80 Sea Zone to 72 Sea Zone
Combat - Japanese
Battle in Ethiopia
Battle in Tanganyika Territory
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 4 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 43 Sea Zone, round 2 : 1/7 hits, 3,67 expected hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 submarine owned by the Japanese and 1 submarine owned by the ANZAC lost in 43 Sea Zone
Japanese roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 43 Sea Zone, round 3 : 4/7 hits, 3,67 expected hits
ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking Ethiopia from Americans, taking Tanganyika Territory from British, taking 43 Sea Zone from ANZAC with 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer and 1 submarine
Battle in Yakut S.S.R.
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Yakut S.S.R., round 2 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Yakut S.S.R.
Japanese win, taking Yakut S.S.R. from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Shantung
Japanese attack with 1 fighter and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 1 mech_infantry in Shantung, round 2 : 1/2 hits, 0,67 expected hits
Chinese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung
Japanese win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Kiangsi, round 2 : 2/8 hits, 3,83 expected hits
Chinese roll dice for 3 infantry in Kiangsi, round 2 : 0/3 hits, 1,00 expected hits
2 infantry owned by the Chinese lost in Kiangsi
Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Kiangsi, round 3 : 6/8 hits, 3,83 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantry
Non Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from Kiangsi to 35 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
1 marine moved from Guam to 21 Sea Zone
1 carrier, 1 infantry, 1 marine, 2 submarines and 1 transport moved from 21 Sea Zone to 35 Sea Zone
1 infantry and 1 marine moved from 35 Sea Zone to Philippines
3 fighters and 2 tactical_bombers moved from 43 Sea Zone to 35 Sea Zone
1 fighter moved from Shantung to Jehol
1 aaGun, 1 armour and 2 infantry moved from Manchuria to Jehol
1 infantry moved from Buyant-Uhaa to Jehol
1 artillery moved from Ulaanbaatar to Buyant-Uhaa
1 infantry moved from Sakha to Buryatia
1 artillery moved from Korea to Manchuria
2 fighters moved from Japan to 35 Sea Zone
1 fighter moved from 43 Sea Zone to 35 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery, 2 carriers, 2 fighters, 2 tactical_bombers and 1 transport moved from 41 Sea Zone to 75 Sea Zone
2 mech_infantrys moved from Malaya to Yunnan
1 infantry moved from Yunnan to Hunan
3 mech_infantrys moved from Kwangsi to Yunnan
1 artillery moved from Burma to India
2 infantry moved from Burma to India
1 artillery moved from Korea to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
3 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Burma to Shan State
Place Units - Japanese
2 transports placed in 39 Sea Zone
3 mech_infantrys placed in Malaya
3 mech_infantrys placed in Manchuria
2 fighters and 2 infantry placed in Japan
1 transport placed in 36 Sea Zone
1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 72 PUs; end with 72 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
ANZAC : 0,17
Chinese : -0,67
Russians : -0,33
Japanese : -1,67
@Sovietishcat , please move one of my DD in sz35 to sz 34 off of Palau Is. please.
Thank you.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 destroyer, 2 fighters, 2 infantry, 6 mech_infantrys and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 artillery and 1 infantry moved from Buryatia to Yakut S.S.R.
1 mech_infantry moved from Jehol to Shantung
1 fighter moved from Manchuria to Shantung
2 infantry moved from Hunan to Kiangsi
3 fighters and 3 tactical_bombers moved from 35 Sea Zone to Kiangsi
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 43 Sea Zone
1 destroyer moved from 21 Sea Zone to 43 Sea Zone
2 fighters moved from 21 Sea Zone to 43 Sea Zone
1 transport moved from 39 Sea Zone to 79 Sea Zone
1 infantry moved from West India to 79 Sea Zone
1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
1 armour moved from Eastern Persia to 80 Sea Zone
1 armour, 1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 armour and 1 infantry moved from 76 Sea Zone to Ethiopia
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 79 Sea Zone
1 artillery moved from West India to 79 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to Tanganyika Territory
1 armour and 1 mech_infantry moved from Eastern Persia to Kazakhstan
Japanese take Kazakhstan from Russians
1 submarine moved from 41 Sea Zone to 43 Sea Zone
1 submarine moved from 80 Sea Zone to 72 Sea Zone
Combat - Japanese
Battle in Ethiopia
Battle in Tanganyika Territory
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 4 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 43 Sea Zone, round 2 : 1/7 hits, 3,67 expected hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 submarine owned by the Japanese and 1 submarine owned by the ANZAC lost in 43 Sea Zone
Japanese roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 43 Sea Zone, round 3 : 4/7 hits, 3,67 expected hits
ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking Ethiopia from Americans, taking Tanganyika Territory from British, taking 43 Sea Zone from ANZAC with 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer and 1 submarine
Battle in Yakut S.S.R.
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Yakut S.S.R., round 2 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Yakut S.S.R.
Japanese win, taking Yakut S.S.R. from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Shantung
Japanese attack with 1 fighter and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 1 mech_infantry in Shantung, round 2 : 1/2 hits, 0,67 expected hits
Chinese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung
Japanese win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Kiangsi, round 2 : 2/8 hits, 3,83 expected hits
Chinese roll dice for 3 infantry in Kiangsi, round 2 : 0/3 hits, 1,00 expected hits
2 infantry owned by the Chinese lost in Kiangsi
Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Kiangsi, round 3 : 6/8 hits, 3,83 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantry
Non Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from Kiangsi to 35 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
1 marine moved from Guam to 21 Sea Zone
1 carrier, 1 infantry, 1 marine, 2 submarines and 1 transport moved from 21 Sea Zone to 35 Sea Zone
1 infantry and 1 marine moved from 35 Sea Zone to Philippines
3 fighters and 2 tactical_bombers moved from 43 Sea Zone to 35 Sea Zone
1 fighter moved from Shantung to Jehol
1 aaGun, 1 armour and 2 infantry moved from Manchuria to Jehol
1 infantry moved from Buyant-Uhaa to Jehol
1 artillery moved from Ulaanbaatar to Buyant-Uhaa
1 infantry moved from Sakha to Buryatia
1 artillery moved from Korea to Manchuria
2 fighters moved from Japan to 35 Sea Zone
1 fighter moved from 43 Sea Zone to 35 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery, 2 carriers, 2 fighters, 2 tactical_bombers and 1 transport moved from 41 Sea Zone to 75 Sea Zone
2 mech_infantrys moved from Malaya to Yunnan
1 infantry moved from Yunnan to Hunan
3 mech_infantrys moved from Kwangsi to Yunnan
1 artillery moved from Burma to India
2 infantry moved from Burma to India
1 artillery moved from Korea to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
3 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Burma to Shan State
Place Units - Japanese
2 transports placed in 39 Sea Zone
3 mech_infantrys placed in Malaya
3 mech_infantrys placed in Manchuria
2 fighters and 2 infantry placed in Japan
1 transport placed in 36 Sea Zone
1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 72 PUs; end with 72 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 34 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : 0,17
Chinese : -0,67
Russians : -0,33
Japanese : -1,67
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Americans
Americans buy 9 armour, 1 destroyer and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Finland to Vyborg
1 artillery moved from Karelia to Vyborg
1 infantry moved from Finland to Vyborg
1 infantry moved from Finland to Karelia
3 mech_infantrys moved from Norway to Karelia
1 fighter moved from Normandy Bordeaux to Southern France
3 armour moved from Normandy Bordeaux to Southern France
1 submarine moved from 54 Sea Zone to 34 Sea Zone
3 fighters and 3 tactical_bombers moved from 54 Sea Zone to 34 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Americans
Americans buy 9 armour, 1 destroyer and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Finland to Vyborg
1 artillery moved from Karelia to Vyborg
1 infantry moved from Finland to Vyborg
1 infantry moved from Finland to Karelia
3 mech_infantrys moved from Norway to Karelia
1 fighter moved from Normandy Bordeaux to Southern France
3 armour moved from Normandy Bordeaux to Southern France
1 submarine moved from 54 Sea Zone to 34 Sea Zone
3 fighters and 3 tactical_bombers moved from 54 Sea Zone to 34 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
Combat - Americans
Battle in Vyborg
Americans attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 1 artillery and 2 infantry in Vyborg, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Vyborg
Americans win, taking Vyborg from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 34 Sea Zone
Americans attack with 3 fighters, 1 submarine and 3 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 3 fighters and 3 tactical_bombers in 34 Sea Zone, round 2 : 4/6 hits, 3,50 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
3 fighters and 3 tactical_bombers moved from 34 Sea Zone to 33 Sea Zone
1 battleship, 8 carriers, 5 destroyers, 7 fighters, 2 infantry, 6 submarines and 1 transport moved from 54 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 2 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
3 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 aaGun and 1 infantry moved from 93 Sea Zone to Southern France
4 infantry moved from Central United States to 101 Sea Zone
10 infantry moved from Eastern United States to 101 Sea Zone
14 infantry and 7 transports moved from 101 Sea Zone to 91 Sea Zone
14 infantry moved from 91 Sea Zone to Morocco
5 transports moved from 102 Sea Zone to 91 Sea Zone
1 cruiser, 2 destroyers and 2 submarines moved from 110 Sea Zone to 91 Sea Zone
1 carrier moved from 110 Sea Zone to 91 Sea Zone
Place Units - Americans
3 armour placed in Normandy Bordeaux
3 armour placed in Southern France
3 tactical_bombers placed in Norway
3 armour placed in Finland
1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,3
Americans collect 68 PUs (1 lost to blockades); end with 68 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Combat Hit Differential Summary :
Germans : -0,33
Americans : 0,33
Japanese : -0,33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Kiangsu to Shantung
21 infantry moved from Anhwe to Kiangsi
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Kiangsu to Shantung
21 infantry moved from Anhwe to Kiangsi
Combat - Chinese
Battle in Kiangsi
Chinese attack with 21 infantry
Japanese defend with 2 infantry
Chinese roll dice for 21 infantry in Kiangsi, round 2 : 2/21 hits, 3,50 expected hits
Japanese roll dice for 2 infantry in Kiangsi, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 20 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese : -1,50
Japanese : 0,33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Kiangsu to Shantung
21 infantry moved from Anhwe to Kiangsi
Combat - Chinese
Battle in Kiangsi
Chinese attack with 21 infantry
Japanese defend with 2 infantry
Chinese roll dice for 21 infantry in Kiangsi, round 2 : 2/21 hits, 3,50 expected hits
Japanese roll dice for 2 infantry in Kiangsi, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 20 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Turning on Edit Mode
EDIT: Adding units owned by Americans to 33 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 54 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese : -1,50
Japanese : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Americans
Americans buy 9 armour, 1 destroyer and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Finland to Vyborg
1 artillery moved from Karelia to Vyborg
1 infantry moved from Finland to Vyborg
1 infantry moved from Finland to Karelia
3 mech_infantrys moved from Norway to Karelia
1 fighter moved from Normandy Bordeaux to Southern France
3 armour moved from Normandy Bordeaux to Southern France
1 submarine moved from 54 Sea Zone to 34 Sea Zone
3 fighters and 3 tactical_bombers moved from 54 Sea Zone to 34 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
Combat - Americans
Battle in Vyborg
Americans attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 1 artillery and 2 infantry in Vyborg, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Vyborg
Americans win, taking Vyborg from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 34 Sea Zone
Americans attack with 3 fighters, 1 submarine and 3 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 3 fighters and 3 tactical_bombers in 34 Sea Zone, round 2 : 4/6 hits, 3,50 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
3 fighters and 3 tactical_bombers moved from 34 Sea Zone to 33 Sea Zone
1 battleship, 8 carriers, 5 destroyers, 7 fighters, 2 infantry, 6 submarines and 1 transport moved from 54 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 2 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
3 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 aaGun and 1 infantry moved from 93 Sea Zone to Southern France
4 infantry moved from Central United States to 101 Sea Zone
10 infantry moved from Eastern United States to 101 Sea Zone
14 infantry and 7 transports moved from 101 Sea Zone to 91 Sea Zone
14 infantry moved from 91 Sea Zone to Morocco
5 transports moved from 102 Sea Zone to 91 Sea Zone
1 cruiser, 2 destroyers and 2 submarines moved from 110 Sea Zone to 91 Sea Zone
1 carrier moved from 110 Sea Zone to 91 Sea Zone
Place Units - Americans
3 armour placed in Normandy Bordeaux
3 armour placed in Southern France
3 tactical_bombers placed in Norway
3 armour placed in Finland
1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,3
Americans collect 68 PUs (1 lost to blockades); end with 68 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Kiangsu to Shantung
21 infantry moved from Anhwe to Kiangsi
Combat - Chinese
Battle in Kiangsi
Chinese attack with 21 infantry
Japanese defend with 2 infantry
Chinese roll dice for 21 infantry in Kiangsi, round 2 : 2/21 hits, 3,50 expected hits
Japanese roll dice for 2 infantry in Kiangsi, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 20 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Turning on Edit Mode
EDIT: Adding units owned by Americans to 33 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 54 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
Purchase Units - British
British buy 1 aaGun, 2 destroyers and 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 submarine moved from 92 Sea Zone to 97 Sea Zone
2 cruisers and 1 destroyer moved from 92 Sea Zone to 93 Sea Zone
1 destroyer moved from 94 Sea Zone to 93 Sea Zone
Combat - British
Non Combat Move - British
5 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
6 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 transports moved from 112 Sea Zone to 110 Sea Zone
2 carriers moved from 110 Sea Zone to 91 Sea Zone
3 infantry moved from Southern France to Normandy Bordeaux
Place Units - British
2 destroyers placed in 110 Sea Zone
3 infantry placed in Union of South Africa
1 aaGun and 2 infantry placed in Egypt
British undo move 3.
British undo move 2.
3 infantry placed in Egypt
1 aaGun and 2 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,2
British collect 25 PUs (1 lost to blockades); end with 25 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 28 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0,33
Americans : 0,33
Chinese : -1,50
Japanese : 0,00
@aequitas-et-veritas said in L19 BM Sovietishcat (L) vs AetV (X) Game# 3:
@Sovietishcat , please move one of my DD in sz35 to sz 34 off of Palau Is. please.
Thank you.
Done!
@Sovietishcat said in L19 BM Sovietishcat (L) vs AetV (X) Game# 3:
@aequitas-et-veritas said in L19 BM Sovietishcat (L) vs AetV (X) Game# 3:
@Sovietishcat , please move one of my DD in sz35 to sz 34 off of Palau Is. please.
Thank you.Done!
Great.
Again ,thank you.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
Combat - Italians
Italians creates battle in territory 97 Sea Zone
Non Combat Move - Italians
1 aaGun, 2 artilleries, 6 infantry and 1 mech_infantry moved from Northern Italy to Southern Italy
1 aaGun and 5 infantry moved from France to Northern Italy
1 armour moved from Rostov to Kazakhstan
1 mech_infantry moved from Tambov to Kazakhstan
1 bomber moved from Bryansk to Southern Italy
1 mech_infantry moved from Bryansk to Novgorod
Place Units - Italians
2 infantry placed in Southern Italy
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,1,5,4,4
Italians collect 16 PUs (1 lost to blockades); end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 artillery, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
3 fighters moved from Queensland to Caroline Islands
2 artilleries and 3 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 3 infantry and 3 transports moved from 54 Sea Zone to 33 Sea Zone
2 artilleries and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
1 cruiser moved from 54 Sea Zone to 33 Sea Zone
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 artillery, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
3 fighters moved from Queensland to Caroline Islands
2 artilleries and 3 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 3 infantry and 3 transports moved from 54 Sea Zone to 33 Sea Zone
2 artilleries and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
1 cruiser moved from 54 Sea Zone to 33 Sea Zone
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 2 bombers, 1 fighter, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
6 armour, 3 infantry and 1 mech_infantry moved from Trans-Jordan to Egypt
3 mech_infantrys moved from Iraq to Egypt
1 fighter and 1 tactical_bomber moved from Persia to Syria
1 artillery moved from Persia to 80 Sea Zone
1 infantry moved from Iraq to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
3 fighters and 3 tactical_bombers moved from Persia to Egypt
2 infantry moved from Iraq to Syria
1 armour and 1 mech_infantry moved from Volgograd to Samara
Germans take Samara from Russians
1 armour and 1 mech_infantry moved from Samara to Novosibirsk
Germans take Novosibirsk from Russians
1 armour and 1 mech_infantry moved from Yenisey to Timguska
3 fighters moved from Novgorod to Vyborg
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Vyborg
Combat - Germans
Battle in Egypt
Germans attack with 6 armour, 1 artillery, 3 fighters, 4 infantry, 4 mech_infantrys and 3 tactical_bombers
British defend with 1 airfield, 1 factory_minor, 1 harbour and 18 infantry
Germans roll dice for 6 armour, 1 artillery, 3 fighters, 4 infantry, 4 mech_infantrys and 3 tactical_bombers in Egypt, round 2 : 7/21 hits, 8,33 expected hits
British roll dice for 18 infantry in Egypt, round 2 : 3/18 hits, 6,00 expected hits
3 infantry owned by the Germans and 7 infantry owned by the British lost in Egypt
Germans roll dice for 6 armour, 1 artillery, 3 fighters, 1 infantry, 4 mech_infantrys and 3 tactical_bombers in Egypt, round 3 : 7/18 hits, 7,83 expected hits
British roll dice for 11 infantry in Egypt, round 3 : 1/11 hits, 3,67 expected hits
1 infantry owned by the Germans and 7 infantry owned by the British lost in Egypt
Germans roll dice for 6 armour, 1 artillery, 3 fighters, 4 mech_infantrys and 3 tactical_bombers in Egypt, round 4 : 9/17 hits, 7,67 expected hits
British roll dice for 4 infantry in Egypt, round 4 : 2/4 hits, 1,33 expected hits
2 mech_infantrys owned by the Germans and 4 infantry owned by the British lost in Egypt
Germans win, taking Egypt from British with 6 armour, 1 artillery, 3 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 34
Casualties for Germans: 4 infantry and 2 mech_infantrys
Casualties for British: 18 infantry
Battle in Vyborg
Germans attack with 3 fighters and 2 infantry
Americans defend with 1 artillery and 2 infantry
Germans roll dice for 1 cruiser in Vyborg, round 2 : 0/1 hits, 0,50 expected hits
Germans roll dice for 3 fighters and 2 infantry in Vyborg, round 2 : 2/5 hits, 1,83 expected hits
Russians roll dice for 1 artillery and 2 infantry in Vyborg, round 2 : 0/3 hits, 1,00 expected hits
2 infantry owned by the Americans lost in Vyborg
Germans roll dice for 3 fighters and 2 infantry in Vyborg, round 3 : 2/5 hits, 1,83 expected hits
Russians roll dice for 1 artillery in Vyborg, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Americans lost in Vyborg
Germans win, taking Vyborg from Russians with 3 fighters and 2 infantry remaining. Battle score for attacker is 10
Casualties for Americans: 1 artillery and 2 infantry
Battle in Timguska
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 mech_infantry in Timguska, round 2 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Timguska, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Timguska
Germans win, taking Timguska from Russians with 1 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Syria
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 1 marine
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Syria, round 2 : 1/4 hits, 1,50 expected hits
Americans roll dice for 1 marine in Syria, round 2 : 0/1 hits, 0,33 expected hits
1 marine owned by the Americans lost in Syria
Germans win, taking Syria from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Americans: 1 marine
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Syria to Caucasus
1 armour and 1 mech_infantry moved from Caucasus to Bryansk
1 armour and 2 infantry moved from Ukraine to Bryansk
1 infantry moved from Tambov to Bryansk
1 infantry moved from Smolensk to Bryansk
1 infantry moved from Tambov to Samara
1 infantry moved from Bryansk to Tambov
9 mech_infantrys moved from Belarus to Novgorod
3 fighters moved from Vyborg to Novgorod
6 infantry moved from Western Germany to France
5 infantry moved from Germany to Western Germany
2 artilleries moved from Western Germany to France
3 fighters and 3 tactical_bombers moved from Egypt to Iraq
Place Units - Germans
2 bombers and 1 fighter placed in Western Germany
3 artilleries placed in Ukraine
3 artilleries placed in Novgorod
3 mech_infantrys placed in Volgograd
1 infantry and 2 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Adding units owned by Germans to Egypt: 1 aaGun
EDIT: Removing units owned by Germans from Trans-Jordan: 1 aaGun
EDIT: Adding units owned by Germans to Trans-Jordan: 3 fighters and 3 tactical_bombers
EDIT: Removing units owned by Germans from Iraq: 3 fighters and 3 tactical_bombers
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,4,2,3,6
Germans collect 58 PUs (4 lost to blockades); end with 58 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs
Combat Hit Differential Summary :
Germans : -1,17
British : -5,00
Americans : -0,33
Russians : -0,67