UK2 buy 5inf 1atg 1tnk 2land mine 2sea mine 5supply = 33RP = 6+4+8+15.
No combat.
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AANA_RLP_playetest4_UK2.AAM
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Italians
1 Destroyer and 1 Submarine moved from 43 Sea Zone to 41 Sea Zone
4 Mech.Infs moved from Tunis to El Agheila
1 Elite moved from Mersa Matruh to Lower Egypt
1 Infantry moved from Mersa Matruh to Lower Egypt
2 Infantrys moved from Mersa Matruh to New Valley
3 Fighters moved from Mersa Matruh to New Valley
2 Fighters moved from Mersa Matruh to Lower Egypt
1 ArmoredCar and 2 Artillerys moved from Mersa Matruh to Kufra
2 Infantrys moved from Mersa Matruh to Kufra
1 Artillery, 9 Infantrys, 8 Mech.Infs and 11 Tanks moved from Mersa Matruh to New Valley
4 Mech.Infs moved from El Agheila to Mersa Matruh
4 Mech.Infs moved from Mersa Matruh to New Valley
2 Transports moved from 51 Sea Zone to 48 Sea Zone
1 ArmoredCar moved from Campania to 48 Sea Zone
3 Infantrys moved from Campania to 48 Sea Zone
2 Transports moved from 51 Sea Zone to 48 Sea Zone
4 Infantrys moved from Campania to 48 Sea Zone
1 ArmoredCar and 7 Infantrys moved from 48 Sea Zone to Tobruk
1 Battleship and 2 Destroyers moved from 51 Sea Zone to 48 Sea Zone
2 Artillerys moved from Provence to Lombardy
1 Tank moved from Tuscany to Campania
Purchase Units - Italians
Italians buy 1 Destroyer, 1 Elite, 1 HeavyTank, 9 Infantrys, 3 Mech.Infs and 1 Tank; Remaining resources: 0 PUs;
Combat - Italians
Battle in Lower Egypt
Italians attack with 1 Elite, 2 Fighters and 1 Infantry
British defend with 1 Infantry
Italians roll dice for 1 Elite, 2 Fighters and 1 Infantry in Lower Egypt, round 2 : 1/4 hits, 1.17 expected hits
British roll dice for 1 Infantry in Lower Egypt, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Lower Egypt
Italians win, taking Lower Egypt from British with 1 Elite and 2 Fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 Infantry
Casualties for British: 1 Infantry
Battle in Kufra
Italians attack with 1 ArmoredCar, 2 Artillerys and 2 Infantrys
British defend with 2 Infantrys and 1 Tank
Italians roll dice for 1 ArmoredCar, 2 Artillerys and 2 Infantrys in Kufra, round 2 : 2/5 hits, 1.67 expected hits
British roll dice for 2 Infantrys and 1 Tank in Kufra, round 2 : 1/3 hits, 1.17 expected hits
1 Infantry owned by the Italians and 2 Infantrys owned by the British lost in Kufra
Italians roll dice for 1 ArmoredCar, 2 Artillerys and 1 Infantry in Kufra, round 3 : 0/4 hits, 1.33 expected hits
British roll dice for 1 Tank in Kufra, round 3 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 ArmoredCar, 2 Artillerys and 1 Infantry in Kufra, round 4 : 2/4 hits, 1.33 expected hits
British roll dice for 1 Tank in Kufra, round 4 : 0/1 hits, 0.50 expected hits
1 Tank owned by the British lost in Kufra
Italians win, taking Kufra from British with 1 ArmoredCar, 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 Infantry
Casualties for British: 2 Infantrys and 1 Tank
Battle in New Valley
Italians attack with 1 Artillery, 3 Fighters, 11 Infantrys, 12 Mech.Infs and 11 Tanks
French defend with 1 Infantry
Italians roll dice for 1 Artillery, 3 Fighters, 11 Infantrys, 12 Mech.Infs and 11 Tanks in New Valley, round 2 : 12/38 hits, 14.50 expected hits
British roll dice for 1 Infantry in New Valley, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in New Valley
Italians win, taking New Valley from British with 1 Artillery, 3 Fighters, 11 Infantrys, 12 Mech.Infs and 11 Tanks remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Non Combat Move - Italians
3 HeavyTanks moved from Hun to New Valley
3 Fighters moved from New Valley to Tobruk
2 Fighters moved from Lower Egypt to Tobruk
Place Units - Italians
1 Elite, 1 HeavyTank and 1 Tank placed in Hun
1 Infantry and 3 Mech.Infs placed in Tunis
8 Infantrys placed in Rome
1 Destroyer placed in 43 Sea Zone
Italians undo move 4.
1 Destroyer placed in 46 Sea Zone
Turn Complete - Italians
Italians collect 61 PUs; end with 61 PUs
Combat Hit Differential Summary :
Italians : -3.00
British : -0.83
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - French
1 Infantry moved from French Sudan to Mauritania
French take Mauritania from Germans
2 Infantrys moved from Central America to 100 Sea Zone
2 Infantrys moved from 100 Sea Zone to Galapagos
2 Adv.Fighters moved from Syria to 51 Sea Zone
Purchase Units - French
French buy 1 Bunker and 5 Infantrys; Remaining resources: 1 PUs;
Combat - French
Battle in 51 Sea Zone
French attack with 2 Adv.Fighters
Germans defend with 1 Transport
French roll dice for 2 Adv.Fighters in 51 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 Transport in 51 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 Transport owned by the Germans lost in 51 Sea Zone
French win with 2 Adv.Fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 Transport
Battle in Galapagos
French attack with 2 Infantrys
Neutral defend with 1 Infantry
French roll dice for 2 Infantrys in Galapagos, round 2 : 0/2 hits, 0.33 expected hits
Neutral roll dice for 1 Infantry in Galapagos, round 2 : 0/1 hits, 0.33 expected hits
French roll dice for 2 Infantrys in Galapagos, round 3 : 0/2 hits, 0.33 expected hits
Neutral roll dice for 1 Infantry in Galapagos, round 3 : 0/1 hits, 0.33 expected hits
French roll dice for 2 Infantrys in Galapagos, round 4 : 0/2 hits, 0.33 expected hits
Neutral roll dice for 1 Infantry in Galapagos, round 4 : 0/1 hits, 0.33 expected hits
French roll dice for 2 Infantrys in Galapagos, round 5 : 0/2 hits, 0.33 expected hits
Neutral roll dice for 1 Infantry in Galapagos, round 5 : 0/1 hits, 0.33 expected hits
French roll dice for 2 Infantrys in Galapagos, round 6 : 0/2 hits, 0.33 expected hits
Neutral roll dice for 1 Infantry in Galapagos, round 6 : 0/1 hits, 0.33 expected hits
French roll dice for 2 Infantrys in Galapagos, round 7 : 0/2 hits, 0.33 expected hits
Neutral roll dice for 1 Infantry in Galapagos, round 7 : 0/1 hits, 0.33 expected hits
French roll dice for 2 Infantrys in Galapagos, round 8 : 0/2 hits, 0.33 expected hits
Neutral roll dice for 1 Infantry in Galapagos, round 8 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in Galapagos
French roll dice for 1 Infantry in Galapagos, round 9 : 0/1 hits, 0.17 expected hits
Neutral roll dice for 1 Infantry in Galapagos, round 9 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in Galapagos
Neutral win with 1 Infantry remaining. Battle score for attacker is -4
Casualties for French: 2 Infantrys
Non Combat Move - French
2 Adv.Fighters moved from 51 Sea Zone to Syria
Place Units - French
1 Bunker and 3 Infantrys placed in French Equatorial Africa
2 Infantrys placed in Syria
Turn Complete - French
French collect 19 PUs; end with 20 PUs
Combat Hit Differential Summary :
Germans : -0.17
Neutral : -0.67
French : -2.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Yamamoto
1 T.Boat moved from 85 Sea Zone to 75 Sea Zone
1 Infantry moved from Paramushir to 75 Sea Zone
1 Infantry moved from 75 Sea Zone to Koryakia
Yamamoto take Koryakia from Russians
1 T.Boat moved from 85 Sea Zone to 76 Sea Zone
1 Destroyer moved from 85 Sea Zone to 101 Sea Zone
1 Destroyer moved from 85 Sea Zone to 94 Sea Zone
Purchase Units - Yamamoto
Yamamoto buy 2 Adv.Fighters, 1 Carrier, 1 Destroyer, 1 Submarine and 2 T.Boats; Remaining resources: 0 PUs;
Combat - Yamamoto
Non Combat Move - Yamamoto
1 Transport moved from 110 Sea Zone to 111 Sea Zone
1 Adv.Fighter moved from Banjarmasin to 110 Sea Zone
Place Units - Yamamoto
1 Adv.Fighter and 1 Carrier placed in 110 Sea Zone
2 T.Boats placed in 110 Sea Zone
1 Adv.Fighter, 1 Destroyer and 1 Submarine placed in 85 Sea Zone
Turn Complete - Yamamoto
Yamamoto collect 53 PUs; end with 53 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Chinese
1 Artillery and 1 Elite moved from Suiyuan to Chahar
2 ArmoredCars moved from Kweichow to Hunan
3 ArmoredCars moved from Shensi to Shantung
2 Bombers moved from Shansi to Shantung
1 L.Fighter moved from Hsining to Shantung
1 Fighter and 1 Infantry moved from Shansi to Shantung
1 Infantry moved from Shansi to Shantung
1 Infantry moved from Shansi to Anhwei
1 Artillery, 1 Elite and 1 Infantry moved from Shensi to Hupeh
1 Infantry moved from Lanchow to Shensi
3 Infantrys moved from E.Qinghai to Ningsia
3 Infantrys moved from E.Qinghai to Lanchow
2 Infantrys moved from Hsining to E.Qinghai
2 ArmoredCars moved from Hsining to Ningsia
1 Mech.Inf moved from Hsining to Shensi
2 ArmoredCars moved from Gobi Altai to Suiyuan
1 Infantry moved from E.Sinkiang to Gobi Altai
3 Infantrys moved from Urumqi to E.Sinkiang
1 Infantry moved from Urumqi to E.Sinkiang
Purchase Units - Chinese
Chinese buy 2 ArmoredCars, 5 Infantrys, 1 Mech.Inf and 2 Tanks; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Chahar
Chinese attack with 1 Artillery and 1 Elite
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Artillery and 1 Elite in Chahar, round 2 : 0/2 hits, 0.83 expected hits
Hisaichi roll dice for 1 Infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 Elite owned by the Chinese lost in Chahar
Chinese roll dice for 1 Artillery in Chahar, round 3 : 1/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi and 1 Artillery owned by the Chinese lost in Chahar
Hisaichi win with no units remaining. Battle score for attacker is -5
Casualties for Chinese: 1 Artillery and 1 Elite
Casualties for Hisaichi: 1 Infantry
Battle in Hunan
Chinese attack with 2 ArmoredCars
Hisaichi defend with 2 ArmoredCars
Chinese roll dice for 2 ArmoredCars in Hunan, round 2 : 1/2 hits, 0.67 expected hits
Hisaichi roll dice for 2 ArmoredCars in Hunan, round 2 : 1/2 hits, 0.33 expected hits
1 ArmoredCar owned by the Hisaichi and 1 ArmoredCar owned by the Chinese lost in Hunan
Chinese roll dice for 1 ArmoredCar in Hunan, round 3 : 1/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 ArmoredCar in Hunan, round 3 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Hisaichi lost in Hunan
Chinese win, taking Hunan from Hisaichi with 1 ArmoredCar remaining. Battle score for attacker is 4
Casualties for Chinese: 1 ArmoredCar
Casualties for Hisaichi: 2 ArmoredCars
Battle in Shantung
Chinese attack with 3 ArmoredCars, 2 Bombers, 1 Fighter, 2 Infantrys and 1 L.Fighter
Hisaichi defend with 5 Infantrys and 2 Mech.Infs
Chinese roll dice for 3 ArmoredCars, 2 Bombers, 1 Fighter, 2 Infantrys and 1 L.Fighter in Shantung, round 2 : 3/9 hits, 3.50 expected hits
Hisaichi roll dice for 5 Infantrys and 2 Mech.Infs in Shantung, round 2 : 1/7 hits, 2.33 expected hits
3 Infantrys owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shantung
Chinese roll dice for 3 ArmoredCars, 2 Bombers, 1 Fighter, 1 Infantry and 1 L.Fighter in Shantung, round 3 : 4/8 hits, 3.33 expected hits
Hisaichi roll dice for 2 Infantrys and 2 Mech.Infs in Shantung, round 3 : 0/4 hits, 1.33 expected hits
2 Mech.Infs owned by the Hisaichi and 2 Infantrys owned by the Hisaichi lost in Shantung
Chinese win, taking Shantung from Hisaichi with 3 ArmoredCars, 2 Bombers, 1 Fighter, 1 Infantry and 1 L.Fighter remaining. Battle score for attacker is 20
Casualties for Chinese: 1 Infantry
Casualties for Hisaichi: 5 Infantrys and 2 Mech.Infs
Non Combat Move - Chinese
2 Bombers and 1 Fighter moved from Shantung to Shansi
1 AAGun moved from Ningsia to Shensi
1 L.Fighter moved from Shantung to Shansi
Place Units - Chinese
2 ArmoredCars, 1 Infantry, 1 Mech.Inf and 2 Tanks placed in Hsining
4 Infantrys placed in Urumqi
Turn Complete - Chinese
Chinese collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Hisaichi : -0.83
Chinese : 1.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Hisaichi
2 Infantrys moved from Shanghai to Anhwei
3 Infantrys and 2 Tanks moved from Shanghai to Shantung
1 Artillery and 1 Infantry moved from Peking to Liaoning
1 Artillery moved from Peking to Hulunbuir
1 Infantry moved from Peking to Chahar
1 Infantry moved from Chita to Hulunbuir
2 Mech.Infs moved from Hong Kong to N.French Indochina
1 ArmoredCar and 1 Tank moved from Hong Kong to Hunan
1 ArmoredCar moved from Hong Kong to 92 Sea Zone
1 ArmoredCar and 1 T.Boat moved from 92 Sea Zone to 84 Sea Zone
1 ArmoredCar moved from 84 Sea Zone to Shantung
1 Tank moved from Hong Kong to Hunan
8 Infantrys moved from Changchun to Kirin
1 Artillery and 1 Infantry moved from Chita to Ayan
1 Artillery and 1 Infantry moved from Chita to Heilungchiang
1 Tank moved from Bangkok to N.Thailand
Purchase Units - Hisaichi
Hisaichi buy 2 ArmoredCars, 4 Artillerys, 6 Infantrys, 2 Mech.Infs and 2 Tanks; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Ayan
Hisaichi attack with 1 Artillery and 1 Infantry
Russians defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 1 Infantry in Ayan, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Ayan, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Ayan
Hisaichi win, taking Ayan from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Anhwei
Hisaichi attack with 2 Infantrys
Chinese defend with 1 Infantry
Hisaichi roll dice for 2 Infantrys in Anhwei, round 2 : 0/2 hits, 0.33 expected hits
Chinese roll dice for 1 Infantry in Anhwei, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 2 Infantrys in Anhwei, round 3 : 0/2 hits, 0.33 expected hits
Chinese roll dice for 1 Infantry in Anhwei, round 3 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 2 Infantrys in Anhwei, round 4 : 0/2 hits, 0.33 expected hits
Chinese roll dice for 1 Infantry in Anhwei, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Anhwei
Hisaichi roll dice for 1 Infantry in Anhwei, round 5 : 0/1 hits, 0.17 expected hits
Chinese roll dice for 1 Infantry in Anhwei, round 5 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Infantry in Anhwei, round 6 : 1/1 hits, 0.17 expected hits
Chinese roll dice for 1 Infantry in Anhwei, round 6 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Anhwei
Chinese win with no units remaining. Battle score for attacker is -2
Casualties for Hisaichi: 2 Infantrys
Casualties for Chinese: 1 Infantry
Battle in Heilungchiang
Hisaichi attack with 1 Artillery and 1 Infantry
Russians defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 1 Infantry in Heilungchiang, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Heilungchiang, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Artillery and 1 Infantry in Heilungchiang, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Heilungchiang, round 3 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Artillery and 1 Infantry in Heilungchiang, round 4 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Heilungchiang, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Heilungchiang
Hisaichi win, taking Heilungchiang from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Hulunbuir
Hisaichi attack with 1 Artillery and 1 Infantry
Russians defend with 1 Mot.Inf
Hisaichi roll dice for 1 Artillery and 1 Infantry in Hulunbuir, round 2 : 2/2 hits, 0.67 expected hits
Russians roll dice for 1 Mot.Inf in Hulunbuir, round 2 : 0/1 hits, 0.50 expected hits
1 Mot.Inf owned by the Russians lost in Hulunbuir
Hisaichi win, taking Hulunbuir from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 Mot.Inf
Battle in N.French Indochina
Hisaichi attack with 2 Mech.Infs
British defend with 1 Artillery
Hisaichi roll dice for 2 Mech.Infs in N.French Indochina, round 2 : 0/2 hits, 0.67 expected hits
French roll dice for 1 Artillery in N.French Indochina, round 2 : 1/1 hits, 0.33 expected hits
1 Mech.Inf owned by the Hisaichi lost in N.French Indochina
Hisaichi roll dice for 1 Mech.Inf in N.French Indochina, round 3 : 0/1 hits, 0.33 expected hits
French roll dice for 1 Artillery in N.French Indochina, round 3 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Mech.Inf in N.French Indochina, round 4 : 0/1 hits, 0.33 expected hits
French roll dice for 1 Artillery in N.French Indochina, round 4 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Mech.Inf in N.French Indochina, round 5 : 1/1 hits, 0.33 expected hits
French roll dice for 1 Artillery in N.French Indochina, round 5 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the British lost in N.French Indochina
Hisaichi win, taking N.French Indochina from French with 1 Mech.Inf remaining. Battle score for attacker is -2
Casualties for Hisaichi: 1 Mech.Inf
Casualties for British: 1 Artillery
Battle in Shantung
Hisaichi attack with 1 ArmoredCar, 3 Infantrys and 2 Tanks
Chinese defend with 3 ArmoredCars and 1 Infantry
Hisaichi roll dice for 1 ArmoredCar, 3 Infantrys and 2 Tanks in Shantung, round 2 : 0/6 hits, 1.83 expected hits
Chinese roll dice for 3 ArmoredCars and 1 Infantry in Shantung, round 2 : 1/4 hits, 0.83 expected hits
1 Infantry owned by the Hisaichi lost in Shantung
Hisaichi roll dice for 1 ArmoredCar, 2 Infantrys and 2 Tanks in Shantung, round 3 : 2/5 hits, 1.67 expected hits
Chinese roll dice for 3 ArmoredCars and 1 Infantry in Shantung, round 3 : 2/4 hits, 0.83 expected hits
2 ArmoredCars owned by the Chinese and 2 Infantrys owned by the Hisaichi lost in Shantung
Hisaichi roll dice for 1 ArmoredCar and 2 Tanks in Shantung, round 4 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 ArmoredCar and 1 Infantry in Shantung, round 4 : 1/2 hits, 0.50 expected hits
1 ArmoredCar owned by the Hisaichi, 1 ArmoredCar owned by the Chinese and 1 Infantry owned by the Chinese lost in Shantung
Hisaichi win, taking Shantung from Chinese with 2 Tanks remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 ArmoredCar and 3 Infantrys
Casualties for Chinese: 3 ArmoredCars and 1 Infantry
Battle in Hunan
Hisaichi attack with 1 ArmoredCar and 2 Tanks
Chinese defend with 1 ArmoredCar
Hisaichi roll dice for 1 ArmoredCar and 2 Tanks in Hunan, round 2 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 ArmoredCar in Hunan, round 2 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Chinese lost in Hunan
Hisaichi win, taking Hunan from Chinese with 1 ArmoredCar and 2 Tanks remaining. Battle score for attacker is 4
Casualties for Chinese: 1 ArmoredCar
Battle in Liaoning
Hisaichi attack with 1 Artillery and 1 Infantry
Russians defend with 1 Mot.Inf
Hisaichi roll dice for 1 Artillery and 1 Infantry in Liaoning, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 Mot.Inf in Liaoning, round 2 : 0/1 hits, 0.50 expected hits
Hisaichi roll dice for 1 Artillery and 1 Infantry in Liaoning, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 Mot.Inf in Liaoning, round 3 : 0/1 hits, 0.50 expected hits
Hisaichi roll dice for 1 Artillery and 1 Infantry in Liaoning, round 4 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 Mot.Inf in Liaoning, round 4 : 1/1 hits, 0.50 expected hits
1 Mot.Inf owned by the Russians and 1 Infantry owned by the Hisaichi lost in Liaoning
Hisaichi win, taking Liaoning from Russians with 1 Artillery remaining. Battle score for attacker is 3
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 1 Mot.Inf
Battle in N.Thailand
Hisaichi attack with 1 Tank
British defend with 1 Infantry
Hisaichi roll dice for 1 Tank in N.Thailand, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 Infantry in N.Thailand, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Tank in N.Thailand, round 3 : 0/1 hits, 0.50 expected hits
British roll dice for 1 Infantry in N.Thailand, round 3 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Tank in N.Thailand, round 4 : 0/1 hits, 0.50 expected hits
British roll dice for 1 Infantry in N.Thailand, round 4 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Tank in N.Thailand, round 5 : 1/1 hits, 0.50 expected hits
British roll dice for 1 Infantry in N.Thailand, round 5 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in N.Thailand
Hisaichi win, taking N.Thailand from British with 1 Tank remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Non Combat Move - Hisaichi
Place Units - Hisaichi
2 ArmoredCars, 2 Mech.Infs and 2 Tanks placed in Hong Kong
1 Artillery and 2 Infantrys placed in Peking
1 Artillery and 2 Infantrys placed in Chita
2 Artillerys and 2 Infantrys placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 57 PUs; end with 57 PUs
Combat Hit Differential Summary :
Hisaichi : -2.50
British : -1.33
French : -0.33
Chinese : 2.00
Russians : -2.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - British
2 Infantrys moved from Manchester to 11 Sea Zone
2 Infantrys and 1 Transport moved from 11 Sea Zone to 6 Sea Zone
2 Infantrys moved from 6 Sea Zone to S.Karelia
2 Infantrys moved from Leningrad to Latvia
1 Transport moved from 18 Sea Zone to 11 Sea Zone
1 Infantry moved from Manchester to 18 Sea Zone
1 Tank moved from Munster to 18 Sea Zone
1 Destroyer, 1 Infantry, 1 Tank and 1 Transport moved from 18 Sea Zone to 17 Sea Zone
1 Infantry and 1 Tank moved from 17 Sea Zone to Azores
2 Artillerys and 6 Infantrys moved from Nubia to Italian East Africa
1 Fighter, 3 Infantrys, 1 Mech.Inf, 3 Mot.Infs and 1 Tank moved from Darfur to French Equatorial Africa
2 Infantrys moved from Cairo to Lower Egypt
2 Adv.Fighters and 2 Fighters moved from Cairo to Lower Egypt
1 Transport moved from 58 Sea Zone to 59 Sea Zone
2 Infantrys moved from Bombay to 59 Sea Zone
2 Infantrys and 1 Transport moved from 59 Sea Zone to 58 Sea Zone
2 Infantrys moved from 58 Sea Zone to Italian East Africa
1 ArmoredCar and 1 Tank moved from Assam to N.French Indochina
1 ArmoredCar and 1 Tank moved from Assam to N.Thailand
1 Infantry moved from Burma to S.Thailand
1 ArmoredCar moved from Assam to S.Thailand
1 ArmoredCar moved from Assam to N.French Indochina
1 Tank moved from Assam to N.Thailand
4 ArmoredCars moved from Delhi to Assam
3 Transports moved from 65 Sea Zone to 60 Sea Zone
2 Artillerys and 4 Infantrys moved from Madras to 60 Sea Zone
2 Artillerys, 4 Infantrys and 3 Transports moved from 60 Sea Zone to 65 Sea Zone
2 Artillerys and 4 Infantrys moved from 65 Sea Zone to Malaya
1 Infantry moved from Delhi to Rajputana
2 Mot.Infs moved from Cape Town to Kenya
1 Mot.Inf moved from Kenya to Italian East Africa
1 Fighter moved from S.Karelia to Latvia
1 Fighter moved from Manchester to S.Karelia
1 Submarine moved from 11 Sea Zone to 17 Sea Zone
2 Infantrys moved from Rongelap to 95 Sea Zone
1 Destroyer, 2 Infantrys and 1 Transport moved from 95 Sea Zone to 101 Sea Zone
1 Submarine moved from 95 Sea Zone to 101 Sea Zone
2 Infantrys moved from 101 Sea Zone to Peleliu
Purchase Units - British
British buy 4 ArmoredCars, 3 Bunkers, 1 Factory, 11 Infantrys and 8 Tanks; Remaining resources: 1 PUs;
Combat - British
Battle in N.Thailand
British attack with 1 ArmoredCar and 2 Tanks
Hisaichi defend with 1 Tank
British roll dice for 1 ArmoredCar and 2 Tanks in N.Thailand, round 2 : 1/3 hits, 1.33 expected hits
Thai roll dice for 1 Tank in N.Thailand, round 2 : 1/1 hits, 0.50 expected hits
1 ArmoredCar owned by the British and 1 Tank owned by the Hisaichi lost in N.Thailand
British win, taking N.Thailand from Thai with 2 Tanks remaining. Battle score for attacker is 1
Casualties for British: 1 ArmoredCar
Casualties for Hisaichi: 1 Tank
Battle in 101 Sea Zone
British attack with 1 Destroyer, 1 Submarine and 1 Transport
Yamamoto defend with 1 Destroyer
British roll dice for 1 Submarine in 101 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Destroyer and 1 Transport in 101 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Destroyer in 101 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Submarine in 101 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Destroyer and 1 Transport in 101 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Destroyer in 101 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Submarine in 101 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Destroyer and 1 Transport in 101 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Destroyer in 101 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Submarine in 101 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Destroyer and 1 Transport in 101 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Destroyer in 101 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Submarine in 101 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Destroyer and 1 Transport in 101 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Destroyer in 101 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Yamamoto lost in 101 Sea Zone
British win with 1 Destroyer, 1 Submarine and 1 Transport remaining. Battle score for attacker is 8
Casualties for Yamamoto: 1 Destroyer
Battle in N.French Indochina
British attack with 2 ArmoredCars and 1 Tank
Hisaichi defend with 1 Mech.Inf
British roll dice for 2 ArmoredCars and 1 Tank in N.French Indochina, round 2 : 1/3 hits, 1.17 expected hits
Hisaichi roll dice for 1 Mech.Inf in N.French Indochina, round 2 : 0/1 hits, 0.33 expected hits
1 Mech.Inf owned by the Hisaichi lost in N.French Indochina
British win, taking N.French Indochina from Hisaichi with 2 ArmoredCars and 1 Tank remaining. Battle score for attacker is 6
Casualties for Hisaichi: 1 Mech.Inf
Battle in Peleliu
Battle in S.Thailand
British attack with 1 ArmoredCar and 1 Infantry
Thai defend with 1 Infantry
British roll dice for 1 ArmoredCar and 1 Infantry in S.Thailand, round 2 : 1/2 hits, 0.50 expected hits
Thai roll dice for 1 Infantry in S.Thailand, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Thai lost in S.Thailand
British win, taking Peleliu from Yamamoto, taking S.Thailand from Thai with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Thai: 1 Infantry
Battle in Lower Egypt
British attack with 2 Adv.Fighters, 2 Fighters and 2 Infantrys
Italians defend with 1 Elite
British roll dice for 2 Adv.Fighters, 2 Fighters and 2 Infantrys in Lower Egypt, round 2 : 3/6 hits, 2.00 expected hits
Italians roll dice for 1 Elite in Lower Egypt, round 2 : 0/1 hits, 0.33 expected hits
1 Elite owned by the Italians lost in Lower Egypt
British win, taking Lower Egypt from Italians with 2 Adv.Fighters, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 Elite
Non Combat Move - British
2 Adv.Fighters and 2 Fighters moved from Lower Egypt to Cairo
Place Units - British
1 Bunker and 6 Tanks placed in Cairo
1 Bunker and 3 Infantrys placed in Italian East Africa
1 Bunker and 1 Factory placed in Malaya
5 Infantrys placed in Madras
2 Tanks placed in Assam
4 ArmoredCars and 1 Infantry placed in Delhi
2 Infantrys placed in Bombay
Turn Complete - British
British collect 109 PUs; end with 110 PUs
Combat Hit Differential Summary :
British : -1.33
Hisaichi : -0.33
Italians : -0.33
Yamamoto : -1.67
Thai : 0.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Anzac
1 Adv.Fighter and 1 Fighter moved from Townsville to 111 Sea Zone
3 Cruisers moved from 67 Sea Zone to 113 Sea Zone
3 Infantrys moved from West Papua to 113 Sea Zone
3 Infantrys moved from Port Moresby to West Papua
3 Cruisers and 3 Infantrys moved from 113 Sea Zone to 67 Sea Zone
3 Infantrys moved from 67 Sea Zone to Flores
1 Elite moved from Broome to 67 Sea Zone
1 Elite moved from 67 Sea Zone to Flores
1 Infantry and 1 Tank moved from Broome to 67 Sea Zone
1 Infantry moved from Northern Territory to 67 Sea Zone
1 Infantry moved from Northern Territory to 67 Sea Zone
1 Infantry moved from Townsville to Northern Territory
3 Infantrys and 1 Tank moved from 67 Sea Zone to Timor
Purchase Units - Anzac
Anzac buy 1 Adv.Fighter, 1 Cruiser, 1 Elite, 4 Infantrys and 1 Marine; Remaining resources: 0 PUs;
Combat - Anzac
Battle in 111 Sea Zone
Anzac attack with 1 Adv.Fighter and 1 Fighter
Yamamoto defend with 1 Transport
Anzac roll dice for 1 Adv.Fighter and 1 Fighter in 111 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Yamamoto roll dice for 1 Transport in 111 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 Fighter owned by the Anzac lost in 111 Sea Zone
Anzac roll dice for 1 Adv.Fighter in 111 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
Yamamoto roll dice for 1 Transport in 111 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Anzac roll dice for 1 Adv.Fighter in 111 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
Yamamoto roll dice for 1 Transport in 111 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
1 Transport owned by the Yamamoto lost in 111 Sea Zone
Anzac win with 1 Adv.Fighter remaining. Battle score for attacker is -2
Casualties for Anzac: 1 Fighter
Casualties for Yamamoto: 1 Transport
Battle in Flores
Anzac attack with 1 Elite and 3 Infantrys
Thai defend with 1 Elite and 1 Infantry
Anzac roll dice for 3 Cruisers in Flores, round 2 : 1/3 hits, 1.50 expected hits
Anzac roll dice for 1 Elite and 3 Infantrys in Flores, round 2 : 2/4 hits, 0.83 expected hits
Thai roll dice for 1 Elite and 1 Infantry in Flores, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Anzac, 1 Infantry owned by the Thai and 1 Elite owned by the Thai lost in Flores
Anzac win, taking Flores from Thai with 1 Elite and 2 Infantrys remaining. Battle score for attacker is 3
Casualties for Anzac: 1 Infantry
Casualties for Thai: 1 Elite and 1 Infantry
Non Combat Move - Anzac
1 Adv.Fighter moved from 111 Sea Zone to Lombok
Place Units - Anzac
1 Cruiser placed in 67 Sea Zone
1 Adv.Fighter placed in 67 Sea Zone
1 Marine placed in Broome
1 Elite and 1 Infantry placed in Townsville
3 Infantrys placed in Port Moresby
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Yamamoto : 0.50
Anzac : -0.17
Thai : 0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Purchase Units - Dutch
Dutch buy 4 Bunkers; Remaining resources: 0 PUs;
Place Units - Dutch
1 Bunker placed in Timor
1 Bunker placed in Flores
1 Bunker placed in Java
1 Bunker placed in Sumatra
Turn Complete - Dutch
Dutch collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Finns
1 Infantry moved from Oulu to N.Karelia
Finns take N.Karelia from Russians
1 Elite moved from Helsinki to 24 Sea Zone
1 Infantry moved from Kotka to Vyborg
2 Infantrys moved from Oulu to Vyborg
1 Infantry moved from Helsinki to 24 Sea Zone
1 Elite and 1 Infantry moved from 24 Sea Zone to Oulu
4 Infantrys moved from Tampere to Oulu
4 Infantrys moved from Helsinki to Tampere
Purchase Units - Finns
Finns buy 5 Infantrys; Remaining resources: 0 PUs;
Combat - Finns
Battle in Vyborg
Finns attack with 3 Infantrys
Russians defend with 1 Infantry
Finns roll dice for 3 Infantrys in Vyborg, round 2 : 0/3 hits, 0.50 expected hits
Russians roll dice for 1 Infantry in Vyborg, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Finns lost in Vyborg
Finns roll dice for 2 Infantrys in Vyborg, round 3 : 1/2 hits, 0.33 expected hits
Russians roll dice for 1 Infantry in Vyborg, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in Vyborg
Finns win, taking Vyborg from Russians with 1 Infantry remaining. Battle score for attacker is -2
Casualties for Finns: 2 Infantrys
Casualties for Russians: 1 Infantry
Non Combat Move - Finns
Place Units - Finns
5 Infantrys placed in Helsinki
Turn Complete - Finns
Finns collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Finns : 0.17
Russians : 1.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Romanians
1 Elite and 1 Infantry moved from Vinnytsia to Brest
2 Elites, 1 Infantry and 1 Tank moved from Bucharest to W.Romania
1 Elite moved from E.Romania to W.Romania
2 Infantrys moved from E.Romania to W.Romania
2 Infantrys moved from Vinnytsia to E.Romania
Purchase Units - Romanians
Romanians buy 2 ArmoredCars and 2 Infantrys; Remaining resources: 2 PUs;
Combat - Romanians
Battle in Brest
Romanians attack with 1 Elite and 1 Infantry
Russians defend with 1 Tank
Romanians roll dice for 1 Elite and 1 Infantry in Brest, round 2 : 0/2 hits, 0.50 expected hits
Russians roll dice for 1 Tank in Brest, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Romanians lost in Brest
Romanians roll dice for 1 Elite in Brest, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Tank in Brest, round 3 : 1/1 hits, 0.50 expected hits
1 Elite owned by the Romanians lost in Brest
Russians win with 1 Tank remaining. Battle score for attacker is -5
Casualties for Romanians: 1 Elite and 1 Infantry
Non Combat Move - Romanians
Place Units - Romanians
2 ArmoredCars and 2 Infantrys placed in Bucharest
Turn Complete - Romanians
Romanians collect 13 PUs; end with 15 PUs
Combat Hit Differential Summary :
Romanians : -0.83
Russians : 1.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Thai
1 Fighter and 3 Infantrys moved from Bangkok to S.Thailand
1 Submarine moved from 110 Sea Zone to 111 Sea Zone
1 Destroyer and 1 T.Boat moved from 105 Sea Zone to 110 Sea Zone
Purchase Units - Thai
Thai buy 5 Infantrys and 1 Marine; Remaining resources: 0 PUs;
Combat - Thai
Battle in S.Thailand
Thai attack with 1 Fighter and 3 Infantrys
British defend with 1 ArmoredCar and 1 Infantry
Thai roll dice for 1 Fighter and 3 Infantrys in S.Thailand, round 2 : 1/4 hits, 0.83 expected hits
British roll dice for 1 ArmoredCar and 1 Infantry in S.Thailand, round 2 : 0/2 hits, 0.50 expected hits
1 ArmoredCar owned by the British lost in S.Thailand
Thai roll dice for 1 Fighter and 3 Infantrys in S.Thailand, round 3 : 0/4 hits, 0.83 expected hits
British roll dice for 1 Infantry in S.Thailand, round 3 : 0/1 hits, 0.33 expected hits
Thai roll dice for 1 Fighter and 3 Infantrys in S.Thailand, round 4 : 1/4 hits, 0.83 expected hits
British roll dice for 1 Infantry in S.Thailand, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in S.Thailand
Thai win, taking S.Thailand from British with 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 6
Casualties for British: 1 ArmoredCar and 1 Infantry
Non Combat Move - Thai
1 Fighter moved from S.Thailand to Bangkok
Place Units - Thai
5 Infantrys and 1 Marine placed in Bangkok
Turn Complete - Thai
Thai collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
British : -1.17
Thai : -0.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Americans
4 Adv.Fighters, 1 B.Carrier, 1 Battleship, 3 Carriers, 1 Cruiser, 4 Destroyers, 2 Fighters and 3 Submarines moved from 86 Sea Zone to 85 Sea Zone
1 S.Submarine moved from 88 Sea Zone to 85 Sea Zone
1 S.Submarine moved from 88 Sea Zone to 95 Sea Zone
1 Infantry moved from Eniwetok to 95 Sea Zone
1 Infantry and 1 S.Submarine moved from 95 Sea Zone to 85 Sea Zone
1 Infantry moved from 85 Sea Zone to Kyushu
3 L.Fighters moved from Pearl Harbor to 85 Sea Zone
1 Adv.Fighter and 3 Bombers moved from Lombok to 85 Sea Zone
1 S.Submarine moved from 109 Sea Zone to 108 Sea Zone
1 Infantry moved from Yap to 108 Sea Zone
2 Artillerys and 1 Marine moved from Iwo Jima to 86 Sea Zone
2 Artillerys, 1 B.Transport and 1 Marine moved from 86 Sea Zone to 85 Sea Zone
2 Artillerys and 1 Marine moved from 85 Sea Zone to Tokyo
1 Artillery and 1 Elite moved from Iwo Jima to 86 Sea Zone
2 Infantrys moved from Iwo Jima to 86 Sea Zone
2 Infantrys moved from Iwo Jima to 86 Sea Zone
2 Infantrys and 1 Transport moved from 86 Sea Zone to 85 Sea Zone
2 Infantrys moved from 85 Sea Zone to Tokyo
1 Artillery, 1 Elite, 2 Infantrys and 2 Transports moved from 86 Sea Zone to 85 Sea Zone
1 Artillery, 1 Elite and 2 Infantrys moved from 85 Sea Zone to Chubu
1 Infantry and 1 S.Submarine moved from 108 Sea Zone to 93 Sea Zone
1 Infantry moved from 93 Sea Zone to Formosa
Americans take Formosa from Hisaichi
1 S.Submarine moved from 95 Sea Zone to 86 Sea Zone
1 Infantry moved from Iwo Jima to 86 Sea Zone
1 Infantry and 1 S.Submarine moved from 86 Sea Zone to 85 Sea Zone
1 Infantry moved from 85 Sea Zone to Tohoku
1 S.Submarine moved from 95 Sea Zone to 85 Sea Zone
2 Fighters moved from Shansi to 85 Sea Zone
1 Adv.Fighter moved from Tanimbar to 85 Sea Zone
1 Adv.Fighter moved from New Caledonia to Lombok
1 Destroyer and 1 Submarine moved from 125 Sea Zone to 35 Sea Zone
3 Elites moved from South Atlantic USA to 25 Sea Zone
1 Elite moved from South Central USA to 25 Sea Zone
1 B.Transport and 4 Elites moved from 25 Sea Zone to 32 Sea Zone
4 Elites moved from 32 Sea Zone to Bahia
1 Cruiser moved from 35 Sea Zone to 32 Sea Zone
1 Tank moved from Bolivia to Bahia
1 Infantry moved from Bolivia to Amazon
2 Tanks moved from Salvador to 35 Sea Zone
3 Transports moved from 35 Sea Zone to 39 Sea Zone
3 Tanks moved from Rio De Janeiro to 39 Sea Zone
1 Infantry moved from Rio De Janeiro to Bahia
3 Tanks and 3 Transports moved from 39 Sea Zone to 40 Sea Zone
3 Tanks moved from 40 Sea Zone to Angola
1 B.Transport and 2 Tanks moved from 35 Sea Zone to 38 Sea Zone
2 Tanks moved from 38 Sea Zone to Belgian Congo
1 Destroyer moved from 35 Sea Zone to 38 Sea Zone
Purchase Units - Americans
Americans buy 1 Adv.Fighter, 1 Cruiser, 1 Destroyer, 2 Fighters, 2 Infantrys, 1 L.Fighter, 1 S.Bomber, 3 S.Submarines and 1 Submarine; Remaining resources: 7 PUs;
Combat - Americans
Battle in Angola
Americans attack with 3 Tanks
Neutral defend with 1 Infantry
Americans roll dice for 3 Tanks in Angola, round 2 : 1/3 hits, 1.50 expected hits
Neutral roll dice for 1 Infantry in Angola, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Angola
Americans loses 0 PUs for violating Angolas neutrality.
Americans win, taking Angola from Neutral with 3 Tanks remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in Bahia
Americans attack with 4 Elites, 1 Infantry and 1 Tank
Neutral defend with 3 Infantrys and 1 Tank
Americans roll dice for 1 Cruiser in Bahia, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 4 Elites, 1 Infantry and 1 Tank in Bahia, round 2 : 1/6 hits, 2.00 expected hits
Neutral roll dice for 3 Infantrys and 1 Tank in Bahia, round 2 : 2/4 hits, 1.50 expected hits
1 Elite owned by the Americans, 1 Infantry owned by the Americans and 2 Infantrys owned by the Neutral lost in Bahia
Americans roll dice for 3 Elites and 1 Tank in Bahia, round 3 : 3/4 hits, 1.50 expected hits
Neutral roll dice for 1 Infantry and 1 Tank in Bahia, round 3 : 1/2 hits, 0.83 expected hits
1 Elite owned by the Americans, 1 Tank owned by the Neutral and 1 Infantry owned by the Neutral lost in Bahia
Americans loses 0 PUs for violating Bahias neutrality.
Americans win, taking Bahia from Neutral with 2 Elites and 1 Tank remaining. Battle score for attacker is 3
Casualties for Americans: 2 Elites and 1 Infantry
Casualties for Neutral: 3 Infantrys and 1 Tank
Battle in 85 Sea Zone
Americans attack with 6 Adv.Fighters, 1 B.Carrier, 1 B.Transport, 1 Battleship, 3 Bombers, 3 Carriers, 1 Cruiser, 4 Destroyers, 4 Fighters, 3 L.Fighters, 4 S.Submarines, 3 Submarines and 3 Transports
Hisaichi defend with 1 Carrier and 1 Fighter; Yamamoto defend with 5 Adv.Fighters, 1 B.Carrier, 1 Battleship, 2 Carriers, 4 Destroyers, 3 Fighters and 1 Submarine
Americans roll dice for 4 S.Submarines and 3 Submarines in 85 Sea Zone, round 2 : 2/7 hits, 3.00 expected hits
Units damaged: 1 Battleship owned by the Yamamoto and 1 B.Carrier owned by the Yamamoto
Yamamoto roll dice for 1 Submarine in 85 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 6 Adv.Fighters, 1 B.Carrier, 1 B.Transport, 1 Battleship, 3 Bombers, 3 Carriers, 1 Cruiser, 4 Destroyers, 4 Fighters, 3 L.Fighters and 3 Transports in 85 Sea Zone, round 2 : 9/26 hits, 11.00 expected hits
Yamamoto roll dice for 5 Adv.Fighters, 1 B.Carrier, 1 Battleship, 3 Carriers, 4 Destroyers and 4 Fighters in 85 Sea Zone, round 2 : 10/18 hits, 9.33 expected hits
Units damaged: 1 Battleship owned by the Americans
1 Carrier owned by the Hisaichi, 1 Fighter owned by the Americans, 3 Destroyers owned by the Americans, 3 Submarines owned by the Americans, 1 B.Carrier owned by the Americans, 1 Fighter owned by the Hisaichi, 1 Submarine owned by the Yamamoto, 3 Destroyers owned by the Yamamoto and 3 Fighters owned by the Yamamoto lost in 85 Sea Zone
Americans roll dice for 4 S.Submarines in 85 Sea Zone, round 3 : 3/4 hits, 2.00 expected hits
Americans roll dice for 6 Adv.Fighters, 1 B.Transport, 1 Battleship, 3 Bombers, 3 Carriers, 1 Cruiser, 1 Destroyer, 3 Fighters, 3 L.Fighters and 3 Transports in 85 Sea Zone, round 3 : 8/21 hits, 9.50 expected hits
Yamamoto roll dice for 5 Adv.Fighters, 1 B.Carrier, 1 Battleship, 2 Carriers and 1 Destroyer in 85 Sea Zone, round 3 : 4/10 hits, 5.83 expected hits
3 Fighters owned by the Americans, 5 Adv.Fighters owned by the Yamamoto, 1 Battleship owned by the Yamamoto, 2 Carriers owned by the Yamamoto, 1 B.Carrier owned by the Yamamoto, 1 Destroyer owned by the Yamamoto and 1 S.Submarine owned by the Americans lost in 85 Sea Zone
Americans win with 6 Adv.Fighters, 1 B.Transport, 1 Battleship, 3 Bombers, 3 Carriers, 1 Cruiser, 1 Destroyer, 3 L.Fighters, 3 S.Submarines and 3 Transports remaining. Battle score for attacker is 96
Casualties for Americans: 1 B.Carrier, 3 Destroyers, 4 Fighters, 1 S.Submarine and 3 Submarines
Casualties for Hisaichi: 1 Carrier and 1 Fighter
Casualties for Yamamoto: 5 Adv.Fighters, 1 B.Carrier, 1 Battleship, 2 Carriers, 4 Destroyers, 3 Fighters and 1 Submarine
Battle in Tohoku
Battle in Tokyo
Americans attack with 2 Artillerys, 2 Infantrys and 1 Marine
Yamamoto defend with 1 AAGun, 2 Artillerys and 1 Factory
Americans roll dice for 2 Artillerys, 2 Infantrys and 1 Marine in Tokyo, round 2 : 2/5 hits, 1.83 expected hits
Yamamoto roll dice for 2 Artillerys in Tokyo, round 2 : 1/2 hits, 0.67 expected hits
2 Artillerys owned by the Yamamoto and 1 Infantry owned by the Americans lost in Tokyo
Americans captures 53PUs while taking Yamamoto capital
Americans win, taking Tohoku from Yamamoto, taking Tokyo from Yamamoto with 2 Artillerys, 1 Infantry and 1 Marine remaining. Battle score for attacker is 6
Casualties for Americans: 1 Infantry
Casualties for Yamamoto: 2 Artillerys
Battle in Belgian Congo
Americans attack with 2 Tanks
Neutral defend with 2 Infantrys
Americans roll dice for 2 Tanks in Belgian Congo, round 2 : 2/2 hits, 1.00 expected hits
Neutral roll dice for 2 Infantrys in Belgian Congo, round 2 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Neutral lost in Belgian Congo
Americans loses 0 PUs for violating Belgian Congos neutrality.
Americans win, taking Belgian Congo from Neutral with 2 Tanks remaining. Battle score for attacker is 4
Casualties for Neutral: 2 Infantrys
Battle in Chubu
Americans attack with 1 Artillery, 1 Elite and 2 Infantrys
Yamamoto defend with 2 Infantrys
Americans roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Chubu, round 2 : 0/4 hits, 1.17 expected hits
Yamamoto roll dice for 2 Infantrys in Chubu, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Americans lost in Chubu
Americans roll dice for 1 Artillery, 1 Elite and 1 Infantry in Chubu, round 3 : 0/3 hits, 1.00 expected hits
Yamamoto roll dice for 2 Infantrys in Chubu, round 3 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 Artillery, 1 Elite and 1 Infantry in Chubu, round 4 : 1/3 hits, 1.00 expected hits
Yamamoto roll dice for 2 Infantrys in Chubu, round 4 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Yamamoto lost in Chubu
Americans roll dice for 1 Artillery, 1 Elite and 1 Infantry in Chubu, round 5 : 1/3 hits, 1.00 expected hits
Yamamoto roll dice for 1 Infantry in Chubu, round 5 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Chubu
Americans win, taking Chubu from Yamamoto with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Americans: 1 Infantry
Casualties for Yamamoto: 2 Infantrys
Battle in Kyushu
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 85 Sea Zone: 1 Adv.Fighter
EDIT: Adding units owned by Americans to 85 Sea Zone: 1 B.Carrier
EDIT: Changing unit hit damage for these Americans owned units to: B.Carrier = 1
EDIT: Turning off Edit Mode
3 Bombers moved from 85 Sea Zone to Saipan
Place Units - Americans
1 Adv.Fighter and 2 Infantrys placed in Saipan
3 S.Submarines placed in 26 Sea Zone
1 Cruiser, 1 Destroyer and 1 Submarine placed in 125 Sea Zone
2 Fighters placed in Salvador
1 L.Fighter and 1 S.Bomber placed in South Central USA
Turn Complete - Americans
Americans collect 149 PUs; end with 209 PUs
Combat Hit Differential Summary :
Neutral : -0.33
Yamamoto : -2.50
Americans : -4.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Germans
1 Infantry moved from Warsaw to Brest
1 Infantry moved from Danzig to 24 Sea Zone
2 Transports moved from 24 Sea Zone to 23 Sea Zone
1 Artillery moved from Hamburg to 23 Sea Zone
1 Artillery moved from Denmark to 23 Sea Zone
2 ArmoredCars moved from Denmark to 23 Sea Zone
3 Infantrys moved from Hamburg to 23 Sea Zone
2 ArmoredCars, 2 Artillerys, 2 Destroyers, 3 Infantrys, 1 T.Boat and 3 Transports moved from 23 Sea Zone to 24 Sea Zone
2 ArmoredCars, 2 Artillerys and 4 Infantrys moved from 24 Sea Zone to Latvia
1 Infantry moved from East Prussia to Latvia
1 Artillery moved from E.Romania to Vinnytsia
1 Artillery moved from Krakow to Vinnytsia
1 ArmoredCar moved from Warsaw to Brest
1 Infantry moved from Warsaw to Brest
8 Infantrys moved from Bohemia to Krakow
5 Infantrys moved from Danzig to Brest
2 Infantrys moved from Warsaw to Brest
10 Infantrys moved from Pomerania to Danzig
15 Infantrys moved from Berlin to Brandenburg
2 Infantrys moved from Hamburg to Denmark
4 Infantrys moved from Rhine to Netherlands
2 Artillerys moved from Lorraine to Bavaria
3 Infantrys moved from Bavaria to Bohemia
5 Infantrys moved from Normandy to Brittany
4 Infantrys moved from Paris to Picardy
2 Infantrys moved from Paris to Picardy
2 Infantrys moved from Paris to Normandy
2 Stukas moved from Oulu to Latvia
2 Tanks moved from La Mancha to Madrid
2 Tanks moved from Valencia to Andalusia
1 Mech.Inf moved from La Mancha to Andalusia
1 ArmoredCar and 1 Mech.Inf moved from Leon to Madrid
1 Tank moved from E.Morocco to 41 Sea Zone
2 Infantrys moved from E.Morocco to 41 Sea Zone
1 Battleship, 3 Destroyers, 2 Infantrys, 1 S.Submarine, 1 Submarine, 1 Tank and 1 Transport moved from 41 Sea Zone to 31 Sea Zone
2 Infantrys and 1 Tank moved from 31 Sea Zone to Portugal
2 Tanks moved from Leon to Portugal
1 Mech.Inf moved from Leon to Portugal
1 Mech.Inf moved from Galicia to Portugal
4 Tanks moved from Galicia to Madrid
2 Tanks moved from Galicia to Portugal
1 Infantry, 2 Mech.Infs and 2 Tanks moved from E.Morocco to W.Morocco
1 Destroyer moved from 24 Sea Zone to 22 Sea Zone
Purchase Units - Germans
Germans buy 2 HeavyTanks, 47 Infantrys and 2 Tanks; Remaining resources: 0 PUs;
Combat - Germans
Battle in Andalusia
Germans attack with 1 Mech.Inf and 2 Tanks
Neutral defend with 1 Bunker
Germans roll dice for 1 Mech.Inf and 2 Tanks in Andalusia, round 2 : 1/3 hits, 1.33 expected hits
Units damaged: 1 Bunker owned by the Neutral
Neutral roll dice for 1 Bunker in Andalusia, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 Mech.Inf and 2 Tanks in Andalusia, round 3 : 1/3 hits, 1.33 expected hits
Neutral roll dice for 1 Bunker in Andalusia, round 3 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Neutral lost in Andalusia
Germans loses 0 PUs for violating Andalusias neutrality.
Germans win, taking Andalusia from Neutral with 1 Mech.Inf and 2 Tanks remaining. Battle score for attacker is 6
Casualties for Neutral: 1 Bunker
Battle in 31 Sea Zone
Germans attack with 1 Battleship, 3 Destroyers, 1 S.Submarine, 1 Submarine and 1 Transport
British defend with 1 T.Boat
Germans roll dice for 1 S.Submarine and 1 Submarine in 31 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
1 T.Boat owned by the British lost in 31 Sea Zone
Germans win with 1 Battleship, 3 Destroyers, 1 S.Submarine, 1 Submarine and 1 Transport remaining. Battle score for attacker is 6
Casualties for British: 1 T.Boat
Battle in Portugal
Germans attack with 2 Infantrys, 2 Mech.Infs and 5 Tanks
Neutral defend with 1 Artillery, 2 Bunkers and 1 Infantry
Germans roll dice for 2 Infantrys, 2 Mech.Infs and 5 Tanks in Portugal, round 2 : 5/9 hits, 3.83 expected hits
Units damaged: 1 Bunker owned by the Neutral
Neutral roll dice for 1 Artillery, 2 Bunkers and 1 Infantry in Portugal, round 2 : 2/4 hits, 1.67 expected hits
1 Bunker owned by the Neutral, 2 Infantrys owned by the Germans, 1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Portugal
Germans roll dice for 2 Mech.Infs and 5 Tanks in Portugal, round 3 : 3/7 hits, 3.17 expected hits
Neutral roll dice for 1 Bunker in Portugal, round 3 : 1/1 hits, 0.50 expected hits
1 Bunker owned by the Neutral and 1 Mech.Inf owned by the Germans lost in Portugal
Germans loses 0 PUs for violating Portugals neutrality.
Germans win, taking Portugal from Neutral with 1 Mech.Inf and 5 Tanks remaining. Battle score for attacker is 8
Casualties for Germans: 2 Infantrys and 1 Mech.Inf
Casualties for Neutral: 1 Artillery, 2 Bunkers and 1 Infantry
Battle in Madrid
Germans attack with 1 ArmoredCar, 1 Mech.Inf and 6 Tanks
Neutral defend with 1 AAGun, 1 Factory, 3 Infantrys and 3 Tanks
Germans roll dice for 1 ArmoredCar, 1 Mech.Inf and 6 Tanks in Madrid, round 2 : 2/8 hits, 3.67 expected hits
Neutral roll dice for 3 Infantrys and 3 Tanks in Madrid, round 2 : 1/6 hits, 2.50 expected hits
1 ArmoredCar owned by the Germans and 2 Infantrys owned by the Neutral lost in Madrid
Germans roll dice for 1 Mech.Inf and 6 Tanks in Madrid, round 3 : 5/7 hits, 3.33 expected hits
Neutral roll dice for 1 Infantry and 3 Tanks in Madrid, round 3 : 2/4 hits, 1.83 expected hits
3 Tanks owned by the Neutral, 1 Infantry owned by the Neutral, 1 Mech.Inf owned by the Germans and 1 Tank owned by the Germans lost in Madrid
Germans loses 0 PUs for violating Madrids neutrality.
Germans win, taking Madrid from Neutral with 5 Tanks remaining. Battle score for attacker is 6
Casualties for Germans: 1 ArmoredCar, 1 Mech.Inf and 1 Tank
Casualties for Neutral: 3 Infantrys and 3 Tanks
Battle in Latvia
Germans attack with 2 ArmoredCars, 2 Artillerys, 5 Infantrys and 2 Stukas
British defend with 1 Fighter and 2 Infantrys; Russians defend with 1 Infantry and 1 Tank
Germans roll dice for 1 Battleship in Latvia, round 2 : 1/1 hits, 0.67 expected hits
Germans roll dice for 2 ArmoredCars, 2 Artillerys, 5 Infantrys and 2 Stukas in Latvia, round 2 : 4/11 hits, 3.83 expected hits
Russians roll dice for 1 Fighter, 3 Infantrys and 1 Tank in Latvia, round 2 : 4/5 hits, 2.00 expected hits
1 Fighter owned by the British, 1 Infantry owned by the Russians, 4 Infantrys owned by the Germans, 2 Infantrys owned by the British and 1 Tank owned by the Russians lost in Latvia
Germans win, taking Latvia from Russians with 2 ArmoredCars, 2 Artillerys, 1 Infantry and 2 Stukas remaining. Battle score for attacker is 11
Casualties for Germans: 4 Infantrys
Casualties for Russians: 1 Infantry and 1 Tank
Casualties for British: 1 Fighter and 2 Infantrys
Battle in Brest
Germans attack with 1 ArmoredCar and 9 Infantrys
Russians defend with 1 Tank
Germans roll dice for 1 ArmoredCar and 9 Infantrys in Brest, round 2 : 2/10 hits, 1.83 expected hits
Russians roll dice for 1 Tank in Brest, round 2 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Russians lost in Brest
Germans win, taking Brest from Russians with 1 ArmoredCar and 9 Infantrys remaining. Battle score for attacker is 5
Casualties for Russians: 1 Tank
Non Combat Move - Germans
2 Stukas moved from Latvia to Oulu
1 Infantry moved from Vinnytsia to E.Romania
Place Units - Germans
2 HeavyTanks and 2 Tanks placed in Warsaw
6 Infantrys placed in Hamburg
5 Infantrys placed in Bohemia
15 Infantrys placed in Berlin
3 Infantrys placed in Bavaria
4 Infantrys placed in Rhine
8 Infantrys placed in Paris
Germans undo move 7.
4 Infantrys placed in E.Morocco
3 Infantrys placed in Normandy
7 Infantrys placed in Paris
Turn Complete - Germans
Germans collect 125 PUs; end with 125 PUs
Combat Hit Differential Summary :
Germans : 1.17
Neutral : -1.50
Russians : 1.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Russians
5 Infantrys moved from Lapland to Oulu
1 Bomber and 3 Fighters moved from Leningrad to Oulu
3 Artillerys moved from Donetsk to Vinnytsia
3 Infantrys moved from Kiev to Vinnytsia
7 Infantrys moved from Leningrad to Latvia
2 Infantrys moved from Estonia to Latvia
5 Infantrys moved from S.Karelia to Vyborg
4 Infantrys moved from Arkhangelsk to 6 Sea Zone
4 Infantrys moved from 6 Sea Zone to N.Karelia
4 Mot.Infs moved from Donetsk to Vinnytsia
2 Infantrys and 2 Mech.Infs moved from Kiev to Vinnytsia
4 Tanks moved from Donetsk to Vinnytsia
1 Infantry and 1 Mech.Inf moved from Kiev to Vinnytsia
6 Infantrys and 2 Mech.Infs moved from Kiev to Vinnytsia
10 Infantrys moved from Yaroslavl to Smolensk
1 Infantry moved from Kursk to Minsk
4 Infantrys moved from Kursk to Kiev
1 Elite and 2 Infantrys moved from Georgia to 54 Sea Zone
2 Infantrys moved from Rostov to 54 Sea Zone
1 Destroyer, 1 Elite, 4 Infantrys, 1 Submarine and 3 Transports moved from 54 Sea Zone to 53 Sea Zone
1 Elite and 4 Infantrys moved from 53 Sea Zone to Odessa
1 Artillery and 1 Elite moved from Donetsk to Vinnytsia
5 Infantrys moved from Stalingrad to Rostov
9 Infantrys moved from Moscow to Yaroslavl
1 Artillery moved from Khabarovsk to Ayan
2 Infantrys moved from N.Buryat Mongolia to Ayan
1 Fighter moved from N.Buryat Mongolia to Ayan
3 Infantrys moved from Olyokminsk to N.Buryat Mongolia
5 Infantrys moved from Evenkia to Olyokminsk
6 Infantrys moved from Sibirsky to Evenkia
Purchase Units - Russians
Russians buy 4 Artillerys, 3 Bunkers, 1 Fighter, 27 Infantrys and 5 Tanks; Remaining resources: 1 PUs;
Combat - Russians
Battle in N.Karelia
Russians attack with 4 Infantrys
Finns defend with 1 Infantry
Russians roll dice for 4 Infantrys in N.Karelia, round 2 : 1/4 hits, 0.67 expected hits
Finns roll dice for 1 Infantry in N.Karelia, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Finns lost in N.Karelia
Russians win, taking N.Karelia from Finns with 4 Infantrys remaining. Battle score for attacker is 2
Casualties for Finns: 1 Infantry
Battle in Vyborg
Russians attack with 5 Infantrys
Finns defend with 1 Infantry
Russians roll dice for 5 Infantrys in Vyborg, round 2 : 1/5 hits, 0.83 expected hits
Finns roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Finns lost in Vyborg
Russians win, taking Vyborg from Finns with 5 Infantrys remaining. Battle score for attacker is 2
Casualties for Finns: 1 Infantry
Battle in Oulu
Russians attack with 1 Bomber, 3 Fighters and 5 Infantrys
Germans defend with 2 Stukas; Finns defend with 1 Elite and 7 Infantrys
Russians roll dice for 1 Bomber, 3 Fighters and 5 Infantrys in Oulu, round 2 : 5/9 hits, 2.50 expected hits
Finns roll dice for 1 Elite, 7 Infantrys and 2 Stukas in Oulu, round 2 : 1/10 hits, 3.00 expected hits
3 Infantrys owned by the Finns, 1 Infantry owned by the Russians and 2 Stukas owned by the Germans lost in Oulu
Russians roll dice for 1 Bomber, 3 Fighters and 4 Infantrys in Oulu, round 3 : 3/8 hits, 2.33 expected hits
Finns roll dice for 1 Elite and 4 Infantrys in Oulu, round 3 : 0/5 hits, 1.67 expected hits
3 Infantrys owned by the Finns lost in Oulu
Russians roll dice for 1 Bomber, 3 Fighters and 4 Infantrys in Oulu, round 4 : 1/8 hits, 2.33 expected hits
Finns roll dice for 1 Elite and 1 Infantry in Oulu, round 4 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Finns lost in Oulu
Russians roll dice for 1 Bomber, 3 Fighters and 4 Infantrys in Oulu, round 5 : 4/8 hits, 2.33 expected hits
Finns roll dice for 1 Elite in Oulu, round 5 : 0/1 hits, 0.33 expected hits
1 Elite owned by the Finns lost in Oulu
Russians win, taking Oulu from Finns with 1 Bomber, 3 Fighters and 4 Infantrys remaining. Battle score for attacker is 31
Casualties for Russians: 1 Infantry
Casualties for Finns: 1 Elite and 7 Infantrys
Casualties for Germans: 2 Stukas
Battle in Ayan
Russians attack with 1 Artillery, 1 Fighter and 2 Infantrys
Hisaichi defend with 1 Artillery and 1 Infantry
Russians roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Ayan, round 2 : 1/4 hits, 1.17 expected hits
Hisaichi roll dice for 1 Artillery and 1 Infantry in Ayan, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan
Russians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Ayan, round 3 : 1/3 hits, 1.00 expected hits
Hisaichi roll dice for 1 Artillery in Ayan, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Hisaichi lost in Ayan
Russians win, taking Ayan from Hisaichi with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 Infantry
Casualties for Hisaichi: 1 Artillery and 1 Infantry
Battle in Vinnytsia
Russians attack with 4 Artillerys, 1 Elite, 12 Infantrys, 5 Mech.Infs, 4 Mot.Infs and 4 Tanks
Romanians defend with 1 Elite, 3 Infantrys and 1 Tank; Germans defend with 4 ArmoredCars, 3 Artillerys and 4 HeavyTanks
Russians roll dice for 4 Artillerys, 1 Elite, 12 Infantrys, 5 Mech.Infs, 4 Mot.Infs and 4 Tanks in Vinnytsia, round 2 : 15/30 hits, 9.50 expected hits
Germans roll dice for 4 ArmoredCars, 3 Artillerys, 1 Elite, 4 HeavyTanks, 3 Infantrys and 1 Tank in Vinnytsia, round 2 : 5/16 hits, 6.17 expected hits
4 ArmoredCars owned by the Germans, 3 HeavyTanks owned by the Germans, 5 Infantrys owned by the Russians, 1 Elite owned by the Romanians, 3 Artillerys owned by the Germans, 1 Tank owned by the Romanians and 3 Infantrys owned by the Romanians lost in Vinnytsia
Russians roll dice for 4 Artillerys, 1 Elite, 7 Infantrys, 5 Mech.Infs, 4 Mot.Infs and 4 Tanks in Vinnytsia, round 3 : 7/25 hits, 8.50 expected hits
Germans roll dice for 1 HeavyTank in Vinnytsia, round 3 : 1/1 hits, 0.67 expected hits
1 HeavyTank owned by the Germans and 1 Infantry owned by the Russians lost in Vinnytsia
Russians win, taking Vinnytsia from Germans with 4 Artillerys, 1 Elite, 6 Infantrys, 5 Mech.Infs, 4 Mot.Infs and 4 Tanks remaining. Battle score for attacker is 58
Casualties for Russians: 6 Infantrys
Casualties for Germans: 4 ArmoredCars, 3 Artillerys and 4 HeavyTanks
Casualties for Romanians: 1 Elite, 3 Infantrys and 1 Tank
Battle in Odessa
Russians attack with 1 Elite and 4 Infantrys
Romanians defend with 1 Infantry
Russians roll dice for 1 Elite and 4 Infantrys in Odessa, round 2 : 3/5 hits, 1.00 expected hits
Romanians roll dice for 1 Infantry in Odessa, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Romanians lost in Odessa
Russians win, taking Odessa from Romanians with 1 Elite and 4 Infantrys remaining. Battle score for attacker is 2
Casualties for Romanians: 1 Infantry
Battle in Latvia
Russians attack with 9 Infantrys
Germans defend with 2 ArmoredCars, 2 Artillerys and 1 Infantry
Russians roll dice for 9 Infantrys in Latvia, round 2 : 0/9 hits, 1.50 expected hits
Germans roll dice for 2 ArmoredCars, 2 Artillerys and 1 Infantry in Latvia, round 2 : 1/5 hits, 1.33 expected hits
1 Infantry owned by the Russians lost in Latvia
Russians roll dice for 8 Infantrys in Latvia, round 3 : 1/8 hits, 1.33 expected hits
Germans roll dice for 2 ArmoredCars, 2 Artillerys and 1 Infantry in Latvia, round 3 : 1/5 hits, 1.33 expected hits
1 ArmoredCar owned by the Germans and 1 Infantry owned by the Russians lost in Latvia
Russians roll dice for 7 Infantrys in Latvia, round 4 : 0/7 hits, 1.17 expected hits
Germans roll dice for 1 ArmoredCar, 2 Artillerys and 1 Infantry in Latvia, round 4 : 1/4 hits, 1.17 expected hits
1 Infantry owned by the Russians lost in Latvia
Russians roll dice for 6 Infantrys in Latvia, round 5 : 1/6 hits, 1.00 expected hits
Germans roll dice for 1 ArmoredCar, 2 Artillerys and 1 Infantry in Latvia, round 5 : 2/4 hits, 1.17 expected hits
1 ArmoredCar owned by the Germans and 2 Infantrys owned by the Russians lost in Latvia
Russians roll dice for 4 Infantrys in Latvia, round 6 : 0/4 hits, 0.67 expected hits
Germans roll dice for 2 Artillerys and 1 Infantry in Latvia, round 6 : 0/3 hits, 1.00 expected hits
Russians roll dice for 4 Infantrys in Latvia, round 7 : 1/4 hits, 0.67 expected hits
Germans roll dice for 2 Artillerys and 1 Infantry in Latvia, round 7 : 0/3 hits, 1.00 expected hits
1 Infantry owned by the Germans lost in Latvia
Russians roll dice for 4 Infantrys in Latvia, round 8 : 1/4 hits, 0.67 expected hits
Germans roll dice for 2 Artillerys in Latvia, round 8 : 2/2 hits, 0.67 expected hits
2 Infantrys owned by the Russians and 1 Artillery owned by the Germans lost in Latvia
Russians roll dice for 2 Infantrys in Latvia, round 9 : 1/2 hits, 0.33 expected hits
Germans roll dice for 1 Artillery in Latvia, round 9 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Germans lost in Latvia
Russians win, taking Latvia from Germans with 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 7 Infantrys
Casualties for Germans: 2 ArmoredCars, 2 Artillerys and 1 Infantry
Non Combat Move - Russians
1 Bomber and 3 Fighters moved from Oulu to Leningrad
1 AAGun moved from Kiev to Vinnytsia
1 AAGun moved from Kursk to Kiev
1 AAGun moved from Rostov to Kursk
1 Fighter moved from Ayan to N.Buryat Mongolia
Place Units - Russians
1 Bunker and 4 Infantrys placed in Leningrad
1 Bunker placed in Kiev
1 Bunker placed in N.Buryat Mongolia
1 Fighter and 5 Infantrys placed in Sibirsky
10 Infantrys placed in Moscow
4 Infantrys placed in Arkhangelsk
1 Artillery and 4 Infantrys placed in Stalingrad
3 Artillerys placed in Georgia
2 Tanks placed in Rostov
3 Tanks placed in Kursk
Turn Complete - Russians
Russians collect 113 PUs; end with 114 PUs
Combat Hit Differential Summary :
Germans : -1.83
Romanians : -0.33
Hisaichi : 0.00
Finns : -5.33
Russians : 7.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Italians
1 Destroyer and 1 Submarine moved from 41 Sea Zone to 31 Sea Zone
1 Artillery, 3 HeavyTanks, 11 Infantrys, 12 Mech.Infs and 11 Tanks moved from New Valley to Darfur
1 ArmoredCar, 2 Artillerys and 1 Infantry moved from Kufra to Darfur
4 Mech.Infs moved from El Agheila to Darfur
1 HeavyTank moved from Hun to Darfur
1 ArmoredCar moved from Tobruk to Darfur
1 Tank moved from Hun to Darfur
4 Transports moved from 48 Sea Zone to 46 Sea Zone
1 Tank moved from Campania to 46 Sea Zone
7 Infantrys moved from Rome to 46 Sea Zone
1 Infantry moved from Rome to Campania
2 Artillerys moved from Lombardy to Tuscany
1 Destroyer, 7 Infantrys, 1 Tank and 4 Transports moved from 46 Sea Zone to 48 Sea Zone
7 Infantrys and 1 Tank moved from 48 Sea Zone to Tobruk
3 Mech.Infs moved from Tunis to Hun
1 Infantry moved from Tunis to S.Tunisia
Purchase Units - Italians
Italians buy 1 Carrier, 1 Elite, 1 Infantry and 7 Mech.Infs; Remaining resources: 0 PUs;
Combat - Italians
Battle in Darfur
Italians attack with 2 ArmoredCars, 3 Artillerys, 4 HeavyTanks, 12 Infantrys, 16 Mech.Infs and 12 Tanks
British defend with 1 Infantry
Italians roll dice for 2 ArmoredCars, 3 Artillerys, 4 HeavyTanks, 12 Infantrys, 16 Mech.Infs and 12 Tanks in Darfur, round 2 : 20/49 hits, 19.67 expected hits
British roll dice for 1 Infantry in Darfur, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Darfur
Italians win, taking Darfur from British with 2 ArmoredCars, 3 Artillerys, 4 HeavyTanks, 11 Infantrys, 16 Mech.Infs and 12 Tanks remaining. Battle score for attacker is 0
Casualties for Italians: 1 Infantry
Casualties for British: 1 Infantry
Non Combat Move - Italians
Place Units - Italians
1 Carrier placed in 46 Sea Zone
3 Mech.Infs placed in Hun
4 Mech.Infs placed in Tunis
1 Elite and 1 Infantry placed in Rome
Turn Complete - Italians
Italians collect 62 PUs; end with 62 PUs
Combat Hit Differential Summary :
Italians : 0.33
British : 0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - French
1 Infantry moved from French Equatorial Africa to Equatoria
1 Destroyer and 1 Transport moved from 100 Sea Zone to 26 Sea Zone
Purchase Units - French
French buy 1 Bunker and 5 Infantrys; Remaining resources: 4 PUs;
Non Combat Move - French
Place Units - French
1 Bunker and 3 Infantrys placed in French Equatorial Africa
2 Infantrys placed in Syria
Turn Complete - French
French collect 19 PUs; end with 23 PUs
Combat Hit Differential Summary :
@Whackamatt game over
Go ahead and start a new one!