Should have let your des alive, would have saved me a bmb :(
WAW - Whack (Allies, -VS- dawg Axis)#22
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TripleA Turn Summary: British round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - British 1 Artillery and 1 Infantry moved from Yunnan to N.French Indochina 1 Infantry moved from Burma to N.Thailand British take N.Thailand from Thai 1 Infantry moved from Assam to Burma 3 Transports moved from 65 Sea Zone to 60 Sea Zone 3 ArmoredCars moved from Assam to 60 Sea Zone 3 Infantrys moved from Madras to 60 Sea Zone 1 Cruiser moved from 65 Sea Zone to 60 Sea Zone 1 Infantry moved from Madras to 60 Sea Zone 1 ArmoredCar and 3 Tanks moved from Assam to S.Thailand 3 ArmoredCars, 1 Cruiser, 4 Infantrys and 3 Transports moved from 60 Sea Zone to 65 Sea Zone 3 ArmoredCars and 4 Infantrys moved from 65 Sea Zone to Sumatra 1 Artillery and 1 Infantry moved from Java to Sumatra 1 Infantry moved from Amazon to Bolivia 2 Infantrys moved from S.Karelia to Leningrad 6 Fighters moved from S.Karelia to Kiev 1 Fighter moved from Manchester to S.Karelia 1 Submarine and 1 Transport moved from 6 Sea Zone to 11 Sea Zone 1 T.Boat moved from 30 Sea Zone to 31 Sea Zone 1 Battleship, 2 Destroyers and 2 T.Boats moved from 30 Sea Zone to 17 Sea Zone 2 Transports moved from 30 Sea Zone to 18 Sea Zone 1 Fighter moved from French Equatorial Africa to Kufra 2 Infantrys moved from Darfur to Kufra 1 Tank moved from French Equatorial Africa to Kufra 1 Infantry moved from Equatoria to Darfur 2 Mot.Infs and 1 Tank moved from French Equatorial Africa to Darfur 1 Mech.Inf and 1 Mot.Inf moved from Kenya to Darfur 1 Mot.Inf moved from Cape Town to Kenya 2 Artillerys and 7 Infantrys moved from Italian East Africa to Nubia 1 Transport moved from 58 Sea Zone to 59 Sea Zone 2 Infantrys moved from Bombay to 59 Sea Zone 2 Infantrys and 1 Transport moved from 59 Sea Zone to 58 Sea Zone 2 Infantrys moved from 58 Sea Zone to Italian East Africa 1 Tank moved from Lower Egypt to Cairo 4 ArmoredCars and 1 Tank moved from Delhi to Assam 2 Infantrys moved from W.Mexico to E.Mexico 1 Infantry moved from Central America to Colombia 2 Infantrys moved from Jaluit to 103 Sea Zone 1 Destroyer, 2 Infantrys, 1 Submarine and 1 Transport moved from 103 Sea Zone to 95 Sea Zone 2 Infantrys moved from 95 Sea Zone to Rongelap Purchase Units - British British buy 4 ArmoredCars, 2 Artillerys, 1 Bunker, 1 Destroyer, 3 Fighters, 13 Infantrys, 2 Mot.Infs and 2 Tanks; Remaining resources: 1 PUs; Combat - British Battle in Sumatra British attack with 3 ArmoredCars, 1 Artillery and 5 Infantrys Yamamoto defend with 1 Artillery, 3 Marines and 1 Tank British roll dice for 1 Cruiser in Sumatra, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 3 ArmoredCars, 1 Artillery and 5 Infantrys in Sumatra, round 2 : 3/9 hits, 2.33 expected hits Yamamoto roll dice for 1 Artillery, 3 Marines and 1 Tank in Sumatra, round 2 : 2/5 hits, 1.83 expected hits 3 Marines owned by the Yamamoto, 1 Artillery owned by the Yamamoto and 2 Infantrys owned by the British lost in Sumatra British roll dice for 3 ArmoredCars, 1 Artillery and 3 Infantrys in Sumatra, round 3 : 1/7 hits, 2.00 expected hits Yamamoto roll dice for 1 Tank in Sumatra, round 3 : 1/1 hits, 0.50 expected hits 1 ArmoredCar owned by the British and 1 Tank owned by the Yamamoto lost in Sumatra British win, taking Sumatra from Yamamoto with 2 ArmoredCars, 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 13 Casualties for British: 1 ArmoredCar and 2 Infantrys Casualties for Yamamoto: 1 Artillery, 3 Marines and 1 Tank Battle in Kufra British attack with 1 Fighter, 2 Infantrys and 1 Tank Germans defend with 1 Infantry; Italians defend with 1 Infantry British roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Kufra, round 2 : 2/4 hits, 1.17 expected hits Italians roll dice for 2 Infantrys in Kufra, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the Italians lost in Kufra British win, taking Kufra from Italians with 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4 Casualties for Germans: 1 Infantry Casualties for Italians: 1 Infantry Battle in Bolivia British attack with 1 Infantry Neutral defend with 1 Infantry British roll dice for 1 Infantry in Bolivia, round 2 : 0/1 hits, 0.17 expected hits Neutral roll dice for 1 Infantry in Bolivia, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Infantry in Bolivia, round 3 : 0/1 hits, 0.17 expected hits Neutral roll dice for 1 Infantry in Bolivia, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Bolivia Neutral win with 1 Infantry remaining. Battle score for attacker is -2 Casualties for British: 1 Infantry Battle in Rongelap British attack with 2 Infantrys Yamamoto defend with 1 Infantry British roll dice for 2 Infantrys in Rongelap, round 2 : 0/2 hits, 0.33 expected hits Yamamoto roll dice for 1 Infantry in Rongelap, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 2 Infantrys in Rongelap, round 3 : 0/2 hits, 0.33 expected hits Yamamoto roll dice for 1 Infantry in Rongelap, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 2 Infantrys in Rongelap, round 4 : 0/2 hits, 0.33 expected hits Yamamoto roll dice for 1 Infantry in Rongelap, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 2 Infantrys in Rongelap, round 5 : 0/2 hits, 0.33 expected hits Yamamoto roll dice for 1 Infantry in Rongelap, round 5 : 0/1 hits, 0.33 expected hits British roll dice for 2 Infantrys in Rongelap, round 6 : 0/2 hits, 0.33 expected hits Yamamoto roll dice for 1 Infantry in Rongelap, round 6 : 0/1 hits, 0.33 expected hits British roll dice for 2 Infantrys in Rongelap, round 7 : 0/2 hits, 0.33 expected hits Yamamoto roll dice for 1 Infantry in Rongelap, round 7 : 0/1 hits, 0.33 expected hits British roll dice for 2 Infantrys in Rongelap, round 8 : 1/2 hits, 0.33 expected hits Yamamoto roll dice for 1 Infantry in Rongelap, round 8 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Rongelap British win, taking Rongelap from Yamamoto with 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in N.French Indochina British attack with 1 Artillery and 1 Infantry Hisaichi defend with 1 Infantry British roll dice for 1 Artillery and 1 Infantry in N.French Indochina, round 2 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Infantry in N.French Indochina, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British and 1 Infantry owned by the Hisaichi lost in N.French Indochina British win, taking N.French Indochina from Yamamoto with 1 Artillery remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Hisaichi: 1 Infantry Battle in S.Thailand British attack with 1 ArmoredCar and 3 Tanks Thai defend with 1 Artillery, 1 Elite and 1 Infantry British roll dice for 1 ArmoredCar and 3 Tanks in S.Thailand, round 2 : 1/4 hits, 1.83 expected hits Thai roll dice for 1 Artillery, 1 Elite and 1 Infantry in S.Thailand, round 2 : 2/3 hits, 1.00 expected hits 1 ArmoredCar owned by the British, 1 Infantry owned by the Thai and 1 Tank owned by the British lost in S.Thailand British roll dice for 2 Tanks in S.Thailand, round 3 : 1/2 hits, 1.00 expected hits Thai roll dice for 1 Artillery and 1 Elite in S.Thailand, round 3 : 2/2 hits, 0.67 expected hits 1 Elite owned by the Thai and 2 Tanks owned by the British lost in S.Thailand Thai win with 1 Artillery remaining. Battle score for attacker is -14 Casualties for British: 1 ArmoredCar and 3 Tanks Casualties for Thai: 1 Elite and 1 Infantry Non Combat Move - British 1 Fighter moved from Kufra to Darfur Place Units - British 1 Bunker, 2 Fighters and 4 Infantrys placed in Cairo 2 Tanks placed in Assam 4 ArmoredCars and 1 Infantry placed in Delhi 2 Mot.Infs placed in Cape Town 3 Infantrys placed in Italian East Africa 2 Artillerys and 3 Infantrys placed in Madras 2 Infantrys placed in Bombay 1 Fighter placed in Manchester 1 Destroyer placed in 18 Sea Zone Turn Complete - British British collect 109 PUs; end with 110 PUsCombat Hit Differential Summary :
Neutral : 0.33 British : -1.17 Italians : -0.67 Yamamoto : -1.00 Thai : 2.33 -
TripleA Turn Summary: Anzac round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Anzac 2 Tanks moved from Lombok to Sumatra 3 Cruisers moved from 67 Sea Zone to 113 Sea Zone 3 Infantrys moved from West Papua to 113 Sea Zone 2 Transports moved from 67 Sea Zone to 113 Sea Zone 1 Artillery, 2 Infantrys and 1 Tank moved from West Papua to 113 Sea Zone 1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 113 Sea Zone to 67 Sea Zone 1 Artillery, 2 Infantrys and 1 Tank moved from 67 Sea Zone to Java 3 Cruisers and 3 Infantrys moved from 113 Sea Zone to 67 Sea Zone 1 Infantry moved from Northern Territory to 67 Sea Zone 3 Infantrys moved from 67 Sea Zone to Lombok 1 Infantry moved from 67 Sea Zone to Java 3 Infantrys moved from Port Moresby to West Papua 3 Infantrys moved from Townsville to Northern Territory Purchase Units - Anzac Anzac buy 1 Adv.Fighter, 2 Elites, 1 Fighter and 6 Infantrys; Remaining resources: 1 PUs; Non Combat Move - Anzac Place Units - Anzac 2 Elites and 1 Infantry placed in Broome 3 Infantrys placed in Port Moresby 1 Adv.Fighter, 1 Fighter and 1 Infantry placed in Townsville 1 Infantry placed in Canberra Turn Complete - Anzac Anzac collect 36 PUs; end with 37 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Dutch round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Purchase Units - Dutch Dutch buy 3 Bunkers; Remaining resources: 3 PUs; Non Combat Move - Dutch 1 Destroyer moved from 65 Sea Zone to 67 Sea Zone Place Units - Dutch 1 Bunker placed in Lombok 1 Bunker placed in Java 1 Bunker placed in Sumatra Turn Complete - Dutch Dutch collect 21 PUs; end with 24 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Finns round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Finns 1 Artillery moved from Tampere to 24 Sea Zone 1 Infantry moved from Helsinki to 24 Sea Zone 1 Artillery and 1 Infantry moved from 24 Sea Zone to Lapland 5 Infantrys moved from Tampere to Oulu 4 Infantrys moved from Helsinki to Tampere Purchase Units - Finns Finns buy 1 Elite and 5 Infantrys; Remaining resources: 0 PUs; Combat - Finns Battle in Lapland Finns attack with 1 Artillery and 1 Infantry Russians defend with 2 Infantrys Finns roll dice for 1 Artillery and 1 Infantry in Lapland, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 2 Infantrys in Lapland, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in Lapland Finns roll dice for 1 Artillery in Lapland, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Infantry in Lapland, round 3 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Finns lost in Lapland Russians win with 1 Infantry remaining. Battle score for attacker is -4 Casualties for Finns: 1 Artillery and 1 Infantry Casualties for Russians: 1 Infantry Non Combat Move - Finns Place Units - Finns 1 Elite and 5 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 10 PUs; end with 10 PUsCombat Hit Differential Summary :
Finns : 0.00 Russians : 1.00 -
TripleA Turn Summary: Romanians round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Romanians 2 Elites and 6 Infantrys moved from E.Romania to Vinnytsia 1 Tank moved from Odessa to Vinnytsia 1 Infantry moved from E.Romania to Odessa 1 Elite and 3 Infantrys moved from Bucharest to E.Romania Purchase Units - Romanians Romanians buy 2 Elites, 1 Infantry and 1 Tank; Remaining resources: 0 PUs; Non Combat Move - Romanians Place Units - Romanians 2 Elites, 1 Infantry and 1 Tank placed in Bucharest Turn Complete - Romanians Romanians collect 13 PUs; end with 13 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Thai round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Thai 1 Artillery moved from S.Thailand to N.Thailand 2 Infantrys moved from Bangkok to 105 Sea Zone 1 Elite moved from Bangkok to 105 Sea Zone 1 Elite, 1 Infantry and 1 Transport moved from 105 Sea Zone to 111 Sea Zone 1 Elite and 1 Infantry moved from 111 Sea Zone to Flores Thai take Flores from Dutch 1 Infantry moved from 105 Sea Zone to S.Thailand Purchase Units - Thai Thai buy 5 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Thai Battle in N.Thailand Thai attack with 1 Artillery British defend with 1 Infantry Thai roll dice for 1 Artillery in N.Thailand, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Infantry in N.Thailand, round 2 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Thai lost in N.Thailand British win with 1 Infantry remaining. Battle score for attacker is -4 Casualties for Thai: 1 Artillery Non Combat Move - Thai Place Units - Thai 5 Infantrys and 1 Tank placed in Bangkok Turn Complete - Thai Thai collect 14 PUs; end with 14 PUsCombat Hit Differential Summary :
British : 0.67 Thai : -0.33 -
TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Americans 1 Infantry moved from Ulithi to Yap Americans take Yap from Yamamoto 1 Adv.Fighter moved from New Caledonia to 112 Sea Zone 2 Artillerys and 4 Infantrys moved from Wake to 88 Sea Zone 1 Artillery and 1 Infantry moved from Wake to 95 Sea Zone 1 Elite and 1 Marine moved from Minamitori to 95 Sea Zone 2 Artillerys, 1 B.Transport, 1 Cruiser, 1 Destroyer, 4 Infantrys, 2 Submarines and 1 Transport moved from 88 Sea Zone to 86 Sea Zone 2 Artillerys and 4 Infantrys moved from 86 Sea Zone to Iwo Jima 1 Adv.Fighter moved from Java to 112 Sea Zone 3 Adv.Fighters, 1 B.Carrier, 1 Battleship, 3 Carriers, 3 Destroyers, 2 Fighters and 1 Submarine moved from 95 Sea Zone to 86 Sea Zone 1 Adv.Fighter moved from Midway to 86 Sea Zone 1 S.Submarine moved from 91 Sea Zone to 109 Sea Zone 2 S.Submarines moved from 91 Sea Zone to 95 Sea Zone 2 Infantrys moved from South Atlantic USA to 26 Sea Zone 1 Infantry moved from N.Chile to Bolivia 1 Tank moved from Santiago to Bolivia 1 Artillery, 1 Elite and 2 Tanks moved from Santiago to 125 Sea Zone 1 Artillery, 1 Elite, 2 Tanks and 3 Transports moved from 125 Sea Zone to 39 Sea Zone 1 B.Transport moved from 119 Sea Zone to 25 Sea Zone 1 B.Transport, 1 Cruiser and 2 Infantrys moved from 26 Sea Zone to 35 Sea Zone 1 Artillery, 1 Elite, 2 Tanks and 3 Transports moved from 39 Sea Zone to 35 Sea Zone 1 Artillery, 1 Elite, 2 Infantrys and 2 Tanks moved from 35 Sea Zone to Salvador 1 Infantry and 3 Tanks moved from Argentina to Rio De Janeiro 1 Destroyer moved from 28 Sea Zone to 35 Sea Zone 1 Bomber moved from Shansi to 93 Sea Zone 1 Bomber moved from Shansi to 111 Sea Zone 1 Bomber moved from Yunnan to 111 Sea Zone Purchase Units - Americans Americans buy 1 Adv.Fighter, 1 Bunker, 1 Destroyer, 4 Elites, 1 Factory, 3 L.Fighters, 2 S.Submarines and 1 Submarine; Remaining resources: 1 PUs; Combat - Americans Battle in 93 Sea Zone Americans attack with 1 Bomber Yamamoto defend with 1 Transport Americans roll dice for 1 Bomber in 93 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Yamamoto roll dice for 1 Transport in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Yamamoto lost in 93 Sea Zone Americans win with 1 Bomber remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 Transport Battle in 112 Sea Zone Americans attack with 2 Adv.Fighters Hisaichi defend with 1 Submarine Americans roll dice for 2 Adv.Fighters in 112 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits 1 Submarine owned by the Hisaichi lost in 112 Sea Zone Americans win with 2 Adv.Fighters remaining. Battle score for attacker is 7 Casualties for Hisaichi: 1 Submarine Battle in 111 Sea Zone Americans attack with 2 Bombers Yamamoto defend with 1 Submarine; Thai defend with 1 Transport Americans roll dice for 2 Bombers in 111 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits Yamamoto roll dice for 1 Transport in 111 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Thai and 1 Submarine owned by the Yamamoto lost in 111 Sea Zone Americans win with 2 Bombers remaining. Battle score for attacker is 13 Casualties for Yamamoto: 1 Submarine Casualties for Thai: 1 Transport Battle in 86 Sea Zone Americans attack with 4 Adv.Fighters, 1 B.Carrier, 1 B.Transport, 1 Battleship, 3 Carriers, 1 Cruiser, 4 Destroyers, 2 Fighters, 3 Submarines and 1 Transport Yamamoto defend with 1 Submarine Americans roll dice for 3 Submarines in 86 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Yamamoto roll dice for 1 Submarine in 86 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Submarine owned by the Yamamoto lost in 86 Sea Zone Americans win with 4 Adv.Fighters, 1 B.Carrier, 1 B.Transport, 1 Battleship, 3 Carriers, 1 Cruiser, 4 Destroyers, 2 Fighters, 3 Submarines and 1 Transport remaining. Battle score for attacker is 7 Casualties for Yamamoto: 1 Submarine Battle in Bolivia Americans attack with 1 Infantry and 1 Tank Neutral defend with 1 Infantry Americans roll dice for 1 Infantry and 1 Tank in Bolivia, round 2 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Bolivia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Bolivia Americans loses 0 PUs for violating Bolivias neutrality. Americans win, taking Bolivia from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in Rio De Janeiro Americans attack with 1 Infantry and 3 Tanks Neutral defend with 1 Artillery and 2 Infantrys Americans roll dice for 1 Infantry and 3 Tanks in Rio De Janeiro, round 2 : 2/4 hits, 1.67 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Rio De Janeiro, round 2 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Neutral lost in Rio De Janeiro Americans roll dice for 1 Infantry and 3 Tanks in Rio De Janeiro, round 3 : 1/4 hits, 1.67 expected hits Neutral roll dice for 1 Artillery in Rio De Janeiro, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Neutral lost in Rio De Janeiro Americans loses 0 PUs for violating Rio De Janeiros neutrality. Americans win, taking Rio De Janeiro from Neutral with 1 Infantry and 3 Tanks remaining. Battle score for attacker is 8 Casualties for Neutral: 1 Artillery and 2 Infantrys Battle in Salvador Americans attack with 1 Artillery, 1 Elite, 2 Infantrys and 2 Tanks Neutral defend with 1 AAGun, 1 Factory, 2 Infantrys and 2 Tanks Americans roll dice for 1 Cruiser in Salvador, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 Artillery, 1 Elite, 2 Infantrys and 2 Tanks in Salvador, round 2 : 1/6 hits, 2.17 expected hits Neutral roll dice for 2 Infantrys and 2 Tanks in Salvador, round 2 : 0/4 hits, 1.67 expected hits 1 Infantry owned by the Neutral lost in Salvador Americans roll dice for 1 Artillery, 1 Elite, 2 Infantrys and 2 Tanks in Salvador, round 3 : 1/6 hits, 2.17 expected hits Neutral roll dice for 1 Infantry and 2 Tanks in Salvador, round 3 : 2/3 hits, 1.33 expected hits 2 Infantrys owned by the Americans and 1 Infantry owned by the Neutral lost in Salvador Americans roll dice for 1 Artillery, 1 Elite and 2 Tanks in Salvador, round 4 : 3/4 hits, 1.83 expected hits Neutral roll dice for 2 Tanks in Salvador, round 4 : 2/2 hits, 1.00 expected hits 1 Elite owned by the Americans, 1 Artillery owned by the Americans and 2 Tanks owned by the Neutral lost in Salvador Americans loses 0 PUs for violating Salvadors neutrality. Americans win, taking Salvador from Neutral with 2 Tanks remaining. Battle score for attacker is 3 Casualties for Neutral: 2 Infantrys and 2 Tanks Casualties for Americans: 1 Artillery, 1 Elite and 2 Infantrys Battle in Iwo Jima Americans attack with 2 Artillerys and 4 Infantrys Yamamoto defend with 1 Marine Americans roll dice for 2 Artillerys and 4 Infantrys in Iwo Jima, round 2 : 2/6 hits, 1.67 expected hits Yamamoto roll dice for 1 Marine in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits 1 Marine owned by the Yamamoto lost in Iwo Jima Americans win, taking Iwo Jima from Yamamoto with 2 Artillerys and 4 Infantrys remaining. Battle score for attacker is 4 Casualties for Yamamoto: 1 Marine Non Combat Move - Americans 1 Artillery, 1 Elite, 1 Infantry, 1 Marine and 2 Transports moved from 95 Sea Zone to 86 Sea Zone 2 Bombers moved from 111 Sea Zone to Lombok 1 Adv.Fighter moved from 112 Sea Zone to Lombok 1 Adv.Fighter moved from 112 Sea Zone to Tanimbar 1 Bomber moved from 93 Sea Zone to Lombok 1 Artillery, 1 Elite, 1 Infantry and 1 Marine moved from 86 Sea Zone to Iwo Jima 3 Infantrys moved from Northeast USA to South Atlantic USA Place Units - Americans 2 S.Submarines placed in 88 Sea Zone 1 Bunker and 1 Factory placed in Saipan 3 L.Fighters placed in Pearl Harbor 1 Destroyer and 1 Submarine placed in 125 Sea Zone 1 Elite placed in South Atlantic USA 1 Adv.Fighter placed in New Caledonia 2 Elites placed in South Atlantic USA 1 Elite placed in South Central USA Turn Complete - Americans Americans collect 123 PUs; end with 124 PUsCombat Hit Differential Summary :
Neutral : -1.67 Yamamoto : -1.00 Americans : 0.67 -
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Germans 1 HeavyTank, 4 Infantrys and 1 Tank moved from Vinnytsia to Kiev 1 Bomber moved from Krakow to Kiev 2 HeavyTanks and 2 Tanks moved from Warsaw to Kiev 1 Infantry moved from Krakow to E.Romania 1 Artillery and 1 Infantry moved from Krakow to E.Romania 1 Artillery and 1 Infantry moved from Krakow to Vinnytsia 3 ArmoredCars moved from Bohemia to Vinnytsia 1 ArmoredCar moved from Bohemia to Vinnytsia 1 Artillery moved from Bohemia to Krakow 1 Infantry moved from Danzig to 24 Sea Zone 1 Infantry moved from 24 Sea Zone to Estonia Germans take Estonia from Russians 2 Transports moved from 24 Sea Zone to 23 Sea Zone 2 Artillerys moved from Hamburg to 23 Sea Zone 2 Infantrys moved from Hamburg to 23 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 23 Sea Zone to 24 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 23 Sea Zone to 24 Sea Zone 1 Artillery and 1 Infantry moved from 24 Sea Zone to Latvia 1 HeavyTank and 1 Tank moved from East Prussia to Kiev 1 Infantry moved from East Prussia to Brest 1 Fighter moved from East Prussia to Kiev 6 Infantrys moved from Pomerania to Danzig 1 ArmoredCar moved from Pomerania to Warsaw 3 Infantrys moved from Brandenburg to Bohemia 10 Infantrys moved from Brandenburg to Pomerania 1 Artillery and 1 Infantry moved from Hamburg to Denmark 3 ArmoredCars moved from Netherlands to Denmark 1 ArmoredCar and 2 Mech.Infs moved from Catalonia to Valencia 2 Mech.Infs moved from Aragon to La Mancha 1 Mech.Inf moved from Aragon to Leon 1 ArmoredCar and 1 Mech.Inf moved from Navarre to Leon 1 Mech.Inf moved from Catalonia to Galicia 2 Mech.Infs moved from Navarre to Galicia 2 Tanks moved from Catalonia to Valencia 1 Tank moved from Catalonia to La Mancha 1 Tank moved from Catalonia to La Mancha 2 Tanks moved from Aragon to Leon 2 Tanks moved from Aragon to Galicia 4 Tanks moved from Navarre to Galicia 1 Submarine moved from 41 Sea Zone to 31 Sea Zone 1 Transport moved from 46 Sea Zone to 51 Sea Zone 2 Artillerys moved from Belgium to Lorraine 1 Artillery moved from Netherlands to Hamburg 1 Infantry moved from Netherlands to Hamburg 1 Artillery moved from Oulu to Vyborg 1 Artillery moved from Oulu to Vyborg 1 Artillery and 1 Infantry moved from 24 Sea Zone to Vyborg 2 Stukas moved from Tampere to Vyborg Purchase Units - Germans Germans buy 1 Destroyer, 49 Infantrys, 1 T.Boat and 1 Transport; Remaining resources: 0 PUs; Combat - Germans Battle in Valencia Germans attack with 1 ArmoredCar, 2 Mech.Infs and 2 Tanks Neutral defend with 1 Artillery, 1 Bunker and 1 Infantry Germans roll dice for 1 ArmoredCar, 2 Mech.Infs and 2 Tanks in Valencia, round 2 : 3/5 hits, 2.00 expected hits Units damaged: 1 Bunker owned by the Neutral Neutral roll dice for 1 Artillery, 1 Bunker and 1 Infantry in Valencia, round 2 : 2/3 hits, 1.17 expected hits 1 ArmoredCar owned by the Germans, 1 Infantry owned by the Neutral, 1 Artillery owned by the Neutral and 1 Mech.Inf owned by the Germans lost in Valencia Germans roll dice for 1 Mech.Inf and 2 Tanks in Valencia, round 3 : 2/3 hits, 1.33 expected hits Neutral roll dice for 1 Bunker in Valencia, round 3 : 1/1 hits, 0.50 expected hits 1 Bunker owned by the Neutral and 1 Mech.Inf owned by the Germans lost in Valencia Germans loses 0 PUs for violating Valencias neutrality. Germans win, taking Valencia from Neutral with 2 Tanks remaining. Battle score for attacker is -4 Casualties for Germans: 1 ArmoredCar and 2 Mech.Infs Casualties for Neutral: 1 Artillery, 1 Bunker and 1 Infantry Battle in Vyborg Germans attack with 3 Artillerys, 1 Infantry and 2 Stukas Russians defend with 4 Infantrys Germans roll dice for 3 Artillerys, 1 Infantry and 2 Stukas in Vyborg, round 2 : 1/6 hits, 2.33 expected hits Russians roll dice for 4 Infantrys in Vyborg, round 2 : 0/4 hits, 1.33 expected hits 1 Infantry owned by the Russians lost in Vyborg Germans roll dice for 3 Artillerys, 1 Infantry and 2 Stukas in Vyborg, round 3 : 4/6 hits, 2.33 expected hits Russians roll dice for 3 Infantrys in Vyborg, round 3 : 1/3 hits, 1.00 expected hits 3 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in Vyborg Germans win, taking Vyborg from Russians with 3 Artillerys and 2 Stukas remaining. Battle score for attacker is 6 Casualties for Russians: 4 Infantrys Casualties for Germans: 1 Infantry Battle in Leon Germans attack with 1 ArmoredCar, 2 Mech.Infs and 2 Tanks Neutral defend with 3 Infantrys Germans roll dice for 1 ArmoredCar, 2 Mech.Infs and 2 Tanks in Leon, round 2 : 2/5 hits, 2.00 expected hits Neutral roll dice for 3 Infantrys in Leon, round 2 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Neutral lost in Leon Germans roll dice for 1 ArmoredCar, 2 Mech.Infs and 2 Tanks in Leon, round 3 : 4/5 hits, 2.00 expected hits Neutral roll dice for 1 Infantry in Leon, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Leon Germans loses 0 PUs for violating Leons neutrality. Germans win, taking Leon from Neutral with 1 ArmoredCar, 2 Mech.Infs and 2 Tanks remaining. Battle score for attacker is 6 Casualties for Neutral: 3 Infantrys Battle in Kiev Germans attack with 1 Bomber, 1 Fighter, 4 HeavyTanks, 4 Infantrys and 4 Tanks British defend with 6 Fighters; Russians defend with 1 AAGun, 9 Infantrys and 5 Mech.Infs AA fire in Kiev : 1/2 hits, 0.33 expected hits 1 Bomber owned by the Germans lost in Kiev Germans roll dice for 1 Fighter, 4 HeavyTanks, 4 Infantrys and 4 Tanks in Kiev, round 2 : 7/13 hits, 5.67 expected hits Russians roll dice for 6 Fighters, 9 Infantrys and 5 Mech.Infs in Kiev, round 2 : 9/20 hits, 7.67 expected hits 1 Fighter owned by the Germans, 7 Infantrys owned by the Russians, 4 Infantrys owned by the Germans and 4 Tanks owned by the Germans lost in Kiev 4 HeavyTanks retreated to Vinnytsia Russians win with 6 Fighters, 2 Infantrys and 5 Mech.Infs remaining. Battle score for attacker is -36 Casualties for Germans: 1 Bomber, 1 Fighter, 4 Infantrys and 4 Tanks Casualties for Russians: 7 Infantrys Battle in 31 Sea Zone Germans attack with 1 Submarine British defend with 1 T.Boat Germans roll dice for 1 Submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 T.Boat in 31 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 Submarine in 31 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 T.Boat in 31 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 Submarine in 31 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 T.Boat in 31 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 Submarine in 31 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits British roll dice for 1 T.Boat in 31 Sea Zone, round 5 : 1/1 hits, 0.17 expected hits 1 Submarine owned by the Germans lost in 31 Sea Zone British win with 1 T.Boat remaining. Battle score for attacker is -7 Casualties for Germans: 1 Submarine Battle in Denmark Germans attack with 3 ArmoredCars, 1 Artillery and 1 Infantry Neutral defend with 3 Infantrys Germans roll dice for 3 ArmoredCars, 1 Artillery and 1 Infantry in Denmark, round 2 : 1/5 hits, 1.67 expected hits Neutral roll dice for 3 Infantrys in Denmark, round 2 : 2/3 hits, 1.00 expected hits 1 ArmoredCar owned by the Germans, 1 Infantry owned by the Germans and 1 Infantry owned by the Neutral lost in Denmark Germans roll dice for 2 ArmoredCars and 1 Artillery in Denmark, round 3 : 1/3 hits, 1.00 expected hits Neutral roll dice for 2 Infantrys in Denmark, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Neutral lost in Denmark Germans roll dice for 2 ArmoredCars and 1 Artillery in Denmark, round 4 : 1/3 hits, 1.00 expected hits Neutral roll dice for 1 Infantry in Denmark, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Denmark Germans loses 0 PUs for violating Denmarks neutrality. Germans win, taking Denmark from Neutral with 2 ArmoredCars and 1 Artillery remaining. Battle score for attacker is 0 Casualties for Germans: 1 ArmoredCar and 1 Infantry Casualties for Neutral: 3 Infantrys Battle in Galicia Germans attack with 3 Mech.Infs and 6 Tanks Neutral defend with 1 Artillery, 2 Bunkers and 2 Infantrys Germans roll dice for 3 Mech.Infs and 6 Tanks in Galicia, round 2 : 8/9 hits, 4.00 expected hits Neutral roll dice for 1 Artillery, 2 Bunkers and 2 Infantrys in Galicia, round 2 : 2/5 hits, 2.00 expected hits 2 Bunkers owned by the Neutral, 2 Infantrys owned by the Neutral, 1 Artillery owned by the Neutral and 2 Mech.Infs owned by the Germans lost in Galicia Germans loses 0 PUs for violating Galicias neutrality. Germans win, taking Galicia from Neutral with 1 Mech.Inf and 6 Tanks remaining. Battle score for attacker is 8 Casualties for Germans: 2 Mech.Infs Casualties for Neutral: 1 Artillery, 2 Bunkers and 2 Infantrys Battle in La Mancha Germans attack with 2 Mech.Infs and 2 Tanks Neutral defend with 2 Infantrys Germans roll dice for 2 Mech.Infs and 2 Tanks in La Mancha, round 2 : 0/4 hits, 1.67 expected hits Neutral roll dice for 2 Infantrys in La Mancha, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 2 Mech.Infs and 2 Tanks in La Mancha, round 3 : 2/4 hits, 1.67 expected hits Neutral roll dice for 2 Infantrys in La Mancha, round 3 : 1/2 hits, 0.67 expected hits 2 Infantrys owned by the Neutral and 1 Mech.Inf owned by the Germans lost in La Mancha Germans loses 0 PUs for violating La Manchas neutrality. Germans win, taking La Mancha from Neutral with 1 Mech.Inf and 2 Tanks remaining. Battle score for attacker is -2 Casualties for Germans: 1 Mech.Inf Casualties for Neutral: 2 Infantrys Battle in Latvia Germans attack with 1 Artillery and 1 Infantry Russians defend with 1 Infantry Germans roll dice for 1 Battleship in Latvia, round 2 : 1/1 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Latvia Germans win, taking Latvia from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Germans 2 Stukas moved from Vyborg to Oulu Place Units - Germans 4 Infantrys placed in Warsaw 5 Infantrys placed in Bohemia 3 Infantrys placed in Bavaria 4 Infantrys placed in Rhine 8 Infantrys placed in Paris 3 Infantrys placed in Normandy 15 Infantrys placed in Berlin 4 Infantrys placed in E.Morocco 3 Infantrys placed in Hamburg Germans undo move 8. 1 Destroyer placed in 41 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Germans from 24 Sea Zone: 2 Destroyers EDIT: Adding units owned by Germans to 23 Sea Zone: 2 Destroyers EDIT: Turning off Edit Mode 1 T.Boat and 1 Transport placed in 23 Sea Zone 1 Infantry placed in Hamburg 3 Infantrys placed in E.Morocco Turn Complete - Germans Germans collect 118 PUs; end with 118 PUsCombat Hit Differential Summary :
Germans : 6.33 Neutral : -0.33 British : 0.33 Russians : -0.33 AA fire in Kiev : : 0.67 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Russians 3 Fighters and 4 Infantrys moved from Leningrad to Vyborg 5 Infantrys moved from Olyokminsk to N.Buryat Mongolia 3 Infantrys moved from Evenkia to Olyokminsk 5 Infantrys moved from Sibirsky to Evenkia 1 Mot.Inf moved from Sibirsky to N.Buryat Mongolia 1 Infantry moved from Ayan to Heilungchiang Russians take Heilungchiang from Hisaichi 1 Artillery and 1 Infantry moved from Ayan to Khabarovsk 1 Infantry moved from N.Buryat Mongolia to Ayan 1 Mot.Inf moved from N.Buryat Mongolia to Liaoning Russians take Liaoning from Hisaichi 1 Mot.Inf moved from N.Buryat Mongolia to Heilungchiang 1 Mot.Inf moved from Heilungchiang to Hulunbuir Russians take Hulunbuir from Hisaichi 1 Transport moved from 53 Sea Zone to 54 Sea Zone 1 Destroyer and 1 Submarine moved from 53 Sea Zone to 54 Sea Zone 10 Infantrys moved from Kursk to Kiev 1 Tank moved from Georgia to Donetsk 2 Artillerys moved from Georgia to 54 Sea Zone 2 Artillerys moved from 54 Sea Zone to Donetsk 2 Tanks moved from Rostov to Donetsk 4 Mot.Infs moved from Stalingrad to Donetsk 1 Infantry and 1 Tank moved from Lithuania to Brest 1 Tank moved from Minsk to Latvia 3 Infantrys moved from Leningrad to Latvia 2 Infantrys moved from Leningrad to Estonia 1 Bomber moved from Kursk to Estonia 4 Infantrys moved from Arkhangelsk to 6 Sea Zone 4 Infantrys moved from 6 Sea Zone to Lapland Purchase Units - Russians Russians buy 4 Bunkers, 1 Elite, 1 Factory and 32 Infantrys; Remaining resources: 0 PUs; Combat - Russians Battle in Latvia Russians attack with 3 Infantrys and 1 Tank Germans defend with 1 Artillery and 1 Infantry Russians roll dice for 3 Infantrys and 1 Tank in Latvia, round 2 : 2/4 hits, 1.00 expected hits Germans roll dice for 1 Artillery and 1 Infantry in Latvia, round 2 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians, 1 Artillery owned by the Germans and 1 Infantry owned by the Germans lost in Latvia Russians win, taking Latvia from Germans with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Russians: 2 Infantrys Casualties for Germans: 1 Artillery and 1 Infantry Battle in Brest Russians attack with 1 Infantry and 1 Tank Germans defend with 1 Infantry Russians roll dice for 1 Infantry and 1 Tank in Brest, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 Infantry in Brest, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Brest Russians win, taking Brest from Germans with 1 Tank remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Germans: 1 Infantry Battle in Estonia Russians attack with 1 Bomber and 2 Infantrys Germans defend with 1 Infantry Russians roll dice for 1 Bomber and 2 Infantrys in Estonia, round 2 : 2/3 hits, 1.00 expected hits Germans roll dice for 1 Infantry in Estonia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Estonia Russians win, taking Estonia from Germans with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Battle in Vyborg Russians attack with 3 Fighters and 4 Infantrys Germans defend with 3 Artillerys Russians roll dice for 3 Fighters and 4 Infantrys in Vyborg, round 2 : 1/7 hits, 1.67 expected hits Finns roll dice for 3 Artillerys in Vyborg, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Russians and 1 Artillery owned by the Germans lost in Vyborg Russians roll dice for 3 Fighters and 2 Infantrys in Vyborg, round 3 : 3/5 hits, 1.33 expected hits Finns roll dice for 2 Artillerys in Vyborg, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians and 2 Artillerys owned by the Germans lost in Vyborg Russians win, taking Vyborg from Finns with 3 Fighters and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Russians: 3 Infantrys Casualties for Germans: 3 Artillerys Battle in Khabarovsk Russians attack with 1 Artillery and 1 Infantry Hisaichi defend with 1 Infantry Russians roll dice for 1 Artillery and 1 Infantry in Khabarovsk, round 2 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Khabarovsk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Khabarovsk, round 3 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Khabarovsk, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Khabarovsk Russians roll dice for 1 Artillery in Khabarovsk, round 4 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Infantry in Khabarovsk, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Artillery in Khabarovsk, round 5 : 1/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Infantry in Khabarovsk, round 5 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Khabarovsk Russians win, taking Khabarovsk from Hisaichi with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Hisaichi: 1 Infantry Non Combat Move - Russians 1 Bomber moved from Estonia to Leningrad 3 Fighters moved from Vyborg to Leningrad Place Units - Russians 1 Bunker placed in Donetsk 1 Factory placed in Kursk 1 Bunker placed in Kiev 1 Bunker and 4 Infantrys placed in Leningrad 1 Bunker placed in N.Buryat Mongolia 6 Infantrys placed in Sibirsky 2 Infantrys placed in Rostov 1 Elite and 2 Infantrys placed in Georgia 5 Infantrys placed in Stalingrad 4 Infantrys placed in Arkhangelsk 9 Infantrys placed in Moscow Turning on Edit Mode EDIT: Removing units owned by Russians from Yaroslavl: 10 Infantrys EDIT: Adding units owned by Russians to S.Karelia: 5 Infantrys EDIT: Adding units owned by Russians to Kursk: 5 Infantrys EDIT: Removing units owned by Russians from Moscow: 10 Infantrys EDIT: Adding units owned by Russians to Yaroslavl: 10 Infantrys EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 120 PUs; end with 120 PUsCombat Hit Differential Summary :
Germans : 1.67 Hisaichi : -0.33 Finns : 1.33 Russians : 2.33 -
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Italians 1 Destroyer and 1 Submarine moved from 43 Sea Zone to 41 Sea Zone 4 Mech.Infs moved from Tunis to El Agheila 1 Elite moved from Mersa Matruh to Lower Egypt 1 Infantry moved from Mersa Matruh to Lower Egypt 2 Infantrys moved from Mersa Matruh to New Valley 3 Fighters moved from Mersa Matruh to New Valley 2 Fighters moved from Mersa Matruh to Lower Egypt 1 ArmoredCar and 2 Artillerys moved from Mersa Matruh to Kufra 2 Infantrys moved from Mersa Matruh to Kufra 1 Artillery, 9 Infantrys, 8 Mech.Infs and 11 Tanks moved from Mersa Matruh to New Valley 4 Mech.Infs moved from El Agheila to Mersa Matruh 4 Mech.Infs moved from Mersa Matruh to New Valley 2 Transports moved from 51 Sea Zone to 48 Sea Zone 1 ArmoredCar moved from Campania to 48 Sea Zone 3 Infantrys moved from Campania to 48 Sea Zone 2 Transports moved from 51 Sea Zone to 48 Sea Zone 4 Infantrys moved from Campania to 48 Sea Zone 1 ArmoredCar and 7 Infantrys moved from 48 Sea Zone to Tobruk 1 Battleship and 2 Destroyers moved from 51 Sea Zone to 48 Sea Zone 2 Artillerys moved from Provence to Lombardy 1 Tank moved from Tuscany to Campania Purchase Units - Italians Italians buy 1 Destroyer, 1 Elite, 1 HeavyTank, 9 Infantrys, 3 Mech.Infs and 1 Tank; Remaining resources: 0 PUs; Combat - Italians Battle in Lower Egypt Italians attack with 1 Elite, 2 Fighters and 1 Infantry British defend with 1 Infantry Italians roll dice for 1 Elite, 2 Fighters and 1 Infantry in Lower Egypt, round 2 : 1/4 hits, 1.17 expected hits British roll dice for 1 Infantry in Lower Egypt, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Lower Egypt Italians win, taking Lower Egypt from British with 1 Elite and 2 Fighters remaining. Battle score for attacker is 0 Casualties for Italians: 1 Infantry Casualties for British: 1 Infantry Battle in Kufra Italians attack with 1 ArmoredCar, 2 Artillerys and 2 Infantrys British defend with 2 Infantrys and 1 Tank Italians roll dice for 1 ArmoredCar, 2 Artillerys and 2 Infantrys in Kufra, round 2 : 2/5 hits, 1.67 expected hits British roll dice for 2 Infantrys and 1 Tank in Kufra, round 2 : 1/3 hits, 1.17 expected hits 1 Infantry owned by the Italians and 2 Infantrys owned by the British lost in Kufra Italians roll dice for 1 ArmoredCar, 2 Artillerys and 1 Infantry in Kufra, round 3 : 0/4 hits, 1.33 expected hits British roll dice for 1 Tank in Kufra, round 3 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 ArmoredCar, 2 Artillerys and 1 Infantry in Kufra, round 4 : 2/4 hits, 1.33 expected hits British roll dice for 1 Tank in Kufra, round 4 : 0/1 hits, 0.50 expected hits 1 Tank owned by the British lost in Kufra Italians win, taking Kufra from British with 1 ArmoredCar, 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 Infantry Casualties for British: 2 Infantrys and 1 Tank Battle in New Valley Italians attack with 1 Artillery, 3 Fighters, 11 Infantrys, 12 Mech.Infs and 11 Tanks French defend with 1 Infantry Italians roll dice for 1 Artillery, 3 Fighters, 11 Infantrys, 12 Mech.Infs and 11 Tanks in New Valley, round 2 : 12/38 hits, 14.50 expected hits British roll dice for 1 Infantry in New Valley, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in New Valley Italians win, taking New Valley from British with 1 Artillery, 3 Fighters, 11 Infantrys, 12 Mech.Infs and 11 Tanks remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Non Combat Move - Italians 3 HeavyTanks moved from Hun to New Valley 3 Fighters moved from New Valley to Tobruk 2 Fighters moved from Lower Egypt to Tobruk Place Units - Italians 1 Elite, 1 HeavyTank and 1 Tank placed in Hun 1 Infantry and 3 Mech.Infs placed in Tunis 8 Infantrys placed in Rome 1 Destroyer placed in 43 Sea Zone Italians undo move 4. 1 Destroyer placed in 46 Sea Zone Turn Complete - Italians Italians collect 61 PUs; end with 61 PUsCombat Hit Differential Summary :
Italians : -3.00 British : -0.83 -
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - French 1 Infantry moved from French Sudan to Mauritania French take Mauritania from Germans 2 Infantrys moved from Central America to 100 Sea Zone 2 Infantrys moved from 100 Sea Zone to Galapagos 2 Adv.Fighters moved from Syria to 51 Sea Zone Purchase Units - French French buy 1 Bunker and 5 Infantrys; Remaining resources: 1 PUs; Combat - French Battle in 51 Sea Zone French attack with 2 Adv.Fighters Germans defend with 1 Transport French roll dice for 2 Adv.Fighters in 51 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 Transport in 51 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Germans lost in 51 Sea Zone French win with 2 Adv.Fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 Transport Battle in Galapagos French attack with 2 Infantrys Neutral defend with 1 Infantry French roll dice for 2 Infantrys in Galapagos, round 2 : 0/2 hits, 0.33 expected hits Neutral roll dice for 1 Infantry in Galapagos, round 2 : 0/1 hits, 0.33 expected hits French roll dice for 2 Infantrys in Galapagos, round 3 : 0/2 hits, 0.33 expected hits Neutral roll dice for 1 Infantry in Galapagos, round 3 : 0/1 hits, 0.33 expected hits French roll dice for 2 Infantrys in Galapagos, round 4 : 0/2 hits, 0.33 expected hits Neutral roll dice for 1 Infantry in Galapagos, round 4 : 0/1 hits, 0.33 expected hits French roll dice for 2 Infantrys in Galapagos, round 5 : 0/2 hits, 0.33 expected hits Neutral roll dice for 1 Infantry in Galapagos, round 5 : 0/1 hits, 0.33 expected hits French roll dice for 2 Infantrys in Galapagos, round 6 : 0/2 hits, 0.33 expected hits Neutral roll dice for 1 Infantry in Galapagos, round 6 : 0/1 hits, 0.33 expected hits French roll dice for 2 Infantrys in Galapagos, round 7 : 0/2 hits, 0.33 expected hits Neutral roll dice for 1 Infantry in Galapagos, round 7 : 0/1 hits, 0.33 expected hits French roll dice for 2 Infantrys in Galapagos, round 8 : 0/2 hits, 0.33 expected hits Neutral roll dice for 1 Infantry in Galapagos, round 8 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Galapagos French roll dice for 1 Infantry in Galapagos, round 9 : 0/1 hits, 0.17 expected hits Neutral roll dice for 1 Infantry in Galapagos, round 9 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Galapagos Neutral win with 1 Infantry remaining. Battle score for attacker is -4 Casualties for French: 2 Infantrys Non Combat Move - French 2 Adv.Fighters moved from 51 Sea Zone to Syria Place Units - French 1 Bunker and 3 Infantrys placed in French Equatorial Africa 2 Infantrys placed in Syria Turn Complete - French French collect 19 PUs; end with 20 PUsCombat Hit Differential Summary :
Germans : -0.17 Neutral : -0.67 French : -2.50 -
TripleA Turn Summary: Yamamoto round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Yamamoto 1 T.Boat moved from 85 Sea Zone to 75 Sea Zone 1 Infantry moved from Paramushir to 75 Sea Zone 1 Infantry moved from 75 Sea Zone to Koryakia Yamamoto take Koryakia from Russians 1 T.Boat moved from 85 Sea Zone to 76 Sea Zone 1 Destroyer moved from 85 Sea Zone to 101 Sea Zone 1 Destroyer moved from 85 Sea Zone to 94 Sea Zone Purchase Units - Yamamoto Yamamoto buy 2 Adv.Fighters, 1 Carrier, 1 Destroyer, 1 Submarine and 2 T.Boats; Remaining resources: 0 PUs; Combat - Yamamoto Non Combat Move - Yamamoto 1 Transport moved from 110 Sea Zone to 111 Sea Zone 1 Adv.Fighter moved from Banjarmasin to 110 Sea Zone Place Units - Yamamoto 1 Adv.Fighter and 1 Carrier placed in 110 Sea Zone 2 T.Boats placed in 110 Sea Zone 1 Adv.Fighter, 1 Destroyer and 1 Submarine placed in 85 Sea Zone Turn Complete - Yamamoto Yamamoto collect 53 PUs; end with 53 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Chinese 1 Artillery and 1 Elite moved from Suiyuan to Chahar 2 ArmoredCars moved from Kweichow to Hunan 3 ArmoredCars moved from Shensi to Shantung 2 Bombers moved from Shansi to Shantung 1 L.Fighter moved from Hsining to Shantung 1 Fighter and 1 Infantry moved from Shansi to Shantung 1 Infantry moved from Shansi to Shantung 1 Infantry moved from Shansi to Anhwei 1 Artillery, 1 Elite and 1 Infantry moved from Shensi to Hupeh 1 Infantry moved from Lanchow to Shensi 3 Infantrys moved from E.Qinghai to Ningsia 3 Infantrys moved from E.Qinghai to Lanchow 2 Infantrys moved from Hsining to E.Qinghai 2 ArmoredCars moved from Hsining to Ningsia 1 Mech.Inf moved from Hsining to Shensi 2 ArmoredCars moved from Gobi Altai to Suiyuan 1 Infantry moved from E.Sinkiang to Gobi Altai 3 Infantrys moved from Urumqi to E.Sinkiang 1 Infantry moved from Urumqi to E.Sinkiang Purchase Units - Chinese Chinese buy 2 ArmoredCars, 5 Infantrys, 1 Mech.Inf and 2 Tanks; Remaining resources: 0 PUs; Combat - Chinese Battle in Chahar Chinese attack with 1 Artillery and 1 Elite Hisaichi defend with 1 Infantry Chinese roll dice for 1 Artillery and 1 Elite in Chahar, round 2 : 0/2 hits, 0.83 expected hits Hisaichi roll dice for 1 Infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 Elite owned by the Chinese lost in Chahar Chinese roll dice for 1 Artillery in Chahar, round 3 : 1/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Chinese lost in Chahar Hisaichi win with no units remaining. Battle score for attacker is -5 Casualties for Chinese: 1 Artillery and 1 Elite Casualties for Hisaichi: 1 Infantry Battle in Hunan Chinese attack with 2 ArmoredCars Hisaichi defend with 2 ArmoredCars Chinese roll dice for 2 ArmoredCars in Hunan, round 2 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 2 ArmoredCars in Hunan, round 2 : 1/2 hits, 0.33 expected hits 1 ArmoredCar owned by the Hisaichi and 1 ArmoredCar owned by the Chinese lost in Hunan Chinese roll dice for 1 ArmoredCar in Hunan, round 3 : 1/1 hits, 0.33 expected hits Hisaichi roll dice for 1 ArmoredCar in Hunan, round 3 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Hisaichi lost in Hunan Chinese win, taking Hunan from Hisaichi with 1 ArmoredCar remaining. Battle score for attacker is 4 Casualties for Chinese: 1 ArmoredCar Casualties for Hisaichi: 2 ArmoredCars Battle in Shantung Chinese attack with 3 ArmoredCars, 2 Bombers, 1 Fighter, 2 Infantrys and 1 L.Fighter Hisaichi defend with 5 Infantrys and 2 Mech.Infs Chinese roll dice for 3 ArmoredCars, 2 Bombers, 1 Fighter, 2 Infantrys and 1 L.Fighter in Shantung, round 2 : 3/9 hits, 3.50 expected hits Hisaichi roll dice for 5 Infantrys and 2 Mech.Infs in Shantung, round 2 : 1/7 hits, 2.33 expected hits 3 Infantrys owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shantung Chinese roll dice for 3 ArmoredCars, 2 Bombers, 1 Fighter, 1 Infantry and 1 L.Fighter in Shantung, round 3 : 4/8 hits, 3.33 expected hits Hisaichi roll dice for 2 Infantrys and 2 Mech.Infs in Shantung, round 3 : 0/4 hits, 1.33 expected hits 2 Mech.Infs owned by the Hisaichi and 2 Infantrys owned by the Hisaichi lost in Shantung Chinese win, taking Shantung from Hisaichi with 3 ArmoredCars, 2 Bombers, 1 Fighter, 1 Infantry and 1 L.Fighter remaining. Battle score for attacker is 20 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 5 Infantrys and 2 Mech.Infs Non Combat Move - Chinese 2 Bombers and 1 Fighter moved from Shantung to Shansi 1 AAGun moved from Ningsia to Shensi 1 L.Fighter moved from Shantung to Shansi Place Units - Chinese 2 ArmoredCars, 1 Infantry, 1 Mech.Inf and 2 Tanks placed in Hsining 4 Infantrys placed in Urumqi Turn Complete - Chinese Chinese collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
Hisaichi : -0.83 Chinese : 1.00 -
TripleA Turn Summary: Hisaichi round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Hisaichi 2 Infantrys moved from Shanghai to Anhwei 3 Infantrys and 2 Tanks moved from Shanghai to Shantung 1 Artillery and 1 Infantry moved from Peking to Liaoning 1 Artillery moved from Peking to Hulunbuir 1 Infantry moved from Peking to Chahar 1 Infantry moved from Chita to Hulunbuir 2 Mech.Infs moved from Hong Kong to N.French Indochina 1 ArmoredCar and 1 Tank moved from Hong Kong to Hunan 1 ArmoredCar moved from Hong Kong to 92 Sea Zone 1 ArmoredCar and 1 T.Boat moved from 92 Sea Zone to 84 Sea Zone 1 ArmoredCar moved from 84 Sea Zone to Shantung 1 Tank moved from Hong Kong to Hunan 8 Infantrys moved from Changchun to Kirin 1 Artillery and 1 Infantry moved from Chita to Ayan 1 Artillery and 1 Infantry moved from Chita to Heilungchiang 1 Tank moved from Bangkok to N.Thailand Purchase Units - Hisaichi Hisaichi buy 2 ArmoredCars, 4 Artillerys, 6 Infantrys, 2 Mech.Infs and 2 Tanks; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Ayan Hisaichi attack with 1 Artillery and 1 Infantry Russians defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 1 Infantry in Ayan, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Ayan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Ayan Hisaichi win, taking Ayan from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Anhwei Hisaichi attack with 2 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 2 Infantrys in Anhwei, round 2 : 0/2 hits, 0.33 expected hits Chinese roll dice for 1 Infantry in Anhwei, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 2 Infantrys in Anhwei, round 3 : 0/2 hits, 0.33 expected hits Chinese roll dice for 1 Infantry in Anhwei, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 2 Infantrys in Anhwei, round 4 : 0/2 hits, 0.33 expected hits Chinese roll dice for 1 Infantry in Anhwei, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Anhwei Hisaichi roll dice for 1 Infantry in Anhwei, round 5 : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 Infantry in Anhwei, round 5 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Infantry in Anhwei, round 6 : 1/1 hits, 0.17 expected hits Chinese roll dice for 1 Infantry in Anhwei, round 6 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Anhwei Chinese win with no units remaining. Battle score for attacker is -2 Casualties for Hisaichi: 2 Infantrys Casualties for Chinese: 1 Infantry Battle in Heilungchiang Hisaichi attack with 1 Artillery and 1 Infantry Russians defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 1 Infantry in Heilungchiang, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Heilungchiang, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Heilungchiang, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Heilungchiang, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Heilungchiang, round 4 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Heilungchiang, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Heilungchiang Hisaichi win, taking Heilungchiang from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Hulunbuir Hisaichi attack with 1 Artillery and 1 Infantry Russians defend with 1 Mot.Inf Hisaichi roll dice for 1 Artillery and 1 Infantry in Hulunbuir, round 2 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 Mot.Inf in Hulunbuir, round 2 : 0/1 hits, 0.50 expected hits 1 Mot.Inf owned by the Russians lost in Hulunbuir Hisaichi win, taking Hulunbuir from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 Mot.Inf Battle in N.French Indochina Hisaichi attack with 2 Mech.Infs British defend with 1 Artillery Hisaichi roll dice for 2 Mech.Infs in N.French Indochina, round 2 : 0/2 hits, 0.67 expected hits French roll dice for 1 Artillery in N.French Indochina, round 2 : 1/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Hisaichi lost in N.French Indochina Hisaichi roll dice for 1 Mech.Inf in N.French Indochina, round 3 : 0/1 hits, 0.33 expected hits French roll dice for 1 Artillery in N.French Indochina, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Mech.Inf in N.French Indochina, round 4 : 0/1 hits, 0.33 expected hits French roll dice for 1 Artillery in N.French Indochina, round 4 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Mech.Inf in N.French Indochina, round 5 : 1/1 hits, 0.33 expected hits French roll dice for 1 Artillery in N.French Indochina, round 5 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the British lost in N.French Indochina Hisaichi win, taking N.French Indochina from French with 1 Mech.Inf remaining. Battle score for attacker is -2 Casualties for Hisaichi: 1 Mech.Inf Casualties for British: 1 Artillery Battle in Shantung Hisaichi attack with 1 ArmoredCar, 3 Infantrys and 2 Tanks Chinese defend with 3 ArmoredCars and 1 Infantry Hisaichi roll dice for 1 ArmoredCar, 3 Infantrys and 2 Tanks in Shantung, round 2 : 0/6 hits, 1.83 expected hits Chinese roll dice for 3 ArmoredCars and 1 Infantry in Shantung, round 2 : 1/4 hits, 0.83 expected hits 1 Infantry owned by the Hisaichi lost in Shantung Hisaichi roll dice for 1 ArmoredCar, 2 Infantrys and 2 Tanks in Shantung, round 3 : 2/5 hits, 1.67 expected hits Chinese roll dice for 3 ArmoredCars and 1 Infantry in Shantung, round 3 : 2/4 hits, 0.83 expected hits 2 ArmoredCars owned by the Chinese and 2 Infantrys owned by the Hisaichi lost in Shantung Hisaichi roll dice for 1 ArmoredCar and 2 Tanks in Shantung, round 4 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 ArmoredCar and 1 Infantry in Shantung, round 4 : 1/2 hits, 0.50 expected hits 1 ArmoredCar owned by the Hisaichi, 1 ArmoredCar owned by the Chinese and 1 Infantry owned by the Chinese lost in Shantung Hisaichi win, taking Shantung from Chinese with 2 Tanks remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 ArmoredCar and 3 Infantrys Casualties for Chinese: 3 ArmoredCars and 1 Infantry Battle in Hunan Hisaichi attack with 1 ArmoredCar and 2 Tanks Chinese defend with 1 ArmoredCar Hisaichi roll dice for 1 ArmoredCar and 2 Tanks in Hunan, round 2 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 ArmoredCar in Hunan, round 2 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Chinese lost in Hunan Hisaichi win, taking Hunan from Chinese with 1 ArmoredCar and 2 Tanks remaining. Battle score for attacker is 4 Casualties for Chinese: 1 ArmoredCar Battle in Liaoning Hisaichi attack with 1 Artillery and 1 Infantry Russians defend with 1 Mot.Inf Hisaichi roll dice for 1 Artillery and 1 Infantry in Liaoning, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Mot.Inf in Liaoning, round 2 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Liaoning, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Mot.Inf in Liaoning, round 3 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Liaoning, round 4 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 Mot.Inf in Liaoning, round 4 : 1/1 hits, 0.50 expected hits 1 Mot.Inf owned by the Russians and 1 Infantry owned by the Hisaichi lost in Liaoning Hisaichi win, taking Liaoning from Russians with 1 Artillery remaining. Battle score for attacker is 3 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Mot.Inf Battle in N.Thailand Hisaichi attack with 1 Tank British defend with 1 Infantry Hisaichi roll dice for 1 Tank in N.Thailand, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 Infantry in N.Thailand, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Tank in N.Thailand, round 3 : 0/1 hits, 0.50 expected hits British roll dice for 1 Infantry in N.Thailand, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Tank in N.Thailand, round 4 : 0/1 hits, 0.50 expected hits British roll dice for 1 Infantry in N.Thailand, round 4 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Tank in N.Thailand, round 5 : 1/1 hits, 0.50 expected hits British roll dice for 1 Infantry in N.Thailand, round 5 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in N.Thailand Hisaichi win, taking N.Thailand from British with 1 Tank remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Non Combat Move - Hisaichi Place Units - Hisaichi 2 ArmoredCars, 2 Mech.Infs and 2 Tanks placed in Hong Kong 1 Artillery and 2 Infantrys placed in Peking 1 Artillery and 2 Infantrys placed in Chita 2 Artillerys and 2 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 57 PUs; end with 57 PUsCombat Hit Differential Summary :
Hisaichi : -2.50 British : -1.33 French : -0.33 Chinese : 2.00 Russians : -2.33 -
TripleA Turn Summary: British round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - British 2 Infantrys moved from Manchester to 11 Sea Zone 2 Infantrys and 1 Transport moved from 11 Sea Zone to 6 Sea Zone 2 Infantrys moved from 6 Sea Zone to S.Karelia 2 Infantrys moved from Leningrad to Latvia 1 Transport moved from 18 Sea Zone to 11 Sea Zone 1 Infantry moved from Manchester to 18 Sea Zone 1 Tank moved from Munster to 18 Sea Zone 1 Destroyer, 1 Infantry, 1 Tank and 1 Transport moved from 18 Sea Zone to 17 Sea Zone 1 Infantry and 1 Tank moved from 17 Sea Zone to Azores 2 Artillerys and 6 Infantrys moved from Nubia to Italian East Africa 1 Fighter, 3 Infantrys, 1 Mech.Inf, 3 Mot.Infs and 1 Tank moved from Darfur to French Equatorial Africa 2 Infantrys moved from Cairo to Lower Egypt 2 Adv.Fighters and 2 Fighters moved from Cairo to Lower Egypt 1 Transport moved from 58 Sea Zone to 59 Sea Zone 2 Infantrys moved from Bombay to 59 Sea Zone 2 Infantrys and 1 Transport moved from 59 Sea Zone to 58 Sea Zone 2 Infantrys moved from 58 Sea Zone to Italian East Africa 1 ArmoredCar and 1 Tank moved from Assam to N.French Indochina 1 ArmoredCar and 1 Tank moved from Assam to N.Thailand 1 Infantry moved from Burma to S.Thailand 1 ArmoredCar moved from Assam to S.Thailand 1 ArmoredCar moved from Assam to N.French Indochina 1 Tank moved from Assam to N.Thailand 4 ArmoredCars moved from Delhi to Assam 3 Transports moved from 65 Sea Zone to 60 Sea Zone 2 Artillerys and 4 Infantrys moved from Madras to 60 Sea Zone 2 Artillerys, 4 Infantrys and 3 Transports moved from 60 Sea Zone to 65 Sea Zone 2 Artillerys and 4 Infantrys moved from 65 Sea Zone to Malaya 1 Infantry moved from Delhi to Rajputana 2 Mot.Infs moved from Cape Town to Kenya 1 Mot.Inf moved from Kenya to Italian East Africa 1 Fighter moved from S.Karelia to Latvia 1 Fighter moved from Manchester to S.Karelia 1 Submarine moved from 11 Sea Zone to 17 Sea Zone 2 Infantrys moved from Rongelap to 95 Sea Zone 1 Destroyer, 2 Infantrys and 1 Transport moved from 95 Sea Zone to 101 Sea Zone 1 Submarine moved from 95 Sea Zone to 101 Sea Zone 2 Infantrys moved from 101 Sea Zone to Peleliu Purchase Units - British British buy 4 ArmoredCars, 3 Bunkers, 1 Factory, 11 Infantrys and 8 Tanks; Remaining resources: 1 PUs; Combat - British Battle in N.Thailand British attack with 1 ArmoredCar and 2 Tanks Hisaichi defend with 1 Tank British roll dice for 1 ArmoredCar and 2 Tanks in N.Thailand, round 2 : 1/3 hits, 1.33 expected hits Thai roll dice for 1 Tank in N.Thailand, round 2 : 1/1 hits, 0.50 expected hits 1 ArmoredCar owned by the British and 1 Tank owned by the Hisaichi lost in N.Thailand British win, taking N.Thailand from Thai with 2 Tanks remaining. Battle score for attacker is 1 Casualties for British: 1 ArmoredCar Casualties for Hisaichi: 1 Tank Battle in 101 Sea Zone British attack with 1 Destroyer, 1 Submarine and 1 Transport Yamamoto defend with 1 Destroyer British roll dice for 1 Submarine in 101 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Destroyer and 1 Transport in 101 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer in 101 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Submarine in 101 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 Destroyer and 1 Transport in 101 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer in 101 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 Submarine in 101 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 Destroyer and 1 Transport in 101 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer in 101 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 Submarine in 101 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits British roll dice for 1 Destroyer and 1 Transport in 101 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer in 101 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits British roll dice for 1 Submarine in 101 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits British roll dice for 1 Destroyer and 1 Transport in 101 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer in 101 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Yamamoto lost in 101 Sea Zone British win with 1 Destroyer, 1 Submarine and 1 Transport remaining. Battle score for attacker is 8 Casualties for Yamamoto: 1 Destroyer Battle in N.French Indochina British attack with 2 ArmoredCars and 1 Tank Hisaichi defend with 1 Mech.Inf British roll dice for 2 ArmoredCars and 1 Tank in N.French Indochina, round 2 : 1/3 hits, 1.17 expected hits Hisaichi roll dice for 1 Mech.Inf in N.French Indochina, round 2 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Hisaichi lost in N.French Indochina British win, taking N.French Indochina from Hisaichi with 2 ArmoredCars and 1 Tank remaining. Battle score for attacker is 6 Casualties for Hisaichi: 1 Mech.Inf Battle in Peleliu Battle in S.Thailand British attack with 1 ArmoredCar and 1 Infantry Thai defend with 1 Infantry British roll dice for 1 ArmoredCar and 1 Infantry in S.Thailand, round 2 : 1/2 hits, 0.50 expected hits Thai roll dice for 1 Infantry in S.Thailand, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in S.Thailand British win, taking Peleliu from Yamamoto, taking S.Thailand from Thai with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Thai: 1 Infantry Battle in Lower Egypt British attack with 2 Adv.Fighters, 2 Fighters and 2 Infantrys Italians defend with 1 Elite British roll dice for 2 Adv.Fighters, 2 Fighters and 2 Infantrys in Lower Egypt, round 2 : 3/6 hits, 2.00 expected hits Italians roll dice for 1 Elite in Lower Egypt, round 2 : 0/1 hits, 0.33 expected hits 1 Elite owned by the Italians lost in Lower Egypt British win, taking Lower Egypt from Italians with 2 Adv.Fighters, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 3 Casualties for Italians: 1 Elite Non Combat Move - British 2 Adv.Fighters and 2 Fighters moved from Lower Egypt to Cairo Place Units - British 1 Bunker and 6 Tanks placed in Cairo 1 Bunker and 3 Infantrys placed in Italian East Africa 1 Bunker and 1 Factory placed in Malaya 5 Infantrys placed in Madras 2 Tanks placed in Assam 4 ArmoredCars and 1 Infantry placed in Delhi 2 Infantrys placed in Bombay Turn Complete - British British collect 109 PUs; end with 110 PUsCombat Hit Differential Summary :
British : -1.33 Hisaichi : -0.33 Italians : -0.33 Yamamoto : -1.67 Thai : 0.17 -
TripleA Turn Summary: Anzac round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Anzac 1 Adv.Fighter and 1 Fighter moved from Townsville to 111 Sea Zone 3 Cruisers moved from 67 Sea Zone to 113 Sea Zone 3 Infantrys moved from West Papua to 113 Sea Zone 3 Infantrys moved from Port Moresby to West Papua 3 Cruisers and 3 Infantrys moved from 113 Sea Zone to 67 Sea Zone 3 Infantrys moved from 67 Sea Zone to Flores 1 Elite moved from Broome to 67 Sea Zone 1 Elite moved from 67 Sea Zone to Flores 1 Infantry and 1 Tank moved from Broome to 67 Sea Zone 1 Infantry moved from Northern Territory to 67 Sea Zone 1 Infantry moved from Northern Territory to 67 Sea Zone 1 Infantry moved from Townsville to Northern Territory 3 Infantrys and 1 Tank moved from 67 Sea Zone to Timor Purchase Units - Anzac Anzac buy 1 Adv.Fighter, 1 Cruiser, 1 Elite, 4 Infantrys and 1 Marine; Remaining resources: 0 PUs; Combat - Anzac Battle in 111 Sea Zone Anzac attack with 1 Adv.Fighter and 1 Fighter Yamamoto defend with 1 Transport Anzac roll dice for 1 Adv.Fighter and 1 Fighter in 111 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Yamamoto roll dice for 1 Transport in 111 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 Fighter owned by the Anzac lost in 111 Sea Zone Anzac roll dice for 1 Adv.Fighter in 111 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Yamamoto roll dice for 1 Transport in 111 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Anzac roll dice for 1 Adv.Fighter in 111 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits Yamamoto roll dice for 1 Transport in 111 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Yamamoto lost in 111 Sea Zone Anzac win with 1 Adv.Fighter remaining. Battle score for attacker is -2 Casualties for Anzac: 1 Fighter Casualties for Yamamoto: 1 Transport Battle in Flores Anzac attack with 1 Elite and 3 Infantrys Thai defend with 1 Elite and 1 Infantry Anzac roll dice for 3 Cruisers in Flores, round 2 : 1/3 hits, 1.50 expected hits Anzac roll dice for 1 Elite and 3 Infantrys in Flores, round 2 : 2/4 hits, 0.83 expected hits Thai roll dice for 1 Elite and 1 Infantry in Flores, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Anzac, 1 Infantry owned by the Thai and 1 Elite owned by the Thai lost in Flores Anzac win, taking Flores from Thai with 1 Elite and 2 Infantrys remaining. Battle score for attacker is 3 Casualties for Anzac: 1 Infantry Casualties for Thai: 1 Elite and 1 Infantry Non Combat Move - Anzac 1 Adv.Fighter moved from 111 Sea Zone to Lombok Place Units - Anzac 1 Cruiser placed in 67 Sea Zone 1 Adv.Fighter placed in 67 Sea Zone 1 Marine placed in Broome 1 Elite and 1 Infantry placed in Townsville 3 Infantrys placed in Port Moresby Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
Yamamoto : 0.50 Anzac : -0.17 Thai : 0.33 -
TripleA Turn Summary: Dutch round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Purchase Units - Dutch Dutch buy 4 Bunkers; Remaining resources: 0 PUs; Place Units - Dutch 1 Bunker placed in Timor 1 Bunker placed in Flores 1 Bunker placed in Java 1 Bunker placed in Sumatra Turn Complete - Dutch Dutch collect 21 PUs; end with 21 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Finns round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Finns 1 Infantry moved from Oulu to N.Karelia Finns take N.Karelia from Russians 1 Elite moved from Helsinki to 24 Sea Zone 1 Infantry moved from Kotka to Vyborg 2 Infantrys moved from Oulu to Vyborg 1 Infantry moved from Helsinki to 24 Sea Zone 1 Elite and 1 Infantry moved from 24 Sea Zone to Oulu 4 Infantrys moved from Tampere to Oulu 4 Infantrys moved from Helsinki to Tampere Purchase Units - Finns Finns buy 5 Infantrys; Remaining resources: 0 PUs; Combat - Finns Battle in Vyborg Finns attack with 3 Infantrys Russians defend with 1 Infantry Finns roll dice for 3 Infantrys in Vyborg, round 2 : 0/3 hits, 0.50 expected hits Russians roll dice for 1 Infantry in Vyborg, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Finns lost in Vyborg Finns roll dice for 2 Infantrys in Vyborg, round 3 : 1/2 hits, 0.33 expected hits Russians roll dice for 1 Infantry in Vyborg, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in Vyborg Finns win, taking Vyborg from Russians with 1 Infantry remaining. Battle score for attacker is -2 Casualties for Finns: 2 Infantrys Casualties for Russians: 1 Infantry Non Combat Move - Finns Place Units - Finns 5 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 13 PUs; end with 13 PUsCombat Hit Differential Summary :
Finns : 0.17 Russians : 1.33 -
TripleA Turn Summary: Romanians round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Romanians 1 Elite and 1 Infantry moved from Vinnytsia to Brest 2 Elites, 1 Infantry and 1 Tank moved from Bucharest to W.Romania 1 Elite moved from E.Romania to W.Romania 2 Infantrys moved from E.Romania to W.Romania 2 Infantrys moved from Vinnytsia to E.Romania Purchase Units - Romanians Romanians buy 2 ArmoredCars and 2 Infantrys; Remaining resources: 2 PUs; Combat - Romanians Battle in Brest Romanians attack with 1 Elite and 1 Infantry Russians defend with 1 Tank Romanians roll dice for 1 Elite and 1 Infantry in Brest, round 2 : 0/2 hits, 0.50 expected hits Russians roll dice for 1 Tank in Brest, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Romanians lost in Brest Romanians roll dice for 1 Elite in Brest, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Tank in Brest, round 3 : 1/1 hits, 0.50 expected hits 1 Elite owned by the Romanians lost in Brest Russians win with 1 Tank remaining. Battle score for attacker is -5 Casualties for Romanians: 1 Elite and 1 Infantry Non Combat Move - Romanians Place Units - Romanians 2 ArmoredCars and 2 Infantrys placed in Bucharest Turn Complete - Romanians Romanians collect 13 PUs; end with 15 PUsCombat Hit Differential Summary :
Romanians : -0.83 Russians : 1.00 -
TripleA Turn Summary: Thai round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Thai 1 Fighter and 3 Infantrys moved from Bangkok to S.Thailand 1 Submarine moved from 110 Sea Zone to 111 Sea Zone 1 Destroyer and 1 T.Boat moved from 105 Sea Zone to 110 Sea Zone Purchase Units - Thai Thai buy 5 Infantrys and 1 Marine; Remaining resources: 0 PUs; Combat - Thai Battle in S.Thailand Thai attack with 1 Fighter and 3 Infantrys British defend with 1 ArmoredCar and 1 Infantry Thai roll dice for 1 Fighter and 3 Infantrys in S.Thailand, round 2 : 1/4 hits, 0.83 expected hits British roll dice for 1 ArmoredCar and 1 Infantry in S.Thailand, round 2 : 0/2 hits, 0.50 expected hits 1 ArmoredCar owned by the British lost in S.Thailand Thai roll dice for 1 Fighter and 3 Infantrys in S.Thailand, round 3 : 0/4 hits, 0.83 expected hits British roll dice for 1 Infantry in S.Thailand, round 3 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Fighter and 3 Infantrys in S.Thailand, round 4 : 1/4 hits, 0.83 expected hits British roll dice for 1 Infantry in S.Thailand, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in S.Thailand Thai win, taking S.Thailand from British with 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 6 Casualties for British: 1 ArmoredCar and 1 Infantry Non Combat Move - Thai 1 Fighter moved from S.Thailand to Bangkok Place Units - Thai 5 Infantrys and 1 Marine placed in Bangkok Turn Complete - Thai Thai collect 13 PUs; end with 13 PUsCombat Hit Differential Summary :
British : -1.17 Thai : -0.50





