Adjust G purchase and unit placement on board.
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AANA_RLP_playetest3_I3.AAM
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Yamamoto
1 unit repaired.
1 Artillery moved from Guam to 101 Sea Zone
1 Infantry moved from Saipan to 101 Sea Zone
1 Infantry moved from Woleai to Truk
Yamamoto take Truk from Americans
1 Bomber moved from Kwajalein to Ponape
1 Tank moved from Davao to 107 Sea Zone
2 Artillerys moved from Davao to 107 Sea Zone
2 Infantrys moved from Davao to 107 Sea Zone
2 Artillerys, 2 Infantrys, 1 Tank and 3 Transports moved from 107 Sea Zone to 110 Sea Zone
1 Battleship moved from 107 Sea Zone to 110 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 101 Sea Zone to 107 Sea Zone
1 Artillery and 1 Infantry moved from 107 Sea Zone to Mindanao
2 Fighters moved from 107 Sea Zone to Banjarmasin
2 Artillerys moved from Manila to 92 Sea Zone
1 Infantry moved from S.French Indochina to 92 Sea Zone
2 Artillerys, 1 Infantry and 2 Transports moved from 92 Sea Zone to 110 Sea Zone
4 Artillerys, 3 Infantrys and 1 Tank moved from 110 Sea Zone to Banjarmasin
1 Bomber moved from Hainan to Banjarmasin
1 Infantry moved from Iwo Jima to 85 Sea Zone
2 Tanks moved from Kyushu to 85 Sea Zone
1 B.Transport, 1 Infantry and 2 Tanks moved from 85 Sea Zone to 92 Sea Zone
1 Infantry and 2 Tanks moved from 92 Sea Zone to Kwangsi
2 T.Boats moved from 92 Sea Zone to 84 Sea Zone
1 Infantry moved from Tohoku to 84 Sea Zone
1 Infantry moved from Chubu to 84 Sea Zone
2 Infantrys moved from 84 Sea Zone to Kiangsi
1 Adv.Fighter moved from Tokyo to Mindanao
1 Fighter moved from Hainan to Mindanao
Purchase Units - Yamamoto
Yamamoto buy 2 Adv.Fighters, 2 Artillerys, 1 Carrier, 1 Destroyer, 1 Elite, 4 Infantrys and 1 Marine; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in Kwangsi
Yamamoto attack with 1 Infantry and 2 Tanks
Chinese defend with 1 Infantry
Yamamoto roll dice for 1 Infantry and 2 Tanks in Kwangsi, round 2 : 2/3 hits, 1.17 expected hits
Chinese roll dice for 1 Infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Kwangsi
Yamamoto win, taking Kwangsi from Chinese with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Banjarmasin
Yamamoto attack with 4 Artillerys, 1 Bomber, 2 Fighters, 3 Infantrys and 1 Tank
Dutch defend with 1 AAGun, 1 Factory, 1 Fighter, 9 Infantrys and 2 Tanks
AA fire in Banjarmasin : 1/3 hits, 0.50 expected hits
1 Bomber owned by the Yamamoto lost in Banjarmasin
Yamamoto roll dice for 1 Battleship in Banjarmasin, round 2 : 0/1 hits, 0.67 expected hits
Yamamoto roll dice for 4 Artillerys, 2 Fighters, 3 Infantrys and 1 Tank in Banjarmasin, round 2 : 1/10 hits, 3.50 expected hits
Dutch roll dice for 1 Fighter, 9 Infantrys and 2 Tanks in Banjarmasin, round 2 : 9/12 hits, 4.50 expected hits
4 Artillerys owned by the Yamamoto, 3 Infantrys owned by the Yamamoto, 1 Infantry owned by the Dutch, 1 Tank owned by the Yamamoto and 1 Fighter owned by the Yamamoto lost in Banjarmasin
Dutch win with 1 Fighter, 8 Infantrys and 2 Tanks remaining. Battle score for attacker is -47
Casualties for Yamamoto: 4 Artillerys, 1 Bomber, 1 Fighter, 3 Infantrys and 1 Tank
Casualties for Dutch: 1 Infantry
1 Fighter owned by the Yamamoto retreated
Battle in Ponape
Yamamoto attack with 1 Bomber
Americans defend with 1 Artillery and 1 Infantry
Yamamoto roll dice for 1 Bomber in Ponape, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 Artillery and 1 Infantry in Ponape, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Americans and 1 Bomber owned by the Yamamoto lost in Ponape
Americans win with 1 Artillery remaining. Battle score for attacker is -12
Casualties for Yamamoto: 1 Bomber
Casualties for Americans: 1 Infantry
Battle in Mindanao
Yamamoto attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry
Americans defend with 1 Infantry
Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry in Mindanao, round 2 : 2/4 hits, 1.50 expected hits
Americans roll dice for 1 Infantry in Mindanao, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Americans lost in Mindanao
Yamamoto win, taking Mindanao from Americans with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Americans: 1 Infantry
Non Combat Move - Yamamoto
1 Adv.Fighter and 1 Fighter moved from Mindanao to 107 Sea Zone
1 Artillery moved from Woleai to Ulithi
1 Fighter moved from Banjarmasin to West Borneo
Place Units - Yamamoto
Turning on Edit Mode
EDIT: Adding units owned by Americans to Ponape: 1 Infantry
EDIT: Adding units owned by Yamamoto to Ulithi: 1 Bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Yamamoto from 85 Sea Zone: 1 Destroyer and 2 Submarines
EDIT: Adding units owned by Yamamoto to 107 Sea Zone: 2 Destroyers and 1 Submarine
EDIT: Turning off Edit Mode
1 Carrier placed in 85 Sea Zone
2 Adv.Fighters and 1 Destroyer placed in 85 Sea Zone
2 Artillerys, 1 Elite and 1 Marine placed in Davao
4 Infantrys placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 64 PUs; end with 64 PUs
Combat Hit Differential Summary :
AA fire in Banjarmasin : : 0.50
Yamamoto : -1.50
Americans : 0.00
Chinese : -0.33
Dutch : 4.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Yamamoto
1 unit repaired.
1 Artillery moved from Guam to 101 Sea Zone
1 Infantry moved from Saipan to 101 Sea Zone
1 Infantry moved from Woleai to Truk
Yamamoto take Truk from Americans
1 Bomber moved from Kwajalein to Ponape
1 Tank moved from Davao to 107 Sea Zone
2 Artillerys moved from Davao to 107 Sea Zone
2 Infantrys moved from Davao to 107 Sea Zone
2 Artillerys, 2 Infantrys, 1 Tank and 3 Transports moved from 107 Sea Zone to 110 Sea Zone
1 Battleship moved from 107 Sea Zone to 110 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 101 Sea Zone to 107 Sea Zone
1 Artillery and 1 Infantry moved from 107 Sea Zone to Mindanao
2 Fighters moved from 107 Sea Zone to Banjarmasin
2 Artillerys moved from Manila to 92 Sea Zone
1 Infantry moved from S.French Indochina to 92 Sea Zone
2 Artillerys, 1 Infantry and 2 Transports moved from 92 Sea Zone to 110 Sea Zone
4 Artillerys, 3 Infantrys and 1 Tank moved from 110 Sea Zone to Banjarmasin
1 Bomber moved from Hainan to Banjarmasin
1 Infantry moved from Iwo Jima to 85 Sea Zone
2 Tanks moved from Kyushu to 85 Sea Zone
1 B.Transport, 1 Infantry and 2 Tanks moved from 85 Sea Zone to 92 Sea Zone
1 Infantry and 2 Tanks moved from 92 Sea Zone to Kwangsi
2 T.Boats moved from 92 Sea Zone to 84 Sea Zone
1 Infantry moved from Tohoku to 84 Sea Zone
1 Infantry moved from Chubu to 84 Sea Zone
2 Infantrys moved from 84 Sea Zone to Kiangsi
1 Adv.Fighter moved from Tokyo to Mindanao
1 Fighter moved from Hainan to Mindanao
Purchase Units - Yamamoto
Yamamoto buy 2 Adv.Fighters, 2 Artillerys, 1 Carrier, 1 Destroyer, 1 Elite, 4 Infantrys and 1 Marine; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in Kwangsi
Yamamoto attack with 1 Infantry and 2 Tanks
Chinese defend with 1 Infantry
Yamamoto roll dice for 1 Infantry and 2 Tanks in Kwangsi, round 2 : 2/3 hits, 1.17 expected hits
Chinese roll dice for 1 Infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Kwangsi
Yamamoto win, taking Kwangsi from Chinese with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Banjarmasin
Yamamoto attack with 4 Artillerys, 1 Bomber, 2 Fighters, 3 Infantrys and 1 Tank
Dutch defend with 1 AAGun, 1 Factory, 1 Fighter, 9 Infantrys and 2 Tanks
AA fire in Banjarmasin : 1/3 hits, 0.50 expected hits
1 Bomber owned by the Yamamoto lost in Banjarmasin
Yamamoto roll dice for 1 Battleship in Banjarmasin, round 2 : 0/1 hits, 0.67 expected hits
Yamamoto roll dice for 4 Artillerys, 2 Fighters, 3 Infantrys and 1 Tank in Banjarmasin, round 2 : 1/10 hits, 3.50 expected hits
Dutch roll dice for 1 Fighter, 9 Infantrys and 2 Tanks in Banjarmasin, round 2 : 9/12 hits, 4.50 expected hits
4 Artillerys owned by the Yamamoto, 3 Infantrys owned by the Yamamoto, 1 Infantry owned by the Dutch, 1 Tank owned by the Yamamoto and 1 Fighter owned by the Yamamoto lost in Banjarmasin
Dutch win with 1 Fighter, 8 Infantrys and 2 Tanks remaining. Battle score for attacker is -47
Casualties for Yamamoto: 4 Artillerys, 1 Bomber, 1 Fighter, 3 Infantrys and 1 Tank
Casualties for Dutch: 1 Infantry
1 Fighter owned by the Yamamoto retreated
Battle in Ponape
Yamamoto attack with 1 Bomber
Americans defend with 1 Artillery and 1 Infantry
Yamamoto roll dice for 1 Bomber in Ponape, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 Artillery and 1 Infantry in Ponape, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Americans and 1 Bomber owned by the Yamamoto lost in Ponape
Americans win with 1 Artillery remaining. Battle score for attacker is -12
Casualties for Yamamoto: 1 Bomber
Casualties for Americans: 1 Infantry
Battle in Mindanao
Yamamoto attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry
Americans defend with 1 Infantry
Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry in Mindanao, round 2 : 2/4 hits, 1.50 expected hits
Americans roll dice for 1 Infantry in Mindanao, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Americans lost in Mindanao
Yamamoto win, taking Mindanao from Americans with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Americans: 1 Infantry
Non Combat Move - Yamamoto
1 Adv.Fighter and 1 Fighter moved from Mindanao to 107 Sea Zone
1 Artillery moved from Woleai to Ulithi
1 Fighter moved from Banjarmasin to West Borneo
Place Units - Yamamoto
Turning on Edit Mode
EDIT: Adding units owned by Americans to Ponape: 1 Infantry
EDIT: Adding units owned by Yamamoto to Ulithi: 1 Bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Yamamoto from 85 Sea Zone: 1 Destroyer and 2 Submarines
EDIT: Adding units owned by Yamamoto to 107 Sea Zone: 2 Destroyers and 1 Submarine
EDIT: Turning off Edit Mode
1 Carrier placed in 85 Sea Zone
2 Adv.Fighters and 1 Destroyer placed in 85 Sea Zone
2 Artillerys, 1 Elite and 1 Marine placed in Davao
4 Infantrys placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 64 PUs; end with 64 PUs
Turning on Edit Mode
EDIT: Removing units owned by Yamamoto from 107 Sea Zone: 1 Destroyer
EDIT: Adding units owned by Yamamoto to 107 Sea Zone: 1 Submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
AA fire in Banjarmasin : : 0.50
Yamamoto : -1.50
Americans : 0.00
Chinese : -0.33
Dutch : 4.50
@dawgoneit boy, this game likes screwing me over!
@dawgoneit :angry:
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Chinese
1 Infantry moved from Anhwei to Shantung
Chinese take Shantung from Hisaichi
1 Artillery and 1 Infantry moved from Hupeh to Shansi
2 Infantrys moved from Shensi to Shansi
2 Infantrys and 2 Tanks moved from Suiyuan to Shansi
1 Tank moved from Lanchow to Yunnan
1 Fighter moved from Shensi to Yunnan
1 Artillery, 1 Infantry and 1 Tank moved from Hunan to Kwangsi
1 Tank moved from N.French Indochina to Kwangsi
1 Infantry moved from N.French Indochina to N.Thailand
Chinese take N.Thailand from Thai
Purchase Units - Chinese
Chinese buy 2 ArmoredCars, 2 Artillerys, 2 Elites, 1 Infantry, 1 Mech.Inf and 2 Tanks; Remaining resources: 3 PUs;
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 Fighter and 1 Tank
Thai defend with 1 Infantry
Chinese roll dice for 1 Fighter and 1 Tank in Yunnan, round 2 : 1/2 hits, 0.83 expected hits
Thai roll dice for 1 Infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Thai lost in Yunnan
Chinese win, taking Yunnan from Thai with 1 Fighter and 1 Tank remaining. Battle score for attacker is 2
Casualties for Thai: 1 Infantry
Battle in Shansi
Chinese attack with 1 Artillery, 5 Infantrys and 2 Tanks
Hisaichi defend with 1 Artillery, 2 Infantrys and 2 Tanks
Chinese roll dice for 1 Artillery, 5 Infantrys and 2 Tanks in Shansi, round 2 : 2/8 hits, 2.33 expected hits
Hisaichi roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Shansi, round 2 : 1/5 hits, 2.00 expected hits
2 Infantrys owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi
Chinese roll dice for 1 Artillery, 4 Infantrys and 2 Tanks in Shansi, round 3 : 1/7 hits, 2.17 expected hits
Hisaichi roll dice for 1 Artillery and 2 Tanks in Shansi, round 3 : 2/3 hits, 1.33 expected hits
1 Artillery owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Shansi
Chinese roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Shansi, round 4 : 1/5 hits, 1.83 expected hits
Hisaichi roll dice for 2 Tanks in Shansi, round 4 : 2/2 hits, 1.00 expected hits
1 Tank owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Shansi
Chinese roll dice for 1 Artillery and 2 Tanks in Shansi, round 5 : 2/3 hits, 1.33 expected hits
Hisaichi roll dice for 1 Tank in Shansi, round 5 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Hisaichi lost in Shansi
Chinese win, taking Shansi from Hisaichi with 1 Artillery and 2 Tanks remaining. Battle score for attacker is 8
Casualties for Chinese: 5 Infantrys
Casualties for Hisaichi: 1 Artillery, 2 Infantrys and 2 Tanks
Battle in Kwangsi
Chinese attack with 1 Artillery, 1 Infantry and 2 Tanks
Yamamoto defend with 1 Infantry and 2 Tanks
Chinese roll dice for 1 Artillery, 1 Infantry and 2 Tanks in Kwangsi, round 2 : 1/4 hits, 1.67 expected hits
Yamamoto roll dice for 1 Infantry and 2 Tanks in Kwangsi, round 2 : 1/3 hits, 1.33 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Kwangsi
Chinese roll dice for 1 Artillery and 2 Tanks in Kwangsi, round 3 : 2/3 hits, 1.33 expected hits
Yamamoto roll dice for 2 Tanks in Kwangsi, round 3 : 2/2 hits, 1.00 expected hits
1 Tank owned by the Chinese, 2 Tanks owned by the Yamamoto and 1 Artillery owned by the Chinese lost in Kwangsi
Chinese win, taking Kwangsi from Yamamoto with 1 Tank remaining. Battle score for attacker is 1
Casualties for Chinese: 1 Artillery, 1 Infantry and 1 Tank
Casualties for Yamamoto: 1 Infantry and 2 Tanks
Non Combat Move - Chinese
1 Artillery and 3 Infantrys moved from E.Qinghai to Ningsia
2 ArmoredCars and 1 Tank moved from Hsining to Lanchow
1 Infantry moved from Lanchow to Szechwan
1 Tank moved from Gobi Altai to Lanchow
1 AAGun moved from E.Qinghai to Ningsia
1 AAGun and 2 Infantrys moved from E.Sinkiang to Gobi Altai
1 Fighter moved from Yunnan to Szechwan
Place Units - Chinese
2 Artillerys, 2 Elites, 1 Infantry and 1 Mech.Inf placed in Hsining
2 ArmoredCars and 2 Tanks placed in Urumqi
Turn Complete - Chinese
Chinese collect 41 PUs; end with 44 PUs
Combat Hit Differential Summary :
Hisaichi : 0.17
Yamamoto : 0.67
Chinese : -1.50
Thai : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Hisaichi
1 Tank moved from Hong Kong to 92 Sea Zone
3 Artillerys moved from Hong Kong to 92 Sea Zone
1 Artillery moved from Hong Kong to 92 Sea Zone
2 Tanks moved from Formosa to 92 Sea Zone
1 T.Boat moved from 92 Sea Zone to 84 Sea Zone
3 Infantrys moved from Formosa to 92 Sea Zone
1 Infantry moved from Hong Kong to 92 Sea Zone
1 Infantry moved from Kwangtung to 92 Sea Zone
4 Artillerys, 5 Infantrys, 3 Tanks and 7 Transports moved from 92 Sea Zone to 110 Sea Zone
4 Artillerys, 5 Infantrys and 3 Tanks moved from 110 Sea Zone to Banjarmasin
1 Bomber moved from Bangkok to Banjarmasin
2 Fighters moved from 106 Sea Zone to Banjarmasin
1 Battleship moved from 92 Sea Zone to 110 Sea Zone
1 Submarine moved from 106 Sea Zone to 111 Sea Zone
1 Elite moved from Changchun to 84 Sea Zone
1 Elite moved from 84 Sea Zone to Shantung
1 Infantry moved from Shanghai to Shantung
1 Tank moved from Chahar to Shensi
Hisaichi take Suiyuan from Chinese
Hisaichi take Shensi from Chinese
1 Fighter moved from Peking to Shansi
1 Artillery, 2 Infantrys and 1 Tank moved from Chahar to Shansi
3 Infantrys moved from Hulunbuir to Chita
1 Artillery and 1 Infantry moved from Khabarovsk to Ayan
1 Artillery and 1 Infantry moved from Chita to Ayan
1 Infantry moved from Kirin to Heilungchiang
6 Infantrys moved from Changchun to Kirin
1 Fighter moved from Korea to Shantung
Purchase Units - Hisaichi
Hisaichi buy 6 ArmoredCars, 1 Elite, 1 Factory, 3 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Ayan
Hisaichi attack with 2 Artillerys and 2 Infantrys
Russians defend with 1 Bunker
Hisaichi roll dice for 2 Artillerys and 2 Infantrys in Ayan, round 2 : 0/4 hits, 1.33 expected hits
Russians roll dice for 1 Bunker in Ayan, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Hisaichi lost in Ayan
Hisaichi roll dice for 2 Artillerys and 1 Infantry in Ayan, round 3 : 0/3 hits, 1.00 expected hits
Russians roll dice for 1 Bunker in Ayan, round 3 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Hisaichi lost in Ayan
Hisaichi roll dice for 2 Artillerys in Ayan, round 4 : 1/2 hits, 0.67 expected hits
Units damaged: 1 Bunker owned by the Russians
Russians roll dice for 1 Bunker in Ayan, round 4 : 0/1 hits, 0.50 expected hits
Hisaichi roll dice for 2 Artillerys in Ayan, round 5 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 Bunker in Ayan, round 5 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Russians lost in Ayan
Hisaichi win, taking Ayan from Russians with 2 Artillerys remaining. Battle score for attacker is 2
Casualties for Hisaichi: 2 Infantrys
Casualties for Russians: 1 Bunker
Battle in Shantung
Hisaichi attack with 1 Elite, 1 Fighter and 1 Infantry
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Elite, 1 Fighter and 1 Infantry in Shantung, round 2 : 2/3 hits, 0.83 expected hits
Chinese roll dice for 1 Infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Shantung
Hisaichi win, taking Shantung from Chinese with 1 Elite, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Shansi
Hisaichi attack with 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank
Chinese defend with 1 Artillery and 2 Tanks
Hisaichi roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank in Shansi, round 2 : 1/5 hits, 1.67 expected hits
Chinese roll dice for 1 Artillery and 2 Tanks in Shansi, round 2 : 3/3 hits, 1.33 expected hits
2 Infantrys owned by the Hisaichi, 1 Artillery owned by the Hisaichi and 1 Artillery owned by the Chinese lost in Shansi
Hisaichi roll dice for 1 Fighter and 1 Tank in Shansi, round 3 : 1/2 hits, 0.83 expected hits
Chinese roll dice for 2 Tanks in Shansi, round 3 : 0/2 hits, 1.00 expected hits
1 Tank owned by the Chinese lost in Shansi
Hisaichi roll dice for 1 Fighter and 1 Tank in Shansi, round 4 : 0/2 hits, 0.83 expected hits
Chinese roll dice for 1 Tank in Shansi, round 4 : 1/1 hits, 0.50 expected hits
1 Fighter owned by the Hisaichi lost in Shansi
Hisaichi roll dice for 1 Tank in Shansi, round 5 : 1/1 hits, 0.50 expected hits
Chinese roll dice for 1 Tank in Shansi, round 5 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Hisaichi and 1 Tank owned by the Chinese lost in Shansi
Chinese win with no units remaining. Battle score for attacker is -7
Casualties for Hisaichi: 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank
Casualties for Chinese: 1 Artillery and 2 Tanks
Battle in Banjarmasin
Hisaichi attack with 4 Artillerys, 1 Bomber, 2 Fighters, 5 Infantrys and 3 Tanks
Dutch defend with 1 AAGun, 1 Factory, 1 Fighter, 8 Infantrys and 2 Tanks
AA fire in Banjarmasin : 0/3 hits, 0.50 expected hits
Hisaichi roll dice for 1 Battleship in Banjarmasin, round 2 : 0/1 hits, 0.67 expected hits
Hisaichi roll dice for 4 Artillerys, 1 Bomber, 2 Fighters, 5 Infantrys and 3 Tanks in Banjarmasin, round 2 : 3/15 hits, 5.67 expected hits
Dutch roll dice for 1 Fighter, 8 Infantrys and 2 Tanks in Banjarmasin, round 2 : 6/11 hits, 4.17 expected hits
3 Infantrys owned by the Dutch, 5 Infantrys owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Banjarmasin
Hisaichi roll dice for 3 Artillerys, 1 Bomber, 2 Fighters and 3 Tanks in Banjarmasin, round 3 : 3/9 hits, 3.83 expected hits
Dutch roll dice for 1 Fighter, 5 Infantrys and 2 Tanks in Banjarmasin, round 3 : 3/8 hits, 3.17 expected hits
3 Infantrys owned by the Dutch and 3 Artillerys owned by the Hisaichi lost in Banjarmasin
Hisaichi roll dice for 1 Bomber, 2 Fighters and 3 Tanks in Banjarmasin, round 4 : 2/6 hits, 2.83 expected hits
Dutch roll dice for 1 Fighter, 2 Infantrys and 2 Tanks in Banjarmasin, round 4 : 4/5 hits, 2.17 expected hits
2 Tanks owned by the Hisaichi, 2 Fighters owned by the Hisaichi and 2 Infantrys owned by the Dutch lost in Banjarmasin
Hisaichi roll dice for 1 Bomber and 1 Tank in Banjarmasin, round 5 : 1/2 hits, 1.17 expected hits
Dutch roll dice for 1 Fighter and 2 Tanks in Banjarmasin, round 5 : 3/3 hits, 1.50 expected hits
1 Tank owned by the Hisaichi, 1 Bomber owned by the Hisaichi and 1 Tank owned by the Dutch lost in Banjarmasin
Dutch win with 1 Fighter and 1 Tank remaining. Battle score for attacker is -50
Casualties for Hisaichi: 4 Artillerys, 1 Bomber, 2 Fighters, 5 Infantrys and 3 Tanks
Casualties for Dutch: 8 Infantrys and 1 Tank
Non Combat Move - Hisaichi
2 Destroyers and 2 Submarines moved from 106 Sea Zone to 110 Sea Zone
1 Carrier moved from 106 Sea Zone to 84 Sea Zone
1 Fighter moved from Shantung to 84 Sea Zone
1 Destroyer and 1 Submarine moved from 92 Sea Zone to 107 Sea Zone
Place Units - Hisaichi
1 Factory placed in Chita
5 ArmoredCars and 1 Tank placed in Hong Kong
1 ArmoredCar, 1 Elite and 1 Infantry placed in Peking
2 Infantrys placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 55 PUs; end with 55 PUs
Combat Hit Differential Summary :
AA fire in Banjarmasin : : -0.50
Hisaichi : -6.50
Chinese : 1.33
Russians : 0.00
Dutch : 5.00
@Whackamatt i’m ready to give up on all these games!
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - British
British loses 0 PUs for violating Greenlands neutrality.
1 Infantry moved from French Equatorial Africa to Darfur
2 Tanks moved from Italian East Africa to Darfur
1 Infantry moved from New Valley to Darfur
1 Infantry moved from South Africa to Mozambique
1 Infantry moved from Rhodesia to Mozambique
1 Infantry moved from Kenya to Mozambique
1 Artillery, 6 Infantrys and 2 Tanks moved from Cairo to Lower Egypt
3 Infantrys and 2 Tanks moved from Palestine to Lower Egypt
1 Artillery and 1 Infantry moved from Burma to S.Thailand
2 Transports moved from 65 Sea Zone to 60 Sea Zone
2 Tanks moved from Assam to S.Thailand
1 Artillery moved from Hyderabad to 60 Sea Zone
1 Infantry moved from Madras to 60 Sea Zone
2 Infantrys moved from Assam to Burma
1 Infantry moved from Hyderabad to 60 Sea Zone
1 Infantry moved from Madras to 60 Sea Zone
1 Transport moved from 66 Sea Zone to 64 Sea Zone
1 Artillery and 1 Infantry moved from Mysore to 64 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 64 Sea Zone to 65 Sea Zone
1 Cruiser moved from 66 Sea Zone to 65 Sea Zone
1 Artillery and 1 Infantry moved from 65 Sea Zone to S.Thailand
2 Infantrys and 1 Transport moved from 60 Sea Zone to 65 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 60 Sea Zone to 65 Sea Zone
1 Artillery and 3 Infantrys moved from 65 Sea Zone to S.Thailand
1 Submarine moved from 66 Sea Zone to 65 Sea Zone
1 Transport moved from 8 Sea Zone to 2 Sea Zone
2 Infantrys moved from Montreal to 2 Sea Zone
2 Infantrys and 1 Transport moved from 2 Sea Zone to 8 Sea Zone
2 Infantrys moved from 8 Sea Zone to Greenland
British take Greenland from Neutral
1 Battleship and 2 Destroyers moved from 8 Sea Zone to 17 Sea Zone
1 Infantry and 1 Tank moved from Manchester to 18 Sea Zone
1 Infantry moved from Wales to 18 Sea Zone
1 Infantry and 1 Tank moved from Dublin to Munster
2 Infantrys, 1 T.Boat, 1 Tank and 1 Transport moved from 18 Sea Zone to 10 Sea Zone
2 Infantrys and 1 Tank moved from 10 Sea Zone to Iceland
1 Fighter moved from Wales to Munster
2 Fighters moved from London to Munster
1 Bomber moved from London to Dover
1 Tank moved from London to Dover
5 Infantrys moved from London to Manchester
1 Infantry moved from British Guiana to Amazon
2 Artillerys moved from Italian East Africa to 58 Sea Zone
1 Infantry moved from Trucial Coast to 58 Sea Zone
1 Infantry moved from Italian East Africa to 58 Sea Zone
5 Infantrys moved from Italian East Africa to Nubia
2 Artillerys, 2 Infantrys and 2 Transports moved from 58 Sea Zone to 57 Sea Zone
2 Artillerys and 2 Infantrys moved from 57 Sea Zone to Lower Egypt
1 Fighter moved from French Somaliland to Darfur
1 Infantry moved from British Columbia to Northwest USA
1 Artillery moved from Punjab to Bihar
2 Infantrys moved from Bihar to Assam
1 Submarine moved from 117 Sea Zone to 97 Sea Zone
1 Destroyer moved from 90 Sea Zone to 97 Sea Zone
2 Infantrys moved from Pearl Harbor to 90 Sea Zone
2 Infantrys and 1 Transport moved from 90 Sea Zone to 97 Sea Zone
2 Infantrys moved from 97 Sea Zone to Midway
1 Infantry moved from North Central USA to British Columbia
1 Tank moved from South Central USA to Central America
1 Infantry moved from Northeast USA to South Central USA
Purchase Units - British
British buy 2 Factorys, 1 Fighter, 18 Infantrys, 2 Mot.Infs and 2 T.Boats; Remaining resources: 0 PUs;
Combat - British
Battle in Mozambique
British attack with 3 Infantrys
Neutral defend with 1 Infantry
British roll dice for 3 Infantrys in Mozambique, round 2 : 0/3 hits, 0.50 expected hits
Neutral roll dice for 1 Infantry in Mozambique, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Mozambique
British roll dice for 2 Infantrys in Mozambique, round 3 : 1/2 hits, 0.33 expected hits
Neutral roll dice for 1 Infantry in Mozambique, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in Mozambique
British loses 0 PUs for violating Mozambiques neutrality.
British win, taking Mozambique from Neutral with 1 Infantry remaining. Battle score for attacker is -2
Casualties for British: 2 Infantrys
Casualties for Neutral: 1 Infantry
Battle in S.Thailand
British attack with 3 Artillerys, 5 Infantrys and 2 Tanks
Thai defend with 1 Artillery
British roll dice for 1 Cruiser in S.Thailand, round 2 : 1/1 hits, 0.50 expected hits
Thai roll dice for 1 Artillery in S.Thailand, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Thai lost in S.Thailand
British win, taking S.Thailand from Thai with 3 Artillerys, 5 Infantrys and 2 Tanks remaining. Battle score for attacker is 4
Casualties for Thai: 1 Artillery
Battle in Darfur
British attack with 1 Fighter, 2 Infantrys and 2 Tanks
Italians defend with 2 Infantrys
British roll dice for 1 Fighter, 2 Infantrys and 2 Tanks in Darfur, round 2 : 0/5 hits, 1.67 expected hits
Italians roll dice for 2 Infantrys in Darfur, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 Fighter, 2 Infantrys and 2 Tanks in Darfur, round 3 : 1/5 hits, 1.67 expected hits
Italians roll dice for 2 Infantrys in Darfur, round 3 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Italians lost in Darfur
British roll dice for 1 Fighter, 2 Infantrys and 2 Tanks in Darfur, round 4 : 2/5 hits, 1.67 expected hits
Italians roll dice for 1 Infantry in Darfur, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Darfur
British win, taking Darfur from Italians with 1 Fighter, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Italians: 2 Infantrys
Casualties for British: 1 Infantry
Battle in Munster
British attack with 3 Fighters, 1 Infantry and 1 Tank
Neutral defend with 2 Infantrys
British roll dice for 3 Fighters, 1 Infantry and 1 Tank in Munster, round 2 : 0/5 hits, 1.67 expected hits
Neutral roll dice for 2 Infantrys in Munster, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the British lost in Munster
British roll dice for 3 Fighters and 1 Tank in Munster, round 3 : 3/4 hits, 1.50 expected hits
Neutral roll dice for 2 Infantrys in Munster, round 3 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Neutral lost in Munster
British loses 0 PUs for violating Munsters neutrality.
British win, taking Munster from Neutral with 3 Fighters and 1 Tank remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Casualties for Neutral: 2 Infantrys
Battle in Iceland
British attack with 2 Infantrys and 1 Tank
Neutral defend with 1 Infantry
British roll dice for 2 Infantrys and 1 Tank in Iceland, round 2 : 0/3 hits, 0.83 expected hits
Neutral roll dice for 1 Infantry in Iceland, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 2 Infantrys and 1 Tank in Iceland, round 3 : 2/3 hits, 0.83 expected hits
Neutral roll dice for 1 Infantry in Iceland, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in Iceland
British loses 0 PUs for violating Icelands neutrality.
British win, taking Iceland from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 0
Casualties for British: 1 Infantry
Casualties for Neutral: 1 Infantry
Battle in Central America
British attack with 1 Tank
Neutral defend with 1 Infantry
British roll dice for 1 Tank in Central America, round 2 : 1/1 hits, 0.50 expected hits
Neutral roll dice for 1 Infantry in Central America, round 2 : 1/1 hits, 0.33 expected hits
1 Tank owned by the British and 1 Infantry owned by the Neutral lost in Central America
Neutral win with no units remaining. Battle score for attacker is -3
Casualties for British: 1 Tank
Casualties for Neutral: 1 Infantry
Non Combat Move - British
3 Fighters moved from Munster to Dublin
1 Fighter moved from Darfur to French Equatorial Africa
Place Units - British
1 Factory placed in Italian East Africa
1 Factory placed in Assam
5 Infantrys placed in Madras
Turning on Edit Mode
EDIT: Removing units owned by British from Madras: 2 Infantrys
EDIT: Adding units owned by British to Mysore: 2 Infantrys
EDIT: Turning off Edit Mode
2 Mot.Infs placed in Cape Town
6 Infantrys placed in Cairo
5 Infantrys placed in Delhi
2 T.Boats placed in 18 Sea Zone
1 Fighter and 2 Infantrys placed in Manchester
Turn Complete - British
British collect 103 PUs; end with 103 PUs
Combat Hit Differential Summary :
Neutral : 2.00
British : -0.67
Italians : -0.67
Thai : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Anzac
2 Infantrys and 1 Tank moved from Northern Territory to 67 Sea Zone
2 Infantrys and 1 Tank moved from 67 Sea Zone to Lombok
1 Tank moved from Java to Sumatra
1 Infantry moved from Java to Lombok
2 Fighters moved from Java to Banjarmasin
1 Submarine moved from 70 Sea Zone to 67 Sea Zone
Purchase Units - Anzac
Anzac buy 1 Adv.Fighter, 1 Cruiser, 4 Infantrys and 1 Tank; Remaining resources: 1 PUs;
Non Combat Move - Anzac
Place Units - Anzac
1 Adv.Fighter and 1 Cruiser placed in 67 Sea Zone
1 Tank placed in Broome
3 Infantrys placed in Townsville
1 Infantry placed in Port Moresby
Turn Complete - Anzac
Anzac collect 36 PUs; end with 37 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Dutch
Dutch loses 0 PUs for violating Central Americas neutrality.
1 Artillery moved from Java to Lombok
2 Submarines moved from 66 Sea Zone to 67 Sea Zone
1 Fighter moved from Banjarmasin to 111 Sea Zone
1 Tank moved from Amazon to Central America
Dutch take Central America from Neutral
1 Infantry moved from Amazon to Colombia
Purchase Units - Dutch
Dutch buy 1 Adv.Fighter and 3 Tanks; Remaining resources: 3 PUs;
Combat - Dutch
Battle in 111 Sea Zone
Dutch attack with 1 Fighter
Hisaichi defend with 1 Submarine
Dutch roll dice for 1 Fighter in 111 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 Submarine owned by the Hisaichi lost in 111 Sea Zone
Dutch win with 1 Fighter remaining. Battle score for attacker is 7
Casualties for Hisaichi: 1 Submarine
Non Combat Move - Dutch
1 Fighter moved from 111 Sea Zone to Banjarmasin
Place Units - Dutch
1 Adv.Fighter and 3 Tanks placed in Banjarmasin
Turn Complete - Dutch
Dutch collect 25 PUs; end with 28 PUs
Combat Hit Differential Summary :
Dutch : 0.67
Yeah, that 33% chance attack on the Dutch was a gamble, and the dice hurt you to.
i don’t think it’s too bad. Very early still.
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Finns
1 Infantry moved from Oulu to Lapland
Finns take Lapland from Russians
1 Infantry moved from Tampere to Oulu
3 Infantrys moved from Helsinki to Tampere
1 Destroyer, 1 Submarine and 1 Transport moved from 22 Sea Zone to 24 Sea Zone
Purchase Units - Finns
Finns buy 2 Artillerys and 2 Infantrys; Remaining resources: 0 PUs;
Combat - Finns
Non Combat Move - Finns
Place Units - Finns
2 Artillerys and 2 Infantrys placed in Helsinki
Turn Complete - Finns
Finns collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Thai
1 Infantry moved from East And South Borneo to 110 Sea Zone
1 Infantry moved from 110 Sea Zone to Java
Thai take Java from Dutch
2 Artillerys and 1 Infantry moved from West Borneo to 110 Sea Zone
2 Artillerys, 1 Infantry and 2 Transports moved from 110 Sea Zone to 105 Sea Zone
1 Destroyer moved from 110 Sea Zone to 105 Sea Zone
2 Artillerys and 1 Infantry moved from 105 Sea Zone to Bangkok
Purchase Units - Thai
Thai buy 2 Artillerys, 3 Infantrys and 1 Marine; Remaining resources: 0 PUs;
Combat - Thai
Non Combat Move - Thai
Place Units - Thai
2 Artillerys, 3 Infantrys and 1 Marine placed in Bangkok
Turn Complete - Thai
Thai collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
@Whackamatt 1 hit with the yamamoto strafe sucked also. it is bad.
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Americans
1 Artillery and 1 Infantry moved from Ponape to Truk
1 Infantry moved from Johnston to 97 Sea Zone
3 Infantrys moved from Midway to 97 Sea Zone
2 Infantrys and 1 Transport moved from 97 Sea Zone to 103 Sea Zone
2 Infantrys moved from 103 Sea Zone to Eniwetok
2 Infantrys and 1 Transport moved from 97 Sea Zone to 103 Sea Zone
2 Infantrys moved from 103 Sea Zone to Kusaie
1 Fighter moved from 97 Sea Zone to Kusaie
1 Bomber moved from Midway to Eniwetok
1 Bomber moved from Midway to Kusaie
2 Carriers moved from 97 Sea Zone to 103 Sea Zone
3 Fighters moved from Pearl Harbor to 103 Sea Zone
1 Destroyer moved from 91 Sea Zone to 96 Sea Zone
1 Adv.Fighter moved from San Francisco to Johnston
2 Transports moved from 100 Sea Zone to 99 Sea Zone
1 Artillery and 1 Infantry moved from W.Mexico to 99 Sea Zone
1 Artillery, 1 Infantry and 2 Transports moved from 99 Sea Zone to 100 Sea Zone
1 Artillery and 1 Infantry moved from E.Mexico to 100 Sea Zone
2 Artillerys and 2 Infantrys moved from 100 Sea Zone to Peru
1 Tank moved from Venezuela to Peru
1 Infantry moved from Venezuela to Amazon
2 Tanks moved from E.Mexico to Colombia
1 Tank moved from W.Mexico to Central America
1 Tank moved from W.Mexico to Central America
1 Infantry moved from E.Mexico to 25 Sea Zone
1 Infantry and 1 Transport moved from 25 Sea Zone to 100 Sea Zone
1 Infantry moved from 100 Sea Zone to Peru
1 Fighter moved from Suriname to French Sudan
1 Bomber moved from Midway to Wake
Purchase Units - Americans
Americans buy 3 Adv.Fighters, 1 Bomber, 1 Carrier, 2 Destroyers, 4 Elites, 1 Marine, 1 Submarine and 1 Transport; Remaining resources: 0 PUs;
Combat - Americans
Battle in Eniwetok
Americans attack with 1 Bomber and 2 Infantrys
Yamamoto defend with 1 Infantry
Americans roll dice for 1 Bomber and 2 Infantrys in Eniwetok, round 2 : 1/3 hits, 1.00 expected hits
Yamamoto roll dice for 1 Infantry in Eniwetok, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Eniwetok
Americans win, taking Eniwetok from Yamamoto with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Battle in Truk
Americans attack with 1 Artillery and 1 Infantry
Yamamoto defend with 1 Infantry
Americans roll dice for 1 Artillery and 1 Infantry in Truk, round 2 : 1/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Infantry in Truk, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Truk
Americans win, taking Truk from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Battle in Kusaie
Americans attack with 1 Bomber, 1 Fighter and 2 Infantrys
Yamamoto defend with 1 Infantry
Americans roll dice for 1 Bomber, 1 Fighter and 2 Infantrys in Kusaie, round 2 : 1/4 hits, 1.33 expected hits
Yamamoto roll dice for 1 Infantry in Kusaie, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Kusaie
Americans win, taking Kusaie from Yamamoto with 1 Bomber, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Non Combat Move - Americans
1 Fighter moved from Kusaie to 103 Sea Zone
1 Bomber moved from Kusaie to Nauru
1 Bomber moved from Eniwetok to Nauru
Place Units - Americans
1 Adv.Fighter placed in New Caledonia
1 Carrier placed in 98 Sea Zone
2 Adv.Fighters placed in 98 Sea Zone
2 Destroyers, 1 Submarine and 1 Transport placed in 83 Sea Zone
1 Bomber, 1 Elite and 1 Marine placed in San Francisco
3 Elites placed in South Atlantic USA
Turn Complete - Americans
Americans collect 102 PUs; end with 102 PUs
Combat Hit Differential Summary :
Yamamoto : -1.00
Americans : 0.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Germans
6 ArmoredCars, 2 Artillerys, 9 Infantrys and 12 Tanks moved from Burgundy to Paris
4 Mech.Infs moved from Rhine to Paris
2 Stukas moved from Rhine to Paris
3 Fighters and 6 Infantrys moved from Krakow to E.Romania
1 Infantry moved from East Prussia to Lithuania
Germans take Lithuania from Russians
1 Infantry moved from Brest to Minsk
Germans take Minsk from Russians
2 Transports moved from 24 Sea Zone to 23 Sea Zone
1 Artillery moved from Pomerania to 23 Sea Zone
3 Infantrys moved from Hamburg to 23 Sea Zone
1 Artillery, 3 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
1 Artillery and 3 Infantrys moved from 24 Sea Zone to Vyborg
1 Infantry moved from Danzig to 24 Sea Zone
1 Infantry moved from 24 Sea Zone to Vyborg
1 Bomber moved from Danzig to Vyborg
2 Artillerys and 3 Infantrys moved from Brest to Kiev
1 Infantry and 4 Tanks moved from Vinnytsia to Odessa
1 Tank moved from Brest to Odessa
1 Artillery and 2 Infantrys moved from Vinnytsia to Odessa
1 Tank moved from Warsaw to Vinnytsia
2 Tanks moved from S.Algeria to W.Morocco
Germans take W.Morocco from French
1 Tank moved from E.Morocco to Tangier
Germans take Tangier from French
1 Tank moved from Tangier to W.Morocco
1 Infantry moved from Kufra to New Valley
Germans take New Valley from British
1 Transport moved from 46 Sea Zone to 51 Sea Zone
Purchase Units - Germans
Germans buy 2 ArmoredCars, 1 Destroyer, 15 Infantrys, 4 Mech.Infs, 2 Tanks and 1 Transport; Remaining resources: 0 PUs;
Combat - Germans
Battle in Vyborg
Germans attack with 1 Artillery, 1 Bomber and 4 Infantrys
Russians defend with 4 Infantrys
Germans roll dice for 1 Battleship in Vyborg, round 2 : 1/1 hits, 0.67 expected hits
Germans roll dice for 1 Artillery, 1 Bomber and 4 Infantrys in Vyborg, round 2 : 3/6 hits, 1.83 expected hits
Russians roll dice for 4 Infantrys in Vyborg, round 2 : 2/4 hits, 1.33 expected hits
4 Infantrys owned by the Russians and 2 Infantrys owned by the Germans lost in Vyborg
Germans win, taking Vyborg from Russians with 1 Artillery, 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 2 Infantrys
Casualties for Russians: 4 Infantrys
Battle in Odessa
Germans attack with 1 Artillery, 3 Infantrys and 5 Tanks
Russians defend with 2 Artillerys and 4 Infantrys
Germans roll dice for 1 Artillery, 3 Infantrys and 5 Tanks in Odessa, round 2 : 1/9 hits, 3.50 expected hits
Russians roll dice for 2 Artillerys and 4 Infantrys in Odessa, round 2 : 2/6 hits, 2.00 expected hits
1 Infantry owned by the Russians and 2 Infantrys owned by the Germans lost in Odessa
Germans roll dice for 1 Artillery, 1 Infantry and 5 Tanks in Odessa, round 3 : 2/7 hits, 3.17 expected hits
Russians roll dice for 2 Artillerys and 3 Infantrys in Odessa, round 3 : 2/5 hits, 1.67 expected hits
2 Infantrys owned by the Russians, 1 Artillery owned by the Germans and 1 Infantry owned by the Germans lost in Odessa
Germans roll dice for 5 Tanks in Odessa, round 4 : 5/5 hits, 2.50 expected hits
Russians roll dice for 2 Artillerys and 1 Infantry in Odessa, round 4 : 2/3 hits, 1.00 expected hits
1 Infantry owned by the Russians, 2 Artillerys owned by the Russians and 2 Tanks owned by the Germans lost in Odessa
Germans win, taking Odessa from Russians with 3 Tanks remaining. Battle score for attacker is -4
Casualties for Germans: 1 Artillery, 3 Infantrys and 2 Tanks
Casualties for Russians: 2 Artillerys and 4 Infantrys
Battle in Paris
Germans attack with 6 ArmoredCars, 2 Artillerys, 9 Infantrys, 4 Mech.Infs, 2 Stukas and 12 Tanks
French defend with 1 AAGun, 1 Artillery, 1 Factory, 1 Fighter and 11 Infantrys
AA fire in Paris : 0/2 hits, 0.33 expected hits
Germans roll dice for 6 ArmoredCars, 2 Artillerys, 9 Infantrys, 4 Mech.Infs, 2 Stukas and 12 Tanks in Paris, round 2 : 11/35 hits, 13.83 expected hits
French roll dice for 1 Artillery, 1 Fighter and 11 Infantrys in Paris, round 2 : 5/13 hits, 4.50 expected hits
5 Infantrys owned by the Germans and 11 Infantrys owned by the French lost in Paris
Germans roll dice for 6 ArmoredCars, 2 Artillerys, 4 Infantrys, 4 Mech.Infs, 2 Stukas and 12 Tanks in Paris, round 3 : 15/30 hits, 12.33 expected hits
French roll dice for 1 Artillery and 1 Fighter in Paris, round 3 : 1/2 hits, 0.83 expected hits
1 Fighter owned by the French, 1 Artillery owned by the French and 1 Infantry owned by the Germans lost in Paris
Germans captures 51PUs while taking French capital
Germans win, taking Paris from French with 6 ArmoredCars, 2 Artillerys, 3 Infantrys, 4 Mech.Infs, 2 Stukas and 12 Tanks remaining. Battle score for attacker is 22
Casualties for Germans: 6 Infantrys
Casualties for French: 1 Artillery, 1 Fighter and 11 Infantrys
Battle in Kiev
Germans attack with 2 Artillerys and 3 Infantrys
Russians defend with 1 Infantry
Germans roll dice for 2 Artillerys and 3 Infantrys in Kiev, round 2 : 1/5 hits, 1.50 expected hits
Russians roll dice for 1 Infantry in Kiev, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Kiev
Germans win, taking Kiev from Russians with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in E.Romania
Germans attack with 3 Fighters and 6 Infantrys
Russians defend with 1 Infantry and 4 Tanks
Germans roll dice for 3 Fighters and 6 Infantrys in E.Romania, round 2 : 1/9 hits, 2.00 expected hits
Russians roll dice for 1 Infantry and 4 Tanks in E.Romania, round 2 : 3/5 hits, 2.33 expected hits
1 Infantry owned by the Russians and 3 Infantrys owned by the Germans lost in E.Romania
Germans roll dice for 3 Fighters and 3 Infantrys in E.Romania, round 3 : 1/6 hits, 1.50 expected hits
Russians roll dice for 4 Tanks in E.Romania, round 3 : 3/4 hits, 2.00 expected hits
3 Infantrys owned by the Germans and 1 Tank owned by the Russians lost in E.Romania
Germans roll dice for 3 Fighters in E.Romania, round 4 : 0/3 hits, 1.00 expected hits
Russians roll dice for 3 Tanks in E.Romania, round 4 : 2/3 hits, 1.50 expected hits
2 Fighters owned by the Germans lost in E.Romania
retreated to E.Romania
Russians win with 3 Tanks remaining. Battle score for attacker is -21
Casualties for Germans: 2 Fighters and 6 Infantrys
Casualties for Russians: 1 Infantry and 1 Tank
Non Combat Move - Germans
1 Fighter moved from E.Romania to Bucharest
1 Artillery and 3 Tanks moved from Bohemia to Hungary
2 Artillerys and 3 Infantrys moved from Warsaw to Krakow
4 Infantrys moved from Danzig to East Prussia
4 Infantrys moved from Pomerania to Danzig
3 Tanks moved from Hungary to W.Romania
3 Mech.Infs moved from Bavaria to W.Romania
2 Stukas moved from Paris to Orleanais
1 Bomber moved from Vyborg to Rhine
Place Units - Germans
1 Destroyer and 1 Transport placed in 23 Sea Zone
2 ArmoredCars and 2 Tanks placed in Warsaw
4 Mech.Infs placed in E.Morocco
4 Infantrys placed in Hamburg
5 Infantrys placed in Bohemia
6 Infantrys placed in Berlin
Turn Complete - Germans
Germans collect 100 PUs; end with 151 PUs
Combat Hit Differential Summary :
Germans : -2.83
French : 0.67
AA fire in Paris : : -0.33
Russians : 4.83
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Russians
1 Artillery and 4 Infantrys moved from Kursk to Kiev
3 Transports moved from 53 Sea Zone to 54 Sea Zone
1 Artillery and 1 Tank moved from Rostov to 54 Sea Zone
3 Elites moved from Georgia to 54 Sea Zone
1 Mech.Inf moved from Stalingrad to Kiev
1 Infantry moved from Donetsk to Odessa
1 Mech.Inf moved from Stalingrad to Odessa
1 Fighter moved from Crimea to Odessa
1 Mech.Inf moved from Stalingrad to Vinnytsia
1 Tank moved from E.Romania to Vinnytsia
1 Mech.Inf moved from Stalingrad to Odessa
1 Mech.Inf moved from Stalingrad to Vinnytsia
1 Infantry moved from Bulgaria to E.Romania
1 Infantry moved from Bulgaria to E.Romania
1 Artillery, 3 Elites, 1 Tank and 3 Transports moved from 54 Sea Zone to 53 Sea Zone
1 Artillery, 3 Elites and 1 Tank moved from 53 Sea Zone to E.Romania
4 Infantrys moved from Arkhangelsk to 6 Sea Zone
4 Infantrys moved from 6 Sea Zone to Lapland
3 Infantrys and 1 Tank moved from N.Karelia to Oulu
3 Infantrys moved from N.Karelia to Vyborg
1 Tank moved from S.Karelia to Vyborg
1 Fighter moved from Leningrad to Vyborg
2 Infantrys and 1 Tank moved from Latvia to Estonia
1 Infantry moved from Latvia to Minsk
2 Tanks moved from Leningrad to Minsk
1 Infantry moved from Arkhangelsk to S.Karelia
1 Infantry moved from Kirov to Arkhangelsk
1 Bomber moved from Rostov to Odessa
2 Artillerys and 2 Infantrys moved from Astrakhan to Georgia
2 Infantrys moved from Olyokminsk to N.Buryat Mongolia
2 Mot.Infs moved from Sibirsky to N.Buryat Mongolia
1 Artillery and 1 Infantry moved from Yakutsk to Ayan
1 Fighter moved from N.Buryat Mongolia to Ayan
1 Infantry moved from N.Buryat Mongolia to Ayan
2 Infantrys moved from Evenkia to Olyokminsk
3 Infantrys moved from Sibirsky to Evenkia
1 Infantry moved from Kolyma to Okhotsk
1 Infantry moved from Koryakia to Kolyma
1 Artillery moved from Khobdo to Irkutsk
1 Infantry moved from Penza to Rostov
10 Infantrys moved from Moscow to Tula
Purchase Units - Russians
Russians buy 22 Infantrys, 7 Mech.Infs, 1 Mot.Inf and 3 Tanks; Remaining resources: 6 PUs;
Combat - Russians
Battle in Vinnytsia
Russians attack with 2 Mech.Infs and 1 Tank
Germans defend with 1 Tank
Russians roll dice for 2 Mech.Infs and 1 Tank in Vinnytsia, round 2 : 2/3 hits, 1.17 expected hits
Germans roll dice for 1 Tank in Vinnytsia, round 2 : 1/1 hits, 0.50 expected hits
1 Mech.Inf owned by the Russians and 1 Tank owned by the Germans lost in Vinnytsia
Russians win, taking Vinnytsia from Germans with 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is -1
Casualties for Russians: 1 Mech.Inf
Casualties for Germans: 1 Tank
Battle in Odessa
Russians attack with 1 Bomber, 1 Fighter, 1 Infantry and 2 Mech.Infs
Germans defend with 3 Tanks
Russians roll dice for 1 Bomber, 1 Fighter, 1 Infantry and 2 Mech.Infs in Odessa, round 2 : 1/5 hits, 2.00 expected hits
Germans roll dice for 3 Tanks in Odessa, round 2 : 1/3 hits, 1.50 expected hits
1 Infantry owned by the Russians and 1 Tank owned by the Germans lost in Odessa
Russians roll dice for 1 Bomber, 1 Fighter and 2 Mech.Infs in Odessa, round 3 : 0/4 hits, 1.67 expected hits
Germans roll dice for 2 Tanks in Odessa, round 3 : 1/2 hits, 1.00 expected hits
1 Mech.Inf owned by the Russians lost in Odessa
Russians roll dice for 1 Bomber, 1 Fighter and 1 Mech.Inf in Odessa, round 4 : 1/3 hits, 1.33 expected hits
Germans roll dice for 2 Tanks in Odessa, round 4 : 2/2 hits, 1.00 expected hits
1 Fighter owned by the Russians, 1 Mech.Inf owned by the Russians and 1 Tank owned by the Germans lost in Odessa
Russians roll dice for 1 Bomber in Odessa, round 5 : 0/1 hits, 0.67 expected hits
Germans roll dice for 1 Tank in Odessa, round 5 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 Bomber in Odessa, round 6 : 1/1 hits, 0.67 expected hits
Germans roll dice for 1 Tank in Odessa, round 6 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Germans lost in Odessa
Russians win with 1 Bomber remaining. Battle score for attacker is -7
Casualties for Russians: 1 Fighter, 1 Infantry and 2 Mech.Infs
Casualties for Germans: 3 Tanks
Battle in Estonia
Russians attack with 2 Infantrys and 1 Tank
Germans defend with 1 Infantry
Russians roll dice for 2 Infantrys and 1 Tank in Estonia, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 Infantry in Estonia, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 Infantrys and 1 Tank in Estonia, round 3 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 Infantry in Estonia, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Estonia
Russians win, taking Estonia from Germans with 1 Infantry and 1 Tank remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Germans: 1 Infantry
Battle in Vyborg
Russians attack with 1 Fighter, 3 Infantrys and 1 Tank
Germans defend with 1 Artillery and 2 Infantrys
Russians roll dice for 1 Fighter, 3 Infantrys and 1 Tank in Vyborg, round 2 : 0/5 hits, 1.33 expected hits
Finns roll dice for 1 Artillery and 2 Infantrys in Vyborg, round 2 : 0/3 hits, 1.00 expected hits
Russians roll dice for 1 Fighter, 3 Infantrys and 1 Tank in Vyborg, round 3 : 2/5 hits, 1.33 expected hits
Finns roll dice for 1 Artillery and 2 Infantrys in Vyborg, round 3 : 2/3 hits, 1.00 expected hits
2 Infantrys owned by the Russians and 2 Infantrys owned by the Germans lost in Vyborg
Russians roll dice for 1 Fighter, 1 Infantry and 1 Tank in Vyborg, round 4 : 1/3 hits, 1.00 expected hits
Finns roll dice for 1 Artillery in Vyborg, round 4 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Germans lost in Vyborg
Russians win, taking Vyborg from Finns with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
Casualties for Russians: 2 Infantrys
Casualties for Germans: 1 Artillery and 2 Infantrys
Battle in Kiev
Russians attack with 1 Artillery, 4 Infantrys and 1 Mech.Inf
Germans defend with 2 Artillerys and 2 Infantrys
Russians roll dice for 1 Artillery, 4 Infantrys and 1 Mech.Inf in Kiev, round 2 : 1/6 hits, 1.67 expected hits
Germans roll dice for 2 Artillerys and 2 Infantrys in Kiev, round 2 : 1/4 hits, 1.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Kiev
Russians roll dice for 1 Artillery, 3 Infantrys and 1 Mech.Inf in Kiev, round 3 : 0/5 hits, 1.50 expected hits
Germans roll dice for 2 Artillerys and 1 Infantry in Kiev, round 3 : 2/3 hits, 1.00 expected hits
2 Infantrys owned by the Russians lost in Kiev
Russians roll dice for 1 Artillery, 1 Infantry and 1 Mech.Inf in Kiev, round 4 : 1/3 hits, 1.00 expected hits
Germans roll dice for 2 Artillerys and 1 Infantry in Kiev, round 4 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Kiev
Russians roll dice for 1 Artillery and 1 Mech.Inf in Kiev, round 5 : 1/2 hits, 0.67 expected hits
Germans roll dice for 2 Artillerys in Kiev, round 5 : 0/2 hits, 0.67 expected hits
1 Artillery owned by the Germans lost in Kiev
Russians roll dice for 1 Artillery and 1 Mech.Inf in Kiev, round 6 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 Artillery in Kiev, round 6 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Artillery and 1 Mech.Inf in Kiev, round 7 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 Artillery in Kiev, round 7 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Germans lost in Kiev
Russians win, taking Kiev from Germans with 1 Artillery and 1 Mech.Inf remaining. Battle score for attacker is 4
Casualties for Russians: 4 Infantrys
Casualties for Germans: 2 Artillerys and 2 Infantrys
Battle in Ayan
Russians attack with 1 Artillery, 1 Fighter and 2 Infantrys
Hisaichi defend with 2 Artillerys
Russians roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Ayan, round 2 : 2/4 hits, 1.17 expected hits
Hisaichi roll dice for 2 Artillerys in Ayan, round 2 : 0/2 hits, 0.67 expected hits
2 Artillerys owned by the Hisaichi lost in Ayan
Russians win, taking Ayan from Hisaichi with 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 8
Casualties for Hisaichi: 2 Artillerys
Battle in Oulu
Russians attack with 3 Infantrys and 1 Tank
Finns defend with 1 Infantry
Russians roll dice for 3 Infantrys and 1 Tank in Oulu, round 2 : 2/4 hits, 1.00 expected hits
Finns roll dice for 1 Infantry in Oulu, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Finns lost in Oulu
Russians win, taking Oulu from Finns with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Finns: 1 Infantry
Battle in Minsk
Russians attack with 1 Infantry and 2 Tanks
Germans defend with 1 Infantry
Russians roll dice for 1 Infantry and 2 Tanks in Minsk, round 2 : 0/3 hits, 1.17 expected hits
Germans roll dice for 1 Infantry in Minsk, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Minsk
Russians roll dice for 2 Tanks in Minsk, round 3 : 2/2 hits, 1.00 expected hits
Germans roll dice for 1 Infantry in Minsk, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Minsk
Russians win, taking Minsk from Germans with 2 Tanks remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Germans: 1 Infantry
Battle in Lapland
Russians attack with 4 Infantrys
Finns defend with 1 Infantry
Russians roll dice for 4 Infantrys in Lapland, round 2 : 1/4 hits, 0.67 expected hits
Finns roll dice for 1 Infantry in Lapland, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Finns lost in Lapland
Russians win, taking Lapland from Finns with 4 Infantrys remaining. Battle score for attacker is 2
Casualties for Finns: 1 Infantry
Non Combat Move - Russians
1 Fighter moved from Vyborg to Leningrad
1 Bomber moved from Odessa to Donetsk
1 AAGun moved from Kuybyshev to Penza
1 AAGun moved from Krasnoyarsk to Irkutsk
1 AAGun moved from Olyokminsk to N.Buryat Mongolia
1 Fighter moved from Ayan to N.Buryat Mongolia
Place Units - Russians
5 Infantrys and 1 Mot.Inf placed in Sibirsky
10 Infantrys placed in Moscow
4 Infantrys placed in Leningrad
3 Infantrys placed in Arkhangelsk
2 Mech.Infs and 1 Tank placed in Georgia
5 Mech.Infs placed in Stalingrad
2 Tanks placed in Rostov
Turn Complete - Russians
Russians collect 115 PUs; end with 121 PUs
Combat Hit Differential Summary :
Germans : 0.00
Hisaichi : -0.67
Finns : -1.00
Russians : -4.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Italians
1 Artillery moved from Languedoc to Aquitaine
Italians take Aquitaine from French
1 Artillery moved from Languedoc to Orleanais
1 Tank moved from Orleanais to Brittany
Italians take Brittany from French
1 Tank moved from Brittany to Orleanais
2 Infantrys moved from Kufra to Darfur
5 Fighters moved from Tobruk to Darfur
1 Submarine moved from 36 Sea Zone to 28 Sea Zone
4 Transports moved from 47 Sea Zone to 48 Sea Zone
2 Tanks moved from Malta to 48 Sea Zone
1 Artillery moved from Campania to 48 Sea Zone
5 Infantrys moved from Campania to 48 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 48 Sea Zone to 51 Sea Zone
2 Destroyers, 4 Infantrys, 2 Tanks and 3 Transports moved from 48 Sea Zone to 51 Sea Zone
4 Infantrys and 2 Tanks moved from 51 Sea Zone to Mersa Matruh
3 Tanks moved from Hun to Mersa Matruh
1 Infantry moved from Ghadames to Hun
4 Mech.Infs moved from Tunis to El Agheila
1 Battleship moved from 47 Sea Zone to 51 Sea Zone
1 Elite and 4 Infantrys moved from Rome to Campania
1 Tank moved from Mersa Matruh to Darfur
1 Artillery and 1 Infantry moved from 51 Sea Zone to Mersa Matruh
Purchase Units - Italians
Italians buy 8 Infantrys, 4 Mech.Infs and 3 Tanks; Remaining resources: 0 PUs;
Combat - Italians
Battle in Darfur
Italians attack with 5 Fighters, 2 Infantrys and 1 Tank
British defend with 1 Infantry and 2 Tanks
Italians roll dice for 5 Fighters, 2 Infantrys and 1 Tank in Darfur, round 2 : 3/8 hits, 2.50 expected hits
British roll dice for 1 Infantry and 2 Tanks in Darfur, round 2 : 0/3 hits, 1.33 expected hits
2 Tanks owned by the British and 1 Infantry owned by the British lost in Darfur
Italians win, taking Darfur from British with 5 Fighters, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 12
Casualties for British: 1 Infantry and 2 Tanks
Non Combat Move - Italians
5 Fighters moved from Darfur to Mersa Matruh
Place Units - Italians
3 Tanks placed in Hun
4 Mech.Infs placed in Tunis
8 Infantrys placed in Rome
Turn Complete - Italians
Italians collect 59 PUs; end with 59 PUs
Combat Hit Differential Summary :
Italians : 0.50
British : -1.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - French
1 Artillery and 1 Infantry moved from Cuba to 26 Sea Zone
1 Artillery and 1 Infantry moved from 26 Sea Zone to Hispaniola
2 Infantrys moved from North Central USA to South Central USA
1 Infantry moved from Amazon to Rio De Janeiro
Combat - French
Battle in Rio De Janeiro
French attack with 1 Infantry
Neutral defend with 1 Artillery and 2 Infantrys
French roll dice for 1 Infantry in Rio De Janeiro, round 2 : 0/1 hits, 0.17 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Rio De Janeiro, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the French lost in Rio De Janeiro
Neutral win with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is -2
Casualties for French: 1 Infantry
Battle in Hispaniola
French attack with 1 Artillery and 1 Infantry
Neutral defend with 1 Infantry
French roll dice for 1 Artillery and 1 Infantry in Hispaniola, round 2 : 0/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Hispaniola, round 2 : 0/1 hits, 0.33 expected hits
French roll dice for 1 Artillery and 1 Infantry in Hispaniola, round 3 : 1/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Hispaniola, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Hispaniola
French loses 0 PUs for violating Hispaniolas neutrality.
French win, taking Hispaniola from Neutral with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Non Combat Move - French
Turn Complete - French
French collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
Neutral : -0.67
French : -0.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Yamamoto
1 Artillery and 1 Elite moved from Davao to 107 Sea Zone
1 Artillery, 1 Elite and 1 Transport moved from 107 Sea Zone to 92 Sea Zone
1 Artillery and 1 Elite moved from 92 Sea Zone to Kwangsi
1 Transport moved from 110 Sea Zone to 111 Sea Zone
1 Artillery and 1 Infantry moved from Mindanao to 111 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 111 Sea Zone to 106 Sea Zone
1 Artillery and 1 Infantry moved from 106 Sea Zone to British Borneo
Yamamoto take British Borneo from British
1 Fighter moved from West Borneo to Bangkok
1 Adv.Fighter and 1 Fighter moved from 107 Sea Zone to Bangkok
1 Transport moved from 110 Sea Zone to 107 Sea Zone
1 Carrier moved from 107 Sea Zone to 110 Sea Zone
2 Adv.Fighters moved from 85 Sea Zone to 110 Sea Zone
2 Transports moved from 110 Sea Zone to 107 Sea Zone
2 Infantrys moved from Kiangsi to 92 Sea Zone
1 B.Transport and 2 Infantrys moved from 92 Sea Zone to 105 Sea Zone
2 Infantrys moved from 105 Sea Zone to Bangkok
1 Transport moved from 110 Sea Zone to 107 Sea Zone
2 Infantrys moved from Tokyo to 84 Sea Zone
2 Infantrys and 2 T.Boats moved from 84 Sea Zone to 92 Sea Zone
1 Infantry moved from 92 Sea Zone to N.French Indochina
Yamamoto take N.French Indochina from French
1 Infantry moved from 92 Sea Zone to Kwangsi
1 Infantry moved from Chubu to Kyushu
2 Infantrys moved from Tokyo to Chubu
Purchase Units - Yamamoto
Yamamoto buy 2 Adv.Fighters, 4 Artillerys, 1 Destroyer, 1 Elite, 3 Marines and 1 Submarine; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in Kwangsi
Yamamoto attack with 1 Artillery, 1 Elite and 1 Infantry
Chinese defend with 1 Tank
Yamamoto roll dice for 1 Artillery, 1 Elite and 1 Infantry in Kwangsi, round 2 : 2/3 hits, 1.00 expected hits
Chinese roll dice for 1 Tank in Kwangsi, round 2 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Chinese and 1 Infantry owned by the Yamamoto lost in Kwangsi
Yamamoto win, taking Kwangsi from Chinese with 1 Artillery and 1 Elite remaining. Battle score for attacker is 3
Casualties for Yamamoto: 1 Infantry
Casualties for Chinese: 1 Tank
Non Combat Move - Yamamoto
1 Destroyer and 1 Submarine moved from 107 Sea Zone to 106 Sea Zone
1 Submarine moved from 107 Sea Zone to 111 Sea Zone
1 Destroyer moved from 85 Sea Zone to 107 Sea Zone
Place Units - Yamamoto
2 Artillerys and 2 Marines placed in Davao
2 Adv.Fighters, 1 Destroyer and 1 Submarine placed in 85 Sea Zone
2 Artillerys, 1 Elite and 1 Marine placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 64 PUs; end with 64 PUs
Combat Hit Differential Summary :
Yamamoto : 1.00
Chinese : 0.50