Perhaps you’re about to prove me wrong but I thought that actually went pretty well.
FMERommel (X) vs Giallo (L+4) BM3 19L
-
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 4 artilleries, 1 fighter, 1 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Novgorod to Belarus 1 fighter moved from Western Ukraine to Belarus 1 armour and 2 mech_infantrys moved from Western Ukraine to Rostov 4 bombers moved from Western Germany to Rostov Combat - Germans Germans creates battle in territory 113 Sea Zone Battle in Belarus Germans attack with 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 1 armour, 4 bombers and 2 mech_infantrys Russians defend with 1 armour and 2 infantry Germans roll dice for 1 armour, 4 bombers and 2 mech_infantrys in Rostov, round 2 : 3/7 hits, 3.50 expected hits Russians roll dice for 1 armour and 2 infantry in Rostov, round 2 : 2/3 hits, 1.17 expected hits 2 infantry owned by the Russians, 1 armour owned by the Russians and 2 mech_infantrys owned by the Germans lost in Rostov Germans win, taking Rostov from Russians with 1 armour and 4 bombers remaining. Battle score for attacker is 4 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 1 armour and 2 infantry Non Combat Move - Germans 4 bombers moved from Rostov to Western Ukraine 1 fighter moved from Belarus to Western Ukraine 5 armour and 2 mech_infantrys moved from Romania to Western Ukraine 4 armour moved from Novgorod to Eastern Poland 1 aaGun and 2 artilleries moved from Poland to Eastern Poland 2 fighters moved from Northern Italy to Western Ukraine 2 fighters moved from Western Germany to Western Ukraine 1 armour and 1 tactical_bomber moved from Western Germany to Northern Italy 3 artilleries and 3 infantry moved from France to Northern Italy 1 mech_infantry moved from Yugoslavia to Southern Italy 1 mech_infantry moved from Northern Italy to Southern Italy 1 submarine moved from 93 Sea Zone to 87 Sea Zone 1 submarine moved from 113 Sea Zone to 124 Sea Zone Place Units - Germans 1 submarine placed in 105 Sea Zone 1 submarine placed in 113 Sea Zone 2 artilleries and 1 infantry placed in France 2 artilleries placed in Novgorod 4 armour and 1 fighter placed in Western Germany Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Germans : -0.33 Russians : 0.50
-
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Russians Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Bryansk to Ukraine 1 infantry moved from Bryansk to Ukraine 2 infantry moved from Bryansk to Rostov 2 fighters moved from Bryansk to Ukraine 1 fighter moved from Bryansk to Ukraine 1 fighter moved from Bryansk to Rostov 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans Combat - Russians Russians creates battle in territory 113 Sea Zone Battle in Ukraine Russians attack with 3 fighters and 3 infantry Italians defend with 1 armour, 1 factory_minor and 1 mech_infantry Russians roll dice for 3 fighters and 3 infantry in Ukraine, round 2 : 2/6 hits, 2,00 expected hits Italians roll dice for 1 armour and 1 mech_infantry in Ukraine, round 2 : 1/2 hits, 0,83 expected hits 1 infantry owned by the Russians, 1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Ukraine Russians win, taking Ukraine from Italians with 3 fighters and 2 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Italians: 1 armour and 1 mech_infantry Battle in Rostov Russians attack with 1 fighter and 2 infantry Germans defend with 1 armour Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 armour in Rostov, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Non Combat Move - Russians 2 infantry moved from Samara to Russia 1 infantry moved from Novosibirsk to Kazakhstan 5 artilleries and 11 infantry moved from Russia to Bryansk 3 fighters moved from Ukraine to Bryansk 1 fighter moved from Rostov to Bryansk Place Units - Russians 1 artillery and 9 infantry placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans : -0,50 Italians : 0,17 Russians : 0,17
-
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 3 armour, 1 artillery, 2 destroyers, 1 harbour, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Non Combat Move - Japanese 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 fighter moved from 6 Sea Zone to Japan 2 artilleries and 2 infantry moved from Japan to 6 Sea Zone 2 artilleries, 2 infantry and 1 marine moved from Philippines to 35 Sea Zone 2 artilleries, 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 3 fighters, 2 infantry, 1 marine, 2 submarines, 4 tactical_bombers and 2 transports moved from 35 Sea Zone to 36 Sea Zone 2 bombers moved from Japan to French Indo China 2 artilleries, 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 6 Sea Zone to 36 Sea Zone 4 artilleries, 4 infantry and 1 marine moved from 36 Sea Zone to French Indo China 3 armour, 1 artillery and 2 mech_infantrys moved from Kweichow to Yunnan 1 mech_infantry moved from Szechwan to Yunnan 1 armour moved from Sikang to Yunnan 1 infantry moved from Shensi to Szechwan 1 infantry moved from Hopei to Shensi 1 infantry moved from Anhwe to Hopei 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Hunan to Yunnan 1 mech_infantry moved from Kiangsu to Kweichow 1 mech_infantry moved from Kiangsu to Hunan 3 artilleries moved from French Indo China to Yunnan 2 fighters and 1 tactical_bomber moved from Sikang to Yunnan 2 fighters moved from French Indo China to Yunnan 1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone Place Units - Japanese 1 harbour placed in Hainan 3 armour placed in French Indo China 1 artillery and 2 mech_infantrys placed in Kiangsu 2 destroyers and 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 3 armour, 1 artillery, 2 destroyers, 1 harbour, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Non Combat Move - Japanese 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 fighter moved from 6 Sea Zone to Japan 2 artilleries and 2 infantry moved from Japan to 6 Sea Zone 2 artilleries, 2 infantry and 1 marine moved from Philippines to 35 Sea Zone 2 artilleries, 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 3 fighters, 2 infantry, 1 marine, 2 submarines, 4 tactical_bombers and 2 transports moved from 35 Sea Zone to 36 Sea Zone 2 bombers moved from Japan to French Indo China 2 artilleries, 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 6 Sea Zone to 36 Sea Zone 4 artilleries, 4 infantry and 1 marine moved from 36 Sea Zone to French Indo China 3 armour, 1 artillery and 2 mech_infantrys moved from Kweichow to Yunnan 1 mech_infantry moved from Szechwan to Yunnan 1 armour moved from Sikang to Yunnan 1 infantry moved from Shensi to Szechwan 1 infantry moved from Hopei to Shensi 1 infantry moved from Anhwe to Hopei 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Hunan to Yunnan 1 mech_infantry moved from Kiangsu to Kweichow 1 mech_infantry moved from Kiangsu to Hunan 3 artilleries moved from French Indo China to Yunnan 2 fighters and 1 tactical_bomber moved from Sikang to Yunnan 2 fighters moved from French Indo China to Yunnan 1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone Place Units - Japanese 1 harbour placed in Hainan 3 armour placed in French Indo China 1 artillery and 2 mech_infantrys placed in Kiangsu 2 destroyers and 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Sakha: 1 infantry EDIT: Removing units owned by Japanese from Soviet Far East: 1 infantry EDIT: Adding units owned by Japanese to Siberia: 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
-
Please use 2nd post with edit to move 2 units NCM.
-
TripleA Manual Gamesave Post: Americans round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 3 artilleries, 2 destroyers, 2 fighters, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 destroyers moved from 96 Sea Zone to 97 Sea Zone 3 carriers and 1 tactical_bomber moved from 96 Sea Zone to 97 Sea Zone 2 fighters and 1 tactical_bomber moved from 96 Sea Zone to 97 Sea Zone 1 tactical_bomber moved from Gibraltar to 97 Sea Zone 1 marine moved from Malta to 96 Sea Zone 1 cruiser and 1 marine moved from 96 Sea Zone to 97 Sea Zone 1 marine moved from 97 Sea Zone to Albania 1 infantry and 1 mech_infantry moved from Malta to 96 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 infantry and 1 mech_infantry moved from 97 Sea Zone to Greece 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 bomber moved from India to French Indo China 1 submarine moved from 26 Sea Zone to 16 Sea Zone 2 fighters moved from Hawaiian Islands to 16 Sea Zone
Combat Hit Differential Summary :
-
scramble?
-
I’m not at home and need to assess, will decide late this evening.
-
Full scramble from North and South Italy, 3 fighters and a TB.
OOL: tilt BB, sub, DD, 2 CA; then let me know what the second round dice are before I decide the rest. -
I didn’t receive an email notice and didn’t check Triplea this morning, because I was heading out for the day. I didn’t have my mind made up in advance, since when CV’s are involved, and with a UK plane as cargo, I didn’t know what you might attack with or hold back. CV’s make battle decisions more iffy.
-
TripleA Manual Gamesave Post: Americans round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 3 artilleries, 2 destroyers, 2 fighters, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 destroyers moved from 96 Sea Zone to 97 Sea Zone 3 carriers and 1 tactical_bomber moved from 96 Sea Zone to 97 Sea Zone 2 fighters and 1 tactical_bomber moved from 96 Sea Zone to 97 Sea Zone 1 tactical_bomber moved from Gibraltar to 97 Sea Zone 1 marine moved from Malta to 96 Sea Zone 1 cruiser and 1 marine moved from 96 Sea Zone to 97 Sea Zone 1 marine moved from 97 Sea Zone to Albania 1 infantry and 1 mech_infantry moved from Malta to 96 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 infantry and 1 mech_infantry moved from 97 Sea Zone to Greece 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 bomber moved from India to French Indo China 1 submarine moved from 26 Sea Zone to 16 Sea Zone 2 fighters moved from Hawaiian Islands to 16 Sea Zone Combat - Americans Italians scrambles 2 units out of Northern Italy to defend against the attack in 97 Sea Zone Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone Strategic bombing raid in French Indo China AA fire in French Indo China : 0/1 hits, 0,17 expected hits Bombing raid in French Indo China rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in French Indo China causes 6 damage total. Battle in Malaya Battle in 16 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 fighters in 16 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 fighters in 16 Sea Zone, round 3 : 2/2 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win, taking Malaya from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 97 Sea Zone British loiter and taunt; Americans attack with 3 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 tactical_bombers and 1 transport Germans defend with 1 submarine and 1 tactical_bomber; Italians defend with 1 battleship, 2 cruisers, 1 destroyer and 3 fighters Americans roll dice for 3 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 tactical_bombers and 1 transport in 97 Sea Zone, round 2 : 3/7 hits, 3,50 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 2/8 hits, 4,50 expected hits Units damaged: 2 carriers owned by the Americans 1 destroyer owned by the Italians and 1 submarine owned by the Germans lost in 97 Sea Zone Americans roll dice for 3 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 tactical_bombers and 1 transport in 97 Sea Zone, round 3 : 3/7 hits, 3,50 expected hits
Combat Hit Differential Summary :
Italians : -2,67 Americans : -1,67 Japanese : -0,67 AA fire in French Indo China : : -0,17
-
3 hits in 2n round
-
OOL: 2 CA, TB, 2 fighters, BB 2nd hit, fighter Crappy dice, I needed a break.
-
I called up the save game to see what you took as hits and what I had left. Then I continued the battle in local mode. I gave 6 of 7 hits. Then you gave only 2 hits and I gave 2 of 4 hits; then you rolled 1 of 3 and I rolled 2 of 4 and won, with a BB left (losses selected by computer AI. Too bad that didn’t count as the real results. :relaxed:
-
TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 3 artilleries, 2 destroyers, 2 fighters, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 destroyers moved from 96 Sea Zone to 97 Sea Zone 3 carriers and 1 tactical_bomber moved from 96 Sea Zone to 97 Sea Zone 2 fighters and 1 tactical_bomber moved from 96 Sea Zone to 97 Sea Zone 1 tactical_bomber moved from Gibraltar to 97 Sea Zone 1 marine moved from Malta to 96 Sea Zone 1 cruiser and 1 marine moved from 96 Sea Zone to 97 Sea Zone 1 marine moved from 97 Sea Zone to Albania 1 infantry and 1 mech_infantry moved from Malta to 96 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 infantry and 1 mech_infantry moved from 97 Sea Zone to Greece 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 bomber moved from India to French Indo China 1 submarine moved from 26 Sea Zone to 16 Sea Zone 2 fighters moved from Hawaiian Islands to 16 Sea Zone Combat - Americans Italians scrambles 2 units out of Northern Italy to defend against the attack in 97 Sea Zone Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone Strategic bombing raid in French Indo China AA fire in French Indo China : 0/1 hits, 0,17 expected hits Bombing raid in French Indo China rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in French Indo China causes 6 damage total. Battle in Malaya Battle in 16 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 fighters in 16 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 fighters in 16 Sea Zone, round 3 : 2/2 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win, taking Malaya from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 97 Sea Zone British loiter and taunt; Americans attack with 3 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 tactical_bombers and 1 transport Germans defend with 1 submarine and 1 tactical_bomber; Italians defend with 1 battleship, 2 cruisers, 1 destroyer and 3 fighters Americans roll dice for 3 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 tactical_bombers and 1 transport in 97 Sea Zone, round 2 : 3/7 hits, 3,50 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 2/8 hits, 4,50 expected hits Units damaged: 2 carriers owned by the Americans 1 destroyer owned by the Italians and 1 submarine owned by the Germans lost in 97 Sea Zone Americans roll dice for 3 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 tactical_bombers and 1 transport in 97 Sea Zone, round 3 : 3/7 hits, 3,50 expected hits Italians roll dice for 1 battleship, 2 cruisers, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 3 : 2/7 hits, 4,17 expected hits 2 cruisers owned by the Italians, 2 carriers owned by the Americans and 1 tactical_bomber owned by the Germans lost in 97 Sea Zone Americans roll dice for 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 tactical_bombers and 1 transport in 97 Sea Zone, round 4 : 5/7 hits, 3,50 expected hits Italians roll dice for 1 battleship and 3 fighters in 97 Sea Zone, round 4 : 2/4 hits, 2,67 expected hits 1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans, 3 fighters owned by the Italians and 1 battleship owned by the Italians lost in 97 Sea Zone Americans win, taking 97 Sea Zone from Neutral with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 46 Casualties for Germans: 1 submarine and 1 tactical_bomber Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer and 3 fighters Casualties for Americans: 2 carriers, 1 fighter and 1 tactical_bomber Battle in Greece Battle in Albania Non Combat Move - Americans 1 tactical_bomber moved from 97 Sea Zone to Egypt 1 armour, 2 infantry and 1 mech_infantry moved from Malta to 96 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 96 Sea Zone to 97 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 97 Sea Zone to Greece 2 fighters moved from 16 Sea Zone to Midway 1 bomber moved from French Indo China to India 2 carriers, 2 destroyers and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 carrier and 1 destroyer moved from 28 Sea Zone to 26 Sea Zone 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 2 fighters moved from Eastern United States to Gibraltar 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 5 fighters and 1 submarine moved from 42 Sea Zone to 54 Sea Zone Place Units - Americans 3 transports placed in 101 Sea Zone 3 artilleries and 3 infantry placed in Central United States 2 destroyers and 1 submarine placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 96 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 97 Sea Zone: 1 transport EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : -5,50 Americans : -0,17 Japanese : -0,67 AA fire in French Indo China : : -0,17
-
sorry about the dice, nothing I can do about it…
-
TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese 9 infantry moved from Kansu to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 9 infantry Japanese defend with 1 infantry Chinese roll dice for 9 infantry in Suiyuyan, round 2 : 2/9 hits, 1,50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 9 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese : 0,50 Japanese : -0,33
-
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 3 artilleries, 2 destroyers, 2 fighters, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 destroyers moved from 96 Sea Zone to 97 Sea Zone 3 carriers and 1 tactical_bomber moved from 96 Sea Zone to 97 Sea Zone 2 fighters and 1 tactical_bomber moved from 96 Sea Zone to 97 Sea Zone 1 tactical_bomber moved from Gibraltar to 97 Sea Zone 1 marine moved from Malta to 96 Sea Zone 1 cruiser and 1 marine moved from 96 Sea Zone to 97 Sea Zone 1 marine moved from 97 Sea Zone to Albania 1 infantry and 1 mech_infantry moved from Malta to 96 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 infantry and 1 mech_infantry moved from 97 Sea Zone to Greece 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 bomber moved from India to French Indo China 1 submarine moved from 26 Sea Zone to 16 Sea Zone 2 fighters moved from Hawaiian Islands to 16 Sea Zone Combat - Americans Italians scrambles 2 units out of Northern Italy to defend against the attack in 97 Sea Zone Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone Strategic bombing raid in French Indo China AA fire in French Indo China : 0/1 hits, 0,17 expected hits Bombing raid in French Indo China rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in French Indo China causes 6 damage total. Battle in Malaya Battle in 16 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 fighters in 16 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 fighters in 16 Sea Zone, round 3 : 2/2 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win, taking Malaya from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 97 Sea Zone British loiter and taunt; Americans attack with 3 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 tactical_bombers and 1 transport Germans defend with 1 submarine and 1 tactical_bomber; Italians defend with 1 battleship, 2 cruisers, 1 destroyer and 3 fighters Americans roll dice for 3 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 tactical_bombers and 1 transport in 97 Sea Zone, round 2 : 3/7 hits, 3,50 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 2/8 hits, 4,50 expected hits Units damaged: 2 carriers owned by the Americans 1 destroyer owned by the Italians and 1 submarine owned by the Germans lost in 97 Sea Zone Americans roll dice for 3 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 tactical_bombers and 1 transport in 97 Sea Zone, round 3 : 3/7 hits, 3,50 expected hits Italians roll dice for 1 battleship, 2 cruisers, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 3 : 2/7 hits, 4,17 expected hits 2 cruisers owned by the Italians, 2 carriers owned by the Americans and 1 tactical_bomber owned by the Germans lost in 97 Sea Zone Americans roll dice for 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 tactical_bombers and 1 transport in 97 Sea Zone, round 4 : 5/7 hits, 3,50 expected hits Italians roll dice for 1 battleship and 3 fighters in 97 Sea Zone, round 4 : 2/4 hits, 2,67 expected hits 1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans, 3 fighters owned by the Italians and 1 battleship owned by the Italians lost in 97 Sea Zone Americans win, taking 97 Sea Zone from Neutral with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 46 Casualties for Germans: 1 submarine and 1 tactical_bomber Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer and 3 fighters Casualties for Americans: 2 carriers, 1 fighter and 1 tactical_bomber Battle in Greece Battle in Albania Non Combat Move - Americans 1 tactical_bomber moved from 97 Sea Zone to Egypt 1 armour, 2 infantry and 1 mech_infantry moved from Malta to 96 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 96 Sea Zone to 97 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 97 Sea Zone to Greece 2 fighters moved from 16 Sea Zone to Midway 1 bomber moved from French Indo China to India 2 carriers, 2 destroyers and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 carrier and 1 destroyer moved from 28 Sea Zone to 26 Sea Zone 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 2 fighters moved from Eastern United States to Gibraltar 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 5 fighters and 1 submarine moved from 42 Sea Zone to 54 Sea Zone Place Units - Americans 3 transports placed in 101 Sea Zone 3 artilleries and 3 infantry placed in Central United States 2 destroyers and 1 submarine placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 96 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 97 Sea Zone: 1 transport EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese 9 infantry moved from Kansu to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 9 infantry Japanese defend with 1 infantry Chinese roll dice for 9 infantry in Suiyuyan, round 2 : 2/9 hits, 1,50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 9 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs Purchase Units - British British buy 1 destroyer, 6 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 1 bomber moved from Egypt to Slovakia Hungary 1 destroyer moved from 109 Sea Zone to 124 Sea Zone 2 fighters moved from Scotland to 124 Sea Zone Combat - British Battle in 124 Sea Zone British attack with 1 destroyer and 2 fighters Germans defend with 1 submarine British roll dice for 1 destroyer and 2 fighters in 124 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 124 Sea Zone British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Slovakia Hungary British attack with 1 bomber Italians defend with 1 bomber British roll dice for 1 bomber in Slovakia Hungary, round 2 : 1/1 hits, 0,67 expected hits Germans roll dice for 1 bomber in Slovakia Hungary, round 2 : 0/1 hits, 0,17 expected hits 1 bomber owned by the Italians lost in Slovakia Hungary British win with 1 bomber remaining. Battle score for attacker is 12 Casualties for Italians: 1 bomber Non Combat Move - British 1 bomber moved from Slovakia Hungary to Albania 1 artillery and 1 infantry moved from Malta to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Albania 1 armour and 1 infantry moved from Tobruk to 96 Sea Zone 1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 armour and 1 infantry moved from 97 Sea Zone to Albania 1 armour moved from Tobruk to 96 Sea Zone 1 artillery moved from Tobruk to Alexandria 1 armour moved from Libya to 96 Sea Zone 2 armour and 2 transports moved from 96 Sea Zone to 97 Sea Zone 2 armour moved from 97 Sea Zone to Albania 2 battleships, 1 carrier, 2 cruisers and 2 fighters moved from 96 Sea Zone to 97 Sea Zone 2 fighters moved from Gibraltar to 97 Sea Zone 2 fighters moved from 97 Sea Zone to Albania 2 artilleries and 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Iraq to Persia 1 armour and 2 mech_infantrys moved from Egypt to Iraq 2 armour and 1 mech_infantry moved from Belgian Congo to Egypt 1 infantry moved from French Central Africa to French Equatorial Africa 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 fighter moved from Gibraltar to 97 Sea Zone 2 fighters moved from 124 Sea Zone to United Kingdom 2 aaGuns and 2 infantry moved from Scotland to United Kingdom 1 tactical_bomber moved from 97 Sea Zone to Albania 3 aaGuns, 8 artilleries and 21 infantry moved from Burma to India Place Units - British 3 infantry placed in Iraq 3 infantry placed in Egypt 3 mech_infantrys placed in Union of South Africa 1 destroyer and 1 submarine placed in 109 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,5 British collect 36 PUs (3 lost to blockades); end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs Place Units - UK_Pacific 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,1 UK_Pacific collect 8 PUs (2 lost to blockades); end with 8 PUs Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Germans : -0,33 Italians : -5,50 British : 0,00 Americans : -0,17 Chinese : 0,50 Japanese : -1,00 AA fire in French Indo China : : -0,17
-
Another disastrous naval die roll. Italians rolled -5.5. I had defense power of 28 to your attack of 21. Yet I rolled only 2 of 8 instead of 4 or 5 hits. Low luck would have given me 2 hits without scrambling. You had 62% chance with 4 units left if you won. You won with 6 units left. If I defend the Balkans, you can sail away and attack somewhere else, or build in Greece. I have no chance.
-
@FMErwinRommel said in FMERommel (X) vs Giallo (L+4) BM3 19L:
Another disastrous naval die roll. Italians rolled -5.5. I had defense power of 28 to your attack of 21. Yet I rolled only 2 of 8 instead of 4 or 5 hits. Low luck would have given me 2 hits without scrambling. You had 62% chance with 4 units left if you won. You won with 6 units left. If I defend the Balkans, you can sail away and attack somewhere else, or build in Greece. I have no chance.
These navalbattles are pretty major in the game, if you miss a lot of dice there it will create a major swing…