Full scramble, max defense. Will have to see how the battle goes for OOL in 110/111.
In 106, sub will stay and fight. Sub will submerge if you get first hit, will stay and fight if I get first hit.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 39
Purchase Units - Americans
Americans buy 2 artilleries, 3 bombers, 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Caucasus to Kazakhstan
11 fighters moved from Caucasus to Kazakhstan
1 bomber moved from Caucasus to India
1 destroyer moved from 92 Sea Zone to 105 Sea Zone
5 fighters moved from United Kingdom to 105 Sea Zone
2 bombers moved from United Kingdom to 105 Sea Zone
1 fighter moved from 33 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 45 Sea Zone
1 fighter moved from 33 Sea Zone to 32 Sea Zone
Combat - Americans
Strategic bombing raid in India
AA fire in India : 0/1 hits, 0.17 expected hits
Bombing raid in India rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in India causes 4 damage total.
Battle in 45 Sea Zone
Americans attack with 1 tactical_bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 34 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 34 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 32 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 32 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 105 Sea Zone
British loiter and taunt; Americans attack with 2 bombers, 1 destroyer and 5 fighters
Germans defend with 1 submarine
Americans roll dice for 2 bombers, 1 destroyer and 5 fighters in 105 Sea Zone, round 2 : 0/8 hits, 4.17 expected hits
Germans roll dice for 1 submarine in 105 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Americans lost in 105 Sea Zone
retreated to 105 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Americans: 1 destroyer
Battle in Kazakhstan
Americans attack with 11 fighters and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 11 fighters and 1 infantry in Kazakhstan, round 2 : 7/12 hits, 5.67 expected hits
Germans roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Kazakhstan
Americans win, taking Kazakhstan from Germans with 11 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from Southeast Mexico to 89 Sea Zone
2 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
2 transports moved from 91 Sea Zone to 101 Sea Zone
2 bombers and 5 fighters moved from 105 Sea Zone to United Kingdom
1 carrier and 2 fighters moved from 71 Sea Zone to 83 Sea Zone
11 fighters moved from Kazakhstan to Northwest Persia
1 armour, 3 artilleries and 4 infantry moved from Caucasus to Northwest Persia
1 bomber moved from India to Eastern Persia
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 4 destroyers, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 34 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
1 carrier and 1 submarine moved from 33 Sea Zone to 54 Sea Zone
1 battleship, 17 carriers, 2 cruisers, 37 destroyers, 33 fighters, 13 submarines and 1 transport moved from 33 Sea Zone to 26 Sea Zone
1 fighter moved from 32 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 10 Sea Zone
1 fighter moved from Hawaiian Islands to Western United States
Place Units - Americans
2 artilleries and 1 infantry placed in Eastern United States
1 fighter placed in Eastern United States
3 bombers placed in Western United States
1 destroyer and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 1 PU
Purchase Units - British
British buy 1 artillery, 1 harbour, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 submarine moved from 71 Sea Zone to 58 Sea Zone
1 bomber moved from Iraq to 58 Sea Zone
1 destroyer moved from 91 Sea Zone to 105 Sea Zone
1 destroyer moved from 106 Sea Zone to 124 Sea Zone
1 bomber moved from United Kingdom to 124 Sea Zone
2 fighters moved from 83 Sea Zone to 68 Sea Zone
1 destroyer moved from 91 Sea Zone to 68 Sea Zone
Combat - British
Battle in 124 Sea Zone
British attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
British roll dice for 1 bomber and 1 destroyer in 124 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 1 bomber and 1 destroyer in 124 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 submarine in 124 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 124 Sea Zone
British win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 105 Sea Zone
British attack with 1 destroyer and 1 submarine
Germans defend with 1 submarine
British roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 105 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 105 Sea Zone
British win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 58 Sea Zone
British attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
British roll dice for 1 submarine in 58 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 bomber in 58 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 58 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 submarine in 58 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 bomber in 58 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 58 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 58 Sea Zone
British win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 68 Sea Zone
British attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
British roll dice for 1 destroyer and 2 fighters in 68 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 submarine in 68 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 68 Sea Zone
British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - British
2 fighters moved from 68 Sea Zone to 91 Sea Zone
1 carrier moved from 92 Sea Zone to 91 Sea Zone
1 aaGun, 1 armour, 17 artilleries, 9 fighters, 27 infantry, 38 mech_infantrys and 1 tactical_bomber moved from Caucasus to Northwest Persia
3 aaGuns, 2 artilleries, 3 infantry and 4 mech_infantrys moved from West India to Eastern Persia
13 armour and 110 mech_infantrys moved from West India to Persia
6 mech_infantrys moved from Iraq to Northwest Persia
3 mech_infantrys moved from Egypt to Iraq
2 artilleries and 2 infantry moved from Union of South Africa to 71 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry and 2 transports moved from 71 Sea Zone to 80 Sea Zone
2 artilleries and 2 infantry moved from 80 Sea Zone to Persia
1 bomber moved from 58 Sea Zone to Kenya
1 bomber moved from 124 Sea Zone to United Kingdom
Place Units - British
1 harbour and 3 infantry placed in Iraq
3 infantry placed in Persia
3 mech_infantrys placed in Egypt
1 artillery placed in Quebec
Turn Complete - British
British collect 41 PUs; end with 41 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 53 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from West India: 7 fighters
EDIT: Adding units owned by British to Iraq: 2 fighters
EDIT: Adding units owned by British to Northwest Persia: 5 fighters
EDIT: Removing units owned by British from 91 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 106 Sea Zone: 1 destroyer
EDIT: Removing units owned by British from Northwest Persia: 1 infantry
EDIT: Adding units owned by British to Caucasus: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Persia: 30 mech_infantrys
EDIT: Adding units owned by British to Eastern Persia: 30 mech_infantrys
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.00
British : -2.00
Americans : -2.83
AA fire in India : : -0.17
Japanese : -0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 39
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
2 infantry moved from France to Normandy Bordeaux
1 aaGun and 2 infantry moved from Northern Italy to France
1 aaGun and 2 infantry moved from Northern Italy to Western Germany
4 mech_infantrys moved from Bulgaria to Northern Italy
1 mech_infantry moved from Ukraine to Volgograd
1 aaGun, 1 artillery, 1 infantry and 1 mech_infantry moved from Ukraine to Rostov
1 mech_infantry moved from Bessarabia to Bulgaria
1 bomber moved from Rostov to Northern Italy
1 fighter moved from Volgograd to Rostov
Place Units - Italians
1 fighter placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3,2,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,1,5,5,4,2,4,1,4,4,3
Italians collect 7 PUs (11 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 39
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
4 fighters moved from 33 Sea Zone to Caroline Islands
1 carrier and 3 submarines moved from 33 Sea Zone to 26 Sea Zone
2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 5 submarines and 1 transport moved from 33 Sea Zone to 54 Sea Zone
2 fighters moved from 26 Sea Zone to Caroline Islands
1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 infantry placed in Queensland
1 submarine and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 40
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 1 bomber, 8 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Germans
1 submarine moved from 113 Sea Zone to 124 Sea Zone
1 submarine moved from 113 Sea Zone to 105 Sea Zone
1 bomber and 2 fighters moved from Western Germany to 105 Sea Zone
1 bomber and 1 fighter moved from Western Germany to 124 Sea Zone
12 fighters and 1 infantry moved from Volgograd to Kazakhstan
40 armour, 32 artilleries, 18 infantry and 68 mech_infantrys moved from Rostov to Caucasus
Submerge UK sub in sz105? Germany attacking UK DD with bomber, 2 fighters and a sub.
@FMErwinRommel
Submerge UK sub.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 40
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 1 bomber, 8 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Germans
1 submarine moved from 113 Sea Zone to 124 Sea Zone
1 submarine moved from 113 Sea Zone to 105 Sea Zone
1 bomber and 2 fighters moved from Western Germany to 105 Sea Zone
1 bomber and 1 fighter moved from Western Germany to 124 Sea Zone
12 fighters and 1 infantry moved from Volgograd to Kazakhstan
40 armour, 32 artilleries, 18 infantry and 68 mech_infantrys moved from Rostov to Caucasus
Combat - Germans
Battle in 124 Sea Zone
Germans attack with 1 bomber, 1 fighter and 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 1 fighter in 124 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
British roll dice for 1 destroyer in 124 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 124 Sea Zone
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in 105 Sea Zone
Germans attack with 1 bomber, 2 fighters and 1 submarine
British defend with 1 destroyer and 1 submarine
1 submarine owned by the British Submerged
Germans roll dice for 1 submarine in 105 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 105 Sea Zone
Germans win, taking 105 Sea Zone from British with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Kazakhstan
Germans attack with 12 fighters and 1 infantry
Americans defend with 1 infantry
Germans roll dice for 12 fighters and 1 infantry in Kazakhstan, round 2 : 6/13 hits, 6.17 expected hits
Americans roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Kazakhstan
Germans win with 12 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Caucasus
Germans attack with 40 armour, 32 artilleries, 18 infantry and 68 mech_infantrys
British defend with 1 infantry
Germans roll dice for 40 armour, 32 artilleries, 18 infantry and 68 mech_infantrys in Caucasus, round 2 : 49/158 hits, 50.33 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 40 armour, 32 artilleries, 18 infantry and 68 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
4 aaGuns, 21 armour, 83 artilleries and 58 infantry moved from Volgograd to Caucasus
12 fighters moved from Kazakhstan to Volgograd
3 mech_infantrys moved from Russia to Volgograd
6 mech_infantrys moved from Bessarabia to Rostov
3 mech_infantrys moved from Western Ukraine to Rostov
3 mech_infantrys moved from Bryansk to Caucasus
3 mech_infantrys moved from Ukraine to Caucasus
1 mech_infantry moved from Novgorod to Finland
1 bomber moved from 124 Sea Zone to Western Germany
1 bomber moved from 105 Sea Zone to Western Germany
1 fighter moved from 124 Sea Zone to Norway
2 fighters moved from 105 Sea Zone to France
1 fighter moved from Bessarabia to Western Germany
2 fighters moved from Bulgaria to Western Germany
2 mech_infantrys moved from Germany to Romania
1 submarine moved from 113 Sea Zone to 124 Sea Zone
1 submarine moved from 113 Sea Zone to 119 Sea Zone
2 aaGuns moved from Rostov to Caucasus
4 fighters moved from Ukraine to Northern Italy
Place Units - Germans
3 artilleries placed in Volgograd
3 artilleries placed in Ukraine
3 mech_infantrys placed in Western Ukraine
3 mech_infantrys placed in Russia
1 bomber placed in Western Germany
1 mech_infantry placed in Germany
1 mech_infantry placed in Novgorod
1 submarine placed in 113 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,4,2,1,4,6,2,2,6,3,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,4
Germans collect 54 PUs (6 lost to blockades); end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 80 PUs
Combat Hit Differential Summary :
Germans : -0.33
British : 0.33
Americans : 0.67
Russians : -0.33
In the interest of speeding the game and letting you move Russia, I reserve the right to NCM the German planes in the Pacific when I post the Japanese turn.
Red has been eliminated from the game map. The stain of Communism has been removed from the world.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 40
Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 40
Purchase Units - Japanese
Japanese repair damage of 4x factory_minor; Remaining resources: 90 PUs; 6 SuicideAttackTokens;
Japanese buy 3 artilleries, 2 destroyers, 4 infantry, 2 marines, 2 submarines and 4 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
1 armour moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 armour moved from New Guinea to Dutch New Guinea
1 destroyer moved from 36 Sea Zone to 58 Sea Zone
2 bombers moved from French Indo China to 58 Sea Zone
9 armour, 36 artilleries, 77 infantry and 20 mech_infantrys moved from India to West India
Japanese take West India from UK_Pacific
1 mech_infantry moved from Tsinghai to Kazakhstan
Japanese take Kazakhstan from Americans
1 armour moved from Shensi to Tsinghai
1 mech_infantry moved from Chahar to Shensi
Combat - Japanese
Battle in Midway
Battle in 58 Sea Zone
Japanese attack with 2 bombers and 1 destroyer
British defend with 1 submarine
Japanese roll dice for 2 bombers and 1 destroyer in 58 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
British roll dice for 1 submarine in 58 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the British lost in 58 Sea Zone
Japanese win, taking Midway from Americans with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 bombers moved from 58 Sea Zone to India
2 armour, 2 fighters and 2 mech_infantrys moved from Volgograd to Caucasus
4 aaGuns moved from India to West India
2 fighters moved from 36 Sea Zone to India
1 artillery moved from Yunnan to Burma
1 mech_infantry moved from Kwangtung to Yunnan
1 infantry moved from Kwangtung to Kwangsi
2 infantry moved from Kiangsu to Kiangsi
5 fighters moved from Aleutian Islands to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Iwo Jima
1 fighter moved from 6 Sea Zone to Japan
1 fighter moved from 6 Sea Zone to Guam
3 carriers moved from 36 Sea Zone to 39 Sea Zone
3 destroyers moved from 36 Sea Zone to 39 Sea Zone
1 fighter moved from 36 Sea Zone to India
1 tactical_bomber moved from French Indo China to 39 Sea Zone
2 tactical_bombers moved from 36 Sea Zone to 39 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
1 artillery moved from Shan State to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
2 artilleries and 2 infantry moved from 39 Sea Zone to India
2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
3 carriers moved from 36 Sea Zone to 35 Sea Zone
1 battleship and 1 cruiser moved from 36 Sea Zone to 39 Sea Zone
1 fighter moved from 36 Sea Zone to Celebes
4 fighters moved from 36 Sea Zone to 35 Sea Zone
2 fighters moved from 36 Sea Zone to French Indo China
5 destroyers moved from 36 Sea Zone to 35 Sea Zone
2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 21 Sea Zone to 35 Sea Zone
1 submarine moved from 37 Sea Zone to 35 Sea Zone
2 submarines moved from 36 Sea Zone to 39 Sea Zone
3 bombers moved from French Indo China to India
1 submarine moved from 36 Sea Zone to 39 Sea Zone
Place Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Germans from French Indo China: 1 fighter
EDIT: Adding units owned by Germans to Philippines: 1 fighter
EDIT: Turning off Edit Mode
2 destroyers, 2 submarines and 1 transport placed in 6 Sea Zone
3 infantry placed in Japan
2 marines placed in India
1 transport placed in 39 Sea Zone
2 transports placed in 36 Sea Zone
1 artillery placed in French Indo China
2 artilleries and 1 infantry placed in Malaya
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Szechwan: 1 aaGun
EDIT: Adding units owned by Japanese to Sikang: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 83 PUs; end with 83 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 86 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 96 PUs
Combat Hit Differential Summary :
British : -0.17
Japanese : 0.33
I’m so glad that Germany finally secured Cauc. Not only do I avoid having to retake Cauc and Rostov every turn; but now my northern Russian ICs are safe from SBR, while your Mideast ICs will be vulnerable. One Allied bomber with lots of escorts, could reach multiple ICs, forcing me to tie up many fighters. Now a single German bomber with escorts, will soon be able to force you to take fighters away from defending the front line and defend 2 ICs, or risk SBR damage. I don’t think that you can afford to defend 2 ICs from SBR and the Cauc from Germany and E. Persia from Japan. But UK income has recovered and you can buy infantry instead of mech. So you can afford to repair. That’s why Japan will have to divert some of your resources.
Thank you for the heads up.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 40
Purchase Units - Americans
Americans buy 1 artillery, 4 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 transport moved from 10 Sea Zone to 1 Sea Zone
1 artillery and 1 infantry moved from British Columbia to 1 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 1 Sea Zone to 8 Sea Zone
2 artilleries and 2 infantry moved from 8 Sea Zone to Aleutian Islands
4 bombers moved from Western United States to Aleutian Islands
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to New Guinea
1 fighter moved from 26 Sea Zone to 25 Sea Zone
Combat - Americans
Battle in New Guinea
Battle in 25 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 25 Sea Zone
Americans win, taking New Guinea from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Aleutian Islands
Americans attack with 2 artilleries, 4 bombers and 2 infantry
Japanese defend with 2 infantry and 1 marine
Americans roll dice for 2 artilleries, 4 bombers and 2 infantry in Aleutian Islands, round 2 : 4/8 hits, 4.00 expected hits
Japanese roll dice for 2 infantry and 1 marine in Aleutian Islands, round 2 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Japanese, 1 marine owned by the Japanese and 1 infantry owned by the Americans lost in Aleutian Islands
Americans win, taking Aleutian Islands from Japanese with 2 artilleries, 4 bombers and 1 infantry remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry and 1 marine
Non Combat Move - Americans
4 bombers moved from Aleutian Islands to British Columbia
1 fighter moved from 25 Sea Zone to 26 Sea Zone
3 fighters moved from Western United States to British Columbia
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Caroline Islands
2 fighters moved from 26 Sea Zone to Caroline Islands
1 carrier and 1 submarine moved from 54 Sea Zone to 26 Sea Zone
1 carrier, 2 destroyers, 1 fighter and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 fighter moved from Eastern United States to 92 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
1 carrier moved from 83 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Northwest Persia to Persia
1 bomber moved from Eastern Persia to Iraq
1 fighter moved from 26 Sea Zone to Caroline Islands
3 fighters moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 artillery and 1 infantry placed in Western United States
3 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 1 PU
Purchase Units - British
British buy 1 destroyer, 7 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Eastern Persia to Kazakhstan
10 fighters moved from Northwest Persia to Kazakhstan
Combat - British
British creates battle in territory 80 Sea Zone
British creates battle in territory 105 Sea Zone
Battle in Kazakhstan
British attack with 10 fighters and 1 mech_infantry
Japanese defend with 1 mech_infantry
British roll dice for 10 fighters and 1 mech_infantry in Kazakhstan, round 2 : 4/11 hits, 5.17 expected hits
Japanese roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kazakhstan
British win, taking 80 Sea Zone from Japanese with 10 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - British
5 fighters moved from Kazakhstan to Northwest Persia
5 fighters moved from Kazakhstan to Persia
4 fighters moved from Northwest Persia to Iraq
3 infantry and 3 mech_infantrys moved from Iraq to Northwest Persia
6 armour, 2 artilleries, 5 infantry and 82 mech_infantrys moved from Persia to Northwest Persia
4 armour moved from Persia to Iraq
12 mech_infantrys moved from Eastern Persia to Iraq
3 aaGuns, 2 artilleries, 3 infantry and 21 mech_infantrys moved from Eastern Persia to Persia
3 mech_infantrys moved from Egypt to Belgian Congo
1 bomber moved from Kenya to Iraq
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports moved from 80 Sea Zone to 71 Sea Zone
1 destroyer moved from 68 Sea Zone to 87 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
Place Units - British
3 infantry placed in Persia
3 infantry placed in Iraq
3 mech_infantrys placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 infantry placed in United Kingdom
1 destroyer placed in 106 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,3
British collect 39 PUs (2 lost to blockades); end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 48 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
British : -1.17
Americans : 0.00
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 40
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 aaGun moved from France to Normandy Bordeaux
2 infantry moved from France to Western Germany
1 aaGun and 2 infantry moved from Bulgaria to Yugoslavia
1 fighter moved from Rostov to Northern Italy
1 aaGun moved from Bulgaria to Yugoslavia
1 infantry moved from Northern Italy to Southern Italy
1 mech_infantry moved from Bulgaria to Northern Italy
Place Units - Italians
2 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2,5,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,5,6,6,4,1,3,5,3,6,4
Italians collect 8 PUs (10 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 40
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
2 fighters moved from 54 Sea Zone to Dutch New Guinea
Combat - ANZAC
Battle in Dutch New Guinea
ANZAC attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 armour and 1 infantry
ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Dutch New Guinea, round 2 : 1/4 hits, 1.67 expected hits
Japanese roll dice for 1 armour and 1 infantry in Dutch New Guinea, round 2 : 2/2 hits, 0.83 expected hits
1 infantry owned by the Japanese, 1 fighter owned by the ANZAC and 1 infantry owned by the ANZAC lost in Dutch New Guinea
ANZAC roll dice for 1 artillery and 1 fighter in Dutch New Guinea, round 3 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 armour in Dutch New Guinea, round 3 : 1/1 hits, 0.50 expected hits
1 artillery owned by the ANZAC and 1 armour owned by the Japanese lost in Dutch New Guinea
ANZAC win with 1 fighter remaining. Battle score for attacker is -8
Casualties for ANZAC: 1 artillery, 1 fighter and 1 infantry
Casualties for Japanese: 1 armour and 1 infantry
Non Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 63 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 carriers, 1 cruiser, 2 destroyers, 2 infantry, 6 submarines and 1 transport moved from 54 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Dutch New Guinea to New Guinea
1 submarine moved from 26 Sea Zone to 1 Sea Zone
Place Units - ANZAC
1 fighter and 1 infantry placed in Queensland
Turning on Edit Mode
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 fighter
EDIT: Adding units owned by Americans to British Columbia: 1 fighter
EDIT: Removing units owned by ANZAC from New Guinea: 1 fighter
EDIT: Adding units owned by ANZAC to Dutch New Guinea: 1 artillery
EDIT: Changing ownership of Dutch New Guinea from Japanese to ANZAC
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.50
Japanese : 1.67
Occasionally, the extra cost of a tank instead of an art to invade a contested isle, pays off. Your use of bombers instead of fighters to retake the Aleutians paid off, since you you rolled lots of 4’s. More times than I would expect, Marti dice are extreme, as when the U.S. attacked German sub off Normandy with a DD and 7 fighters and rolled 0-8, while my sub with a defense of only 1, rolled 1-1 on round 1.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 41
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 1 factory_minor, 8 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Japan to 8 Sea Zone
1 fighter moved from Philippines to 45 Sea Zone
Combat - Germans
Germans creates battle in territory 105 Sea Zone
Battle in 8 Sea Zone
Germans attack with 1 bomber
Americans defend with 2 transports
2 transports owned by the Americans lost in 8 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in 45 Sea Zone
Germans attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Non Combat Move - Germans
1 fighter moved from 45 Sea Zone to French Indo China
1 bomber moved from 8 Sea Zone to Japan
1 submarine moved from 119 Sea Zone to 110 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 submarine moved from 113 Sea Zone to 112 Sea Zone
1 mech_infantry moved from Finland to Norway
1 mech_infantry moved from Novgorod to Finland
1 fighter moved from France to Normandy Bordeaux
1 mech_infantry moved from Germany to Yugoslavia
2 mech_infantrys moved from Romania to Bulgaria
3 artilleries moved from Ukraine to Rostov
3 mech_infantrys moved from Western Ukraine to Rostov
3 artilleries, 12 fighters and 3 mech_infantrys moved from Volgograd to Caucasus
9 mech_infantrys moved from Rostov to Caucasus
4 fighters moved from Rostov to Volgograd
2 fighters moved from Northern Italy to Rostov
2 fighters moved from Rostov to Volgograd
2 fighters moved from Northern Italy to Ukraine
1 fighter moved from France to Northern Italy
3 bombers moved from Western Germany to Northern Italy
3 mech_infantrys moved from Russia to Volgograd
1 aaGun moved from Caucasus to Rostov
1 aaGun moved from Caucasus to Volgograd
1 tactical_bomber moved from Rostov to Northern Italy
1 bomber moved from French Indo China to Caucasus
Place Units - Germans
1 factory_minor placed in Caucasus
3 artilleries placed in Ukraine
3 artilleries placed in Volgograd
2 submarines placed in 113 Sea Zone
3 mech_infantrys placed in Western Ukraine
3 mech_infantrys placed in Russia
2 mech_infantrys placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,3,2,3,2,4,2,6,5,6,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,2
Germans collect 54 PUs (6 lost to blockades); end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 79 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 41
Combat Move - Russians
Non Combat Move - Russians
1 armour moved from Northwest Persia to Persia
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 41
Purchase Units - Japanese
Japanese buy 2 carriers, 4 destroyers, 1 marine, 2 submarines and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 35 Sea Zone to 46 Sea Zone
2 artilleries, 2 infantry and 2 marines moved from India to 39 Sea Zone
1 transport moved from 39 Sea Zone to 79 Sea Zone
1 armour and 1 infantry moved from West India to 79 Sea Zone
8 armour, 36 artilleries, 75 infantry and 20 mech_infantrys moved from West India to Eastern Persia
Japanese take Eastern Persia from British
1 armour, 1 infantry and 1 transport moved from 79 Sea Zone to 72 Sea Zone
2 artilleries, 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 2 infantry, 2 marines, 4 submarines, 3 tactical_bombers and 2 transports moved from 39 Sea Zone to 72 Sea Zone
1 marine moved from 72 Sea Zone to Tanganyika Territory
1 marine moved from 72 Sea Zone to Kenya
1 armour, 2 artilleries and 3 infantry moved from 72 Sea Zone to French Madagascar
3 fighters moved from India to 72 Sea Zone
1 destroyer moved from 58 Sea Zone to 72 Sea Zone
Combat - Japanese
Battle in 46 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 46 Sea Zone
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in French Madagascar
Battle in Kenya
Battle in Tanganyika Territory
Non Combat Move - Japanese
4 aaGuns moved from West India to Eastern Persia
1 infantry moved from West India to India
2 fighters moved from Caucasus to India
1 artillery moved from Burma to India
2 artilleries moved from Shan State to Burma
1 mech_infantry moved from Yunnan to India
1 infantry moved from Kwangsi to 36 Sea Zone
1 armour moved from French Indo China to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 39 Sea Zone to India
1 artillery and 3 infantry moved from Malaya to Shan State
1 fighter moved from French Indo China to India
1 fighter moved from French Indo China to 39 Sea Zone
1 fighter moved from Celebes to French Indo China
1 fighter moved from Guam to French Indo China
1 submarine moved from 35 Sea Zone to 56 Sea Zone
1 destroyer moved from 36 Sea Zone to 39 Sea Zone
1 mech_infantry moved from Sikang to Yunnan
1 armour moved from Tsinghai to Szechwan
1 armour and 1 mech_infantry moved from Caucasus to Tsinghai
1 armour and 1 mech_infantry moved from Caucasus to Sikang
1 mech_infantry moved from Shensi to Yunnan
1 infantry moved from Kweichow to Shensi
1 infantry moved from Hunan to Kweichow
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Kiangsi to Kwangsi
1 fighter moved from Guam to Marianas
1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
2 carriers, 5 destroyers, 3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
3 submarines moved from 6 Sea Zone to 36 Sea Zone
1 bomber moved from India to Philippines
Place Units - Japanese
2 carriers and 1 transport placed in 39 Sea Zone
1 transport placed in 36 Sea Zone
4 destroyers and 2 submarines placed in 6 Sea Zone
1 marine placed in Japan
Turn Complete - Japanese
Japanese collect 86 PUs; end with 87 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 90 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 95 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 100 PUs
Combat Hit Differential Summary :
Japanese : -0.33
Japan makes major moves westward into Mideast and Africa. No more pussyfooting around. General Tojo takes charge in hopes of breaking things open. Makes for big decisions for UK particularly.