I can’t load that save game. What version are you on?
Anyway, I’m going to lose the sub, should give me a shot at one of your planes.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 33
Purchase Units - Japanese
Japanese buy 1 aaGun, 3 artilleries, 1 carrier, 4 destroyers, 5 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from 6 Sea Zone to 8 Sea Zone
Combat - Japanese
Battle in 8 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 8 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Non Combat Move - Japanese
1 submarine moved from 70 Sea Zone to 82 Sea Zone
4 infantry moved from Burma to India
1 mech_infantry moved from Shensi to Kansu
2 armour and 1 mech_infantry moved from Sikang to Kansu
1 aaGun moved from Shensi to Kansu
1 fighter moved from Sikang to Kansu
1 tactical_bomber moved from French Indo China to Kansu
1 fighter moved from Sikang to India
1 artillery moved from Sikang to Shensi
1 aaGun moved from Sikang to Szechwan
1 infantry moved from Kiangsu to Anhwe
2 armour moved from Anhwe to Shensi
2 armour moved from Yunnan to Shensi
3 mech_infantrys moved from India to Yunnan
1 fighter moved from French Indo China to India
2 bombers moved from French Indo China to India
4 carriers, 3 destroyers, 7 fighters, 2 submarines and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
1 aaGun moved from Japan to 6 Sea Zone
1 aaGun and 2 transports moved from 6 Sea Zone to 19 Sea Zone
3 infantry moved from Kiangsu to 19 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
3 artilleries moved from French Indo China to 36 Sea Zone
3 infantry moved from Kwangsi to 36 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 36 Sea Zone to 42 Sea Zone
3 artilleries and 3 infantry moved from 42 Sea Zone to Java
1 battleship, 3 carriers, 1 cruiser, 5 destroyers, 1 fighter, 1 marine and 5 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone
1 aaGun, 3 infantry and 1 marine moved from 35 Sea Zone to Philippines
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
8 carriers, 7 destroyers and 27 submarines moved from 6 Sea Zone to 35 Sea Zone
3 fighters moved from 6 Sea Zone to Guam
1 fighter moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from French Indo China to 35 Sea Zone
8 fighters and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 5 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 21 Sea Zone
1 fighter moved from 8 Sea Zone to 6 Sea Zone
1 fighter moved from 6 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 carrier, 4 destroyers and 2 transports placed in 6 Sea Zone
3 artilleries placed in India
1 aaGun and 2 infantry placed in Malaya
3 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 81 PUs; end with 81 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 84 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 94 PUs
Combat Hit Differential Summary :
Germany’s large panzergruppe and mech could overcome a foray north, so I figured you would keep your army intact and head south to consolidate with the Brits. The Iraq air base crammed with fighters fleeing Russia, makes it almost impossible for Japan to expand into Africa.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 33
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 3 artilleries and 8 infantry moved from Morocco to 92 Sea Zone
1 armour, 3 artilleries, 7 carriers, 1 cruiser, 2 destroyers, 2 fighters, 8 infantry and 6 transports moved from 92 Sea Zone to 97 Sea Zone
1 armour, 3 artilleries and 8 infantry moved from 97 Sea Zone to Greece
5 fighters moved from Sicily to 97 Sea Zone
2 fighters moved from Morocco to 97 Sea Zone
2 fighters moved from United Kingdom to 97 Sea Zone
Combat - Americans
Battle in 97 Sea Zone
Americans attack with 7 carriers, 1 cruiser, 2 destroyers, 11 fighters, 6 submarines and 6 transports
Germans defend with 1 submarine
Americans roll dice for 6 submarines in 97 Sea Zone, round 2 : 4/6 hits, 2.00 expected hits
1 submarine owned by the Germans lost in 97 Sea Zone
Americans win with 7 carriers, 1 cruiser, 2 destroyers, 11 fighters, 6 submarines and 6 transports remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Greece
Non Combat Move - Americans
2 fighters moved from Gibraltar to 97 Sea Zone
1 fighter moved from Eastern United States to Morocco
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Morocco to Western United States
1 artillery and 1 infantry moved from Western United States to British Columbia
3 artilleries and 5 infantry moved from Hawaiian Islands to 26 Sea Zone
3 artilleries, 1 battleship, 15 carriers, 2 cruisers, 29 destroyers, 25 fighters, 5 infantry, 10 submarines, 1 tactical_bomber and 5 transports moved from 26 Sea Zone to 33 Sea Zone
3 artilleries and 5 infantry moved from 33 Sea Zone to Caroline Islands
3 fighters moved from Hawaiian Islands to 33 Sea Zone
1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
3 destroyers and 2 submarines moved from 10 Sea Zone to 30 Sea Zone
Place Units - Americans
1 artillery, 1 fighter and 1 infantry placed in Western United States
1 fighter placed in Eastern United States
1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,5
Americans collect 52 PUs (2 lost to blockades); end with 52 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Purchase Units - British
British buy 2 destroyers and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 fighter moved from West India to 80 Sea Zone
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
2 fighters moved from 81 Sea Zone to 98 Sea Zone
2 infantry moved from Northwest Persia to Caucasus
1 fighter moved from Persia to 80 Sea Zone
1 fighter moved from Persia to Caucasus
1 bomber moved from Iraq to 80 Sea Zone
4 fighters moved from Iraq to 80 Sea Zone
6 fighters and 1 tactical_bomber moved from Iraq to Caucasus
Combat - British
Battle in Caucasus
British attack with 7 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 mech_infantry
British roll dice for 7 fighters, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 3/10 hits, 4.50 expected hits
Italians roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Caucasus
British win, taking Caucasus from Italians with 7 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 mech_infantry
Battle in 80 Sea Zone
British attack with 1 bomber, 1 destroyer and 6 fighters
Japanese defend with 2 submarines
British roll dice for 1 bomber, 1 destroyer and 6 fighters in 80 Sea Zone, round 2 : 5/8 hits, 4.00 expected hits
Japanese roll dice for 2 submarines in 80 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
1 destroyer owned by the British and 2 submarines owned by the Japanese lost in 80 Sea Zone
British win with 1 bomber and 6 fighters remaining. Battle score for attacker is 4
Casualties for British: 1 destroyer
Casualties for Japanese: 2 submarines
Battle in 98 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
British roll dice for 1 destroyer and 2 fighters in 98 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 98 Sea Zone
British win with 2 fighters remaining. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Germans: 1 submarine
Non Combat Move - British
7 fighters and 1 tactical_bomber moved from Caucasus to Greece
4 fighters moved from 80 Sea Zone to Greece
1 fighter moved from 80 Sea Zone to Persia
1 bomber and 1 fighter moved from 80 Sea Zone to Iraq
2 infantry and 3 mech_infantrys moved from Iraq to Northwest Persia
2 infantry and 4 mech_infantrys moved from Persia to Northwest Persia
1 carrier moved from 81 Sea Zone to 97 Sea Zone
1 mech_infantry moved from Egypt to Iraq
4 mech_infantrys moved from Anglo Egyptian Sudan to Trans-Jordan
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 mech_infantrys moved from Belgian Congo to Egypt
2 artilleries, 2 infantry and 1 mech_infantry moved from Morocco to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 3 infantry, 1 mech_infantry, 3 submarines and 3 transports moved from 92 Sea Zone to 97 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 97 Sea Zone to Greece
3 fighters moved from Sicily to Greece
2 fighters moved from Gibraltar to Greece
2 fighters moved from 98 Sea Zone to Greece
3 fighters moved from United Kingdom to 97 Sea Zone
Place Units - British
3 mech_infantrys placed in Persia
3 mech_infantrys placed in Iraq
2 destroyers placed in 81 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,2,5,4
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 4,5
British collect 31 PUs (11 lost to blockades); end with 31 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 40 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from 97 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 105 Sea Zone: 1 submarine
EDIT: Removing units owned by Americans from Morocco: 3 bombers
EDIT: Adding units owned by Americans to Sicily: 1 bomber
EDIT: Adding units owned by Americans to Iraq: 2 bombers
EDIT: Removing units owned by Americans from United Kingdom: 1 bomber
EDIT: Adding units owned by Americans to Gibraltar: 1 bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.83
British : 0.17
Italians : 0.67
Americans : 2.00
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 33
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 3 artilleries and 8 infantry moved from Morocco to 92 Sea Zone
1 armour, 3 artilleries, 7 carriers, 1 cruiser, 2 destroyers, 2 fighters, 8 infantry and 6 transports moved from 92 Sea Zone to 97 Sea Zone
1 armour, 3 artilleries and 8 infantry moved from 97 Sea Zone to Greece
5 fighters moved from Sicily to 97 Sea Zone
2 fighters moved from Morocco to 97 Sea Zone
2 fighters moved from United Kingdom to 97 Sea Zone
Combat - Americans
Battle in 97 Sea Zone
Americans attack with 7 carriers, 1 cruiser, 2 destroyers, 11 fighters, 6 submarines and 6 transports
Germans defend with 1 submarine
Americans roll dice for 6 submarines in 97 Sea Zone, round 2 : 4/6 hits, 2.00 expected hits
1 submarine owned by the Germans lost in 97 Sea Zone
Americans win with 7 carriers, 1 cruiser, 2 destroyers, 11 fighters, 6 submarines and 6 transports remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Greece
Non Combat Move - Americans
2 fighters moved from Gibraltar to 97 Sea Zone
1 fighter moved from Eastern United States to Morocco
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Morocco to Western United States
1 artillery and 1 infantry moved from Western United States to British Columbia
3 artilleries and 5 infantry moved from Hawaiian Islands to 26 Sea Zone
3 artilleries, 1 battleship, 15 carriers, 2 cruisers, 29 destroyers, 25 fighters, 5 infantry, 10 submarines, 1 tactical_bomber and 5 transports moved from 26 Sea Zone to 33 Sea Zone
3 artilleries and 5 infantry moved from 33 Sea Zone to Caroline Islands
3 fighters moved from Hawaiian Islands to 33 Sea Zone
1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
3 destroyers and 2 submarines moved from 10 Sea Zone to 30 Sea Zone
Place Units - Americans
1 artillery, 1 fighter and 1 infantry placed in Western United States
1 fighter placed in Eastern United States
1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,5
Americans collect 52 PUs (2 lost to blockades); end with 52 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Purchase Units - British
British buy 2 destroyers and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 fighter moved from West India to 80 Sea Zone
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
2 fighters moved from 81 Sea Zone to 98 Sea Zone
2 infantry moved from Northwest Persia to Caucasus
1 fighter moved from Persia to 80 Sea Zone
1 fighter moved from Persia to Caucasus
1 bomber moved from Iraq to 80 Sea Zone
4 fighters moved from Iraq to 80 Sea Zone
6 fighters and 1 tactical_bomber moved from Iraq to Caucasus
Combat - British
Battle in Caucasus
British attack with 7 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 mech_infantry
British roll dice for 7 fighters, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 3/10 hits, 4.50 expected hits
Italians roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Caucasus
British win, taking Caucasus from Italians with 7 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 mech_infantry
Battle in 80 Sea Zone
British attack with 1 bomber, 1 destroyer and 6 fighters
Japanese defend with 2 submarines
British roll dice for 1 bomber, 1 destroyer and 6 fighters in 80 Sea Zone, round 2 : 5/8 hits, 4.00 expected hits
Japanese roll dice for 2 submarines in 80 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
1 destroyer owned by the British and 2 submarines owned by the Japanese lost in 80 Sea Zone
British win with 1 bomber and 6 fighters remaining. Battle score for attacker is 4
Casualties for British: 1 destroyer
Casualties for Japanese: 2 submarines
Battle in 98 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
British roll dice for 1 destroyer and 2 fighters in 98 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 98 Sea Zone
British win with 2 fighters remaining. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Germans: 1 submarine
Non Combat Move - British
7 fighters and 1 tactical_bomber moved from Caucasus to Greece
4 fighters moved from 80 Sea Zone to Greece
1 fighter moved from 80 Sea Zone to Persia
1 bomber and 1 fighter moved from 80 Sea Zone to Iraq
2 infantry and 3 mech_infantrys moved from Iraq to Northwest Persia
2 infantry and 4 mech_infantrys moved from Persia to Northwest Persia
1 carrier moved from 81 Sea Zone to 97 Sea Zone
1 mech_infantry moved from Egypt to Iraq
4 mech_infantrys moved from Anglo Egyptian Sudan to Trans-Jordan
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 mech_infantrys moved from Belgian Congo to Egypt
2 artilleries, 2 infantry and 1 mech_infantry moved from Morocco to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 3 infantry, 1 mech_infantry, 3 submarines and 3 transports moved from 92 Sea Zone to 97 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 97 Sea Zone to Greece
3 fighters moved from Sicily to Greece
2 fighters moved from Gibraltar to Greece
2 fighters moved from 98 Sea Zone to Greece
3 fighters moved from United Kingdom to 97 Sea Zone
Place Units - British
3 mech_infantrys placed in Persia
3 mech_infantrys placed in Iraq
2 destroyers placed in 81 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,2,5,4
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 4,5
British collect 31 PUs (11 lost to blockades); end with 31 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 40 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from 97 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 105 Sea Zone: 1 submarine
EDIT: Removing units owned by Americans from Morocco: 3 bombers
EDIT: Adding units owned by Americans to Sicily: 1 bomber
EDIT: Adding units owned by Americans to Iraq: 2 bombers
EDIT: Removing units owned by Americans from United Kingdom: 1 bomber
EDIT: Adding units owned by Americans to Gibraltar: 1 bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 25 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 30 Sea Zone: 1 destroyer
EDIT: Removing units owned by Americans from Caroline Islands: 2 infantry
EDIT: Adding units owned by Americans to Hawaiian Islands: 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.83
British : 0.17
Italians : 0.67
Americans : 2.00
Japanese : 0.67
Please use second US/UK-33 post. Thanks.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 33
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
4 mech_infantrys moved from Normandy Bordeaux to Northern Italy
1 aaGun moved from Greater Southern Germany to Yugoslavia
1 aaGun moved from Northern Italy to Southern Italy
7 aaGuns moved from Northern Italy to Yugoslavia
2 mech_infantrys moved from Romania to Northern Italy
1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
3 fighters moved from Rostov to Northern Italy
1 bomber moved from Rostov to Southern Italy
1 aaGun moved from Rostov to Ukraine
Place Units - Italians
3 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6,4,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,1,3,6,3,2,2,2,2,4,1,3,3,3,4,2,5,3,2,1,4,1,1,3,3,3,5,3,6,1,1,1,1,2,2,4,1,3,3,6,5,3,6,3,6,4,4,3,4,6,2,2
Italians collect 6 PUs (11 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
Wow, 19 UK planes in Greece! Didn’t realize how many UK had when they were dispersed. The U.S. invasion fleet has been lingering around Europe for many turns, only willing to invade unguarded territories and not dash itself against heavily garrisoned targets. I’m betting you will continue this strategy by trying to secure and expand the beachhead to the Balkans, rather than use up your limited number of troops and decimate your air power attacking Italy. In the Pacific, I planned to build a naval base in Java, but decided not to do it this past turn, because if the U.S. moved back to Australia, Japan would have moved the Java fleet north, and putting it at risk of capture, despite doubling the garrison. A naval base would have allowed the Java fleet to join an attack on any Allied move to the Carolines, which you in fact did.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 33
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
2 transports moved from 54 Sea Zone to 33 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 33 Sea Zone to 22 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 22 Sea Zone to Marianas
2 fighters moved from 33 Sea Zone to Paulau Island
1 fighter moved from Caroline Islands to Paulau Island
4 fighters moved from Caroline Islands to Marianas
Combat - ANZAC
Battle in Paulau Island
ANZAC attack with 1 artillery, 3 fighters and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery, 3 fighters and 1 infantry in Paulau Island, round 2 : 3/5 hits, 2.17 expected hits
Japanese roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Paulau Island
ANZAC win, taking Paulau Island from Japanese with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Marianas
ANZAC attack with 1 armour, 1 artillery, 4 fighters and 2 infantry
Japanese defend with 2 infantry
ANZAC roll dice for 1 armour, 1 artillery, 4 fighters and 2 infantry in Marianas, round 2 : 1/8 hits, 3.33 expected hits
Japanese roll dice for 2 infantry in Marianas, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Marianas
ANZAC roll dice for 1 armour, 1 artillery, 4 fighters and 2 infantry in Marianas, round 3 : 4/8 hits, 3.33 expected hits
Japanese roll dice for 1 infantry in Marianas, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Marianas
ANZAC win, taking Marianas from Japanese with 1 armour, 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - ANZAC
2 fighters moved from Queensland to Caroline Islands
2 carriers, 1 cruiser, 2 destroyers and 9 submarines moved from 54 Sea Zone to 33 Sea Zone
3 fighters moved from Paulau Island to 33 Sea Zone
4 fighters moved from Marianas to 33 Sea Zone
Place Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.83
Japanese : -0.33
I was expecting ANZ to take the isles that Japan could use to land aircraft that exceeded its CV capacity. But all of ANZAC’s transports will be sunk. Which reduces any futther amphib threat potential for now.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 34
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 1x factory_minor; Remaining resources: 83 PUs;
Germans buy 11 artilleries, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 fighters and 2 mech_infantrys moved from Rostov to Caucasus
1 infantry moved from Russia to Samara
Germans take Samara from Russians
1 armour, 72 artilleries, 65 infantry and 1 mech_infantry moved from Tambov to Volgograd
2 fighters and 3 tactical_bombers moved from Tambov to Caucasus
3 fighters moved from Ukraine to Caucasus
Combat - Germans
Germans creates battle in territory 119 Sea Zone
Germans creates battle in territory 109 Sea Zone
Germans creates battle in territory 105 Sea Zone
Battle in Volgograd
Germans attack with 1 armour, 72 artilleries, 65 infantry and 1 mech_infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 armour, 72 artilleries, 65 infantry and 1 mech_infantry in Volgograd, round 2 : 52/139 hits, 46.50 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking 119 Sea Zone from British, taking 109 Sea Zone from British, taking Volgograd from Russians with 1 armour, 72 artilleries, 65 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 8 fighters, 2 mech_infantrys and 3 tactical_bombers
British defend with 1 infantry
Germans roll dice for 8 fighters, 2 mech_infantrys and 3 tactical_bombers in Caucasus, round 2 : 8/13 hits, 6.33 expected hits
British roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from British with 8 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
1 infantry moved from Tambov to Rostov
1 infantry moved from Russia to Tambov
1 mech_infantry moved from Bryansk to Volgograd
3 artilleries moved from Bryansk to Tambov
2 mech_infantrys moved from Bryansk to Ukraine
1 infantry moved from Smolensk to Bryansk
3 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Norway to Karelia
4 aaGuns, 3 artilleries and 13 infantry moved from Norway to Finland
4 aaGuns moved from Rostov to Volgograd
1 aaGun moved from Western Ukraine to Ukraine
2 artilleries moved from Western Ukraine to Ukraine
9 armour moved from Rostov to Volgograd
1 aaGun, 23 armour and 31 mech_infantrys moved from Rostov to Ukraine
8 fighters and 3 tactical_bombers moved from Caucasus to Ukraine
1 fighter moved from Normandy Bordeaux to Western Germany
2 armour, 7 fighters and 12 infantry moved from Northern Italy to Yugoslavia
8 mech_infantrys moved from Germany to Yugoslavia
5 aaGuns and 2 infantry moved from Western Germany to Northern Italy
1 infantry moved from France to Northern Italy
1 armour and 9 mech_infantrys moved from Normandy Bordeaux to Northern Italy
1 fighter moved from Normandy Bordeaux to Yugoslavia
3 aaGuns, 8 artilleries and 18 infantry moved from Normandy Bordeaux to France
1 submarine moved from 109 Sea Zone to 111 Sea Zone
1 submarine moved from 110 Sea Zone to 113 Sea Zone
1 submarine moved from 125 Sea Zone to 113 Sea Zone
1 infantry moved from Bulgaria to Romania
1 artillery moved from Bulgaria to Yugoslavia
1 infantry moved from Holland Belgium to Western Germany
Place Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from 105 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
3 artilleries placed in Yugoslavia
3 artilleries placed in Ukraine
3 artilleries placed in Western Ukraine
2 artilleries and 1 infantry placed in Russia
8 mech_infantrys placed in Western Germany
1 mech_infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,6,6,1,4,2,5,3,2,5,2,2,6,3,3,6,6,3,4,2,2,4,1,6,2,6,4,3,6,4,4,2,6,1,3,3,1,1,4,4,6,1,2,5,1,6,6,4,6,4,5,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1
Germans collect 55 PUs (4 lost to blockades); end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 80 PUs
Combat Hit Differential Summary :
Germans : 7.17
British : -0.33
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 34
Combat Move - Russians
5 armour, 7 artilleries, 146 infantry and 5 mech_infantrys moved from Kazakhstan to Caucasus
10 fighters and 1 tactical_bomber moved from Northwest Persia to Caucasus
Combat - Russians
Battle in Caucasus
Russians attack with 5 armour, 7 artilleries, 10 fighters, 146 infantry, 5 mech_infantrys and 1 tactical_bomber
Germans defend with 2 mech_infantrys
Russians roll dice for 5 armour, 7 artilleries, 10 fighters, 146 infantry, 5 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 39/174 hits, 36.83 expected hits
Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 5 armour, 7 artilleries, 10 fighters, 146 infantry, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Non Combat Move - Russians
4 aaGuns moved from Kazakhstan to Caucasus
10 fighters and 1 tactical_bomber moved from Caucasus to Greece
Turn Complete - Russians
Combat Hit Differential Summary :
Germans : -0.67
Russians : 2.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 34
Purchase Units - Japanese
Japanese buy 3 artilleries, 9 destroyers and 3 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from 6 Sea Zone to 22 Sea Zone
1 fighter moved from 35 Sea Zone to 34 Sea Zone
1 transport moved from 35 Sea Zone to 36 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Paulau Island
1 bomber moved from French Indo China to Paulau Island
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
Combat - Japanese
Battle in 22 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 2 transports
2 transports owned by the ANZAC lost in 22 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Battle in 34 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 34 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Paulau Island
Japanese attack with 1 bomber and 2 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Paulau Island, round 2 : 1/3 hits, 1.00 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Paulau Island, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC lost in Paulau Island
Japanese roll dice for 1 bomber and 2 infantry in Paulau Island, round 3 : 2/3 hits, 1.00 expected hits
ANZAC roll dice for 1 artillery in Paulau Island, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Paulau Island
Japanese win, taking Paulau Island from ANZAC with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 fighter moved from 22 Sea Zone to 6 Sea Zone
1 fighter moved from 34 Sea Zone to 36 Sea Zone
1 bomber moved from Paulau Island to Philippines
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
2 fighters moved from Guam to 6 Sea Zone
3 fighters moved from Japan to 6 Sea Zone
3 bombers and 1 fighter moved from India to French Madagascar
1 submarine moved from 72 Sea Zone to 77 Sea Zone
1 infantry moved from Vologda to Russia
1 infantry moved from Novosibirsk to Samara
1 infantry moved from Urals to Novosibirsk
2 armour and 2 mech_infantrys moved from Kansu to Samara
1 aaGun moved from Kansu to Novosibirsk
1 infantry moved from Anhwe to Kiangsu
2 armour moved from Shensi to Anhwe
1 mech_infantry moved from Yunnan to Anhwe
1 mech_infantry moved from Yunnan to Sikang
1 fighter and 1 tactical_bomber moved from Kansu to Volgograd
1 aaGun moved from Szechwan to Sikang
2 fighters moved from 42 Sea Zone to India
3 fighters moved from 42 Sea Zone to French Indo China
1 mech_infantry moved from Yunnan to French Indo China
1 armour moved from Shensi to Hunan
1 infantry moved from Hunan to Yunnan
1 armour moved from Shensi to Tsinghai
1 fighter moved from 42 Sea Zone to Java
8 carriers, 4 destroyers, 7 fighters, 27 submarines and 3 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
1 submarine moved from 21 Sea Zone to 6 Sea Zone
2 transports moved from 42 Sea Zone to 43 Sea Zone
2 artilleries moved from Borneo to 43 Sea Zone
2 artilleries and 2 transports moved from 43 Sea Zone to 36 Sea Zone
4 carriers, 3 destroyers, 1 fighter, 3 submarines, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 36 Sea Zone
2 artilleries moved from 36 Sea Zone to French Indo China
1 marine moved from Philippines to 35 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 7 destroyers, 3 fighters, 1 marine, 5 tactical_bombers and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to French Indo China
1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
1 aaGun and 7 infantry moved from Malaya to Shan State
Place Units - Japanese
9 destroyers placed in 6 Sea Zone
3 infantry placed in Kiangsu
3 artilleries placed in India
Turn Complete - Japanese
Japanese collect 82 PUs; end with 83 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 86 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 96 PUs
Combat Hit Differential Summary :
ANZAC : 0.00
Japanese : 1.00
That was tedious, repositioning all the Japanese units and deciding what to build (9 DDs). I’m catching up to the U.S. in DD’s and the U.S. is building more subs.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 34
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 3 destroyers, 2 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Greece to Albania
Americans take Albania from Italians
1 armour moved from Albania to Greece
1 infantry moved from Greece to Bulgaria
2 bombers moved from Iraq to Bulgaria
1 bomber moved from Sicily to Yugoslavia
13 fighters moved from 97 Sea Zone to Yugoslavia
1 destroyer moved from 91 Sea Zone to 111 Sea Zone
1 destroyer moved from 91 Sea Zone to 119 Sea Zone
Americans take 109 Sea Zone from Germans
1 bomber and 1 fighter moved from Gibraltar to 104 Sea Zone
1 bomber and 1 fighter moved from 104 Sea Zone to 119 Sea Zone
1 fighter moved from United Kingdom to 119 Sea Zone
1 bomber and 2 fighters moved from United Kingdom to 111 Sea Zone
1 fighter moved from 33 Sea Zone to 34 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 5 transports moved from 33 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Paulau Island
12 fighters and 1 tactical_bomber moved from 33 Sea Zone to Paulau Island
1 submarine moved from 33 Sea Zone to 35 Sea Zone
13 fighters moved from 33 Sea Zone to 35 Sea Zone
Combat - Americans
Air Battle in Yugoslavia
Americans attacks with 14 units heading to Yugoslavia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Yugoslavia
AA fire in Yugoslavia : 0/1 hits, 0.17 expected hits
Bombing raid in Yugoslavia rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Yugoslavia causes 6 damage total.
Battle in 34 Sea Zone
Americans attack with 1 fighter and 5 transports
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 34 Sea Zone
Americans win with 1 fighter and 5 transports remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 111 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 2 fighters
Germans defend with 1 submarine
Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 111 Sea Zone, round 2 : 4/4 hits, 2.00 expected hits
Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 111 Sea Zone
Americans win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 119 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 2 fighters
Germans defend with 1 submarine
Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 119 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 119 Sea Zone
Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Germans: 1 submarine
Battle in Bulgaria
Americans attack with 2 bombers and 1 infantry
Italians defend with 1 infantry
Americans roll dice for 2 bombers and 1 infantry in Bulgaria, round 2 : 1/3 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Bulgaria
Americans win, taking Bulgaria from Germans with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 35 Sea Zone
Americans attack with 13 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 13 fighters in 35 Sea Zone, round 2 : 6/13 hits, 6.50 expected hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win, taking 35 Sea Zone from Japanese with 13 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Paulau Island
Americans attack with 12 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 12 fighters, 2 infantry and 1 tactical_bomber in Paulau Island, round 2 : 6/15 hits, 7.00 expected hits
Japanese roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Paulau Island
Americans win, taking Paulau Island from Japanese with 12 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Cleaning up after air battles
Non Combat Move - Americans
13 fighters moved from 35 Sea Zone to 33 Sea Zone
1 fighter moved from 34 Sea Zone to 33 Sea Zone
12 fighters and 1 tactical_bomber moved from Paulau Island to 33 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
4 destroyers and 2 submarines moved from 30 Sea Zone to 33 Sea Zone
7 carriers, 1 cruiser, 2 destroyers and 6 transports moved from 97 Sea Zone to 96 Sea Zone
10 fighters moved from Yugoslavia to 96 Sea Zone
3 fighters moved from Yugoslavia to Greece
1 bomber moved from Bulgaria to Caucasus
1 bomber moved from Bulgaria to Greece
1 bomber moved from Yugoslavia to Greece
1 bomber and 2 fighters moved from 111 Sea Zone to United Kingdom
1 bomber moved from 119 Sea Zone to United Kingdom
2 fighters moved from 119 Sea Zone to Scotland
1 fighter moved from Gibraltar to Scotland
1 aaGun moved from United Kingdom to Scotland
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
Place Units - Americans
1 fighter placed in Eastern United States
1 destroyer placed in 101 Sea Zone
1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery and 1 fighter placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,2
Americans collect 54 PUs (2 lost to blockades); end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 34 Sea Zone: 4 transports
EDIT: Adding units owned by Americans to 33 Sea Zone: 4 transports
EDIT: Removing units owned by Americans from New Guinea: 1 artillery
EDIT: Adding units owned by Americans to Caroline Islands: 1 artillery
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Purchase Units - British
British buy 2 destroyers and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 81 Sea Zone to 72 Sea Zone
1 bomber moved from Iraq to 72 Sea Zone
1 destroyer moved from 81 Sea Zone to 96 Sea Zone
British take 98 Sea Zone from Germans
1 battleship, 1 cruiser, 3 fighters and 2 submarines moved from 97 Sea Zone to 96 Sea Zone
1 mech_infantry moved from Northwest Persia to Rostov
18 fighters and 1 tactical_bomber moved from Greece to Rostov
Combat - British
British creates battle in territory 105 Sea Zone
Battle in 72 Sea Zone
British attack with 1 bomber and 1 destroyer
Japanese defend with 1 submarine
British roll dice for 1 bomber and 1 destroyer in 72 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Japanese roll dice for 1 submarine in 72 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the British and 1 submarine owned by the Japanese lost in 72 Sea Zone
British win, taking 105 Sea Zone from Germans with 1 bomber remaining. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 96 Sea Zone
British attack with 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 2 submarines; Americans loiter and taunt
Germans defend with 1 submarine
British roll dice for 2 submarines in 96 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 3 fighters in 96 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
Germans roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 96 Sea Zone
British win with 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 2 submarines remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Rostov
British attack with 18 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 infantry
British roll dice for 18 fighters, 1 mech_infantry and 1 tactical_bomber in Rostov, round 2 : 10/20 hits, 9.83 expected hits
Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Rostov
British win, taking Rostov from Italians with 18 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
10 fighters moved from Rostov to Caucasus
8 fighters and 1 tactical_bomber moved from Rostov to Greece
2 fighters moved from 96 Sea Zone to Greece
1 aaGun, 17 artilleries, 33 infantry and 6 mech_infantrys moved from Northwest Persia to Caucasus
3 mech_infantrys moved from Persia to Caucasus
4 mech_infantrys moved from Iraq to Caucasus
4 mech_infantrys moved from Trans-Jordan to Persia
1 fighter moved from Persia to West India
1 fighter moved from Iraq to Persia
2 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 bomber moved from 72 Sea Zone to Iraq
1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from Cyprus to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Tobruk
1 artillery moved from 96 Sea Zone to Tobruk
2 carriers and 2 transports moved from 97 Sea Zone to 96 Sea Zone
Place Units - British
3 mech_infantrys placed in Persia
3 mech_infantrys placed in Iraq
2 destroyers placed in 106 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 4,4
British collect 39 PUs (3 lost to blockades); end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 48 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Caucasus: 2 fighters
EDIT: Adding units owned by British to Greece: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Caucasus: 3 mech_infantrys
EDIT: Adding units owned by British to West India: 3 mech_infantrys
EDIT: Removing units owned by British from Persia: 1 fighter
EDIT: Adding units owned by British to West India: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.17
British : 0.50
Italians : -0.33
Americans : -1.33
Japanese : 0.17
AA fire in Yugoslavia : : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 34
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Yugoslavia to Bulgaria
3 fighters moved from Northern Italy to Bulgaria
1 bomber moved from Southern Italy to Bulgaria
Combat - Italians
Battle in Bulgaria
Italians attack with 1 artillery, 1 bomber, 3 fighters and 1 infantry
Americans defend with 1 infantry
Italians roll dice for 1 artillery, 1 bomber, 3 fighters and 1 infantry in Bulgaria, round 2 : 2/6 hits, 2.83 expected hits
Americans roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Bulgaria
Italians win, taking Bulgaria from Americans with 1 artillery, 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 bomber and 3 fighters moved from Bulgaria to Northern Italy
8 aaGuns moved from Yugoslavia to Bulgaria
Place Units - Italians
2 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3,4,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,5,5,1,1,1,2,6,4,6,1
Italians collect 5 PUs (10 lost to blockades); end with 5 PUs
Combat Hit Differential Summary :
Italians : -0.83
Americans : -0.33
My AA missed again and your bombers continue to cause max or near max damage. The Japanese subs cause below expected convoy damage. But the German and Japanese subs have taken your DD’s down with them at favorable rate.
Please ignore the Marti dice, I was testing my German moves and thought the game was offline.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 34
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from 33 Sea Zone to Queensland
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 34
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
2 fighters moved from 33 Sea Zone to Queensland
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 35
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 6 artilleries and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Bryansk to Rostov
7 fighters and 3 tactical_bombers moved from Ukraine to Rostov
1 infantry moved from Tambov to Rostov
1 submarine moved from 113 Sea Zone to 111 Sea Zone
1 bomber and 5 fighters moved from Western Germany to 111 Sea Zone
1 armour moved from Yugoslavia to Albania
Italians take Albania from Americans
1 armour moved from Albania to Bulgaria