Any scramble to 97?
FMERommel (X) vs ArtofWar1947 (L) BM3 19L
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TripleA Turn Summary: UK_Pacific round 31
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 31 Purchase Units - Americans Americans buy 1 armour, 1 carrier, 2 destroyers, 3 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Johnston Island to 30 Sea Zone 2 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone 2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 45 Sea Zone 2 artilleries and 2 infantry moved from 45 Sea Zone to Dutch New Guinea 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Dutch New Guinea 2 bombers moved from Queensland to Dutch New Guinea 1 submarine moved from 54 Sea Zone to 55 Sea Zone 6 fighters moved from 54 Sea Zone to 55 Sea Zone 3 artilleries and 5 infantry moved from Queensland to 54 Sea Zone 3 artilleries, 1 battleship, 2 cruisers, 11 fighters, 5 infantry, 1 tactical_bomber and 4 transports moved from 54 Sea Zone to 33 Sea Zone 3 artilleries, 11 fighters, 7 infantry and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 14 fighters moved from 110 Sea Zone to 104 Sea Zone Combat - Americans Americans creates battle in territory 93 Sea Zone Battle in Dutch New Guinea Americans attack with 2 artilleries, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 artillery, 1 fighter and 3 infantry Americans roll dice for 2 artilleries, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 : 2/8 hits, 3.83 expected hits Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Dutch New Guinea, round 2 : 3/5 hits, 2.00 expected hits 2 infantry owned by the Japanese, 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Dutch New Guinea Americans roll dice for 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber in Dutch New Guinea, round 3 : 2/5 hits, 2.83 expected hits Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Dutch New Guinea, round 3 : 2/3 hits, 1.33 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 bombers owned by the Americans lost in Dutch New Guinea Americans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Dutch New Guinea, round 4 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 fighter in Dutch New Guinea, round 4 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 tactical_bomber owned by the Americans lost in Dutch New Guinea Americans win, taking Dutch New Guinea from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is -22 Casualties for Americans: 1 artillery, 2 bombers, 2 infantry and 1 tactical_bomber Casualties for Japanese: 1 artillery, 1 fighter and 3 infantry Battle in 55 Sea Zone Americans attack with 6 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 6 fighters in 55 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 6 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Caroline Islands Americans attack with 3 artilleries, 11 fighters, 7 infantry and 1 tactical_bomber Japanese defend with 1 airfield, 1 artillery, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 3 artilleries, 11 fighters, 7 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 7/22 hits, 8.83 expected hits Japanese roll dice for 1 artillery and 2 infantry in Caroline Islands, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Americans lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 3 artilleries, 11 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Americans: 2 infantry Casualties for Japanese: 1 artillery and 2 infantry Battle in 104 Sea Zone Americans attack with 1 destroyer and 14 fighters Germans defend with 1 submarine Americans roll dice for 1 destroyer and 14 fighters in 104 Sea Zone, round 2 : 6/15 hits, 7.33 expected hits Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 104 Sea Zone Americans win with 1 destroyer and 14 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans 1 armour, 3 artilleries and 8 infantry moved from United Kingdom to 110 Sea Zone 1 armour, 3 artilleries, 7 carriers, 1 cruiser, 2 destroyers, 8 infantry, 1 submarine and 6 transports moved from 110 Sea Zone to 91 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 3 fighters moved from 104 Sea Zone to Gibraltar 3 fighters moved from 104 Sea Zone to Morocco 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 armour, 3 artilleries and 8 infantry moved from 91 Sea Zone to Morocco 2 fighters moved from Eastern United States to 91 Sea Zone 6 fighters moved from 104 Sea Zone to United Kingdom 4 bombers moved from United Kingdom to Morocco 2 fighters moved from 104 Sea Zone to Gibraltar 1 fighter moved from Western United States to 10 Sea Zone 1 carrier moved from 30 Sea Zone to 33 Sea Zone 1 submarine moved from 48 Sea Zone to 33 Sea Zone 12 carriers, 26 destroyers, 2 fighters and 9 submarines moved from 54 Sea Zone to 33 Sea Zone 1 fighter moved from Dutch New Guinea to New Guinea 6 fighters moved from 55 Sea Zone to 33 Sea Zone 11 fighters and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone 4 fighters moved from Hawaiian Islands to 33 Sea Zone Place Units - Americans 1 armour, 3 fighters and 1 infantry placed in Western United States 1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Purchase Units - British British buy 6 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from Iraq to 72 Sea Zone 2 infantry moved from Northwest Persia to Caucasus 1 bomber, 1 fighter and 1 tactical_bomber moved from Iraq to Caucasus 2 fighters moved from Persia to Caucasus Combat - British Battle in 72 Sea Zone British attack with 1 fighter Japanese defend with 1 submarine and 1 transport 1 submarine owned by the Japanese Submerged 1 transport owned by the Japanese lost in 72 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Caucasus British attack with 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 artillery and 1 infantry British roll dice for 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 4/7 hits, 3.17 expected hits Germans roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - British 1 fighter moved from Caucasus to Russia 1 bomber moved from Caucasus to Russia 1 fighter and 1 tactical_bomber moved from Caucasus to Iraq 1 fighter moved from Caucasus to Persia 3 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone 3 artilleries, 1 battleship, 1 carrier, 1 cruiser, 3 infantry, 3 submarines and 3 transports moved from 110 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco 2 fighters moved from 110 Sea Zone to United Kingdom 1 fighter moved from 72 Sea Zone to Tanganyika Territory 3 mech_infantrys moved from Belgian Congo to Tanganyika Territory 1 mech_infantry moved from Union of South Africa to Tanganyika Territory 1 infantry moved from Union of South Africa to Rhodesia 1 mech_infantry moved from Egypt to Belgian Congo 2 infantry moved from Egypt to Trans-Jordan 2 artilleries and 1 infantry moved from Persia to Northwest Persia 1 fighter moved from West India to Persia 1 mech_infantry moved from Persia to West India 2 infantry moved from Iraq to Northwest Persia 1 mech_infantry moved from Iraq to Persia 2 mech_infantrys moved from Persia to West India 1 fighter moved from West India to Iraq 1 infantry moved from Iraq to Northwest Persia 2 submarines moved from 91 Sea Zone to 92 Sea Zone 1 mech_infantry moved from Persia to West India Place Units - British 2 infantry and 1 mech_infantry placed in Persia 3 infantry placed in Iraq 3 mech_infantrys placed in Egypt 2 mech_infantrys placed in Union of South Africa 1 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,5,1,2 Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 1,2 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,4 Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 1,2 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 5,5,3,1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,5,6,1 British collect 29 PUs (11 lost to blockades); end with 29 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 35 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 38 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0.83 British : 0.83 Americans : -6.33 Japanese : 2.67
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TripleA Turn Summary: Italians round 31
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 31 Purchase Units - Italians Italians buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 artillery and 1 mech_infantry moved from Rostov to Caucasus 3 fighters moved from Ukraine to Caucasus Combat - Italians Battle in Caucasus Italians attack with 1 artillery, 3 fighters and 1 mech_infantry British defend with 2 infantry Italians roll dice for 1 artillery, 3 fighters and 1 mech_infantry in Caucasus, round 2 : 2/5 hits, 2.17 expected hits Russians roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Italians and 2 infantry owned by the British lost in Caucasus Italians win, taking Caucasus from Russians with 1 artillery and 3 fighters remaining. Battle score for attacker is 2 Casualties for Italians: 1 mech_infantry Casualties for British: 2 infantry Non Combat Move - Italians 1 mech_infantry moved from Ukraine to Rostov 5 aaGuns, 2 fighters and 20 infantry moved from Northern Italy to Southern Italy 1 aaGun moved from Western Germany to Northern Italy 6 artilleries and 6 infantry moved from Western Germany to Northern Italy 3 fighters moved from Caucasus to Ukraine Place Units - Italians 4 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 13 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5,4,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,6,1,3,1,3,1,5,1 Italians collect 8 PUs (13 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
Italians : -0.17 Russians : 0.33
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TripleA Turn Summary: Italians round 31
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 31 Purchase Units - Italians Italians buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 artillery and 1 mech_infantry moved from Rostov to Caucasus 3 fighters moved from Ukraine to Caucasus Combat - Italians Battle in Caucasus Italians attack with 1 artillery, 3 fighters and 1 mech_infantry British defend with 2 infantry Italians roll dice for 1 artillery, 3 fighters and 1 mech_infantry in Caucasus, round 2 : 2/5 hits, 2.17 expected hits Russians roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Italians and 2 infantry owned by the British lost in Caucasus Italians win, taking Caucasus from Russians with 1 artillery and 3 fighters remaining. Battle score for attacker is 2 Casualties for Italians: 1 mech_infantry Casualties for British: 2 infantry Non Combat Move - Italians 1 mech_infantry moved from Ukraine to Rostov 5 aaGuns, 2 fighters and 20 infantry moved from Northern Italy to Southern Italy 1 aaGun moved from Western Germany to Northern Italy 6 artilleries and 6 infantry moved from Western Germany to Northern Italy 3 fighters moved from Caucasus to Ukraine Place Units - Italians 4 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 13 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5,4,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,6,1,3,1,3,1,5,1 Italians collect 8 PUs (13 lost to blockades); end with 9 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Northern Italy: 1 bomber EDIT: Adding units owned by Italians to Western Germany: 1 bomber EDIT: Removing units owned by Italians from Western Germany: 1 aaGun EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : -0.17 Russians : 0.33
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Please use second Italian save game, rearranged bomber and an AA gun.
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TripleA Turn Summary: French round 31
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 31 Purchase Units - ANZAC ANZAC buy 2 submarines; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 armour, 1 artillery and 3 infantry moved from Queensland to 54 Sea Zone 2 armour, 1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 3 infantry, 7 submarines and 3 transports moved from 54 Sea Zone to 33 Sea Zone 2 armour, 1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands 2 fighters moved from Queensland to Caroline Islands Place Units - ANZAC 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 32
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 32 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 5 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 fighters moved from Normandy Bordeaux to 104 Sea Zone 1 bomber moved from Northern Italy to 104 Sea Zone 2 bombers moved from Western Germany to 104 Sea Zone 1 submarine moved from 113 Sea Zone to 104 Sea Zone Combat - Germans Germans creates battle in territory 93 Sea Zone Battle in 104 Sea Zone Germans attack with 3 bombers, 2 fighters and 1 submarine Americans defend with 1 destroyer Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 3 bombers and 2 fighters in 104 Sea Zone, round 2 : 5/5 hits, 3.00 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 104 Sea Zone Germans win with 3 bombers, 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Germans 3 bombers moved from 104 Sea Zone to Western Germany 2 fighters moved from 104 Sea Zone to Normandy Bordeaux 1 submarine moved from 127 Sea Zone to 111 Sea Zone 1 bomber moved from Philippines to Japan 7 infantry moved from Western Germany to Northern Italy 1 aaGun and 6 infantry moved from Germany to Western Germany 1 fighter moved from Yugoslavia to Ukraine 4 aaGuns, 3 artilleries and 13 infantry moved from Finland to Norway 3 fighters moved from Germany to Norway 3 artilleries moved from Novgorod to Belarus 3 artilleries moved from Western Ukraine to Bryansk 3 artilleries moved from Ukraine to Bryansk 2 artilleries and 2 infantry moved from Rostov to Bryansk 1 fighter moved from Germany to Southern Italy 2 fighters moved from Western Germany to Northern Italy 2 mech_infantrys moved from Bryansk to Belarus 3 armour moved from Rostov to Bryansk 5 mech_infantrys moved from Bryansk to Rostov 3 tactical_bombers moved from Germany to Rostov 1 mech_infantry moved from Bryansk to Ukraine 2 fighters moved from Ukraine to Rostov 2 fighters moved from Western Germany to Ukraine 1 mech_infantry moved from Karelia to Norway 5 mech_infantrys moved from Karelia to Belarus 1 mech_infantry moved from Bryansk to Belarus 1 submarine moved from 98 Sea Zone to 99 Sea Zone 1 submarine moved from 93 Sea Zone to 94 Sea Zone 1 submarine moved from 93 Sea Zone to 96 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 fighter moved from Ukraine to Rostov 1 fighter moved from Western Germany to Ukraine 1 fighter moved from Western Germany to Western Ukraine 1 fighter moved from Western Ukraine to Bryansk Place Units - Germans 3 armour placed in Ukraine 3 armour placed in Western Ukraine 3 mech_infantrys placed in Novgorod 5 infantry and 3 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,3,4,6,5,1,1,2,5 Germans collect 53 PUs (2 lost to blockades); end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Combat Hit Differential Summary :
Germans : 1.67 Americans : -0.33
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The die is cast. We’ve been building up our forces worldwide, now its time to rumble.
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TripleA Turn Summary: Russians round 32
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 32 Purchase Units - Russians Russians buy 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 5 armour, 7 artilleries, 10 fighters, 147 infantry, 5 mech_infantrys and 1 tactical_bomber moved from Russia to Samara Combat - Russians Battle in Samara Russians attack with 5 armour, 7 artilleries, 10 fighters, 147 infantry, 5 mech_infantrys and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 5 armour, 7 artilleries, 10 fighters, 147 infantry, 5 mech_infantrys and 1 tactical_bomber in Samara, round 2 : 34/175 hits, 37.00 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 5 armour, 7 artilleries, 10 fighters, 147 infantry, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 10 fighters and 1 tactical_bomber moved from Samara to Northwest Persia 4 aaGuns moved from Russia to Samara Place Units - Russians 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 4 PUs; end with 4 PUs
Combat Hit Differential Summary :
Germans : -0.33 Russians : -3.00
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TripleA Turn Summary: Japanese round 32
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 32 Purchase Units - Japanese Japanese buy 1 airfield, 4 artilleries, 3 carriers and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 bomber moved from Philippines to 45 Sea Zone Combat - Japanese Battle in 45 Sea Zone Japanese attack with 1 bomber Americans defend with 2 transports 2 transports owned by the Americans lost in 45 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 14 Casualties for Americans: 2 transports Non Combat Move - Japanese 1 bomber moved from 45 Sea Zone to French Indo China 5 bombers moved from India to French Indo China 1 submarine moved from 82 Sea Zone to 70 Sea Zone 1 submarine moved from 82 Sea Zone to 71 Sea Zone 1 submarine moved from 71 Sea Zone to 72 Sea Zone 2 tactical_bombers moved from Tsinghai to French Indo China 2 fighters moved from Ukraine to Sikang 2 armour moved from Yunnan to Anhwe 1 infantry moved from Anhwe to Kiangsu 1 infantry moved from Kiangsi to Kiangsu 2 infantry moved from French Indo China to Kwangsi 1 infantry moved from Aleutian Islands to 8 Sea Zone 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 8 Sea Zone to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Japan 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 1 transport moved from 39 Sea Zone to 36 Sea Zone 4 fighters moved from Malaya to 36 Sea Zone 1 destroyer moved from 37 Sea Zone to 36 Sea Zone 3 fighters moved from India to 36 Sea Zone 6 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone 1 fighter moved from 36 Sea Zone to French Indo China 4 carriers moved from 35 Sea Zone to 36 Sea Zone 3 destroyers moved from 35 Sea Zone to 6 Sea Zone 1 submarine moved from 57 Sea Zone to 37 Sea Zone 1 fighter moved from Marianas to Japan 2 fighters moved from Guam to Japan 1 fighter moved from Guam to 6 Sea Zone 2 marines moved from Philippines to 35 Sea Zone 1 battleship, 7 carriers, 1 cruiser, 12 fighters, 2 marines, 27 submarines and 4 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone 2 marines moved from 6 Sea Zone to Japan 3 fighters moved from Philippines to 6 Sea Zone 1 transport moved from 35 Sea Zone to 6 Sea Zone 1 marine moved from Philippines to 35 Sea Zone 1 fighter moved from Celebes to 35 Sea Zone 1 fighter moved from 35 Sea Zone to Philippines 2 armour moved from Malaya to Yunnan 1 submarine moved from 35 Sea Zone to 6 Sea Zone 3 destroyers moved from 35 Sea Zone to 6 Sea Zone 1 battleship, 1 cruiser, 5 destroyers, 1 marine, 1 submarine and 2 transports moved from 35 Sea Zone to 36 Sea Zone 4 infantry moved from Shan State to Burma 1 aaGun moved from Kansu to Shensi 1 armour and 1 artillery moved from Tsinghai to Sikang 1 infantry moved from Shensi to Tsinghai 1 mech_infantry moved from Tsinghai to Shensi Place Units - Japanese 3 carriers placed in 6 Sea Zone 1 artillery placed in Japan 3 artilleries placed in French Indo China 1 airfield placed in French Indo China 3 infantry placed in India 2 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 81 PUs; end with 81 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 84 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 89 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 94 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 32
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 32 Purchase Units - Americans Americans buy 5 destroyers, 2 fighters and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 armour and 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone 1 armour and 1 infantry moved from 8 Sea Zone to Aleutian Islands Combat - Americans Americans creates battle in territory 97 Sea Zone Battle in Aleutian Islands Americans attack with 1 armour and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 armour and 1 infantry in Aleutian Islands, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Aleutian Islands Americans win, taking Aleutian Islands from Japanese with 1 armour remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 2 carriers, 3 destroyers and 1 fighter moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from New Guinea to 26 Sea Zone 1 submarine moved from 55 Sea Zone to 54 Sea Zone 1 artillery moved from Dutch New Guinea to New Guinea 1 transport moved from 33 Sea Zone to 32 Sea Zone 2 infantry moved from Marshall Islands to 32 Sea Zone 2 infantry and 1 transport moved from 32 Sea Zone to 26 Sea Zone 3 artilleries moved from Caroline Islands to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 3 artilleries, 1 battleship, 13 carriers, 2 cruisers, 26 destroyers, 23 fighters, 1 infantry, 10 submarines, 1 tactical_bomber and 4 transports moved from 33 Sea Zone to 26 Sea Zone 3 artilleries and 3 infantry moved from 26 Sea Zone to Hawaiian Islands 3 fighters moved from Western United States to Hawaiian Islands 7 carriers, 1 cruiser, 1 destroyer, 2 fighters and 6 transports moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 1 fighter moved from United Kingdom to Gibraltar 1 fighter moved from Gibraltar to Sicily 1 submarine moved from 92 Sea Zone to 97 Sea Zone Place Units - Americans 1 destroyer placed in 101 Sea Zone 1 fighter placed in Eastern United States 1 fighter placed in Western United States 4 destroyers and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Purchase Units - British British buy 1 carrier, 2 destroyers and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Northwest Persia to Caucasus 1 bomber moved from Russia to Western Ukraine 9 fighters moved from Russia to Caucasus 2 fighters and 1 tactical_bomber moved from Iraq to Caucasus 2 fighters moved from Persia to Caucasus Combat - British Strategic bombing raid in Western Ukraine AA fire in Western Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Western Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Western Ukraine causes 6 damage total. Battle in Caucasus British attack with 13 fighters, 2 infantry and 1 tactical_bomber Italians defend with 1 artillery British roll dice for 13 fighters, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 6/16 hits, 7.50 expected hits Italians roll dice for 1 artillery in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Caucasus British win, taking Caucasus from Italians with 13 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Non Combat Move - British 1 bomber moved from Western Ukraine to Iraq 2 fighters moved from Caucasus to Persia 11 fighters and 1 tactical_bomber moved from Caucasus to Iraq 1 aaGun and 13 infantry moved from Persia to Northwest Persia 2 artilleries and 10 infantry moved from Iraq to Northwest Persia 2 infantry moved from Trans-Jordan to Iraq 3 mech_infantrys moved from Egypt to Iraq 1 fighter moved from West India to 81 Sea Zone 1 fighter moved from Tanganyika Territory to 81 Sea Zone 1 mech_infantry moved from Belgian Congo to Egypt 4 mech_infantrys moved from Tanganyika Territory to Anglo Egyptian Sudan 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 infantry moved from Rhodesia to Belgian Congo 1 battleship, 1 carrier, 1 cruiser, 1 submarine and 3 transports moved from 91 Sea Zone to 92 Sea Zone 2 fighters moved from United Kingdom to Gibraltar Place Units - British 1 carrier and 2 destroyers placed in 81 Sea Zone 2 infantry placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,6,5,6 Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 4,6,1,5 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,2 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,2,2,2 Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 5,2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,1 British collect 31 PUs (9 lost to blockades); end with 31 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 40 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from Iraq: 1 fighter EDIT: Adding units owned by British to West India: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
AA fire in Western Ukraine : : -0.17 British : -1.50 Italians : -0.33 Americans : 0.33 Japanese : 0.67
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TripleA Turn Summary: Italians round 32
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 32 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 mech_infantrys moved from Rostov to Caucasus 3 fighters moved from Ukraine to Caucasus 1 bomber moved from Western Germany to Caucasus Combat - Italians Battle in Caucasus Italians attack with 1 bomber, 3 fighters and 2 mech_infantrys British defend with 2 infantry Italians roll dice for 1 bomber, 3 fighters and 2 mech_infantrys in Caucasus, round 2 : 4/6 hits, 2.50 expected hits Russians roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Italians and 2 infantry owned by the British lost in Caucasus Italians win, taking Caucasus from Russians with 1 bomber, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for Italians: 1 mech_infantry Casualties for British: 2 infantry Non Combat Move - Italians 1 bomber and 3 fighters moved from Caucasus to Rostov 1 infantry moved from Greece to Bulgaria 5 infantry moved from Northern Italy to Southern Italy 2 mech_infantrys moved from Northern Italy to Romania 2 mech_infantrys moved from Northern Italy to Normandy Bordeaux 1 aaGun moved from Western Germany to Greater Southern Germany Place Units - Italians 3 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 12 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2,2,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,1,4,4,1,5,5,2,2,5,5 Italians collect 9 PUs (12 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
Italians : 1.50 Russians : 0.33
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TripleA Move Summary: French round 32
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 32 Combat Move - French
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TripleA Turn Summary: French round 32
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 32 Purchase Units - ANZAC ANZAC buy 2 artilleries and 1 destroyer; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 submarines moved from 62 Sea Zone to 54 Sea Zone 4 fighters moved from 33 Sea Zone to Caroline Islands 2 carriers, 1 cruiser, 1 destroyer, 7 submarines and 3 transports moved from 33 Sea Zone to 54 Sea Zone Place Units - ANZAC 2 artilleries placed in Queensland 1 destroyer placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 33 Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 67 PUs; Germans buy 2 aaGuns, 4 artilleries, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter and 2 infantry moved from Bryansk to Russia 3 tactical_bombers moved from Rostov to Russia 3 fighters moved from Ukraine to Russia Combat - Germans Germans creates battle in territory 97 Sea Zone Battle in Russia Germans attack with 4 fighters, 2 infantry and 3 tactical_bombers Russians defend with 1 airfield, 1 factory_major and 1 mech_infantry Germans roll dice for 4 fighters, 2 infantry and 3 tactical_bombers in Russia, round 2 : 6/9 hits, 4.33 expected hits Russians roll dice for 1 mech_infantry in Russia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Russia Germans captures 4PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 4 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 2 fighters moved from Russia to Ukraine 72 artilleries and 65 infantry moved from Bryansk to Tambov 4 aaGuns, 26 armour and 10 mech_infantrys moved from Bryansk to Rostov 8 mech_infantrys moved from Belarus to Rostov 3 artilleries moved from Belarus to Bryansk 3 mech_infantrys moved from Novgorod to Bryansk 3 armour and 8 mech_infantrys moved from Western Ukraine to Rostov 1 infantry moved from Kazakhstan to Volgograd 2 fighters and 3 tactical_bombers moved from Russia to Tambov 1 submarine moved from 104 Sea Zone to 109 Sea Zone 1 submarine moved from 113 Sea Zone to 105 Sea Zone 1 submarine moved from 113 Sea Zone to 110 Sea Zone 1 submarine moved from 113 Sea Zone to 119 Sea Zone 1 submarine moved from 111 Sea Zone to 112 Sea Zone 2 fighters moved from Norway to Western Germany 1 fighter moved from Norway to Northern Italy 1 fighter moved from Western Germany to Northern Italy 2 infantry moved from Northern Italy to Yugoslavia 3 mech_infantrys moved from Western Germany to Normandy Bordeaux 2 armour moved from Normandy Bordeaux to Northern Italy 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Western Germany to France 1 mech_infantry moved from Ukraine to Tambov 1 armour moved from Ukraine to Tambov 2 armour moved from Ukraine to Rostov 1 artillery and 1 infantry moved from Greece to Bulgaria 6 infantry moved from Western Germany to Northern Italy 1 infantry moved from Western Germany to Northern Italy 1 fighter moved from Southern Italy to Ukraine Place Units - Germans 1 aaGun and 2 artilleries placed in Ukraine 1 aaGun and 2 artilleries placed in Western Ukraine 3 infantry placed in Novgorod 8 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,6,5,2,1,2,2,6,1,4,4 Germans collect 55 PUs (2 lost to blockades); end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 84 PUs
Combat Hit Differential Summary :
Germans : 1.67 Russians : -0.33
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Need to make NCM.
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Keep getting message saying can’t move units, part of pending move.
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Ignore those posts, looking at wrong save game. Your turn.
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Germans finally conquer Moscow in the summer of 1948, after camping outside the city for years. Not much loot in the Treasury though, and the Russian army is still intact.
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Bump # 1
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TripleA Turn Summary: Russians round 33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 33 Combat Move - Russians 1 infantry moved from Samara to Volgograd 10 fighters and 1 tactical_bomber moved from Northwest Persia to Volgograd 5 armour, 7 artilleries, 146 infantry and 5 mech_infantrys moved from Samara to Kazakhstan Combat - Russians Battle in Volgograd Russians attack with 10 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 10 fighters, 1 infantry and 1 tactical_bomber in Volgograd, round 2 : 5/12 hits, 5.83 expected hits Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 10 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Kazakhstan Russians attack with 5 armour, 7 artilleries, 146 infantry and 5 mech_infantrys Japanese defend with 1 infantry Russians roll dice for 5 armour, 7 artilleries, 146 infantry and 5 mech_infantrys in Kazakhstan, round 2 : 27/163 hits, 31.17 expected hits Germans roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kazakhstan Russians win, taking Kazakhstan from Germans with 5 armour, 7 artilleries, 146 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 4 aaGuns moved from Samara to Kazakhstan 10 fighters and 1 tactical_bomber moved from Volgograd to Northwest Persia Turn Complete - Russians
Combat Hit Differential Summary :
Germans : -0.67 Russians : -5.00