I can’t load that save game. What version are you on?
Anyway, I’m going to lose the sub, should give me a shot at one of your planes.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 23
Purchase Units - Italians
Italians repair damage of 4x airfield; Remaining resources: 10 PUs;
Italians buy 2 aaGuns; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber, 1 fighter and 1 infantry moved from Rostov to Caucasus
Combat - Italians
Battle in Caucasus
Italians attack with 1 bomber, 1 fighter and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Caucasus, round 2 : 0/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Caucasus
retreated to Caucasus
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 bomber and 1 fighter moved from Caucasus to Rostov
1 fighter moved from Northern Italy to Southern Italy
2 artilleries and 1 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Northern Italy to Southern Italy
1 infantry moved from Greece to Bulgaria
2 infantry moved from Greece to Bulgaria
Place Units - Italians
2 aaGuns placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1,6,5,4,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,3,4,5,5,3,6,5,3
Italians collect 7 PUs (12 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
Italians : -1.33
Russians : 0.67
Italian attack on Cauc was 0-3 and UK 1-1 on round 1, so I retreated.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 23
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 31 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from New South Wales to Queensland
1 fighter moved from Western Australia to 54 Sea Zone
5 armour and 3 mech_infantrys moved from Western Australia to Queensland
Place Units - ANZAC
1 fighter and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 24
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 70 PUs;
Germans buy 2 aaGuns, 3 fighters, 3 infantry and 3 submarines; Remaining resources: 3 PUs;
Combat Move - Germans
1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber moved from Rostov to Caucasus
3 fighters moved from Norway to 124 Sea Zone
1 submarine moved from 126 Sea Zone to 124 Sea Zone
3 bombers moved from Western Germany to 124 Sea Zone
3 bombers moved from Northern Italy to 124 Sea Zone
Combat - Germans
Germans creates battle in territory 93 Sea Zone
Germans creates battle in territory 97 Sea Zone
Battle in Caucasus
Germans attack with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/4 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 124 Sea Zone
Germans attack with 6 bombers, 3 fighters and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 6 bombers and 3 fighters in 124 Sea Zone, round 2 : 6/9 hits, 5.50 expected hits
Americans roll dice for 1 destroyer in 124 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 124 Sea Zone
Germans win with 6 bombers, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Germans
3 fighters moved from 124 Sea Zone to Norway
1 tactical_bomber moved from Caucasus to Rostov
1 bomber moved from Caucasus to India
3 bombers moved from 124 Sea Zone to Western Germany
3 bombers moved from 124 Sea Zone to Northern Italy
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 submarine moved from 113 Sea Zone to 105 Sea Zone
1 aaGun moved from Finland to Norway
1 aaGun and 1 infantry moved from Western Germany to 113 Sea Zone
1 aaGun and 1 infantry moved from 113 Sea Zone to Norway
2 armour moved from Norway to Karelia
2 fighters moved from Western Germany to Southern Italy
2 fighters moved from Western Germany to Novgorod
1 fighter moved from Germany to Northern Italy
1 fighter moved from Western Germany to France
2 infantry moved from Northern Italy to Western Germany
2 armour moved from France to Western Germany
1 artillery and 2 infantry moved from Bryansk to Rostov
3 mech_infantrys moved from Western Germany to Slovakia Hungary
1 tactical_bomber moved from Germany to Bryansk
Place Units - Germans
3 infantry placed in Novgorod
2 fighters placed in Germany
2 aaGuns and 1 fighter placed in Western Germany
3 submarines placed in 113 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,3,2,1,5,5,2,3,1
Germans collect 55 PUs (2 lost to blockades); end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Combat Hit Differential Summary :
Germans : 0.33
Americans : -0.33
Russians : -0.33
Without a major battle anywhere, the size of each major battlefront is growing enormous. India, the Pacific fleets, Russia, the whole Euro area. This will be a long, slow grind.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 24
Purchase Units - Russians
Russians buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
Combat - Russians
Russians creates battle in territory 93 Sea Zone
Battle in 93 Sea Zone
British loiter and taunt; Americans loiter and taunt; Russians attack with 1 submarine
Germans defend with 1 submarine
1 submarine owned by the Germans Submerged
Russians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Non Combat Move - Russians
Place Units - Russians
2 infantry placed in Russia
Turn Complete - Russians
Russians collect 3 PUs; end with 5 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 7 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 9 PUs
Combat Hit Differential Summary :
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 24
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 7 infantry, 9 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Kazakhstan to Turkmenistan
1 fighter and 2 tactical_bombers moved from Tsinghai to Turkmenistan
Combat - Japanese
Battle in Turkmenistan
Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
British defend with 1 mech_infantry
Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Turkmenistan, round 2 : 2/4 hits, 1.83 expected hits
Russians roll dice for 1 mech_infantry in Turkmenistan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Turkmenistan
Japanese win, taking Turkmenistan from Russians with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Japanese
1 fighter and 2 tactical_bombers moved from Turkmenistan to Tsinghai
3 submarines moved from 40 Sea Zone to 39 Sea Zone
2 submarines moved from 73 Sea Zone to 58 Sea Zone
1 mech_infantry moved from India to Yunnan
1 fighter moved from Iwo Jima to Japan
1 fighter moved from 35 Sea Zone to Malaya
1 tactical_bomber moved from Japan to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Marianas
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 submarine moved from 6 Sea Zone to 22 Sea Zone
8 submarines moved from 6 Sea Zone to 35 Sea Zone
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
2 infantry moved from Malaya to Shan State
2 artilleries and 1 infantry moved from French Indo China to 36 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone
3 infantry moved from French Indo China to Shan State
1 infantry moved from Tsinghai to Kazakhstan
1 infantry moved from Shensi to Tsinghai
1 mech_infantry moved from Kiangsu to Hopei
1 mech_infantry moved from Kiangsu to Kweichow
1 infantry moved from Hopei to Shensi
1 infantry moved from Kweichow to Yunnan
1 submarine moved from 36 Sea Zone to 35 Sea Zone
Place Units - Japanese
3 infantry placed in Malaya
3 infantry placed in French Indo China
3 submarines placed in 19 Sea Zone
1 artillery and 1 infantry placed in Japan
1 destroyer, 6 submarines and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 80 PUs; end with 80 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 83 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
Combat Hit Differential Summary :
Russians : -0.33
Japanese : 0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 24
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 7 infantry, 9 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Kazakhstan to Turkmenistan
1 fighter and 2 tactical_bombers moved from Tsinghai to Turkmenistan
Combat - Japanese
Battle in Turkmenistan
Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
British defend with 1 mech_infantry
Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Turkmenistan, round 2 : 2/4 hits, 1.83 expected hits
Russians roll dice for 1 mech_infantry in Turkmenistan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Turkmenistan
Japanese win, taking Turkmenistan from Russians with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Japanese
1 fighter and 2 tactical_bombers moved from Turkmenistan to Tsinghai
3 submarines moved from 40 Sea Zone to 39 Sea Zone
2 submarines moved from 73 Sea Zone to 58 Sea Zone
1 mech_infantry moved from India to Yunnan
1 fighter moved from Iwo Jima to Japan
1 fighter moved from 35 Sea Zone to Malaya
1 tactical_bomber moved from Japan to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Marianas
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 submarine moved from 6 Sea Zone to 22 Sea Zone
8 submarines moved from 6 Sea Zone to 35 Sea Zone
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
2 infantry moved from Malaya to Shan State
2 artilleries and 1 infantry moved from French Indo China to 36 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone
3 infantry moved from French Indo China to Shan State
1 infantry moved from Tsinghai to Kazakhstan
1 infantry moved from Shensi to Tsinghai
1 mech_infantry moved from Kiangsu to Hopei
1 mech_infantry moved from Kiangsu to Kweichow
1 infantry moved from Hopei to Shensi
1 infantry moved from Kweichow to Yunnan
1 submarine moved from 36 Sea Zone to 35 Sea Zone
Place Units - Japanese
3 infantry placed in Malaya
3 infantry placed in French Indo China
3 submarines placed in 19 Sea Zone
1 artillery and 1 infantry placed in Japan
1 destroyer, 6 submarines and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 80 PUs; end with 80 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 83 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 3 artilleries, 2 infantry and 5 transports
EDIT: Adding units owned by Japanese to Philippines: 3 artilleries and 2 infantry
EDIT: Adding units owned by Japanese to 35 Sea Zone: 5 transports
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians : -0.33
Japanese : 0.17
Just reposted Japan turn with edit to unload ground troops from sz > Phil.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 24
Purchase Units - Americans
Americans buy 3 destroyers, 1 fighter, 2 infantry, 5 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 106 Sea Zone to 124 Sea Zone
2 bombers moved from United Kingdom to 124 Sea Zone
1 destroyer moved from 91 Sea Zone to 105 Sea Zone
11 fighters and 1 tactical_bomber moved from United Kingdom to 105 Sea Zone
1 destroyer moved from 91 Sea Zone to 94 Sea Zone
3 fighters moved from Morocco to 94 Sea Zone
3 fighters moved from Gibraltar to 94 Sea Zone
1 bomber and 6 fighters moved from Sicily to Southern Italy
1 submarine moved from 54 Sea Zone to 55 Sea Zone
12 fighters moved from 54 Sea Zone to 55 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Queensland to 55 Sea Zone
1 submarine moved from 93 Sea Zone to 92 Sea Zone
Combat - Americans
Americans creates battle in territory 97 Sea Zone
Air Battle in Southern Italy
Americans attacks with 7 units heading to Southern Italy
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Southern Italy
AA fire in Southern Italy : 0/1 hits, 0.17 expected hits
Bombing raid in Southern Italy rolls: 5 and causes: 4 damage to unit: airfield
Bombing raid in Southern Italy causes 4 damage total.
Battle in 124 Sea Zone
Americans attack with 2 bombers and 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 2 bombers and 1 destroyer in 124 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 124 Sea Zone
Americans win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 97 Sea Zone
Americans attack with 5 submarines
Germans defend with 2 submarines
2 submarines owned by the Germans Submerged
Americans roll dice for 5 submarines in 97 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits
Battle in 105 Sea Zone
Americans attack with 1 destroyer, 11 fighters and 1 tactical_bomber
Germans defend with 1 submarine
Americans roll dice for 1 destroyer, 11 fighters and 1 tactical_bomber in 105 Sea Zone, round 2 : 3/13 hits, 6.50 expected hits
Germans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 105 Sea Zone
Americans winAmericans win with 5 submarines remaining, taking 105 Sea Zone from Neutral with 1 destroyer, 11 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 94 Sea Zone
Americans attack with 1 destroyer and 6 fighters
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 6 fighters in 94 Sea Zone, round 2 : 4/7 hits, 3.33 expected hits
Germans roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 94 Sea Zone
Americans win with 1 destroyer and 6 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 55 Sea Zone
Americans attack with 1 bomber, 13 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber, 13 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 9/15 hits, 7.83 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 bomber, 13 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Cleaning up after air battles
Non Combat Move - Americans
1 bomber, 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Queensland
12 fighters moved from 55 Sea Zone to 54 Sea Zone
2 destroyers and 1 submarine moved from 30 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 infantry moved from 30 Sea Zone to Johnston Island
1 artillery moved from 30 Sea Zone to Johnston Island
3 destroyers moved from 101 Sea Zone to 91 Sea Zone
3 fighters moved from 94 Sea Zone to Gibraltar
3 fighters moved from 94 Sea Zone to Morocco
1 artillery moved from Morocco to 91 Sea Zone
1 armour moved from Morocco to 91 Sea Zone
1 armour moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from 105 Sea Zone to 92 Sea Zone
9 fighters and 1 tactical_bomber moved from 105 Sea Zone to United Kingdom
1 bomber and 6 fighters moved from Southern Italy to Sicily
2 bombers moved from 124 Sea Zone to United Kingdom
Place Units - Americans
2 infantry placed in Western United States
1 fighter placed in Eastern United States
2 destroyers, 4 submarines and 1 transport placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Philippines: 3 artilleries and 2 infantry
EDIT: Removing units owned by Japanese from 35 Sea Zone: 3 artilleries, 2 infantry and 5 transports
EDIT: Adding units owned by Japanese to 35 Sea Zone: 5 transports
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Purchase Units - British
British buy 2 artilleries, 2 destroyers, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Northwest Persia to Caucasus
1 bomber, 2 fighters and 1 tactical_bomber moved from Iraq to Caucasus
1 mech_infantry moved from Persia to Turkmenistan
5 fighters moved from West India to Turkmenistan
1 fighter, 4 mech_infantrys and 1 tactical_bomber moved from Persia to Caucasus
Combat - British
British creates battle in territory 93 Sea Zone
Battle in 93 Sea Zone
British attack with 1 submarine; Russians loiter and taunt
Germans defend with 1 submarine
1 submarine owned by the Germans Submerged
British roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Battle in Turkmenistan
British attack with 5 fighters and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 5 fighters and 1 mech_infantry in Turkmenistan, round 2 : 3/6 hits, 2.67 expected hits
Japanese roll dice for 1 infantry in Turkmenistan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Turkmenistan
British winBritish win with 1 submarine remaining with 5 fighters remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Caucasus
British attack with 1 bomber, 3 fighters, 2 infantry, 4 mech_infantrys and 2 tactical_bombers
Germans defend with 1 artillery and 1 infantry
British roll dice for 1 bomber, 3 fighters, 2 infantry, 4 mech_infantrys and 2 tactical_bombers in Caucasus, round 2 : 6/12 hits, 4.50 expected hits
Germans roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
British win, taking Caucasus from Germans with 1 bomber, 3 fighters, 1 infantry, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - British
1 fighter moved from West India to Iraq
5 fighters moved from Turkmenistan to West India
1 fighter and 1 tactical_bomber moved from Caucasus to Persia
1 bomber, 2 fighters and 1 tactical_bomber moved from Caucasus to Iraq
3 destroyers moved from 76 Sea Zone to 80 Sea Zone
3 infantry moved from Iraq to Northwest Persia
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
Place Units - British
3 mech_infantrys placed in Persia
1 destroyer placed in 80 Sea Zone
1 artillery and 1 infantry placed in Iraq
1 artillery and 1 fighter placed in United Kingdom
1 destroyer placed in 106 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,6
British collect 37 PUs (4 lost to blockades); end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 49 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Caucasus: 4 mech_infantrys
EDIT: Adding units owned by British to West India: 4 mech_infantrys
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.17
British : 1.50
AA fire in Southern Italy : : -0.17
Americans : -1.33
Japanese : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 24
Purchase Units - Americans
Americans buy 3 destroyers, 1 fighter, 2 infantry, 5 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 106 Sea Zone to 124 Sea Zone
2 bombers moved from United Kingdom to 124 Sea Zone
1 destroyer moved from 91 Sea Zone to 105 Sea Zone
11 fighters and 1 tactical_bomber moved from United Kingdom to 105 Sea Zone
1 destroyer moved from 91 Sea Zone to 94 Sea Zone
3 fighters moved from Morocco to 94 Sea Zone
3 fighters moved from Gibraltar to 94 Sea Zone
1 bomber and 6 fighters moved from Sicily to Southern Italy
1 submarine moved from 54 Sea Zone to 55 Sea Zone
12 fighters moved from 54 Sea Zone to 55 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Queensland to 55 Sea Zone
1 submarine moved from 93 Sea Zone to 92 Sea Zone
Combat - Americans
Americans creates battle in territory 97 Sea Zone
Air Battle in Southern Italy
Americans attacks with 7 units heading to Southern Italy
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Southern Italy
AA fire in Southern Italy : 0/1 hits, 0.17 expected hits
Bombing raid in Southern Italy rolls: 5 and causes: 4 damage to unit: airfield
Bombing raid in Southern Italy causes 4 damage total.
Battle in 124 Sea Zone
Americans attack with 2 bombers and 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 2 bombers and 1 destroyer in 124 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 124 Sea Zone
Americans win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 97 Sea Zone
Americans attack with 5 submarines
Germans defend with 2 submarines
2 submarines owned by the Germans Submerged
Americans roll dice for 5 submarines in 97 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits
Battle in 105 Sea Zone
Americans attack with 1 destroyer, 11 fighters and 1 tactical_bomber
Germans defend with 1 submarine
Americans roll dice for 1 destroyer, 11 fighters and 1 tactical_bomber in 105 Sea Zone, round 2 : 3/13 hits, 6.50 expected hits
Germans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 105 Sea Zone
Americans winAmericans win with 5 submarines remaining, taking 105 Sea Zone from Neutral with 1 destroyer, 11 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 94 Sea Zone
Americans attack with 1 destroyer and 6 fighters
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 6 fighters in 94 Sea Zone, round 2 : 4/7 hits, 3.33 expected hits
Germans roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 94 Sea Zone
Americans win with 1 destroyer and 6 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 55 Sea Zone
Americans attack with 1 bomber, 13 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber, 13 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 9/15 hits, 7.83 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 bomber, 13 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Cleaning up after air battles
Non Combat Move - Americans
1 bomber, 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Queensland
12 fighters moved from 55 Sea Zone to 54 Sea Zone
2 destroyers and 1 submarine moved from 30 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 infantry moved from 30 Sea Zone to Johnston Island
1 artillery moved from 30 Sea Zone to Johnston Island
3 destroyers moved from 101 Sea Zone to 91 Sea Zone
3 fighters moved from 94 Sea Zone to Gibraltar
3 fighters moved from 94 Sea Zone to Morocco
1 artillery moved from Morocco to 91 Sea Zone
1 armour moved from Morocco to 91 Sea Zone
1 armour moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from 105 Sea Zone to 92 Sea Zone
9 fighters and 1 tactical_bomber moved from 105 Sea Zone to United Kingdom
1 bomber and 6 fighters moved from Southern Italy to Sicily
2 bombers moved from 124 Sea Zone to United Kingdom
Place Units - Americans
2 infantry placed in Western United States
1 fighter placed in Eastern United States
2 destroyers, 4 submarines and 1 transport placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Philippines: 3 artilleries and 2 infantry
EDIT: Removing units owned by Japanese from 35 Sea Zone: 3 artilleries, 2 infantry and 5 transports
EDIT: Adding units owned by Japanese to 35 Sea Zone: 5 transports
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Purchase Units - British
British buy 2 artilleries, 2 destroyers, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Northwest Persia to Caucasus
1 bomber, 2 fighters and 1 tactical_bomber moved from Iraq to Caucasus
1 mech_infantry moved from Persia to Turkmenistan
5 fighters moved from West India to Turkmenistan
1 fighter, 4 mech_infantrys and 1 tactical_bomber moved from Persia to Caucasus
Combat - British
British creates battle in territory 93 Sea Zone
Battle in 93 Sea Zone
British attack with 1 submarine; Russians loiter and taunt
Germans defend with 1 submarine
1 submarine owned by the Germans Submerged
British roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Battle in Turkmenistan
British attack with 5 fighters and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 5 fighters and 1 mech_infantry in Turkmenistan, round 2 : 3/6 hits, 2.67 expected hits
Japanese roll dice for 1 infantry in Turkmenistan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Turkmenistan
British winBritish win with 1 submarine remaining with 5 fighters remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Caucasus
British attack with 1 bomber, 3 fighters, 2 infantry, 4 mech_infantrys and 2 tactical_bombers
Germans defend with 1 artillery and 1 infantry
British roll dice for 1 bomber, 3 fighters, 2 infantry, 4 mech_infantrys and 2 tactical_bombers in Caucasus, round 2 : 6/12 hits, 4.50 expected hits
Germans roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
British win, taking Caucasus from Germans with 1 bomber, 3 fighters, 1 infantry, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - British
1 fighter moved from West India to Iraq
5 fighters moved from Turkmenistan to West India
1 fighter and 1 tactical_bomber moved from Caucasus to Persia
1 bomber, 2 fighters and 1 tactical_bomber moved from Caucasus to Iraq
3 destroyers moved from 76 Sea Zone to 80 Sea Zone
3 infantry moved from Iraq to Northwest Persia
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
Place Units - British
3 mech_infantrys placed in Persia
1 destroyer placed in 80 Sea Zone
1 artillery and 1 infantry placed in Iraq
1 artillery and 1 fighter placed in United Kingdom
1 destroyer placed in 106 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,6
British collect 37 PUs (4 lost to blockades); end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 49 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Caucasus: 4 mech_infantrys
EDIT: Adding units owned by British to West India: 4 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 93 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 92 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.17
British : 1.50
AA fire in Southern Italy : : -0.17
Americans : -1.33
Japanese : 1.33
Thought I had downloaded the most recent J-24, but realized I apparently had not. Edited the Japanese infs and arty in SZ 35 onto the Philippines.
When I moved the fighter and tac from Persia to the Caucasus, I some how manage to drag along the 4 MIs in Persia, which we meant for W. India. Sending 4 MIs to the Caucasus to be slaughtered by the Italians and/or the Germans makes no sense. I edited the 4 MIs to W. India. If this is not acceptable, I’ll need to re-edit my UK NCM and placement.
Hard getting back to this now very complicated game.
I accept your edits. Moving those extra mech to Cauc didn’t make sense. Yes, the U.S. & U.K. turns are more complicated spanning the Europe and Pacific… Axis are less global (but I hope to change that) and settling down to a routine…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 24
Purchase Units - Italians
Italians buy 1 aaGun; Remaining resources: 2 PUs;
Combat Move - Italians
1 bomber, 1 fighter and 1 infantry moved from Rostov to Caucasus
Combat - Italians
Battle in Caucasus
Italians attack with 1 bomber, 1 fighter and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Caucasus, round 2 : 0/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Caucasus
retreated to Caucasus
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 bomber and 1 fighter moved from Caucasus to Rostov
1 aaGun and 1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Bulgaria to Romania
1 artillery moved from Northern Italy to Yugoslavia
Place Units - Italians
1 aaGun placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,4,5,6,5,4,6,5,6
Italians collect 17 PUs (2 lost to blockades); end with 19 PUs
Combat Hit Differential Summary :
Italians : -1.33
Russians : 0.67
Wow, crazy dice. For the second turn in a row, the Italians rolled 0-3 and UK rolled 1-1 in Cauc. But then the U…S. subs rolled 0-10 convoy damage in sz97. So I’ll take that, even though the Russians got revenge by rolling max damage in sz93.
@FMErwinRommel Correction, Russians did 2 damage, not max.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 24
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Place Units - ANZAC
1 fighter placed in Queensland
1 submarine placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 25
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters, 4 infantry, 1 mech_infantry and 7 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry and 1 tactical_bomber moved from Rostov to Caucasus
1 tactical_bomber moved from Bryansk to Caucasus
1 bomber moved from India to Caucasus
3 fighters moved from Norway to 124 Sea Zone
1 submarine moved from 113 Sea Zone to 124 Sea Zone
1 submarine moved from 113 Sea Zone to 105 Sea Zone
1 fighter and 1 tactical_bomber moved from France to 105 Sea Zone
1 submarine moved from 97 Sea Zone to 94 Sea Zone
2 fighters moved from Southern Italy to 94 Sea Zone
5 fighters moved from Northern Italy to 94 Sea Zone
3 bombers moved from Western Germany to 124 Sea Zone
4 bombers moved from Northern Italy to 105 Sea Zone
1 bomber moved from Northern Italy to 94 Sea Zone
1 bomber moved from Northern Italy to 105 Sea Zone
1 bomber moved from Northern Italy to 124 Sea Zone
Combat - Germans
Germans creates battle in territory 93 Sea Zone
Germans creates battle in territory 97 Sea Zone
Battle in Caucasus
Germans attack with 1 bomber, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Germans roll dice for 1 bomber, 2 infantry and 2 tactical_bombers in Caucasus, round 2 : 1/5 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 1 bomber, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in 124 Sea Zone
Germans attack with 4 bombers, 3 fighters and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 124 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 124 Sea Zone
Germans win with 4 bombers, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 105 Sea Zone
Germans attack with 5 bombers, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 5 bombers, 1 fighter and 1 tactical_bomber in 105 Sea Zone, round 2 : 5/7 hits, 4.50 expected hits
Americans roll dice for 1 destroyer in 105 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 105 Sea Zone
Germans win with 5 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 94 Sea Zone
Germans attack with 1 bomber, 7 fighters and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 94 Sea Zone
Germans win with 1 bomber, 7 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Germans
1 bomber and 1 tactical_bomber moved from Caucasus to Rostov
1 tactical_bomber moved from Caucasus to Bryansk
1 fighter and 1 tactical_bomber moved from 105 Sea Zone to France
3 fighters moved from 124 Sea Zone to Norway
5 fighters moved from 94 Sea Zone to Northern Italy
2 fighters moved from 94 Sea Zone to Southern Italy
3 bombers moved from 124 Sea Zone to Western Germany
1 bomber moved from 124 Sea Zone to Northern Italy
5 bombers moved from 105 Sea Zone to Northern Italy
1 bomber moved from 94 Sea Zone to Northern Italy
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
1 infantry moved from Belarus to Bryansk
1 submarine moved from 113 Sea Zone to 119 Sea Zone
1 submarine moved from 113 Sea Zone to 111 Sea Zone
1 submarine moved from 113 Sea Zone to 105 Sea Zone
1 submarine moved from 113 Sea Zone to 104 Sea Zone
1 submarine moved from 113 Sea Zone to 110 Sea Zone
1 submarine moved from 112 Sea Zone to 109 Sea Zone
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
2 armour moved from Karelia to Novgorod
1 infantry moved from Novgorod to Belarus
3 mech_infantrys moved from Slovakia Hungary to Bessarabia
2 infantry moved from Bryansk to Rostov
Place Units - Germans
7 submarines placed in 113 Sea Zone
3 infantry placed in Novgorod
2 fighters, 1 infantry and 1 mech_infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,4,3,1,6,1,3,1,4
Germans collect 55 PUs (2 lost to blockades); end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Combat Hit Differential Summary :
Germans : 0.50
Americans : 0.00
Russians : 0.67
German U-boats occupied 7 sz that void the UK convoy N.O. The Allies have a total of 7 DD’s remaining in the Atlantic and Med combined. Germany built 7 more U-boats this turn. I had to find some way to harass the Allies in the West.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 25
Purchase Units - Russians
Russians buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Combat - Russians
Russians creates battle in territory 93 Sea Zone
Battle in 93 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 submarine
1 submarine owned by the Germans Submerged
Russians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Non Combat Move - Russians
Place Units - Russians
3 infantry placed in Russia
Turn Complete - Russians
Russians collect 3 PUs; end with 3 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 5 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 7 PUs
Combat Hit Differential Summary :
Russians : -0.33