Actually, I changed my mind and would like to also full scramble 113. Final answer 😜
FMERommel (X) vs ArtofWar1947 (L) BM3 19L
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TripleA Turn Summary: Japanese round 25
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 25 Purchase Units - Japanese Japanese buy 3 carriers, 3 infantry and 6 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Non Combat Move - Japanese 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 5 infantry moved from Shan State to Burma 1 mech_infantry moved from Hopei to Kansu 1 mech_infantry moved from Kweichow to Tsinghai 1 mech_infantry moved from Yunnan to Sikang 1 infantry moved from Anhwe to Hopei 1 infantry moved from Hunan to Anhwe 1 armour moved from Kansu to Kweichow 1 infantry moved from Yunnan to Hunan 1 armour moved from Sikang to Yunnan 1 infantry moved from French Indo China to Yunnan 1 infantry moved from Yunnan to Kweichow 3 infantry moved from India to Burma 2 submarines moved from 58 Sea Zone to 73 Sea Zone 3 submarines moved from 39 Sea Zone to 40 Sea Zone 3 submarines moved from 19 Sea Zone to 35 Sea Zone 6 submarines moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 35 Sea Zone to 21 Sea Zone Place Units - Japanese 3 infantry placed in Malaya 3 carriers and 6 submarines placed in 6 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from Malaya: 1 fighter EDIT: Adding units owned by Japanese to Iwo Jima: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 80 PUs; end with 80 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 83 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
Combat Hit Differential Summary :
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Japan started the New Year on a peaceful turn. Edit was to put a fighter on Iwo by removing fighter from Malaya. Would have been a 2-step process in NCM, by moving to Phil and having a Phi CV fighter move to Iwo.
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From the movie “The Graduate” “I want to say one word to you, just one word.” “Plastics” I want to say one word to you “subs”. Germany has 22 and Japan has 41.
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TripleA Turn Summary: UK_Pacific round 25
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 25 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 3 destroyers, 3 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 fighter moved from Eastern United States to 104 Sea Zone 1 destroyer moved from 91 Sea Zone to 105 Sea Zone 1 destroyer moved from 91 Sea Zone to 119 Sea Zone 1 destroyer moved from 91 Sea Zone to 111 Sea Zone 3 fighters moved from Morocco to 104 Sea Zone 2 fighters moved from 92 Sea Zone to 105 Sea Zone 3 fighters moved from Gibraltar to 105 Sea Zone 5 fighters moved from United Kingdom to 111 Sea Zone 4 fighters and 1 tactical_bomber moved from United Kingdom to 119 Sea Zone 1 bomber moved from United Kingdom to 104 Sea Zone 1 bomber moved from United Kingdom to 105 Sea Zone 6 fighters and 1 submarine moved from 54 Sea Zone to 55 Sea Zone 3 artilleries and 3 infantry moved from Queensland to 54 Sea Zone 3 artilleries, 1 battleship, 2 cruisers, 3 infantry and 3 transports moved from 54 Sea Zone to 45 Sea Zone 3 artilleries, 1 battleship, 2 cruisers, 3 infantry and 3 transports moved from 45 Sea Zone to 42 Sea Zone 3 artilleries and 3 infantry moved from 42 Sea Zone to Java 6 fighters moved from 54 Sea Zone to Java 1 bomber moved from Queensland to 55 Sea Zone Combat - Americans Americans creates battle in territory 97 Sea Zone Battle in 111 Sea Zone Americans attack with 1 destroyer and 5 fighters Germans defend with 1 submarine Americans roll dice for 1 destroyer and 5 fighters in 111 Sea Zone, round 2 : 4/6 hits, 2.83 expected hits Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 111 Sea Zone Americans win with 5 fighters remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Germans: 1 submarine Battle in 97 Sea Zone Americans attack with 5 submarines Germans defend with 1 submarine 1 submarine owned by the Germans Submerged Americans roll dice for 5 submarines in 97 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits Battle in 105 Sea Zone Americans attack with 1 bomber, 1 destroyer and 5 fighters Germans defend with 1 submarine Americans roll dice for 1 bomber, 1 destroyer and 5 fighters in 105 Sea Zone, round 2 : 3/7 hits, 3.50 expected hits Germans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 105 Sea Zone Americans winAmericans win with 5 submarines remaining with 1 bomber, 1 destroyer and 5 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 104 Sea Zone Americans attack with 1 bomber, 1 destroyer and 4 fighters Germans defend with 1 submarine Americans roll dice for 1 bomber, 1 destroyer and 4 fighters in 104 Sea Zone, round 2 : 5/6 hits, 3.00 expected hits Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 104 Sea Zone Americans win with 1 bomber, 1 destroyer and 4 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 119 Sea Zone Americans attack with 1 destroyer, 4 fighters and 1 tactical_bomber Germans defend with 1 submarine Americans roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 119 Sea Zone, round 2 : 1/6 hits, 3.00 expected hits Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 119 Sea Zone Americans win, taking 119 Sea Zone from Neutral with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Java Americans attack with 3 artilleries, 6 fighters and 3 infantry Japanese defend with 1 artillery Americans roll dice for 1 battleship and 2 cruisers in Java, round 2 : 2/3 hits, 1.67 expected hits Japanese roll dice for 1 artillery in Java, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Java Americans win, taking Java from Japanese with 3 artilleries, 6 fighters and 2 infantry remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Japanese: 1 artillery Battle in 55 Sea Zone Americans attack with 1 bomber, 6 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 6 fighters in 55 Sea Zone, round 2 : 2/7 hits, 3.67 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 1 bomber, 6 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 6 fighters moved from 55 Sea Zone to 42 Sea Zone 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 1 destroyer moved from 54 Sea Zone to 43 Sea Zone 1 destroyer moved from 54 Sea Zone to 44 Sea Zone 1 destroyer moved from 54 Sea Zone to 45 Sea Zone 7 carriers, 19 destroyers, 2 fighters and 2 submarines moved from 54 Sea Zone to 42 Sea Zone 6 fighters moved from Java to 42 Sea Zone 1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 30 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from Queensland to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from Wake Island to Hawaiian Islands 1 bomber moved from 55 Sea Zone to West India 1 bomber moved from Wake Island to Queensland 1 bomber moved from Wake Island to Hawaiian Islands 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 1 destroyer, 2 infantry, 5 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 armour, 1 artillery and 4 infantry moved from Gibraltar to 91 Sea Zone 3 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 artillery, 3 carriers, 7 infantry and 5 transports moved from 91 Sea Zone to 110 Sea Zone 1 armour, 1 artillery and 4 infantry moved from 110 Sea Zone to United Kingdom 3 fighters moved from 104 Sea Zone to Morocco 1 fighter moved from 104 Sea Zone to 110 Sea Zone 1 bomber moved from 104 Sea Zone to United Kingdom 4 carriers, 1 cruiser and 2 submarines moved from 92 Sea Zone to 110 Sea Zone 4 fighters and 1 tactical_bomber moved from 119 Sea Zone to 110 Sea Zone 5 fighters moved from 105 Sea Zone to 110 Sea Zone 1 bomber moved from 105 Sea Zone to United Kingdom 3 fighters moved from 111 Sea Zone to 110 Sea Zone 2 fighters moved from 111 Sea Zone to United Kingdom 1 bomber moved from Sicily to United Kingdom Place Units - Americans 1 artillery, 1 fighter and 1 infantry placed in Eastern United States 2 fighters placed in Western United States 1 carrier and 3 destroyers placed in 10 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Turning on Edit Mode EDIT: Adding units owned by Americans to Holland Belgium: 2 infantry EDIT: Adding units owned by Americans to Normandy Bordeaux: 1 infantry EDIT: Changing ownership of Holland Belgium from Germans to Americans EDIT: Changing ownership of Normandy Bordeaux from Germans to Americans EDIT: Changing PUs for Americans from 81 to 91 EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Purchase Units - British British buy 1 carrier, 1 destroyer, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 106 Sea Zone to 124 Sea Zone 1 destroyer moved from 92 Sea Zone to 109 Sea Zone 1 cruiser moved from 91 Sea Zone to 110 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 submarines moved from 92 Sea Zone to 110 Sea Zone 2 fighters moved from 92 Sea Zone to 109 Sea Zone 4 fighters moved from United Kingdom to 109 Sea Zone 1 bomber and 1 fighter moved from United Kingdom to 124 Sea Zone 2 infantry moved from Northwest Persia to Caucasus 1 destroyer moved from 80 Sea Zone to 39 Sea Zone UK_Pacific take 79 Sea Zone from Japanese 5 fighters moved from West India to 39 Sea Zone 1 bomber, 3 fighters and 1 tactical_bomber moved from Iraq to Caucasus 1 fighter and 1 tactical_bomber moved from Persia to Caucasus Combat - British Battle in 124 Sea Zone British attack with 1 bomber, 1 destroyer and 1 fighter Germans defend with 1 submarine British roll dice for 1 bomber, 1 destroyer and 1 fighter in 124 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 124 Sea Zone British win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 109 Sea Zone British attack with 1 destroyer and 6 fighters Germans defend with 1 submarine British roll dice for 1 destroyer and 6 fighters in 109 Sea Zone, round 2 : 2/7 hits, 3.33 expected hits Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 109 Sea Zone British win, taking 109 Sea Zone from Neutral with 1 destroyer and 6 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 110 Sea Zone British attack with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 3 submarines; Americans loiter and taunt Germans defend with 1 submarine British roll dice for 3 submarines in 110 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits 1 submarine owned by the Germans lost in 110 Sea Zone British win with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 3 submarines remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 39 Sea Zone British attack with 1 destroyer and 5 fighters Japanese defend with 1 submarine British roll dice for 1 destroyer and 5 fighters in 39 Sea Zone, round 2 : 3/6 hits, 2.83 expected hits Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 39 Sea Zone British win, taking 39 Sea Zone from Neutral with 1 destroyer and 5 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Caucasus British attack with 1 bomber, 4 fighters, 2 infantry and 2 tactical_bombers Germans defend with 1 infantry British roll dice for 1 bomber, 4 fighters, 2 infantry and 2 tactical_bombers in Caucasus, round 2 : 5/9 hits, 4.33 expected hits Germans roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus British win, taking Caucasus from Germans with 1 bomber, 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from 10 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 101 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 2 fighters moved from Caucasus to Persia 1 tactical_bomber moved from Caucasus to Persia 1 bomber, 2 fighters and 1 tactical_bomber moved from Caucasus to Iraq 1 fighter moved from Persia to Iraq 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 1 aaGun moved from United Kingdom to 110 Sea Zone 1 aaGun and 1 infantry moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 124 Sea Zone to Iceland 1 bomber moved from 124 Sea Zone to United Kingdom 4 fighters moved from 109 Sea Zone to 110 Sea Zone 2 fighters moved from 109 Sea Zone to United Kingdom 3 mech_infantrys moved from Persia to West India 1 artillery and 1 infantry moved from Iraq to Northwest Persia 5 fighters moved from 39 Sea Zone to West India Place Units - British 1 carrier and 1 destroyer placed in 110 Sea Zone 3 mech_infantrys placed in Persia 3 infantry placed in Iraq 1 mech_infantry placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,4 British collect 40 PUs (1 lost to blockades); end with 40 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 52 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0.67 British : 0.00 Americans : -1.67 Japanese : 0.17
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Nuts, I had flown a German bomber to India, with intent to station in Phil to sink any blocker DD for an attack on sz54. But with large U.S. fleet build in the west coast the prior turn, it didn’t look like I had enough strength to attack Australia. So I sent the bomber back to Russia. Could have used it to sink one of the DD’s blocking Java. Thought I had enough planes and subs to sink a fleet in Eng Cha, not counting a CV build. Will have to settle for sinking Allied DD’s. Was planning on building Italian mech this turn anyway. But too late for use this turn.
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TripleA Turn Summary: Italians round 25
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 25 Purchase Units - Italians Italians buy 2 aaGuns and 2 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Italians 1 bomber, 1 fighter and 1 infantry moved from Rostov to Caucasus Combat - Italians Battle in Caucasus Italians attack with 1 bomber, 1 fighter and 1 infantry British defend with 1 infantry Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Caucasus, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Caucasus Italians win, taking Caucasus from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 fighter moved from Caucasus to Rostov 1 bomber moved from Caucasus to Northern Italy 1 infantry moved from Romania to Bessarabia 1 artillery moved from Yugoslavia to Romania 1 infantry moved from Bulgaria to Romania 1 fighter moved from Southern Italy to Northern Italy 1 artillery moved from Northern Italy to France 2 aaGuns and 1 infantry moved from Northern Italy to France 3 aaGuns, 3 artilleries and 9 infantry moved from Northern Italy to Western Germany 3 aaGuns and 10 infantry moved from Southern Italy to Northern Italy Place Units - Italians 2 aaGuns and 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,6,4,2,2,2,3,2,4 Italians collect 11 PUs (10 lost to blockades); end with 12 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : -0.33 Russians : -0.33
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You edited amphib invasion of Hol/Bel and Norm with 3 U.S. infantry; but failed to remove the 3 infantry from the transports in sz110. Please do so on ANZAC turn.
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Will do. Thanks for catching my oversight.
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Editing Italian turn to change NCM. Please use revised save game.
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TripleA Turn Summary: Italians round 25
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 25 Purchase Units - Italians Italians buy 2 aaGuns and 2 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Italians 1 bomber, 1 fighter and 1 infantry moved from Rostov to Caucasus Combat - Italians Battle in Caucasus Italians attack with 1 bomber, 1 fighter and 1 infantry British defend with 1 infantry Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Caucasus, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Caucasus Italians win, taking Caucasus from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 fighter moved from Caucasus to Rostov 1 bomber moved from Caucasus to Northern Italy 1 infantry moved from Romania to Bessarabia 1 artillery moved from Yugoslavia to Romania 1 infantry moved from Bulgaria to Romania 1 fighter moved from Southern Italy to Northern Italy 1 artillery moved from Northern Italy to France 2 aaGuns and 1 infantry moved from Northern Italy to France 3 aaGuns, 3 artilleries and 9 infantry moved from Northern Italy to Western Germany 3 aaGuns and 10 infantry moved from Southern Italy to Northern Italy Place Units - Italians 2 aaGuns and 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,6,4,2,2,2,3,2,4 Italians collect 11 PUs (10 lost to blockades); end with 12 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from France: 2 aaGuns, 1 artillery and 1 infantry EDIT: Adding units owned by Italians to Northern Italy: 2 aaGuns, 1 artillery and 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : -0.33 Russians : -0.33
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Decided not to have Italy garrison France, kept those units in N. Italy.
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TripleA Turn Summary: Italians round 25
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 25 Purchase Units - Italians Italians buy 2 aaGuns and 2 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Italians 1 bomber, 1 fighter and 1 infantry moved from Rostov to Caucasus Combat - Italians Battle in Caucasus Italians attack with 1 bomber, 1 fighter and 1 infantry British defend with 1 infantry Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Caucasus, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Caucasus Italians win, taking Caucasus from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 fighter moved from Caucasus to Rostov 1 bomber moved from Caucasus to Northern Italy 1 infantry moved from Romania to Bessarabia 1 artillery moved from Yugoslavia to Romania 1 infantry moved from Bulgaria to Romania 1 fighter moved from Southern Italy to Northern Italy 1 artillery moved from Northern Italy to France 2 aaGuns and 1 infantry moved from Northern Italy to France 3 aaGuns, 3 artilleries and 9 infantry moved from Northern Italy to Western Germany 3 aaGuns and 10 infantry moved from Southern Italy to Northern Italy Place Units - Italians 2 aaGuns and 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,6,4,2,2,2,3,2,4 Italians collect 11 PUs (10 lost to blockades); end with 12 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from France: 2 aaGuns, 1 artillery and 1 infantry EDIT: Adding units owned by Italians to Northern Italy: 2 aaGuns, 1 artillery and 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from Northern Italy: 1 aaGun EDIT: Adding units owned by Italians to Western Germany: 1 aaGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : -0.33 Russians : -0.33
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Decided to put another AA in W. Ger instead of staying in N. Italy. Please use latest posting.
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TripleA Turn Summary: French round 25
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 25 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 armour, 1 artillery and 2 infantry moved from Queensland to 54 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 41 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 41 Sea Zone to Sumatra 2 fighters moved from 42 Sea Zone to Sumatra Combat - ANZAC Battle in Sumatra ANZAC attack with 1 armour, 1 artillery, 2 fighters and 2 infantry Japanese defend with 1 artillery and 2 fighters ANZAC roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in Sumatra, round 2 : 1/6 hits, 2.33 expected hits Japanese roll dice for 1 artillery and 2 fighters in Sumatra, round 2 : 2/3 hits, 1.67 expected hits 1 artillery owned by the Japanese and 2 infantry owned by the ANZAC lost in Sumatra ANZAC roll dice for 1 armour, 1 artillery and 2 fighters in Sumatra, round 3 : 3/4 hits, 1.83 expected hits Japanese roll dice for 2 fighters in Sumatra, round 3 : 2/2 hits, 1.33 expected hits 2 fighters owned by the Japanese, 1 armour owned by the ANZAC and 1 fighter owned by the ANZAC lost in Sumatra ANZAC win, taking Sumatra from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 armour, 1 fighter and 2 infantry Casualties for Japanese: 1 artillery and 2 fighters Non Combat Move - ANZAC 1 fighter moved from Sumatra to 42 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Queensland to 54 Sea Zone 1 armour, 1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 infantry, 3 submarines and 2 transports moved from 54 Sea Zone to 42 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 42 Sea Zone to Java Place Units - ANZAC 1 fighter and 2 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.17 Japanese : 1.00
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TripleA Move Summary: Germans round 26
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 26 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 2 destroyers, 1 fighter, 7 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 113 Sea Zone to 124 Sea Zone 1 submarine moved from 113 Sea Zone to 119 Sea Zone 1 submarine moved from 93 Sea Zone to 104 Sea Zone 3 fighters moved from Norway to 124 Sea Zone 2 bombers moved from Western Germany to 119 Sea Zone 1 bomber moved from Western Germany to 109 Sea Zone 5 bombers moved from Northern Italy to 109 Sea Zone 2 bombers moved from Northern Italy to 104 Sea Zone 1 fighter and 1 tactical_bomber moved from France to 105 Sea Zone 1 infantry moved from Southern France to Normandy Bordeaux 1 infantry moved from France to Normandy Bordeaux 10 fighters moved from Western Germany to Normandy Bordeaux 7 artilleries and 6 infantry moved from France to Holland Belgium 2 infantry moved from Western Germany to 113 Sea Zone 2 armour, 1 artillery, 7 infantry and 1 mech_infantry moved from Western Germany to Holland Belgium
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Scramble 3 fighters from UK > sz109? To defend DD against 6 bombers.
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@FMErwinRommel
Pass on the scramble. -
TripleA Turn Summary: Germans round 26
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 26 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 2 destroyers, 1 fighter, 7 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 113 Sea Zone to 124 Sea Zone 1 submarine moved from 113 Sea Zone to 119 Sea Zone 1 submarine moved from 93 Sea Zone to 104 Sea Zone 3 fighters moved from Norway to 124 Sea Zone 2 bombers moved from Western Germany to 119 Sea Zone 1 bomber moved from Western Germany to 109 Sea Zone 5 bombers moved from Northern Italy to 109 Sea Zone 2 bombers moved from Northern Italy to 104 Sea Zone 1 fighter and 1 tactical_bomber moved from France to 105 Sea Zone 1 infantry moved from Southern France to Normandy Bordeaux 1 infantry moved from France to Normandy Bordeaux 10 fighters moved from Western Germany to Normandy Bordeaux 7 artilleries and 6 infantry moved from France to Holland Belgium 2 infantry moved from Western Germany to 113 Sea Zone 2 armour, 1 artillery, 7 infantry and 1 mech_infantry moved from Western Germany to Holland Belgium Combat - Germans Germans creates battle in territory 97 Sea Zone Battle in Normandy Bordeaux Germans attack with 10 fighters and 2 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 10 fighters and 2 infantry in Normandy Bordeaux, round 2 : 6/12 hits, 5.33 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 10 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in 124 Sea Zone Germans attack with 3 fighters and 1 submarine British defend with 1 destroyer Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 3 fighters in 124 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits British roll dice for 1 destroyer in 124 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 124 Sea Zone Germans win with 3 fighters remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer Battle in Holland Belgium Germans attack with 2 armour, 8 artilleries, 13 infantry and 1 mech_infantry British defend with 1 aaGun and 1 infantry; Americans defend with 2 infantry Germans roll dice for 2 armour, 8 artilleries, 13 infantry and 1 mech_infantry in Holland Belgium, round 2 : 7/24 hits, 7.33 expected hits Americans roll dice for 1 aaGun and 3 infantry in Holland Belgium, round 2 : 1/3 hits, 1.00 expected hits 1 aaGun owned by the British, 1 infantry owned by the Germans, 2 infantry owned by the Americans and 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 2 armour, 8 artilleries, 12 infantry and 1 mech_infantry remaining. Battle score for attacker is 11 Casualties for Germans: 1 infantry Casualties for British: 1 aaGun and 1 infantry Casualties for Americans: 2 infantry Battle in 109 Sea Zone Germans attack with 6 bombers British defend with 1 destroyer Germans roll dice for 6 bombers in 109 Sea Zone, round 2 : 4/6 hits, 4.00 expected hits British roll dice for 1 destroyer in 109 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 bomber owned by the Germans lost in 109 Sea Zone Germans win with 5 bombers remaining. Battle score for attacker is -4 Casualties for Germans: 1 bomber Casualties for British: 1 destroyer Battle in 105 Sea Zone Germans attack with 1 fighter and 1 tactical_bomber Americans defend with 1 destroyer Germans roll dice for 1 fighter and 1 tactical_bomber in 105 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 105 Sea Zone Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 119 Sea Zone Germans attack with 2 bombers and 1 submarine Americans defend with 1 destroyer Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 bombers in 119 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits Americans roll dice for 1 destroyer in 119 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 119 Sea Zone Germans win, taking 119 Sea Zone from Americans with 2 bombers and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 104 Sea Zone Germans attack with 2 bombers and 1 submarine Americans defend with 1 destroyer Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 bombers in 104 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 104 Sea Zone Germans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Germans 5 bombers moved from 109 Sea Zone to Western Germany 3 fighters moved from 124 Sea Zone to Norway 2 bombers moved from 119 Sea Zone to Northern Italy 2 bombers moved from 104 Sea Zone to Western Germany 1 fighter and 1 tactical_bomber moved from 105 Sea Zone to Western Germany 10 fighters moved from Normandy Bordeaux to Western Germany 1 fighter moved from Yugoslavia to Germany 2 fighters moved from Southern Italy to Western Germany 2 fighters moved from Northern Italy to 113 Sea Zone 1 tactical_bomber moved from Bryansk to Germany 1 infantry moved from Smolensk to Bryansk 2 infantry moved from Belarus to Bryansk 2 armour moved from Novgorod to Bryansk 1 infantry moved from Archangel to Smolensk 1 infantry moved from Novgorod to Belarus 1 bomber moved from Rostov to India 3 mech_infantrys moved from Bessarabia to Bryansk 1 infantry moved from Novgorod to Archangel 1 submarine moved from 94 Sea Zone to 93 Sea Zone 1 submarine moved from 95 Sea Zone to 93 Sea Zone 1 submarine moved from 96 Sea Zone to 94 Sea Zone 1 submarine moved from 97 Sea Zone to 93 Sea Zone 1 submarine moved from 99 Sea Zone to 98 Sea Zone 1 submarine moved from 94 Sea Zone to 93 Sea Zone 1 submarine moved from 113 Sea Zone to 124 Sea Zone 1 submarine moved from 113 Sea Zone to 111 Sea Zone 6 aaGuns moved from Western Germany to Holland Belgium 2 aaGuns and 4 infantry moved from Northern Italy to Western Germany 2 infantry moved from 113 Sea Zone to Norway Place Units - Germans 1 carrier, 2 destroyers and 2 submarines placed in 113 Sea Zone 1 fighter placed in Western Germany 6 infantry placed in Germany 1 infantry placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,1,2,2,6,1,6,1,5 Germans collect 53 PUs (2 lost to blockades); end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Combat Hit Differential Summary :
Germans : 1.00 British : 1.33 Americans : -0.33
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Your Atlantic DD’s rolled well. I had to take a bomber as a hit and replace 2 sunk subs with new ones to ensure that you won’t get the Atlantic convoy N.O. Well played on ANZAC taking Sumatra, since its protected by the DD blocker and only had one ground troop, unlike Borneo or Celebes. Luckily for me, the Japanese dice were good and you had to take a fighter.
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TripleA Turn Summary: Russians round 26
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 26 Purchase Units - Russians Russians buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 submarine moved from 93 Sea Zone to 97 Sea Zone Non Combat Move - Russians Place Units - Russians 2 infantry placed in Russia Turn Complete - Russians Russians collect 3 PUs; end with 4 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 6 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 8 PUs
Combat Hit Differential Summary :