sz20 Cru -> sz6
sz6 Cru + sub + 2dd -> sz33
sz19 BB+DD -> sz36
sz19 Sub -> sz35
Good to go.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20
Purchase Units - Americans
Americans buy 2 artilleries, 4 destroyers, 6 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Russia to Novgorod
1 destroyer moved from 109 Sea Zone to 124 Sea Zone
1 destroyer moved from 109 Sea Zone to 125 Sea Zone
1 fighter and 1 tactical_bomber moved from 109 Sea Zone to 124 Sea Zone
2 bombers and 2 fighters moved from United Kingdom to 125 Sea Zone
3 fighters moved from United Kingdom to 124 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 bomber moved from Queensland to Java
1 submarine moved from 54 Sea Zone to 55 Sea Zone
12 fighters moved from 54 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from Queensland to 55 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
Combat - Americans
Strategic bombing raid in Novgorod
AA fire in Novgorod : 0/1 hits, 0.17 expected hits
Bombing raid in Novgorod rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Novgorod causes 6 damage total.
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in 125 Sea Zone
Americans attack with 2 bombers, 1 destroyer and 2 fighters
Germans defend with 1 submarine
Americans roll dice for 2 bombers, 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 125 Sea Zone
Americans win, taking Normandy Bordeaux from Italians, taking Holland Belgium from Germans, taking 125 Sea Zone from Germans with 2 bombers, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 124 Sea Zone
Americans attack with 1 destroyer, 4 fighters and 1 tactical_bomber
Germans defend with 1 submarine
Americans roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 124 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 124 Sea Zone
Americans win with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 55 Sea Zone
Americans attack with 13 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 13 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Java
Americans attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 2 infantry
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 2 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Java
Americans win, taking Java from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
12 fighters moved from 55 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Queensland
1 bomber moved from Hawaiian Islands to Western United States
1 infantry moved from Western United States to 10 Sea Zone
1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
1 artillery, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from 54 Sea Zone to Queensland
1 carrier, 2 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 infantry moved from 30 Sea Zone to Johnston Island
1 bomber moved from Java to Western Australia
1 bomber moved from Northwest Persia to Sicily
1 bomber moved from Sicily to United Kingdom
2 infantry moved from Morocco to 91 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
2 carriers, 1 destroyer, 3 fighters, 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to United Kingdom
3 fighters moved from 110 Sea Zone to United Kingdom
3 fighters moved from Eastern United States to 110 Sea Zone
3 carriers, 1 cruiser and 2 submarines moved from 109 Sea Zone to 110 Sea Zone
4 fighters and 1 tactical_bomber moved from 124 Sea Zone to 110 Sea Zone
2 fighters moved from 125 Sea Zone to 110 Sea Zone
2 bombers moved from 125 Sea Zone to United Kingdom
3 fighters moved from Morocco to United Kingdom
1 bomber moved from Novgorod to Russia
1 bomber moved from Queensland to Hawaiian Islands
Place Units - Americans
1 artillery and 5 infantry placed in Eastern United States
2 destroyers placed in 101 Sea Zone
1 artillery and 1 infantry placed in Western United States
2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Purchase Units - British
British buy 1 armour, 2 destroyers, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 109 Sea Zone to 111 Sea Zone
1 fighter moved from Scotland to 111 Sea Zone
1 fighter moved from 109 Sea Zone to 111 Sea Zone
3 fighters moved from United Kingdom to 111 Sea Zone
1 bomber moved from United Kingdom to 111 Sea Zone
1 destroyer moved from 71 Sea Zone to 80 Sea Zone
7 fighters moved from West India to 80 Sea Zone
3 infantry moved from Northwest Persia to Caucasus
2 fighters moved from Persia to Caucasus
2 tactical_bombers moved from Eastern Persia to Caucasus
1 mech_infantry moved from Eastern Persia to Kazakhstan
4 fighters moved from Russia to Kazakhstan
1 bomber moved from Northwest Persia to Caucasus
Combat - British
Battle in 111 Sea Zone
British attack with 1 bomber, 1 destroyer and 5 fighters
Germans defend with 1 submarine
British roll dice for 1 bomber, 1 destroyer and 5 fighters in 111 Sea Zone, round 2 : 5/7 hits, 3.50 expected hits
Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 111 Sea Zone
British win with 1 bomber, 1 destroyer and 5 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Caucasus
British attack with 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers
Germans defend with 1 artillery and 2 infantry
British roll dice for 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers in Caucasus, round 2 : 3/8 hits, 3.50 expected hits
Germans roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 0/3 hits, 1.00 expected hits
1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 2 infantry
Battle in Kazakhstan
British attack with 4 fighters and 1 mech_infantry
Germans defend with 1 mech_infantry
British roll dice for 4 fighters and 1 mech_infantry in Kazakhstan, round 2 : 0/5 hits, 2.17 expected hits
Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Kazakhstan
retreated to Kazakhstan
Germans win with 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for British: 1 mech_infantry
Battle in 80 Sea Zone
British attack with 1 destroyer and 7 fighters
Japanese defend with 1 submarine
British roll dice for 1 destroyer and 7 fighters in 80 Sea Zone, round 2 : 4/8 hits, 3.83 expected hits
Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 80 Sea Zone
British win, taking 80 Sea Zone from Japanese with 1 destroyer and 7 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - British
7 fighters moved from 80 Sea Zone to West India
2 mech_infantrys moved from Eastern Persia to West India
3 mech_infantrys moved from Persia to Eastern Persia
4 mech_infantrys moved from Iraq to Eastern Persia
4 fighters moved from Kazakhstan to Russia
2 fighters moved from Caucasus to Persia
2 tactical_bombers moved from Caucasus to Eastern Persia
1 bomber moved from Caucasus to Northwest Persia
1 infantry moved from Iraq to Northwest Persia
1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 destroyer and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
2 fighters moved from 111 Sea Zone to 110 Sea Zone
1 bomber and 3 fighters moved from 111 Sea Zone to United Kingdom
2 aaGuns and 2 infantry moved from Scotland to United Kingdom
Place Units - British
1 destroyer placed in 71 Sea Zone
1 armour and 2 mech_infantrys placed in Persia
2 mech_infantrys placed in Egypt
2 infantry and 1 mech_infantry placed in Iraq
1 destroyer placed in 110 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,4
British collect 38 PUs (3 lost to blockades); end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 50 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0.83
British : -1.00
Americans : 1.67
Japanese : -1.17
AA fire in Novgorod : : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20
Purchase Units - Italians
Italians buy nothing; Remaining resources: 15 PUs;
Combat Move - Italians
1 fighter and 2 mech_infantrys moved from Ukraine to Caucasus
1 bomber moved from Bryansk to Caucasus
1 fighter moved from Northern Italy to Caucasus
Combat - Italians
Battle in Caucasus
Italians attack with 1 bomber, 2 fighters and 2 mech_infantrys
British defend with 3 infantry
Italians roll dice for 1 bomber, 2 fighters and 2 mech_infantrys in Caucasus, round 2 : 2/5 hits, 2.00 expected hits
Russians roll dice for 3 infantry in Caucasus, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the British lost in Caucasus
Italians roll dice for 1 bomber, 2 fighters and 2 mech_infantrys in Caucasus, round 3 : 1/5 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Caucasus
Italians win, taking Caucasus from Russians with 1 bomber, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Non Combat Move - Italians
1 bomber and 2 fighters moved from Caucasus to Rostov
1 artillery and 5 infantry moved from Ukraine to Rostov
4 aaGuns and 23 infantry moved from Southern Italy to Northern Italy
1 artillery and 2 infantry moved from Northern Italy to France
1 aaGun, 2 artilleries and 1 infantry moved from Northern Italy to Western Germany
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2,3,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,1,6,5,6,6,6,2,6,4,3
Italians collect 11 PUs (10 lost to blockades); end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 3 infantry
EDIT: Adding units owned by Italians to Western Germany: 3 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : -1.00
Russians : -1.33
The edit was because I undid a NCM move from N. Italy > France to reduce the number of units going there. But when I tried to move the units that that were undone, and put them in W. Ger instead, it wouldn’t let them move. Now that Italy has lots of units in Russia, doesn’t look like they will be needed all at once. Drastic moves by Italy. Couldn’t decide what to do with its income, so I let it accumulate.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20
Purchase Units - Italians
Italians buy nothing; Remaining resources: 15 PUs;
Combat Move - Italians
1 fighter and 2 mech_infantrys moved from Ukraine to Caucasus
1 bomber moved from Bryansk to Caucasus
1 fighter moved from Northern Italy to Caucasus
Combat - Italians
Battle in Caucasus
Italians attack with 1 bomber, 2 fighters and 2 mech_infantrys
British defend with 3 infantry
Italians roll dice for 1 bomber, 2 fighters and 2 mech_infantrys in Caucasus, round 2 : 2/5 hits, 2.00 expected hits
Russians roll dice for 3 infantry in Caucasus, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the British lost in Caucasus
Italians roll dice for 1 bomber, 2 fighters and 2 mech_infantrys in Caucasus, round 3 : 1/5 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Caucasus
Italians win, taking Caucasus from Russians with 1 bomber, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Non Combat Move - Italians
1 bomber and 2 fighters moved from Caucasus to Rostov
1 artillery and 5 infantry moved from Ukraine to Rostov
4 aaGuns and 23 infantry moved from Southern Italy to Northern Italy
1 artillery and 2 infantry moved from Northern Italy to France
1 aaGun, 2 artilleries and 1 infantry moved from Northern Italy to Western Germany
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2,3,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,1,6,5,6,6,6,2,6,4,3
Italians collect 11 PUs (10 lost to blockades); end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 3 infantry
EDIT: Adding units owned by Italians to Western Germany: 3 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 2 fighters
EDIT: Adding units owned by Italians to Western Germany: 2 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : -1.00
Russians : -1.33
Edited again and reposted for the 2 Italian fighters to go to W. Germany, just in case you were thinking of SBR despite the fighter interceptors.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
Combat - ANZAC
Battle in Borneo
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo
ANZAC win, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 artillery moved from Dutch New Guinea to New Guinea
1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 armour, 1 artillery and 1 infantry moved from New South Wales to Queensland
6 armour and 3 mech_infantrys moved from Queensland to Western Australia
2 fighters moved from Queensland to Java
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Scotland to United Kingdom
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.33
Japanese : 0.67
Would you move an ANZAC arty from Queensland to NSW? Thanks.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 3 bombers, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Southern France to Normandy Bordeaux
2 infantry moved from Western Germany to Holland Belgium
1 submarine moved from 127 Sea Zone to 125 Sea Zone
1 submarine moved from 113 Sea Zone to 111 Sea Zone
1 fighter moved from Western Germany to 124 Sea Zone
3 bombers moved from Western Germany to 124 Sea Zone
1 tactical_bomber moved from Southern France to Normandy Bordeaux
3 fighters moved from Northern Italy to Normandy Bordeaux
3 fighters moved from Germany to 125 Sea Zone
4 fighters moved from Western Germany to 111 Sea Zone
1 fighter moved from Northern Italy to Normandy Bordeaux
1 fighter moved from Western Germany to 124 Sea Zone
1 bomber moved from Northern Italy to 125 Sea Zone
4 fighters moved from Western Germany to Holland Belgium
1 bomber moved from Northern Italy to Holland Belgium
1 bomber moved from Western Germany to 111 Sea Zone
1 fighter moved from Western Germany to 125 Sea Zone
1 bomber moved from Western Germany to 124 Sea Zone
Combat - Germans
Germans creates battle in territory 93 Sea Zone
Battle in 125 Sea Zone
Germans attack with 1 bomber, 4 fighters and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 4 fighters in 125 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits
Americans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from Americans with 1 bomber, 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 124 Sea Zone
Germans attack with 4 bombers and 2 fighters
Americans defend with 1 destroyer
Germans roll dice for 4 bombers and 2 fighters in 124 Sea Zone, round 2 : 2/6 hits, 3.67 expected hits
Americans roll dice for 1 destroyer in 124 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 fighter owned by the Germans lost in 124 Sea Zone
Germans win with 4 bombers and 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 fighter
Casualties for Americans: 1 destroyer
Battle in 111 Sea Zone
Germans attack with 1 bomber, 4 fighters and 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 111 Sea Zone
Germans win with 1 bomber, 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Normandy Bordeaux
Germans attack with 4 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/7 hits, 3.00 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Germans attack with 1 bomber, 4 fighters and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 1 bomber, 4 fighters and 2 infantry in Holland Belgium, round 2 : 5/7 hits, 3.00 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 bomber, 4 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Germans
1 fighter moved from 124 Sea Zone to Norway
3 bombers moved from 124 Sea Zone to Western Germany
1 bomber moved from 125 Sea Zone to Western Germany
1 bomber moved from Holland Belgium to Western Germany
1 bomber moved from 111 Sea Zone to Western Germany
1 bomber moved from 124 Sea Zone to Western Germany
2 fighters moved from Western Ukraine to Germany
2 fighters moved from Ukraine to Germany
1 tactical_bomber moved from Bryansk to Germany
1 tactical_bomber moved from Rostov to Northern Italy
1 bomber moved from Rostov to Western Germany
1 aaGun, 3 infantry and 3 mech_infantrys moved from Western Ukraine to Bryansk
3 infantry moved from Ukraine to Bryansk
1 infantry moved from Smolensk to Bryansk
1 infantry moved from Archangel to Smolensk
1 infantry moved from Belarus to Bryansk
4 artilleries and 5 infantry moved from Finland to Norway
1 artillery moved from Karelia to Finland
2 armour and 2 mech_infantrys moved from Karelia to Norway
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
1 infantry moved from Novgorod to Belarus
4 infantry moved from Western Germany to Germany
2 fighters moved from 125 Sea Zone to Norway
2 fighters moved from 125 Sea Zone to Western Germany
4 fighters moved from 111 Sea Zone to Western Germany
4 fighters moved from Holland Belgium to Western Germany
4 fighters moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Western Germany to Germany
3 aaGuns, 2 armour, 7 artilleries and 13 infantry moved from Southern France to France
3 infantry moved from Northern Italy to Western Germany
1 artillery moved from Western Germany to Germany
2 armour moved from Bryansk to Rostov
1 mech_infantry moved from Kazakhstan to Rostov
1 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Rostov to Volgograd
1 infantry moved from Novgorod to Archangel
Place Units - Germans
1 airfield placed in Norway
3 bombers and 1 tactical_bomber placed in Western Germany
2 submarines placed in 113 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,1,1,3,3,4,2,4,4,1,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,5
Germans collect 53 PUs (2 lost to blockades); end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Combat Hit Differential Summary :
Germans : -2.00
British : -0.33
Americans : -0.33
Sorry, didn’t see your request to edit. Already posted Germany, so you can make your edit on Russia’s turn.
Perverse dice. In 4 of the 5 battles, I had a sub or a second infantry to take a hit from your sole defender. But the only defender that hit, was the one where I had to take a fighter because I didn’t have a cheaper unit in that battle.
@FMErwinRommel
Such are the fortunes of war. With five @2, should get 1-2/3 hits some where.
Germany rolled 0-6 on U.S. turn and Axis 1-6 on UK turn. About the same as your prior turn.
@FMErwinRommel
Such are the (mis)fortunes of war.
Allied fleet move to Eng Chan was a good move for you. Let’s you get 10 points for beachhead N.O. and territory value, at minimal cost in troops, and your transports won’t get sunk like in the Pacific… Bases give you scramble and repair and your fleet was unsinkable. So Germany took drastic measures. Luckily, Germany has the resources and is secure on its other borders.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21
Purchase Units - Russians
Russians buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
Combat - Russians
Russians creates battle in territory 93 Sea Zone
Battle in 93 Sea Zone
British loiter and taunt; Russians attack with 1 submarine
Germans defend with 1 submarine
1 submarine owned by the Germans Submerged
Russians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Non Combat Move - Russians
Place Units - Russians
2 infantry placed in Russia
Turn Complete - Russians
Russians collect 3 PUs; end with 5 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 7 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 9 PUs
Combat Hit Differential Summary :
Russians : -0.33
I have a technical question before I finish my NCM and post Japan’s turn. The Triplea notes, general rules state that “(PE) All air moved must have a way of potentially being picked up or landing”. If you could only attack a SZ by air, if your CV moved close enough for you to land on it; should you be required to move your CV to that location, even if you chose to take your plane as a hit in the attack? Or can you choose not to move the CV? Sounds to me like you are not forced to actually move the CV if the plane was lost. But the rule states that “all air must be picked up if possible.” So if the plane survives, you have to move the CV.
Perverse dice again. I rolled overwhelming against sole defenders, but only 1 for 6 in Java first round, and you rolled 2 for 4. Second round rolled great, but you rolled great in both rounds, forcing me to take a bomber as a hit. For the second turn in a row, Allied sub in sz55 rolled a one, so I had to put another DD in as blocker. That’s 1/36 odds of rolling a one, twice. Nonetheless, Japan is still in good defensive position, and has finally invaded the Indian Ocean with a large enough pack of subs to interrupt your defense of SZ 80 or force UK to make a bigger investment defending itself.
Your understanding is mine also. A F or Tac only theoretically needs to be picked up by a CV. If the plane is lost during the battle, there is no need to send the CV.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 bomber, 6 infantry, 2 submarines, 2 tactical_bombers and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from Malaya to 42 Sea Zone
1 fighter moved from Malaya to 43 Sea Zone
2 artilleries and 4 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from 42 Sea Zone to Java
2 bombers moved from Malaya to Java
1 destroyer, 4 fighters and 3 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone
5 fighters and 4 tactical_bombers moved from 35 Sea Zone to Borneo
1 submarine moved from 39 Sea Zone to 80 Sea Zone
2 bombers moved from India to 80 Sea Zone
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 2 transports
Americans defend with 1 transport
1 transport owned by the Americans lost in 42 Sea Zone
Japanese win with 1 fighter and 2 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Java
Japanese attack with 2 artilleries, 2 bombers and 2 infantry
Americans defend with 1 artillery and 1 infantry; ANZAC defend with 2 fighters
Japanese roll dice for 2 artilleries, 2 bombers and 2 infantry in Java, round 2 : 1/6 hits, 2.67 expected hits
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 2 : 2/4 hits, 2.00 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Java
Japanese roll dice for 2 artilleries and 2 bombers in Java, round 3 : 3/4 hits, 2.00 expected hits
Americans roll dice for 1 artillery and 2 fighters in Java, round 3 : 2/3 hits, 1.67 expected hits
1 artillery owned by the Japanese, 2 fighters owned by the ANZAC, 1 bomber owned by the Japanese and 1 artillery owned by the Americans lost in Java
Japanese win, taking Java from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 1 artillery, 1 bomber and 2 infantry
Casualties for Americans: 1 artillery and 1 infantry
Casualties for ANZAC: 2 fighters
Battle in Borneo
Japanese attack with 5 fighters, 2 infantry and 4 tactical_bombers
ANZAC defend with 1 artillery
Japanese roll dice for 5 fighters, 2 infantry and 4 tactical_bombers in Borneo, round 2 : 6/11 hits, 5.50 expected hits
ANZAC roll dice for 1 artillery in Borneo, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in Borneo
Japanese win, taking Borneo from ANZAC with 5 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in 80 Sea Zone
Japanese attack with 2 bombers and 1 submarine
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 80 Sea Zone
Japanese win, taking 80 Sea Zone from British with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 3 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 4 fighters and 3 tactical_bombers in 55 Sea Zone, round 2 : 4/8 hits, 4.33 expected hits
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
Japanese win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
4 fighters and 3 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 fighter moved from 43 Sea Zone to 35 Sea Zone
1 fighter moved from 42 Sea Zone to 35 Sea Zone
2 bombers moved from 80 Sea Zone to India
1 submarine moved from 39 Sea Zone to 73 Sea Zone
1 submarine moved from 41 Sea Zone to 74 Sea Zone
7 infantry moved from Burma to India
6 infantry moved from Shan State to Burma
3 infantry moved from Malaya to Shan State
1 infantry moved from Nenetsia to Urals
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Shensi
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Yunnan to Burma
3 infantry moved from Hunan to Yunnan
1 armour moved from Szechwan to Hunan
1 infantry moved from Kiangsu to Anhwe
1 fighter moved from Japan to Marianas
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 22 Sea Zone
2 infantry moved from 22 Sea Zone to Marianas
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
5 fighters and 4 tactical_bombers moved from Borneo to 35 Sea Zone
1 submarine moved from 19 Sea Zone to 36 Sea Zone
3 submarines moved from 36 Sea Zone to 39 Sea Zone
1 bomber moved from Java to Malaya
3 submarines moved from 6 Sea Zone to 36 Sea Zone
4 submarines moved from 6 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 artillery, 1 bomber and 1 infantry placed in Malaya
2 transports placed in 36 Sea Zone
1 artillery placed in French Indo China
3 infantry placed in Kiangsu
2 infantry and 2 tactical_bombers placed in Japan
2 submarines and 1 transport placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from India: 2 fighters
EDIT: Adding units owned by Japanese to Malaya: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 3 infantry
EDIT: Adding units owned by Japanese to Shan State: 3 infantry
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 80 PUs; end with 80 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 83 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
Combat Hit Differential Summary :
British : -0.33
Americans : 1.17
ANZAC : -0.33
Japanese : 0.17
Forgive the edits, but the vast Japanese Imperial Empire is so vast and there are so many units, that I forgot to NCM 3 infantry from FIC > Shan and 2 fighters from India > Malaya