@FranceNeedsMorePower youre up
FMERommel (X) vs ArtofWar1947 (L) BM3 19L
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I’m in better shape than I thought, after the shock of your advance into Italy’s home waters. The Euro Axis can defend or recapture all of their territories. Since the U.S. built infantry without artillery and no backup transports or troops, I don’t think your goal is to build a permanent beach head. Perhaps just take pressure off of Russia or look for a weak spot. But you could also pull a sneak SBR on W. Ger with your CV fighters as escorts, overpowering my interceptors. The only way to discourage that was to make the cost of the air battle more costly for you than for me. Hence, I mustered all the fighters that I could, and built 2 more. It also serves as overwhelming counterattack for any amphib landing.
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TripleA Turn Summary: Russians round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Russians Russians buy 6 infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Tambov 5 fighters and 1 tactical_bomber moved from Russia to Tambov 5 fighters moved from Russia to Samara 1 armour moved from Russia to Smolensk Russians take Smolensk from Germans 1 armour moved from Smolensk to Russia Combat - Russians Battle in Tambov Russians attack with 5 fighters, 1 infantry and 1 tactical_bomber Italians defend with 1 mech_infantry Russians roll dice for 5 fighters, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 2/7 hits, 3.33 expected hits Italians roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Tambov Russians win, taking Tambov from Italians with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Battle in Samara Russians attack with 5 fighters and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 5 fighters and 1 infantry in Samara, round 2 : 1/6 hits, 2.67 expected hits Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 5 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 5 fighters moved from Samara to Russia 5 fighters and 1 tactical_bomber moved from Tambov to Russia Place Units - Russians 6 infantry placed in Russia Turn Complete - Russians Russians collect 10 PUs; end with 12 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 14 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 16 PUs
Combat Hit Differential Summary :
Germans : -0.33 Italians : -0.33 Russians : -3.00
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@ArtofWar1947
Please move the Russian sub in SZ 95 to SZ 93. Thanks -
TripleA Turn Summary: Japanese round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 86 PUs; 6 SuicideAttackTokens; Japanese buy 2 destroyers, 2 fighters, 10 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Novosibirsk to Vologda Japanese take Vologda from Russians 1 infantry moved from Timguska to Urals Japanese take Urals from Russians 1 armour moved from Yakut S.S.R. to Evenkiyskiy Japanese take Yenisey from Russians Japanese take Evenkiyskiy from Russians 1 infantry moved from Dutch New Guinea to New Guinea Japanese take New Guinea from ANZAC Combat - Japanese Non Combat Move - Japanese 7 infantry moved from Shan State to Burma 2 infantry moved from Yunnan to Burma 2 mech_infantrys moved from French Indo China to Burma 1 mech_infantry moved from Kweichow to Burma 2 infantry moved from Malaya to Shan State 1 aaGun moved from Sikang to Tsinghai 1 artillery moved from Kazakhstan to Tsinghai 1 infantry moved from Sikang to Kazakhstan 1 infantry moved from Kansu to Novosibirsk 1 infantry moved from Olgiy to Timguska 1 artillery moved from Yakut S.S.R. to Buryatia 1 aaGun moved from Yunnan to Szechwan 1 infantry moved from Hunan to Yunnan 1 infantry moved from French Indo China to Shan State 1 infantry moved from Anhwe to Jehol 1 infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Kiangsu to Kweichow 1 mech_infantry moved from Kiangsu to Hunan 1 infantry moved from Shensi to Tsinghai 1 infantry moved from Suiyuyan to Shensi 1 armour moved from Yakut S.S.R. to Buyant-Uhaa 1 mech_infantry moved from Dzavhan to Kansu 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 destroyer moved from 16 Sea Zone to 6 Sea Zone 1 fighter moved from Japan to French Indo China 1 aaGun, 1 artillery, 2 infantry and 2 marines moved from Caroline Islands to 33 Sea Zone 1 destroyer moved from 33 Sea Zone to 55 Sea Zone 1 destroyer moved from 33 Sea Zone to 46 Sea Zone 1 aaGun, 1 artillery, 2 battleships, 5 carriers, 2 cruisers, 9 destroyers, 7 fighters, 2 infantry, 2 marines, 9 submarines, 3 tactical_bombers and 2 transports moved from 33 Sea Zone to 35 Sea Zone 3 fighters moved from Caroline Islands to French Indo China 2 tactical_bombers moved from Japan to Philippines 1 fighter moved from Iwo Jima to 35 Sea Zone 1 fighter moved from 35 Sea Zone to Philippines 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Okinawa 1 mech_infantry moved from Kansu to Tsinghai 1 armour moved from Dzavhan to Suiyuyan 1 armour moved from Dzavhan to Suiyuyan 1 aaGun, 1 artillery, 2 infantry and 2 marines moved from 35 Sea Zone to Philippines 1 submarine moved from 35 Sea Zone to 36 Sea Zone 2 submarines moved from 62 Sea Zone to 56 Sea Zone 1 submarine moved from 35 Sea Zone to 36 Sea Zone 2 carriers, 5 destroyers and 4 fighters moved from 6 Sea Zone to 35 Sea Zone Place Units - Japanese 3 infantry placed in India 1 infantry and 2 mech_infantrys placed in Malaya 3 mech_infantrys placed in French Indo China 3 infantry placed in Kiangsu 2 fighters and 3 infantry placed in Japan 2 destroyers placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 81 PUs; end with 81 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 84 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 89 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 94 PUs
Combat Hit Differential Summary :
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I edited your Russian sub to sz93 as requested. I edited after your turn, but before my turn, so the edit text doesn’t show.
Despite Japan having the largest income, I have to build mostly troops to guard India and possible amphib invasion from the Allies. UK is putting almost all its builds and ANZAC all its builds against Japan. So, when U.S. puts most of its builds in the Pacific, Japan is being outspent. The army in Siberia finally advanced to the gates of Moscow. But now my mobile units are far from India, yet not strong enough to withstand Russian air attacks. You’ve slowly but steadily increased the garrisons guarding the victory cities of Hawaii and Australia. Now that your combined Pacific fleet is massive, you can advance and begin to chip away at my empire. -
Cannot comment on your analysis for reasons of national security.
Will get to the US-17 tomorrow morning. Have been crazy busy with work, and there is much to consider for the US/UK-17 turn.
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That’s fine. BalMod makes an already complicated game, more complicated.
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TripleA Move Summary: Americans round 17
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Americans Americans buy 1 armour, 1 carrier, 1 destroyer, 10 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 54 Sea Zone to 61 Sea Zone 1 destroyer moved from 61 Sea Zone to 56 Sea Zone 1 submarine moved from 54 Sea Zone to 46 Sea Zone 1 submarine moved from 54 Sea Zone to 55 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone 2 infantry moved from 46 Sea Zone to New Guinea 3 bombers moved from Queensland to 56 Sea Zone 1 fighter moved from 54 Sea Zone to 56 Sea Zone 3 fighters moved from 54 Sea Zone to 55 Sea Zone 3 fighters moved from 54 Sea Zone to 46 Sea Zone 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to New Guinea 5 submarines moved from 95 Sea Zone to 97 Sea Zone 2 fighters moved from Sicily to 97 Sea Zone 1 bomber moved from Sicily to 97 Sea Zone 4 fighters moved from 95 Sea Zone to 97 Sea Zone 2 bombers moved from United Kingdom to 97 Sea Zone 1 bomber moved from United Kingdom to France
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Scramble fighters to defend SZ 97?
If so, max of 6? OOL? -
No scramble. I didn’t know what to do about my DD’s. Your move to the Med left no safe place to go.
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TripleA Turn Summary: UK_Pacific round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Americans Americans buy 1 armour, 1 carrier, 1 destroyer, 10 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 54 Sea Zone to 61 Sea Zone 1 destroyer moved from 61 Sea Zone to 56 Sea Zone 1 submarine moved from 54 Sea Zone to 46 Sea Zone 1 submarine moved from 54 Sea Zone to 55 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone 2 infantry moved from 46 Sea Zone to New Guinea 3 bombers moved from Queensland to 56 Sea Zone 1 fighter moved from 54 Sea Zone to 56 Sea Zone 3 fighters moved from 54 Sea Zone to 55 Sea Zone 3 fighters moved from 54 Sea Zone to 46 Sea Zone 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to New Guinea 5 submarines moved from 95 Sea Zone to 97 Sea Zone 2 fighters moved from Sicily to 97 Sea Zone 1 bomber moved from Sicily to 97 Sea Zone 4 fighters moved from 95 Sea Zone to 97 Sea Zone 2 bombers moved from United Kingdom to 97 Sea Zone 1 bomber moved from United Kingdom to France Combat - Americans Strategic bombing raid in France AA fire in France : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in France causes 0 damage total. Battle in 97 Sea Zone Americans attack with 3 bombers, 6 fighters and 5 submarines Germans defend with 1 destroyer; Italians defend with 1 destroyer Americans roll dice for 5 submarines in 97 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits Italians roll dice for 2 destroyers in 97 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits 1 destroyer owned by the Germans and 1 destroyer owned by the Italians lost in 97 Sea Zone Americans win, taking 97 Sea Zone from Italians with 3 bombers, 6 fighters and 5 submarines remaining. Battle score for attacker is 16 Casualties for Italians: 1 destroyer Casualties for Germans: 1 destroyer Battle in 46 Sea Zone Americans attack with 3 fighters, 1 submarine and 1 transport Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 3 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in New Guinea Americans attack with 3 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in New Guinea, round 2 : 2/6 hits, 2.50 expected hits Japanese roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in New Guinea Americans win, taking New Guinea from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in 56 Sea Zone Americans attack with 3 bombers, 1 destroyer and 1 fighter Japanese defend with 2 submarines Americans roll dice for 3 bombers, 1 destroyer and 1 fighter in 56 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits Japanese roll dice for 2 submarines in 56 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits 1 destroyer owned by the Americans and 2 submarines owned by the Japanese lost in 56 Sea Zone Americans win with 3 bombers and 1 fighter remaining. Battle score for attacker is 4 Casualties for Americans: 1 destroyer Casualties for Japanese: 2 submarines Battle in 55 Sea Zone Americans attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 3 fighters moved from 46 Sea Zone to 54 Sea Zone 3 fighters and 1 tactical_bomber moved from New Guinea to 54 Sea Zone 3 fighters moved from 55 Sea Zone to 54 Sea Zone 1 fighter moved from 56 Sea Zone to 54 Sea Zone 3 bombers moved from 56 Sea Zone to Queensland 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 submarine moved from 25 Sea Zone to 26 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 3 carriers, 1 cruiser, 1 destroyer and 6 transports moved from 95 Sea Zone to 92 Sea Zone 6 fighters moved from 97 Sea Zone to Sicily 1 bomber moved from 97 Sea Zone to Northwest Persia 1 bomber moved from Iraq to Russia 2 bombers moved from 97 Sea Zone to Sicily 1 destroyer moved from 101 Sea Zone to 106 Sea Zone 1 bomber moved from Western United States to United Kingdom 2 fighters moved from Western United States to 101 Sea Zone 2 fighters and 1 tactical_bomber moved from Western United States to Eastern United States 2 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 carrier, 1 destroyer and 2 submarines placed in 101 Sea Zone 1 armour placed in Eastern United States 10 infantry placed in Central United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 1 PU Purchase Units - British British buy 2 destroyers, 1 fighter, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from Iraq to India 7 fighters moved from West India to India 2 infantry moved from Northwest Persia to Caucasus 1 fighter and 1 tactical_bomber moved from Iraq to Caucasus 1 tactical_bomber moved from West India to Caucasus 1 fighter moved from Persia to Caucasus 1 fighter moved from Persia to Kazakhstan 1 fighter moved from Eastern Persia to Kazakhstan 1 mech_infantry moved from Eastern Persia to Kazakhstan Combat - British Air Battle in India British attacks with 8 units heading to India Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in India AA fire in India : 0/1 hits, 0.17 expected hits Bombing raid in India rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in India causes 5 damage total. Battle in Kazakhstan British attack with 2 fighters and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 2 fighters and 1 mech_infantry in Kazakhstan, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kazakhstan British win with 2 fighters remaining. Battle score for attacker is -1 Casualties for British: 1 mech_infantry Casualties for Japanese: 1 infantry Battle in Caucasus British attack with 2 fighters, 2 infantry and 2 tactical_bombers Germans defend with 1 artillery and 1 infantry British roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Caucasus, round 2 : 3/6 hits, 2.67 expected hits Germans roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Cleaning up after air battles Non Combat Move - British 1 bomber and 7 fighters moved from India to West India 1 fighter moved from Caucasus to Iraq 1 fighter and 1 tactical_bomber moved from Caucasus to Persia 2 fighters moved from Kazakhstan to Eastern Persia 1 armour and 6 mech_infantrys moved from Eastern Persia to West India 1 armour and 1 mech_infantry moved from Persia to West India 2 infantry moved from Iraq to Northwest Persia 4 mech_infantrys moved from Iraq to Eastern Persia 3 mech_infantrys moved from Egypt to Iraq 1 tactical_bomber moved from Caucasus to Northwest Persia 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 3 submarines and 3 transports moved from 95 Sea Zone to 92 Sea Zone Place Units - British 1 destroyer placed in 71 Sea Zone 1 mech_infantry placed in Egypt 1 infantry and 2 mech_infantrys placed in Iraq 3 mech_infantrys placed in Persia 1 fighter placed in United Kingdom 1 destroyer placed in 106 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,6 British collect 39 PUs (2 lost to blockades); end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 48 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0.67 Italians : -0.67 British : 0.17 AA fire in France : : 0.83 Americans : 1.33 AA fire in India : : -0.17 Japanese : 1.33
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TripleA Turn Summary: UK_Pacific round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Americans Americans buy 1 armour, 1 carrier, 1 destroyer, 10 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 54 Sea Zone to 61 Sea Zone 1 destroyer moved from 61 Sea Zone to 56 Sea Zone 1 submarine moved from 54 Sea Zone to 46 Sea Zone 1 submarine moved from 54 Sea Zone to 55 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone 2 infantry moved from 46 Sea Zone to New Guinea 3 bombers moved from Queensland to 56 Sea Zone 1 fighter moved from 54 Sea Zone to 56 Sea Zone 3 fighters moved from 54 Sea Zone to 55 Sea Zone 3 fighters moved from 54 Sea Zone to 46 Sea Zone 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to New Guinea 5 submarines moved from 95 Sea Zone to 97 Sea Zone 2 fighters moved from Sicily to 97 Sea Zone 1 bomber moved from Sicily to 97 Sea Zone 4 fighters moved from 95 Sea Zone to 97 Sea Zone 2 bombers moved from United Kingdom to 97 Sea Zone 1 bomber moved from United Kingdom to France Combat - Americans Strategic bombing raid in France AA fire in France : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in France causes 0 damage total. Battle in 97 Sea Zone Americans attack with 3 bombers, 6 fighters and 5 submarines Germans defend with 1 destroyer; Italians defend with 1 destroyer Americans roll dice for 5 submarines in 97 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits Italians roll dice for 2 destroyers in 97 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits 1 destroyer owned by the Germans and 1 destroyer owned by the Italians lost in 97 Sea Zone Americans win, taking 97 Sea Zone from Italians with 3 bombers, 6 fighters and 5 submarines remaining. Battle score for attacker is 16 Casualties for Italians: 1 destroyer Casualties for Germans: 1 destroyer Battle in 46 Sea Zone Americans attack with 3 fighters, 1 submarine and 1 transport Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 3 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in New Guinea Americans attack with 3 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in New Guinea, round 2 : 2/6 hits, 2.50 expected hits Japanese roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in New Guinea Americans win, taking New Guinea from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in 56 Sea Zone Americans attack with 3 bombers, 1 destroyer and 1 fighter Japanese defend with 2 submarines Americans roll dice for 3 bombers, 1 destroyer and 1 fighter in 56 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits Japanese roll dice for 2 submarines in 56 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits 1 destroyer owned by the Americans and 2 submarines owned by the Japanese lost in 56 Sea Zone Americans win with 3 bombers and 1 fighter remaining. Battle score for attacker is 4 Casualties for Americans: 1 destroyer Casualties for Japanese: 2 submarines Battle in 55 Sea Zone Americans attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 3 fighters moved from 46 Sea Zone to 54 Sea Zone 3 fighters and 1 tactical_bomber moved from New Guinea to 54 Sea Zone 3 fighters moved from 55 Sea Zone to 54 Sea Zone 1 fighter moved from 56 Sea Zone to 54 Sea Zone 3 bombers moved from 56 Sea Zone to Queensland 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 submarine moved from 25 Sea Zone to 26 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 3 carriers, 1 cruiser, 1 destroyer and 6 transports moved from 95 Sea Zone to 92 Sea Zone 6 fighters moved from 97 Sea Zone to Sicily 1 bomber moved from 97 Sea Zone to Northwest Persia 1 bomber moved from Iraq to Russia 2 bombers moved from 97 Sea Zone to Sicily 1 destroyer moved from 101 Sea Zone to 106 Sea Zone 1 bomber moved from Western United States to United Kingdom 2 fighters moved from Western United States to 101 Sea Zone 2 fighters and 1 tactical_bomber moved from Western United States to Eastern United States 2 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 carrier, 1 destroyer and 2 submarines placed in 101 Sea Zone 1 armour placed in Eastern United States 10 infantry placed in Central United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 1 PU Purchase Units - British British buy 2 destroyers, 1 fighter, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from Iraq to India 7 fighters moved from West India to India 2 infantry moved from Northwest Persia to Caucasus 1 fighter and 1 tactical_bomber moved from Iraq to Caucasus 1 tactical_bomber moved from West India to Caucasus 1 fighter moved from Persia to Caucasus 1 fighter moved from Persia to Kazakhstan 1 fighter moved from Eastern Persia to Kazakhstan 1 mech_infantry moved from Eastern Persia to Kazakhstan Combat - British Air Battle in India British attacks with 8 units heading to India Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in India AA fire in India : 0/1 hits, 0.17 expected hits Bombing raid in India rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in India causes 5 damage total. Battle in Kazakhstan British attack with 2 fighters and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 2 fighters and 1 mech_infantry in Kazakhstan, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kazakhstan British win with 2 fighters remaining. Battle score for attacker is -1 Casualties for British: 1 mech_infantry Casualties for Japanese: 1 infantry Battle in Caucasus British attack with 2 fighters, 2 infantry and 2 tactical_bombers Germans defend with 1 artillery and 1 infantry British roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Caucasus, round 2 : 3/6 hits, 2.67 expected hits Germans roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Cleaning up after air battles Non Combat Move - British 1 bomber and 7 fighters moved from India to West India 1 fighter moved from Caucasus to Iraq 1 fighter and 1 tactical_bomber moved from Caucasus to Persia 2 fighters moved from Kazakhstan to Eastern Persia 1 armour and 6 mech_infantrys moved from Eastern Persia to West India 1 armour and 1 mech_infantry moved from Persia to West India 2 infantry moved from Iraq to Northwest Persia 4 mech_infantrys moved from Iraq to Eastern Persia 3 mech_infantrys moved from Egypt to Iraq 1 tactical_bomber moved from Caucasus to Northwest Persia 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 3 submarines and 3 transports moved from 95 Sea Zone to 92 Sea Zone Place Units - British 1 destroyer placed in 71 Sea Zone 1 mech_infantry placed in Egypt 1 infantry and 2 mech_infantrys placed in Iraq 3 mech_infantrys placed in Persia 1 fighter placed in United Kingdom 1 destroyer placed in 106 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,6 British collect 39 PUs (2 lost to blockades); end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 48 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from 92 Sea Zone: 3 submarines EDIT: Adding units owned by British to 93 Sea Zone: 1 submarine EDIT: Adding units owned by British to 97 Sea Zone: 2 submarines EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.67 Italians : -0.67 British : 0.17 AA fire in France : : 0.83 Americans : 1.33 AA fire in India : : -0.17 Japanese : 1.33
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TripleA Turn Summary: Italians round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Italians Turning on Edit Mode EDIT: Turning off Edit Mode Italians buy 2 aaGuns, 1 artillery and 2 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Italians 1 bomber moved from Bryansk to Tambov 1 mech_infantry moved from Rostov to Tambov Combat - Italians Battle in Tambov Italians attack with 1 bomber and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 bomber and 1 mech_infantry in Tambov, round 2 : 2/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Italians win, taking Tambov from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Tambov to Bryansk 1 artillery moved from Bulgaria to Romania 5 infantry moved from Yugoslavia to Romania 1 mech_infantry moved from Northern Italy to Romania Place Units - Italians 2 aaGuns, 1 artillery and 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 12 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4,2,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,4,2,4,1,2,6,2,5,2,2,1,1 Italians collect 9 PUs (12 lost to blockades); end with 10 PUs
Combat Hit Differential Summary :
Italians : 1.17 Russians : -0.33
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I’m at a loss to stop the Allied convoy blockage in Italy and take away UK’s NO’s in the Med. I missed the window of opportunity before the combined Allied fleet was too strong.
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TripleA Turn Summary: French round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from Midway to 54 Sea Zone 1 fighter moved from Hawaiian Islands to Queensland 1 fighter moved from 54 Sea Zone to New Guinea Place Units - ANZAC 1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Research Technology - Germans Purchase Units - Germans Germans buy 4 fighters and 12 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Volgograd to Samara 1 infantry moved from Volgograd to Caucasus 2 tactical_bombers moved from Bryansk to Samara 1 artillery moved from Rostov to Caucasus 2 fighters moved from Ukraine to Caucasus 1 armour moved from Rostov to Caucasus 1 fighter moved from Ukraine to Western Ukraine 1 artillery moved from Bryansk to Rostov 2 infantry moved from Ukraine to Bryansk 4 infantry moved from Western Ukraine to Bryansk 1 armour moved from Bryansk to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Bryansk Combat - Germans Germans creates battle in territory 93 Sea Zone Battle in Samara Germans attack with 1 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 infantry and 2 tactical_bombers in Samara, round 2 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 1 armour, 1 artillery, 2 fighters and 1 infantry British defend with 2 infantry Germans roll dice for 1 armour, 1 artillery, 2 fighters and 1 infantry in Caucasus, round 2 : 4/5 hits, 2.17 expected hits Russians roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 2 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 1 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for British: 2 infantry Non Combat Move - Germans 2 fighters moved from Caucasus to Ukraine 2 tactical_bombers moved from Samara to Bryansk 1 fighter moved from Western Germany to Western Ukraine 6 mech_infantrys moved from Yugoslavia to Romania 2 armour moved from Yugoslavia to Southern France 3 aaGuns moved from Northern Italy to Southern France 7 artilleries and 12 infantry moved from Northern Italy to Southern France 1 fighter moved from Southern Italy to Northern Italy 5 fighters moved from Western Germany to Northern Italy 2 aaGuns and 5 infantry moved from Yugoslavia to Northern Italy 1 bomber moved from Northern Italy to Western Germany Place Units - Germans 3 infantry placed in Ukraine 3 infantry placed in Western Ukraine 1 infantry placed in Yugoslavia Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 2 infantry EDIT: Removing units owned by Germans from Finland: 1 infantry EDIT: Adding units owned by Germans to Norway: 3 infantry EDIT: Removing units owned by Germans from Finland: 1 artillery and 1 infantry EDIT: Adding units owned by Germans to Karelia: 1 artillery and 2 infantry EDIT: Removing units owned by Germans from Western Germany: 1 infantry EDIT: Adding units owned by Germans to Northern Italy: 1 infantry EDIT: Turning off Edit Mode 4 fighters and 3 infantry placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Yugoslavia: 1 infantry EDIT: Adding units owned by Germans to Germany: 1 infantry EDIT: Turning off Edit Mode 2 infantry placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 tactical_bomber EDIT: Adding units owned by Germans to Northern Italy: 1 tactical_bomber EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,3,4,1,3,4,6,6,1,4,5,2,1 Germans collect 52 PUs (2 lost to blockades); end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
Combat Hit Differential Summary :
Germans : 2.67 Russians : 0.00
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Sorry about the edits. When it came to placing my infantry builds, I changed my mind and did some NCMs. Convoyed 2 infantry > Norway & moved 1 from Finland > Norway. The edit in Yugo was unnecessary, as I should have just undone the build instead. The build up of U.S. fleet and air on E. Coast is worrisome. Russia is reduced to its Capital and 2 non-value territories. It gets one last sizable build and then has to counterattack the Germans, Italians and Japanese in all directions.
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TripleA Turn Summary: Russians round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Purchase Units - Russians Russians buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Tambov 1 armour moved from Russia to Smolensk Russians take Smolensk from Germans 1 armour moved from Smolensk to Russia 3 fighters and 1 tactical_bomber moved from Russia to Samara 4 fighters moved from Russia to Tambov 3 fighters moved from Russia to Vologda Combat - Russians Russians creates battle in territory 93 Sea Zone Battle in 93 Sea Zone British loiter and taunt; Russians attack with 1 submarine Germans defend with 1 submarine 1 submarine owned by the Germans Submerged Russians roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Battle in Tambov Russians attack with 4 fighters and 1 infantry Italians defend with 1 mech_infantry Russians roll dice for 4 fighters and 1 infantry in Tambov, round 2 : 3/5 hits, 2.17 expected hits Italians roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Tambov Russians winRussians win, taking 93 Sea Zone from Neutral with 1 submarine remaining, taking Tambov from Italians with 4 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Battle in Samara Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Samara, round 2 : 2/5 hits, 2.33 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 3 fighters and 1 infantry Japanese defend with 1 infantry Russians roll dice for 3 fighters and 1 infantry in Vologda, round 2 : 2/4 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Vologda Russians win, taking Vologda from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 3 fighters moved from Vologda to Russia 3 fighters and 1 tactical_bomber moved from Samara to Russia 4 fighters moved from Tambov to Russia Place Units - Russians 5 infantry placed in Russia Turn Complete - Russians Russians collect 7 PUs; end with 8 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 10 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 12 PUs
Combat Hit Differential Summary :
Germans : -0.33 Italians : -0.33 Russians : 1.50 Japanese : -0.33
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TripleA Turn Summary: Japanese round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Purchase Units - Japanese Japanese buy 2 bombers, 3 destroyers, 9 infantry and 3 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 1 destroyer moved from 35 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea 1 fighter moved from 35 Sea Zone to New Guinea 5 fighters and 2 tactical_bombers moved from 35 Sea Zone to 46 Sea Zone 5 fighters and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone Combat - Japanese Battle in New Guinea Japanese attack with 1 artillery, 1 fighter and 1 infantry Americans defend with 1 infantry; ANZAC defend with 1 fighter Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in New Guinea, round 2 : 2/3 hits, 1.17 expected hits ANZAC roll dice for 1 fighter and 1 infantry in New Guinea, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Japanese, 1 fighter owned by the ANZAC and 1 infantry owned by the Americans lost in New Guinea Japanese win, taking New Guinea from ANZAC with 1 artillery and 1 fighter remaining. Battle score for attacker is 10 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 fighter Casualties for Americans: 1 infantry Battle in 46 Sea Zone Japanese attack with 1 destroyer, 5 fighters and 2 tactical_bombers Americans defend with 1 submarine and 1 transport Japanese roll dice for 1 destroyer, 5 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 3/8 hits, 4.17 expected hits Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans and 1 transport owned by the Americans lost in 46 Sea Zone Japanese win with 1 destroyer, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 13 Casualties for Americans: 1 submarine and 1 transport Battle in 55 Sea Zone Japanese attack with 1 destroyer, 5 fighters and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/7 hits, 3.50 expected hits Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 55 Sea Zone Japanese win with 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Japanese 5 fighters and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone 5 fighters and 2 tactical_bombers moved from 46 Sea Zone to 35 Sea Zone 1 fighter moved from New Guinea to Dutch New Guinea 1 fighter moved from Japan to Iwo Jima 3 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 39 Sea Zone to 80 Sea Zone 2 submarines moved from 36 Sea Zone to 39 Sea Zone 9 infantry and 3 mech_infantrys moved from Burma to India 2 tactical_bombers moved from India to Tsinghai 3 infantry moved from Shan State to Burma 2 mech_infantrys moved from Malaya to Burma 3 mech_infantrys moved from French Indo China to Burma 1 infantry moved from Yunnan to Burma 1 mech_infantry moved from Hunan to Burma 1 mech_infantry moved from Kweichow to Burma 1 fighter moved from Japan to Guam 1 transport moved from 19 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 bomber moved from Japan to Malaya 1 infantry moved from Malaya to Shan State 1 fighter moved from French Indo China to 35 Sea Zone 1 fighter moved from India to Tsinghai 2 fighters moved from French Indo China to Malaya 1 fighter moved from French Indo China to Tsinghai 1 artillery moved from Buryatia to Amur 1 armour moved from Evenkiyskiy to Kansu 1 aaGun moved from Szechwan to Shensi 1 infantry moved from Anhwe to Hunan 1 mech_infantry moved from Hopei to Yunnan 1 armour moved from Suiyuyan to Kweichow 1 armour moved from Buyant-Uhaa to Hopei 3 infantry moved from Kiangsu to Anhwe 2 infantry moved from 19 Sea Zone to Shantung 1 submarine moved from 35 Sea Zone to 45 Sea Zone 1 submarine moved from 35 Sea Zone to 37 Sea Zone Place Units - Japanese 3 infantry placed in Malaya 3 infantry placed in French Indo China 3 infantry placed in Kiangsu 2 bombers placed in Japan 3 destroyers and 3 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 80 PUs; end with 81 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 84 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 89 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 94 PUs
Combat Hit Differential Summary :
ANZAC : 0.00 Americans : -0.33 Japanese : -0.83
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TripleA Turn Summary: UK_Pacific round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 bombers and 6 fighters moved from Sicily to Southern Italy 1 submarine moved from 54 Sea Zone to 46 Sea Zone 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea 3 bombers moved from Queensland to New Guinea 3 fighters moved from Hawaiian Islands to 46 Sea Zone 4 fighters and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone 7 fighters moved from 54 Sea Zone to 55 Sea Zone Combat - Americans Air Battle in Southern Italy Americans attacks with 8 units heading to Southern Italy Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Southern Italy AA fire in Southern Italy : 0/1 hits, 0.17 expected hits AA fire in Southern Italy : 0/1 hits, 0.17 expected hits Bombing raid in Southern Italy rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Southern Italy rolls: 6 and causes: 6 damage to unit: airfield Bombing raid in Southern Italy causes 12 damage total. Damaged units is as follows: factory_minor = 6, airfield = 6 Battle in 46 Sea Zone Americans attack with 7 fighters, 1 submarine, 1 tactical_bomber and 1 transport Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 7 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in New Guinea Americans attack with 1 artillery, 3 bombers and 1 infantry Japanese defend with 1 artillery Americans roll dice for 1 artillery, 3 bombers and 1 infantry in New Guinea, round 2 : 2/5 hits, 2.67 expected hits Japanese roll dice for 1 artillery in New Guinea, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in New Guinea Americans win, taking New Guinea from Japanese with 1 artillery and 3 bombers remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Japanese: 1 artillery Battle in 55 Sea Zone Americans attack with 7 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 7 fighters in 55 Sea Zone, round 2 : 5/7 hits, 3.50 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 7 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Cleaning up after air battles Non Combat Move - Americans 3 fighters moved from 46 Sea Zone to Queensland 4 fighters and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone 5 fighters moved from 55 Sea Zone to 54 Sea Zone 3 bombers moved from New Guinea to Queensland 2 fighters moved from 55 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery moved from 54 Sea Zone to Queensland 1 infantry moved from 54 Sea Zone to Queensland 1 fighter moved from 101 Sea Zone to 92 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 2 submarines moved from 101 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from Eastern United States to 91 Sea Zone 1 fighter moved from 91 Sea Zone to Morocco 2 fighters moved from Eastern United States to Morocco 2 bombers and 6 fighters moved from Southern Italy to Sicily 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 10 infantry moved from Central United States to Southeast Mexico 1 armour moved from Eastern United States to Southeast Mexico 6 transports moved from 92 Sea Zone to 89 Sea Zone 1 fighter moved from United Kingdom to Morocco Place Units - Americans 1 artillery and 1 infantry placed in Western United States 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone 1 carrier placed in 101 Sea Zone 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 1 PU Purchase Units - British British buy 1 destroyer, 1 fighter, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 71 Sea Zone to 80 Sea Zone 7 fighters moved from West India to 80 Sea Zone 1 bomber moved from West India to Caucasus 1 tactical_bomber moved from Northwest Persia to Caucasus 1 fighter moved from Iraq to Caucasus 1 fighter and 1 tactical_bomber moved from Persia to Caucasus 2 fighters moved from Eastern Persia to Caucasus 1 mech_infantry moved from Eastern Persia to Kazakhstan Russians take Kazakhstan from Japanese 2 infantry moved from Northwest Persia to Caucasus Combat - British British creates battle in territory 93 Sea Zone Battle in 93 Sea Zone British attack with 1 submarine; Russians loiter and taunt Germans defend with 1 submarine 1 submarine owned by the Germans Submerged British roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Battle in Caucasus British attack with 1 bomber, 4 fighters, 2 infantry and 2 tactical_bombers Germans defend with 1 armour and 1 artillery British roll dice for 1 bomber, 4 fighters, 2 infantry and 2 tactical_bombers in Caucasus, round 2 : 4/9 hits, 4.33 expected hits Germans roll dice for 1 armour and 1 artillery in Caucasus, round 2 : 1/2 hits, 0.83 expected hits 1 artillery owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the British lost in Caucasus British winBritish win with 1 submarine remaining, taking Caucasus from Germans with 1 bomber, 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for British: 1 infantry Casualties for Germans: 1 armour and 1 artillery Battle in 80 Sea Zone British attack with 1 destroyer and 7 fighters Japanese defend with 1 submarine British roll dice for 1 destroyer and 7 fighters in 80 Sea Zone, round 2 : 5/8 hits, 3.83 expected hits Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 80 Sea Zone British win, taking 80 Sea Zone from Japanese with 1 destroyer and 7 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - British 7 fighters moved from 80 Sea Zone to West India 3 mech_infantrys moved from Eastern Persia to West India 3 mech_infantrys moved from Persia to West India 1 infantry moved from Iraq to Northwest Persia 5 mech_infantrys moved from Iraq to Northwest Persia 1 mech_infantry moved from Egypt to Iraq 1 fighter moved from 92 Sea Zone to Sicily 1 fighter moved from United Kingdom to 92 Sea Zone 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 3 transports moved from 92 Sea Zone to 91 Sea Zone 2 fighters moved from Caucasus to Iraq 2 fighters moved from Caucasus to Persia 1 bomber moved from Caucasus to Northwest Persia 2 tactical_bombers moved from Caucasus to Persia Place Units - British 1 fighter placed in United Kingdom 1 destroyer placed in 71 Sea Zone 3 mech_infantrys placed in Persia 2 infantry and 1 mech_infantry placed in Iraq 2 mech_infantrys placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2 British collect 38 PUs (3 lost to blockades); end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 47 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0.17 British : 1.50 AA fire in Southern Italy : : -0.33 Americans : 1.17 Japanese : 0.83