FMERommel (X) vs ArtofWar1947 (L) BM3 19L
-
Need another edit but can’t do it: I didn’t unload marines to Caroline. But computer says I can’t unload without first removing transports. But I have no transports, they came by BB and CA. But computer won’t let me remove the BB or CA without out first removing the marines. I tried it in U.S. turn and still didn’t work. Please keep this in mind on your turn.
-
TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 bomber, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 destroyer and 1 fighter moved from 91 Sea Zone to 105 Sea Zone 1 bomber moved from Algeria to 105 Sea Zone 1 submarine moved from 54 Sea Zone to 55 Sea Zone 4 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone Combat - Americans Battle in 105 Sea Zone Americans attack with 1 bomber, 1 destroyer and 1 fighter Germans defend with 1 submarine Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 105 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits Germans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 105 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits Germans roll dice for 1 submarine in 105 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 105 Sea Zone Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Germans: 1 submarine Battle in 55 Sea Zone Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 bomber and 1 fighter moved from 105 Sea Zone to United Kingdom 1 aaGun and 1 infantry moved from Central United States to Southeast Mexico 4 infantry moved from Eastern United States to 101 Sea Zone 2 destroyers, 4 infantry, 2 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from Gibraltar to 91 Sea Zone 1 aaGun moved from Gibraltar to 91 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 1 aaGun and 1 infantry moved from 95 Sea Zone to Sicily 1 fighter moved from 96 Sea Zone to Sicily 1 fighter moved from 96 Sea Zone to 91 Sea Zone 1 fighter moved from Western United States to 91 Sea Zone 1 infantry moved from Algeria to Morocco 2 submarines moved from 96 Sea Zone to 97 Sea Zone 1 carrier, 1 cruiser and 3 transports moved from 96 Sea Zone to 92 Sea Zone 4 fighters and 1 tactical_bomber moved from 55 Sea Zone to Queensland 2 fighters moved from 48 Sea Zone to Queensland 2 artilleries and 4 infantry moved from Queensland to 54 Sea Zone 2 artilleries, 1 battleship, 3 carriers, 2 cruisers, 5 destroyers, 4 infantry, 1 submarine and 3 transports moved from 54 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 30 Sea Zone to 26 Sea Zone 1 carrier moved from 48 Sea Zone to 26 Sea Zone 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone 3 artilleries and 5 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 artillery and 1 infantry placed in Eastern United States 2 fighters placed in Eastern United States 1 armour, 1 bomber and 1 infantry placed in Western United States 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Queensland: 1 fighter EDIT: Adding units owned by Americans to 26 Sea Zone: 1 fighter EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 1 PU Purchase Units - British British buy 2 fighters, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery; Remaining resources: 1 PUs; Combat Move - British 1 destroyer moved from 106 Sea Zone to 124 Sea Zone 1 fighter moved from United Kingdom to 124 Sea Zone 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber moved from Northwest Persia to Caucasus 1 fighter moved from 96 Sea Zone to Caucasus 1 destroyer moved from 81 Sea Zone to 80 Sea Zone 1 fighter moved from India to 80 Sea Zone Combat - British Battle in 80 Sea Zone British attack with 1 destroyer and 1 fighter Japanese defend with 1 submarine British roll dice for 1 destroyer and 1 fighter in 80 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 80 Sea Zone British win, taking 80 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Caucasus British attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry British roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 3/6 hits, 2.50 expected hits Germans roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus British win, taking Caucasus from Germans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 2 infantry Battle in 124 Sea Zone British attack with 1 destroyer and 1 fighter Germans defend with 1 submarine British roll dice for 1 destroyer and 1 fighter in 124 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer and 1 fighter in 124 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 124 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the British lost in 124 Sea Zone retreated to 124 Sea Zone Germans win with 1 submarine remaining. Battle score for attacker is -8 Casualties for British: 1 destroyer Non Combat Move - British 1 fighter moved from 124 Sea Zone to Iceland 1 fighter moved from Caucasus to Russia 1 fighter and 1 tactical_bomber moved from Caucasus to Northwest Persia 1 fighter moved from Persia to Russia 1 fighter moved from 80 Sea Zone to Persia 1 mech_infantry moved from West India to India 1 armour and 1 mech_infantry moved from Persia to West India 1 mech_infantry moved from Iraq to Eastern Persia 1 artillery, 3 infantry and 2 mech_infantrys moved from Iraq to Northwest Persia 1 armour and 3 mech_infantrys moved from Egypt to Iraq 1 artillery and 2 infantry moved from Malta to 96 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 2 infantry and 2 transports moved from 96 Sea Zone to 92 Sea Zone 1 artillery and 2 infantry moved from 92 Sea Zone to Morocco 1 bomber moved from Algeria to United Kingdom Place Units - British 1 fighter and 2 mech_infantrys placed in Persia 1 fighter and 2 infantry placed in Iraq 3 mech_infantrys placed in Egypt Turn Complete - British British collect 41 PUs; end with 41 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 50 PUs Place Units - UK_Pacific 1 artillery placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,1,1,1 UK_Pacific collect 3 PUs (3 lost to blockades); end with 4 PUs Some Units in India change ownership: 1 artillery Turning on Edit Mode EDIT: Removing units owned by British from 92 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 81 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 1.67 British : -0.00 Americans : 0.00 Japanese : -0.50
-
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Italians Italians buy 6 infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 armour and 1 infantry moved from Rostov to Caucasus 1 bomber moved from Northern Italy to Caucasus 1 armour moved from Bryansk to Smolensk Italians take Smolensk from Russians 1 armour moved from Smolensk to Bryansk Combat - Italians Battle in Caucasus Italians attack with 1 armour, 1 bomber and 1 infantry British defend with 1 artillery and 1 infantry Italians roll dice for 1 armour, 1 bomber and 1 infantry in Caucasus, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Caucasus Italians roll dice for 1 armour and 1 bomber in Caucasus, round 3 : 2/2 hits, 1.17 expected hits Russians roll dice for 1 artillery in Caucasus, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Caucasus Italians win, taking Caucasus from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for British: 1 artillery and 1 infantry Non Combat Move - Italians 1 bomber moved from Caucasus to Slovakia Hungary 2 mech_infantrys moved from Western Ukraine to Ukraine 1 artillery moved from Yugoslavia to Bulgaria 1 infantry moved from Yugoslavia to Northern Italy 3 infantry moved from Northern Italy to Southern Italy Place Units - Italians 3 infantry placed in Southern Italy 3 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,2,6,1,1 Italians collect 18 PUs (4 lost to blockades); end with 20 PUs
Combat Hit Differential Summary :
Italians : 0.50 Russians : 0.00
-
Editing for Italy to sink U.S. transport
U-boats put up a great fight in the Atlantic. -
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Italians Italians buy 6 infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 armour and 1 infantry moved from Rostov to Caucasus 1 bomber moved from Northern Italy to Caucasus 1 armour moved from Bryansk to Smolensk Italians take Smolensk from Russians 1 armour moved from Smolensk to Bryansk Combat - Italians Battle in Caucasus Italians attack with 1 armour, 1 bomber and 1 infantry British defend with 1 artillery and 1 infantry Italians roll dice for 1 armour, 1 bomber and 1 infantry in Caucasus, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Caucasus Italians roll dice for 1 armour and 1 bomber in Caucasus, round 3 : 2/2 hits, 1.17 expected hits Russians roll dice for 1 artillery in Caucasus, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Caucasus Italians win, taking Caucasus from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for British: 1 artillery and 1 infantry Non Combat Move - Italians 1 bomber moved from Caucasus to Slovakia Hungary 2 mech_infantrys moved from Western Ukraine to Ukraine 1 artillery moved from Yugoslavia to Bulgaria 1 infantry moved from Yugoslavia to Northern Italy 3 infantry moved from Northern Italy to Southern Italy Place Units - Italians 3 infantry placed in Southern Italy 3 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,2,6,1,1 Italians collect 18 PUs (4 lost to blockades); end with 20 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 95 Sea Zone: 1 transport EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 0.50 Russians : 0.00
-
Please use 2nd post for Italy
-
TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 armour and 1 infantry moved from New South Wales to 62 Sea Zone 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 armour and 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java ANZAC attack with 1 armour and 1 infantry Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 1 armour and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Java ANZAC roll dice for 1 armour and 1 infantry in Java, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java ANZAC roll dice for 1 armour in Java, round 4 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Java, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 armour owned by the ANZAC lost in Java Japanese win with no units remaining. Battle score for attacker is -2 Casualties for Japanese: 1 artillery and 1 infantry Casualties for ANZAC: 1 armour and 1 infantry Non Combat Move - ANZAC 2 carriers, 1 cruiser, 2 destroyers and 4 fighters moved from 48 Sea Zone to 26 Sea Zone 2 submarines moved from 54 Sea Zone to 26 Sea Zone 1 infantry moved from South Australia to New South Wales 1 infantry moved from New Guinea to Dutch New Guinea Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.17 Japanese : 0.67
-
Forgot to NCM Italian AA from Rostov > Ukraine. I will edit the move on Germ turn if you approve.
-
Sure.
-
Not going to finish deciding my builds until I get back in town on Sunday.
-
Thanks for letting me know.
-
TripleA Move Summary: Germans round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 6 artilleries, 2 fighters, 2 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Northern Italy to France 1 artillery and 1 infantry moved from Western Germany to France 3 tactical_bombers moved from Western Germany to Sicily 3 bombers moved from Western Germany to Sicily 2 infantry moved from Rostov to Volgograd 1 mech_infantry moved from Bryansk to Samara Germans take Samara from Russians 1 artillery moved from Ukraine to Rostov 6 infantry moved from Bryansk to Rostov 3 artilleries moved from Western Ukraine to Bryansk 2 infantry moved from Belarus to Bryansk 1 armour moved from Eastern Poland to Bryansk 2 artilleries moved from Ukraine to Bryansk 3 bombers and 8 fighters moved from Bryansk to Volgograd
-
TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 6 artilleries, 2 fighters, 2 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Northern Italy to France 1 artillery and 1 infantry moved from Western Germany to France 3 tactical_bombers moved from Western Germany to Sicily 3 bombers moved from Western Germany to Sicily 2 infantry moved from Rostov to Volgograd 1 mech_infantry moved from Bryansk to Samara Germans take Samara from Russians 1 artillery moved from Ukraine to Rostov 6 infantry moved from Bryansk to Rostov 3 artilleries moved from Western Ukraine to Bryansk 2 infantry moved from Belarus to Bryansk 1 armour moved from Eastern Poland to Bryansk 2 artilleries moved from Ukraine to Bryansk 3 bombers and 8 fighters moved from Bryansk to Volgograd Combat - Germans Battle in Sicily Germans attack with 3 bombers and 3 tactical_bombers Americans defend with 1 aaGun, 1 fighter and 1 infantry AA fire in Sicily : 0/3 hits, 0.50 expected hits Germans roll dice for 3 bombers and 3 tactical_bombers in Sicily, round 2 : 5/6 hits, 3.50 expected hits British roll dice for 1 aaGun, 1 fighter and 1 infantry in Sicily, round 2 : 2/2 hits, 1.00 expected hits 1 aaGun owned by the Americans, 1 infantry owned by the Americans, 1 fighter owned by the Americans and 2 tactical_bombers owned by the Germans lost in Sicily Germans win with 3 bombers and 1 tactical_bomber remaining. Battle score for attacker is -4 Casualties for Germans: 2 tactical_bombers Casualties for Americans: 1 aaGun, 1 fighter and 1 infantry Battle in Volgograd Germans attack with 3 bombers, 8 fighters and 2 infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 3 bombers, 8 fighters and 2 infantry in Volgograd, round 2 : 6/13 hits, 6.33 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 3 bombers, 8 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 fighters moved from Volgograd to Rostov 6 fighters moved from Volgograd to Bryansk 3 bombers moved from Volgograd to Eastern Poland 3 bombers moved from Sicily to Western Germany 1 tactical_bomber moved from Sicily to Northern Italy 1 armour and 1 mech_infantry moved from Bryansk to Rostov 7 mech_infantrys moved from Bryansk to Western Ukraine 2 armour moved from Novgorod to Bryansk 1 armour and 1 artillery moved from Novgorod to Karelia 1 infantry moved from Novgorod to Belarus 1 cruiser, 1 destroyer and 3 submarines moved from 112 Sea Zone to 113 Sea Zone 1 transport moved from 115 Sea Zone to 113 Sea Zone 2 artilleries and 2 infantry moved from Norway to Finland Place Units - Germans 2 fighters and 2 infantry placed in Western Germany 2 submarines placed in 113 Sea Zone 3 artilleries placed in Ukraine 3 artilleries placed in Western Ukraine 1 armour and 2 mech_infantrys placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,3,5,6,1 Germans collect 51 PUs (2 lost to blockades); end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
Combat Hit Differential Summary :
Germans : 1.17 British : 1.00 AA fire in Sicily : : -0.50 Russians : -0.33
-
You didn’t take the hint that the Sicilians don’t want foreign troops on their soil. The U.S. still has an AA left and UK has 5 AA. Sigh. It cost me 2 TB, but including the sunk transport, the TUV was positive. I had to juggle units around in Russia to defend my I.C.'s against the enlarged Russian air force. Luckily for me, I had enough units to also adequately cover Rostov. An air only attack will decimate your fighter force vs my cheaper ground troops. But I haven’t found a way to overpower the Allied fleet in the Med or Atlantic. Even with subs, it would take too many planes and new ships, and the losses would be prohibitive.
-
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 6 infantry moved from Timguska to Novosibirsk 1 infantry moved from Russia to Samara 5 fighters and 1 tactical_bomber moved from Russia to Samara 5 fighters moved from Russia to Novosibirsk Combat - Russians Battle in Novosibirsk Russians attack with 5 fighters and 6 infantry Japanese defend with 1 mech_infantry Russians roll dice for 5 fighters and 6 infantry in Novosibirsk, round 2 : 4/11 hits, 3.50 expected hits Japanese roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Novosibirsk Russians win, taking Novosibirsk from Japanese with 5 fighters and 6 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Samara Russians attack with 5 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 5 fighters, 1 infantry and 1 tactical_bomber in Samara, round 2 : 2/7 hits, 3.33 expected hits Germans roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara Russians win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 5 fighters and 1 tactical_bomber moved from Samara to Russia 5 fighters moved from Novosibirsk to Russia 1 aaGun moved from Timguska to Novosibirsk Place Units - Russians 8 infantry placed in Russia Turn Complete - Russians Russians collect 14 PUs; end with 14 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 16 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 18 PUs
Combat Hit Differential Summary :
Germans : 0.67 Russians : -0.83 Japanese : -0.33
-
TripleA Move Summary: Japanese round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 artillery, 4 destroyers, 7 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Kazakhstan to Samara 2 armour, 8 artilleries and 6 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 armour moved from Hunan to Burma 1 infantry moved from Yunnan to Burma 1 artillery moved from Kweichow to Yunnan 1 infantry moved from Siberia to Sakha Japanese take Sakha from Russians 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 5 fighters and 5 tactical_bombers moved from 33 Sea Zone to 55 Sea Zone 1 fighter moved from Caroline Islands to 6 Sea Zone 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 bomber and 4 fighters moved from Shan State to India 1 bomber moved from Szechwan to India 3 armour moved from Szechwan to Burma 1 armour moved from Kweichow to Burma 1 infantry moved from Anhwe to Hunan 2 infantry moved from Kiangsu to Anhwe 1 infantry moved from Sikang to Tsinghai 1 artillery moved from Tsinghai to Sikang 1 armour moved from Tsinghai to Szechwan 1 armour moved from Hopei to Kweichow 1 mech_infantry moved from Kiangsu to Hopei 1 mech_infantry moved from Szechwan to Burma 1 tactical_bomber moved from Malaya to 42 Sea Zone
-
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 artillery, 4 destroyers, 7 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Kazakhstan to Samara 2 armour, 8 artilleries and 6 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 armour moved from Hunan to Burma 1 infantry moved from Yunnan to Burma 1 artillery moved from Kweichow to Yunnan 1 infantry moved from Siberia to Sakha Japanese take Sakha from Russians 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 5 fighters and 5 tactical_bombers moved from 33 Sea Zone to 55 Sea Zone 1 fighter moved from Caroline Islands to 6 Sea Zone 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 bomber and 4 fighters moved from Shan State to India 1 bomber moved from Szechwan to India 3 armour moved from Szechwan to Burma 1 armour moved from Kweichow to Burma 1 infantry moved from Anhwe to Hunan 2 infantry moved from Kiangsu to Anhwe 1 infantry moved from Sikang to Tsinghai 1 artillery moved from Tsinghai to Sikang 1 armour moved from Tsinghai to Szechwan 1 armour moved from Hopei to Kweichow 1 mech_infantry moved from Kiangsu to Hopei 1 mech_infantry moved from Szechwan to Burma 1 tactical_bomber moved from Malaya to 42 Sea Zone Combat - Japanese Air Battle in India Japanese attacks with 6 units heading to India Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in India AA fire in India : 0/1 hits, 0.17 expected hits AA fire in India : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in India rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in India causes 5 damage total. Battle in 42 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 80 Sea Zone Japanese attack with 1 submarine British defend with 1 destroyer Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 80 Sea Zone Japanese win, taking 80 Sea Zone from British with 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 55 Sea Zone Japanese attack with 1 destroyer, 5 fighters and 5 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 5 fighters and 5 tactical_bombers in 55 Sea Zone, round 2 : 6/11 hits, 6.17 expected hits Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 55 Sea Zone Japanese win with 1 destroyer, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Cleaning up after air battles Non Combat Move - Japanese 5 fighters and 5 tactical_bombers moved from 55 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to Shan State 1 submarine moved from 37 Sea Zone to 39 Sea Zone 4 fighters moved from India to Yunnan 1 aaGun moved from Shan State to Burma 1 artillery and 2 infantry moved from French Indo China to Yunnan 2 artilleries and 2 infantry moved from Japan to 6 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone 2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu 1 carrier, 2 destroyers and 1 transport moved from 20 Sea Zone to 6 Sea Zone 2 marines moved from 33 Sea Zone to Caroline Islands 1 infantry moved from Malaya to Shan State 1 bomber moved from India to Yunnan Place Units - Japanese 1 artillery and 1 infantry placed in Japan 3 infantry placed in Kiangsu 3 infantry placed in French Indo China 4 destroyers and 3 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 69 PUs; end with 69 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
British : -0.33 Americans : -0.17 AA fire in India : : 0.67 Japanese : 0.50
-
I didn’t have your Indian fighter intercept, as it was outnumbered 6 to 1. The AA curse on Japanese SBR continues, with 1 of 2 bombers hit. Wasn’t really necessary to SBR, as I took Burma this turn and will take India next turn. I gambled and won on my sub vs your DD off Persia.
-
TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 1 airfield, 1 artillery, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry moved from Gibraltar to 92 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 2 infantry moved from Gibraltar to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 1 armour and 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East Combat - Americans Battle in Normandy Bordeaux Battle in Holland Belgium Battle in Soviet Far East Americans attack with 1 armour and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 armour and 1 infantry in Soviet Far East, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Soviet Far East, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 armour and 1 infantry in Soviet Far East, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Soviet Far East, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Soviet Far East Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Soviet Far East from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Iwo Jima Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Iwo Jima Americans win, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 5 fighters and 1 tactical_bomber moved from Queensland to 26 Sea Zone 1 aaGun moved from Gibraltar to 92 Sea Zone 1 infantry moved from Morocco to 92 Sea Zone 4 infantry moved from Morocco to 91 Sea Zone 1 aaGun, 1 cruiser, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 2 submarines and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 aaGun and 5 infantry moved from 110 Sea Zone to United Kingdom 1 fighter moved from 91 Sea Zone to Morocco 2 fighters moved from Eastern United States to Morocco 2 submarines moved from 91 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from United Kingdom to 110 Sea Zone 2 infantry moved from Queensland to New South Wales Place Units - Americans 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 2 fighters placed in Eastern United States 1 destroyer placed in 101 Sea Zone 1 airfield placed in Morocco Turn Complete - Americans Americans collect 58 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Combat - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 1 PU Purchase Units - British British repair damage of 3x factory_major; Remaining resources: 47 PUs; British buy 1 armour, 1 artillery, 1 fighter, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 4x factory_major; Remaining resources: 0 PUs; UK_Pacific buy nothing; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Northwest Persia to Caucasus 1 fighter moved from Iraq to Caucasus 2 fighters moved from Persia to Caucasus 1 fighter and 1 tactical_bomber moved from Northwest Persia to Caucasus 1 fighter moved from Russia to Caucasus 1 destroyer moved from 81 Sea Zone to 80 Sea Zone 1 fighter and 1 tactical_bomber moved from India to 80 Sea Zone Combat - British Battle in 80 Sea Zone British attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 submarine British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 80 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 80 Sea Zone British win, taking 80 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Caucasus British attack with 5 fighters, 2 infantry and 1 tactical_bomber Italians defend with 1 armour British roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 6/8 hits, 3.50 expected hits Italians roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the British and 1 armour owned by the Italians lost in Caucasus British win, taking Caucasus from Italians with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Italians: 1 armour Non Combat Move - British 1 fighter moved from Caucasus to Russia 4 fighters and 1 tactical_bomber moved from Caucasus to Northwest Persia 1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Persia 3 aaGuns, 3 armour, 2 artilleries, 3 infantry and 6 mech_infantrys moved from India to West India 1 mech_infantry moved from Eastern Persia to West India 2 mech_infantrys moved from Persia to West India 2 infantry moved from Iraq to Northwest Persia 1 armour and 3 mech_infantrys moved from Iraq to Eastern Persia 3 mech_infantrys moved from Egypt to Iraq 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 4 infantry moved from Gibraltar to 92 Sea Zone 1 artillery, 1 infantry, 1 submarine and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 4 infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone 1 artillery and 5 infantry moved from 110 Sea Zone to United Kingdom Place Units - British 1 fighter placed in United Kingdom 1 armour and 2 mech_infantrys placed in Persia 1 artillery, 1 infantry and 1 mech_infantry placed in Iraq 3 mech_infantrys placed in Egypt Turn Complete - British British collect 41 PUs; end with 41 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,1,3,4 UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs Turning on Edit Mode EDIT: Removing units owned by British from Iceland: 1 fighter EDIT: Adding units owned by British to United Kingdom: 1 fighter EDIT: Removing units owned by Americans from 110 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 93 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : 2.00 Italians : 0.50 Americans : 0.00 Japanese : -1.17
-
TripleA Move Summary: Italians round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Italians Italians buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Ukraine to Caucasus 1 bomber moved from Slovakia Hungary to Caucasus