Game set-Up:
Bid Spending.jpg
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 artillery and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Russians
15 infantry moved from Korea to Amur
1 infantry moved from Soviet Far East to Siberia
Combat - Russians
Battle in Amur
Russians attack with 15 infantry
Japanese defend with 3 infantry
Russians roll dice for 15 infantry in Amur, round 2 : 4/15 hits, 2,50 expected hits
Japanese roll dice for 3 infantry in Amur, round 2 : 1/3 hits, 1,00 expected hits
3 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur
Russians win, taking Amur from Japanese with 14 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 infantry
Casualties for Japanese: 3 infantry
Non Combat Move - Russians
2 aaGuns and 1 infantry moved from Vologda to Samara
2 mech_infantrys moved from Caucasus to Volgograd
2 infantry moved from Rostov to Volgograd
5 armour moved from Russia to Volgograd
1 bomber, 2 fighters and 3 tactical_bombers moved from Russia to Volgograd
2 aaGuns, 16 artilleries and 16 infantry moved from Russia to Samara
Place Units - Russians
1 artillery and 2 tactical_bombers placed in Volgograd
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 33 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Volgograd: 1 infantry
EDIT: Adding units owned by Russians to Rostov: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Volgograd: 3 infantry
EDIT: Adding units owned by Russians to Rostov: 3 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians : 1,50
Japanese : 0,00
@trulpen edited NCM in Rostov
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 carriers, 2 destroyers and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 2 infantry moved from Manchuria to Korea
4 bombers moved from French Indo China to Korea
3 fighters moved from Japan to Korea
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
2 infantry moved from Kwangsi to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
2 battleships and 2 cruisers moved from 36 Sea Zone to 19 Sea Zone
5 fighters and 1 tactical_bomber moved from 36 Sea Zone to 19 Sea Zone
2 carriers moved from 36 Sea Zone to 35 Sea Zone
Japanese take 35 Sea Zone from Americans
3 carriers moved from 36 Sea Zone to 19 Sea Zone
2 fighters and 5 tactical_bombers moved from French Indo China to 19 Sea Zone
1 infantry moved from Shensi to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
2 artilleries moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
2 artilleries, 3 infantry and 4 transports moved from 36 Sea Zone to 20 Sea Zone
1 artillery and 2 infantry moved from Kiangsi to 20 Sea Zone
3 artilleries, 5 infantry and 4 transports moved from 20 Sea Zone to 35 Sea Zone
3 artilleries and 5 infantry moved from 35 Sea Zone to Philippines
Combat - Japanese
Battle in Philippines
Japanese attack with 3 artilleries, 2 fighters, 5 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 6 infantry
Japanese roll dice for 3 artilleries, 2 fighters, 5 infantry and 2 tactical_bombers in Philippines, round 2 : 5/12 hits, 4,67 expected hits
Americans roll dice for 6 infantry in Philippines, round 2 : 2/6 hits, 2,00 expected hits
2 infantry owned by the Japanese and 5 infantry owned by the Americans lost in Philippines
Japanese roll dice for 3 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers in Philippines, round 3 : 3/10 hits, 4,33 expected hits
Americans roll dice for 1 infantry in Philippines, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 3 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantry
Casualties for Americans: 6 infantry
Battle in 19 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 7 fighters and 6 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 7 fighters and 6 tactical_bombers in 19 Sea Zone, round 2 : 7/17 hits, 9,83 expected hits
Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the Americans lost in 19 Sea Zone
Japanese win, taking 19 Sea Zone from Americans with 2 battleships, 3 carriers, 2 cruisers, 7 fighters and 6 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Korea
Japanese attack with 1 artillery, 4 bombers, 3 fighters and 2 infantry
Americans defend with 2 artilleries, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber; Russians defend with 2 aaGuns
AA fire in Korea : 2/6 hits, 1,00 expected hits
Combat Hit Differential Summary :
AA fire in Korea : : 1,00
Americans : 1,33
Japanese : -3,83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 carriers, 2 destroyers and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 2 bombers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Philippines: 6 infantry
EDIT: Changing unit hit damage for these Japanese owned units to: battleship = 1
EDIT: Removing units owned by Americans from 19 Sea Zone: 1 destroyer
EDIT: Removing units owned by Japanese from Kiangsi: 1 infantry
EDIT: Removing units owned by Japanese from Kiangsi: 1 infantry
EDIT: Removing units owned by Japanese from Kwangsi: 1 infantry
EDIT: Turning off Edit Mode
2 artilleries and 1 infantry moved from French Indo China to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
2 artilleries, 2 infantry and 4 transports moved from 36 Sea Zone to 20 Sea Zone
1 artillery moved from Kiangsi to 20 Sea Zone
3 artilleries, 2 infantry and 4 transports moved from 20 Sea Zone to 35 Sea Zone
3 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Philippines
2 carriers moved from 36 Sea Zone to 35 Sea Zone
Japanese take 35 Sea Zone from Americans
2 battleships, 3 carriers, 2 cruisers, 5 fighters and 1 tactical_bomber moved from 36 Sea Zone to 19 Sea Zone
Japanese take 19 Sea Zone from Americans
2 fighters and 5 tactical_bombers moved from French Indo China to 19 Sea Zone
2 bombers moved from French Indo China to Korea
1 artillery and 2 infantry moved from Manchuria to Korea
3 fighters moved from Japan to Korea
1 infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Shensi to Kansu
Japanese take Kansu from Chinese
Combat - Japanese
Battle in Philippines
Battle in Korea
Japanese attack with 1 artillery, 2 bombers, 3 fighters and 2 infantry
Americans defend with 2 artilleries, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber; Russians defend with 2 aaGuns
AA fire in Korea : 0/5 hits, 0,83 expected hits
Japanese roll dice for 1 artillery, 2 bombers, 3 fighters and 2 infantry in Korea, round 2 : 3/8 hits, 3,67 expected hits
Russians roll dice for 2 aaGuns, 2 artilleries, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Korea, round 2 : 4/8 hits, 2,83 expected hits
2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 bomber owned by the Japanese, 2 aaGuns owned by the Russians and 1 infantry owned by the Americans lost in Korea
retreated to Korea
Russians win, taking Philippines from Americans with 2 artilleries, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -9
Casualties for Japanese: 1 artillery, 1 bomber and 2 infantry
Casualties for Americans: 1 infantry
Casualties for Russians: 2 aaGuns
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Philippines to 35 Sea Zone
1 artillery and 2 infantry moved from French Indo China to Yunnan
1 armour and 2 mech_infantrys moved from Kiangsu to Jehol
1 bomber moved from Korea to Manchuria
3 fighters moved from Korea to Japan
1 tactical_bomber moved from 19 Sea Zone to Japan
1 fighter moved from 19 Sea Zone to Japan
1 fighter moved from 19 Sea Zone to Japan
1 armour and 1 mech_infantry moved from Kweichow to Shensi
1 armour and 2 mech_infantrys moved from Shantung to Jehol
2 infantry moved from Jehol to Manchuria
Place Units - Japanese
2 carriers and 1 destroyer placed in 19 Sea Zone
1 destroyer placed in 6 Sea Zone
3 infantry placed in French Indo China
5 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,3,2,4,5,3,2,6,1,5,6,6,2,6,2,3,6,3,1,1,3,4
Japanese collect 57 PUs (8 lost to blockades); end with 57 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
AA fire in Korea : : -0,83
Russians : 1,17
Japanese : -0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 2 battleships, 3 destroyers, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 transport moved from 91 Sea Zone to 90 Sea Zone
1 transport moved from 90 Sea Zone to 101 Sea Zone
4 infantry moved from Gibraltar to 91 Sea Zone
2 carriers, 1 destroyer, 4 fighters, 4 infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone
4 infantry moved from 93 Sea Zone to Southern France
2 artilleries, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber moved from Korea to Manchuria
1 battleship, 4 carriers, 3 cruisers, 1 destroyer, 8 fighters, 1 submarine and 2 transports moved from 6 Sea Zone to 25 Sea Zone
Combat - Americans
Battle in Manchuria
Americans attack with 2 artilleries, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 bomber and 2 infantry
Americans roll dice for 2 artilleries, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Manchuria, round 2 : 4/7 hits, 3,50 expected hits
Japanese roll dice for 1 bomber and 2 infantry in Manchuria, round 2 : 1/3 hits, 0,83 expected hits
2 infantry owned by the Japanese, 1 bomber owned by the Japanese and 1 infantry owned by the Americans lost in Manchuria
Americans win, taking Manchuria from Japanese with 2 artilleries, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 bomber and 2 infantry
Battle in 93 Sea Zone
British loiter and taunt; French loiter and taunt; Americans attack with 2 carriers, 1 destroyer, 2 fighters and 2 transports
Germans defend with 1 destroyer
Americans roll dice for 2 carriers, 1 destroyer, 2 fighters and 2 transports in 93 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits
Germans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 carriers, 1 destroyer, 2 fighters and 2 transports in 93 Sea Zone, round 3 : 1/3 hits, 1,33 expected hits
Germans roll dice for 1 destroyer in 93 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 93 Sea Zone
Americans win, taking 93 Sea Zone from Italians with 2 carriers, 1 destroyer, 2 fighters and 2 transports remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Southern France
Non Combat Move - Americans
1 carrier moved from 101 Sea Zone to 91 Sea Zone
2 tactical_bombers moved from Eastern United States to 91 Sea Zone
2 aaGuns and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 aaGuns moved from 91 Sea Zone to Gibraltar
4 submarines moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 bombers moved from Manchuria to Midway
1 fighter and 1 tactical_bomber moved from Manchuria to Yakut S.S.R.
Place Units - Americans
1 infantry placed in Eastern United States
1 artillery placed in Eastern United States
2 battleships and 2 destroyers placed in 10 Sea Zone
1 destroyer and 1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 artillery and 3 infantry moved from Tsinghai to Sikang
Combat - Chinese
Battle in Sikang
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 3 infantry in Sikang, round 2 : 1/4 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
Chinese win, taking Sikang from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
5 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Burma: 1 fighter
EDIT: Adding units owned by Chinese to Burma: 1 fighter
EDIT: Turning off Edit Mode
Purchase Units - British
British buy 2 artilleries, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Burma to India
UK_Pacific take India from Japanese
2 infantry moved from Burma to India
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
3 fighters and 1 tactical_bomber moved from Gibraltar to 94 Sea Zone
1 destroyer moved from 91 Sea Zone to 94 Sea Zone
Combat - British
British creates battle in territory 106 Sea Zone
Battle in Egypt
British attack with 1 artillery and 1 infantry
Italians defend with 1 artillery and 1 harbour
British roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/2 hits, 1,17 expected hits
Italians roll dice for 1 artillery in Egypt, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Italians lost in Egypt
British win, taking Egypt from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in 94 Sea Zone
British attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Italians defend with 1 destroyer
British roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 94 Sea Zone, round 2 : 3/5 hits, 2,50 expected hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Italians and 1 destroyer owned by the British lost in 94 Sea Zone
British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 destroyer
Casualties for Italians: 1 destroyer
Non Combat Move - British
3 fighters and 1 tactical_bomber moved from 94 Sea Zone to Southern France
6 infantry moved from Gibraltar to 91 Sea Zone
6 infantry and 3 transports moved from 91 Sea Zone to 93 Sea Zone
6 infantry moved from 93 Sea Zone to Southern France
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 armour moved from Trans-Jordan to Egypt
1 artillery moved from Trans-Jordan to Egypt
Place Units - British
1 artillery and 2 infantry placed in Union of South Africa
1 artillery and 1 fighter placed in United Kingdom
1 destroyer placed in 110 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,3,3,2,3
British collect 30 PUs (3 lost to blockades); end with 30 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 4 PUs; end with 4 PUs
Combat Hit Differential Summary :
Germans : -0,67
British : 0,33
Italians : 0,33
Americans : -1,17
Chinese : 0,00
Japanese : 0,83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 1 carrier and 2 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour moved from Bryansk to Tambov
Italians take Tambov from Russians
1 armour moved from Tambov to Bryansk
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Syria
Combat - Italians
Battle in Trans-Jordan
Battle in Syria
Non Combat Move - Italians
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 bomber moved from Alexandria to Southern Italy
1 fighter moved from Alexandria to 97 Sea Zone
1 aaGun and 2 infantry moved from Ukraine to Bessarabia
Place Units - Italians
1 carrier placed in 97 Sea Zone
1 artillery and 2 infantry placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from 97 Sea Zone: 1 fighter
EDIT: Adding units owned by Italians to Southern Italy: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 18 PUs; end with 19 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 5 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
4 fighters moved from Northern Territory to Burma
6 fighters moved from Burma to Sikang
1 aaGun moved from Northern Territory to Queensland
1 artillery moved from Queensland to New South Wales
1 infantry moved from Queensland to New South Wales
1 infantry moved from Queensland to New South Wales
1 aaGun moved from Queensland to New South Wales
Place Units - ANZAC
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Move - French
3 infantry moved from Tunisia to Libya
French take Libya from Italians
Combat - French
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 6 artilleries, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
Germans captures 33PUs while taking Russians capital
Germans converts factory_major into different units
3 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Bryansk to Russia
Germans take Russia from Russians
1 fighter and 1 tactical_bomber moved from Bryansk to Rostov
5 bombers moved from Bryansk to Rostov
1 armour, 12 artilleries and 31 infantry moved from Bryansk to Rostov
1 armour and 1 mech_infantry moved from Western Ukraine to Rostov
9 armour and 5 mech_infantrys moved from Ukraine to Rostov
4 infantry moved from Bryansk to Rostov
Combat - Germans
Battle in Rostov
Germans attack with 11 armour, 12 artilleries, 5 bombers, 1 fighter, 35 infantry, 6 mech_infantrys and 1 tactical_bomber
Russians defend with 8 infantry
Germans roll dice for 11 armour, 12 artilleries, 5 bombers, 1 fighter, 35 infantry, 6 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 20/71 hits, 22,83 expected hits
Russians roll dice for 8 infantry in Rostov, round 2 : 2/8 hits, 2,67 expected hits
8 infantry owned by the Russians and 2 infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 11 armour, 12 artilleries, 5 bombers, 1 fighter, 33 infantry, 6 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for Germans: 2 infantry
Casualties for Russians: 8 infantry
Non Combat Move - Germans
1 infantry moved from Bryansk to Tambov
3 aaGuns moved from Bryansk to Rostov
1 aaGun moved from Ukraine to Rostov
1 aaGun moved from Novgorod to Belarus
1 aaGun moved from Novgorod to Archangel
1 fighter moved from Bryansk to Germany
1 fighter moved from Western Germany to Southern Italy
1 fighter and 1 tactical_bomber moved from Rostov to 97 Sea Zone
2 tactical_bombers moved from Novgorod to Western Germany
1 fighter moved from Novgorod to Western Germany
2 tactical_bombers moved from Novgorod to France
1 tactical_bomber moved from Western Germany to France
1 mech_infantry moved from Albania to Yugoslavia
1 mech_infantry moved from Yugoslavia to Greater Southern Germany
5 bombers moved from Rostov to Western Germany
Place Units - Germans
3 artilleries placed in Ukraine
1 artillery and 2 infantry placed in France
2 artilleries, 1 fighter and 4 infantry placed in Western Germany
1 armour and 1 mech_infantry placed in Novgorod
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 5 bombers
EDIT: Adding units owned by Germans to Eastern Poland: 5 bombers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eastern Poland: 5 bombers
EDIT: Adding units owned by Germans to Slovakia Hungary: 5 bombers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Slovakia Hungary: 5 bombers
EDIT: Adding units owned by Germans to Eastern Poland: 5 bombers
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 55 PUs; end with 88 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 103 PUs
Combat Hit Differential Summary :
Germans : -2,83
Russians : -0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Combat Move - Russians
1 bomber moved from Volgograd to Ukraine
1 infantry moved from Samara to Tambov
16 artilleries and 16 infantry moved from Samara to Russia
2 mech_infantrys moved from Volgograd to Russia
5 armour moved from Volgograd to Russia
3 fighters moved from Volgograd to Tambov
3 tactical_bombers moved from Volgograd to Tambov
4 tactical_bombers moved from Volgograd to Tambov
1 artillery and 1 infantry moved from Volgograd to Caucasus
14 infantry moved from Amur to Buryatia
1 infantry moved from Siberia to Sakha
Combat - Russians
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits, 0,17 expected hits
Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in Tambov
Russians attack with 3 fighters, 1 infantry and 7 tactical_bombers
Germans defend with 1 infantry
Russians roll dice for 3 fighters, 1 infantry and 7 tactical_bombers in Tambov, round 2 : 6/11 hits, 5,67 expected hits
Italians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Russians win with 3 fighters and 7 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Russia
Russians attack with 5 armour, 16 artilleries, 16 infantry and 2 mech_infantrys
Germans defend with 1 airfield, 1 factory_minor and 1 infantry
Russians roll dice for 5 armour, 16 artilleries, 16 infantry and 2 mech_infantrys in Russia, round 2 : 9/39 hits, 13,50 expected hits
Germans roll dice for 1 infantry in Russia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Russia
Russians win, taking Russia from Germans with 5 armour, 16 artilleries, 16 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
3 fighters and 7 tactical_bombers moved from Tambov to Sikang
4 aaGuns moved from Samara to Russia
1 bomber moved from Ukraine to Sikang
Turn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2
Russians collect 22 PUs (2 lost to blockades); end with 22 PUs
Combat Hit Differential Summary :
Germans : -0,33
Italians : 0,67
AA fire in Ukraine : : -0,17
Russians : -4,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 carrier, 1 destroyer, 1 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 armour moved from Shensi to Timguska
Japanese take Timguska from Russians
1 mech_infantry moved from Shensi to Timguska
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 artillery moved from Jehol to Manchuria
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 transport moved from 35 Sea Zone to 34 Sea Zone
2 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Dutch New Guinea
1 infantry moved from West India to Eastern Persia
Japanese take Eastern Persia from British
1 armour and 1 mech_infantry moved from Jehol to Manchuria
2 fighters and 2 tactical_bombers moved from 19 Sea Zone to Manchuria
3 fighters and 3 tactical_bombers moved from 19 Sea Zone to Manchuria
Combat - Japanese
Battle in Korea
Battle in Manchuria
Japanese attack with 1 armour, 2 artilleries, 5 fighters, 1 infantry, 1 mech_infantry and 5 tactical_bombers
Americans defend with 2 artilleries
Japanese roll dice for 1 armour, 2 artilleries, 5 fighters, 1 infantry, 1 mech_infantry and 5 tactical_bombers in Manchuria, round 2 : 8/15 hits, 7,67 expected hits
Chinese roll dice for 2 artilleries in Manchuria, round 2 : 0/2 hits, 0,67 expected hits
2 artilleries owned by the Americans lost in Manchuria
Japanese win, taking Korea from Russians, taking Manchuria from Chinese with 1 armour, 2 artilleries, 5 fighters, 1 infantry, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 2 artilleries
Battle in Dutch New Guinea
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 : 2/6 hits, 2,17 expected hits
ANZAC roll dice for 2 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Non Combat Move - Japanese
2 battleships, 5 carriers, 2 cruisers and 1 destroyer moved from 19 Sea Zone to 6 Sea Zone
1 carrier moved from 35 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
4 fighters and 4 tactical_bombers moved from Manchuria to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 6 Sea Zone
1 artillery and 2 infantry moved from Shensi to Szechwan
1 artillery moved from Yunnan to Szechwan
5 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Szechwan
1 tactical_bomber moved from Manchuria to Kweichow
1 fighter moved from Manchuria to Kweichow
2 fighters moved from Japan to Kweichow
2 fighters moved from Japan to 6 Sea Zone
1 armour and 3 mech_infantrys moved from Jehol to Kweichow
1 aaGun and 2 infantry moved from Yunnan to Kweichow
1 artillery moved from Yunnan to Kweichow
2 infantry moved from Yunnan to Kweichow
4 artilleries and 3 infantry moved from Yunnan to Szechwan
Place Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
2 artilleries and 1 infantry placed in French Indo China
1 armour and 2 mech_infantrys placed in Shantung
3 mech_infantrys placed in Kiangsu
Turn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
ANZAC : 0,33
Chinese : -0,67
Japanese : 0,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 fighter, 2 infantry, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
Americans converts factory_major into different units
1 infantry moved from Southern France to Northern Italy
Americans take Northern Italy from Italians
1 infantry moved from Southern France to Normandy Bordeaux
Americans take Normandy Bordeaux from Germans
1 bomber moved from Midway to 19 Sea Zone
Combat - Americans
Battle in 19 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 19 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
1 bomber moved from 19 Sea Zone to Buryatia
2 battleships and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Midway to Eastern United States
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
4 submarines moved from 91 Sea Zone to 96 Sea Zone
1 carrier and 2 tactical_bombers moved from 91 Sea Zone to 92 Sea Zone
2 infantry moved from Southern France to 93 Sea Zone
2 infantry and 2 transports moved from 93 Sea Zone to 91 Sea Zone
2 mech_infantrys moved from Gibraltar to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
2 carriers, 1 destroyer and 4 fighters moved from 93 Sea Zone to 92 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 battleship, 4 carriers, 3 cruisers, 8 fighters, 1 submarine and 2 transports moved from 25 Sea Zone to 26 Sea Zone
Place Units - Americans
3 submarines placed in 93 Sea Zone
1 carrier placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in 101 Sea Zone
1 bomber and 2 infantry placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,4,3,6,4,6,5,5,5,2
Americans collect 55 PUs (4 lost to blockades); end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Tsinghai: 1 infantry
EDIT: Removing units owned by Chinese from Sikang: 1 infantry
EDIT: Turning off Edit Mode
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 artillery and 6 infantry moved from Sikang to Tsinghai
Chinese take Tsinghai from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs
Purchase Units - British
British buy 1 armour, 1 bomber and 4 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 4 PUs;
Combat Move - British
1 fighter moved from 92 Sea Zone to 98 Sea Zone
1 armour moved from India to Eastern Persia
UK_Pacific take West India from Japanese
1 infantry moved from Persia to Eastern Persia
2 fighters and 1 tactical_bomber moved from Burma to Eastern Persia
1 armour moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour moved from Alexandria to Egypt
1 tactical_bomber moved from Southern France to 99 Sea Zone
Combat - British
Battle in 99 Sea Zone
British attack with 1 tactical_bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
British win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 98 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 98 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Eastern Persia
British attack with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber in Eastern Persia, round 2 : 3/5 hits, 2,33 expected hits
Japanese roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Eastern Persia
British win, taking Eastern Persia from Japanese with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 fighters moved from Eastern Persia to Turkmenistan
1 tactical_bomber moved from Eastern Persia to Turkmenistan
2 transports moved from 91 Sea Zone to 106 Sea Zone
6 infantry moved from Southern France to 93 Sea Zone
6 infantry and 3 transports moved from 93 Sea Zone to 91 Sea Zone
3 fighters moved from Southern France to Gibraltar
1 fighter moved from United Kingdom to 92 Sea Zone
1 fighter moved from 98 Sea Zone to Egypt
1 tactical_bomber moved from 99 Sea Zone to Cyprus
1 destroyer moved from 93 Sea Zone to 92 Sea Zone
2 infantry moved from India to Burma
1 artillery and 3 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 3 infantry moved from 81 Sea Zone to Egypt
1 transport moved from 81 Sea Zone to 71 Sea Zone
6 infantry moved from 91 Sea Zone to Morocco
Place Units - British
2 infantry placed in Union of South Africa
1 armour and 2 infantry placed in Quebec
1 bomber placed in United Kingdom
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 10 PUs
Combat Hit Differential Summary :
British : 0,67
Japanese : -0,33
@trulpen Had to redo my US turn when I noticed your bombers could reach me in S France. Only edit was the Chinese combat where we both lost one inf.
That’s ok.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 transport moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Syria to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Cyprus
1 bomber moved from Southern Italy to Cyprus
2 infantry moved from Southern Italy to Northern Italy
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Northern Italy
1 fighter moved from Southern Italy to Northern Italy
Combat - Italians
Battle in Cyprus
Italians attack with 1 bomber and 2 infantry
British defend with 1 tactical_bomber
Italians roll dice for 1 bomber and 2 infantry in Cyprus, round 2 : 1/3 hits, 1,00 expected hits
British roll dice for 1 tactical_bomber in Cyprus, round 2 : 1/1 hits, 0,50 expected hits
1 tactical_bomber owned by the British and 1 infantry owned by the Italians lost in Cyprus
Italians win, taking Cyprus from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 8
Casualties for Italians: 1 infantry
Casualties for British: 1 tactical_bomber
Battle in Northern Italy
Italians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 factory_minor and 1 infantry
Italians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Northern Italy, round 2 : 1/5 hits, 2,00 expected hits
Americans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Northern Italy
Italians win, taking Northern Italy from Americans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
2 fighters moved from Northern Italy to 97 Sea Zone
1 tactical_bomber moved from Northern Italy to Southern Italy
1 bomber moved from Cyprus to Southern Italy
1 artillery moved from Syria to Iraq
Italians take Iraq from Neutral_Axis
1 aaGun and 2 infantry moved from Bessarabia to Romania
1 armour moved from Bryansk to Rostov
Place Units - Italians
1 destroyer placed in 95 Sea Zone
1 destroyer placed in 97 Sea Zone
1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians : -1,00
British : 0,50
Americans : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
4 fighters moved from Burma to Tsinghai
6 fighters moved from Sikang to Tsinghai
1 aaGun, 1 artillery, 1 fighter and 2 infantry moved from New South Wales to South Australia
1 aaGun moved from Queensland to South Australia
Place Units - ANZAC
3 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Combat Move - French
3 infantry moved from Libya to Tobruk
French take Tobruk from Italians
Combat - French
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 97 PUs;
Germans buy 3 armour, 2 artilleries, 1 destroyer, 1 fighter, 8 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
2 artilleries and 4 infantry moved from Western Germany to 113 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 113 Sea Zone to 111 Sea Zone
2 artilleries and 4 infantry moved from 111 Sea Zone to Scotland
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 armour and 1 mech_infantry moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
1 mech_infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Rostov to Samara
Germans take Samara from Russians
3 infantry moved from Rostov to Caucasus
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Caucasus
2 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Southern France
Germans take Southern France from Americans
1 fighter moved from Western Germany to Normandy Bordeaux
1 tactical_bomber moved from France to Normandy Bordeaux
1 fighter moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from France to 110 Sea Zone
1 tactical_bomber moved from France to Normandy Bordeaux
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 bomber moved from Eastern Poland to Caucasus
1 artillery moved from Rostov to Caucasus
Combat - Germans
Battle in Scotland
Battle in 110 Sea Zone
Germans attack with 1 fighter, 1 submarine and 2 tactical_bombers
British defend with 1 destroyer
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 fighter and 2 tactical_bombers in 110 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 110 Sea Zone
Germans win, taking Scotland from British with 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Normandy Bordeaux
Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 1/5 hits, 2,00 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Caucasus
Germans attack with 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Caucasus, round 2 : 5/7 hits, 2,83 expected hits
Russians roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Caucasus
Germans win, taking Caucasus from Russians with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Germans
1 bomber moved from Caucasus to Tambov
1 fighter and 1 tactical_bomber moved from Caucasus to Rostov
3 artilleries moved from Ukraine to Rostov
4 bombers moved from Eastern Poland to Western Germany
1 aaGun moved from Belarus to Bryansk
1 infantry moved from Rostov to Bryansk
1 infantry moved from Archangel to Smolensk
1 aaGun moved from Archangel to Nenetsia
1 infantry moved from Archangel to Nenetsia
4 aaGuns, 11 armour, 11 artilleries, 29 infantry and 4 mech_infantrys moved from Rostov to Tambov
2 fighters moved from Southern Italy to 97 Sea Zone
1 mech_infantry moved from Greater Southern Germany to Southern Italy
1 fighter moved from Normandy Bordeaux to Southern Italy
1 fighter moved from 110 Sea Zone to Western Germany
1 tactical_bomber moved from Normandy Bordeaux to Southern Italy
1 tactical_bomber moved from Normandy Bordeaux to 111 Sea Zone
1 carrier moved from 112 Sea Zone to 111 Sea Zone
1 carrier moved from 112 Sea Zone to 111 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to Western Germany
1 tactical_bomber moved from 110 Sea Zone to 111 Sea Zone
1 fighter moved from Germany to Rostov
1 destroyer moved from 112 Sea Zone to 111 Sea Zone
Place Units - Germans
1 destroyer and 1 transport placed in 112 Sea Zone
2 tactical_bombers placed in Novgorod
1 fighter placed in Novgorod
3 armour placed in Ukraine
3 infantry placed in France
2 artilleries and 5 infantry placed in Western Germany
Germans undo move 3.
1 fighter placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 artillery
EDIT: Adding units owned by Germans to Western Germany: 1 artillery
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1,4,4,5,1
Germans collect 61 PUs (2 lost to blockades); end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Combat Hit Differential Summary :
Germans : 0,17
British : -0,33
Americans : -0,33
Russians : 0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Russians
Russians repair damage of 6x factory_minor; Remaining resources: 16 PUs;
Russians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 bomber moved from Sikang to Ukraine
1 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Vologda
1 fighter and 1 tactical_bomber moved from Sikang to Samara
1 fighter and 1 tactical_bomber moved from Sikang to Vologda
2 mech_infantrys moved from Russia to Smolensk
5 armour moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Sikang to Vologda
2 tactical_bombers moved from Sikang to Samara
2 tactical_bombers moved from Sikang to Vologda
Combat - Russians
Strategic bombing raid in Ukraine
AA fire in Ukraine : 1/1 hits, 0,17 expected hits
1 bomber killed by AA
Bombing raid in Ukraine causes 0 damage total.
Battle in Bryansk
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 aaGun and 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 aaGun and 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 3 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 aaGun and 1 infantry in Bryansk, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Bryansk
Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 4 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 aaGun and 1 infantry in Bryansk, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Bryansk
1 artillery owned by the Russians retreated to Russia
Germans win with 1 aaGun and 1 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Battle in Smolensk
Russians attack with 5 armour and 2 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 5 armour and 2 mech_infantrys in Smolensk, round 2 : 4/7 hits, 2,83 expected hits
Italians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Italians with 5 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 1 fighter, 1 infantry and 3 tactical_bombers
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 1 infantry and 3 tactical_bombers in Samara, round 2 : 2/5 hits, 2,33 expected hits
Germans roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
Russians win with 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Vologda
Russians attack with 2 fighters, 1 infantry and 4 tactical_bombers
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 4 tactical_bombers in Vologda, round 2 : 4/7 hits, 3,50 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 3 tactical_bombers moved from Samara to Russia
2 fighters and 4 tactical_bombers moved from Vologda to Russia
14 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Sakha to Amur
Place Units - Russians
1 fighter and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Germans : 1,33
Italians : -0,33
AA fire in Ukraine : : 0,83
Russians : -1,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 carrier, 2 infantry, 4 mech_infantrys, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 artillery and 1 infantry moved from Korea to Amur
1 infantry moved from Manchuria to Amur
5 fighters and 3 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 armour and 1 mech_infantry moved from Manchuria to Amur
1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
1 artillery and 1 infantry moved from 2 Sea Zone to Alaska
3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone
1 artillery moved from Manchuria to Amur
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
Japanese take 6 Sea Zone from Americans
1 armour and 1 mech_infantry moved from Timguska to Yenisey
Japanese take Yenisey from Russians
1 armour and 1 mech_infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Novosibirsk to Kazakhstan
Japanese take Kazakhstan from Russians
Combat - Japanese
Battle in Caroline Islands
Battle in Guam
Battle in Alaska
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 8 fighters and 6 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 8 fighters and 6 tactical_bombers in 16 Sea Zone, round 2 : 9/15 hits, 8,33 expected hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win, taking Caroline Islands from Americans, taking Guam from Americans, taking Alaska from Americans with 1 destroyer, 8 fighters and 6 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Amur
Japanese attack with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Amur, round 2 : 3/6 hits, 2,00 expected hits
Russians roll dice for 1 infantry in Amur, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 artillery moved from Manchuria to Jehol
2 battleships, 7 carriers, 2 cruisers, 2 destroyers and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
8 fighters and 6 tactical_bombers moved from 16 Sea Zone to 33 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 33 Sea Zone
2 fighters moved from Kweichow to 6 Sea Zone
6 artilleries and 10 infantry moved from Szechwan to Shensi
1 artillery and 4 infantry moved from Kweichow to Shensi
3 mech_infantrys moved from Kiangsu to Kweichow
1 armour and 2 mech_infantrys moved from Shantung to Kweichow
1 fighter and 1 tactical_bomber moved from Kweichow to Shensi
Place Units - Japanese
1 carrier and 1 transport placed in 6 Sea Zone
1 tactical_bomber placed in Japan
1 artillery and 2 infantry placed in French Indo China
1 armour and 2 mech_infantrys placed in Shantung
1 armour and 2 mech_infantrys placed in Kiangsu
Turn Complete - Japanese
Japanese collect 71 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Americans : -0,33
Russians : 0,67
Japanese : 1,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 armour, 1 destroyer, 2 infantry and 5 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 96 Sea Zone to 99 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 4 infantry and 3 transports moved from 91 Sea Zone to 109 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 109 Sea Zone to Scotland
1 bomber moved from Eastern United States to Scotland
1 bomber moved from Eastern United States to 2 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
8 fighters moved from 26 Sea Zone to 16 Sea Zone
2 tactical_bombers moved from 92 Sea Zone to 110 Sea Zone
2 fighters moved from 92 Sea Zone to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from Yakut S.S.R. to Evenkiyskiy
1 fighter moved from Yakut S.S.R. to Evenkiyskiy
1 bomber moved from Buryatia to Evenkiyskiy
Combat - Americans
Battle in 99 Sea Zone
Americans attack with 1 submarine
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
Americans roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans win, taking 99 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 2 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 2 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 16 Sea Zone
Americans attack with 8 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 8 fighters in 16 Sea Zone, round 2 : 2/8 hits, 4,00 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 8 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Scotland
Americans attack with 1 armour, 1 artillery, 1 bomber and 4 infantry
Germans defend with 1 airfield, 2 artilleries and 4 infantry
Americans roll dice for 1 armour, 1 artillery, 1 bomber and 4 infantry in Scotland, round 2 : 2/7 hits, 2,33 expected hits
Germans roll dice for 2 artilleries and 4 infantry in Scotland, round 2 : 2/6 hits, 2,00 expected hits
2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Scotland
Americans roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Scotland, round 3 : 1/5 hits, 2,00 expected hits
Germans roll dice for 2 artilleries and 2 infantry in Scotland, round 3 : 0/4 hits, 1,33 expected hits
1 infantry owned by the Germans lost in Scotland
Americans roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Scotland, round 4 : 2/5 hits, 2,00 expected hits
Germans roll dice for 2 artilleries and 1 infantry in Scotland, round 4 : 0/3 hits, 1,00 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Scotland
Americans roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Scotland, round 5 : 2/5 hits, 2,00 expected hits
Germans roll dice for 1 artillery in Scotland, round 5 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Scotland
Americans win, taking Scotland from Germans with 1 armour, 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 14
Casualties for Americans: 2 infantry
Casualties for Germans: 2 artilleries and 4 infantry
Battle in 110 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Germans defend with 1 submarine
Americans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 110 Sea Zone
Americans win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Evenkiyskiy
Americans attack with 1 bomber, 1 fighter and 1 tactical_bomber
Japanese defend with 1 armour and 1 mech_infantry
Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Evenkiyskiy, round 2 : 1/3 hits, 1,83 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in Evenkiyskiy, round 2 : 1/2 hits, 0,83 expected hits
1 mech_infantry owned by the Japanese and 1 tactical_bomber owned by the Americans lost in Evenkiyskiy
Americans roll dice for 1 bomber and 1 fighter in Evenkiyskiy, round 3 : 1/2 hits, 1,17 expected hits
Japanese roll dice for 1 armour in Evenkiyskiy, round 3 : 0/1 hits, 0,50 expected hits
1 armour owned by the Japanese lost in Evenkiyskiy
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is -1
Casualties for Americans: 1 tactical_bomber
Casualties for Japanese: 1 armour and 1 mech_infantry
Non Combat Move - Americans
1 bomber moved from Evenkiyskiy to Russia
1 fighter moved from Evenkiyskiy to Yakut S.S.R.
2 fighters moved from 110 Sea Zone to 109 Sea Zone
3 carriers and 2 fighters moved from 92 Sea Zone to 109 Sea Zone
1 destroyer moved from 92 Sea Zone to 109 Sea Zone
3 submarines moved from 93 Sea Zone to 91 Sea Zone
1 submarine moved from 96 Sea Zone to 93 Sea Zone
1 submarine moved from 96 Sea Zone to 94 Sea Zone
1 bomber moved from Scotland to United Kingdom
2 tactical_bombers moved from 110 Sea Zone to United Kingdom
1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 109 Sea Zone
1 carrier moved from 101 Sea Zone to 103 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone
2 artilleries and 2 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 bomber moved from 2 Sea Zone to Aleutian Islands
2 transports moved from 26 Sea Zone to 64 Sea Zone
1 destroyer moved from 26 Sea Zone to 7 Sea Zone
1 destroyer moved from 26 Sea Zone to 15 Sea Zone
3 battleships, 5 carriers and 3 cruisers moved from 26 Sea Zone to 14 Sea Zone
8 fighters moved from 16 Sea Zone to 14 Sea Zone
2 mech_infantrys moved from Morocco to Tunisia
Place Units - Americans
1 armour and 2 infantry placed in Western United States
5 tactical_bombers placed in Western United States
1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 48 PUs; end with 48 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
4 artilleries, 1 fighter and 10 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
1 fighter moved from Yunnan to Burma
1 artillery and 8 infantry moved from Tsinghai to Kansu
Chinese take Kansu from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Purchase Units - British
British buy 1 carrier, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 4x factory_minor; Remaining resources: 6 PUs;
UK_Pacific buy 1 armour; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
1 armour moved from Egypt to Syria
British take Trans-Jordan from Italians
British take Syria from Italians
2 artilleries and 2 infantry moved from Egypt to 81 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 81 Sea Zone to 80 Sea Zone
2 artilleries and 2 infantry moved from 80 Sea Zone to Iraq
1 fighter moved from Egypt to Iraq
1 battleship and 1 cruiser moved from 81 Sea Zone to 80 Sea Zone
2 carriers moved from 81 Sea Zone to 80 Sea Zone
1 armour moved from Eastern Persia to Iraq
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 tactical_bomber moved from Turkmenistan to Iraq
Combat - British
British creates battle in territory 106 Sea Zone
Battle in Iraq
British attack with 1 armour, 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 3 infantry
British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 1/2 hits, 1,17 expected hits
British roll dice for 1 armour, 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Iraq, round 2 : 5/9 hits, 3,33 expected hits
Italians roll dice for 1 artillery and 3 infantry in Iraq, round 2 : 0/4 hits, 1,33 expected hits
1 artillery owned by the Italians and 3 infantry owned by the Italians lost in Iraq
British win, taking Iraq from Italians with 1 armour, 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Italians: 1 artillery and 3 infantry
Non Combat Move - British
1 tactical_bomber moved from Iraq to 80 Sea Zone
1 fighter moved from Iraq to 80 Sea Zone
2 fighters moved from Turkmenistan to Yunnan
3 aaGuns and 10 infantry moved from Burma to Yunnan
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
6 infantry moved from Morocco to 91 Sea Zone
6 infantry and 3 transports moved from 91 Sea Zone to 109 Sea Zone
6 infantry moved from 109 Sea Zone to Scotland
1 armour and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
3 fighters moved from Gibraltar to Scotland
Place Units - British
1 carrier placed in 109 Sea Zone
1 fighter and 2 infantry placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Place Units - UK_Pacific
1 armour placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from 109 Sea Zone: 2 armour, 4 infantry and 2 transports
EDIT: Adding units owned by British to United Kingdom: 1 armour and 2 infantry
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Some Units in India change ownership: 1 armour
EDIT: Turning on Edit Mode
EDIT: Adding units owned by British to 109 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -2,83
British : 1,50
Italians : -1,33
Americans : -4,67
Japanese : -0,67
@trulpen minor edit, unloaded 1 armor and 2 inf to United Kingdom. A bug makes it look like a removed double the amount in the summary