@Blackychan Here is the starting file. Open the file just like you would using pbem but you’ll probably have to enter your forum password each time you post. When you’re finished with your turn just hit post to forum and it should show up here.
2026-1-6-Oztea-1939-Global.tsvg
Game 2, Andrew(Axis) vs Nathan(Allies+$46)
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 3 artilleries, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from 37 Sea Zone to 41 Sea Zone 1 bomber moved from Yunnan to Volgograd 2 fighters moved from 98 Sea Zone to Iraq 1 armour moved from Egypt to Iraq 2 fighters moved from Eastern United States to 101 Sea Zone 1 destroyer and 2 fighters moved from 101 Sea Zone to 104 Sea Zone 2 fighters moved from 91 Sea Zone to 104 Sea Zone Combat - Americans Strategic bombing raid in Volgograd AA fire in Volgograd : 0/1 hits, 0.17 expected hits Bombing raid in Volgograd rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Volgograd causes 6 damage total. Battle in 41 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 104 Sea Zone Americans attack with 1 destroyer and 4 fighters Germans defend with 1 cruiser and 1 submarine Americans roll dice for 1 destroyer and 4 fighters in 104 Sea Zone, round 2 : 2/1 hits, 2.33 expected hits Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 cruiser in 104 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 submarine owned by the Germans and 1 cruiser owned by the Germans lost in 104 Sea Zone Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 18 Casualties for Germans: 1 cruiser and 1 submarine Battle in Iraq Americans attack with 1 armour and 2 fighters Germans defend with 1 mech_infantry Americans roll dice for 1 armour and 2 fighters in Iraq, round 2 : 1/1 hits, 1.50 expected hits Germans roll dice for 1 mech_infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the Americans and 1 mech_infantry owned by the Germans lost in Iraq Americans win with 2 fighters remaining. Battle score for attacker is -2 Casualties for Americans: 1 armour Casualties for Germans: 1 mech_infantry Non Combat Move - Americans 2 fighters moved from Iraq to Trans-Jordan 5 artilleries and 5 infantry moved from Egypt to Trans-Jordan 6 artilleries and 3 infantry moved from Alexandria to Egypt 2 infantry moved from Tobruk to Alexandria 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 5 transports moved from 98 Sea Zone to 92 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 2 fighters moved from 104 Sea Zone to 92 Sea Zone 2 fighters moved from 104 Sea Zone to 91 Sea Zone 2 fighters moved from Eastern United States to 101 Sea Zone 2 aaGuns, 1 artillery and 3 infantry moved from Central United States to 101 Sea Zone 2 aaGuns, 1 artillery, 1 carrier, 2 fighters, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 aaGuns, 1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar 1 transport moved from 91 Sea Zone to 92 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 2 aaGuns moved from Western United States to Central United States 1 fighter moved from 41 Sea Zone to 42 Sea Zone 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 4 fighters, 6 submarines, 1 tactical_bomber and 2 transports moved from 37 Sea Zone to 42 Sea Zone 1 artillery and 2 infantry moved from Kwangtung to Kwangsi 1 bomber moved from Volgograd to Tsinghai Place Units - Americans 3 submarines placed in 20 Sea Zone 3 artilleries and 3 infantry placed in Central United States 2 fighters placed in Eastern United States 1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 89 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 8 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Non Combat Move - Chinese 6 infantry moved from Kwangtung to Kwangsi 3 artilleries, 1 fighter and 24 infantry moved from Yunnan to Kwangsi 1 infantry moved from Sikang to Tsinghai 1 infantry moved from Shensi to Tsinghai 1 infantry moved from Kansu to Tsinghai Place Units - Chinese 8 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 24 PUs; end with 25 PUs Purchase Units - British British buy 1 fighter, 2 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Egypt to Iraq British take Iraq from Germans 2 submarines moved from 98 Sea Zone to 76 Sea Zone 1 fighter moved from Egypt to 76 Sea Zone Combat - British Battle in 76 Sea Zone British attack with 1 fighter and 2 submarines Japanese defend with 1 cruiser British roll dice for 2 submarines in 76 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 1 fighter in 76 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 cruiser in 76 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 2 submarines in 76 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 cruiser owned by the Japanese lost in 76 Sea Zone British win with 1 fighter and 2 submarines remaining. Battle score for attacker is 12 Casualties for Japanese: 1 cruiser Non Combat Move - British 1 fighter moved from 76 Sea Zone to Trans-Jordan 3 armour, 2 artilleries, 5 infantry and 5 mech_infantrys moved from Egypt to Trans-Jordan 1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport moved from 98 Sea Zone to 92 Sea Zone 1 mech_infantry moved from Belgian Congo to Egypt 1 mech_infantry moved from Union of South Africa to Belgian Congo Place Units - British 1 fighter and 2 infantry placed in Egypt 3 mech_infantrys placed in Union of South Africa 1 submarine placed in 109 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,5 British collect 29 PUs (2 lost to blockades); end with 29 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Germans : 0.00 British : -0.83 AA fire in Volgograd : : -0.17 Americans : -0.83 Japanese : -0.50 -
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Italians Italians buy 1 armour, 1 artillery, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Politics - Italians Combat Move - Italians 1 armour moved from Persia to Iraq 1 fighter moved from Northwest Persia to Iraq 1 armour moved from Turkmenistan to Eastern Persia Italians take Eastern Persia from British 1 armour moved from Eastern Persia to Persia 1 bomber moved from Northwest Persia to Iraq Combat - Italians Battle in Iraq Italians attack with 1 armour, 1 bomber and 1 fighter British defend with 1 mech_infantry Italians roll dice for 1 armour, 1 bomber and 1 fighter in Iraq, round 2 : 2/1 hits, 1.67 expected hits British roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Iraq Italians win, taking Iraq from British with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Italians 1 fighter moved from Iraq to Persia 1 bomber moved from Iraq to Southern Italy 2 armour and 1 mech_infantry moved from Southern Italy to Greater Southern Germany Place Units - Italians 3 infantry placed in Southern Italy 1 artillery and 2 infantry placed in Normandy Bordeaux 1 armour and 2 mech_infantrys placed in Persia Turning on Edit Mode EDIT: Removing units owned by Italians from Bulgaria: 1 artillery EDIT: Adding units owned by Italians to Greece: 1 artillery EDIT: Turning off Edit Mode Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,3 Italians collect 29 PUs (2 lost to blockades); end with 29 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 35 PUsCombat Hit Differential Summary :
Italians : 0.33 British : -0.33 -
TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 harbour, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Siam 1 artillery moved from Malaya to 37 Sea Zone 1 artillery and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 2 fighters moved from 37 Sea Zone to Sumatra Combat - ANZAC Battle in Siam Battle in Sumatra ANZAC attack with 1 artillery, 2 fighters and 1 infantry Japanese defend with 1 infantry and 1 mech_infantry ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Sumatra, round 2 : 1/1 hits, 1.67 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Sumatra, round 2 : 0/1 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Sumatra ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Sumatra, round 3 : 2/1 hits, 1.67 expected hits Japanese roll dice for 1 mech_infantry in Sumatra, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Sumatra ANZAC win, taking Siam from Japanese, taking Sumatra from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry and 1 mech_infantry Non Combat Move - ANZAC 2 fighters moved from Sumatra to 42 Sea Zone 1 carrier, 1 cruiser and 2 destroyers moved from 37 Sea Zone to 42 Sea Zone 1 fighter moved from Yunnan to Kwangsi 1 infantry moved from New South Wales to Queensland 2 destroyers moved from 54 Sea Zone to 42 Sea Zone Place Units - ANZAC 1 harbour placed in Java 1 artillery placed in Queensland 1 infantry placed in New South Wales 1 submarine and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 25 PUs; end with 25 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 35 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Tobruk to Alexandria Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : -0.33 Japanese : -1.00 -
TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 80 PUs; Germans buy 4 armour, 2 bombers and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Western Germany to 104 Sea Zone 1 bomber moved from Normandy Bordeaux to 104 Sea Zone 1 submarine moved from 109 Sea Zone to 104 Sea Zone 1 mech_infantry moved from Novgorod to Nenetsia Germans take Nenetsia from Russians Combat - Germans Battle in 104 Sea Zone Germans attack with 2 bombers and 1 submarine Americans defend with 1 destroyer Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 bombers in 104 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 104 Sea Zone Germans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Germans 2 bombers moved from 104 Sea Zone to Western Germany 3 infantry moved from Russia to Samara 1 bomber moved from Northwest Persia to Southern Italy 1 aaGun, 1 armour and 1 mech_infantry moved from Northwest Persia to Persia 6 mech_infantrys moved from Caucasus to Persia 3 mech_infantrys moved from Ukraine to Caucasus 6 mech_infantrys moved from Volgograd to Caucasus 3 mech_infantrys moved from Bryansk to Caucasus 4 mech_infantrys moved from Western Ukraine to Rostov 1 aaGun moved from Tambov to Volgograd 2 mech_infantrys moved from Novgorod to Bryansk 2 bombers moved from Southern Italy to Western Germany Place Units - Germans 2 bombers placed in Western Germany 1 armour and 2 mech_infantrys placed in Volgograd 1 armour and 2 mech_infantrys placed in Ukraine 1 armour and 2 mech_infantrys placed in Russia 2 mech_infantrys placed in Novgorod 1 armour placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3 Germans collect 55 PUs (3 lost to blockades); end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 80 PUsCombat Hit Differential Summary :
Germans : -0.67 Americans : -0.33 -
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Combat Move - Russians 3 infantry moved from Yakut S.S.R. to Yenisey Russians take Yenisey from Italians Combat - Russians Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Gibraltar Turn Complete - RussiansCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 carrier and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 fighter moved from 39 Sea Zone to 41 Sea Zone 1 fighter moved from 39 Sea Zone to 37 Sea Zone 1 infantry moved from French Indo China to Shan State Japanese take Shan State from Americans 1 mech_infantry moved from French Indo China to Siam 2 bombers moved from India to Siam 2 bombers moved from India to Malaya 1 mech_infantry moved from French Indo China to Siam Combat - Japanese Battle in 37 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 37 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 41 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Malaya Japanese attack with 2 bombers ANZAC defend with 1 harbour and 1 infantry Japanese roll dice for 2 bombers in Malaya, round 2 : 1/1 hits, 1.33 expected hits ANZAC roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Malaya Japanese win with 2 bombers remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Siam Japanese attack with 2 bombers and 2 mech_infantrys ANZAC defend with 1 infantry Japanese roll dice for 2 bombers and 2 mech_infantrys in Siam, round 2 : 1/1 hits, 1.67 expected hits ANZAC roll dice for 1 infantry in Siam, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Siam Japanese win, taking Siam from ANZAC with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 2 bombers moved from Malaya to India 2 bombers moved from Siam to India 2 battleships, 5 carriers, 1 destroyer, 1 submarine and 5 transports moved from 39 Sea Zone to 36 Sea Zone 1 fighter moved from 37 Sea Zone to 36 Sea Zone 1 fighter moved from 41 Sea Zone to 36 Sea Zone 5 fighters moved from 39 Sea Zone to 36 Sea Zone 1 fighter moved from French Indo China to 36 Sea Zone 3 tactical_bombers moved from 39 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from French Indo China to 36 Sea Zone Place Units - Japanese 1 carrier placed in 36 Sea Zone 2 infantry placed in French Indo China 3 infantry placed in India Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,5,1,6,6,1 Japanese collect 23 PUs (1 lost to blockades); end with 23 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 28 PUsCombat Hit Differential Summary :
ANZAC : 0.33 Japanese : -1.00 -
TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Americans Americans buy 3 armour, 4 artilleries, 1 carrier, 2 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 fighters moved from Eastern United States to 101 Sea Zone 1 destroyer and 2 fighters moved from 101 Sea Zone to 104 Sea Zone 1 bomber moved from Tsinghai to Volgograd Combat - Americans Strategic bombing raid in Volgograd AA fire in Volgograd : 0/1 hits, 0.17 expected hits Bombing raid in Volgograd rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Volgograd causes 4 damage total. Battle in 104 Sea Zone Americans attack with 1 destroyer and 2 fighters Germans defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 104 Sea Zone Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans 2 aaGuns, 4 artilleries and 6 infantry moved from Gibraltar to 92 Sea Zone 2 aaGuns, 4 artilleries, 2 carriers, 6 infantry and 6 transports moved from 92 Sea Zone to 109 Sea Zone 2 aaGuns, 4 artilleries and 6 infantry moved from 109 Sea Zone to United Kingdom 2 carriers moved from 91 Sea Zone to 109 Sea Zone 1 cruiser, 3 destroyers and 4 fighters moved from 92 Sea Zone to 91 Sea Zone 8 fighters moved from 91 Sea Zone to United Kingdom 2 fighters moved from Gibraltar to United Kingdom 2 fighters moved from 104 Sea Zone to 91 Sea Zone 2 infantry moved from Alexandria to Egypt 5 artilleries and 5 infantry moved from Trans-Jordan to Egypt 2 fighters moved from Trans-Jordan to 92 Sea Zone 3 transports moved from 91 Sea Zone to 101 Sea Zone 3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone 3 artilleries, 1 carrier, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar 1 bomber moved from Volgograd to Tsinghai 1 artillery and 2 infantry moved from Kwangsi to Yunnan 1 submarine moved from 20 Sea Zone to 6 Sea Zone 1 submarine moved from 20 Sea Zone to 19 Sea Zone 1 submarine moved from 42 Sea Zone to 39 Sea Zone 1 submarine moved from 42 Sea Zone to 37 Sea Zone 1 submarine moved from 42 Sea Zone to 41 Sea Zone 1 submarine moved from 42 Sea Zone to 43 Sea Zone 1 submarine moved from 42 Sea Zone to 44 Sea Zone 1 submarine moved from 42 Sea Zone to 35 Sea Zone 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters, 1 tactical_bomber and 2 transports moved from 42 Sea Zone to 33 Sea Zone 1 bomber moved from Tsinghai to Kansu Place Units - Americans 3 armour placed in Kwangtung 1 carrier and 1 transport placed in 101 Sea Zone 2 fighters placed in Eastern United States 4 artilleries and 4 infantry placed in Central United States Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 8 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Non Combat Move - Chinese 18 infantry moved from Kwangsi to Kwangtung 3 artilleries, 1 fighter and 12 infantry moved from Kwangsi to Yunnan 12 infantry moved from Tsinghai to Kansu Place Units - Chinese 8 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 24 PUs; end with 25 PUs Purchase Units - British British buy 4 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; Combat Move - British Combat - British Non Combat Move - British 1 submarine moved from 109 Sea Zone to 91 Sea Zone 2 destroyers moved from 92 Sea Zone to 91 Sea Zone 1 battleship, 1 carrier, 3 cruisers, 2 fighters and 1 transport moved from 92 Sea Zone to 109 Sea Zone 3 armour, 2 artilleries, 1 fighter, 5 infantry and 5 mech_infantrys moved from Trans-Jordan to Egypt 1 mech_infantry moved from Belgian Congo to Egypt 1 submarine moved from 76 Sea Zone to 80 Sea Zone 1 submarine moved from 76 Sea Zone to 98 Sea Zone 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 infantry moved from Union of South Africa to Rhodesia Place Units - British 3 infantry placed in Egypt 1 infantry and 2 mech_infantrys placed in Union of South Africa 2 transports placed in 109 Sea Zone Turn Complete - British British collect 29 PUs; end with 29 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Germans : -0.17 AA fire in Volgograd : : -0.17 Americans : -0.33 -
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Italians Italians buy 1 aaGun, 3 destroyers and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Persia to Trans-Jordan Italians take Trans-Jordan from British 1 armour moved from Iraq to Syria Italians take Syria from French 1 armour moved from Syria to Iraq Combat - Italians Non Combat Move - Italians 2 armour and 1 mech_infantry moved from Greater Southern Germany to Western Germany 3 fighters moved from Southern Italy to Normandy Bordeaux 2 armour moved from Persia to Iraq 1 mech_infantry moved from Persia to Iraq 1 fighter moved from Persia to Greece 1 bomber moved from Southern Italy to Iraq 1 submarine moved from 95 Sea Zone to 98 Sea Zone Place Units - Italians 1 aaGun and 2 infantry placed in Normandy Bordeaux 3 destroyers placed in 80 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,3 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3 Italians collect 27 PUs (5 lost to blockades); end with 27 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 38 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 carrier, 1 cruiser, 4 destroyers and 2 fighters moved from 42 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 infantry moved from New South Wales to Queensland 1 fighter moved from Kwangsi to Yunnan Place Units - ANZAC 1 submarine and 1 transport placed in 54 Sea Zone 1 artillery placed in Queensland 1 infantry placed in New South Wales 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 24 PUs; end with 25 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 35 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Alexandria to Egypt Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 4 infantry and 17 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans Non Combat Move - Germans 3 infantry moved from Samara to Novosibirsk 1 mech_infantry moved from Nenetsia to Novosibirsk 1 aaGun, 1 armour and 7 mech_infantrys moved from Persia to Iraq 12 mech_infantrys moved from Caucasus to Iraq 1 armour and 2 mech_infantrys moved from Ukraine to Caucasus 4 mech_infantrys moved from Rostov to Northwest Persia 1 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia 1 aaGun moved from Volgograd to Caucasus 2 mech_infantrys moved from Bryansk to Caucasus 1 armour and 2 mech_infantrys moved from Russia to Bryansk 1 armour and 2 mech_infantrys moved from Novgorod to Bryansk 2 bombers moved from Western Germany to Novgorod 4 fighters and 4 tactical_bombers moved from Southern Italy to Normandy Bordeaux 1 aaGun, 1 artillery and 2 infantry moved from Southern Italy to Northern Italy 4 bombers, 2 fighters and 2 tactical_bombers moved from Southern Italy to Western Germany Place Units - Germans 2 infantry placed in Germany 6 mech_infantrys placed in Germany 2 infantry and 8 mech_infantrys placed in Western Germany 3 mech_infantrys placed in Ukraine Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1 Germans collect 57 PUs (1 lost to blockades); end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 82 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Combat Move - Russians 3 infantry moved from Yenisey to Evenkiyskiy Russians take Evenkiyskiy from Italians Combat - Russians Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Gibraltar to Egypt Turn Complete - RussiansCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 2 destroyers, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour and 1 infantry moved from French Indo China to 36 Sea Zone 1 armour, 1 infantry, 1 submarine and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 armour and 1 infantry moved from 43 Sea Zone to Borneo 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 2 battleships, 6 carriers, 1 destroyer, 8 fighters, 1 infantry and 4 transports moved from 36 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 8 fighters moved from 35 Sea Zone to Philippines 1 infantry moved from Shan State to Malaya Japanese take Malaya from ANZAC 1 mech_infantry moved from Siam to Malaya Combat - Japanese Battle in Borneo Battle in 35 Sea Zone Japanese attack with 2 battleships, 6 carriers, 1 destroyer and 4 transports Americans defend with 1 submarine Japanese roll dice for 2 battleships, 6 carriers, 1 destroyer and 4 transports in 35 Sea Zone, round 2 : 2/1 hits, 1.67 expected hits Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 35 Sea Zone Japanese win, taking Borneo from Americans, taking 35 Sea Zone from Americans with 2 battleships, 6 carriers, 1 destroyer and 4 transports remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Philippines Japanese attack with 1 artillery, 8 fighters and 1 infantry Americans defend with 1 airfield and 1 harbour; ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 8 fighters and 1 infantry in Philippines, round 2 : 5/1 hits, 4.67 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 0/1 hits, 0.67 expected hits 2 infantry owned by the ANZAC lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery, 8 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Non Combat Move - Japanese 8 fighters moved from Philippines to 35 Sea Zone 3 tactical_bombers moved from India to French Indo China 1 fighter moved from French Indo China to India 4 bombers moved from India to French Indo China 4 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone Place Units - Japanese 2 infantry placed in French Indo China 1 submarine placed in 36 Sea Zone 2 destroyers placed in 39 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,4 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,6 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6 Japanese collect 24 PUs (9 lost to blockades); end with 24 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 29 PUsCombat Hit Differential Summary :
Americans : -0.83 Japanese : 0.67 -
@AndrewAAGamer
Please request OOL if you go for the IJN off of the Philippines.My subs off Borneo and FIC will dive if attacked. If a lone ANZAC transport comes it will fight off Borneo.
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Americans Americans buy 2 artilleries, 1 bomber, 1 fighter, 5 infantry, 2 mech_infantrys and 5 transports; Remaining resources: 0 PUs; Combat Move - Americans 3 artilleries and 3 infantry moved from Gibraltar to 91 Sea Zone 3 artilleries, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 3 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone 4 carriers moved from 109 Sea Zone to 112 Sea Zone 8 fighters moved from United Kingdom to 112 Sea Zone 3 artilleries and 3 infantry moved from 112 Sea Zone to Norway 11 artilleries and 10 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Yunnan to Shan State Americans take Shan State from Japanese 1 submarine moved from 43 Sea Zone to 45 Sea Zone 1 submarine moved from 39 Sea Zone to 41 Sea Zone 1 bomber moved from Kansu to Russia 1 submarine moved from 41 Sea Zone to 43 Sea Zone Combat - Americans Americans creates battle in territory 6 Sea Zone Strategic bombing raid in Russia AA fire in Russia : 0/1 hits, 0.17 expected hits Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Russia causes 6 damage total. Battle in Norway Battle in 43 Sea Zone Americans attack with 1 submarine Japanese defend with 1 submarine and 1 transport 1 submarine owned by the Japanese Submerged 1 transport owned by the Japanese lost in 43 Sea Zone Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win, taking 6 Sea Zone from Japanese, taking Norway from Germans, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Trans-Jordan Americans attack with 11 artilleries and 10 infantry Italians defend with 1 mech_infantry Americans roll dice for 11 artilleries and 10 infantry in Trans-Jordan, round 2 : 7/0 hits, 7.00 expected hits Italians roll dice for 1 mech_infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the Americans lost in Trans-Jordan Americans win, taking Trans-Jordan from Italians with 11 artilleries and 9 infantry remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Italians: 1 mech_infantry Non Combat Move - Americans 1 submarine moved from 37 Sea Zone to 20 Sea Zone 1 submarine moved from 20 Sea Zone to 33 Sea Zone 1 submarine moved from 19 Sea Zone to 34 Sea Zone 1 transport moved from 33 Sea Zone to 26 Sea Zone 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 54 Sea Zone 1 artillery moved from 54 Sea Zone to Queensland 1 bomber moved from Russia to Tsinghai 1 destroyer moved from 104 Sea Zone to 92 Sea Zone 2 aaGuns, 4 artilleries and 6 infantry moved from United Kingdom to 109 Sea Zone 2 aaGuns, 4 artilleries, 6 infantry and 6 transports moved from 109 Sea Zone to 112 Sea Zone 2 aaGuns, 4 artilleries and 6 infantry moved from 112 Sea Zone to Norway 2 fighters moved from United Kingdom to Scotland 1 aaGun, 3 artilleries and 4 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 3 artilleries, 1 carrier, 4 infantry and 4 transports moved from 101 Sea Zone to 123 Sea Zone 1 aaGun, 3 artilleries and 4 infantry moved from 123 Sea Zone to Iceland 2 fighters moved from Eastern United States to Gibraltar 3 armour moved from Kwangtung to Yunnan Place Units - Americans 1 bomber and 2 mech_infantrys placed in Kwangtung 5 transports placed in 101 Sea Zone 1 fighter placed in Eastern United States 2 artilleries and 5 infantry placed in Central United States Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 8 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 infantry moved from Kwangsi to Kwangtung 12 infantry moved from Kansu to Tsinghai Place Units - Chinese 3 infantry placed in Kiangsi 1 infantry placed in Kwangsi 3 infantry placed in Manchuria 1 infantry placed in Yunnan Chinese undo move 4. 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 24 PUs; end with 25 PUs Purchase Units - British British buy 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 submarine moved from 80 Sea Zone to 81 Sea Zone 1 submarine moved from 98 Sea Zone to 99 Sea Zone Non Combat Move - British 3 armour, 2 artilleries, 2 fighters, 10 infantry and 7 mech_infantrys moved from Egypt to Trans-Jordan 3 mech_infantrys moved from Belgian Congo to Egypt 1 infantry moved from Rhodesia to Belgian Congo 1 artillery and 1 infantry moved from Union of South Africa to Rhodesia 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 91 Sea Zone to 112 Sea Zone 2 aaGuns, 2 infantry and 1 mech_infantry moved from United Kingdom to Scotland 3 aaGuns and 3 infantry moved from United Kingdom to 109 Sea Zone 3 aaGuns, 1 battleship, 1 carrier, 3 cruisers, 2 fighters, 3 infantry and 3 transports moved from 109 Sea Zone to 112 Sea Zone 3 aaGuns and 3 infantry moved from 112 Sea Zone to Norway Place Units - British 5 infantry placed in United Kingdom 3 infantry placed in Egypt 2 infantry and 1 mech_infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,2 British collect 27 PUs (2 lost to blockades); end with 27 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 32 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
AA fire in Russia : : -0.17 Italians : 0.67 Americans : -0.33 -
TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Italians Italians buy 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 3 destroyers moved from 80 Sea Zone to 81 Sea Zone 1 bomber moved from Iraq to 81 Sea Zone Combat - Italians Battle in 81 Sea Zone Italians attack with 1 bomber and 3 destroyers British defend with 1 submarine Italians roll dice for 1 bomber and 3 destroyers in 81 Sea Zone, round 2 : 2/1 hits, 1.67 expected hits British roll dice for 1 submarine in 81 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the British lost in 81 Sea Zone Italians win with 1 bomber and 3 destroyers remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Non Combat Move - Italians 1 bomber moved from 81 Sea Zone to Southern Italy 1 fighter moved from Greece to Normandy Bordeaux 2 armour and 1 mech_infantry moved from Western Germany to Normandy Bordeaux 1 artillery moved from Greece to Bulgaria 8 infantry moved from Southern Italy to Northern Italy 1 aaGun moved from Southern Italy to Northern Italy Place Units - Italians 5 mech_infantrys placed in Northern Italy 3 infantry placed in Persia 3 infantry placed in Normandy Bordeaux Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,3 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,5 Italians collect 27 PUs (3 lost to blockades); end with 27 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 33 PUsCombat Hit Differential Summary :
Italians : 0.33 British : -0.17 -
TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 fighter moved from Yunnan to Malaya Combat - ANZAC Battle in Malaya ANZAC attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 harbour, 1 infantry and 1 mech_infantry ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Malaya, round 2 : 1/1 hits, 1.17 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Malaya, round 2 : 0/1 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Malaya ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Malaya, round 3 : 1/1 hits, 1.17 expected hits Japanese roll dice for 1 mech_infantry in Malaya, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya ANZAC win, taking Malaya from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry and 1 mech_infantry Casualties for ANZAC: 1 infantry Non Combat Move - ANZAC 1 fighter moved from Malaya to Yunnan 1 submarine moved from 42 Sea Zone to 54 Sea Zone 1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 4 destroyers, 2 fighters, 1 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer and 2 submarines placed in 54 Sea Zone 1 artillery and 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 24 PUs; end with 25 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 35 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Egypt to Trans-Jordan 1 cruiser moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from Gibraltar to Norway Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : -0.33 Japanese : 0.00 -
TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour and 16 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans Non Combat Move - Germans 1 armour and 6 mech_infantrys moved from Northwest Persia to Iraq 1 armour and 4 mech_infantrys moved from Caucasus to Iraq 3 mech_infantrys moved from Ukraine to Caucasus 2 armour and 4 mech_infantrys moved from Bryansk to Novgorod 3 infantry and 1 mech_infantry moved from Novosibirsk to Timguska 6 mech_infantrys moved from Germany to Eastern Poland 2 aaGuns and 8 mech_infantrys moved from Western Germany to Germany 1 aaGun, 1 artillery and 2 infantry moved from Northern Italy to Western Germany 4 fighters and 4 tactical_bombers moved from Normandy Bordeaux to Western Germany 2 bombers moved from Western Germany to Novgorod 5 infantry moved from Finland to Vyborg Place Units - Germans 3 armour placed in Novgorod 3 mech_infantrys placed in Ukraine 6 mech_infantrys placed in Germany 7 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2 Germans collect 53 PUs (2 lost to blockades); end with 53 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 73 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11 Combat Move - Russians Non Combat Move - Russians 3 infantry moved from Evenkiyskiy to Yenisey 1 submarine moved from 125 Sea Zone to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Egypt to Algeria Turn Complete - RussiansCombat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer, 3 infantry and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Philippines to 35 Sea Zone 1 destroyer moved from 39 Sea Zone to 44 Sea Zone Japanese take 42 Sea Zone from ANZAC 2 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 artillery moved from 44 Sea Zone to Celebes 1 bomber moved from French Indo China to Celebes 1 transport moved from 35 Sea Zone to 43 Sea Zone 1 destroyer moved from 35 Sea Zone to 43 Sea Zone 1 armour and 1 infantry moved from Borneo to 43 Sea Zone 1 armour, 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone 1 destroyer moved from 43 Sea Zone to 41 Sea Zone 3 fighters moved from India to Sumatra 2 fighters moved from French Indo China to 41 Sea Zone 1 armour and 1 infantry moved from 41 Sea Zone to Sumatra 1 tactical_bomber moved from French Indo China to 37 Sea Zone 1 infantry moved from French Indo China to Shan State 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 artillery moved from French Indo China to 36 Sea Zone 1 artillery and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 1 bomber moved from French Indo China to Java 1 submarine moved from 43 Sea Zone to 42 Sea Zone 1 bomber moved from French Indo China to Shan State 1 bomber moved from French Indo China to Malaya 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 1 tactical_bomber moved from French Indo China to Malaya 1 tactical_bomber moved from French Indo China to Shan State 1 infantry moved from India to Burma Japanese take Burma from Chinese Combat - Japanese Battle in 37 Sea Zone Japanese attack with 1 tactical_bomber and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 37 Sea Zone Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 44 Sea Zone Japanese attack with 1 destroyer, 2 tactical_bombers and 1 transport Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 2 tactical_bombers and 1 transport in 44 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Neutral with 1 destroyer, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 41 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 1 transport Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 1 transport in 41 Sea Zone, round 2 : 2/1 hits, 1.33 expected hits Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Malaya Japanese attack with 1 bomber, 1 infantry and 1 tactical_bomber ANZAC defend with 1 artillery and 1 harbour Japanese roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 1/1 hits, 1.33 expected hits ANZAC roll dice for 1 artillery in Malaya, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Malaya Japanese win, taking Malaya from ANZAC with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 artillery Battle in Celebes Japanese attack with 1 artillery and 1 bomber ANZAC defend with 1 infantry Japanese roll dice for 1 artillery and 1 bomber in Celebes, round 2 : 1/0 hits, 1.00 expected hits ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 artillery and 1 bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Sumatra Japanese attack with 1 armour, 3 fighters and 1 infantry ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 armour, 3 fighters and 1 infantry in Sumatra, round 2 : 2/1 hits, 2.17 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 1 armour and 3 fighters remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery and 1 infantry Battle in Java Japanese attack with 1 artillery and 1 bomber ANZAC defend with 1 harbour and 1 infantry Japanese roll dice for 1 artillery and 1 bomber in Java, round 2 : 1/0 hits, 1.00 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery and 1 bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Shan State Japanese attack with 1 bomber, 1 infantry and 1 tactical_bomber Americans defend with 1 airfield and 1 infantry Japanese roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/1 hits, 1.33 expected hits Americans roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Shan State Japanese win, taking Shan State from Americans with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Japanese 1 destroyer moved from 39 Sea Zone to 42 Sea Zone 2 fighters moved from 41 Sea Zone to 42 Sea Zone 3 fighters moved from Sumatra to 42 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to Philippines 2 tactical_bombers moved from 44 Sea Zone to Philippines 1 fighter moved from 35 Sea Zone to French Indo China 1 bomber moved from Celebes to Philippines 1 bomber moved from Shan State to Philippines 1 bomber moved from Malaya to Philippines 1 tactical_bomber moved from 35 Sea Zone to French Indo China 1 tactical_bomber moved from 37 Sea Zone to French Indo China 1 tactical_bomber moved from Malaya to French Indo China 1 tactical_bomber moved from Shan State to French Indo China 1 submarine moved from 36 Sea Zone to 42 Sea Zone 2 battleships, 6 carriers and 7 fighters moved from 35 Sea Zone to 42 Sea Zone 1 bomber moved from Java to Borneo Place Units - Japanese 3 infantry placed in French Indo China 1 artillery placed in India 1 destroyer and 1 transport placed in 39 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,5 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,6 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4 Japanese collect 45 PUs; end with 46 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 51 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 56 PUsCombat Hit Differential Summary :
Americans : -0.67 ANZAC : -0.67 Japanese : -0.50 -
@AndrewAAGamer
That is just about as bad as you can roll in Low Luck. Not a single hit in 4 single unit ground
battles and you missed all convoy disruption. I was expecting at least one and maybe two bomber losses plus 7-8 convoy disruption.





