e1d8f079-e579-4b56-a511-8b82588f1dc3-dawg-64-v-mike-g40-start-round-5-russia-5.tsvg
sorry i didn’t realize you set it up.
my bad
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 2 bombers, 1 fighter, 3 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
4 fighters moved from 125 Sea Zone to Finland
1 infantry moved from Norway to Finland
1 artillery, 1 bomber and 1 mech_infantry moved from Yunnan to Shan State
1 bomber moved from Kwangtung to 44 Sea Zone
1 submarine moved from 43 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 mech_infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 mech_infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 mech_infantry moved from 37 Sea Zone to Malaya
Combat - Americans
Battle in Java
Battle in Malaya
Battle in 44 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in 44 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 44 Sea Zone
1 transport owned by the Japanese lost in 44 Sea Zone
Americans roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans win, taking Java from Japanese, taking Malaya from Japanese, taking 44 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in Shan State
Americans attack with 1 artillery, 1 bomber and 1 mech_infantry
Japanese defend with 1 airfield and 2 infantry
Americans roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Shan State, round 2 : 2/1 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 1/1 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Shan State
Americans win, taking Shan State from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 mech_infantry
Casualties for Japanese: 2 infantry
Battle in Finland
Americans attack with 4 fighters and 1 infantry
Germans defend with 2 infantry
Americans roll dice for 4 fighters and 1 infantry in Finland, round 2 : 2/1 hits, 2.17 expected hits
Germans roll dice for 2 infantry in Finland, round 2 : 1/1 hits, 0.67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Finland
Americans win with 4 fighters remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Americans
4 fighters moved from Finland to 125 Sea Zone
3 artilleries, 5 infantry and 2 mech_infantrys moved from Iceland to 123 Sea Zone
3 artilleries, 5 infantry, 2 mech_infantrys and 5 transports moved from 123 Sea Zone to 125 Sea Zone
3 artilleries, 5 infantry and 2 mech_infantrys moved from 125 Sea Zone to Norway
1 transport moved from 125 Sea Zone to 123 Sea Zone
2 fighters moved from 125 Sea Zone to Scotland
1 aaGun moved from Central United States to Eastern United States
1 bomber moved from Eastern United States to Norway
1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan
2 armour and 1 mech_infantry moved from Yunnan to Sikang
1 bomber moved from Shan State to Sikang
1 bomber moved from 44 Sea Zone to Kwangtung
1 submarine moved from 20 Sea Zone to 38 Sea Zone
1 submarine moved from 41 Sea Zone to 57 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
7 submarines moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
1 artillery, 1 bomber, 1 fighter and 2 infantry placed in Eastern United States
1 armour, 1 artillery and 1 infantry placed in Norway
3 mech_infantrys placed in Kwangtung
1 submarine placed in 10 Sea Zone
1 bomber placed in Western United States
1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 68 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 8 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Burma to Yunnan
1 infantry moved from Yunnan to Kwangsi
12 infantry moved from Shensi to Sikang
Place Units - Chinese
3 infantry placed in Manchuria
5 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 24 PUs; end with 25 PUs
Purchase Units - British
British buy 1 fighter, 7 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Norway to Finland
British take Finland from Germans
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 destroyer and 1 submarine moved from 98 Sea Zone to 72 Sea Zone
2 fighters moved from Trans-Jordan to 72 Sea Zone
1 submarine moved from 71 Sea Zone to 72 Sea Zone
Combat - British
Battle in 72 Sea Zone
British attack with 1 destroyer, 2 fighters and 2 submarines
Italians defend with 3 destroyers
British roll dice for 2 submarines in 72 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 1 destroyer and 2 fighters in 72 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits
Italians roll dice for 3 destroyers in 72 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
2 destroyers owned by the Italians and 1 submarine owned by the British lost in 72 Sea Zone
British roll dice for 1 submarine in 72 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 destroyer and 2 fighters in 72 Sea Zone, round 3 : 1/1 hits, 1.33 expected hits
Italians roll dice for 1 destroyer in 72 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Italians and 1 destroyer owned by the British lost in 72 Sea Zone
British win, taking 72 Sea Zone from Neutral with 2 fighters and 1 submarine remaining. Battle score for attacker is 10
Casualties for British: 1 destroyer and 1 submarine
Casualties for Italians: 3 destroyers
Non Combat Move - British
2 fighters moved from 72 Sea Zone to Kenya
1 mech_infantry moved from Belgian Congo to Kenya
1 artillery and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry and 2 mech_infantrys moved from Egypt to Trans-Jordan
2 infantry moved from Rhodesia to Belgian Congo
2 infantry moved from Union of South Africa to Rhodesia
1 submarine moved from 105 Sea Zone to 91 Sea Zone
1 aaGun and 2 artilleries moved from United Kingdom to Scotland
3 transports moved from 125 Sea Zone to 111 Sea Zone
5 infantry moved from Scotland to 111 Sea Zone
5 infantry and 3 transports moved from 111 Sea Zone to 125 Sea Zone
5 infantry moved from 125 Sea Zone to Norway
Place Units - British
1 fighter and 1 infantry placed in United Kingdom
1 submarine placed in 109 Sea Zone
3 infantry placed in Egypt
3 infantry placed in Union of South Africa
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0.33
British : -0.67
Italians : 0.67
Americans : 0.17
Japanese : 0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 destroyer, 6 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
2 fighters moved from 97 Sea Zone to 98 Sea Zone
1 bomber moved from Southern Italy to 93 Sea Zone
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
Combat - Italians
Battle in 98 Sea Zone
Italians attack with 2 fighters
Americans defend with 1 destroyer
Italians roll dice for 2 fighters in 98 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
Americans roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 fighter owned by the Italians lost in 98 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Italians: 1 fighter
Casualties for Americans: 1 destroyer
Battle in 93 Sea Zone
Italians attack with 1 bomber and 1 destroyer
British defend with 1 submarine
Italians roll dice for 1 bomber and 1 destroyer in 93 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
British roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the British lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from British with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Non Combat Move - Italians
1 fighter moved from 98 Sea Zone to 97 Sea Zone
2 fighters moved from Normandy Bordeaux to Southern Italy
1 bomber moved from 93 Sea Zone to Southern Italy
1 aaGun and 6 infantry moved from Northern Italy to Western Germany
1 artillery moved from Yugoslavia to Greater Southern Germany
3 armour and 1 mech_infantry moved from Eastern Persia to Kazakhstan
Place Units - Italians
3 infantry placed in Normandy Bordeaux
3 infantry placed in Persia
Turning on Edit Mode
EDIT: Removing units owned by Italians from Greater Southern Germany: 1 artillery
EDIT: Adding units owned by Italians to Yugoslavia: 1 artillery
EDIT: Turning off Edit Mode
1 destroyer and 1 transport placed in 97 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Italians from Yugoslavia: 1 artillery
EDIT: Adding units owned by Italians to Northern Italy: 1 artillery
EDIT: Turning off Edit Mode
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,2
Italians collect 25 PUs (4 lost to blockades); end with 25 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 31 PUs
Combat Hit Differential Summary :
Italians : 0.00
British : -0.17
Americans : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
Combat - ANZAC
Battle in Sumatra
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 destroyer moved from 61 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 artillery placed in New South Wales
2 transports placed in 54 Sea Zone
1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 aaGuns, 1 fighter, 14 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Yenisey to Yakut S.S.R.
Germans take Yakut S.S.R. from Russians
Combat - Germans
Non Combat Move - Germans
1 aaGun moved from Caucasus to Kazakhstan
3 mech_infantrys moved from Caucasus to Iraq
3 mech_infantrys moved from Ukraine to Caucasus
1 mech_infantry moved from Urals to Smolensk
4 bombers moved from Urals to Novgorod
1 infantry moved from Evenkiyskiy to Yenisey
3 mech_infantrys moved from Eastern Poland to Novgorod
1 aaGun moved from Western Germany to Germany
5 mech_infantrys moved from Western Germany to Germany
7 mech_infantrys moved from Germany to Eastern Poland
Place Units - Germans
2 aaGuns and 1 infantry placed in Novgorod
3 mech_infantrys placed in Ukraine
1 fighter and 9 infantry placed in Western Germany
4 infantry placed in Germany
Turn Complete - Germans
Germans collect 56 PUs; end with 56 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 76 PUs
Combat Hit Differential Summary :
@AndrewAAGamer Please ask for OOL if the US goes for Novgorod.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13
Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Gibraltar to 93 Sea Zone
Combat - Russians
Battle in 93 Sea Zone
Russians attack with 1 fighter and 1 tactical_bomber
Italians defend with 1 destroyer
Russians roll dice for 1 fighter and 1 tactical_bomber in 93 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 93 Sea Zone
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from 93 Sea Zone to Gibraltar
1 submarine moved from 105 Sea Zone to 91 Sea Zone
Turn Complete - Russians
Combat Hit Differential Summary :
Italians : -0.33
Russians : -0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 4 destroyers and 2 transports; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 39 Sea Zone to 43 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
2 fighters moved from 35 Sea Zone to 44 Sea Zone
2 fighters moved from 35 Sea Zone to 43 Sea Zone
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from 35 Sea Zone to 41 Sea Zone
2 fighters moved from 35 Sea Zone to Malaya
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
2 infantry moved from French Indo China to Shan State
2 fighters moved from French Indo China to Shan State
2 battleships, 6 carriers and 2 submarines moved from 35 Sea Zone to 37 Sea Zone
Japanese take 36 Sea Zone from Americans
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
Combat - Japanese
Battle in 37 Sea Zone
Japanese attack with 2 battleships, 6 carriers, 2 submarines and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 37 Sea Zone
Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Japanese win, taking 37 Sea Zone from Americans with 2 battleships, 6 carriers, 2 submarines and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer and 2 fighters in 43 Sea Zone, round 2 : 2/1 hits, 1.33 expected hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 43 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarine
Battle in 44 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 2 fighters in 44 Sea Zone, round 2 : 2/1 hits, 1.33 expected hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Malaya
Japanese attack with 2 fighters and 2 infantry
Americans defend with 1 harbour and 1 mech_infantry
Japanese roll dice for 2 fighters and 2 infantry in Malaya, round 2 : 1/1 hits, 1.33 expected hits
Americans roll dice for 1 mech_infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Malaya
Japanese win, taking Malaya from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Shan State
Japanese attack with 2 fighters and 2 infantry
Americans defend with 1 airfield and 1 artillery
Japanese roll dice for 2 fighters and 2 infantry in Shan State, round 2 : 1/1 hits, 1.33 expected hits
Americans roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Shan State
Japanese win, taking Shan State from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Non Combat Move - Japanese
1 fighter moved from 41 Sea Zone to 37 Sea Zone
1 fighter moved from 42 Sea Zone to 37 Sea Zone
2 fighters moved from 44 Sea Zone to 37 Sea Zone
2 fighters moved from 43 Sea Zone to 37 Sea Zone
2 fighters moved from Shan State to 37 Sea Zone
2 fighters moved from Malaya to 37 Sea Zone
2 fighters moved from French Indo China to 37 Sea Zone
1 tactical_bomber moved from French Indo China to India
4 tactical_bombers moved from 35 Sea Zone to French Indo China
3 tactical_bombers moved from Philippines to French Indo China
3 fighters moved from Japan to French Indo China
1 bomber moved from French Indo China to India
Place Units - Japanese
2 destroyers and 1 transport placed in 39 Sea Zone
2 destroyers and 1 transport placed in 36 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,5
Japanese collect 37 PUs; end with 39 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 44 PUs
Combat Hit Differential Summary :
ANZAC : 0.83
Americans : -0.83
Japanese : 1.00
@AndrewAAGamer Please ask for OOL if the US fleet attacks the IJN off of Malaya.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13
Purchase Units - Americans
Americans buy 2 armour, 2 artilleries, 2 bombers, 3 infantry, 1 mech_infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Norway to Germany
1 bomber moved from Sikang to Persia
1 bomber moved from Kwangtung to 44 Sea Zone
1 submarine moved from 57 Sea Zone to 44 Sea Zone
Americans take 42 Sea Zone from Japanese
Combat - Americans
Strategic bombing raid in Persia
AA fire in Persia : 0/1 hits, 0.17 expected hits
Bombing raid in Persia rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Persia causes 3 damage total.
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Germany causes 5 damage total.
Battle in 44 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in 44 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 44 Sea Zone
Americans win, taking 44 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 bomber moved from 44 Sea Zone to Kwangtung
3 mech_infantrys moved from Kwangtung to Yunnan
1 bomber moved from Persia to Sikang
2 armour and 1 mech_infantry moved from Sikang to Yunnan
1 bomber moved from Germany to Norway
6 carriers, 1 cruiser, 3 destroyers, 12 fighters and 17 transports moved from 125 Sea Zone to 110 Sea Zone
2 fighters moved from Scotland to Gibraltar
1 bomber moved from Eastern United States to Norway
1 fighter moved from Eastern United States to Gibraltar
1 aaGun and 1 infantry moved from Eastern United States to Quebec
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 transport moved from 123 Sea Zone to 106 Sea Zone
1 bomber moved from Western United States to Queensland
1 submarine moved from 26 Sea Zone to 33 Sea Zone
6 submarines moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 38 Sea Zone to 57 Sea Zone
Place Units - Americans
1 artillery and 2 infantry placed in Norway
1 bomber placed in Eastern United States
1 artillery, 1 bomber and 1 infantry placed in Western United States
4 submarines and 1 transport placed in 10 Sea Zone
2 armour and 1 mech_infantry placed in Kwangtung
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 8 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Kwangsi to Kwangtung
1 infantry moved from Yunnan to Kwangsi
Place Units - Chinese
3 infantry placed in Manchuria
1 infantry placed in Tsinghai
2 infantry placed in Shensi
2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 24 PUs; end with 25 PUs
Purchase Units - British
British buy 1 fighter, 7 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Norway to 125 Sea Zone
1 infantry and 1 transport moved from 125 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
Combat - British
Battle in Holland Belgium
Non Combat Move - British
1 infantry moved from Norway to 125 Sea Zone
1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 1 infantry and 2 transports moved from 125 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to United Kingdom
1 aaGun and 2 artilleries moved from Scotland to United Kingdom
1 submarine moved from 109 Sea Zone to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 99 Sea Zone to 96 Sea Zone
4 infantry moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Kenya to Egypt
2 fighters moved from Kenya to Trans-Jordan
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 infantry moved from Rhodesia to Belgian Congo
3 infantry moved from Union of South Africa to Rhodesia
1 submarine moved from 72 Sea Zone to 81 Sea Zone
Place Units - British
1 fighter and 1 infantry placed in United Kingdom
1 submarine placed in 110 Sea Zone
3 infantry placed in Egypt
3 infantry placed in Union of South Africa
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
AA fire in Persia : : -0.17
Americans : 0.00
Japanese : -0.33
AA fire in Germany : : -0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13
Purchase Units - Italians
Italians repair damage of 3x factory_minor; Remaining resources: 28 PUs;
Italians buy 1 destroyer and 6 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 fighter moved from Southern Italy to 97 Sea Zone
1 destroyer and 2 fighters moved from 97 Sea Zone to 96 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Malta
1 bomber moved from Southern Italy to Holland Belgium
1 artillery moved from Normandy Bordeaux to Holland Belgium
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 1 destroyer, 2 fighters and 1 transport
British defend with 1 submarine
Italians roll dice for 1 destroyer, 2 fighters and 1 transport in 96 Sea Zone, round 2 : 2/1 hits, 1.33 expected hits
British roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the British lost in 96 Sea Zone
Italians win with 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Malta
Battle in Holland Belgium
Italians attack with 1 artillery and 1 bomber
British defend with 1 infantry
Italians roll dice for 1 artillery and 1 bomber in Holland Belgium, round 2 : 1/0 hits, 1.00 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Holland Belgium
Italians win, taking Malta from British, taking Holland Belgium from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber moved from Holland Belgium to Southern Italy
1 artillery moved from Northern Italy to Southern Italy
2 fighters moved from 96 Sea Zone to 97 Sea Zone
3 infantry moved from Persia to Iraq
3 armour and 1 mech_infantry moved from Kazakhstan to Eastern Persia
2 aaGuns and 14 infantry moved from Western Germany to Germany
Place Units - Italians
1 destroyer placed in 97 Sea Zone
3 infantry placed in Normandy Bordeaux
3 infantry placed in Persia
Turn Complete - Italians
Italians collect 29 PUs; end with 31 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 37 PUs
Combat Hit Differential Summary :
Italians : 0.67
British : -0.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 3 infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from 35 Sea Zone to Philippines
Combat - ANZAC
Battle in Borneo
Battle in Philippines
Non Combat Move - ANZAC
1 submarine moved from 33 Sea Zone to 6 Sea Zone
1 submarine moved from 54 Sea Zone to 34 Sea Zone
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
1 transport placed in 54 Sea Zone
2 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters, 3 infantry, 3 mech_infantrys and 3 tactical_bombers; Remaining resources: 2 PUs;
Combat Move - Germans
1 mech_infantry moved from Novgorod to Finland
2 bombers moved from Novgorod to Finland
2 bombers moved from Novgorod to Syria
1 mech_infantry moved from Iraq to Syria
Combat - Germans
Battle in Syria
Germans attack with 2 bombers and 1 mech_infantry
British defend with 1 infantry
Germans roll dice for 2 bombers and 1 mech_infantry in Syria, round 2 : 2/1 hits, 1.50 expected hits
British roll dice for 1 infantry in Syria, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Syria
Germans win with 2 bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Finland
Germans attack with 2 bombers and 1 mech_infantry
British defend with 1 infantry
Germans roll dice for 2 bombers and 1 mech_infantry in Finland, round 2 : 1/1 hits, 1.50 expected hits
British roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Finland
Germans win, taking Finland from British with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
2 bombers moved from Finland to Western Germany
8 bombers, 6 fighters and 6 tactical_bombers moved from Novgorod to Western Germany
1 aaGun and 3 infantry moved from Novgorod to Vyborg
1 infantry moved from Novgorod to Vyborg
8 armour and 12 mech_infantrys moved from Novgorod to Bryansk
1 mech_infantry moved from Smolensk to Bryansk
7 mech_infantrys moved from Eastern Poland to Bryansk
3 mech_infantrys moved from Ukraine to Caucasus
3 mech_infantrys moved from Caucasus to Iraq
1 aaGun moved from Kazakhstan to Caucasus
9 mech_infantrys moved from Germany to Eastern Poland
6 mech_infantrys moved from Western Germany to Poland
6 infantry moved from Germany to Western Germany
2 bombers moved from Syria to Iraq
Place Units - Germans
3 infantry placed in Novgorod
3 mech_infantrys placed in Ukraine
2 fighters and 3 tactical_bombers placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3
Germans collect 55 PUs (3 lost to blockades); end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 77 PUs
Combat Hit Differential Summary :
Germans : 0.00
British : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 14
Combat Move - Russians
1 submarine moved from 91 Sea Zone to 96 Sea Zone
1 fighter and 1 tactical_bomber moved from Gibraltar to 96 Sea Zone
12 infantry moved from Sakha to Siberia
Combat - Russians
Battle in 96 Sea Zone
Russians attack with 1 fighter, 1 submarine and 1 tactical_bomber
Italians defend with 1 destroyer and 1 transport
Russians roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Italians, 1 transport owned by the Italians and 1 submarine owned by the Russians lost in 96 Sea Zone
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Russians: 1 submarine
Casualties for Italians: 1 destroyer and 1 transport
Battle in Siberia
Russians attack with 12 infantry
Japanese defend with 1 infantry
Russians roll dice for 12 infantry in Siberia, round 2 : 2/0 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Siberia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Siberia
Russians win, taking Siberia from Japanese with 11 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
2 aaGuns moved from Sakha to Siberia
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Trans-Jordan
Turn Complete - Russians
Combat Hit Differential Summary :
Italians : 0.67
Russians : 0.50
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 3 destroyers, 1 infantry and 2 transports; Remaining resources: 3 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Malaya to 37 Sea Zone
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
2 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
2 tactical_bombers moved from French Indo China to Borneo
1 tactical_bomber moved from India to Sumatra
1 destroyer moved from 39 Sea Zone to 57 Sea Zone
Japanese take 41 Sea Zone from Americans
1 bomber moved from India to 57 Sea Zone
1 destroyer moved from 39 Sea Zone to 44 Sea Zone
Japanese take 42 Sea Zone from Americans
1 bomber moved from French Indo China to 44 Sea Zone
1 fighter moved from 37 Sea Zone to 43 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 bomber moved from French Indo China to Philippines
2 infantry moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from French Indo China to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
1 bomber moved from French Indo China to 20 Sea Zone
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 35 Sea Zone
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
Americans defend with 1 submarine
Japanese roll dice for 1 bomber and 1 destroyer in 44 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Americans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 20 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
Americans defend with 1 submarine
Japanese roll dice for 1 bomber and 1 destroyer in 20 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 20 Sea Zone
Japanese win, taking 20 Sea Zone from ANZAC with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 57 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
Americans defend with 1 submarine
Japanese roll dice for 1 bomber and 1 destroyer in 57 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
Americans roll dice for 1 submarine in 57 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 57 Sea Zone
Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Sumatra
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 1/1 hits, 1.17 expected hits
ANZAC roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Philippines
Japanese attack with 1 bomber and 2 infantry
Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Philippines, round 2 : 1/0 hits, 1.00 expected hits
Americans roll dice for 1 infantry in Philippines, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Philippines
Japanese win, taking Philippines from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Borneo
Japanese attack with 2 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry
Japanese roll dice for 2 infantry and 2 tactical_bombers in Borneo, round 2 : 1/1 hits, 1.33 expected hits
ANZAC roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Borneo
Japanese win, taking Borneo from ANZAC with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
1 carrier moved from 37 Sea Zone to 39 Sea Zone
2 battleships, 5 carriers, 11 fighters and 2 submarines moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from 43 Sea Zone to French Indo China
11 fighters moved from 36 Sea Zone to French Indo China
1 bomber moved from 44 Sea Zone to French Indo China
1 tactical_bomber moved from 35 Sea Zone to French Indo China
1 bomber moved from Philippines to French Indo China
2 tactical_bombers moved from Borneo to 36 Sea Zone
1 tactical_bomber moved from Sumatra to 39 Sea Zone
1 bomber moved from 57 Sea Zone to French Indo China
1 armour moved from India to Eastern Persia
1 fighter and 2 tactical_bombers moved from India to French Indo China
2 infantry moved from Shan State to French Indo China
1 bomber moved from 20 Sea Zone to French Indo China
Place Units - Japanese
2 transports placed in 36 Sea Zone
1 infantry placed in French Indo China
3 destroyers placed in 39 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6
Japanese collect 39 PUs (1 lost to blockades); end with 42 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
Combat Hit Differential Summary :
Americans : 0.17
ANZAC : 0.33
Japanese : -0.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 fighter, 8 infantry, 2 mech_infantrys, 3 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Norway to Germany
1 bomber moved from Norway to Novgorod
1 bomber moved from Sikang to Persia
1 mech_infantry moved from Yunnan to Shan State
Americans take Shan State from Japanese
1 bomber moved from Kwangtung to 44 Sea Zone
1 submarine moved from 33 Sea Zone to 44 Sea Zone
1 submarine moved from 54 Sea Zone to 57 Sea Zone
1 bomber moved from Queensland to 57 Sea Zone
Combat - Americans
Strategic bombing raid in Novgorod
AA fire in Novgorod : 0/1 hits, 0.17 expected hits
Bombing raid in Novgorod rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Novgorod causes 3 damage total.
Strategic bombing raid in Persia
AA fire in Persia : 0/1 hits, 0.17 expected hits
Bombing raid in Persia rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Persia causes 5 damage total.
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Germany causes 8 damage total.
Battle in 57 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 57 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 57 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 57 Sea Zone
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 44 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in 44 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 44 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Norway: 1 infantry
EDIT: Removing units owned by Germans from Finland: 1 mech_infantry
EDIT: Turning off Edit Mode
1 bomber moved from 44 Sea Zone to Kwangtung
1 bomber moved from 57 Sea Zone to Western Australia
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Western United States to Queensland
2 armour and 1 mech_infantry moved from Kwangtung to Yunnan
1 bomber moved from Persia to Sikang
1 bomber moved from Novgorod to Norway
2 fighters moved from Norway to 110 Sea Zone
1 bomber moved from Germany to Norway
2 fighters moved from 110 Sea Zone to United Kingdom
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 aaGun and 1 infantry moved from Quebec to 106 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Eastern United States to Gibraltar
12 transports moved from 110 Sea Zone to 112 Sea Zone
2 aaGuns, 10 artilleries and 12 infantry moved from Norway to 112 Sea Zone
2 aaGuns, 10 artilleries, 12 infantry and 12 transports moved from 112 Sea Zone to 110 Sea Zone
Place Units - Americans
1 armour and 2 mech_infantrys placed in Kwangtung
1 artillery and 2 infantry placed in Norway
6 infantry placed in Central United States
1 fighter placed in Eastern United States
2 transports placed in 101 Sea Zone
3 submarines placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3
Americans collect 62 PUs (3 lost to blockades); end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 8 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Kwangsi to Kwangtung
1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Burma to Yunnan
1 infantry moved from Tsinghai to Sikang
2 infantry moved from Shensi to Sikang
Place Units - Chinese
3 infantry placed in Manchuria
5 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 24 PUs; end with 25 PUs
Purchase Units - British
British buy 1 carrier, 6 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Norway to Finland
British take Finland from Germans
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from United Kingdom to Holland Belgium
Combat - British
British creates battle in territory 93 Sea Zone
Battle in Holland Belgium
British attack with 2 fighters and 1 infantry
Italians defend with 1 artillery
British roll dice for 1 battleship in Holland Belgium, round 2 : 1/1 hits, 0.67 expected hits
Germans roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Italians and 1 infantry owned by the British lost in Holland Belgium
British win, taking 93 Sea Zone from Italians with 2 fighters remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery
Non Combat Move - British
2 fighters moved from Holland Belgium to 110 Sea Zone
1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 submarine moved from 81 Sea Zone to 99 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
2 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 infantry moved from Rhodesia to Belgian Congo
3 infantry moved from Union of South Africa to Rhodesia
Place Units - British
3 infantry placed in Egypt
3 infantry placed in Union of South Africa
1 carrier and 1 submarine placed in 110 Sea Zone
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0.67
AA fire in Persia : : -0.17
British : 0.33
Americans : 0.67
Japanese : 0.33
AA fire in Novgorod : : -0.17
AA fire in Germany : : -0.17
I edited the US attack on Finland, because I forgot to do it. I planned on attacking your 1 mech with 2 fighters and 1 infantry. I edited it, so that your mech got a hit on my infantry. Let me know if this doesn’t work for you, and I will redo my turn.
@MillCreek Sounds eminently fair.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 14
Purchase Units - Italians
Italians buy 2 destroyers, 4 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
2 fighters moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Iraq to Syria
Italians take Syria from British
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 destroyer and 2 fighters
British defend with 1 submarine
Italians roll dice for 1 destroyer and 2 fighters in 99 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits
British roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the British lost in 99 Sea Zone
Italians win, taking 99 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Non Combat Move - Italians
2 fighters moved from 99 Sea Zone to Southern Italy
2 armour and 4 mech_infantrys moved from Normandy Bordeaux to Western Germany
2 mech_infantrys moved from Normandy Bordeaux to Western Germany
2 aaGuns, 4 artilleries and 25 infantry moved from Normandy Bordeaux to France
3 infantry moved from Persia to Iraq
Place Units - Italians
3 infantry placed in Southern Italy
2 destroyers and 1 transport placed in 97 Sea Zone
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 30 PUs; end with 32 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 38 PUs
Combat Hit Differential Summary :
Italians : -0.33
British : -0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 submarine moved from 54 Sea Zone to 41 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 submarine moved from 34 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from Yunnan to 20 Sea Zone
Combat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 35 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 35 Sea Zone
ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 41 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC win, taking 41 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Malaya
Battle in 20 Sea Zone
ANZAC attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 20 Sea Zone
ANZAC win, taking Malaya from Japanese, taking 20 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 fighter moved from 20 Sea Zone to Kwangtung
1 artillery and 1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 fighter moved from Norway to United Kingdom
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 1.67
Japanese : -0.33
@MillCreek
Sorry - Didn’t realize I was in Fourm mode and not local mode. I will take 2 convoy disruption when I roll for real from SZ93.