@Stucifer Thanks for letting me know. Hmm I was thinking about a big transport shuck into Western Germany or France but seems like that won’t quite work. Well know the british take then the Americans land planes that’s how it works now.
Odonis (Axis) vs Farmboy (Allies +3) BML19
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - Americans Americans buy 3 artilleries, 2 carriers, 1 destroyer, 1 submarine and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 10 Sea Zone to 25 Sea Zone 1 submarine moved from 10 Sea Zone to 8 Sea Zone 2 fighters moved from 26 Sea Zone to 25 Sea Zone 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone 1 infantry and 1 mech_infantry moved from 32 Sea Zone to Marshall Islands 1 bomber moved from Nigeria to 83 Sea Zone 3 fighters and 1 tactical_bomber moved from Java to 42 Sea Zone 1 destroyer moved from 63 Sea Zone to 42 Sea Zone Combat - Americans Battle in 83 Sea Zone Americans attack with 1 bomber Germans defend with 1 transport 1 transport owned by the Germans lost in 83 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Marshall Islands Battle in 8 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 8 Sea Zone Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans win, taking Marshall Islands from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 42 Sea Zone Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Japanese with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 25 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 25 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 carrier and 1 destroyer moved from 26 Sea Zone to 32 Sea Zone 1 fighter moved from 25 Sea Zone to 32 Sea Zone 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from Brazil to French Guiana 1 bomber moved from 83 Sea Zone to French Guiana 1 submarine moved from 101 Sea Zone to 88 Sea Zone 1 carrier, 2 destroyers and 2 fighters moved from 123 Sea Zone to 109 Sea Zone 1 transport moved from 82 Sea Zone to 83 Sea Zone 1 fighter moved from Egypt to Bryansk 3 fighters and 1 tactical_bomber moved from 42 Sea Zone to Java 1 artillery, 2 infantry, 1 marine and 1 mech_infantry moved from New Zealand to 63 Sea Zone 1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 63 Sea Zone to 26 Sea Zone 1 fighter moved from 25 Sea Zone to 26 Sea Zone 1 fighter moved from Eastern United States to French Guiana 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 fighter moved from Eastern United States to 88 Sea Zone 1 fighter moved from 88 Sea Zone to French Guiana 1 artillery, 1 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 infantry and 1 mech_infantry moved from 86 Sea Zone to Brazil Place Units - Americans 3 artilleries placed in Central United States 2 carriers and 3 transports placed in 101 Sea Zone 1 destroyer and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan 2 infantry moved from Kansu to Suiyuyan 1 fighter moved from Kansu to Suiyuyan 1 infantry moved from Shensi to Suiyuyan 1 infantry moved from Shensi to Suiyuyan 3 infantry moved from Shensi to Hopei Combat - Chinese Chinese creates battle in territory Szechwan Battle in Suiyuyan Chinese attack with 1 fighter and 4 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 4 infantry in Suiyuyan, round 2 : 0/5 hits, 1.17 expected hits Japanese roll dice for 2 infantry in Suiyuyan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Chinese roll dice for 1 fighter and 3 infantry in Suiyuyan, round 3 : 1/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Suiyuyan, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese roll dice for 1 fighter and 3 infantry in Suiyuyan, round 4 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Chinese win, taking Szechwan from Japanese, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 2 infantry Casualties for Japanese: 2 infantry Battle in Hopei Chinese attack with 3 infantry Japanese defend with 1 artillery Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Hopei, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Hopei, round 3 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Hopei, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs Purchase Units - British British repair damage of 3x factory_major; Remaining resources: 34 PUs; British buy 4 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from Egypt to 94 Sea Zone 1 carrier, 2 cruisers and 1 destroyer moved from 80 Sea Zone to 79 Sea Zone 1 fighter and 1 tactical_bomber moved from 80 Sea Zone to India 1 mech_infantry moved from Eastern Persia to India 2 fighters moved from West India to India Combat - British Battle in 94 Sea Zone British attack with 1 bomber Germans defend with 1 transport 1 transport owned by the Germans lost in 94 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in 79 Sea Zone British attack with 1 carrier, 2 cruisers and 1 destroyer Japanese defend with 1 cruiser and 1 transport British roll dice for 1 carrier, 2 cruisers and 1 destroyer in 79 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 cruiser and 1 transport in 79 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 destroyer owned by the British and 1 cruiser owned by the Japanese lost in 79 Sea Zone 1 transport owned by the Japanese lost in 79 Sea Zone British win, taking 79 Sea Zone from Neutral with 1 carrier and 2 cruisers remaining. Battle score for attacker is 11 Casualties for British: 1 destroyer Casualties for Japanese: 1 cruiser and 1 transport Battle in India British attack with 3 fighters, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry British roll dice for 3 fighters, 1 mech_infantry and 1 tactical_bomber in India, round 2 : 4/5 hits, 2.33 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in India, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 fighter owned by the British lost in India British win, taking India from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for British: 1 fighter Casualties for Japanese: 1 infantry and 1 mech_infantry Non Combat Move - British 2 fighters moved from India to 79 Sea Zone 1 tactical_bomber moved from India to West India 2 artilleries and 2 infantry moved from Iraq to 80 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 80 Sea Zone to 79 Sea Zone 2 artilleries and 2 infantry moved from 79 Sea Zone to West India 2 marines moved from Persia to Eastern Persia 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 1 fighter and 1 tactical_bomber moved from Egypt to Bryansk 1 armour moved from Ethiopia to Egypt 1 armour and 1 infantry moved from Iceland to 123 Sea Zone 1 armour, 1 infantry and 1 transport moved from 123 Sea Zone to 109 Sea Zone 1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom 1 fighter moved from Iceland to Scotland 1 aaGun and 4 infantry moved from United Kingdom to Scotland 1 aaGun moved from United Kingdom to Scotland 1 bomber moved from 94 Sea Zone to Egypt 1 destroyer moved from 106 Sea Zone to 109 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to New Brunswick Nova Scotia 1 infantry moved from Trans-Jordan to Iraq 3 infantry moved from Alexandria to Egypt 3 infantry moved from Egypt to Trans-Jordan 1 infantry moved from United Kingdom to Scotland 2 infantry moved from 80 Sea Zone to Eastern Persia Place Units - British 3 infantry placed in Persia British undo move 1. 1 infantry and 2 mech_infantrys placed in Persia 3 infantry placed in Egypt 1 transport placed in 109 Sea Zone 1 transport placed in 106 Sea Zone Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
British : 1.33 Americans : 0.83 Chinese : -1.17 Japanese : 0.00
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - Italians Italians buy 1 destroyer, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Archangel to Vologda Italians take Vologda from Russians 1 armour moved from Vologda to Urals Italians take Urals from Russians Combat - Italians Non Combat Move - Italians 1 marine moved from Crete to 99 Sea Zone 1 artillery and 1 infantry moved from Cyprus to 99 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 1 marine and 1 transport moved from 99 Sea Zone to 95 Sea Zone 1 destroyer moved from 97 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy 1 marine moved from 95 Sea Zone to Southern Italy 2 armour moved from Northern Italy to Romania 1 mech_infantry moved from Northern Italy to Romania 1 artillery and 1 infantry moved from Yugoslavia to Romania 1 mech_infantry moved from Romania to Eastern Poland 1 bomber moved from Western Germany to Southern Italy 1 aaGun moved from Northern Italy to Southern Italy 1 artillery moved from Libya to Tobruk Place Units - Italians 1 destroyer, 1 submarine and 2 transports placed in 95 Sea Zone 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from New South Wales to South Australia 2 infantry moved from Queensland to South Australia 1 fighter moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 fighter moved from West India to Persia Place Units - ANZAC 1 destroyer and 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 80 Sea Zone to 79 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 4 artilleries, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Karelia to Norway Germans take Norway from Americans 1 armour moved from Nenetsia to Evenkiyskiy Germans take Evenkiyskiy from Russians 2 fighters moved from Eastern Poland to 115 Sea Zone 1 bomber moved from Novgorod to 115 Sea Zone 2 tactical_bombers moved from Western Germany to 115 Sea Zone 1 destroyer moved from 112 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from Algeria to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 86 Sea Zone 1 artillery and 1 infantry moved from 86 Sea Zone to Brazil Combat - Germans Battle in Brazil Germans attack with 1 artillery and 1 infantry Americans defend with 1 infantry and 1 mech_infantry Germans roll dice for 1 artillery and 1 infantry in Brazil, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Brazil, round 2 : 2/2 hits, 0.67 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Brazil Americans win with 1 mech_infantry remaining. Battle score for attacker is -4 Casualties for Germans: 1 artillery and 1 infantry Casualties for Americans: 1 infantry Battle in 115 Sea Zone Germans attack with 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers Russians defend with 1 cruiser and 1 submarine Germans roll dice for 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers in 115 Sea Zone, round 2 : 1/6 hits, 3.33 expected hits Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Russians lost in 115 Sea Zone Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 115 Sea Zone, round 3 : 2/5 hits, 3.00 expected hits Russians roll dice for 1 cruiser in 115 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Russians lost in 115 Sea Zone Germans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Germans: 1 destroyer Casualties for Russians: 1 cruiser and 1 submarine Non Combat Move - Germans 2 tactical_bombers moved from 115 Sea Zone to Novgorod 2 fighters moved from 115 Sea Zone to Belarus 1 bomber moved from 115 Sea Zone to Western Germany 1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod 5 armour and 2 mech_infantrys moved from Novgorod to Belarus 3 artilleries and 7 mech_infantrys moved from Eastern Poland to Belarus 1 armour and 6 mech_infantrys moved from Germany to Eastern Poland 2 armour and 4 mech_infantrys moved from Ukraine to Eastern Poland 1 mech_infantry moved from Western Ukraine to Belarus 2 tactical_bombers moved from Novgorod to Belarus 1 tactical_bomber moved from Algeria to Western Germany 1 mech_infantry moved from Germany to Western Germany 1 carrier, 1 cruiser and 2 fighters moved from 112 Sea Zone to 113 Sea Zone 2 fighters moved from 113 Sea Zone to Western Germany Place Units - Germans 3 artilleries placed in Novgorod 1 infantry placed in Ukraine 2 armour and 5 mech_infantrys placed in Germany 2 infantry placed in Western Germany 1 artillery placed in Western Germany Germans undo move 5. 1 artillery placed in France Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Germans : -3.00 Americans : 1.33 Russians : -0.17
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Purchase Units - Russians Russians buy 1 armour, 1 artillery and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 4 infantry moved from Sakha to Siberia 1 infantry moved from Smolensk to Archangel Russians take Archangel from Italians 1 infantry moved from Smolensk to Vologda Russians take Vologda from Italians 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 2 infantry moved from Shensi to Tsinghai 1 fighter and 1 tactical_bomber moved from Shensi to Tsinghai 1 fighter moved from Russia to Ukraine 2 infantry moved from Bryansk to Ukraine Combat - Russians Battle in Siberia Russians attack with 4 infantry Japanese defend with 1 infantry Russians roll dice for 4 infantry in Siberia, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 4 infantry in Siberia, round 3 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Siberia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Siberia Russians roll dice for 3 infantry in Siberia, round 4 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Siberia, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Siberia Russians win, taking Siberia from Japanese with 3 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Tsinghai Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tsinghai, round 2 : 1/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Tsinghai Russians win, taking Tsinghai from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Ukraine Russians attack with 1 fighter and 2 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Russians roll dice for 1 fighter in Ukraine, round 4 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 infantry in Ukraine, round 4 : 0/1 hits, 0.33 expected hits retreated to Ukraine Germans win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Russians: 2 infantry Non Combat Move - Russians 1 fighter moved from Ukraine to Russia 1 infantry moved from Rostov to Tambov 3 infantry moved from Volgograd to Tambov 1 aaGun and 1 infantry moved from Smolensk to Russia 2 mech_infantrys moved from Bryansk to Russia 11 artilleries moved from Bryansk to Tambov 1 aaGun moved from Bryansk to Russia 1 aaGun moved from Bryansk to Tambov 1 artillery moved from Bryansk to Tambov 11 artilleries moved from Bryansk to Russia 24 infantry moved from Bryansk to Tambov 6 infantry moved from Bryansk to Russia 2 infantry moved from Shensi to Kansu 2 infantry moved from Sakha to Siberia 1 aaGun moved from Sakha to Siberia 1 aaGun and 5 infantry moved from Sakha to Buryatia 1 fighter moved from Tsinghai to Russia 1 tactical_bomber moved from Tsinghai to Kansu 1 submarine moved from 109 Sea Zone to 125 Sea Zone Place Units - Russians 1 armour, 1 artillery and 8 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans : 1.00 Russians : -3.33 Japanese : 0.67
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 armour, 1 carrier, 4 fighters and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 fighters and 1 tactical_bomber moved from Burma to India 1 mech_infantry moved from Yunnan to India 1 artillery moved from Sikang to Szechwan 1 fighter and 1 tactical_bomber moved from Chahar to Szechwan 2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 39 Sea Zone 2 artilleries and 2 infantry moved from 39 Sea Zone to India 1 infantry moved from Manchuria to Amur Japanese take Amur from Russians 1 armour and 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 1 Sea Zone 1 armour and 1 infantry moved from 1 Sea Zone to Alaska Combat - Japanese Battle in Alaska Battle in Szechwan Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Szechwan, round 2 : 2/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Alaska from Americans, taking Szechwan from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is -8 Casualties for Japanese: 1 tactical_bomber Casualties for Chinese: 1 infantry Battle in India Japanese attack with 2 artilleries, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber British defend with 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 2 artilleries, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in India, round 2 : 4/8 hits, 3.17 expected hits UK_Pacific roll dice for 1 mech_infantry in India, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in India Japanese destroys 8PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 2 artilleries, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Japanese 2 fighters and 1 tactical_bomber moved from India to Yunnan 1 fighter moved from Szechwan to Yunnan 1 fighter moved from Yunnan to French Indo China 3 fighters and 1 tactical_bomber moved from French Indo China to 35 Sea Zone 2 battleships, 4 carriers, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone 1 destroyer moved from 36 Sea Zone to 55 Sea Zone 1 destroyer moved from 44 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 armour moved from Kwangtung to Yunnan 1 infantry and 1 marine moved from French Indo China to Shan State 1 infantry moved from Manchuria to Jehol 1 infantry moved from Manchuria to Korea 2 infantry moved from Manchuria to Korea 1 aaGun moved from Manchuria to Korea 1 destroyer moved from 6 Sea Zone to 16 Sea Zone Place Units - Japanese 1 carrier placed in 6 Sea Zone 2 fighters placed in Japan 2 fighters placed in French Indo China 2 armour and 1 mech_infantry placed in Kwangtung Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Chinese : 0.67 UK_Pacific : -0.33 Japanese : 1.33
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 3 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 transport moved from 86 Sea Zone to 87 Sea Zone 1 armour moved from French West Africa to 87 Sea Zone 1 infantry moved from French West Africa to 87 Sea Zone 1 armour, 1 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 83 Sea Zone to 87 Sea Zone 1 infantry and 1 mech_infantry moved from French West Africa to 87 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 3 artilleries moved from Central United States to 101 Sea Zone 3 artilleries and 3 transports moved from 101 Sea Zone to 88 Sea Zone 3 infantry moved from French Guiana to 88 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 88 Sea Zone to 91 Sea Zone 3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from French Guiana to 86 Sea Zone 1 fighter moved from French Guiana to 91 Sea Zone 1 bomber moved from French Guiana to Gibraltar 1 fighter moved from 109 Sea Zone to 91 Sea Zone 1 fighter moved from 109 Sea Zone to Gibraltar 2 fighters moved from United Kingdom to Gibraltar 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 carrier and 2 destroyers moved from 109 Sea Zone to 91 Sea Zone 1 submarine moved from 8 Sea Zone to 1 Sea Zone 1 artillery and 1 marine moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 26 Sea Zone to 8 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 8 Sea Zone to Aleutian Islands 1 submarine moved from 25 Sea Zone to 16 Sea Zone 1 fighter moved from 26 Sea Zone to 16 Sea Zone 1 submarine moved from 54 Sea Zone to 55 Sea Zone 3 fighters and 1 tactical_bomber moved from Java to 55 Sea Zone Combat - Americans Battle in 86 Sea Zone Americans attack with 1 fighter Germans defend with 1 transport 1 transport owned by the Germans lost in 86 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Morocco Battle in 1 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 1 Sea Zone Americans roll dice for 1 submarine in 1 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans win, taking Morocco from Germans, taking 1 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Gibraltar Americans attack with 3 artilleries, 1 bomber, 3 fighters and 3 infantry Germans defend with 1 infantry; Italians defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry Americans roll dice for 3 artilleries, 1 bomber, 3 fighters and 3 infantry in Gibraltar, round 2 : 5/10 hits, 4.17 expected hits Italians roll dice for 1 fighter and 3 infantry in Gibraltar, round 2 : 0/4 hits, 1.67 expected hits 1 infantry owned by the Germans, 1 fighter owned by the Italians and 2 infantry owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 3 artilleries, 1 bomber, 3 fighters and 3 infantry remaining. Battle score for attacker is 19 Casualties for Italians: 1 fighter and 2 infantry Casualties for Germans: 1 infantry Battle in 16 Sea Zone Americans attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Aleutian Islands Americans attack with 1 artillery, 1 infantry and 1 marine Japanese defend with 1 artillery Americans roll dice for 1 cruiser in Aleutian Islands, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 artillery, 1 infantry and 1 marine in Aleutian Islands, round 2 : 1/3 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Aleutian Islands, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Aleutian Islands Americans win, taking Aleutian Islands from Japanese with 1 artillery and 1 marine remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Japanese: 1 artillery Battle in 55 Sea Zone Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 fighter moved from 16 Sea Zone to 8 Sea Zone 1 destroyer and 1 submarine moved from 10 Sea Zone to 8 Sea Zone 1 carrier and 1 destroyer moved from 26 Sea Zone to 8 Sea Zone 1 carrier and 1 destroyer moved from 32 Sea Zone to 30 Sea Zone 1 infantry and 1 mech_infantry moved from Marshall Islands to 32 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 32 Sea Zone to 30 Sea Zone 1 infantry and 1 mech_infantry moved from 30 Sea Zone to Johnston Island 1 fighter moved from 32 Sea Zone to 8 Sea Zone 1 aaGun moved from Western United States to British Columbia 3 fighters and 1 tactical_bomber moved from 55 Sea Zone to Java 1 battleship, 2 carriers, 2 cruisers and 1 destroyer moved from 54 Sea Zone to 63 Sea Zone 1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 63 Sea Zone 1 infantry and 1 mech_infantry moved from 63 Sea Zone to New Zealand 1 destroyer moved from 42 Sea Zone to 54 Sea Zone 3 fighters moved from Gibraltar to 91 Sea Zone 1 fighter moved from 91 Sea Zone to British Guiana 1 fighter moved from 86 Sea Zone to British Guiana 1 submarine moved from 88 Sea Zone to 91 Sea Zone 1 mech_infantry moved from Brazil to British Guiana 1 bomber moved from Gibraltar to British Guiana 1 carrier moved from 101 Sea Zone to 28 Sea Zone Place Units - Americans 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 3 fighters and 2 infantry placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Italians : -1.67 Americans : 1.17 Japanese : 1.00
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang 1 fighter moved from Kansu to Kweichow 3 infantry moved from Hopei to Kweichow Combat - Chinese Chinese creates battle in territory Sikang Battle in Kweichow Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Sikang from Japanese, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Shensi 1 infantry moved from Kansu to Shensi 2 infantry moved from Suiyuyan to Shensi 1 fighter moved from Shensi to Kansu Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese : 1.00 Japanese : -0.33
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 3 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 transport moved from 86 Sea Zone to 87 Sea Zone 1 armour moved from French West Africa to 87 Sea Zone 1 infantry moved from French West Africa to 87 Sea Zone 1 armour, 1 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 83 Sea Zone to 87 Sea Zone 1 infantry and 1 mech_infantry moved from French West Africa to 87 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 3 artilleries moved from Central United States to 101 Sea Zone 3 artilleries and 3 transports moved from 101 Sea Zone to 88 Sea Zone 3 infantry moved from French Guiana to 88 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 88 Sea Zone to 91 Sea Zone 3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from French Guiana to 86 Sea Zone 1 fighter moved from French Guiana to 91 Sea Zone 1 bomber moved from French Guiana to Gibraltar 1 fighter moved from 109 Sea Zone to 91 Sea Zone 1 fighter moved from 109 Sea Zone to Gibraltar 2 fighters moved from United Kingdom to Gibraltar 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 carrier and 2 destroyers moved from 109 Sea Zone to 91 Sea Zone 1 submarine moved from 8 Sea Zone to 1 Sea Zone 1 artillery and 1 marine moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 26 Sea Zone to 8 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 8 Sea Zone to Aleutian Islands 1 submarine moved from 25 Sea Zone to 16 Sea Zone 1 fighter moved from 26 Sea Zone to 16 Sea Zone 1 submarine moved from 54 Sea Zone to 55 Sea Zone 3 fighters and 1 tactical_bomber moved from Java to 55 Sea Zone Combat - Americans Battle in 86 Sea Zone Americans attack with 1 fighter Germans defend with 1 transport 1 transport owned by the Germans lost in 86 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Morocco Battle in 1 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 1 Sea Zone Americans roll dice for 1 submarine in 1 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans win, taking Morocco from Germans, taking 1 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Gibraltar Americans attack with 3 artilleries, 1 bomber, 3 fighters and 3 infantry Germans defend with 1 infantry; Italians defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry Americans roll dice for 3 artilleries, 1 bomber, 3 fighters and 3 infantry in Gibraltar, round 2 : 5/10 hits, 4.17 expected hits Italians roll dice for 1 fighter and 3 infantry in Gibraltar, round 2 : 0/4 hits, 1.67 expected hits 1 infantry owned by the Germans, 1 fighter owned by the Italians and 2 infantry owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 3 artilleries, 1 bomber, 3 fighters and 3 infantry remaining. Battle score for attacker is 19 Casualties for Italians: 1 fighter and 2 infantry Casualties for Germans: 1 infantry Battle in 16 Sea Zone Americans attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Aleutian Islands Americans attack with 1 artillery, 1 infantry and 1 marine Japanese defend with 1 artillery Americans roll dice for 1 cruiser in Aleutian Islands, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 artillery, 1 infantry and 1 marine in Aleutian Islands, round 2 : 1/3 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Aleutian Islands, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Aleutian Islands Americans win, taking Aleutian Islands from Japanese with 1 artillery and 1 marine remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Japanese: 1 artillery Battle in 55 Sea Zone Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 fighter moved from 16 Sea Zone to 8 Sea Zone 1 destroyer and 1 submarine moved from 10 Sea Zone to 8 Sea Zone 1 carrier and 1 destroyer moved from 26 Sea Zone to 8 Sea Zone 1 carrier and 1 destroyer moved from 32 Sea Zone to 30 Sea Zone 1 infantry and 1 mech_infantry moved from Marshall Islands to 32 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 32 Sea Zone to 30 Sea Zone 1 infantry and 1 mech_infantry moved from 30 Sea Zone to Johnston Island 1 fighter moved from 32 Sea Zone to 8 Sea Zone 1 aaGun moved from Western United States to British Columbia 3 fighters and 1 tactical_bomber moved from 55 Sea Zone to Java 1 battleship, 2 carriers, 2 cruisers and 1 destroyer moved from 54 Sea Zone to 63 Sea Zone 1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 63 Sea Zone 1 infantry and 1 mech_infantry moved from 63 Sea Zone to New Zealand 1 destroyer moved from 42 Sea Zone to 54 Sea Zone 3 fighters moved from Gibraltar to 91 Sea Zone 1 fighter moved from 91 Sea Zone to British Guiana 1 fighter moved from 86 Sea Zone to British Guiana 1 submarine moved from 88 Sea Zone to 91 Sea Zone 1 mech_infantry moved from Brazil to British Guiana 1 bomber moved from Gibraltar to British Guiana 1 carrier moved from 101 Sea Zone to 28 Sea Zone Place Units - Americans 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 3 fighters and 2 infantry placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang 1 fighter moved from Kansu to Kweichow 3 infantry moved from Hopei to Kweichow Combat - Chinese Chinese creates battle in territory Sikang Battle in Kweichow Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Sikang from Japanese, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Shensi 1 infantry moved from Kansu to Shensi 2 infantry moved from Suiyuyan to Shensi 1 fighter moved from Shensi to Kansu Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Purchase Units - British British buy 1 destroyer, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 2 artilleries and 2 infantry moved from West India to India 1 infantry moved from Persia to 80 Sea Zone 1 infantry moved from Eastern Persia to 80 Sea Zone 2 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone 2 infantry moved from 39 Sea Zone to India 2 fighters moved from 79 Sea Zone to India 1 tactical_bomber moved from West India to India 1 bomber moved from Egypt to India Combat - British Battle in India British attack with 2 artilleries, 1 bomber, 2 fighters, 4 infantry and 1 tactical_bomber Japanese defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry British roll dice for 2 artilleries, 1 bomber, 2 fighters, 4 infantry and 1 tactical_bomber in India, round 2 : 4/10 hits, 4.00 expected hits Japanese roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in India, round 2 : 2/5 hits, 1.67 expected hits 2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in India British roll dice for 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in India, round 3 : 4/8 hits, 3.67 expected hits Japanese roll dice for 1 artillery in India, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in India British win, taking India from Japanese with 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for British: 2 infantry Casualties for Japanese: 2 artilleries, 2 infantry and 1 mech_infantry Non Combat Move - British 1 tactical_bomber moved from India to Persia 2 fighters moved from India to Eastern Persia 1 bomber moved from India to West India 1 infantry moved from Eastern Persia to West India 2 mech_infantrys moved from Persia to West India 2 transports moved from 79 Sea Zone to 80 Sea Zone 2 cruisers moved from 79 Sea Zone to 80 Sea Zone 2 marines moved from Eastern Persia to 80 Sea Zone 2 cruisers and 2 marines moved from 80 Sea Zone to 76 Sea Zone 1 carrier moved from 79 Sea Zone to 76 Sea Zone 1 infantry moved from Iraq to Northwest Persia 3 infantry moved from Trans-Jordan to Iraq 1 tactical_bomber moved from Bryansk to Persia 1 fighter moved from Bryansk to Persia 1 destroyer moved from 109 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 fighter moved from Scotland to Gibraltar 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 aaGun, 1 armour and 2 infantry moved from United Kingdom to 109 Sea Zone 1 aaGun, 1 armour, 2 infantry and 2 transports moved from 109 Sea Zone to 91 Sea Zone 1 aaGun, 1 armour and 2 infantry moved from 91 Sea Zone to Gibraltar 2 aaGuns and 5 infantry moved from Scotland to United Kingdom 2 marines moved from 76 Sea Zone to Ethiopia Place Units - British Turning on Edit Mode EDIT: Removing units owned by Americans from Bryansk: 1 fighter EDIT: Adding units owned by Americans to Persia: 1 fighter EDIT: Turning off Edit Mode 1 fighter placed in United Kingdom 1 destroyer placed in 81 Sea Zone 2 infantry placed in Egypt 1 mech_infantry placed in Union of South Africa 3 infantry placed in Persia British undo move 2. British undo move 4. 1 destroyer placed in 80 Sea Zone 2 infantry placed in Persia 1 infantry placed in Egypt Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
Italians : -1.67 British : 0.33 Americans : 1.17 Chinese : 1.00 Japanese : 0.67
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I forgot to move the US fighter in Bryansk on the US turn so edited an ncm on the UK turn.
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TripleA Move Summary: Italians round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Purchase Units - Italians Italians buy 1 artillery, 2 fighters and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 destroyer moved from 95 Sea Zone to 92 Sea Zone 2 fighters moved from 95 Sea Zone to 92 Sea Zone 1 bomber moved from Southern Italy to 92 Sea Zone 1 artillery moved from Tobruk to Alexandria Italians take Alexandria from British 2 armour moved from Romania to Western Ukraine 1 mech_infantry moved from Eastern Poland to Western Ukraine 1 mech_infantry moved from Romania to Western Ukraine
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no scramble
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Purchase Units - Italians Italians buy 1 artillery, 2 fighters and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 destroyer moved from 95 Sea Zone to 92 Sea Zone 2 fighters moved from 95 Sea Zone to 92 Sea Zone 1 bomber moved from Southern Italy to 92 Sea Zone 1 artillery moved from Tobruk to Alexandria Italians take Alexandria from British 2 armour moved from Romania to Western Ukraine 1 mech_infantry moved from Eastern Poland to Western Ukraine 1 mech_infantry moved from Romania to Western Ukraine Combat - Italians Battle in 92 Sea Zone Italians attack with 1 bomber, 1 destroyer and 2 fighters British defend with 1 destroyer Italians roll dice for 1 bomber, 1 destroyer and 2 fighters in 92 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 92 Sea Zone Italians win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Western Ukraine Italians attack with 2 armour and 2 mech_infantrys Russians defend with 1 infantry Italians roll dice for 2 armour and 2 mech_infantrys in Western Ukraine, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Italians win, taking Western Ukraine from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 artillery and 1 infantry moved from Romania to Bessarabia 1 bomber and 2 fighters moved from 92 Sea Zone to 95 Sea Zone 1 bomber moved from 95 Sea Zone to Southern Italy 1 artillery and 1 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 2 fighters placed in Southern Italy 1 infantry placed in Southern Italy 1 artillery and 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians : 0.67 British : -0.33 Russians : -0.33
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 46 Sea Zone 1 fighter moved from Queensland to 46 Sea Zone 1 submarine moved from 62 Sea Zone to 46 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 fighter moved from Persia to 39 Sea Zone Combat - ANZAC Battle in 39 Sea Zone British loiter and taunt; ANZAC attack with 1 fighter Japanese defend with 2 transports 2 transports owned by the Japanese lost in 39 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Battle in Sumatra Battle in 46 Sea Zone ANZAC attack with 1 fighter and 2 submarines Japanese defend with 1 destroyer ANZAC roll dice for 2 submarines in 46 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 1 fighter in 46 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 46 Sea Zone ANZAC win, taking Sumatra from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 fighter moved from 46 Sea Zone to Java 2 fighters moved from Java to India 1 fighter moved from 39 Sea Zone to India 1 fighter moved from Java to India Place Units - ANZAC 1 fighter and 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 79 Sea Zone to 76 Sea Zone 1 fighter moved from United Kingdom to Gibraltar Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.17 Japanese : 0.67
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 2 destroyers and 4 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Ukraine to Rostov Germans take Rostov from Russians 1 infantry moved from Belarus to Bryansk Germans take Bryansk from Russians 1 armour moved from Belarus to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Belarus 1 infantry moved from Novgorod to Archangel 1 infantry moved from Belarus to Archangel 1 fighter and 1 tactical_bomber moved from Belarus to Archangel 1 fighter and 1 tactical_bomber moved from Belarus to Vologda 1 armour moved from Belarus to Vologda 1 armour moved from Evenkiyskiy to Timguska Germans take Timguska from Russians 1 armour moved from Timguska to Yenisey Germans take Yenisey from Russians Combat - Germans Battle in Archangel Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 1 armour, 1 fighter and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Vologda, round 2 : 1/3 hits, 1.67 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Vologda to Novgorod 1 fighter and 1 tactical_bomber moved from Archangel to Novgorod 3 armour and 10 mech_infantrys moved from Eastern Poland to Ukraine 4 artilleries moved from Novgorod to Belarus 2 armour and 5 mech_infantrys moved from Germany to Eastern Poland 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 carrier and 1 cruiser moved from 113 Sea Zone to 112 Sea Zone 1 mech_infantry moved from Norway to Karelia 1 infantry moved from Western Germany to France 1 aaGun moved from Germany to Western Germany 2 fighters moved from Western Germany to 112 Sea Zone 1 transport moved from 113 Sea Zone to 112 Sea Zone 1 infantry moved from Belarus to Smolensk Place Units - Germans 2 infantry placed in France 2 infantry placed in Western Germany 1 destroyer placed in 110 Sea Zone 1 destroyer placed in 112 Sea Zone 3 armour placed in Novgorod 3 armour placed in Ukraine Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4 Germans collect 56 PUs (1 lost to blockades); end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Germans : -0.17 Russians : 0.33
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 infantry moved from Siberia to Soviet Far East Russians take Soviet Far East from Japanese 4 infantry moved from Siberia to Amur 1 infantry moved from Buryatia to Amur 1 infantry moved from Buryatia to Amur 1 infantry moved from Kansu to Timguska Russians take Timguska from Germans 1 tactical_bomber moved from Kansu to Vologda 1 artillery and 2 infantry moved from Tambov to Rostov 1 infantry moved from Tambov to Bryansk 1 fighter moved from Russia to Bryansk 1 fighter and 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Bryansk 1 artillery and 1 infantry moved from Russia to Vologda Combat - Russians Battle in Bryansk Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Amur Russians attack with 6 infantry Japanese defend with 1 infantry Russians roll dice for 6 infantry in Amur, round 2 : 4/6 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Amur Russians win, taking Amur from Japanese with 6 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Rostov Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber Germans defend with 1 armour Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 armour in Vologda, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Non Combat Move - Russians 1 tactical_bomber moved from Vologda to Russia 1 fighter moved from Smolensk to Russia 1 fighter moved from Bryansk to Russia 8 artilleries moved from Tambov to Samara 14 infantry moved from Tambov to Samara 2 infantry moved from Tambov to Samara 3 artilleries moved from Tambov to Russia 2 infantry moved from Tambov to Samara 1 aaGun moved from Tambov to Samara 1 infantry moved from Tambov to Samara 6 infantry moved from Tambov to Russia 1 submarine moved from 125 Sea Zone to 110 Sea Zone 1 infantry moved from Tsinghai to Kazakhstan 1 infantry moved from Kansu to Timguska 1 aaGun moved from Siberia to Amur 3 infantry moved from Buryatia to Yakut S.S.R. 1 aaGun moved from Buryatia to Amur Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 24 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans : 0.17 Russians : 3.67 Japanese : -0.33
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7 Purchase Units - Japanese Japanese buy 2 armour, 1 artillery, 2 destroyers, 1 factory_minor, 1 fighter, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 fighters and 1 tactical_bomber moved from Yunnan to India 1 armour moved from Yunnan to India 3 fighters moved from French Indo China to India 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 battleship moved from 35 Sea Zone to 37 Sea Zone 1 marine moved from Shan State to 37 Sea Zone 1 battleship and 1 marine moved from 37 Sea Zone to 41 Sea Zone 1 marine moved from 41 Sea Zone to Sumatra 1 fighter moved from 35 Sea Zone to 41 Sea Zone 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 mech_infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Alaska to British Columbia Combat - Japanese Battle in British Columbia Japanese attack with 1 infantry Americans defend with 1 aaGun 1 aaGun owned by the Americans lost in British Columbia Japanese win, taking British Columbia from British with 1 infantry remaining. Battle score for attacker is 5 Casualties for Americans: 1 aaGun Battle in 41 Sea Zone Japanese attack with 1 battleship, 1 fighter and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win with 1 battleship, 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Sumatra Japanese attack with 1 artillery, 1 infantry and 1 marine ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 1 infantry and 1 marine in Sumatra, round 2 : 0/3 hits, 1.00 expected hits ANZAC roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Sumatra Japanese roll dice for 1 artillery and 1 marine in Sumatra, round 3 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 2 infantry in Sumatra, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 1 marine in Sumatra, round 4 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 2 infantry in Sumatra, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 1 marine in Sumatra, round 5 : 1/2 hits, 0.67 expected hits ANZAC roll dice for 2 infantry in Sumatra, round 5 : 0/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC lost in Sumatra Japanese roll dice for 1 artillery and 1 marine in Sumatra, round 6 : 1/2 hits, 0.67 expected hits ANZAC roll dice for 1 infantry in Sumatra, round 6 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 1 marine remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery and 1 infantry Casualties for ANZAC: 2 infantry Battle in India Japanese attack with 1 armour, 5 fighters and 1 tactical_bomber British defend with 2 artilleries and 2 infantry; ANZAC defend with 4 fighters; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 1 armour, 5 fighters and 1 tactical_bomber in India, round 2 : 5/7 hits, 3.67 expected hits UK_Pacific roll dice for 2 artilleries, 4 fighters and 2 infantry in India, round 2 : 4/8 hits, 4.00 expected hits 4 fighters owned by the Japanese, 1 fighter owned by the ANZAC, 2 artilleries owned by the British and 2 infantry owned by the British lost in India Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in India, round 3 : 2/3 hits, 1.67 expected hits UK_Pacific roll dice for 3 fighters in India, round 3 : 3/3 hits, 2.00 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 2 fighters owned by the ANZAC and 1 armour owned by the Japanese lost in India UK_Pacific win with 1 fighter remaining. Battle score for attacker is -23 Casualties for Japanese: 1 armour, 5 fighters and 1 tactical_bomber Casualties for ANZAC: 3 fighters Casualties for British: 2 artilleries and 2 infantry Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans Non Combat Move - Japanese 1 infantry moved from Shan State to Yunnan 1 infantry moved from Jehol to Chahar 1 mech_infantry moved from Kwangtung to Anhwe 2 armour moved from Kwangtung to Yunnan 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 41 Sea Zone 3 carriers moved from 35 Sea Zone to 41 Sea Zone 1 fighter moved from 35 Sea Zone to 41 Sea Zone 1 battleship moved from 35 Sea Zone to 6 Sea Zone 1 carrier moved from 35 Sea Zone to 41 Sea Zone Place Units - Japanese 1 factory_minor placed in Shantung 2 armour and 1 mech_infantry placed in Kwangtung 1 artillery and 1 infantry placed in French Indo China 1 transport placed in 36 Sea Zone 2 destroyers and 1 fighter placed in 6 Sea Zone 1 infantry placed in Japan Turning on Edit Mode EDIT: Removing units owned by Japanese from 41 Sea Zone: 1 carrier EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 carrier EDIT: Turning off Edit Mode Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 3,6 Japanese collect 56 PUs (3 lost to blockades); end with 56 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
Combat Hit Differential Summary :
ANZAC : -1.00 UK_Pacific : 1.00 Japanese : 0.00
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7 Purchase Units - Americans Americans buy 2 destroyers, 3 fighters, 5 infantry and 1 submarine; Remaining resources: 1 PUs; Combat Move - Americans 1 marine moved from Aleutian Islands to 8 Sea Zone 1 artillery moved from Aleutian Islands to 8 Sea Zone 1 artillery, 1 marine and 1 transport moved from 8 Sea Zone to 1 Sea Zone 1 artillery and 1 marine moved from 1 Sea Zone to Alaska 2 fighters moved from 8 Sea Zone to Alaska 2 infantry moved from Western United States to British Columbia 3 fighters moved from Western United States to British Columbia 2 infantry moved from Morocco to Algeria 1 armour and 1 mech_infantry moved from Morocco to 91 Sea Zone 2 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 submarine moved from 91 Sea Zone to 92 Sea Zone 2 destroyers moved from 91 Sea Zone to 110 Sea Zone 2 fighters moved from British Guiana to 92 Sea Zone 1 bomber moved from British Guiana to Algeria 1 fighter moved from 91 Sea Zone to Algeria 2 carriers and 3 fighters moved from 91 Sea Zone to 110 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux Combat - Americans Battle in Algeria Americans attack with 1 bomber, 1 fighter and 2 infantry Germans defend with 1 artillery Americans roll dice for 1 bomber, 1 fighter and 2 infantry in Algeria, round 2 : 0/4 hits, 1.50 expected hits Italians roll dice for 1 artillery in Algeria, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber, 1 fighter and 2 infantry in Algeria, round 3 : 2/4 hits, 1.50 expected hits Italians roll dice for 1 artillery in Algeria, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Americans lost in Algeria Americans win, taking Algeria from Italians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Germans: 1 artillery Battle in British Columbia Americans attack with 3 fighters and 2 infantry Japanese defend with 1 infantry Americans roll dice for 3 fighters and 2 infantry in British Columbia, round 2 : 4/5 hits, 1.83 expected hits Japanese roll dice for 1 infantry in British Columbia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in British Columbia Americans win, taking British Columbia from Japanese with 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Alaska Americans attack with 1 artillery, 2 fighters and 1 marine Japanese defend with 1 armour Americans roll dice for 1 artillery, 2 fighters and 1 marine in Alaska, round 2 : 2/4 hits, 1.67 expected hits Japanese roll dice for 1 armour in Alaska, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Alaska Americans win, taking Alaska from Japanese with 1 artillery, 2 fighters and 1 marine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Battle in 92 Sea Zone Americans attack with 2 fighters and 1 submarine Italians defend with 1 destroyer Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 92 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 92 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Italians: 1 destroyer Battle in 110 Sea Zone Americans attack with 2 carriers, 2 destroyers, 3 fighters and 2 transports; Russians loiter and taunt Germans defend with 1 destroyer Americans roll dice for 2 carriers, 2 destroyers, 3 fighters and 2 transports in 110 Sea Zone, round 2 : 0/5 hits, 2.17 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 carrier owned by the Americans Americans roll dice for 2 carriers, 2 destroyers, 3 fighters and 2 transports in 110 Sea Zone, round 3 : 2/5 hits, 2.17 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win with 2 carriers, 2 destroyers, 3 fighters and 2 transports remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Normandy Bordeaux Non Combat Move - Americans 3 transports moved from 91 Sea Zone to 101 Sea Zone 1 fighter moved from Algeria to Gibraltar 1 bomber moved from Algeria to 92 Sea Zone 1 bomber and 2 fighters moved from 92 Sea Zone to Gibraltar 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Alaska to 10 Sea Zone 1 destroyer moved from 8 Sea Zone to 25 Sea Zone 1 submarine moved from 16 Sea Zone to 26 Sea Zone 1 carrier moved from 28 Sea Zone to 26 Sea Zone 3 fighters moved from British Columbia to 26 Sea Zone 1 carrier, 1 cruiser and 1 destroyer moved from 8 Sea Zone to 10 Sea Zone 1 submarine moved from 8 Sea Zone to 13 Sea Zone 1 submarine moved from 1 Sea Zone to 13 Sea Zone 1 battleship, 2 carriers, 2 cruisers and 1 destroyer moved from 63 Sea Zone to 42 Sea Zone 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 3 fighters and 1 tactical_bomber moved from Java to 42 Sea Zone 1 infantry and 1 mech_infantry moved from New Zealand to 63 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 63 Sea Zone to 42 Sea Zone 1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java 1 carrier and 1 destroyer moved from 30 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 fighter moved from 110 Sea Zone to United Kingdom Place Units - Americans 2 destroyers placed in 10 Sea Zone 3 fighters and 2 infantry placed in Western United States 1 submarine placed in 101 Sea Zone 3 infantry placed in Central United States Turn Complete - Americans Americans collect 58 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Germans : 0.33 Italians : 1.00 Americans : -1.17 Japanese : -0.83
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter moved from Kansu to Suiyuyan 2 infantry moved from Shensi to Suiyuyan 3 infantry moved from Shensi to Szechwan 3 infantry moved from Kweichow to Szechwan 1 infantry moved from Sikang to Szechwan Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 7 infantry Japanese defend with 1 artillery Chinese roll dice for 7 infantry in Szechwan, round 2 : 1/7 hits, 1.17 expected hits Japanese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 7 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Sikang Place Units - Chinese 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese : -0.00 Japanese : -0.67