@donutgold no scram
Screenshot (25).png
if you look in the top left corner there is the option to save to forum under the file tab
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 destroyers, 2 fighters, 2 infantry, 5 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 33 Sea Zone to 21 Sea Zone
Americans take 22 Sea Zone from Japanese
1 fighter moved from Queensland to 44 Sea Zone
1 submarine moved from 55 Sea Zone to 42 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters and 1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 infantry, 5 submarines and 2 transports moved from 89 Sea Zone to 91 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 armour moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to Gibraltar
1 fighter moved from Eastern United States to 91 Sea Zone
1 fighter moved from Eastern United States to Morocco
2 carriers, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Eastern United States to 91 Sea Zone
Combat - Americans
Battle in 35 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 35 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 44 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
Americans attack with 1 battleship, 2 carriers, 2 cruisers, 4 destroyers and 2 submarines; ANZAC loiter and taunt
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
Americans win, taking 42 Sea Zone from Neutral with 1 battleship, 2 carriers, 2 cruisers, 4 destroyers and 2 submarines remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 21 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Gibraltar
Americans attack with 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry
Italians defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0,50 expected hits
Americans roll dice for 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry in Gibraltar, round 2 : 1/7 hits, 2,17 expected hits
Italians roll dice for 1 fighter and 2 infantry in Gibraltar, round 2 : 1/3 hits, 1,33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
Americans roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in Gibraltar, round 3 : 3/6 hits, 2,00 expected hits
Italians roll dice for 1 fighter and 1 infantry in Gibraltar, round 3 : 0/2 hits, 1,00 expected hits
1 fighter owned by the Italians and 1 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 13
Casualties for Americans: 1 infantry
Casualties for Italians: 1 fighter and 2 infantry
Non Combat Move - Americans
1 fighter could not land in 44 Sea Zone and was removed
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from Gilbert Islands to Queensland
1 fighter moved from Gibraltar to 91 Sea Zone
Place Units - Americans
1 infantry placed in Western United States
1 infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
2 destroyers, 5 submarines and 1 transport placed in 10 Sea Zone
2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 1 mech_infantry
EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : -1,33
Americans : -0,67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
Combat Move - British
2 fighters moved from Iceland to 109 Sea Zone
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 armour moved from New Brunswick Nova Scotia to 106 Sea Zone
1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 carrier moved from 92 Sea Zone to 109 Sea Zone
1 transport moved from 92 Sea Zone to 91 Sea Zone
1 cruiser and 2 fighters moved from 92 Sea Zone to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 91 Sea Zone
1 submarine moved from 83 Sea Zone to 91 Sea Zone
1 infantry moved from New Brunswick Nova Scotia to Eastern United States
1 artillery moved from New Brunswick Nova Scotia to Eastern United States
10 infantry and 2 mech_infantrys moved from West India to India
1 tactical_bomber moved from Eastern Persia to 39 Sea Zone
2 fighters moved from West India to 39 Sea Zone
1 tactical_bomber moved from West India to 39 Sea Zone
3 infantry moved from Eastern Persia to West India
1 bomber moved from Trans-Jordan to 39 Sea Zone
2 artilleries and 4 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery moved from Trans-Jordan to Egypt
1 battleship moved from 98 Sea Zone to 80 Sea Zone
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 submarine moved from 99 Sea Zone to 97 Sea Zone
Combat - British
Combat Hit Differential Summary :
let’s gamble! ool for german and jap fleet
best defense in both cases
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
Combat Move - British
2 fighters moved from Iceland to 109 Sea Zone
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 armour moved from New Brunswick Nova Scotia to 106 Sea Zone
1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 carrier moved from 92 Sea Zone to 109 Sea Zone
1 transport moved from 92 Sea Zone to 91 Sea Zone
1 cruiser and 2 fighters moved from 92 Sea Zone to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 91 Sea Zone
1 submarine moved from 83 Sea Zone to 91 Sea Zone
1 infantry moved from New Brunswick Nova Scotia to Eastern United States
1 artillery moved from New Brunswick Nova Scotia to Eastern United States
10 infantry and 2 mech_infantrys moved from West India to India
1 tactical_bomber moved from Eastern Persia to 39 Sea Zone
2 fighters moved from West India to 39 Sea Zone
1 tactical_bomber moved from West India to 39 Sea Zone
3 infantry moved from Eastern Persia to West India
1 bomber moved from Trans-Jordan to 39 Sea Zone
2 artilleries and 4 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery moved from Trans-Jordan to Egypt
1 battleship moved from 98 Sea Zone to 80 Sea Zone
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 submarine moved from 99 Sea Zone to 97 Sea Zone
Combat - British
Battle in 39 Sea Zone
British attack with 1 bomber, 2 fighters and 2 tactical_bombers
Japanese defend with 2 battleships, 2 cruisers and 2 transports
British roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 39 Sea Zone, round 2 : 1/5 hits, 3,00 expected hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 2 battleships, 2 cruisers and 2 transports in 39 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits
2 fighters owned by the British lost in 39 Sea Zone
British roll dice for 1 bomber and 2 tactical_bombers in 39 Sea Zone, round 3 : 3/3 hits, 1,67 expected hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 2 battleships, 2 cruisers and 2 transports in 39 Sea Zone, round 3 : 2/4 hits, 2,33 expected hits
2 tactical_bombers owned by the British and 2 cruisers owned by the Japanese lost in 39 Sea Zone
British roll dice for 1 bomber in 39 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 2 battleships and 2 transports in 39 Sea Zone, round 4 : 1/2 hits, 1,33 expected hits
1 battleship owned by the Japanese and 1 bomber owned by the British lost in 39 Sea Zone
Japanese win with 1 battleship and 2 transports remaining. Battle score for attacker is -10
Casualties for British: 1 bomber, 2 fighters and 2 tactical_bombers
Casualties for Japanese: 1 battleship and 2 cruisers
Battle in 109 Sea Zone
British attack with 1 carrier, 1 cruiser, 1 destroyer and 4 fighters
Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 8 transports
British roll dice for 1 carrier, 1 cruiser, 1 destroyer and 4 fighters in 109 Sea Zone, round 2 : 2/6 hits, 2,83 expected hits
Units damaged: 1 battleship owned by the Germans and 1 carrier owned by the Germans
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 8 transports in 109 Sea Zone, round 2 : 3/6 hits, 3,00 expected hits
1 destroyer owned by the British and 1 carrier owned by the British lost in 109 Sea Zone
British roll dice for 1 cruiser and 4 fighters in 109 Sea Zone, round 3 : 3/5 hits, 2,50 expected hits
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 8 transports in 109 Sea Zone, round 3 : 4/6 hits, 3,00 expected hits
1 destroyer owned by the Germans, 1 cruiser owned by the British, 1 carrier owned by the Germans, 1 tactical_bomber owned by the Germans and 3 fighters owned by the British lost in 109 Sea Zone
retreated to 109 Sea Zone
Germans win with 1 battleship, 1 cruiser, 1 fighter and 8 transports remaining. Battle score for attacker is -31
Casualties for British: 1 carrier, 1 cruiser, 1 destroyer and 3 fighters
Casualties for Germans: 1 carrier, 1 destroyer and 1 tactical_bomber
Battle in India
British attack with 10 infantry and 2 mech_infantrys
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
British roll dice for 10 infantry and 2 mech_infantrys in India, round 2 : 1/12 hits, 2,00 expected hits
Japanese roll dice for 1 artillery and 2 infantry in India, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in India
British roll dice for 9 infantry and 2 mech_infantrys in India, round 3 : 0/11 hits, 1,83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in India, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the British lost in India
British roll dice for 8 infantry and 2 mech_infantrys in India, round 4 : 0/10 hits, 1,67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in India, round 4 : 1/2 hits, 0,67 expected hits
1 infantry owned by the British lost in India
British roll dice for 7 infantry and 2 mech_infantrys in India, round 5 : 1/9 hits, 1,50 expected hits
Japanese roll dice for 1 artillery and 1 infantry in India, round 5 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in India
British roll dice for 6 infantry and 2 mech_infantrys in India, round 6 : 0/8 hits, 1,33 expected hits
Japanese roll dice for 1 artillery in India, round 6 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in India
British roll dice for 5 infantry and 2 mech_infantrys in India, round 7 : 3/7 hits, 1,17 expected hits
Japanese roll dice for 1 artillery in India, round 7 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in India
British win, taking India from Japanese with 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is -5
Casualties for British: 5 infantry
Casualties for Japanese: 1 artillery and 2 infantry
1 fighter owned by the Germans forced to land in United Kingdom
Non Combat Move - British
1 aaGun moved from West India to India
1 armour moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Morocco
2 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from 109 Sea Zone to 91 Sea Zone
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
Germans : 1,00
British : -5,17
Japanese : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 destroyer and 1 fighter; Remaining resources: 2 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to Belarus
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Belarus
Combat - Italians
Battle in Belarus
Italians attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 2 infantry in Belarus, round 2 : 2/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Italians win, taking Belarus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Belarus to Poland
2 aaGuns and 2 artilleries moved from Eastern Poland to Poland
2 artilleries and 3 infantry moved from Alexandria to Tobruk
1 armour and 1 mech_infantry moved from Tunisia to Tobruk
2 infantry moved from Algeria to Tunisia
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1
Italians collect 11 PUs (1 lost to blockades); end with 13 PUs
Combat Hit Differential Summary :
Italians : 1.00
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 artillery moved from Caroline Islands to 33 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 33 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 46 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
3 fighters moved from 42 Sea Zone to 39 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 carrier moved from 62 Sea Zone to 42 Sea Zone
Combat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 3 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 cruiser in Java, round 2 : 0/1 hits, 0,50 expected hits
ANZAC roll dice for 1 artillery and 3 infantry in Java, round 2 : 1/4 hits, 1,00 expected hits
Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 39 Sea Zone
ANZAC attack with 3 fighters
Japanese defend with 1 battleship and 2 transports
ANZAC roll dice for 3 fighters in 39 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
Japanese roll dice for 1 battleship and 2 transports in 39 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
1 transport owned by the Japanese and 1 battleship owned by the Japanese lost in 39 Sea Zone
1 transport owned by the Japanese lost in 39 Sea Zone
ANZAC win with 3 fighters remaining. Battle score for attacker is 34
Casualties for Japanese: 1 battleship and 2 transports
Non Combat Move - ANZAC
3 fighters moved from 39 Sea Zone to India
Place Units - ANZAC
1 fighter placed in New South Wales
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
ANZAC : 0,00
Japanese : -1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor; Remaining resources: 95 PUs;
Germans buy 2 artilleries, 2 destroyers, 17 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 unit repaired.
2 artilleries and 3 infantry moved from Eastern Poland to Bessarabia
1 fighter moved from Normandy Bordeaux to United Kingdom
1 fighter moved from Normandy Bordeaux to United Kingdom
1 tactical_bomber moved from Normandy Bordeaux to Southern Italy
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Poland
1 infantry moved from Eastern Poland to Bessarabia
4 armour moved from Eastern Poland to Novgorod
7 bombers moved from Western Germany to Novgorod
2 infantry moved from Germany to Poland
18 infantry moved from Eastern Poland to Poland
1 battleship and 1 cruiser moved from 109 Sea Zone to 113 Sea Zone
1 mech_infantry moved from Western Germany to Poland
1 artillery moved from United Kingdom to Scotland
Germans take Scotland from British
1 artillery moved from United Kingdom to 109 Sea Zone
1 armour moved from United Kingdom to 109 Sea Zone
1 armour, 1 artillery and 8 transports moved from 109 Sea Zone to 112 Sea Zone
1 artillery and 3 infantry moved from Western Germany to 112 Sea Zone
1 armour, 2 artilleries, 3 infantry and 8 transports moved from 112 Sea Zone to 113 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 113 Sea Zone to Norway
Combat - Germans
Battle in 113 Sea Zone
Germans attack with 1 battleship, 1 cruiser and 8 transports
Russians defend with 1 cruiser
Germans roll dice for 1 battleship, 1 cruiser and 8 transports in 113 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Russians lost in 113 Sea Zone
Germans win with 1 battleship, 1 cruiser and 8 transports remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Norway
Germans attack with 1 armour, 2 artilleries and 3 infantry
Russians defend with 1 marine
Germans roll dice for 1 armour, 2 artilleries and 3 infantry in Norway, round 2 : 5/6 hits, 2.00 expected hits
Russians roll dice for 1 marine in Norway, round 2 : 0/1 hits, 0.33 expected hits
1 marine owned by the Russians lost in Norway
Germans win, taking Norway from Russians with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 marine
Battle in Bessarabia
Germans attack with 2 artilleries and 4 infantry
Russians defend with 1 aaGun, 1 artillery and 3 infantry
Germans roll dice for 2 artilleries and 4 infantry in Bessarabia, round 2 : 2/6 hits, 1.67 expected hits
Russians roll dice for 1 aaGun, 1 artillery and 3 infantry in Bessarabia, round 2 : 0/4 hits, 1.33 expected hits
1 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Bessarabia
Germans roll dice for 2 artilleries and 4 infantry in Bessarabia, round 3 : 3/6 hits, 1.67 expected hits
Russians roll dice for 1 artillery and 2 infantry in Bessarabia, round 3 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 2 artilleries and 4 infantry remaining. Battle score for attacker is 18
Casualties for Russians: 1 aaGun, 1 artillery and 3 infantry
Battle in Novgorod
Germans attack with 4 armour and 7 bombers
Russians defend with 1 airfield, 2 armour, 1 factory_minor, 2 fighters, 1 harbour, 1 mech_infantry and 1 tactical_bomber
Germans roll dice for 4 armour and 7 bombers in Novgorod, round 2 : 7/11 hits, 6.67 expected hits
Russians roll dice for 2 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 2 : 3/6 hits, 3.17 expected hits
1 mech_infantry owned by the Russians, 1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians, 2 armour owned by the Russians and 3 armour owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 1 armour and 7 bombers remaining. Battle score for attacker is 29
Casualties for Germans: 3 armour
Casualties for Russians: 2 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Non Combat Move - Germans
7 bombers moved from Novgorod to Germany
3 aaGuns moved from Germany to Poland
2 aaGuns moved from Eastern Poland to Poland
Place Units - Germans
3 infantry placed in United Kingdom
1 destroyer placed in 110 Sea Zone
1 destroyer placed in 113 Sea Zone
5 mech_infantrys placed in Western Germany
2 artilleries and 8 infantry placed in Germany
3 infantry placed in France
3 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3
Germans collect 48 PUs (4 lost to blockades); end with 48 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Germans : 5.83
Russians : -3.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Purchase Units - Russians
Russians buy 4 armour, 2 fighters and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Baltic States to Eastern Poland
Russians take Eastern Poland from Germans
1 artillery moved from Baltic States to Belarus
1 infantry moved from Baltic States to Novgorod
1 infantry moved from Western Ukraine to Bessarabia
2 armour, 4 artilleries and 5 infantry moved from Ukraine to Bessarabia
1 artillery moved from Bryansk to Belarus
4 mech_infantrys moved from Russia to Belarus
2 armour and 2 mech_infantrys moved from Finland to Novgorod
1 infantry moved from Baltic States to Belarus
2 artilleries and 31 infantry moved from Baltic States to Eastern Poland
18 infantry moved from Amur to Buryatia
Combat - Russians
Battle in Novgorod
Russians attack with 2 armour, 1 infantry and 2 mech_infantrys
Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Russians roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Novgorod, round 2 : 1/5 hits, 1,50 expected hits
Germans roll dice for 1 armour in Novgorod, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 2 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Bessarabia
Russians attack with 2 armour, 4 artilleries and 6 infantry
Germans defend with 2 artilleries and 4 infantry
Russians roll dice for 2 armour, 4 artilleries and 6 infantry in Bessarabia, round 2 : 7/12 hits, 4,00 expected hits
Germans roll dice for 2 artilleries and 4 infantry in Bessarabia, round 2 : 1/6 hits, 2,00 expected hits
1 infantry owned by the Russians, 2 artilleries owned by the Germans and 4 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 2 armour, 4 artilleries and 5 infantry remaining. Battle score for attacker is 17
Casualties for Russians: 1 infantry
Casualties for Germans: 2 artilleries and 4 infantry
Battle in Belarus
Russians attack with 2 artilleries, 1 infantry and 4 mech_infantrys
Italians defend with 2 infantry
Russians roll dice for 2 artilleries, 1 infantry and 4 mech_infantrys in Belarus, round 2 : 1/7 hits, 1,83 expected hits
Italians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Belarus
Russians roll dice for 2 artilleries and 4 mech_infantrys in Belarus, round 3 : 3/6 hits, 1,67 expected hits
Italians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Belarus
Russians win, taking Belarus from Italians with 2 artilleries and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 2 infantry
Non Combat Move - Russians
1 aaGun moved from Baltic States to Novgorod
1 aaGun moved from Baltic States to Eastern Poland
Place Units - Russians
2 armour and 1 mech_infantry placed in Ukraine
2 armour and 1 mech_infantry placed in Volgograd
2 fighters placed in Russia
Turn Complete - Russians
Russians collect 39 PUs; end with 40 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 50 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Amur: 2 aaGuns
EDIT: Adding units owned by Russians to Buryatia: 2 aaGuns
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -1,50
Italians : 0,00
Russians : 3,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 1 infantry, 2 mech_infantrys, 5 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 bombers moved from Kwangsi to Java
1 fighter and 1 tactical_bomber moved from Kwangsi to Java
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from Japan to 21 Sea Zone
1 fighter moved from 6 Sea Zone to 21 Sea Zone
Combat - Japanese
Battle in 21 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 21 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 21 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Java
Japanese attack with 2 bombers, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 artillery and 3 infantry
Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in Java, round 2 : 2/4 hits, 2.50 expected hits
ANZAC roll dice for 1 artillery and 3 infantry in Java, round 2 : 1/4 hits, 1.33 expected hits
1 tactical_bomber owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
Japanese roll dice for 2 bombers and 1 fighter in Java, round 3 : 3/3 hits, 1.83 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits, 0.67 expected hits
1 fighter owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
Japanese win with 2 bombers remaining. Battle score for attacker is -8
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Casualties for ANZAC: 1 artillery and 3 infantry
Non Combat Move - Japanese
2 bombers moved from Java to Shan State
1 armour and 2 mech_infantrys moved from French Indo China to Shan State
1 artillery and 6 infantry moved from Yunnan to Burma
2 armour moved from Burma to Shan State
1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hunan
1 infantry moved from Jehol to Anhwe
1 armour and 3 mech_infantrys moved from Shantung to Hunan
2 fighters and 2 tactical_bombers moved from Shantung to Kwangsi
1 transport moved from 37 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Kwangsi
1 artillery moved from 36 Sea Zone to Kwangsi
2 carriers, 2 destroyers, 2 fighters and 1 submarine moved from 37 Sea Zone to 36 Sea Zone
2 fighters moved from 6 Sea Zone to Kwangsi
1 fighter moved from 21 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 21 Sea Zone to 36 Sea Zone
1 fighter moved from 6 Sea Zone to Kwangsi
2 carriers moved from 6 Sea Zone to 36 Sea Zone
2 tactical_bombers moved from Japan to Kwangsi
Place Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 36 Sea Zone
1 destroyer and 5 submarines placed in 6 Sea Zone
1 infantry and 2 mech_infantrys placed in Shantung
Turn Complete - Japanese
Japanese collect 52 PUs; end with 52 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs
Combat Hit Differential Summary :
Americans : -0.17
ANZAC : 0.00
Japanese : 1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 3 carriers, 1 cruiser, 2 destroyers, 4 fighters, 2 infantry, 1 mech_infantry, 6 submarines and 3 transports moved from 91 Sea Zone to 96 Sea Zone
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from 96 Sea Zone to Libya
1 fighter moved from Morocco to 96 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 1 fighter and 2 submarines moved from 42 Sea Zone to 54 Sea Zone
2 fighters moved from Queensland to 54 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
2 destroyers, 1 infantry, 1 mech_infantry, 5 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Queensland to Hawaiian Islands
1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
Combat - Americans
Battle in Libya
Non Combat Move - Americans
1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 mech_infantry moved from 86 Sea Zone to Brazil
Place Units - Americans
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 artillery, 2 fighters and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;
Combat Move - British
1 submarine moved from 91 Sea Zone to 96 Sea Zone
1 submarine moved from 97 Sea Zone to 96 Sea Zone
2 armour, 1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
2 armour, 1 artillery, 3 infantry and 3 transports moved from 91 Sea Zone to 96 Sea Zone
3 artilleries, 6 infantry and 2 mech_infantrys moved from Egypt to Alexandria
British take Alexandria from Italians
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 battleship moved from 80 Sea Zone to 81 Sea Zone
5 infantry and 2 mech_infantrys moved from India to West India
Combat - British
Non Combat Move - British
2 armour, 1 artillery and 3 infantry moved from 96 Sea Zone to Libya
1 aaGun moved from India to West India
1 fighter moved from 96 Sea Zone to Libya
Place Units - UK_Pacific
2 artilleries placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 2 artilleries
Combat Hit Differential Summary :
Test summary from TripleA, engine version: 1.9, time: 6:25:50 PM
Savegame
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Poland to Libya
2 infantry moved from Tunisia to Libya
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Tobruk to Libya
2 fighters moved from Southern Italy to Libya
Combat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Libya
Italians attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 5 infantry and 1 mech_infantry
British defend with 2 armour, 1 artillery, 1 fighter and 3 infantry; Americans defend with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters, 5 infantry and 1 mech_infantry in Libya, round 2 : 5/12 hits, 4.17 expected hits
Americans roll dice for 3 armour, 2 artilleries, 1 fighter, 5 infantry and 1 mech_infantry in Libya, round 2 : 4/12 hits, 4.83 expected hits
2 infantry owned by the Americans, 3 infantry owned by the British and 4 infantry owned by the Italians lost in Libya
Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry in Libya, round 3 : 2/8 hits, 3.50 expected hits
Americans roll dice for 3 armour, 2 artilleries, 1 fighter and 1 mech_infantry in Libya, round 3 : 4/7 hits, 3.17 expected hits
1 mech_infantry owned by the Italians, 1 artillery owned by the Americans, 2 artilleries owned by the Italians, 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Libya
Italians roll dice for 1 armour, 1 bomber and 2 fighters in Libya, round 4 : 2/4 hits, 2.17 expected hits
Americans roll dice for 3 armour, 1 artillery and 1 fighter in Libya, round 4 : 3/5 hits, 2.50 expected hits
1 armour owned by the Americans, 1 artillery owned by the British, 2 fighters owned by the Italians and 1 armour owned by the Italians lost in Libya
Italians roll dice for 1 bomber in Libya, round 5 : 0/1 hits, 0.67 expected hits
Americans roll dice for 2 armour and 1 fighter in Libya, round 5 : 2/3 hits, 1.67 expected hits
1 bomber owned by the Italians lost in Libya
Americans win, taking 97 Sea Zone from British with 2 armour and 1 fighter remaining. Battle score for attacker is -32
Casualties for Italians: 1 armour, 2 artilleries, 1 bomber, 2 fighters, 5 infantry and 1 mech_infantry
Casualties for Americans: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Casualties for British: 1 artillery and 3 infantry
Non Combat Move - Italians
1 aaGun and 2 artilleries moved from Poland to Slovakia Hungary
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
Place Units - Italians
1 fighter and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Italians : -1.50
Americans : 0.83
Feel free to switch the survivors as you like.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Purchase Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by British from Libya: 2 armour
EDIT: Adding units owned by Americans to Libya: 1 armour and 1 infantry
EDIT: Turning off Edit Mode
ANZAC buy 1 carrier and 1 marine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 2 transports moved from 42 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
3 fighters moved from India to 54 Sea Zone
1 fighter moved from New South Wales to Queensland
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
Non Combat Move - ANZAC
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
1 marine placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Purchase Units - Germans
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Purchase Units - Germans
Germans buy 2 artilleries and 19 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Norway to Karelia
Germans take Finland from Russians
Germans take Karelia from Russians
2 artilleries and 3 infantry moved from Norway to 113 Sea Zone
1 artillery moved from Germany to 113 Sea Zone
3 infantry moved from Western Germany to 113 Sea Zone
1 artillery moved from Germany to 113 Sea Zone
1 mech_infantry moved from Poland to Romania
5 mech_infantrys moved from Western Germany to Slovakia Hungary
4 infantry moved from Germany to 113 Sea Zone
4 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Poland to Baltic States
1 fighter, 19 infantry and 1 tactical_bomber moved from Poland to Slovakia Hungary
1 fighter moved from United Kingdom to Southern Italy
2 fighters moved from United Kingdom to Slovakia Hungary
1 artillery moved from Scotland to United Kingdom
1 armour moved from United Kingdom to Eire
Germans take Eire from Neutral_Allies
3 infantry moved from France to Northern Italy
7 bombers moved from Germany to Baltic States
Combat - Germans
Battle in Baltic States
Germans attack with 7 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 7 bombers and 1 infantry in Baltic States, round 2 : 6/8 hits, 4.83 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 7 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Combat Hit Differential Summary :
Germans : 1.17
Russians : -0.33
Hang on, forgot to actually do the landing in Novgrod! I’ll keep the dice from that one attack and redo, since we can’t really roll on the fourm anymore. Sorry.