You are now paired up on the signup sheet.
We have 6 so far and will not start until we have at least 8.
I’ll wait a little longer before I try recruiting.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 armour, 4 artilleries, 2 infantry and 1 marine; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Novgorod to Karelia
1 artillery moved from Novgorod to Karelia
2 armour moved from Belarus to Karelia
2 mech_infantrys moved from Belarus to Karelia
1 tactical_bomber moved from Belarus to Karelia
2 fighters moved from Belarus to Karelia
1 infantry moved from Belarus to Baltic States
1 artillery moved from Belarus to Baltic States
1 artillery and 17 infantry moved from Bryansk to Belarus
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
1 infantry moved from Ukraine to Western Ukraine
Russians take Western Ukraine from Germans
1 artillery and 5 infantry moved from Russia to Bryansk
Combat - Russians
Battle in Karelia
Russians attack with 2 armour, 1 artillery, 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 8 infantry
Russians roll dice for 2 armour, 1 artillery, 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Karelia, round 2 : 5/10 hits, 3,83 expected hits
Germans roll dice for 8 infantry in Karelia, round 2 : 1/8 hits, 2,67 expected hits
1 infantry owned by the Russians and 5 infantry owned by the Germans lost in Karelia
Russians roll dice for 2 armour, 1 artillery, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Karelia, round 3 : 3/9 hits, 3,67 expected hits
Germans roll dice for 3 infantry in Karelia, round 3 : 2/3 hits, 1,00 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 3 infantry owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 2 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Russians: 1 artillery and 2 infantry
Casualties for Germans: 8 infantry
Battle in Baltic States
Russians attack with 1 artillery and 1 infantry
Italians defend with 1 armour
Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 1/2 hits, 0,67 expected hits
Italians roll dice for 1 armour in Baltic States, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Italians lost in Baltic States
Russians win, taking Baltic States from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Non Combat Move - Russians
1 aaGun moved from Belarus to Baltic States
1 aaGun moved from Bryansk to Belarus
1 aaGun moved from Bryansk to Ukraine
1 tactical_bomber moved from Karelia to Belarus
2 fighters moved from Karelia to Belarus
2 aaGuns and 18 infantry moved from Yakut S.S.R. to Buryatia
Place Units - Russians
1 artillery, 1 infantry and 1 marine placed in Novgorod
2 artilleries and 1 infantry placed in Ukraine
2 armour and 1 artillery placed in Russia
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Combat Hit Differential Summary :
Germans : -0,67
Italians : -0,50
Russians : 0,83
The marine is cute. Does that ever work?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 airfield, 1 destroyer, 1 factory_minor and 1 harbour; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 38 Sea Zone
1 artillery moved from 38 Sea Zone to Burma
1 infantry moved from 38 Sea Zone to Burma
1 battleship, 1 cruiser and 1 destroyer moved from 35 Sea Zone to 38 Sea Zone
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Shan State
1 infantry moved from 37 Sea Zone to Shan State
1 carrier moved from 42 Sea Zone to 41 Sea Zone
1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
1 submarine moved from 35 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 19 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to Shan State
2 tactical_bombers moved from Kwangsi to Shan State
1 fighter moved from 37 Sea Zone to Shan State
1 tactical_bomber moved from 37 Sea Zone to Shan State
2 fighters moved from 42 Sea Zone to Shan State
1 artillery and 2 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Hunan to Yunnan
1 infantry moved from Hunan to Yunnan
4 fighters and 4 tactical_bombers moved from Kiangsi to Yunnan
2 bombers moved from Kiangsi to Shan State
1 infantry moved from Hunan to Yunnan
Combat - Japanese
Battle in Sumatra
Battle in Shan State
Japanese attack with 1 artillery, 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Shan State, round 2 : 2/2 hits, 1.17 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese win, taking Sumatra from Dutch, taking Shan State from UK_Pacific with 1 artillery, 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Burma
Japanese attack with 1 artillery and 1 infantry
British defend with 1 aaGun and 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Burma, round 2 : 2/2 hits, 1.17 expected hits
UK_Pacific roll dice for 1 aaGun and 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 aaGun owned by the British and 1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun and 1 infantry
Battle in Yunnan
Japanese attack with 4 fighters, 3 infantry and 4 tactical_bombers
British defend with 2 mech_infantrys
Japanese roll dice for 4 fighters, 3 infantry and 4 tactical_bombers in Yunnan, round 2 : 5/11 hits, 5.17 expected hits
Chinese roll dice for 2 mech_infantrys in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Japanese: 1 infantry
Casualties for British: 2 mech_infantrys
Non Combat Move - Japanese
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
4 infantry moved from 36 Sea Zone to Kwangsi
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Kwangsi
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Kwangsi
3 fighters moved from Japan to Kwangsi
1 fighter moved from Yunnan to 37 Sea Zone
1 fighter moved from Yunnan to 37 Sea Zone
1 fighter moved from Shan State to 41 Sea Zone
1 fighter moved from Shan State to 41 Sea Zone
2 bombers, 1 fighter and 3 tactical_bombers moved from Shan State to Kwangsi
2 fighters and 4 tactical_bombers moved from Yunnan to Kwangsi
1 aaGun, 1 artillery and 6 infantry moved from Anhwe to Hunan
3 infantry moved from Jehol to Anhwe
1 armour moved from Shantung to Manchuria
2 armour moved from Shantung to Hunan
Place Units - Japanese
1 destroyer placed in 19 Sea Zone
1 airfield placed in Kwangsi
1 harbour placed in Hainan
1 factory_minor placed in French Indo China
Turn Complete - Japanese
Japanese collect 53 PUs; end with 55 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
Combat Hit Differential Summary :
Chinese : 0.33
UK_Pacific : 0.33
Japanese : 1.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 carriers, 3 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
1 armour moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 marine moved from Western United States to Central United States
1 armour, 1 carrier, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 89 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 28 Sea Zone to 89 Sea Zone
1 fighter moved from British Guiana to 89 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 fighter moved from Midway to 33 Sea Zone
1 fighter moved from Midway to Gilbert Islands
Combat - Americans
Battle in Java
Battle in Philippines
Battle in 55 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 fighters in 55 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win, taking Java from Japanese, taking Philippines from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 fighters moved from 55 Sea Zone to Queensland
Place Units - Americans
2 carriers, 1 submarine and 1 transport placed in 101 Sea Zone
3 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
Americans : -0,33
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Shensi to Suiyuyan
1 infantry moved from Shensi to Suiyuyan
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Purchase Units - British
British repair damage of 8x factory_major; Remaining resources: 24 PUs;
British buy 1 armour and 6 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Egypt to 98 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
2 fighters moved from 98 Sea Zone to 99 Sea Zone
1 submarine moved from 98 Sea Zone to 99 Sea Zone
1 armour, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Morocco
1 armour moved from 92 Sea Zone to Morocco
1 tactical_bomber moved from Egypt to Eastern Persia
1 bomber moved from Egypt to Cyprus
1 tactical_bomber moved from India to Burma
2 fighters moved from India to Burma
1 infantry moved from India to Burma
10 infantry and 2 mech_infantrys moved from India to West India
1 battleship moved from 76 Sea Zone to 98 Sea Zone
1 artillery moved from Union of South Africa to 71 Sea Zone
1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry, 1 submarine and 1 transport moved from 71 Sea Zone to 83 Sea Zone
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Belgian Congo to Egypt
2 infantry moved from Kenya to Anglo Egyptian Sudan
2 artilleries moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from Italian Somaliland to Ethiopia
1 destroyer and 1 transport moved from 101 Sea Zone to 106 Sea Zone
2 fighters moved from Eastern United States to Iceland
1 armour, 1 artillery and 2 infantry moved from Eastern United States to New Brunswick Nova Scotia
Combat - British
Battle in 99 Sea Zone
British attack with 2 fighters and 1 submarine
Italians defend with 1 destroyer and 2 transports
British roll dice for 1 submarine in 99 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
British roll dice for 2 fighters in 99 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
Italians roll dice for 1 destroyer and 2 transports in 99 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Italians lost in 99 Sea Zone
2 transports owned by the Italians lost in 99 Sea Zone
British roll dice for 1 submarine in 99 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
British win, taking 99 Sea Zone from Neutral with 2 fighters and 1 submarine remaining. Battle score for attacker is 22
Casualties for Italians: 1 destroyer and 2 transports
Battle in Cyprus
British attack with 1 bomber
Italians defend with 1 infantry
British roll dice for 1 bomber in Cyprus, round 2 : 1/1 hits, 0,67 expected hits
Italians roll dice for 1 infantry in Cyprus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Cyprus
British win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 92 Sea Zone
British attack with 1 carrier, 1 cruiser, 1 destroyer and 1 transport
Italians defend with 1 submarine
British roll dice for 1 carrier, 1 cruiser, 1 destroyer and 1 transport in 92 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
British roll dice for 1 carrier, 1 cruiser, 1 destroyer and 1 transport in 92 Sea Zone, round 3 : 2/2 hits, 0,83 expected hits
Italians roll dice for 1 submarine in 92 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the British and 1 submarine owned by the Italians lost in 92 Sea Zone
British win with 1 carrier, 1 cruiser and 1 transport remaining. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Italians: 1 submarine
Battle in Morocco
British attack with 1 armour and 1 infantry
Neutral_Axis defend with 1 infantry
British roll dice for 1 armour and 1 infantry in Morocco, round 2 : 1/2 hits, 0,67 expected hits
Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_Axis lost in Morocco
British win, taking Morocco from Neutral_Axis with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Battle in Burma
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits, 1,83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Burma
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Burma to West India
1 aaGun moved from India to West India
3 infantry moved from Persia to Eastern Persia
2 fighters moved from 99 Sea Zone to 92 Sea Zone
1 bomber moved from Cyprus to Trans-Jordan
Place Units - British
1 armour and 6 infantry placed in United Kingdom
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
British : 0,50
Italians : 0,00
Neutral_Axis : -0,33
Japanese : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 airfield; Remaining resources: 4 PUs;
Combat Move - Italians
2 artilleries and 3 infantry moved from Tobruk to Alexandria
Combat - Italians
Battle in Alexandria
Italians attack with 2 artilleries and 3 infantry
ANZAC defend with 1 infantry
Italians roll dice for 2 artilleries and 3 infantry in Alexandria, round 2 : 1/5 hits, 1.50 expected hits
British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Alexandria
Italians win, taking Alexandria from British with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Italians
1 infantry moved from Tunisia to Algeria
Italians take Algeria from Neutral_Axis
1 armour moved from Tobruk to Tunisia
1 bomber moved from Slovakia Hungary to Southern Italy
2 aaGuns, 2 artilleries and 2 infantry moved from Slovakia Hungary to Eastern Poland
Place Units - Italians
1 airfield placed in Gibraltar
Turn Complete - Italians
Italians collect 11 PUs; end with 15 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians : -0.50
British : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 artillery moved from New Guinea to 46 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
3 fighters moved from Queensland to Caroline Islands
1 cruiser moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 transport moved from 63 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
Combat - ANZAC
Battle in Caroline Islands
ANZAC attack with 1 artillery, 3 fighters and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
AA fire in Caroline Islands : 0/3 hits, 0,50 expected hits
ANZAC roll dice for 1 cruiser in Caroline Islands, round 2 : 1/1 hits, 0,50 expected hits
ANZAC roll dice for 1 artillery, 3 fighters and 3 infantry in Caroline Islands, round 2 : 2/7 hits, 2,50 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 aaGun owned by the Japanese lost in Caroline Islands
ANZAC win, taking Caroline Islands from Japanese with 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Non Combat Move - ANZAC
3 fighters moved from Caroline Islands to 33 Sea Zone
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
ANZAC : 0,00
AA fire in Caroline Islands : : -0,50
Japanese : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Combat Move - French
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 3 bombers and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Poland to Baltic States
1 artillery moved from Eastern Poland to Baltic States
1 artillery moved from Eastern Poland to Baltic States
1 infantry moved from Eastern Poland to Baltic States
1 infantry moved from Eastern Poland to Bessarabia
1 artillery moved from Eastern Poland to Bessarabia
2 submarines moved from 112 Sea Zone to 115 Sea Zone
1 fighter moved from 112 Sea Zone to United Kingdom
4 bombers, 2 fighters and 2 tactical_bombers moved from Western Germany to United Kingdom
1 fighter and 1 tactical_bomber moved from Gibraltar to United Kingdom
5 armour, 3 artilleries and 8 infantry moved from Western Germany to 112 Sea Zone
5 armour, 3 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 8 infantry and 8 transports moved from 112 Sea Zone to 110 Sea Zone
5 armour, 3 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 8 infantry and 8 transports moved from 110 Sea Zone to 109 Sea Zone
5 armour, 3 artilleries and 8 infantry moved from 109 Sea Zone to United Kingdom
Combat - Germans
Combat Hit Differential Summary :
Iiiiiit’s happening! Scramble your french fighter?
no, i understimate that risk :(
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 3 bombers and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Poland to Baltic States
1 artillery moved from Eastern Poland to Baltic States
1 artillery moved from Eastern Poland to Baltic States
1 infantry moved from Eastern Poland to Baltic States
1 infantry moved from Eastern Poland to Bessarabia
1 artillery moved from Eastern Poland to Bessarabia
2 submarines moved from 112 Sea Zone to 115 Sea Zone
1 fighter moved from 112 Sea Zone to United Kingdom
4 bombers, 2 fighters and 2 tactical_bombers moved from Western Germany to United Kingdom
1 fighter and 1 tactical_bomber moved from Gibraltar to United Kingdom
5 armour, 3 artilleries and 8 infantry moved from Western Germany to 112 Sea Zone
5 armour, 3 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 8 infantry and 8 transports moved from 112 Sea Zone to 110 Sea Zone
5 armour, 3 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 8 infantry and 8 transports moved from 110 Sea Zone to 109 Sea Zone
5 armour, 3 artilleries and 8 infantry moved from 109 Sea Zone to United Kingdom
Combat - Germans
Battle in United Kingdom
Germans attack with 5 armour, 3 artilleries, 4 bombers, 4 fighters, 8 infantry and 3 tactical_bombers
British defend with 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 14 infantry and 1 mech_infantry; French defend with 1 fighter and 2 infantry; Americans defend with 1 bomber
AA fire in United Kingdom : 0/11 hits, 1.83 expected hits
Germans roll dice for 1 battleship and 1 cruiser in United Kingdom, round 2 : 0/2 hits, 1.17 expected hits
Germans roll dice for 5 armour, 3 artilleries, 4 bombers, 4 fighters, 8 infantry and 3 tactical_bombers in United Kingdom, round 2 : 12/27 hits, 12.00 expected hits
British roll dice for 5 aaGuns, 1 armour, 1 bomber, 1 fighter, 16 infantry and 1 mech_infantry in United Kingdom, round 2 : 4/20 hits, 7.00 expected hits
5 aaGuns owned by the British, 4 infantry owned by the Germans, 1 bomber owned by the Americans, 2 infantry owned by the French and 4 infantry owned by the British lost in United Kingdom
Germans roll dice for 5 armour, 3 artilleries, 4 bombers, 4 fighters, 4 infantry and 3 tactical_bombers in United Kingdom, round 3 : 8/23 hits, 11.33 expected hits
British roll dice for 1 armour, 1 fighter, 10 infantry and 1 mech_infantry in United Kingdom, round 3 : 3/13 hits, 4.83 expected hits
3 infantry owned by the Germans and 8 infantry owned by the British lost in United Kingdom
Germans roll dice for 5 armour, 3 artilleries, 4 bombers, 4 fighters, 1 infantry and 3 tactical_bombers in United Kingdom, round 4 : 9/20 hits, 10.50 expected hits
British roll dice for 1 armour, 1 fighter, 2 infantry and 1 mech_infantry in United Kingdom, round 4 : 2/5 hits, 2.17 expected hits
1 mech_infantry owned by the British, 1 artillery owned by the Germans, 1 infantry owned by the Germans, 1 fighter owned by the French, 2 infantry owned by the British and 1 armour owned by the British lost in United Kingdom
Germans captures 35PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 5 armour, 2 artilleries, 4 bombers, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 77
Casualties for Germans: 1 artillery and 8 infantry
Casualties for Americans: 1 bomber
Casualties for British: 5 aaGuns, 1 armour, 14 infantry and 1 mech_infantry
Casualties for French: 1 fighter and 2 infantry
Battle in 115 Sea Zone
Germans attack with 2 submarines
Russians defend with 1 cruiser and 1 submarine
Combat Hit Differential Summary :
Germans : -6.00
British : -5.00
AA fire in United Kingdom : : -1.83
Wow! That went better than expected. Do you want your Russian sub to fight?
yes please
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 3 bombers and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Poland to Baltic States
1 artillery moved from Eastern Poland to Baltic States
1 artillery moved from Eastern Poland to Baltic States
1 infantry moved from Eastern Poland to Baltic States
1 infantry moved from Eastern Poland to Bessarabia
1 artillery moved from Eastern Poland to Bessarabia
2 submarines moved from 112 Sea Zone to 115 Sea Zone
1 fighter moved from 112 Sea Zone to United Kingdom
4 bombers, 2 fighters and 2 tactical_bombers moved from Western Germany to United Kingdom
1 fighter and 1 tactical_bomber moved from Gibraltar to United Kingdom
5 armour, 3 artilleries and 8 infantry moved from Western Germany to 112 Sea Zone
5 armour, 3 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 8 infantry and 8 transports moved from 112 Sea Zone to 110 Sea Zone
5 armour, 3 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 8 infantry and 8 transports moved from 110 Sea Zone to 109 Sea Zone
5 armour, 3 artilleries and 8 infantry moved from 109 Sea Zone to United Kingdom
Combat - Germans
Battle in United Kingdom
Germans attack with 5 armour, 3 artilleries, 4 bombers, 4 fighters, 8 infantry and 3 tactical_bombers
British defend with 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 14 infantry and 1 mech_infantry; French defend with 1 fighter and 2 infantry; Americans defend with 1 bomber
AA fire in United Kingdom : 0/11 hits, 1.83 expected hits
Germans roll dice for 1 battleship and 1 cruiser in United Kingdom, round 2 : 0/2 hits, 1.17 expected hits
Germans roll dice for 5 armour, 3 artilleries, 4 bombers, 4 fighters, 8 infantry and 3 tactical_bombers in United Kingdom, round 2 : 12/27 hits, 12.00 expected hits
British roll dice for 5 aaGuns, 1 armour, 1 bomber, 1 fighter, 16 infantry and 1 mech_infantry in United Kingdom, round 2 : 4/20 hits, 7.00 expected hits
5 aaGuns owned by the British, 4 infantry owned by the Germans, 1 bomber owned by the Americans, 2 infantry owned by the French and 4 infantry owned by the British lost in United Kingdom
Germans roll dice for 5 armour, 3 artilleries, 4 bombers, 4 fighters, 4 infantry and 3 tactical_bombers in United Kingdom, round 3 : 8/23 hits, 11.33 expected hits
British roll dice for 1 armour, 1 fighter, 10 infantry and 1 mech_infantry in United Kingdom, round 3 : 3/13 hits, 4.83 expected hits
3 infantry owned by the Germans and 8 infantry owned by the British lost in United Kingdom
Germans roll dice for 5 armour, 3 artilleries, 4 bombers, 4 fighters, 1 infantry and 3 tactical_bombers in United Kingdom, round 4 : 9/20 hits, 10.50 expected hits
British roll dice for 1 armour, 1 fighter, 2 infantry and 1 mech_infantry in United Kingdom, round 4 : 2/5 hits, 2.17 expected hits
1 mech_infantry owned by the British, 1 artillery owned by the Germans, 1 infantry owned by the Germans, 1 fighter owned by the French, 2 infantry owned by the British and 1 armour owned by the British lost in United Kingdom
Germans captures 35PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 5 armour, 2 artilleries, 4 bombers, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 77
Casualties for Germans: 1 artillery and 8 infantry
Casualties for Americans: 1 bomber
Casualties for British: 5 aaGuns, 1 armour, 14 infantry and 1 mech_infantry
Casualties for French: 1 fighter and 2 infantry
Battle in 115 Sea Zone
Germans attack with 2 submarines
Russians defend with 1 cruiser and 1 submarine
Germans roll dice for 2 submarines in 115 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Russians and 1 submarine owned by the Germans lost in 115 Sea Zone
Germans roll dice for 1 submarine in 115 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 cruiser in 115 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 submarine in 115 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 cruiser in 115 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Germans lost in 115 Sea Zone
Russians win with 1 cruiser remaining. Battle score for attacker is -6
Casualties for Germans: 2 submarines
Casualties for Russians: 1 submarine
Battle in Baltic States
Germans attack with 2 artilleries and 3 infantry
Russians defend with 1 aaGun, 1 artillery and 1 infantry
Germans roll dice for 2 artilleries and 3 infantry in Baltic States, round 2 : 3/5 hits, 1.50 expected hits
Russians roll dice for 1 aaGun, 1 artillery and 1 infantry in Baltic States, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians, 2 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for Russians: 1 aaGun, 1 artillery and 1 infantry
Battle in Bessarabia
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
Non Combat Move - Germans
1 fighter moved from United Kingdom to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 fighter moved from United Kingdom to 109 Sea Zone
1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
1 tactical_bomber moved from United Kingdom to 109 Sea Zone
4 bombers moved from United Kingdom to Western Germany
3 aaGuns moved from Western Germany to Germany
1 mech_infantry moved from Southern Italy to Western Germany
Place Units - Germans
1 infantry placed in Germany
1 artillery, 3 bombers and 4 infantry placed in Western Germany
Germans undo move 2.
1 artillery, 3 bombers and 3 infantry placed in Western Germany
1 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,6
Germans collect 51 PUs; end with 86 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 91 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 98 PUs
Combat Hit Differential Summary :
Germans : -4.50
British : -5.00
Russians : 1.33
AA fire in United Kingdom : : -1.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 armour, 2 artilleries, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 marine moved from Novgorod to 115 Sea Zone
1 cruiser and 1 marine moved from 115 Sea Zone to 113 Sea Zone
1 marine moved from 113 Sea Zone to Norway
2 armour and 2 mech_infantrys moved from Karelia to Finland
1 infantry moved from Novgorod to Baltic States
1 artillery moved from Novgorod to Baltic States
2 infantry moved from Ukraine to Bessarabia
1 artillery moved from Ukraine to Bessarabia
1 infantry moved from Western Ukraine to Bessarabia
1 infantry moved from Bryansk to Western Ukraine
1 artillery and 4 infantry moved from Bryansk to Ukraine
1 artillery moved from Russia to Bryansk
1 tactical_bomber moved from Belarus to Novgorod
2 fighters moved from Belarus to Novgorod
2 artilleries and 36 infantry moved from Belarus to Baltic States
2 armour moved from Russia to Ukraine
Combat - Russians
Battle in Norway
Battle in Bessarabia
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery and 3 infantry in Bessarabia, round 2 : 2/4 hits, 1,00 expected hits
Germans roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 0/2 hits, 0,67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Norway from Germans, taking Bessarabia from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Finland
Russians attack with 2 armour and 2 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 2 armour and 2 mech_infantrys in Finland, round 2 : 1/4 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 3 artilleries and 37 infantry
Germans defend with 2 artilleries and 1 infantry
Russians roll dice for 3 artilleries and 37 infantry in Baltic States, round 2 : 7/40 hits, 7,67 expected hits
Germans roll dice for 2 artilleries and 1 infantry in Baltic States, round 2 : 2/3 hits, 1,00 expected hits
2 infantry owned by the Russians, 2 artilleries owned by the Germans and 1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 3 artilleries and 35 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 2 infantry
Casualties for Germans: 2 artilleries and 1 infantry
Non Combat Move - Russians
2 aaGuns moved from Belarus to Baltic States
1 aaGun moved from Ukraine to Bessarabia
2 aaGuns and 18 infantry moved from Buryatia to Amur
Place Units - Russians
2 armour and 1 mech_infantry placed in Novgorod
2 artilleries and 1 infantry placed in Ukraine
4 mech_infantrys placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
Russians collect 40 PUs (1 lost to blockades); end with 40 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 53 PUs
Combat Hit Differential Summary :
Germans : 0,00
Russians : -0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 2 carriers and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Manchuria to Jehol
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
2 bombers moved from Kwangsi to Philippines
1 tactical_bomber moved from Kwangsi to 35 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
2 infantry moved from Kwangsi to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
2 infantry moved from Kwangsi to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
1 infantry moved from Shan State to 38 Sea Zone
1 artillery moved from Shan State to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to India
1 artillery moved from 39 Sea Zone to India
1 battleship moved from 37 Sea Zone to 39 Sea Zone
1 cruiser moved from 37 Sea Zone to 39 Sea Zone
1 cruiser moved from 38 Sea Zone to 39 Sea Zone
1 battleship moved from 38 Sea Zone to 39 Sea Zone
2 fighters moved from 37 Sea Zone to Java
1 fighter moved from 41 Sea Zone to 42 Sea Zone
1 fighter moved from 41 Sea Zone to Java
2 fighters and 2 tactical_bombers moved from Kwangsi to Jehol
1 infantry moved from Anhwe to Jehol
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Guam
Battle in Celebes
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 42 Sea Zone
Japanese win, taking Guam from Americans, taking Celebes from Dutch with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Java
Japanese attack with 1 artillery, 3 fighters and 1 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in Java, round 2 : 1/5 hits, 2.17 expected hits
Americans roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Java
Japanese roll dice for 1 artillery and 3 fighters in Java, round 3 : 2/4 hits, 1.83 expected hits
Americans roll dice for 1 infantry in Java, round 3 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese and 1 infantry owned by the Americans lost in Java
Japanese win, taking Java from Americans with 1 artillery and 2 fighters remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for Americans: 2 infantry
Battle in Philippines
Japanese attack with 1 artillery, 2 bombers and 1 infantry
Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Philippines, round 2 : 2/4 hits, 2.00 expected hits
Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in India
Japanese attack with 1 artillery and 3 infantry
British defend with 1 aaGun and 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 2 battleships and 2 cruisers in India, round 2 : 3/4 hits, 2.33 expected hits
Japanese roll dice for 1 artillery and 3 infantry in India, round 2 : 1/4 hits, 1.00 expected hits
UK_Pacific roll dice for 1 aaGun and 3 infantry in India, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese, 1 aaGun owned by the British and 3 infantry owned by the British lost in India
Japanese captures 8PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 artillery and 2 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 infantry
Casualties for British: 1 aaGun and 3 infantry
Battle in Jehol
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Jehol, round 2 : 3/6 hits, 2.67 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
1 armour moved from Manchuria to Shantung
2 fighters and 2 tactical_bombers moved from Jehol to Shantung
4 fighters and 3 tactical_bombers moved from Kwangsi to 6 Sea Zone
3 tactical_bombers moved from 6 Sea Zone to Japan
1 destroyer and 1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 carrier and 1 submarine moved from 41 Sea Zone to 37 Sea Zone
1 destroyer moved from 38 Sea Zone to 37 Sea Zone
2 fighters moved from Java to 37 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Kwangsi
1 fighter moved from 42 Sea Zone to Kwangsi
2 bombers moved from Philippines to Kwangsi
1 aaGun moved from Hunan to Kwangsi
2 infantry moved from Yunnan to Burma
2 armour moved from Hunan to Burma
1 artillery and 6 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hunan
Place Units - Japanese
2 carriers placed in 6 Sea Zone
3 mech_infantrys placed in Shantung
1 armour and 2 mech_infantrys placed in French Indo China
Turn Complete - Japanese
Japanese collect 59 PUs; end with 67 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Americans : 0.33
Chinese : 0.67
UK_Pacific : 0.00
Japanese : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 destroyers, 2 fighters, 2 infantry, 5 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 33 Sea Zone to 21 Sea Zone
Americans take 22 Sea Zone from Japanese
1 fighter moved from Queensland to 44 Sea Zone
1 submarine moved from 55 Sea Zone to 42 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters and 1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 infantry, 5 submarines and 2 transports moved from 89 Sea Zone to 91 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 armour moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to Gibraltar
1 fighter moved from Eastern United States to 91 Sea Zone
1 fighter moved from Eastern United States to Morocco
2 carriers, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Eastern United States to 91 Sea Zone
Combat - Americans
Battle in 35 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 35 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 44 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
Americans attack with 1 battleship, 2 carriers, 2 cruisers, 4 destroyers and 2 submarines; ANZAC loiter and taunt
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
Americans win, taking 42 Sea Zone from Neutral with 1 battleship, 2 carriers, 2 cruisers, 4 destroyers and 2 submarines remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 21 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Gibraltar
Americans attack with 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry
Italians defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0,50 expected hits
Americans roll dice for 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry in Gibraltar, round 2 : 1/7 hits, 2,17 expected hits
Italians roll dice for 1 fighter and 2 infantry in Gibraltar, round 2 : 1/3 hits, 1,33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
Americans roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in Gibraltar, round 3 : 3/6 hits, 2,00 expected hits
Italians roll dice for 1 fighter and 1 infantry in Gibraltar, round 3 : 0/2 hits, 1,00 expected hits
1 fighter owned by the Italians and 1 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 13
Casualties for Americans: 1 infantry
Casualties for Italians: 1 fighter and 2 infantry
Non Combat Move - Americans
1 fighter could not land in 44 Sea Zone and was removed
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from Gilbert Islands to Queensland
1 fighter moved from Gibraltar to 91 Sea Zone
Place Units - Americans
1 infantry placed in Western United States
1 infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
2 destroyers, 5 submarines and 1 transport placed in 10 Sea Zone
2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 1 mech_infantry
EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : -1,33
Americans : -0,67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
Combat Move - British
2 fighters moved from Iceland to 109 Sea Zone
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 armour moved from New Brunswick Nova Scotia to 106 Sea Zone
1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 carrier moved from 92 Sea Zone to 109 Sea Zone
1 transport moved from 92 Sea Zone to 91 Sea Zone
1 cruiser and 2 fighters moved from 92 Sea Zone to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 91 Sea Zone
1 submarine moved from 83 Sea Zone to 91 Sea Zone
1 infantry moved from New Brunswick Nova Scotia to Eastern United States
1 artillery moved from New Brunswick Nova Scotia to Eastern United States
10 infantry and 2 mech_infantrys moved from West India to India
1 tactical_bomber moved from Eastern Persia to 39 Sea Zone
2 fighters moved from West India to 39 Sea Zone
1 tactical_bomber moved from West India to 39 Sea Zone
3 infantry moved from Eastern Persia to West India
1 bomber moved from Trans-Jordan to 39 Sea Zone
2 artilleries and 4 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery moved from Trans-Jordan to Egypt
1 battleship moved from 98 Sea Zone to 80 Sea Zone
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 submarine moved from 99 Sea Zone to 97 Sea Zone
Combat - British
Combat Hit Differential Summary :