@SuperbattleshipYamato Yeah I’m not sure how long ago but people realized the game is not that imbalanced. It’s a bit more balanced then Global 40 But favors the Allies. Personally I feel people hated on it because it has a few historical flaws. But the game is not supposed to be a G42 setup. It’s supposed to be a Global game based off of the 1942 SE game. If that makes sense. That’s what Larry said at least. Now this is my first time playing the Axis so just imagine that the game is way more balanced with a player actually good as the Axis.
dawgoneit (Allies+30) vs Simon33 (Axis) BM3
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Combat Move - Italians 1 fighter moved from 97 Sea Zone to 94 Sea Zone 1 armour and 1 mech_infantry moved from Bessarabia to Rostov 1 armour moved from Belarus to Rostov 1 bomber moved from Southern Italy to Rostov Purchase Units - Italians Italians buy 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat - Italians Battle in 94 Sea Zone Italians attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 94 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Rostov Italians attack with 2 armour, 1 bomber and 1 mech_infantry Russians defend with 2 infantry Italians roll dice for 2 armour, 1 bomber and 1 mech_infantry in Rostov, round 2 : 2/4 hits, 1.83 expected hits Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 2 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Italians 1 bomber moved from Rostov to Ukraine 1 fighter moved from 94 Sea Zone to Southern Italy 1 mech_infantry moved from Southern Italy to Yugoslavia 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Alexandria to Tobruk Place Units - Italians 1 fighter placed in 97 Sea Zone 2 infantry and 1 mech_infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4 Italians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians : 0.17 Russians : -0.67
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Combat Move - ANZAC Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat - ANZAC ANZAC creates battle in territory 62 Sea Zone Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 destroyers moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 artillery and 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French 1 destroyer moved from 80 Sea Zone to 39 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6 Research Technology - Germans Combat Move - Germans 3 bombers moved from Novgorod to Russia 2 fighters moved from Ukraine to Russia 2 mech_infantrys moved from Novgorod to Archangel 1 fighter and 1 tactical_bomber moved from Belarus to Archangel 1 tactical_bomber moved from Novgorod to Smolensk 1 infantry moved from Belarus to Smolensk 1 infantry moved from Bryansk to Smolensk 2 infantry moved from Bryansk to Tambov 2 tactical_bombers moved from Ukraine to Tambov 2 armour and 2 mech_infantrys moved from Bryansk to Caucasus 3 armour and 3 mech_infantrys moved from Bryansk to Volgograd 1 mech_infantry moved from Bryansk to Volgograd 1 armour and 1 mech_infantry moved from Bryansk to Caucasus Purchase Units - Germans Germans buy 1 armour, 5 artilleries and 10 mech_infantrys; Remaining resources: 0 PUs; Combat - Germans Air Battle in Russia Germans attacks with 5 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia AA fire in Russia : 0/3 hits, 0.50 expected hits Bombing raid in Russia rolls: 7,8,6 and causes: 17 damage to unit: factory_major Bombing raid in Russia causes 17 damage total. Battle in Tambov Germans attack with 2 infantry and 2 tactical_bombers Russians defend with 2 infantry Germans roll dice for 2 infantry and 2 tactical_bombers in Tambov, round 2 : 0/4 hits, 1.33 expected hits Russians roll dice for 2 infantry in Tambov, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Tambov retreated to Tambov Russians win with 2 infantry remaining. Battle score for attacker is -6 Casualties for Germans: 2 infantry Battle in Volgograd Germans attack with 3 armour and 4 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 3 armour and 4 mech_infantrys in Volgograd, round 2 : 4/7 hits, 2.17 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Archangel, round 3 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 artillery in Archangel, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 1 artillery and 1 infantry Battle in Smolensk Germans attack with 2 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Smolensk 1 infantry owned by the Germans retreated to Bryansk Russians win with 2 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 1 infantry Battle in Caucasus Germans attack with 3 armour and 3 mech_infantrys Russians defend with 1 infantry Germans roll dice for 3 armour and 3 mech_infantrys in Caucasus, round 2 : 0/6 hits, 2.00 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Caucasus Germans roll dice for 3 armour and 2 mech_infantrys in Caucasus, round 3 : 2/5 hits, 1.83 expected hits Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Cleaning up after air battles Non Combat Move - Germans 3 artilleries moved from Ukraine to Bryansk 2 fighters moved from Russia to Ukraine 2 tactical_bombers moved from Tambov to Rostov 3 bombers moved from Russia to Novgorod 6 artilleries and 3 mech_infantrys moved from Belarus to Bryansk 8 mech_infantrys moved from Eastern Poland to Bryansk 4 mech_infantrys moved from Bryansk to Volgograd 2 armour moved from Bryansk to Caucasus 8 artilleries moved from Eastern Poland to Belarus 2 artilleries and 1 infantry moved from Novgorod to Belarus 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 infantry and 1 mech_infantry moved from Germany to 114 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 infantry and 1 mech_infantry moved from 115 Sea Zone to Novgorod 1 mech_infantry moved from Bryansk to Rostov 1 tactical_bomber moved from Smolensk to Rostov 1 fighter and 1 tactical_bomber moved from Archangel to Rostov 4 mech_infantrys moved from Western Germany to Poland Place Units - Germans 3 mech_infantrys placed in Novgorod 3 artilleries placed in Ukraine 2 artilleries placed in France Germans undo move 1. 1 armour and 2 mech_infantrys placed in Novgorod 8 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 54 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.50 Germans : -3.00 Russians : 3.67
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It’s been too easy to bomb Moscow.
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6 Combat Move - Russians Purchase Units - Russians Russians repair damage of 15x factory_major; Remaining resources: 13 PUs; Russians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Non Combat Move - Russians 1 infantry moved from Smolensk to Archangel 1 infantry moved from Tambov to Samara 1 armour and 1 mech_infantry moved from Novosibirsk to Kazakhstan 1 armour moved from Russia to Kazakhstan Place Units - Russians 1 artillery and 3 infantry placed in Russia Turn Complete - Russians Russians collect 15 PUs; end with 15 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 18 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6 Combat Move - Japanese 1 armour moved from Buryatia to Yenisey Japanese take Yakut S.S.R. from Russians Japanese take Yenisey from Russians 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 22 Sea Zone 2 fighters moved from Japan to 16 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone Purchase Units - Japanese Japanese buy 2 armour, 5 artilleries, 1 fighter, 6 infantry and 2 mech_infantrys; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in 16 Sea Zone Japanese attack with 2 fighters and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 2 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 16 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 22 Sea Zone Japanese attack with 1 fighter and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 fighter and 2 tactical_bombers in 22 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 2 tactical_bombers in 22 Sea Zone, round 3 : 3/3 hits, 1.67 expected hits Americans roll dice for 1 destroyer in 22 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 22 Sea Zone Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 1 fighter and 2 tactical_bombers moved from 22 Sea Zone to 19 Sea Zone 2 fighters and 2 tactical_bombers moved from 16 Sea Zone to 19 Sea Zone 4 artilleries moved from Japan to 6 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 1 marine moved from Korea to 6 Sea Zone 4 artilleries, 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 4 infantry, 1 marine, 1 submarine, 1 tactical_bomber and 4 transports moved from 6 Sea Zone to 19 Sea Zone 4 artilleries, 4 infantry and 1 marine moved from 19 Sea Zone to Kiangsu 2 bombers and 1 fighter moved from Manchuria to Kiangsu 5 artilleries and 7 infantry moved from Korea to Manchuria 1 infantry moved from Siberia to Amur 1 infantry moved from Buryatia to Yakut S.S.R. 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 38 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Java to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Sumatra 1 tactical_bomber moved from 19 Sea Zone to 37 Sea Zone 1 fighter moved from Japan to 19 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to Sumatra 1 battleship and 1 destroyer moved from 35 Sea Zone to 19 Sea Zone 1 carrier moved from 35 Sea Zone to 37 Sea Zone 5 infantry moved from Burma to Yunnan 1 armour, 7 artilleries, 7 infantry and 4 mech_infantrys moved from Burma to Shan State 4 mech_infantrys moved from Shan State to French Indo China Place Units - Japanese 1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu 1 armour, 1 artillery and 1 mech_infantry placed in French Indo China 4 artilleries, 1 fighter and 5 infantry placed in Japan Turn Complete - Japanese Japanese collect 62 PUs; end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans : -1.00 Japanese : 0.33
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Wow. You gave me a lot to think about there. Now USA will run rampant.
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Lose the inf first if you attack Kiangsu.
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TripleA Manual Gamesave Post: Chinese round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6 Combat Move - Chinese
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: British round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6 Combat Move - British
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6 Combat Move - Americans 1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone 1 infantry and 1 mech_infantry moved from 21 Sea Zone to Guam 1 infantry moved from Tunisia to Libya Americans take Libya from Italians 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 mech_infantry moved from Egypt to Alexandria British take Alexandria from Italians 1 armour and 1 mech_infantry moved from Egypt to Syria 1 fighter moved from Anglo Egyptian Sudan to Syria 2 bombers moved from Gibraltar to Syria Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 mech_infantry, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; Combat - Americans Battle in Borneo Battle in Philippines Battle in Guam Battle in Syria Americans attack with 1 armour, 2 bombers, 1 fighter and 1 mech_infantry Neutral_Axis defend with 1 infantry Americans roll dice for 1 armour, 2 bombers, 1 fighter and 1 mech_infantry in Syria, round 2 : 0/5 hits, 2.50 expected hits Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Syria Americans roll dice for 1 armour, 2 bombers and 1 fighter in Syria, round 3 : 4/4 hits, 2.33 expected hits Neutral_Axis roll dice for 1 infantry in Syria, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis and 1 armour owned by the Americans lost in Syria Americans win, taking Borneo from Japanese, taking Philippines from Japanese, taking Guam from Japanese with 2 bombers and 1 fighter remaining. Battle score for attacker is -7 Casualties for Americans: 1 armour and 1 mech_infantry Casualties for Neutral_Axis: 1 infantry Non Combat Move - Americans 1 fighter moved from Syria to Iraq 2 bombers moved from Syria to Iraq 1 artillery and 3 infantry moved from Anglo Egyptian Sudan to Egypt 2 infantry moved from Algeria to Tunisia 2 artilleries and 2 infantry moved from Morocco to Algeria 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 cruiser moved from 87 Sea Zone to 91 Sea Zone 2 transports moved from 87 Sea Zone to 91 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 battleship moved from 91 Sea Zone to 92 Sea Zone 2 destroyers and 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone 2 tactical_bombers placed in 10 Sea Zone 1 armour, 2 infantry and 1 mech_infantry placed in Eastern United States 1 artillery and 1 infantry placed in Western United States 1 fighter placed in Western United States Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 99 PUs Combat Move - Chinese 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 1 infantry moved from Chahar to Anhwe 1 infantry moved from Anhwe to Shantung Chinese take Shantung from Japanese 1 infantry moved from Anhwe to Kiangsi Chinese take Kiangsi from Japanese 1 artillery and 20 infantry moved from Anhwe to Hunan Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat - Chinese Battle in Hunan Chinese attack with 1 artillery and 20 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 20 infantry in Hunan, round 2 : 5/21 hits, 3.83 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Chinese win, taking Hunan from Japanese with 1 artillery and 19 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Tsinghai Place Units - Chinese 3 infantry placed in Hunan Turn Complete - Chinese Chinese collect 15 PUs; end with 17 PUs Combat Move - British 1 armour and 4 mech_infantrys moved from Egypt to Tobruk 1 bomber, 1 fighter and 1 tactical_bomber moved from Egypt to Tobruk 1 mech_infantry moved from Egypt to Syria British take Syria from Neutral_Axis 1 infantry moved from India to Burma UK_Pacific take Burma from Japanese 2 artilleries and 2 infantry moved from India to 39 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 39 Sea Zone to 42 Sea Zone 2 artilleries and 2 infantry moved from 42 Sea Zone to Java Purchase Units - British British buy 2 armour, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs; Combat - British Battle in Java British attack with 2 artilleries and 2 infantry Japanese defend with 1 artillery and 1 infantry British roll dice for 2 artilleries and 2 infantry in Java, round 2 : 0/4 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 2 artilleries and 2 infantry in Java, round 3 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Java, round 3 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Java British roll dice for 2 artilleries in Java, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Java, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Java British roll dice for 1 artillery in Java, round 5 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Java, round 5 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Java British win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is -3 Casualties for British: 1 artillery and 2 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in Tobruk British attack with 1 armour, 1 bomber, 1 fighter, 4 mech_infantrys and 1 tactical_bomber Italians defend with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry British roll dice for 1 armour, 1 bomber, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Tobruk, round 2 : 3/8 hits, 3.00 expected hits Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tobruk, round 2 : 4/4 hits, 1.50 expected hits 1 mech_infantry owned by the Italians, 4 mech_infantrys owned by the British, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Tobruk British roll dice for 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber in Tobruk, round 3 : 2/4 hits, 2.33 expected hits Italians roll dice for 1 armour in Tobruk, round 3 : 1/1 hits, 0.50 expected hits 1 armour owned by the British and 1 armour owned by the Italians lost in Tobruk British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -5 Casualties for British: 1 armour and 4 mech_infantrys Casualties for Italians: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry Non Combat Move - British 1 bomber, 1 fighter and 1 tactical_bomber moved from Tobruk to Egypt 2 fighters moved from Egypt to Iraq 1 mech_infantry moved from Egypt to Iraq 1 armour moved from Algeria to Libya 1 aaGun, 1 artillery and 3 infantry moved from Algeria to Tunisia 2 transports moved from 92 Sea Zone to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 1 cruiser and 2 destroyers moved from 80 Sea Zone to 39 Sea Zone 1 fighter moved from Persia to India 1 fighter moved from Iraq to Persia 2 infantry moved from Rhodesia to Belgian Congo 3 infantry moved from Union of South Africa to Rhodesia 1 infantry moved from Iraq to Northwest Persia British take Northwest Persia from Neutral_Allies Place Units - British 1 armour and 2 infantry placed in Persia 1 armour and 2 infantry placed in Iraq 3 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 34 PUs; end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 2 artilleries placed in India Turn Complete - UK_Pacific UK_Pacific collect 14 PUs; end with 14 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs Some Units in India change ownership: 2 artilleries
Combat Hit Differential Summary :
British : -2.00 Italians : 3.00 Americans : -0.83 Chinese : 1.17 Neutral_Axis : 1.33 Japanese : 1.67
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6 Combat Move - Italians 1 infantry moved from Italian Somaliland to Ethiopia Italians take Ethiopia from British 2 armour and 1 mech_infantry moved from Rostov to Northwest Persia 1 bomber moved from Ukraine to Northwest Persia Purchase Units - Italians Italians buy 1 artillery, 1 marine and 1 mech_infantry; Remaining resources: 2 PUs; Combat - Italians Battle in Northwest Persia Italians attack with 2 armour, 1 bomber and 1 mech_infantry British defend with 1 infantry Italians roll dice for 2 armour, 1 bomber and 1 mech_infantry in Northwest Persia, round 2 : 0/4 hits, 1.83 expected hits British roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Northwest Persia Italians roll dice for 2 armour and 1 bomber in Northwest Persia, round 3 : 1/3 hits, 1.67 expected hits British roll dice for 1 infantry in Northwest Persia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 armour owned by the Italians lost in Northwest Persia Italians win, taking Northwest Persia from British with 1 armour and 1 bomber remaining. Battle score for attacker is -7 Casualties for Italians: 1 armour and 1 mech_infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 mech_infantry moved from Yugoslavia to Bessarabia 1 fighter moved from Southern Italy to Volgograd 1 bomber moved from Northwest Persia to Volgograd 1 mech_infantry moved from Southern Italy to Yugoslavia Place Units - Italians 1 artillery, 1 marine and 1 mech_infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4 Italians collect 15 PUs; end with 17 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians : -2.50 British : 1.33
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6 Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 destroyer moved from 54 Sea Zone to 42 Sea Zone ANZAC take 42 Sea Zone from Japanese 1 destroyer moved from 54 Sea Zone to 33 Sea Zone 3 fighters moved from Queensland to Caroline Islands 1 transport moved from 62 Sea Zone to 54 Sea Zone Purchase Units - ANZAC ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat - ANZAC Battle in Celebes ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Celebes, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 1 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - ANZAC Place Units - ANZAC Turning on Edit Mode EDIT: Removing units owned by ANZAC from New South Wales: 1 artillery and 1 infantry EDIT: Adding units owned by ANZAC to Queensland: 1 artillery and 1 infantry EDIT: Turning off Edit Mode 1 transport placed in 62 Sea Zone 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.33 Japanese : 0.67
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7 Research Technology - Germans Combat Move - Germans 5 armour and 2 mech_infantrys moved from Caucasus to Iraq 1 fighter and 4 tactical_bombers moved from Rostov to Iraq 3 bombers moved from Novgorod to Iraq 1 armour and 3 mech_infantrys moved from Novgorod to Archangel 1 infantry moved from Bryansk to Tambov 1 fighter moved from Ukraine to Samara 1 fighter moved from Ukraine to Tambov 1 mech_infantry moved from Rostov to Samara 1 armour moved from Volgograd to Kazakhstan 2 armour and 3 mech_infantrys moved from Volgograd to Kazakhstan Purchase Units - Germans Germans buy 1 armour, 3 artilleries and 14 mech_infantrys; Remaining resources: 0 PUs; Combat - Germans Battle in Tambov Germans attack with 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Samara Germans attack with 1 fighter and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 1 mech_infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara Germans win with 1 fighter remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Kazakhstan Germans attack with 3 armour and 3 mech_infantrys Russians defend with 2 armour and 1 mech_infantry Germans roll dice for 3 armour and 3 mech_infantrys in Kazakhstan, round 2 : 1/6 hits, 2.00 expected hits Russians roll dice for 2 armour and 1 mech_infantry in Kazakhstan, round 2 : 0/3 hits, 1.33 expected hits 1 mech_infantry owned by the Russians lost in Kazakhstan Germans roll dice for 3 armour and 3 mech_infantrys in Kazakhstan, round 3 : 2/6 hits, 2.00 expected hits Russians roll dice for 2 armour in Kazakhstan, round 3 : 1/2 hits, 1.00 expected hits 2 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 12 Casualties for Russians: 2 armour and 1 mech_infantry Casualties for Germans: 1 mech_infantry Battle in Archangel Germans attack with 1 armour and 3 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 armour and 3 mech_infantrys in Archangel, round 2 : 2/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Iraq Germans attack with 5 armour, 3 bombers, 1 fighter, 2 mech_infantrys and 4 tactical_bombers British defend with 1 armour, 1 factory_minor, 1 fighter, 5 infantry and 1 mech_infantry; Americans defend with 2 bombers and 1 fighter Germans roll dice for 5 armour, 3 bombers, 1 fighter, 2 mech_infantrys and 4 tactical_bombers in Iraq, round 2 : 11/15 hits, 8.00 expected hits British roll dice for 1 armour, 2 bombers, 2 fighters, 5 infantry and 1 mech_infantry in Iraq, round 2 : 3/11 hits, 4.17 expected hits 1 mech_infantry owned by the British, 1 armour owned by the Germans, 1 fighter owned by the Americans, 2 bombers owned by the Americans, 2 mech_infantrys owned by the Germans, 5 infantry owned by the British, 1 fighter owned by the British and 1 armour owned by the British lost in Iraq Germans win, taking Iraq from British with 4 armour, 3 bombers, 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is 55 Casualties for Germans: 1 armour and 2 mech_infantrys Casualties for British: 1 armour, 1 fighter, 5 infantry and 1 mech_infantry Casualties for Americans: 2 bombers and 1 fighter Non Combat Move - Germans 3 bombers, 1 fighter and 4 tactical_bombers moved from Iraq to Northwest Persia 4 mech_infantrys moved from Volgograd to Northwest Persia 1 fighter moved from Samara to Volgograd 1 fighter moved from Tambov to Volgograd 3 artilleries moved from Ukraine to Bryansk 10 artilleries and 1 infantry moved from Belarus to Bryansk 1 infantry moved from Novgorod to Belarus 4 mech_infantrys moved from Poland to Belarus 8 mech_infantrys moved from Bryansk to Caucasus 8 mech_infantrys moved from Western Germany to Poland 1 transport moved from 115 Sea Zone to 112 Sea Zone Place Units - Germans 3 artilleries placed in Ukraine 1 armour and 2 mech_infantrys placed in Volgograd 3 mech_infantrys placed in Novgorod 9 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 59 PUs; end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Combat Hit Differential Summary :
Germans : 3.67 British : -1.17 Russians : -0.33
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7 Combat Move - Russians 1 infantry moved from Russia to Samara 2 infantry moved from Russia to Tambov 2 fighters and 1 tactical_bomber moved from Russia to Tambov 1 infantry moved from Russia to Vologda Purchase Units - Russians Russians repair damage of 2x factory_major; Remaining resources: 18 PUs; Russians buy 6 infantry; Remaining resources: 0 PUs; Combat - Russians Battle in Tambov Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Tambov to Russia Place Units - Russians 6 infantry placed in Russia Turn Complete - Russians Russians collect 11 PUs; end with 11 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 14 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 16 PUs
Combat Hit Differential Summary :
Germans : -0.33 Russians : 0.00
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7 Combat Move - Japanese 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 fighter and 2 tactical_bombers moved from Sumatra to 42 Sea Zone 1 fighter moved from Japan to 21 Sea Zone 2 artilleries and 2 infantry moved from Manchuria to 19 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone 2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines 1 armour moved from Yenisey to Timguska Japanese take Evenkiyskiy from Russians Japanese take Timguska from Russians 6 infantry moved from Yunnan to Burma 1 armour, 7 artilleries and 7 infantry moved from Shan State to Burma 2 armour and 5 mech_infantrys moved from French Indo China to Burma 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Borneo 1 fighter moved from 19 Sea Zone to 44 Sea Zone 2 fighters and 2 tactical_bombers moved from 19 Sea Zone to 35 Sea Zone 3 artilleries and 5 infantry moved from Manchuria to Jehol 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Philippines 1 destroyer moved from 19 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Philippines 1 tactical_bomber moved from 19 Sea Zone to Kiangsi 1 fighter and 1 infantry moved from Kiangsu to Kiangsi 2 bombers and 1 infantry moved from Kiangsu to Anhwe 4 artilleries and 4 infantry moved from Kiangsu to Shantung 1 destroyer moved from 37 Sea Zone to 43 Sea Zone Purchase Units - Japanese Japanese buy 1 armour, 5 artilleries, 2 fighters, 4 infantry and 1 mech_infantry; Remaining resources: 10 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in 35 Sea Zone Japanese attack with 1 destroyer and 2 transports Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 1 destroyer and 2 transports remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 44 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 21 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 21 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 43 Sea Zone Japanese attack with 1 destroyer and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Philippines Japanese attack with 2 artilleries, 3 fighters, 2 infantry and 3 tactical_bombers Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry Japanese roll dice for 2 artilleries, 3 fighters, 2 infantry and 3 tactical_bombers in Philippines, round 2 : 7/10 hits, 4.83 expected hits Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 2 artilleries, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Borneo Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 1/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Borneo Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 3 : 2/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 artillery in Borneo, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Battle in Jehol Japanese attack with 3 artilleries and 5 infantry Chinese defend with 1 infantry Japanese roll dice for 3 artilleries and 5 infantry in Jehol, round 2 : 5/8 hits, 2.33 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 3 artilleries and 4 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Shantung Japanese attack with 4 artilleries and 4 infantry Chinese defend with 1 infantry Japanese roll dice for 4 artilleries and 4 infantry in Shantung, round 2 : 2/8 hits, 2.67 expected hits Chinese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung Japanese win, taking Shantung from Chinese with 4 artilleries and 3 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Kiangsi Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Burma Japanese attack with 3 armour, 7 artilleries, 13 infantry and 5 mech_infantrys British defend with 1 infantry Japanese roll dice for 3 armour, 7 artilleries, 13 infantry and 5 mech_infantrys in Burma, round 2 : 6/28 hits, 8.00 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 3 armour, 7 artilleries, 12 infantry and 5 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in 42 Sea Zone Japanese attack with 1 fighter and 2 tactical_bombers British defend with 2 transports; ANZAC defend with 1 destroyer Japanese roll dice for 1 fighter and 2 tactical_bombers in 42 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits British roll dice for 1 destroyer and 2 transports in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Japanese lost in 42 Sea Zone Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits British roll dice for 1 destroyer and 2 transports in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 transport owned by the British and 1 destroyer owned by the ANZAC lost in 42 Sea Zone 1 transport owned by the British lost in 42 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Japanese: 1 tactical_bomber Casualties for ANZAC: 1 destroyer Casualties for British: 2 transports Battle in Anhwe Japanese attack with 2 bombers and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Anhwe, round 2 : 1/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Japanese win with 2 bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 bombers moved from Anhwe to Kiangsu 1 armour and 1 mech_infantry moved from Kiangsu to Jehol 1 marine moved from Kiangsu to 19 Sea Zone 3 fighters and 3 tactical_bombers moved from Philippines to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Sumatra 1 fighter and 1 tactical_bomber moved from Borneo to 43 Sea Zone 1 carrier moved from 37 Sea Zone to 43 Sea Zone 1 carrier moved from 37 Sea Zone to 35 Sea Zone 1 fighter moved from 44 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Kiangsi to 35 Sea Zone 1 fighter moved from 21 Sea Zone to 35 Sea Zone 1 aaGun moved from Manchuria to Jehol 2 transports moved from 19 Sea Zone to 6 Sea Zone 2 battleships, 4 carriers, 1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 19 Sea Zone to 35 Sea Zone 2 artilleries and 2 infantry moved from Japan to 6 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone 2 artilleries and 2 infantry moved from 5 Sea Zone to Amur 1 mech_infantry moved from French Indo China to Yunnan 1 infantry moved from Yakut S.S.R. to Yenisey Place Units - Japanese 1 armour, 1 artillery and 1 mech_infantry placed in Kiangsu 1 artillery and 2 infantry placed in French Indo China 3 artilleries, 2 fighters and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 56 PUs; end with 66 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
Combat Hit Differential Summary :
British : 0.33 Americans : 0.33 Chinese : 1.67 UK_Pacific : -0.33 Japanese : 0.83
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TripleA Manual Gamesave Post: British round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7 Combat Move - British
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7 Combat Move - Americans 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 1 destroyer moved from 23 Sea Zone to 34 Sea Zone 1 carrier, 2 fighters and 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 submarine moved from 33 Sea Zone to 20 Sea Zone Americans take 20 Sea Zone from Japanese 1 submarine moved from 33 Sea Zone to 19 Sea Zone Americans take 19 Sea Zone from Japanese 1 submarine moved from 33 Sea Zone to 6 Sea Zone Americans take 17 Sea Zone from Japanese Americans take 6 Sea Zone from Japanese 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 2 tactical_bombers and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 33 Sea Zone to 46 Sea Zone 1 destroyer moved from 33 Sea Zone to 22 Sea Zone 1 fighter moved from Western United States to Wake Island 2 tactical_bombers moved from 26 Sea Zone to Wake Island 1 infantry moved from Egypt to Trans-Jordan 1 mech_infantry moved from Alexandria to Egypt 1 infantry moved from Libya to Tobruk Americans take Tobruk from Italians 2 infantry and 2 mech_infantrys moved from Tunisia to Libya 2 mech_infantrys moved from Libya to Tobruk 2 artilleries and 2 infantry moved from Algeria to Tunisia 1 armour and 1 mech_infantry moved from Morocco to Tunisia 1 artillery and 3 infantry moved from Morocco to Algeria 1 armour, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 5 transports moved from 91 Sea Zone to 101 Sea Zone Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 6 infantry, 5 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat - Americans Battle in Iwo Jima Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima Americans win, taking Iwo Jima from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 4 infantry and 5 mech_infantrys placed in Eastern United States 1 artillery and 2 infantry placed in Western United States 1 carrier and 1 transport placed in 10 Sea Zone 2 fighters and 1 submarine placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs Combat Move - Chinese 1 infantry moved from Hunan to Kwangsi Chinese take Kwangsi from Japanese 1 artillery and 21 infantry moved from Hunan to Yunnan Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 2 PUs; Combat - Chinese Battle in Yunnan Chinese attack with 1 artillery and 21 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 artillery and 21 infantry in Yunnan, round 2 : 4/22 hits, 4.00 expected hits Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 artillery and 21 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Tsinghai to Szechwan Place Units - Chinese 1 infantry placed in Sikang 1 infantry placed in Tsinghai 3 infantry placed in Yunnan Chinese undo move 3. 1 infantry placed in Anhwe 1 infantry placed in Chahar 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 13 PUs; end with 15 PUs Combat Move - British 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 armour, 1 fighter and 4 infantry moved from Persia to Northwest Persia 1 bomber, 1 fighter and 1 tactical_bomber moved from Egypt to Northwest Persia 3 fighters and 1 tactical_bomber moved from India to Northwest Persia 1 mech_infantry moved from Syria to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan Purchase Units - British British buy 3 armour, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat - British Battle in Normandy Bordeaux Battle in Holland Belgium Battle in Northwest Persia British attack with 2 armour, 1 bomber, 5 fighters, 4 infantry and 2 tactical_bombers Germans defend with 3 bombers, 1 fighter, 4 mech_infantrys and 4 tactical_bombers; Italians defend with 1 armour British roll dice for 2 armour, 1 bomber, 5 fighters, 4 infantry and 2 tactical_bombers in Northwest Persia, round 2 : 8/14 hits, 6.17 expected hits Italians roll dice for 1 armour, 3 bombers, 1 fighter, 4 mech_infantrys and 4 tactical_bombers in Northwest Persia, round 2 : 7/13 hits, 5.00 expected hits 3 bombers owned by the Germans, 4 mech_infantrys owned by the Germans, 1 fighter owned by the British, 4 infantry owned by the British, 2 armour owned by the British and 1 armour owned by the Italians lost in Northwest Persia British roll dice for 1 bomber, 4 fighters and 2 tactical_bombers in Northwest Persia, round 3 : 5/7 hits, 4.00 expected hits Italians roll dice for 1 fighter and 4 tactical_bombers in Northwest Persia, round 3 : 2/5 hits, 2.67 expected hits 2 tactical_bombers owned by the British, 1 fighter owned by the Germans and 4 tactical_bombers owned by the Germans lost in Northwest Persia British win, taking Normandy Bordeaux from Italians, taking Holland Belgium from Germans with 1 bomber and 4 fighters remaining. Battle score for attacker is 56 Casualties for British: 2 armour, 1 fighter, 4 infantry and 2 tactical_bombers Casualties for Germans: 3 bombers, 1 fighter, 4 mech_infantrys and 4 tactical_bombers Casualties for Italians: 1 armour Non Combat Move - British 3 fighters moved from Northwest Persia to Persia 1 bomber moved from Northwest Persia to Egypt 1 fighter moved from Northwest Persia to Persia Place Units - British 3 armour placed in Persia Turning on Edit Mode EDIT: Removing units owned by British from Belgian Congo: 2 infantry EDIT: Adding units owned by British to Kenya: 1 infantry EDIT: Adding units owned by British to Anglo Egyptian Sudan: 1 infantry EDIT: Removing units owned by British from Rhodesia: 3 infantry EDIT: Adding units owned by British to Belgian Congo: 3 infantry EDIT: Removing units owned by British from Union of South Africa: 3 mech_infantrys EDIT: Adding units owned by British to Belgian Congo: 3 mech_infantrys EDIT: Removing units owned by British from Libya: 1 armour EDIT: Adding units owned by British to Alexandria: 1 armour EDIT: Removing units owned by British from Tunisia: 1 aaGun, 1 artillery and 3 infantry EDIT: Adding units owned by British to Libya: 1 aaGun, 1 artillery and 3 infantry EDIT: Removing units owned by British from Morocco: 1 infantry EDIT: Adding units owned by British to Algeria: 1 infantry EDIT: Turning off Edit Mode 3 mech_infantrys placed in Union of South Africa 1 infantry and 1 mech_infantry placed in United Kingdom Turn Complete - British British collect 36 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 2 artilleries and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 9 PUs; end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs Some Units in India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
British : 2.83 Italians : 1.33 Americans : 0.33 Chinese : 0.00 Japanese : 0.33
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7 Combat Move - Americans 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 1 destroyer moved from 23 Sea Zone to 34 Sea Zone 1 carrier, 2 fighters and 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 submarine moved from 33 Sea Zone to 20 Sea Zone Americans take 20 Sea Zone from Japanese 1 submarine moved from 33 Sea Zone to 19 Sea Zone Americans take 19 Sea Zone from Japanese 1 submarine moved from 33 Sea Zone to 6 Sea Zone Americans take 17 Sea Zone from Japanese Americans take 6 Sea Zone from Japanese 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 2 tactical_bombers and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 33 Sea Zone to 46 Sea Zone 1 destroyer moved from 33 Sea Zone to 22 Sea Zone 1 fighter moved from Western United States to Wake Island 2 tactical_bombers moved from 26 Sea Zone to Wake Island 1 infantry moved from Egypt to Trans-Jordan 1 mech_infantry moved from Alexandria to Egypt 1 infantry moved from Libya to Tobruk Americans take Tobruk from Italians 2 infantry and 2 mech_infantrys moved from Tunisia to Libya 2 mech_infantrys moved from Libya to Tobruk 2 artilleries and 2 infantry moved from Algeria to Tunisia 1 armour and 1 mech_infantry moved from Morocco to Tunisia 1 artillery and 3 infantry moved from Morocco to Algeria 1 armour, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 5 transports moved from 91 Sea Zone to 101 Sea Zone Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 6 infantry, 5 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat - Americans Battle in Iwo Jima Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima Americans win, taking Iwo Jima from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 4 infantry and 5 mech_infantrys placed in Eastern United States 1 artillery and 2 infantry placed in Western United States 1 carrier and 1 transport placed in 10 Sea Zone 2 fighters and 1 submarine placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs Combat Move - Chinese 1 infantry moved from Hunan to Kwangsi Chinese take Kwangsi from Japanese 1 artillery and 21 infantry moved from Hunan to Yunnan Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 2 PUs; Combat - Chinese Battle in Yunnan Chinese attack with 1 artillery and 21 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 artillery and 21 infantry in Yunnan, round 2 : 4/22 hits, 4.00 expected hits Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 artillery and 21 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Tsinghai to Szechwan Place Units - Chinese 1 infantry placed in Sikang 1 infantry placed in Tsinghai 3 infantry placed in Yunnan Chinese undo move 3. 1 infantry placed in Anhwe 1 infantry placed in Chahar 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 13 PUs; end with 15 PUs Combat Move - British 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 armour, 1 fighter and 4 infantry moved from Persia to Northwest Persia 1 bomber, 1 fighter and 1 tactical_bomber moved from Egypt to Northwest Persia 3 fighters and 1 tactical_bomber moved from India to Northwest Persia 1 mech_infantry moved from Syria to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan Purchase Units - British British buy 3 armour, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat - British Battle in Normandy Bordeaux Battle in Holland Belgium Battle in Northwest Persia British attack with 2 armour, 1 bomber, 5 fighters, 4 infantry and 2 tactical_bombers Germans defend with 3 bombers, 1 fighter, 4 mech_infantrys and 4 tactical_bombers; Italians defend with 1 armour British roll dice for 2 armour, 1 bomber, 5 fighters, 4 infantry and 2 tactical_bombers in Northwest Persia, round 2 : 8/14 hits, 6.17 expected hits Italians roll dice for 1 armour, 3 bombers, 1 fighter, 4 mech_infantrys and 4 tactical_bombers in Northwest Persia, round 2 : 7/13 hits, 5.00 expected hits 3 bombers owned by the Germans, 4 mech_infantrys owned by the Germans, 1 fighter owned by the British, 4 infantry owned by the British, 2 armour owned by the British and 1 armour owned by the Italians lost in Northwest Persia British roll dice for 1 bomber, 4 fighters and 2 tactical_bombers in Northwest Persia, round 3 : 5/7 hits, 4.00 expected hits Italians roll dice for 1 fighter and 4 tactical_bombers in Northwest Persia, round 3 : 2/5 hits, 2.67 expected hits 2 tactical_bombers owned by the British, 1 fighter owned by the Germans and 4 tactical_bombers owned by the Germans lost in Northwest Persia British win, taking Normandy Bordeaux from Italians, taking Holland Belgium from Germans with 1 bomber and 4 fighters remaining. Battle score for attacker is 56 Casualties for British: 2 armour, 1 fighter, 4 infantry and 2 tactical_bombers Casualties for Germans: 3 bombers, 1 fighter, 4 mech_infantrys and 4 tactical_bombers Casualties for Italians: 1 armour Non Combat Move - British 3 fighters moved from Northwest Persia to Persia 1 bomber moved from Northwest Persia to Egypt 1 fighter moved from Northwest Persia to Persia Place Units - British 3 armour placed in Persia Turning on Edit Mode EDIT: Removing units owned by British from Belgian Congo: 2 infantry EDIT: Adding units owned by British to Kenya: 1 infantry EDIT: Adding units owned by British to Anglo Egyptian Sudan: 1 infantry EDIT: Removing units owned by British from Rhodesia: 3 infantry EDIT: Adding units owned by British to Belgian Congo: 3 infantry EDIT: Removing units owned by British from Union of South Africa: 3 mech_infantrys EDIT: Adding units owned by British to Belgian Congo: 3 mech_infantrys EDIT: Removing units owned by British from Libya: 1 armour EDIT: Adding units owned by British to Alexandria: 1 armour EDIT: Removing units owned by British from Tunisia: 1 aaGun, 1 artillery and 3 infantry EDIT: Adding units owned by British to Libya: 1 aaGun, 1 artillery and 3 infantry EDIT: Removing units owned by British from Morocco: 1 infantry EDIT: Adding units owned by British to Algeria: 1 infantry EDIT: Turning off Edit Mode 3 mech_infantrys placed in Union of South Africa 1 infantry and 1 mech_infantry placed in United Kingdom Turn Complete - British British collect 36 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 2 artilleries and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 9 PUs; end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs Some Units in India change ownership: 2 artilleries and 3 infantry Turning on Edit Mode EDIT: Removing units owned by British from Persia: 1 fighter EDIT: Adding units owned by British to Northwest Persia: 1 armour EDIT: Changing ownership of Northwest Persia from Italians to British EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : 2.83 Italians : 1.33 Americans : 0.33 Chinese : 0.00 Japanese : 0.33
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@simon33 sorry about the edits. i ment to take a fighter instead of a tank. and i forgot to do my non coms.