Net Allies dice swing: +3.36 swing
Net Axis dice swing: -3.36 swing
The dice are a bit imbalanced, but not game-deciding.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 11
Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Formosa
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat - ANZAC
Battle in Formosa
Non Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 2 infantry placed in Queensland
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 12
Research Technology - Germans
Combat Move - Germans
2 fighters moved from Persia to Eastern Persia
1 mech_infantry moved from Turkmenistan to Eastern Persia
1 fighter moved from Caucasus to Eastern Persia
1 tactical_bomber moved from Western Germany to 104 Sea Zone
1 fighter and 1 submarine moved from 112 Sea Zone to 104 Sea Zone
Purchase Units - Germans
Germans buy 6 artilleries, 1 bomber, 3 infantry, 1 marine, 6 mech_infantrys, 1 submarine and 3 transports; Remaining resources: 0 PUs;
Combat - Germans
Battle in Eastern Persia
Germans attack with 3 fighters and 1 mech_infantry
British defend with 1 infantry
Germans roll dice for 3 fighters and 1 mech_infantry in Eastern Persia, round 2 : 2/4 hits, 1.67 expected hits
British roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Eastern Persia
Germans win, taking Eastern Persia from British with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 104 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone
1 fighter moved from 112 Sea Zone to Western Germany
1 fighter moved from France to Western Germany
5 mech_infantrys moved from Caucasus to Persia
3 aaGuns moved from Caucasus to Northwest Persia
3 mech_infantrys moved from Volgograd to Northwest Persia
6 armour and 29 mech_infantrys moved from Rostov to Northwest Persia
3 mech_infantrys moved from Ukraine to Caucasus
25 artilleries moved from Tambov to Rostov
5 mech_infantrys moved from Bryansk to Caucasus
1 mech_infantry moved from Smolensk to Rostov
1 armour moved from Novosibirsk to Caucasus
1 armour and 1 mech_infantry moved from Urals to Kazakhstan
1 mech_infantry moved from Nenetsia to Samara
3 fighters moved from Eastern Persia to Persia
2 bombers moved from Novgorod to Western Germany
3 fighters moved from Western Germany to Southern Italy
3 infantry moved from France to Western Germany
Place Units - Germans
1 submarine and 3 transports placed in 112 Sea Zone
3 artilleries placed in Persia
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Ukraine
2 infantry placed in Normandy Bordeaux
3 artilleries, 1 bomber, 1 infantry and 1 marine placed in Western Germany
Turn Complete - Germans
Germans collect 68 PUs; end with 68 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 95 PUs
Combat Hit Differential Summary :
Germans : 1.00
British : -0.33
Americans : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 12
Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
4 armour, 18 artilleries, 4 infantry and 5 mech_infantrys moved from Burma to India
1 mech_infantry moved from Yunnan to India
1 bomber moved from Shan State to India
1 infantry moved from Shan State to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
7 fighters and 2 tactical_bombers moved from French Indo China to India
1 fighter moved from Celebes to 42 Sea Zone
1 destroyer and 1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from 35 Sea Zone to 20 Sea Zone
EDIT: 1 destroyer moved from 105 Sea Zone to 112 Sea Zone
Purchase Units - Japanese
Japanese buy 2 carriers, 2 destroyers, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in 20 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport; ANZAC defend with 1 transport
1 transport owned by the ANZAC and 1 transport owned by the Americans lost in 20 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 1 transport
Casualties for ANZAC: 1 transport
Battle in India
Japanese attack with 4 armour, 19 artilleries, 1 bomber, 7 fighters, 5 infantry, 6 mech_infantrys and 2 tactical_bombers
British defend with 3 aaGuns, 4 armour, 9 artilleries, 19 infantry and 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
AA fire in India : 4/9 hits, 1.50 expected hits
4 fighters owned by the Japanese lost in India
Japanese roll dice for 4 armour, 19 artilleries, 1 bomber, 3 fighters, 5 infantry, 6 mech_infantrys and 2 tactical_bombers in India, round 2 : 13/40 hits, 15.50 expected hits
UK_Pacific roll dice for 3 aaGuns, 4 armour, 9 artilleries, 19 infantry and 1 mech_infantry in India, round 2 : 11/33 hits, 11.67 expected hits
5 infantry owned by the Japanese, 6 artilleries owned by the Japanese, 3 aaGuns owned by the British and 10 infantry owned by the British lost in India
Japanese roll dice for 4 armour, 13 artilleries, 1 bomber, 3 fighters, 6 mech_infantrys and 2 tactical_bombers in India, round 3 : 12/29 hits, 11.83 expected hits
UK_Pacific roll dice for 4 armour, 9 artilleries, 9 infantry and 1 mech_infantry in India, round 3 : 10/23 hits, 8.33 expected hits
8 artilleries owned by the Japanese, 2 mech_infantrys owned by the Japanese, 1 mech_infantry owned by the British, 2 artilleries owned by the British and 9 infantry owned by the British lost in India
Japanese roll dice for 4 armour, 5 artilleries, 1 bomber, 3 fighters, 4 mech_infantrys and 2 tactical_bombers in India, round 4 : 16/19 hits, 8.50 expected hits
UK_Pacific roll dice for 4 armour and 7 artilleries in India, round 4 : 6/11 hits, 4.33 expected hits
4 artilleries owned by the Japanese, 2 mech_infantrys owned by the Japanese, 7 artilleries owned by the British and 4 armour owned by the British lost in India
Japanese captures 11PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 4 armour, 1 artillery, 1 bomber, 3 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is -7
Casualties for Japanese: 18 artilleries, 4 fighters, 5 infantry and 4 mech_infantrys
Casualties for British: 3 aaGuns, 4 armour, 9 artilleries, 19 infantry and 1 mech_infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine and 1 transport
Japanese roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans and 1 transport owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine and 1 transport
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
1 fighter moved from 42 Sea Zone to Borneo
1 fighter moved from 42 Sea Zone to Celebes
1 infantry moved from French Indo China to Shan State
1 bomber moved from India to French Indo China
3 fighters moved from India to Burma
2 tactical_bombers moved from India to Burma
2 artilleries and 2 infantry moved from Hunan to Kwangsi
2 artilleries moved from Yunnan to Kwangsi
1 infantry moved from French Indo China to Kwangsi
1 armour and 1 mech_infantry moved from Szechwan to Kwangsi
1 artillery moved from Shensi to Szechwan
1 infantry moved from Kweichow to Yunnan
1 artillery moved from Shensi to Kweichow
2 artilleries and 1 infantry moved from Anhwe to Hunan
1 aaGun moved from Shensi to Kweichow
1 fighter moved from 20 Sea Zone to 6 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
2 battleships, 6 carriers, 1 cruiser, 4 destroyers, 5 fighters, 1 marine, 1 submarine, 4 tactical_bombers and 1 transport moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
Place Units - Japanese
3 infantry placed in Kiangsu
2 carriers, 2 destroyers and 1 fighter placed in 6 Sea Zone
3 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 66 PUs; end with 77 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans : -0.17
UK_Pacific : 2.67
AA fire in India : : 2.50
Japanese : 6.83
Surely the allies can’t recover from here?
@simon33 could stretch it out a couple more turns. but it’ll be your game in the end anyways.
another?
@dawgoneit said in dawgoneit (Allies+30) vs Simon33 (Axis) BM3:
@simon33 could stretch it out a couple more turns. but it’ll be your game in the end anyways.
another?
I don’t know, not sure how competitive this game was.