TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Russians Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10
Combat Move - Americans
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
Purchase Units - Americans
Americans buy 1 carrier, 5 infantry, 5 mech_infantrys, 2 tactical_bombers and 3 transports; Remaining resources: 0 PUs;
Combat - Americans
Battle in Trans-Jordan
Americans attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 3 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Trans-Jordan
Americans win, taking Trans-Jordan from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
2 infantry moved from Alexandria to Egypt
1 armour, 1 infantry and 4 mech_infantrys moved from Egypt to Trans-Jordan
1 armour and 1 mech_infantry moved from Tobruk to Egypt
2 artilleries and 2 infantry moved from Tobruk to Alexandria
1 artillery and 3 infantry moved from Libya to Tobruk
2 infantry and 5 mech_infantrys moved from Tunisia to Libya
5 mech_infantrys moved from Libya to Tobruk
4 infantry moved from Algeria to Tunisia
1 armour, 2 infantry and 1 mech_infantry moved from Morocco to Algeria
1 armour and 1 mech_infantry moved from Algeria to Tunisia
5 infantry and 5 mech_infantrys moved from Eastern United States to 101 Sea Zone
2 destroyers, 5 infantry, 5 mech_infantrys and 5 transports moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
5 infantry and 5 mech_infantrys moved from 91 Sea Zone to Morocco
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 carrier, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
1 carrier placed in 10 Sea Zone
2 tactical_bombers placed in 10 Sea Zone
3 transports placed in 101 Sea Zone
5 infantry and 5 mech_infantrys placed in Eastern United States
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Combat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Turn Complete - Chinese
Chinese collect 0 PUs; end with 1 PU
Combat Move - British
1 artillery and 2 infantry moved from India to Burma
1 armour moved from Egypt to Iraq
British take Iraq from Germans
2 mech_infantrys moved from Egypt to Syria
1 bomber and 6 fighters moved from Egypt to Syria
1 infantry moved from India to West India
Purchase Units - British
British buy 2 fighters and 4 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;
Combat - British
Battle in Syria
British attack with 1 bomber, 6 fighters and 2 mech_infantrys
Germans defend with 1 infantry
British roll dice for 1 bomber, 6 fighters and 2 mech_infantrys in Syria, round 2 : 4/9 hits, 4.00 expected hits
Germans roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Syria
British win, taking Syria from Germans with 1 bomber, 6 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Burma
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 fighters moved from Syria to Trans-Jordan
1 bomber moved from Syria to Trans-Jordan
4 fighters moved from Syria to Trans-Jordan
5 mech_infantrys moved from Egypt to Trans-Jordan
3 infantry moved from Egypt to Trans-Jordan
1 aaGun, 1 artillery and 3 infantry moved from Alexandria to Egypt
1 infantry moved from Libya to Tobruk
1 infantry moved from British Somaliland to Ethiopia
1 infantry moved from Italian Somaliland to Ethiopia
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 fighters moved from Union of South Africa to Egypt
1 cruiser and 2 destroyers moved from 70 Sea Zone to 83 Sea Zone
Place Units - British
3 mech_infantrys placed in Egypt
British undo move 1.
2 fighters and 1 mech_infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 32 PUs; end with 33 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
2 artilleries placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 2 artilleries
Combat Hit Differential Summary :
Germans : -1.00
British : 0.17
Americans : -0.67
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10
Combat Move - Italians
1 bomber moved from Southern Italy to Kazakhstan
2 mech_infantrys moved from Tambov to Kazakhstan
Purchase Units - Italians
Italians buy 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs;
Combat - Italians
Battle in Kazakhstan
Italians attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 2 mech_infantrys in Kazakhstan, round 2 : 3/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kazakhstan
Italians win, taking Kazakhstan from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Kazakhstan to Caucasus
1 mech_infantry moved from Rostov to Caucasus
1 mech_infantry moved from Bessarabia to Rostov
1 mech_infantry moved from Yugoslavia to Bessarabia
Place Units - Italians
1 infantry and 1 mech_infantry placed in Southern Italy
1 submarine placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 14 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians : 2.00
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10
Combat Move - ANZAC
1 destroyer moved from 33 Sea Zone to 46 Sea Zone
1 transport moved from 62 Sea Zone to 33 Sea Zone
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 3 PUs;
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
1 factory_minor placed in Queensland
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2
ANZAC collect 12 PUs (2 lost to blockades); end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 11
Research Technology - Germans
Combat Move - Germans
1 mech_infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 mech_infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 armour and 1 mech_infantry moved from Russia to Urals
Germans take Vologda from Russians
1 mech_infantry moved from Volgograd to Turkmenistan
Germans take Turkmenistan from Russians
1 armour and 1 mech_infantry moved from Samara to Novosibirsk
1 destroyer moved from 112 Sea Zone to 105 Sea Zone
1 fighter moved from Western Germany to 105 Sea Zone
1 bomber moved from Tambov to Novosibirsk
1 bomber moved from Tambov to Urals
2 fighters and 1 infantry moved from Persia to Iraq
Purchase Units - Germans
Germans repair damage of 3x factory_minor; Remaining resources: 114 PUs;
Germans buy 5 artilleries, 1 carrier, 1 destroyer, 3 fighters, 3 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat - Germans
Battle in 105 Sea Zone
Germans attack with 1 destroyer and 1 fighter
Russians defend with 1 submarine
Germans roll dice for 1 destroyer and 1 fighter in 105 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 destroyer and 1 fighter in 105 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 submarine in 105 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Russians lost in 105 Sea Zone
Germans win, taking 105 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Iraq
Germans attack with 2 fighters and 1 infantry
British defend with 1 armour and 1 factory_minor
Germans roll dice for 2 fighters and 1 infantry in Iraq, round 2 : 2/3 hits, 1.17 expected hits
British roll dice for 1 armour in Iraq, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Iraq
Germans win, taking Iraq from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Urals
Germans attack with 1 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Urals, round 2 : 0/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Urals, round 3 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Urals, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Urals
Germans win, taking Urals from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novosibirsk
Germans attack with 1 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Novosibirsk, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novosibirsk
Germans win, taking Novosibirsk from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Urals to Novgorod
1 bomber moved from Novosibirsk to Novgorod
2 mech_infantrys moved from Belarus to Rostov
3 mech_infantrys moved from Ukraine to Caucasus
1 fighter and 2 mech_infantrys moved from Volgograd to Caucasus
1 aaGun moved from Rostov to Caucasus
6 armour and 27 mech_infantrys moved from Russia to Rostov
25 artilleries moved from Russia to Tambov
1 mech_infantry moved from Archangel to Bryansk
4 mech_infantrys moved from Eastern Poland to Bryansk
4 armour and 4 mech_infantrys moved from Eastern Persia to Persia
2 fighters moved from Iraq to Persia
1 fighter and 1 tactical_bomber moved from Novgorod to Western Germany
1 fighter moved from 105 Sea Zone to France
1 submarine moved from 125 Sea Zone to 112 Sea Zone
Place Units - Germans
3 artilleries placed in Persia
1 carrier, 1 destroyer and 1 transport placed in 112 Sea Zone
2 fighters placed in 112 Sea Zone
1 infantry placed in Western Germany
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Ukraine
2 artilleries and 2 infantry placed in Western Germany
Germans undo move 7.
2 artilleries, 1 fighter and 1 infantry placed in Western Germany
1 infantry placed in France
Germans undo move 8.
1 infantry placed in Normandy Bordeaux
Germans undo move 8.
1 infantry placed in France
Turn Complete - Germans
Germans collect 70 PUs; end with 70 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 81 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 101 PUs
Combat Hit Differential Summary :
Germans : -0.83
British : -0.50
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 11
Combat Move - Japanese
1 armour, 9 artilleries and 4 infantry moved from Yunnan to Burma
1 armour, 8 artilleries, 1 infantry and 4 mech_infantrys moved from Shan State to Burma
1 armour moved from Szechwan to Burma
1 armour and 1 mech_infantry moved from Hunan to Burma
2 bombers moved from Shan State to Java
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
4 fighters and 2 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone
4 fighters and 2 tactical_bombers moved from 35 Sea Zone to 46 Sea Zone
Purchase Units - Japanese
Japanese buy 3 artilleries, 4 fighters and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in Java
Japanese attack with 1 artillery, 2 bombers and 1 infantry
ANZAC defend with 1 artillery and 2 infantry
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Java, round 2 : 1/4 hits, 2.00 expected hits
ANZAC roll dice for 1 artillery and 2 infantry in Java, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
Japanese roll dice for 1 artillery and 2 bombers in Java, round 3 : 2/3 hits, 1.67 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
Japanese win with 2 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 1 artillery and 2 infantry
Battle in 46 Sea Zone
Japanese attack with 4 fighters and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 4 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 3/6 hits, 3.33 expected hits
ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 46 Sea Zone
Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 55 Sea Zone
Japanese attack with 4 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 4 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 2/6 hits, 3.33 expected hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 55 Sea Zone
Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Burma
Japanese attack with 4 armour, 17 artilleries, 5 infantry and 5 mech_infantrys
British defend with 1 artillery and 2 infantry
Japanese roll dice for 4 armour, 17 artilleries, 5 infantry and 5 mech_infantrys in Burma, round 2 : 16/31 hits, 11.00 expected hits
UK_Pacific roll dice for 1 artillery and 2 infantry in Burma, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 4 armour, 17 artilleries, 3 infantry and 5 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 2 infantry
Casualties for British: 1 artillery and 2 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Java from ANZAC to Japanese
EDIT: Adding units owned by Japanese to Java: 1 artillery
EDIT: Removing units owned by Japanese from Java: 1 bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 mech_infantry moved from Sikang to Yunnan
1 mech_infantry moved from Tsinghai to Szechwan
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Shensi to Sikang
1 aaGun, 1 armour and 3 artilleries moved from Kansu to Shensi
1 armour moved from Shensi to Szechwan
1 artillery moved from Kweichow to Yunnan
1 infantry moved from French Indo China to Shan State
2 bombers moved from Java to Shan State
1 artillery moved from Kweichow to Yunnan
1 infantry moved from Anhwe to Kweichow
2 artilleries and 2 infantry moved from Anhwe to Hunan
2 artilleries and 2 infantry moved from Jehol to Anhwe
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
4 fighters and 2 tactical_bombers moved from 46 Sea Zone to 35 Sea Zone
4 fighters and 2 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone
6 fighters moved from Japan to French Indo China
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Burma
1 fighter moved from Philippines to Celebes
EDIT: Japanese undo move 9.
1 bomber moved from Java to Shan State
Place Units - Japanese
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Kiangsu
1 artillery, 4 fighters and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 71 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
ANZAC : 0.00
Americans : -0.33
UK_Pacific : 1.00
Japanese : 2.67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 11
Politics - British
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 11
Combat Move - Americans
2 infantry moved from Trans-Jordan to Iraq
1 artillery moved from Trans-Jordan to Iraq
1 armour, 1 infantry and 4 mech_infantrys moved from Trans-Jordan to Iraq
1 armour and 1 mech_infantry moved from Egypt to Iraq
2 infantry moved from Egypt to Trans-Jordan
2 artilleries moved from Alexandria to Egypt
2 infantry moved from Alexandria to Egypt
1 artillery, 3 infantry and 5 mech_infantrys moved from Tobruk to Alexandria
5 mech_infantrys moved from Alexandria to Egypt
2 infantry moved from Libya to Tobruk
1 armour, 4 infantry and 1 mech_infantry moved from Tunisia to Libya
1 armour and 1 mech_infantry moved from Libya to Tobruk
2 infantry moved from Algeria to Tunisia
5 infantry moved from Morocco to Algeria
5 mech_infantrys moved from Morocco to Tunisia
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
1 mech_infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from 20 Sea Zone to Kwangtung
1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 carrier, 2 fighters and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 carrier and 2 tactical_bombers moved from 10 Sea Zone to 26 Sea Zone
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 5 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;
Combat - Americans
Battle in Kwangtung
Battle in 42 Sea Zone
Americans attack with 1 submarine and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans win, taking Kwangtung from Japanese, taking 42 Sea Zone from Japanese with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Iraq
Americans attack with 2 armour, 1 artillery, 3 infantry and 5 mech_infantrys
Germans defend with 1 factory_minor and 1 infantry
Americans roll dice for 2 armour, 1 artillery, 3 infantry and 5 mech_infantrys in Iraq, round 2 : 4/11 hits, 2.83 expected hits
Germans roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Iraq
Americans win, taking Iraq from Germans with 2 armour, 1 artillery, 2 infantry and 5 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Battle in Java
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Java
Americans win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Americans
5 infantry and 5 mech_infantrys moved from Eastern United States to 101 Sea Zone
5 infantry, 5 mech_infantrys and 5 transports moved from 101 Sea Zone to 91 Sea Zone
5 transports moved from 91 Sea Zone to 101 Sea Zone
5 infantry and 5 mech_infantrys moved from 91 Sea Zone to Morocco
Place Units - Americans
1 carrier, 2 destroyers and 1 submarine placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
5 infantry and 5 mech_infantrys placed in Eastern United States
Turn Complete - Americans
Americans collect 65 PUs; end with 66 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Combat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Turn Complete - Chinese
Chinese collect 0 PUs; end with 1 PU
Combat Move - British
1 mech_infantry moved from Syria to Northwest Persia
British take Northwest Persia from Germans
1 mech_infantry moved from Syria to Iraq
1 bomber, 6 fighters, 3 infantry and 5 mech_infantrys moved from Trans-Jordan to Iraq
4 fighters and 1 mech_infantry moved from Egypt to Iraq
1 artillery and 3 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Tobruk to Alexandria
1 cruiser and 2 destroyers moved from 83 Sea Zone to 91 Sea Zone
2 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 mech_infantry moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Germans
1 infantry moved from India to West India
Purchase Units - British
British buy 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat - British
Non Combat Move - British
Place Units - British
3 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
6 infantry placed in United Kingdom
Turn Complete - British
British collect 30 PUs; end with 30 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 36 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 8 PUs; end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : 0.67
Americans : 2.17
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 11
Combat Move - Italians
2 mech_infantrys moved from Kazakhstan to Northwest Persia
1 bomber and 1 mech_infantry moved from Caucasus to Northwest Persia
1 mech_infantry moved from Rostov to Northwest Persia
Purchase Units - Italians
Italians buy 1 artillery and 1 fighter; Remaining resources: 1 PUs;
Combat - Italians
Battle in Northwest Persia
Italians attack with 1 bomber and 4 mech_infantrys
British defend with 1 mech_infantry
Italians roll dice for 1 bomber and 4 mech_infantrys in Northwest Persia, round 2 : 2/5 hits, 1.33 expected hits
British roll dice for 1 mech_infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Italians lost in Northwest Persia
Italians win, taking Northwest Persia from British with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Italians: 1 mech_infantry
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
1 bomber moved from Northwest Persia to Southern Italy
1 mech_infantry moved from Bessarabia to Rostov
1 mech_infantry moved from Southern Italy to Yugoslavia
Place Units - Italians
1 artillery and 1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 15 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : 0.67
British : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 11
Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Formosa
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat - ANZAC
Battle in Formosa
Non Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 2 infantry placed in Queensland
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 12
Research Technology - Germans
Combat Move - Germans
2 fighters moved from Persia to Eastern Persia
1 mech_infantry moved from Turkmenistan to Eastern Persia
1 fighter moved from Caucasus to Eastern Persia
1 tactical_bomber moved from Western Germany to 104 Sea Zone
1 fighter and 1 submarine moved from 112 Sea Zone to 104 Sea Zone
Purchase Units - Germans
Germans buy 6 artilleries, 1 bomber, 3 infantry, 1 marine, 6 mech_infantrys, 1 submarine and 3 transports; Remaining resources: 0 PUs;
Combat - Germans
Battle in Eastern Persia
Germans attack with 3 fighters and 1 mech_infantry
British defend with 1 infantry
Germans roll dice for 3 fighters and 1 mech_infantry in Eastern Persia, round 2 : 2/4 hits, 1.67 expected hits
British roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Eastern Persia
Germans win, taking Eastern Persia from British with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 104 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone
1 fighter moved from 112 Sea Zone to Western Germany
1 fighter moved from France to Western Germany
5 mech_infantrys moved from Caucasus to Persia
3 aaGuns moved from Caucasus to Northwest Persia
3 mech_infantrys moved from Volgograd to Northwest Persia
6 armour and 29 mech_infantrys moved from Rostov to Northwest Persia
3 mech_infantrys moved from Ukraine to Caucasus
25 artilleries moved from Tambov to Rostov
5 mech_infantrys moved from Bryansk to Caucasus
1 mech_infantry moved from Smolensk to Rostov
1 armour moved from Novosibirsk to Caucasus
1 armour and 1 mech_infantry moved from Urals to Kazakhstan
1 mech_infantry moved from Nenetsia to Samara
3 fighters moved from Eastern Persia to Persia
2 bombers moved from Novgorod to Western Germany
3 fighters moved from Western Germany to Southern Italy
3 infantry moved from France to Western Germany
Place Units - Germans
1 submarine and 3 transports placed in 112 Sea Zone
3 artilleries placed in Persia
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Ukraine
2 infantry placed in Normandy Bordeaux
3 artilleries, 1 bomber, 1 infantry and 1 marine placed in Western Germany
Turn Complete - Germans
Germans collect 68 PUs; end with 68 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 95 PUs
Combat Hit Differential Summary :
Germans : 1.00
British : -0.33
Americans : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 12
Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
4 armour, 18 artilleries, 4 infantry and 5 mech_infantrys moved from Burma to India
1 mech_infantry moved from Yunnan to India
1 bomber moved from Shan State to India
1 infantry moved from Shan State to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
7 fighters and 2 tactical_bombers moved from French Indo China to India
1 fighter moved from Celebes to 42 Sea Zone
1 destroyer and 1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from 35 Sea Zone to 20 Sea Zone
EDIT: 1 destroyer moved from 105 Sea Zone to 112 Sea Zone
Purchase Units - Japanese
Japanese buy 2 carriers, 2 destroyers, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in 20 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport; ANZAC defend with 1 transport
1 transport owned by the ANZAC and 1 transport owned by the Americans lost in 20 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 1 transport
Casualties for ANZAC: 1 transport
Battle in India
Japanese attack with 4 armour, 19 artilleries, 1 bomber, 7 fighters, 5 infantry, 6 mech_infantrys and 2 tactical_bombers
British defend with 3 aaGuns, 4 armour, 9 artilleries, 19 infantry and 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
AA fire in India : 4/9 hits, 1.50 expected hits
4 fighters owned by the Japanese lost in India
Japanese roll dice for 4 armour, 19 artilleries, 1 bomber, 3 fighters, 5 infantry, 6 mech_infantrys and 2 tactical_bombers in India, round 2 : 13/40 hits, 15.50 expected hits
UK_Pacific roll dice for 3 aaGuns, 4 armour, 9 artilleries, 19 infantry and 1 mech_infantry in India, round 2 : 11/33 hits, 11.67 expected hits
5 infantry owned by the Japanese, 6 artilleries owned by the Japanese, 3 aaGuns owned by the British and 10 infantry owned by the British lost in India
Japanese roll dice for 4 armour, 13 artilleries, 1 bomber, 3 fighters, 6 mech_infantrys and 2 tactical_bombers in India, round 3 : 12/29 hits, 11.83 expected hits
UK_Pacific roll dice for 4 armour, 9 artilleries, 9 infantry and 1 mech_infantry in India, round 3 : 10/23 hits, 8.33 expected hits
8 artilleries owned by the Japanese, 2 mech_infantrys owned by the Japanese, 1 mech_infantry owned by the British, 2 artilleries owned by the British and 9 infantry owned by the British lost in India
Japanese roll dice for 4 armour, 5 artilleries, 1 bomber, 3 fighters, 4 mech_infantrys and 2 tactical_bombers in India, round 4 : 16/19 hits, 8.50 expected hits
UK_Pacific roll dice for 4 armour and 7 artilleries in India, round 4 : 6/11 hits, 4.33 expected hits
4 artilleries owned by the Japanese, 2 mech_infantrys owned by the Japanese, 7 artilleries owned by the British and 4 armour owned by the British lost in India
Japanese captures 11PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 4 armour, 1 artillery, 1 bomber, 3 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is -7
Casualties for Japanese: 18 artilleries, 4 fighters, 5 infantry and 4 mech_infantrys
Casualties for British: 3 aaGuns, 4 armour, 9 artilleries, 19 infantry and 1 mech_infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine and 1 transport
Japanese roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans and 1 transport owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine and 1 transport
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
1 fighter moved from 42 Sea Zone to Borneo
1 fighter moved from 42 Sea Zone to Celebes
1 infantry moved from French Indo China to Shan State
1 bomber moved from India to French Indo China
3 fighters moved from India to Burma
2 tactical_bombers moved from India to Burma
2 artilleries and 2 infantry moved from Hunan to Kwangsi
2 artilleries moved from Yunnan to Kwangsi
1 infantry moved from French Indo China to Kwangsi
1 armour and 1 mech_infantry moved from Szechwan to Kwangsi
1 artillery moved from Shensi to Szechwan
1 infantry moved from Kweichow to Yunnan
1 artillery moved from Shensi to Kweichow
2 artilleries and 1 infantry moved from Anhwe to Hunan
1 aaGun moved from Shensi to Kweichow
1 fighter moved from 20 Sea Zone to 6 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
2 battleships, 6 carriers, 1 cruiser, 4 destroyers, 5 fighters, 1 marine, 1 submarine, 4 tactical_bombers and 1 transport moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
Place Units - Japanese
3 infantry placed in Kiangsu
2 carriers, 2 destroyers and 1 fighter placed in 6 Sea Zone
3 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 66 PUs; end with 77 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans : -0.17
UK_Pacific : 2.67
AA fire in India : : 2.50
Japanese : 6.83
Surely the allies can’t recover from here?
@simon33 could stretch it out a couple more turns. but it’ll be your game in the end anyways.
another?
@dawgoneit said in dawgoneit (Allies+30) vs Simon33 (Axis) BM3:
@simon33 could stretch it out a couple more turns. but it’ll be your game in the end anyways.
another?
I don’t know, not sure how competitive this game was.