Setting up a game.
Handicap:
Japan 11 (marine, transport)
Italy +2 IPC
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9
Research Technology - Germans
Combat Move - Germans
1 armour moved from Bryansk to Volgograd
Germans take Tambov from Russians
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
2 mech_infantrys moved from Ukraine to Volgograd
3 mech_infantrys moved from Bryansk to Volgograd
1 armour moved from Bryansk to Archangel
Germans take Smolensk from Russians
5 armour and 5 mech_infantrys moved from Bryansk to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
Purchase Units - Germans
Germans buy 3 artilleries, 1 fighter, 11 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;
Combat - Germans
Battle in Volgograd
Germans attack with 6 armour and 11 mech_infantrys
Russians defend with 1 factory_minor and 1 mech_infantry
Germans roll dice for 6 armour and 11 mech_infantrys in Volgograd, round 2 : 4/17 hits, 4.83 expected hits
Russians roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 6 armour and 11 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Germans
2 mech_infantrys moved from Bryansk to Volgograd
1 armour moved from Bryansk to Archangel
12 mech_infantrys moved from Novgorod to Archangel
5 mech_infantrys moved from Eastern Poland to Archangel
6 mech_infantrys moved from Bryansk to Volgograd
3 mech_infantrys moved from Bryansk to Ukraine
3 artilleries moved from Ukraine to Rostov
7 mech_infantrys moved from Bryansk to Ukraine
1 fighter and 4 tactical_bombers moved from Bryansk to Ukraine
1 aaGun, 21 artilleries and 28 infantry moved from Bryansk to Rostov
4 mech_infantrys moved from Poland to Bessarabia
8 mech_infantrys moved from Germany to Eastern Poland
5 mech_infantrys moved from Western Germany to Poland
1 fighter moved from Norway to Western Germany
1 fighter moved from Southern Italy to Ukraine
Place Units - Germans
1 submarine placed in 113 Sea Zone
3 artilleries placed in Ukraine
3 mech_infantrys placed in Novgorod
1 fighter and 5 mech_infantrys placed in Western Germany
3 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 53 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Combat Hit Differential Summary :
Germans : -0.83
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9
Combat Move - Russians
1 armour moved from Russia to Tambov
Russians take Tambov from Germans
1 armour moved from Tambov to Russia
1 armour moved from Russia to Bryansk
Russians take Bryansk from Italians
1 armour moved from Bryansk to Russia
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Vologda
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat - Russians
Non Combat Move - Russians
2 aaGuns, 1 armour, 40 infantry and 4 mech_infantrys moved from Russia to Vologda
2 aaGuns and 12 infantry moved from Buryatia to Amur
1 submarine moved from 95 Sea Zone to 93 Sea Zone
Place Units - Russians
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9
Combat Move - Japanese
1 fighter moved from Japan to 19 Sea Zone
2 bombers moved from Yunnan to West India
1 infantry moved from India to West India
1 infantry moved from Shensi to Kansu
Japanese take Kansu from Chinese
Purchase Units - Japanese
Japanese buy 2 armour, 5 artilleries, 3 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 6 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in 19 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 19 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in West India
Japanese attack with 2 bombers and 1 infantry
British defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in West India, round 2 : 2/3 hits, 1.50 expected hits
UK_Pacific roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in West India
Japanese win, taking West India from UK_Pacific with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
2 bombers moved from West India to Yunnan
1 mech_infantry moved from India to Yunnan
1 mech_infantry moved from Suiyuyan to Chahar
1 armour and 1 mech_infantry moved from Kweichow to Kansu
2 armour, 3 artilleries and 3 mech_infantrys moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Shensi
1 aaGun moved from Shensi to Kansu
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 carrier, 2 fighters and 2 transports moved from 44 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Java to 35 Sea Zone
3 fighters moved from 44 Sea Zone to Java
1 fighter moved from 44 Sea Zone to Celebes
2 fighters moved from Philippines to Celebes
1 fighter moved from Philippines to Celebes
2 fighters moved from French Indo China to Philippines
2 battleships, 4 carriers, 1 cruiser, 4 destroyers, 1 submarine and 4 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone
1 fighter moved from French Indo China to 35 Sea Zone
1 fighter moved from 19 Sea Zone to 35 Sea Zone
2 fighters moved from Kiangsu to 35 Sea Zone
1 infantry moved from Anhwe to Hopei
1 artillery moved from Anhwe to Kweichow
1 artillery moved from Yunnan to Szechwan
1 artillery moved from Kiangsu to Anhwe
1 tactical_bomber moved from Anhwe to Kiangsu
1 tactical_bomber moved from Hopei to Kiangsu
1 tactical_bomber moved from 35 Sea Zone to Kiangsu
Place Units - Japanese
3 artilleries placed in India
2 artilleries and 1 infantry placed in French Indo China
1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu
1 armour and 3 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 66 PUs; end with 72 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
UK_Pacific : -0.33
Japanese : 0.50
@simon33
Apparently, I forgot to move the Russian artillery to Vologda. Let me know if it alright with you to move them.
That would be fine. Japan didn’t do anything which would affect it.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9
Combat Move - Americans
EDIT: Resetting and Giving Bonus Movement to Units
EDIT: Turning off Edit Mode
EDIT: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Sardinia to 95 Sea Zone
EDIT: 1 infantry and 1 marine moved from Sicily to 95 Sea Zone
EDIT: 4 fighters and 1 tactical_bomber moved from 95 Sea Zone to Southern France
EDIT: 1 armour, 1 artillery, 3 carriers, 1 cruiser, 3 destroyers, 1 fighter, 3 infantry, 1 marine, 1 mech_infantry, 7 submarines and 4 transports moved from 95 Sea Zone to 93 Sea Zone
EDIT: 1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry moved from 93 Sea Zone to Southern France
EDIT: 1 fighter moved from Gibraltar to 93 Sea Zone
EDIT: 1 fighter moved from 91 Sea Zone to 93 Sea Zone
1 infantry moved from Manchuria to Korea
Americans take Korea from Japanese
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 3 destroyers, 1 fighter, 2 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;
Combat - Americans
Battle in 93 Sea Zone
British loiter and taunt; Americans attack with 3 carriers, 1 cruiser, 3 destroyers, 2 fighters, 7 submarines and 4 transports; Russians loiter and taunt
Neutral_Axis defend with 1 cruiser and 1 destroyer
Americans roll dice for 7 submarines in 93 Sea Zone, round 2 : 4/7 hits, 2.33 expected hits
Neutral_Axis roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
2 submarines owned by the Americans, 1 cruiser owned by the Neutral_Axis and 1 destroyer owned by the Neutral_Axis lost in 93 Sea Zone
Americans win, taking 93 Sea Zone from Neutral with 3 carriers, 1 cruiser, 3 destroyers, 2 fighters, 5 submarines and 4 transports remaining. Battle score for attacker is 7
Casualties for Americans: 2 submarines
Casualties for Neutral_Axis: 1 cruiser and 1 destroyer
Battle in Southern France
Americans attack with 1 armour, 1 artillery, 4 fighters, 3 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber
Neutral_Axis defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 armour, 1 artillery, 4 fighters, 3 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber in Southern France, round 2 : 7/12 hits, 4.67 expected hits
Neutral_Axis roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Neutral_Axis and 1 infantry owned by the Neutral_Axis lost in Southern France
Americans win, taking Southern France from Neutral_Axis with 1 armour, 1 artillery, 4 fighters, 3 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Neutral_Axis: 1 artillery and 1 infantry
Non Combat Move - Americans
2 aaGuns and 2 infantry moved from Gibraltar to 91 Sea Zone
2 aaGuns, 1 carrier, 2 infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone
2 aaGuns and 2 infantry moved from 93 Sea Zone to Southern France
1 bomber moved from Eastern United States to United Kingdom
1 submarine moved from 101 Sea Zone to 91 Sea Zone
4 fighters moved from Eastern United States to Gibraltar
4 fighters and 1 tactical_bomber moved from Southern France to 93 Sea Zone
1 carrier, 1 destroyer and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 destroyer and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 bomber moved from Western United States to Queensland
Place Units - Americans
1 bomber and 1 fighter placed in Western United States
2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 artillery and 1 infantry placed in Eastern United States
1 destroyer, 2 submarines and 1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Combat Move - Chinese
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Combat Move - British
1 infantry moved from Eastern Persia to West India
1 fighter and 1 tactical_bomber moved from Eastern Persia to West India
1 bomber moved from Iraq to West India
1 bomber moved from West India to India
1 infantry moved from Northwest Persia to Caucasus
4 fighters and 1 tactical_bomber moved from Iraq to Caucasus
Purchase Units - British
British buy 1 armour, 3 artilleries, 1 fighter and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat - British
Strategic bombing raid in India
AA fire in India : 0/1 hits, 0.17 expected hits
Bombing raid in India rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in India causes 6 damage total.
Battle in West India
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in West India, round 2 : 3/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in West India
British win, taking West India from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Caucasus
British attack with 4 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
British roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Caucasus, round 2 : 5/6 hits, 2.83 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
4 fighters and 1 tactical_bomber moved from Caucasus to Iraq
1 fighter and 1 tactical_bomber moved from West India to Eastern Persia
1 bomber moved from India to Eastern Persia
1 mech_infantry moved from Kazakhstan to Eastern Persia
3 mech_infantrys moved from Persia to Eastern Persia
1 armour and 4 mech_infantrys moved from Iraq to Northwest Persia
3 mech_infantrys moved from Egypt to Iraq
1 artillery moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 artillery moved from 80 Sea Zone to Eastern Persia
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
3 mech_infantrys moved from Belgian Congo to Egypt
1 fighter moved from 93 Sea Zone to Southern France
2 fighters moved from United Kingdom to Southern France
2 fighters moved from 95 Sea Zone to Southern France
1 artillery and 1 infantry moved from Sardinia to 95 Sea Zone
1 armour and 1 infantry moved from Sicily to 95 Sea Zone
1 armour, 1 artillery, 1 carrier, 2 cruisers, 2 destroyers, 2 infantry and 2 transports moved from 95 Sea Zone to 93 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 93 Sea Zone to Southern France
1 transport moved from 95 Sea Zone to 93 Sea Zone
Place Units - British
1 armour and 2 mech_infantrys placed in Persia
3 artilleries placed in Iraq
3 mech_infantrys placed in Egypt
1 fighter placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 48 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0.33
British : 3.83
Americans : 4.00
Neutral_Axis : 0.50
AA fire in India : : -0.17
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9
Combat Move - Americans
EDIT: Resetting and Giving Bonus Movement to Units
EDIT: Turning off Edit Mode
EDIT: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Sardinia to 95 Sea Zone
EDIT: 1 infantry and 1 marine moved from Sicily to 95 Sea Zone
EDIT: 4 fighters and 1 tactical_bomber moved from 95 Sea Zone to Southern France
EDIT: 1 armour, 1 artillery, 3 carriers, 1 cruiser, 3 destroyers, 1 fighter, 3 infantry, 1 marine, 1 mech_infantry, 7 submarines and 4 transports moved from 95 Sea Zone to 93 Sea Zone
EDIT: 1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry moved from 93 Sea Zone to Southern France
EDIT: 1 fighter moved from Gibraltar to 93 Sea Zone
EDIT: 1 fighter moved from 91 Sea Zone to 93 Sea Zone
1 infantry moved from Manchuria to Korea
Americans take Korea from Japanese
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 3 destroyers, 1 fighter, 2 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;
Combat - Americans
Battle in 93 Sea Zone
British loiter and taunt; Americans attack with 3 carriers, 1 cruiser, 3 destroyers, 2 fighters, 7 submarines and 4 transports; Russians loiter and taunt
Neutral_Axis defend with 1 cruiser and 1 destroyer
Americans roll dice for 7 submarines in 93 Sea Zone, round 2 : 4/7 hits, 2.33 expected hits
Neutral_Axis roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
2 submarines owned by the Americans, 1 cruiser owned by the Neutral_Axis and 1 destroyer owned by the Neutral_Axis lost in 93 Sea Zone
Americans win, taking 93 Sea Zone from Neutral with 3 carriers, 1 cruiser, 3 destroyers, 2 fighters, 5 submarines and 4 transports remaining. Battle score for attacker is 7
Casualties for Americans: 2 submarines
Casualties for Neutral_Axis: 1 cruiser and 1 destroyer
Battle in Southern France
Americans attack with 1 armour, 1 artillery, 4 fighters, 3 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber
Neutral_Axis defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 armour, 1 artillery, 4 fighters, 3 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber in Southern France, round 2 : 7/12 hits, 4.67 expected hits
Neutral_Axis roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Neutral_Axis and 1 infantry owned by the Neutral_Axis lost in Southern France
Americans win, taking Southern France from Neutral_Axis with 1 armour, 1 artillery, 4 fighters, 3 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Neutral_Axis: 1 artillery and 1 infantry
Non Combat Move - Americans
2 aaGuns and 2 infantry moved from Gibraltar to 91 Sea Zone
2 aaGuns, 1 carrier, 2 infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone
2 aaGuns and 2 infantry moved from 93 Sea Zone to Southern France
1 bomber moved from Eastern United States to United Kingdom
1 submarine moved from 101 Sea Zone to 91 Sea Zone
4 fighters moved from Eastern United States to Gibraltar
4 fighters and 1 tactical_bomber moved from Southern France to 93 Sea Zone
1 carrier, 1 destroyer and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 destroyer and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 bomber moved from Western United States to Queensland
Place Units - Americans
1 bomber and 1 fighter placed in Western United States
2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 artillery and 1 infantry placed in Eastern United States
1 destroyer, 2 submarines and 1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Combat Move - Chinese
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Combat Move - British
1 infantry moved from Eastern Persia to West India
1 fighter and 1 tactical_bomber moved from Eastern Persia to West India
1 bomber moved from Iraq to West India
1 bomber moved from West India to India
1 infantry moved from Northwest Persia to Caucasus
4 fighters and 1 tactical_bomber moved from Iraq to Caucasus
Purchase Units - British
British buy 1 armour, 3 artilleries, 1 fighter and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat - British
Strategic bombing raid in India
AA fire in India : 0/1 hits, 0.17 expected hits
Bombing raid in India rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in India causes 6 damage total.
Battle in West India
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in West India, round 2 : 3/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in West India
British win, taking West India from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Caucasus
British attack with 4 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
British roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Caucasus, round 2 : 5/6 hits, 2.83 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
4 fighters and 1 tactical_bomber moved from Caucasus to Iraq
1 fighter and 1 tactical_bomber moved from West India to Eastern Persia
1 bomber moved from India to Eastern Persia
1 mech_infantry moved from Kazakhstan to Eastern Persia
3 mech_infantrys moved from Persia to Eastern Persia
1 armour and 4 mech_infantrys moved from Iraq to Northwest Persia
3 mech_infantrys moved from Egypt to Iraq
1 artillery moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 artillery moved from 80 Sea Zone to Eastern Persia
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
3 mech_infantrys moved from Belgian Congo to Egypt
1 fighter moved from 93 Sea Zone to Southern France
2 fighters moved from United Kingdom to Southern France
2 fighters moved from 95 Sea Zone to Southern France
1 artillery and 1 infantry moved from Sardinia to 95 Sea Zone
1 armour and 1 infantry moved from Sicily to 95 Sea Zone
1 armour, 1 artillery, 1 carrier, 2 cruisers, 2 destroyers, 2 infantry and 2 transports moved from 95 Sea Zone to 93 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 93 Sea Zone to Southern France
1 transport moved from 95 Sea Zone to 93 Sea Zone
Place Units - British
1 armour and 2 mech_infantrys placed in Persia
3 artilleries placed in Iraq
3 mech_infantrys placed in Egypt
1 fighter placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 48 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Adding units owned by British to Northwest Persia: 5 fighters and 2 tactical_bombers
EDIT: Removing units owned by British from Iraq: 4 fighters and 1 tactical_bomber
EDIT: Removing units owned by British from Eastern Persia: 1 fighter and 1 tactical_bomber
EDIT: Removing units owned by British from Russia: 3 fighters
EDIT: Adding units owned by British to Iraq: 2 fighters
EDIT: Adding units owned by British to Northwest Persia: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.33
British : 3.83
Americans : 4.00
Neutral_Axis : 0.50
AA fire in India : : -0.17
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9
Combat Move - Americans
EDIT: Resetting and Giving Bonus Movement to Units
EDIT: Turning off Edit Mode
EDIT: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Sardinia to 95 Sea Zone
EDIT: 1 infantry and 1 marine moved from Sicily to 95 Sea Zone
EDIT: 4 fighters and 1 tactical_bomber moved from 95 Sea Zone to Southern France
EDIT: 1 armour, 1 artillery, 3 carriers, 1 cruiser, 3 destroyers, 1 fighter, 3 infantry, 1 marine, 1 mech_infantry, 7 submarines and 4 transports moved from 95 Sea Zone to 93 Sea Zone
EDIT: 1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry moved from 93 Sea Zone to Southern France
EDIT: 1 fighter moved from Gibraltar to 93 Sea Zone
EDIT: 1 fighter moved from 91 Sea Zone to 93 Sea Zone
1 infantry moved from Manchuria to Korea
Americans take Korea from Japanese
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 3 destroyers, 1 fighter, 2 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;
Combat - Americans
Battle in 93 Sea Zone
British loiter and taunt; Americans attack with 3 carriers, 1 cruiser, 3 destroyers, 2 fighters, 7 submarines and 4 transports; Russians loiter and taunt
Neutral_Axis defend with 1 cruiser and 1 destroyer
Americans roll dice for 7 submarines in 93 Sea Zone, round 2 : 4/7 hits, 2.33 expected hits
Neutral_Axis roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
2 submarines owned by the Americans, 1 cruiser owned by the Neutral_Axis and 1 destroyer owned by the Neutral_Axis lost in 93 Sea Zone
Americans win, taking 93 Sea Zone from Neutral with 3 carriers, 1 cruiser, 3 destroyers, 2 fighters, 5 submarines and 4 transports remaining. Battle score for attacker is 7
Casualties for Americans: 2 submarines
Casualties for Neutral_Axis: 1 cruiser and 1 destroyer
Battle in Southern France
Americans attack with 1 armour, 1 artillery, 4 fighters, 3 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber
Neutral_Axis defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 armour, 1 artillery, 4 fighters, 3 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber in Southern France, round 2 : 7/12 hits, 4.67 expected hits
Neutral_Axis roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Neutral_Axis and 1 infantry owned by the Neutral_Axis lost in Southern France
Americans win, taking Southern France from Neutral_Axis with 1 armour, 1 artillery, 4 fighters, 3 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Neutral_Axis: 1 artillery and 1 infantry
Non Combat Move - Americans
2 aaGuns and 2 infantry moved from Gibraltar to 91 Sea Zone
2 aaGuns, 1 carrier, 2 infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone
2 aaGuns and 2 infantry moved from 93 Sea Zone to Southern France
1 bomber moved from Eastern United States to United Kingdom
1 submarine moved from 101 Sea Zone to 91 Sea Zone
4 fighters moved from Eastern United States to Gibraltar
4 fighters and 1 tactical_bomber moved from Southern France to 93 Sea Zone
1 carrier, 1 destroyer and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 destroyer and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 bomber moved from Western United States to Queensland
Place Units - Americans
1 bomber and 1 fighter placed in Western United States
2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 artillery and 1 infantry placed in Eastern United States
1 destroyer, 2 submarines and 1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Combat Move - Chinese
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Combat Move - British
1 infantry moved from Eastern Persia to West India
1 fighter and 1 tactical_bomber moved from Eastern Persia to West India
1 bomber moved from Iraq to West India
1 bomber moved from West India to India
1 infantry moved from Northwest Persia to Caucasus
4 fighters and 1 tactical_bomber moved from Iraq to Caucasus
Purchase Units - British
British buy 1 armour, 3 artilleries, 1 fighter and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat - British
Strategic bombing raid in India
AA fire in India : 0/1 hits, 0.17 expected hits
Bombing raid in India rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in India causes 6 damage total.
Battle in West India
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in West India, round 2 : 3/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in West India
British win, taking West India from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Caucasus
British attack with 4 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
British roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Caucasus, round 2 : 5/6 hits, 2.83 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
4 fighters and 1 tactical_bomber moved from Caucasus to Iraq
1 fighter and 1 tactical_bomber moved from West India to Eastern Persia
1 bomber moved from India to Eastern Persia
1 mech_infantry moved from Kazakhstan to Eastern Persia
3 mech_infantrys moved from Persia to Eastern Persia
1 armour and 4 mech_infantrys moved from Iraq to Northwest Persia
3 mech_infantrys moved from Egypt to Iraq
1 artillery moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 artillery moved from 80 Sea Zone to Eastern Persia
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
3 mech_infantrys moved from Belgian Congo to Egypt
1 fighter moved from 93 Sea Zone to Southern France
2 fighters moved from United Kingdom to Southern France
2 fighters moved from 95 Sea Zone to Southern France
1 artillery and 1 infantry moved from Sardinia to 95 Sea Zone
1 armour and 1 infantry moved from Sicily to 95 Sea Zone
1 armour, 1 artillery, 1 carrier, 2 cruisers, 2 destroyers, 2 infantry and 2 transports moved from 95 Sea Zone to 93 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 93 Sea Zone to Southern France
1 transport moved from 95 Sea Zone to 93 Sea Zone
Place Units - British
1 armour and 2 mech_infantrys placed in Persia
3 artilleries placed in Iraq
3 mech_infantrys placed in Egypt
1 fighter placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 48 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Adding units owned by British to Northwest Persia: 5 fighters and 2 tactical_bombers
EDIT: Removing units owned by British from Iraq: 4 fighters and 1 tactical_bomber
EDIT: Removing units owned by British from Eastern Persia: 1 fighter and 1 tactical_bomber
EDIT: Removing units owned by British from Russia: 3 fighters
EDIT: Adding units owned by British to Iraq: 2 fighters
EDIT: Adding units owned by British to Northwest Persia: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Iraq: 2 fighters
EDIT: Removing units owned by British from Northwest Persia: 1 fighter
EDIT: Adding units owned by British to Russia: 3 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.33
British : 3.83
Americans : 4.00
Neutral_Axis : 0.50
AA fire in India : : -0.17
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9
Combat Move - Italians
1 armour moved from Rostov to Ukraine
Italians take Bryansk from Russians
1 armour, 1 artillery and 3 mech_infantrys moved from Rostov to Caucasus
Purchase Units - Italians
Italians buy 1 carrier; Remaining resources: 2 PUs;
Combat - Italians
Battle in Caucasus
Italians attack with 1 armour, 1 artillery and 3 mech_infantrys
British defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery and 3 mech_infantrys in Caucasus, round 2 : 0/5 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 armour, 1 artillery and 3 mech_infantrys in Caucasus, round 3 : 1/5 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Caucasus
Italians win, taking Caucasus from Russians with 1 armour, 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
2 fighters moved from Southern Italy to 97 Sea Zone
1 mech_infantry moved from Bessarabia to Ukraine
Place Units - Italians
1 carrier placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 20 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians : -2.00
Russians : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Non Combat Move - ANZAC
1 bomber moved from New South Wales to Caroline Islands
1 armour and 1 infantry moved from New South Wales to Queensland
1 infantry moved from 80 Sea Zone to Eastern Persia
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 armour and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Eastern Persia: 1 infantry
EDIT: Adding units owned by ANZAC to Persia: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10
Research Technology - Germans
Combat Move - Germans
1 armour moved from Volgograd to Caucasus
Germans take Kazakhstan from Russians
1 armour moved from Volgograd to Samara
Germans take Samara from Russians
1 armour moved from Volgograd to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Volgograd
1 armour moved from Samara to Volgograd
1 armour moved from Archangel to Belarus
Germans take Smolensk from Russians
5 mech_infantrys moved from Western Germany to Normandy Bordeaux
4 artilleries and 2 infantry moved from France to Normandy Bordeaux
Purchase Units - Germans
Germans buy 6 artilleries, 1 fighter, 4 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat - Germans
Non Combat Move - Germans
3 armour moved from Volgograd to Caucasus
7 mech_infantrys moved from Volgograd to Caucasus
1 aaGun moved from Rostov to Volgograd
24 artilleries and 28 infantry moved from Rostov to Caucasus
10 mech_infantrys moved from Ukraine to Caucasus
4 mech_infantrys moved from Bessarabia to Ukraine
2 fighters and 4 tactical_bombers moved from Ukraine to Southern Italy
5 mech_infantrys moved from Poland to Novgorod
1 armour and 17 mech_infantrys moved from Archangel to Belarus
5 mech_infantrys moved from Belarus to Eastern Poland
3 bombers moved from Novgorod to Western Germany
2 fighters moved from Western Germany to Normandy Bordeaux
1 aaGun moved from Western Germany to France
3 mech_infantrys moved from Germany to France
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 tactical_bomber moved from Norway to Normandy Bordeaux
1 mech_infantry moved from Novgorod to Eastern Poland
8 mech_infantrys moved from Eastern Poland to Ukraine
Place Units - Germans
3 artilleries placed in Normandy Bordeaux
3 artilleries placed in France
3 infantry placed in Ukraine
1 infantry and 2 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Novgorod
1 fighter and 2 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 53 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Combat Hit Differential Summary :
That rarest of all beasts - an interesting USSR turn coming.
@simon33
Need to sleep on this one. :)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10
Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Italians
1 infantry moved from Vologda to Smolensk
Russians take Smolensk from Germans
1 armour moved from Russia to Tambov
Russians take Tambov from Germans
1 armour moved from Tambov to Bryansk
Russians take Bryansk from Italians
1 infantry moved from Vologda to Samara
Russians take Samara from Germans
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat - Russians
Non Combat Move - Russians
2 armour and 4 mech_infantrys moved from Vologda to Bryansk
2 aaGuns, 8 artilleries and 28 infantry moved from Vologda to Samara
2 aaGuns, 1 armour, 2 artilleries, 56 infantry and 5 mech_infantrys moved from Russia to Bryansk
9 infantry moved from Vologda to Russia
Place Units - Russians
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Japanese
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 transport moved from 36 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
6 fighters moved from Japan to Korea
1 artillery moved from Anhwe to Jehol
3 tactical_bombers moved from Kiangsu to Jehol
2 bombers moved from Yunnan to West India
1 infantry moved from India to West India
1 armour moved from Kansu to Yenisey
Japanese take Timguska from Russians
Japanese take Yenisey from Russians
1 armour moved from Kansu to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 armour moved from Kansu to Urals
Japanese take Urals from Russians
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to Java
2 fighters moved from 35 Sea Zone to Philippines
1 transport moved from 36 Sea Zone to 39 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 infantry moved from 39 Sea Zone to Ceylon
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 76 PUs; 6 SuicideAttackTokens;
Japanese buy 2 artilleries, 1 carrier, 3 destroyers, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in Ceylon
Battle in Korea
Japanese attack with 2 artilleries, 6 fighters and 2 infantry
Americans defend with 1 infantry
Japanese roll dice for 2 artilleries, 6 fighters and 2 infantry in Korea, round 2 : 7/10 hits, 4.33 expected hits
Americans roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Korea
Japanese win, taking Ceylon from UK_Pacific, taking Korea from Americans with 2 artilleries, 6 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Jehol
Japanese attack with 1 artillery and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 3 tactical_bombers in Jehol, round 2 : 1/4 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
Japanese win with 3 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantry
Battle in West India
Japanese attack with 2 bombers and 1 infantry
British defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in West India, round 2 : 2/3 hits, 1.50 expected hits
UK_Pacific roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in West India
Japanese win, taking West India from UK_Pacific with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
2 bombers moved from West India to India
2 fighters moved from 36 Sea Zone to India
1 carrier moved from 36 Sea Zone to 6 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
3 tactical_bombers moved from Jehol to 6 Sea Zone
3 fighters moved from Korea to 6 Sea Zone
3 fighters moved from Korea to Japan
4 mech_infantrys moved from Kansu to Yenisey
2 battleships, 4 carriers, 1 cruiser, 3 destroyers and 3 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
1 infantry moved from Shensi to Kansu
1 armour moved from Kiangsu to Chahar
1 mech_infantry moved from Yunnan to Anhwe
1 artillery and 1 infantry moved from French Indo China to Yunnan
1 artillery moved from Szechwan to Shensi
Place Units - Japanese
1 destroyer placed in 39 Sea Zone
2 artilleries placed in India
3 infantry placed in French Indo China
3 infantry placed in Kiangsu
1 carrier, 2 destroyers and 1 fighter placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 69 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Americans : -0.33
Chinese : 0.67
UK_Pacific : -0.33
Japanese : 2.33
I think I may have held off too long on the DOW on USSR. Not sure when I realised it didn’t make sense to move your USSR troops into Korea, but I could have done this last turn if you weren’t going to DOW.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
Americans converts factory_major into different units
6 fighters, 1 submarine and 2 tactical_bombers moved from 33 Sea Zone to 35 Sea Zone
1 bomber moved from Queensland to 35 Sea Zone
1 bomber moved from Egypt to 97 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 99 Sea Zone
1 artillery moved from Cyprus to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
4 carriers, 1 cruiser, 3 destroyers, 6 fighters, 5 submarines and 1 tactical_bomber moved from 93 Sea Zone to 97 Sea Zone
4 fighters moved from Gibraltar to 97 Sea Zone
1 infantry moved from Southern France to Northern Italy
Americans take Northern Italy from Italians
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 destroyer, 4 fighters, 1 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs;
Combat - Americans
Combat Hit Differential Summary :
Scramble SZ97. Max D.
No scramble SZ35.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
Americans converts factory_major into different units
6 fighters, 1 submarine and 2 tactical_bombers moved from 33 Sea Zone to 35 Sea Zone
1 bomber moved from Queensland to 35 Sea Zone
1 bomber moved from Egypt to 97 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 99 Sea Zone
1 artillery moved from Cyprus to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
4 carriers, 1 cruiser, 3 destroyers, 6 fighters, 5 submarines and 1 tactical_bomber moved from 93 Sea Zone to 97 Sea Zone
4 fighters moved from Gibraltar to 97 Sea Zone
1 infantry moved from Southern France to Northern Italy
Americans take Northern Italy from Italians
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 destroyer, 4 fighters, 1 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs;
Combat - Americans
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 97 Sea Zone
Americans attack with 2 bombers, 4 carriers, 1 cruiser, 3 destroyers, 10 fighters, 5 submarines and 1 tactical_bomber
Germans defend with 3 fighters; Italians defend with 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 6 fighters and 3 submarines
Americans roll dice for 5 submarines in 97 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits
Units damaged: 1 carrier owned by the Italians
Americans roll dice for 2 bombers, 4 carriers, 1 cruiser, 3 destroyers, 10 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 6/17 hits, 8.50 expected hits
Units damaged: 1 battleship owned by the Italians and 2 carriers owned by the Italians
Italians roll dice for 3 submarines in 97 Sea Zone, round 2 : 2/3 hits, 0.50 expected hits
Units damaged: 2 carriers owned by the Americans
Italians roll dice for 1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 9 fighters in 97 Sea Zone, round 2 : 8/16 hits, 9.00 expected hits
Units damaged: 1 carrier owned by the Americans
3 destroyers owned by the Americans, 3 carriers owned by the Americans and 3 submarines owned by the Italians lost in 97 Sea Zone
Americans roll dice for 5 submarines in 97 Sea Zone, round 3 : 0/5 hits, 1.67 expected hits
Americans roll dice for 2 bombers, 1 carrier, 1 cruiser, 10 fighters and 1 tactical_bomber in 97 Sea Zone, round 3 : 11/14 hits, 7.50 expected hits
Italians roll dice for 1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 9 fighters in 97 Sea Zone, round 3 : 9/16 hits, 9.00 expected hits
5 submarines owned by the Americans, 1 destroyer owned by the Italians, 2 cruisers owned by the Italians, 4 fighters owned by the Americans, 5 fighters owned by the Italians and 3 carriers owned by the Italians lost in 97 Sea Zone
Americans roll dice for 2 bombers, 1 carrier, 1 cruiser, 6 fighters and 1 tactical_bomber in 97 Sea Zone, round 4 : 6/10 hits, 5.50 expected hits
Italians roll dice for 1 battleship and 4 fighters in 97 Sea Zone, round 4 : 5/5 hits, 3.33 expected hits
3 fighters owned by the Germans, 1 tactical_bomber owned by the Americans, 2 fighters owned by the Americans, 2 bombers owned by the Americans, 1 fighter owned by the Italians and 1 battleship owned by the Italians lost in 97 Sea Zone
Americans win, taking 97 Sea Zone from Neutral with 1 carrier, 1 cruiser and 4 fighters remaining. Battle score for attacker is 11
Casualties for Americans: 2 bombers, 3 carriers, 3 destroyers, 6 fighters, 5 submarines and 1 tactical_bomber
Casualties for Italians: 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 6 fighters and 3 submarines
Casualties for Germans: 3 fighters
Battle in 35 Sea Zone
Americans attack with 1 bomber, 6 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber, 6 fighters and 2 tactical_bombers in 35 Sea Zone, round 2 : 4/9 hits, 5.00 expected hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win, taking 35 Sea Zone from Japanese with 1 bomber, 6 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Greece
Non Combat Move - Americans
2 fighters moved from 97 Sea Zone to 93 Sea Zone
2 fighters moved from 97 Sea Zone to Sicily
2 aaGuns, 1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry moved from Southern France to 93 Sea Zone
2 aaGuns, 1 armour, 1 artillery, 3 infantry, 1 marine, 1 mech_infantry and 5 transports moved from 93 Sea Zone to 97 Sea Zone
2 aaGuns, 1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry moved from 97 Sea Zone to Greece
1 submarine moved from 91 Sea Zone to 93 Sea Zone
2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 51 Sea Zone
1 artillery and 1 infantry moved from 51 Sea Zone to Samoa
1 fighter moved from Hawaiian Islands to 33 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 bomber moved from Western United States to Queensland
1 bomber, 3 fighters and 2 tactical_bombers moved from 35 Sea Zone to Dutch New Guinea
3 fighters moved from 35 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
1 destroyer moved from 91 Sea Zone to 106 Sea Zone
1 destroyer moved from 101 Sea Zone to 28 Sea Zone
Place Units - Americans
1 artillery, 1 bomber, 2 fighters and 1 infantry placed in Western United States
1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
2 submarines placed in 101 Sea Zone
2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 66 PUs; end with 66 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Combat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat - Chinese
Place Units - Chinese
1 infantry placed in Jehol
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
2 infantry moved from Eastern Persia to West India
1 bomber moved from Eastern Persia to West India
Purchase Units - British
British buy 1 armour, 5 artilleries, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat - British
Battle in West India
British attack with 1 bomber and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 bomber and 2 infantry in West India, round 2 : 0/3 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 bomber and 2 infantry in West India, round 3 : 2/3 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in West India, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in West India
British win, taking West India from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 mech_infantry moved from Trans-Jordan to Iraq
6 mech_infantrys moved from Egypt to Iraq
2 aaGuns, 1 armour, 2 artilleries, 2 fighters, 2 infantry and 20 mech_infantrys moved from Northwest Persia to Iraq
3 fighters and 2 tactical_bombers moved from Northwest Persia to Persia
2 aaGuns, 2 artilleries, 16 infantry and 6 mech_infantrys moved from Eastern Persia to Persia
1 bomber moved from West India to Persia
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Southern France to 93 Sea Zone
5 fighters moved from Southern France to United Kingdom
1 armour, 1 artillery, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 2 infantry and 2 transports moved from 93 Sea Zone to 97 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 97 Sea Zone to Greece
1 transport moved from 93 Sea Zone to 90 Sea Zone
3 fighters moved from Russia to Bryansk
Place Units - British
3 mech_infantrys placed in Egypt
3 artilleries placed in Iraq
1 armour and 2 artilleries placed in Persia
1 fighter placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 48 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Americans from 97 Sea Zone: 1 carrier
EDIT: Adding units owned by Americans to 97 Sea Zone: 1 carrier
EDIT: Adding units owned by Americans to 97 Sea Zone: 1 fighter
EDIT: Removing units owned by Americans from Sicily: 2 fighters
EDIT: Removing units owned by British from United Kingdom: 1 fighter
EDIT: Adding units owned by British to 97 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 2.17
British : 0.00
Americans : -2.17
Japanese : -1.00