@nikola1975 said in L25 PtV Simon33 (Allies) vs Nikola1975 (Axis + 13):
@simon33 Yes, let’s see what we can make out of it. Haven’t played it in a long time; forgot about Manila scramble.
A small chance of keeping the plane alive.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4
Combat Move - Russians
2 infantry moved from Bryansk to Ukraine
3 fighters and 1 tactical_bomber moved from Russia to Ukraine
Purchase Units - Russians
Russians buy 1 artillery, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat - Russians
Battle in Ukraine
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/6 hits, 2.50 expected hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Ukraine to Russia
2 aaGuns, 2 armour and 4 mech_infantrys moved from Bryansk to Russia
2 aaGuns, 2 armour, 5 artilleries, 33 infantry and 3 mech_infantrys moved from Bryansk to Tambov
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 12 infantry moved from Amur to Buryatia
1 submarine moved from 106 Sea Zone to 91 Sea Zone
Place Units - Russians
3 mech_infantrys placed in Volgograd
1 artillery and 9 infantry placed in Russia
Turning on Edit Mode
EDIT: Adding units owned by Russians to Tambov: 1 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans : -0.33
Russians : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4
Combat Move - Japanese
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 44 Sea Zone
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 carrier, 2 destroyers, 4 infantry and 1 mech_infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 2 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 44 Sea Zone, round 2 : 3/7 hits, 3.67 expected hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Non Combat Move - Japanese
1 marine moved from French Indo China to 36 Sea Zone
1 armour, 4 artilleries and 9 infantry moved from Yunnan to Burma
1 mech_infantry moved from French Indo China to Burma
1 aaGun and 4 infantry moved from Hunan to Yunnan
1 artillery and 5 infantry moved from Anhwe to Hunan
1 mech_infantry moved from Kiangsu to Hunan
1 artillery and 1 infantry moved from Kiangsu to Anhwe
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
4 fighters moved from 44 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from 44 Sea Zone to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 battleship, 1 carrier, 2 tactical_bombers and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 fighter moved from Caroline Islands to Japan
1 fighter moved from Caroline Islands to Philippines
1 tactical_bomber moved from Caroline Islands to Philippines
1 fighter and 1 tactical_bomber moved from Caroline Islands to French Indo China
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 36 Sea Zone to 38 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 38 Sea Zone to Burma
1 artillery and 1 infantry moved from French Indo China to Shan State
Place Units - Japanese
2 artilleries and 1 infantry placed in French Indo China
1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu
1 carrier and 2 destroyers placed in 6 Sea Zone
1 artillery and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 59 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
ANZAC : -0.17
Japanese : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4
Combat Move - Americans
1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry moved from Morocco to Algeria
3 fighters and 1 tactical_bomber moved from 91 Sea Zone to Algeria
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 3 fighters, 3 infantry, 1 tactical_bomber and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
3 fighters and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
Purchase Units - Americans
Americans buy 2 artilleries, 2 carriers, 1 destroyer, 3 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery, 3 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
AA fire in Caroline Islands : 1/3 hits, 0.50 expected hits
1 fighter owned by the Americans lost in Caroline Islands
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1.67 expected hits
Americans roll dice for 1 artillery, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Caroline Islands, round 2 : 2/9 hits, 3.00 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in Algeria
Americans attack with 1 armour, 1 artillery, 3 fighters, 3 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber
Neutral_Axis defend with 1 infantry
Americans roll dice for 1 armour, 1 artillery, 3 fighters, 3 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber in Algeria, round 2 : 4/11 hits, 4.00 expected hits
Neutral_Axis roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis lost in Algeria
Americans win, taking Algeria from Neutral_Axis with 1 armour, 1 artillery, 3 fighters, 3 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Non Combat Move - Americans
3 fighters and 1 tactical_bomber moved from Algeria to 91 Sea Zone
1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 transport moved from 91 Sea Zone to 86 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 carrier, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
2 carriers, 1 destroyer and 2 submarines moved from 54 Sea Zone to 33 Sea Zone
2 fighters moved from Caroline Islands to 33 Sea Zone
1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
2 artilleries and 3 infantry placed in Western United States
Americans undo move 2.
1 artillery and 1 infantry placed in Western United States
1 artillery and 2 infantry placed in Eastern United States
1 carrier and 2 submarines placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Move - Chinese
18 infantry moved from Shensi to Suiyuyan
1 fighter moved from Shensi to Suiyuyan
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 18 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 18 infantry in Suiyuyan, round 2 : 5/19 hits, 3.50 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 17 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Kansu
1 infantry moved from Shensi to Kansu
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Combat Move - British
1 mech_infantry moved from Union of South Africa to Belgian Congo
British take Belgian Congo from Italians
1 infantry moved from Kenya to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French Madagascar
3 mech_infantrys moved from Egypt to Syria
1 artillery and 1 infantry moved from Iraq to Syria
1 fighter moved from Egypt to 99 Sea Zone
4 fighters and 1 tactical_bomber moved from Egypt to Syria
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
Purchase Units - British
British buy 1 destroyer, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat - British
Battle in 99 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in French Madagascar
Battle in Syria
British attack with 1 artillery, 4 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
Neutral_Axis defend with 1 infantry
British roll dice for 1 artillery, 4 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Syria, round 2 : 2/10 hits, 3.83 expected hits
Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Syria
British win, taking French Madagascar from Neutral_Axis, taking Syria from Neutral_Axis with 1 artillery, 4 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 1 infantry
Non Combat Move - British
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
4 fighters moved from Syria to Northwest Persia
1 carrier, 2 cruisers, 2 destroyers and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 fighter moved from Morocco to Algeria
1 bomber moved from Gibraltar to United Kingdom
1 fighter moved from Gibraltar to Algeria
1 tactical_bomber moved from Syria to Egypt
1 fighter moved from 99 Sea Zone to Egypt
3 aaGuns, 1 fighter, 17 infantry, 1 mech_infantry and 1 tactical_bomber moved from India to West India
1 fighter moved from Gibraltar to Algeria
Place Units - British
1 infantry and 2 mech_infantrys placed in Persia
3 mech_infantrys placed in Egypt
1 destroyer placed in 106 Sea Zone
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
British : -1.83
Americans : -1.67
AA fire in Caroline Islands : : 0.50
Chinese : 1.50
Neutral_Axis : 0.33
Japanese : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4
Combat Move - Italians
1 mech_infantry moved from Belarus to Bryansk
Italians take Bryansk from Russians
1 armour moved from Eastern Poland to Bryansk
1 armour moved from Archangel to Bryansk
Purchase Units - Italians
Italians buy 1 carrier, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat - Italians
Non Combat Move - Italians
1 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Libya to Tunisia
2 fighters moved from Southern Italy to Tunisia
1 mech_infantry moved from Northern Italy to Romania
1 artillery and 1 infantry moved from Eastern Poland to Belarus
Place Units - Italians
1 carrier placed in 97 Sea Zone
1 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4
Combat Move - ANZAC
1 infantry moved from Ethiopia to Italian Somaliland
ANZAC take Italian Somaliland from Italians
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat - ANZAC
Non Combat Move - ANZAC
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 cruiser and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 fighter moved from New South Wales to 33 Sea Zone
3 fighters moved from Queensland to Caroline Islands
2 aaGuns, 1 fighter, 3 infantry and 1 mech_infantry moved from Queensland to New South Wales
1 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
1 tactical_bomber placed in New South Wales
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Non Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Caroline Islands: 1 infantry
EDIT: Removing units owned by ANZAC from Caroline Islands: 1 artillery
EDIT: Adding units owned by ANZAC to Marshall Islands: 1 artillery and 1 infantry
EDIT: Changing ownership of Marshall Islands from Japanese to ANZAC
EDIT: Removing units owned by ANZAC from 33 Sea Zone: 1 transport
EDIT: Adding units owned by ANZAC to 32 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5
Research Technology - Germans
Combat Move - Germans
1 mech_infantry moved from Smolensk to Rostov
Germans take Rostov from Russians
2 bombers and 2 mech_infantrys moved from Eastern Poland to Ukraine
1 bomber moved from Eastern Poland to Ukraine
1 armour and 5 mech_infantrys moved from Eastern Poland to Bryansk
7 armour, 5 artilleries, 24 infantry and 12 mech_infantrys moved from Belarus to Bryansk
Purchase Units - Germans
Germans buy 3 artilleries, 1 fighter and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat - Germans
Battle in Ukraine
Germans attack with 3 bombers and 2 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 3 bombers and 2 mech_infantrys in Ukraine, round 2 : 3/5 hits, 2.33 expected hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
3 bombers moved from Ukraine to Bryansk
3 artilleries and 2 infantry moved from Eastern Poland to Belarus
2 aaGuns moved from Belarus to Bryansk
2 infantry moved from Novgorod to Belarus
4 artilleries moved from Poland to Eastern Poland
1 tactical_bomber moved from Norway to Southern Italy
1 fighter and 1 tactical_bomber moved from Norway to Western Germany
5 infantry moved from Norway to Finland
1 submarine moved from 114 Sea Zone to 113 Sea Zone
1 destroyer moved from 115 Sea Zone to 113 Sea Zone
1 submarine moved from 124 Sea Zone to 125 Sea Zone
6 mech_infantrys moved from Western Germany to Poland
1 fighter and 3 tactical_bombers moved from Western Germany to Bryansk
Place Units - Germans
3 artilleries placed in Novgorod
3 mech_infantrys placed in Germany
1 fighter and 6 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 50 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Germans : 0.67
Russians : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5
Combat Move - Russians
1 infantry moved from Volgograd to Rostov
3 fighters and 1 tactical_bomber moved from Russia to Rostov
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
Purchase Units - Russians
Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;
Combat - Russians
Battle in Rostov
Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 1/5 hits, 2.33 expected hits
Germans roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Rostov to Russia
6 infantry moved from Novosibirsk to Samara
2 aaGuns and 12 infantry moved from Buryatia to Amur
4 mech_infantrys moved from Volgograd to Russia
2 armour, 5 artilleries, 6 infantry and 4 mech_infantrys moved from Tambov to Russia
2 aaGuns and 28 infantry moved from Tambov to Samara
1 submarine moved from 91 Sea Zone to 94 Sea Zone
Place Units - Russians
1 artillery and 9 infantry placed in Russia
1 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans : 0.67
Russians : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5
Combat Move - Japanese
1 armour, 5 artilleries, 11 infantry and 1 mech_infantry moved from Burma to India
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
1 destroyer moved from 6 Sea Zone to 32 Sea Zone
Purchase Units - Japanese
Japanese buy 1 armour, 6 artilleries, 2 fighters, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in 32 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 32 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in India
Japanese attack with 1 armour, 5 artilleries, 11 infantry and 1 mech_infantry
British defend with 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 1 armour, 5 artilleries, 11 infantry and 1 mech_infantry in India, round 2 : 7/18 hits, 5.00 expected hits
UK_Pacific roll dice for 3 infantry in India, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the British lost in India
Japanese captures 8PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 5 artilleries, 11 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
1 aaGun and 3 infantry moved from Yunnan to Kweichow
1 artillery and 1 infantry moved from Shan State to Yunnan
2 artilleries and 1 infantry moved from French Indo China to Yunnan
1 artillery and 4 infantry moved from Hunan to Kweichow
1 mech_infantry moved from Kiangsu to Kweichow
1 artillery and 1 infantry moved from Anhwe to Kweichow
2 bombers moved from French Indo China to Yunnan
1 marine moved from Burma to Shan State
1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 38 Sea Zone to 37 Sea Zone
1 destroyer moved from 44 Sea Zone to 35 Sea Zone
1 carrier and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from 42 Sea Zone to Java
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 battleship, 4 carriers, 1 destroyer, 2 fighters, 1 submarine, 3 tactical_bombers and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 battleship, 4 carriers, 1 destroyer, 2 fighters, 1 infantry, 1 submarine, 3 tactical_bombers and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from Philippines to 35 Sea Zone
2 fighters moved from 35 Sea Zone to Philippines
1 fighter moved from French Indo China to 35 Sea Zone
1 fighter and 2 tactical_bombers moved from French Indo China to Kiangsu
2 artilleries and 2 infantry moved from Kiangsu to Anhwe
1 transport moved from 19 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 artillery and 2 infantry placed in French Indo China
1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu
1 armour, 4 artilleries, 2 fighters and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 63 PUs; end with 71 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
UK_Pacific : -1.00
Japanese : 2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5
Combat Move - Americans
1 submarine moved from 33 Sea Zone to 32 Sea Zone
2 fighters moved from Hawaiian Islands to 32 Sea Zone
2 fighters and 1 tactical_bomber moved from 33 Sea Zone to Marshall Islands
1 artillery, 4 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
1 infantry and 1 mech_infantry moved from 22 Sea Zone to Marianas
2 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Paulau Island
Purchase Units - Americans
Americans buy 2 artilleries, 2 destroyers, 2 infantry, 4 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat - Americans
Battle in Paulau Island
Battle in Marianas
Battle in Iwo Jima
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Iwo Jima
Americans win, taking Paulau Island from Japanese, taking Marianas from Japanese, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 32 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters in 32 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 32 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 32 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from Marshall Islands to 32 Sea Zone
1 tactical_bomber moved from 32 Sea Zone to 33 Sea Zone
2 fighters moved from 32 Sea Zone to 33 Sea Zone
2 fighters moved from Marshall Islands to 33 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 3 submarines and 1 tactical_bomber moved from 91 Sea Zone to 94 Sea Zone
3 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 artillery, 1 carrier, 2 infantry, 2 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 1 artillery, 5 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
1 destroyer, 2 submarines and 1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 artillery, 1 infantry and 1 tactical_bomber placed in Western United States
1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Combat Move - Chinese
Turning on Edit Mode
EDIT: Removing units owned by Americans from 33 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by Americans to Caroline Islands: 1 tactical_bomber
EDIT: Removing units owned by Americans from 34 Sea Zone: 1 infantry and 1 transport
EDIT: Adding units owned by Americans to Paulau Island: 1 infantry
EDIT: Adding units owned by Americans to 34 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
2 infantry moved from Suiyuyan to Chahar
1 fighter moved from Kansu to Chahar
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
3 infantry moved from Kansu to Suiyuyan
1 fighter moved from Chahar to Suiyuyan
Place Units - Chinese
2 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Combat Move - British
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 mech_infantry moved from Belgian Congo to French Central Africa
British take French Central Africa from Neutral_Axis
Purchase Units - British
British buy 1 fighter and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat - British
Non Combat Move - British
1 infantry moved from French Madagascar to 72 Sea Zone
1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
3 fighters moved from Northwest Persia to Russia
1 mech_infantry moved from Persia to West India
1 infantry and 1 mech_infantry moved from Persia to Northwest Persia
1 artillery moved from Syria to Iraq
3 mech_infantrys moved from Syria to Northwest Persia
3 mech_infantrys moved from Egypt to Iraq
1 aaGun, 1 artillery and 3 infantry moved from Egypt to Trans-Jordan
1 infantry moved from 81 Sea Zone to Trans-Jordan
1 carrier, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 94 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 94 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 94 Sea Zone to Algeria
1 fighter moved from Gibraltar to 91 Sea Zone
1 fighter moved from Algeria to 94 Sea Zone
1 fighter moved from Egypt to 94 Sea Zone
1 tactical_bomber moved from Egypt to Algeria
Place Units - British
3 mech_infantrys placed in Persia
3 mech_infantrys placed in Egypt
1 fighter placed in Union of South Africa
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans : 0.00
Chinese : 0.17
Japanese : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5
Combat Move - Italians
2 armour and 1 mech_infantry moved from Bryansk to Caucasus
Italians take Caucasus from Russians
Purchase Units - Italians
Italians buy 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;
Combat - Italians
Non Combat Move - Italians
2 fighters moved from Tunisia to 97 Sea Zone
1 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Tunisia to Libya
1 mech_infantry moved from Romania to Belarus
1 mech_infantry moved from Northern Italy to Romania
1 aaGun and 7 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
2 fighters and 1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 fighter moved from New South Wales to 33 Sea Zone
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Italian Somaliland to Ethiopia
Place Units - ANZAC
1 artillery placed in New South Wales
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Gibraltar to United Kingdom
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 fighter moved from New South Wales to 33 Sea Zone
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Italian Somaliland to Ethiopia
Place Units - ANZAC
1 artillery placed in New South Wales
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Gibraltar to United Kingdom
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from United Kingdom: 1 fighter
EDIT: Adding units owned by French to Algeria: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6
Research Technology - Germans
Combat Move - Germans
1 mech_infantry moved from Ukraine to Volgograd
1 armour moved from Bryansk to Belarus
Germans take Smolensk from Russians
1 armour moved from Bryansk to Rostov
Germans take Tambov from Russians
1 mech_infantry moved from Bryansk to Volgograd
1 mech_infantry moved from Bryansk to Belarus
1 bomber, 1 fighter and 2 tactical_bombers moved from Bryansk to Volgograd
2 bombers moved from Bryansk to Volgograd
Purchase Units - Germans
Germans buy 3 artilleries and 12 mech_infantrys; Remaining resources: 0 PUs;
Combat - Germans
Battle in Volgograd
Germans attack with 3 bombers, 1 fighter, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 3 bombers, 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Volgograd, round 2 : 6/8 hits, 4.00 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 3 bombers, 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 bombers, 1 fighter and 2 tactical_bombers moved from Volgograd to Ukraine
6 armour and 15 mech_infantrys moved from Bryansk to Caucasus
7 infantry moved from Bryansk to Ukraine
4 infantry moved from Bryansk to Ukraine
1 tactical_bomber moved from Bryansk to Novgorod
1 aaGun moved from Bryansk to Ukraine
1 aaGun, 5 artilleries and 13 infantry moved from Bryansk to Rostov
3 artilleries moved from Novgorod to Belarus
4 artilleries moved from Eastern Poland to Belarus
4 mech_infantrys moved from Poland to Novgorod
2 mech_infantrys moved from Poland to Belarus
3 mech_infantrys moved from Germany to Eastern Poland
6 mech_infantrys moved from Western Germany to Poland
1 tactical_bomber moved from Southern Italy to Norway
5 infantry moved from Finland to Norway
Place Units - Germans
3 artilleries placed in Ukraine
3 mech_infantrys placed in Novgorod
9 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 53 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Combat Hit Differential Summary :
Germans : 2.00
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6
Combat Move - Russians
2 infantry moved from Samara to Volgograd
3 fighters and 1 tactical_bomber moved from Russia to Volgograd
1 armour moved from Russia to Bryansk
Russians take Bryansk from Italians
1 armour moved from Bryansk to Smolensk
Russians take Smolensk from Germans
1 armour moved from Russia to Tambov
Russians take Tambov from Germans
1 armour moved from Tambov to Russia
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;
Combat - Russians
Battle in Volgograd
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 mech_infantrys
Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 3/6 hits, 2.50 expected hits
Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Non Combat Move - Russians
2 aaGuns, 1 armour, 7 artilleries, 34 infantry and 8 mech_infantrys moved from Russia to Smolensk
2 aaGuns and 32 infantry moved from Samara to Russia
2 aaGuns and 12 infantry moved from Amur to Buryatia
3 fighters and 1 tactical_bomber moved from Volgograd to Russia
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans : -0.67
Russians : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6
Combat Move - Russians
2 infantry moved from Samara to Volgograd
3 fighters and 1 tactical_bomber moved from Russia to Volgograd
1 armour moved from Russia to Bryansk
Russians take Bryansk from Italians
1 armour moved from Bryansk to Smolensk
Russians take Smolensk from Germans
1 armour moved from Russia to Tambov
Russians take Tambov from Germans
1 armour moved from Tambov to Russia
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;
Combat - Russians
Battle in Volgograd
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 mech_infantrys
Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 3/6 hits, 2.50 expected hits
Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Non Combat Move - Russians
2 aaGuns, 1 armour, 7 artilleries, 34 infantry and 8 mech_infantrys moved from Russia to Smolensk
2 aaGuns and 32 infantry moved from Samara to Russia
2 aaGuns and 12 infantry moved from Amur to Buryatia
3 fighters and 1 tactical_bomber moved from Volgograd to Russia
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from 94 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 96 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.67
Russians : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6
Combat Move - Russians
2 infantry moved from Samara to Volgograd
3 fighters and 1 tactical_bomber moved from Russia to Volgograd
1 armour moved from Russia to Bryansk
Russians take Bryansk from Italians
1 armour moved from Bryansk to Smolensk
Russians take Smolensk from Germans
1 armour moved from Russia to Tambov
Russians take Tambov from Germans
1 armour moved from Tambov to Russia
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;
Combat - Russians
Battle in Volgograd
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 mech_infantrys
Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 3/6 hits, 2.50 expected hits
Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Non Combat Move - Russians
2 aaGuns, 1 armour, 7 artilleries, 34 infantry and 8 mech_infantrys moved from Russia to Smolensk
2 aaGuns and 32 infantry moved from Samara to Russia
2 aaGuns and 12 infantry moved from Amur to Buryatia
3 fighters and 1 tactical_bomber moved from Volgograd to Russia
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from 94 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 96 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Russians to Amur: 2 aaGuns and 12 infantry
EDIT: Removing units owned by Russians from Buryatia: 2 aaGuns and 12 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.67
Russians : 0.50
Please use the next-to-last map, in which the 12 Russian infantry units and 2 AA guns are in Buryatia (as opposed to Amur). Thanks, Art
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6
Combat Move - Japanese
1 fighter moved from Japan to 17 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 22 Sea Zone
1 fighter moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Anhwe to Chahar
1 fighter and 2 tactical_bombers moved from Kiangsu to Chahar
2 bombers moved from Yunnan to Chahar
Purchase Units - Japanese
Japanese buy 1 armour, 5 fighters, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 22 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 22 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 34 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 34 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Chahar
Japanese attack with 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers in Chahar, round 2 : 3/6 hits, 3.17 expected hits
Chinese roll dice for 2 infantry in Chahar, round 2 : 2/2 hits, 0.67 expected hits
1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Chahar
Japanese win with 2 bombers and 2 tactical_bombers remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
2 bombers and 2 tactical_bombers moved from Chahar to Kiangsu
1 aaGun, 2 artilleries, 9 infantry and 1 mech_infantry moved from Kweichow to Hopei
2 artilleries and 1 infantry moved from Anhwe to Hopei
1 mech_infantry moved from Kiangsu to Hopei
1 artillery and 1 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Hunan to Hopei
1 infantry moved from Yunnan to Hunan
1 infantry moved from Yunnan to Szechwan
3 artilleries moved from Yunnan to Kweichow
2 transports moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 2 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 34 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 22 Sea Zone to 35 Sea Zone
1 fighter moved from 17 Sea Zone to 35 Sea Zone
1 marine moved from Shan State to 37 Sea Zone
1 battleship, 1 cruiser, 1 destroyer, 1 marine and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
1 armour moved from India to Yunnan
Place Units - Japanese
1 armour and 2 infantry placed in French Indo China
3 infantry placed in India
2 infantry and 1 mech_infantry placed in Kiangsu
5 fighters and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Chinese : 1.33
Japanese : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6
Combat Move - Americans
1 armour and 1 mech_infantry moved from Algeria to Libya
Americans take Tunisia from Italians
1 marine moved from Algeria to 94 Sea Zone
1 artillery and 5 infantry moved from Morocco to 91 Sea Zone
1 artillery, 5 infantry and 4 transports moved from 91 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from Algeria to 94 Sea Zone
1 cruiser and 1 marine moved from 94 Sea Zone to 96 Sea Zone
2 artilleries, 6 infantry and 4 transports moved from 94 Sea Zone to 96 Sea Zone
2 artilleries, 6 infantry and 1 marine moved from 96 Sea Zone to Libya
3 fighters and 1 tactical_bomber moved from 94 Sea Zone to Libya
2 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 3 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;
Combat - Americans
Battle in Celebes
Battle in Libya
Americans attack with 1 armour, 2 artilleries, 3 fighters, 6 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry
Americans roll dice for 1 cruiser in Libya, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 armour, 2 artilleries, 3 fighters, 6 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber in Libya, round 2 : 6/15 hits, 5.17 expected hits
Italians roll dice for 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Libya, round 2 : 3/9 hits, 3.17 expected hits
1 mech_infantry owned by the Italians, 3 infantry owned by the Americans and 5 infantry owned by the Italians lost in Libya
Americans roll dice for 1 armour, 2 artilleries, 3 fighters, 3 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber in Libya, round 3 : 4/12 hits, 4.67 expected hits
Italians roll dice for 1 armour and 2 artilleries in Libya, round 3 : 2/3 hits, 1.17 expected hits
2 infantry owned by the Americans, 2 artilleries owned by the Italians and 1 armour owned by the Italians lost in Libya
Americans win, taking Celebes from Japanese, taking Libya from Italians with 1 armour, 2 artilleries, 3 fighters, 1 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for Americans: 5 infantry
Casualties for Italians: 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry
Non Combat Move - Americans
1 mech_infantry moved from Morocco to Algeria
1 aaGun moved from Morocco to Algeria
2 carriers, 1 destroyer and 3 submarines moved from 94 Sea Zone to 96 Sea Zone
3 fighters and 1 tactical_bomber moved from Libya to 96 Sea Zone
1 destroyer and 2 submarines moved from 91 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
1 tactical_bomber moved from Western United States to Hawaiian Islands
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
Place Units - Americans
1 carrier and 1 transport placed in 10 Sea Zone
1 artillery, 1 bomber, 2 fighters and 1 infantry placed in Western United States
1 fighter and 2 infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Combat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Place Units - Chinese
2 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs
Combat Move - British
1 transport moved from 81 Sea Zone to 96 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
1 mech_infantry moved from French Central Africa to French West Africa
1 bomber moved from United Kingdom to French West Africa
1 fighter moved from 91 Sea Zone to French West Africa
Purchase Units - British
British buy 1 artillery, 1 fighter, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat - British
Battle in Malta
Battle in French West Africa
British attack with 1 bomber, 1 fighter and 1 mech_infantry
Neutral_Axis defend with 1 infantry
British roll dice for 1 bomber, 1 fighter and 1 mech_infantry in French West Africa, round 2 : 2/3 hits, 1.33 expected hits
Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis lost in French West Africa
British win, taking Malta from Italians, taking French West Africa from Neutral_Axis with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Non Combat Move - British
1 fighter moved from French West Africa to 91 Sea Zone
1 bomber moved from French West Africa to French Equatorial Africa
1 armour, 1 artillery, 1 fighter, 1 infantry and 5 mech_infantrys moved from Northwest Persia to Iraq
3 mech_infantrys moved from Persia to Iraq
1 aaGun, 1 artillery and 4 infantry moved from Trans-Jordan to Iraq
3 mech_infantrys moved from Egypt to Iraq
1 fighter moved from Union of South Africa to Egypt
1 fighter moved from Algeria to Gibraltar
1 fighter and 1 tactical_bomber moved from Algeria to Egypt
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 cruiser and 1 destroyer moved from 81 Sea Zone to 96 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Algeria to 94 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 94 Sea Zone to 96 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 96 Sea Zone to Libya
3 aaGuns, 1 fighter, 17 infantry, 2 mech_infantrys and 1 tactical_bomber moved from West India to Eastern Persia
1 fighter and 1 tactical_bomber moved from Eastern Persia to Iraq
Place Units - British
1 artillery and 2 infantry placed in Persia
3 mech_infantrys placed in Egypt
2 infantry placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Italians : 0.67
British : 0.67
Americans : -0.33
Neutral_Axis : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6
Combat Move - Italians
1 bomber moved from Southern Italy to Northwest Persia
1 mech_infantry moved from Caucasus to Northwest Persia
1 armour moved from Caucasus to Kazakhstan
Italians take Kazakhstan from Russians
1 armour moved from Kazakhstan to Caucasus
1 artillery and 1 infantry moved from Belarus to Bryansk
Italians take Bryansk from Russians
Purchase Units - Italians
Italians buy 1 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 1 PUs;
Combat - Italians
Battle in Northwest Persia
Italians attack with 1 bomber and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 bomber and 1 mech_infantry in Northwest Persia, round 2 : 1/2 hits, 0.83 expected hits
British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Northwest Persia
Italians win, taking Northwest Persia from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber moved from Northwest Persia to Caucasus
1 mech_infantry moved from Belarus to Bryansk
1 mech_infantry moved from Romania to Ukraine
1 mech_infantry moved from Southern Italy to Yugoslavia
Place Units - Italians
2 submarines placed in 97 Sea Zone
1 infantry and 1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 20 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians : 0.17
British : -0.33