@farmboy said in League 2025 Farmboy (X) vs Axis-Dominion (L+15) BM:
you probably didn’t see my edit. Let me know if it is okay for me to add that back in.
Yeah I did miss it. Sorry. Go for it!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers; Remaining resources: 4 PUs;
Combat Move - Americans
1 armour moved from Morocco to Tunisia
Americans take Algeria from Italians
Americans take Tunisia from Italians
1 artillery, 4 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
2 bombers moved from United Kingdom to Western Germany
1 bomber moved from United Kingdom to Normandy Bordeaux
1 bomber moved from United Kingdom to Western Germany
Combat - Americans
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/1 hits, 0.17 expected hits
AA fire in Western Germany : 0/2 hits, 0.33 expected hits
Bombing raid in Western Germany rolls: 6,8 and causes: 8 damage to unit: factory_major
Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: airfield
Bombing raid in Western Germany causes 12 damage total. Damaged units is as follows: factory_major = 8, airfield = 4
Strategic bombing raid in Normandy Bordeaux
AA fire in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
Bombing raid in Normandy Bordeaux rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 6 damage total.
Battle in 92 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 92 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Gibraltar
Americans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 harbour and 1 infantry
Americans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Gibraltar, round 2 : 2/3 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 104 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
3 bombers moved from Western Germany to United Kingdom
1 bomber moved from Normandy Bordeaux to United Kingdom
1 fighter and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone
1 fighter moved from 92 Sea Zone to 91 Sea Zone
1 artillery, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 3 infantry, 2 mech_infantrys, 1 tactical_bomber and 3 transports moved from 91 Sea Zone to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 109 Sea Zone
3 bombers moved from Western United States to Queensland
1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
2 carriers and 1 destroyer placed in 10 Sea Zone
2 fighters and 2 tactical_bombers placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
Germans : -0.33
Italians : -0.33
AA fire in Western Germany : : -0.50
Americans : 0.17
AA fire in Normandy Bordeaux : : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 artillery and 1 infantry moved from Yunnan to Szechwan
1 artillery and 2 infantry moved from Yunnan to Hunan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hunan
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Yunnan
1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese : 0.00
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers; Remaining resources: 4 PUs;
Combat Move - Americans
1 armour moved from Morocco to Tunisia
Americans take Algeria from Italians
Americans take Tunisia from Italians
1 artillery, 4 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
2 bombers moved from United Kingdom to Western Germany
1 bomber moved from United Kingdom to Normandy Bordeaux
1 bomber moved from United Kingdom to Western Germany
Combat - Americans
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/1 hits, 0.17 expected hits
AA fire in Western Germany : 0/2 hits, 0.33 expected hits
Bombing raid in Western Germany rolls: 6,8 and causes: 8 damage to unit: factory_major
Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: airfield
Bombing raid in Western Germany causes 12 damage total. Damaged units is as follows: factory_major = 8, airfield = 4
Strategic bombing raid in Normandy Bordeaux
AA fire in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
Bombing raid in Normandy Bordeaux rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 6 damage total.
Battle in 92 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 92 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Gibraltar
Americans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 harbour and 1 infantry
Americans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Gibraltar, round 2 : 2/3 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 104 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
3 bombers moved from Western Germany to United Kingdom
1 bomber moved from Normandy Bordeaux to United Kingdom
1 fighter and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone
1 fighter moved from 92 Sea Zone to 91 Sea Zone
1 artillery, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 3 infantry, 2 mech_infantrys, 1 tactical_bomber and 3 transports moved from 91 Sea Zone to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 109 Sea Zone
3 bombers moved from Western United States to Queensland
1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
2 carriers and 1 destroyer placed in 10 Sea Zone
2 fighters and 2 tactical_bombers placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 artillery and 1 infantry moved from Yunnan to Szechwan
1 artillery and 2 infantry moved from Yunnan to Hunan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hunan
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Yunnan
1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs
Purchase Units - British
British buy 1 destroyer, 3 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 infantry moved from Iraq to Trans-Jordan
British take Trans-Jordan from Italians
2 infantry moved from Yunnan to French Indo China
1 infantry moved from Yunnan to Shan State
1 fighter moved from Yunnan to Shan State
1 mech_infantry moved from Sikang to Kweichow
1 fighter moved from Yunnan to Kweichow
1 infantry moved from Yunnan to French Indo China
1 tactical_bomber moved from Yunnan to French Indo China
Combat - British
British creates battle in territory 109 Sea Zone
Battle in French Indo China
British attack with 3 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British roll dice for 3 infantry and 1 tactical_bomber in French Indo China, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in French Indo China, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China
British roll dice for 2 infantry and 1 tactical_bomber in French Indo China, round 3 : 3/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in French Indo China, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the British lost in French Indo China
British win, taking French Indo China from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Shan State
British attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
British roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
British roll dice for 1 fighter in Shan State, round 3 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 artillery in Shan State, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter in Shan State, round 4 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 artillery in Shan State, round 4 : 0/1 hits, 0.33 expected hits
retreated to Shan State
Japanese win with 1 artillery remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Battle in Kweichow
British attack with 1 fighter and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 mech_infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 1 mech_infantry in Kweichow, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
British win, taking Kweichow from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 tactical_bomber moved from French Indo China to Yunnan
1 fighter moved from Shan State to Yunnan
1 fighter moved from Kweichow to Yunnan
1 armour moved from Union of South Africa to Belgian Congo
2 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
3 artilleries moved from Persia to Iraq
3 artilleries and 5 infantry moved from Iraq to Trans-Jordan
Place Units - British
2 infantry and 1 mech_infantry placed in Iraq
1 infantry placed in Persia
1 destroyer and 2 transports placed in 109 Sea Zone
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3
UK_Pacific collect 5 PUs (3 lost to blockades); end with 7 PUs
Some Units in India change ownership: 3 infantry
Turning on Edit Mode
EDIT: Adding units owned by British to Yunnan: 1 armour
EDIT: Removing units owned by British from India: 1 armour
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.33
Italians : -0.33
British : 0.17
AA fire in Western Germany : : -0.50
Americans : 0.17
AA fire in Normandy Bordeaux : : -0.17
Chinese : 0.00
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 fighter, 4 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - Italians
2 armour, 1 artillery and 1 mech_infantry moved from Belarus to Bryansk
1 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
1 bomber moved from Egypt to Bryansk
Combat - Italians
Battle in Crete
Battle in Bryansk
Italians attack with 2 armour, 1 artillery, 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 2 armour, 1 artillery, 1 bomber and 1 mech_infantry in Bryansk, round 2 : 2/5 hits, 2,33 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Bryansk
Italians win, taking Crete from Neutral_Allies, taking Bryansk from Russians with 2 armour, 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 aaGun and 1 infantry moved from Eastern Poland to Belarus
2 infantry moved from Northern Italy to 97 Sea Zone
1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 mech_infantry moved from Romania to Greece
3 mech_infantrys moved from Northern Italy to Romania
1 fighter moved from Southern Italy to Egypt
1 bomber moved from Bryansk to Belarus
Place Units - Italians
3 infantry placed in Egypt
1 transport placed in 97 Sea Zone
1 fighter and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Belarus: 1 aaGun
EDIT: Adding units owned by Italians to Bryansk: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : -0,33
Russians : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 6 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Move - French
1 infantry moved from United Kingdom to 109 Sea Zone
Combat - French
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 7 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 infantry moved from Bessarabia to Ukraine
1 mech_infantry moved from Belarus to Ukraine
1 bomber, 1 fighter and 1 tactical_bomber moved from Belarus to Ukraine
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from 99 Sea Zone to Cyprus
Combat - Germans
Germans creates battle in territory 113 Sea Zone
Battle in Cyprus
Battle in Ukraine
Germans attack with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 2 : 3/5 hits, 2,17 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Cyprus from British, taking Ukraine from Russians with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber, 1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
4 aaGuns, 9 armour, 15 artilleries, 20 infantry and 11 mech_infantrys moved from Belarus to Bryansk
10 mech_infantrys moved from Baltic States to Bryansk
1 artillery and 10 infantry moved from Novgorod to Belarus
1 bomber moved from Bryansk to Baltic States
2 transports moved from 115 Sea Zone to 114 Sea Zone
3 infantry and 1 mech_infantry moved from Germany to 114 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
3 infantry moved from 115 Sea Zone to Finland
1 mech_infantry moved from 115 Sea Zone to Finland
4 mech_infantrys moved from Germany to Baltic States
1 bomber moved from Romania to France
1 submarine moved from 125 Sea Zone to 113 Sea Zone
1 submarine moved from 113 Sea Zone to 115 Sea Zone
1 submarine moved from 124 Sea Zone to 125 Sea Zone
2 infantry moved from Normandy Bordeaux to France
Place Units - Germans
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in France
1 infantry and 9 mech_infantrys placed in Germany
2 infantry placed in Southern France
Turn Complete - Germans
Germans collect 54 PUs; end with 54 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern Italy: 2 fighters
EDIT: Adding units owned by Germans to France: 1 fighter
EDIT: Adding units owned by Germans to Southern France: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0,83
Russians : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 fighter and 8 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
4 armour, 3 fighters, 4 mech_infantrys and 3 tactical_bombers moved from Russia to Belarus
Russians take Smolensk from Germans
1 armour moved from Russia to Belarus
5 infantry moved from Samara to Russia
Combat - Russians
Russians creates battle in territory 113 Sea Zone
Battle in Belarus
Russians attack with 5 armour, 3 fighters, 4 mech_infantrys and 3 tactical_bombers
Germans defend with 1 artillery and 10 infantry; Italians defend with 1 aaGun, 1 bomber and 1 infantry
AA fire in Belarus : 0/3 hits, 0.50 expected hits
Russians roll dice for 5 armour, 3 fighters, 4 mech_infantrys and 3 tactical_bombers in Belarus, round 2 : 5/15 hits, 6.67 expected hits
Italians roll dice for 1 aaGun, 1 artillery, 1 bomber and 11 infantry in Belarus, round 2 : 5/13 hits, 4.17 expected hits
4 mech_infantrys owned by the Russians, 1 aaGun owned by the Italians, 1 armour owned by the Russians, 2 infantry owned by the Germans, 1 bomber owned by the Italians and 1 infantry owned by the Italians lost in Belarus
Russians roll dice for 4 armour, 3 fighters and 3 tactical_bombers in Belarus, round 3 : 6/10 hits, 5.50 expected hits
Italians roll dice for 1 artillery and 8 infantry in Belarus, round 3 : 4/9 hits, 3.00 expected hits
4 armour owned by the Russians and 6 infantry owned by the Germans lost in Belarus
retreated to Belarus
Italians win with 1 artillery and 2 infantry remaining. Battle score for attacker is -2
Casualties for Russians: 5 armour and 4 mech_infantrys
Casualties for Germans: 8 infantry
Casualties for Italians: 1 aaGun, 1 bomber and 1 infantry
Non Combat Move - Russians
3 fighters and 3 tactical_bombers moved from Belarus to Russia
1 infantry moved from Novosibirsk to Samara
1 infantry moved from Volgograd to Rostov
Place Units - Russians
1 fighter and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 27 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Italians : 1.83
Russians : -1.17
AA fire in Belarus : : -0.50
I will look at it, but it is not obvious I will loose a bomber here
I’m sorry, I forgot to mention that after my turn, for you to go ahead and edit which casualties you’d like.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 8 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Anhwe to Kweichow
2 infantry and 1 mech_infantry moved from Anhwe to Hunan
6 mech_infantrys moved from Jehol to Hunan
1 armour moved from Kiangsi to Hunan
1 artillery and 2 infantry moved from Kiangsi to Hunan
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 21 Sea Zone
1 artillery moved from 21 Sea Zone to Guam
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 transport moved from 20 Sea Zone to 19 Sea Zone
2 infantry moved from Kiangsu to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 fighter moved from 44 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Dutch New Guinea
1 fighter and 1 tactical_bomber moved from Malaya to French Indo China
2 bombers moved from Kiangsi to Kweichow
1 fighter and 1 tactical_bomber moved from Kiangsi to Kweichow
1 fighter and 1 tactical_bomber moved from Kiangsi to Hunan
2 tactical_bombers moved from Malaya to French Indo China
Combat - Japanese
Battle in Caroline Islands
Battle in Guam
Battle in 45 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win, taking Caroline Islands from Americans, taking Guam from Americans with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Dutch New Guinea
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 : 1/4 hits, 1,83 expected hits
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in French Indo China
Japanese attack with 1 fighter, 2 infantry and 3 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 3 tactical_bombers in French Indo China, round 2 : 1/6 hits, 2,50 expected hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 fighter, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kweichow
Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 3/6 hits, 2,83 expected hits
Chinese roll dice for 1 mech_infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Hunan
Japanese attack with 1 armour, 1 artillery, 1 fighter, 4 infantry, 7 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 artillery
Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 4 infantry, 7 mech_infantrys and 1 tactical_bomber in Hunan, round 2 : 6/15 hits, 4,00 expected hits
Chinese roll dice for 1 artillery in Hunan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 armour, 1 artillery, 1 fighter, 3 infantry, 7 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery
Non Combat Move - Japanese
1 aaGun moved from Anhwe to Hunan
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kwangsi to Kwangtung
1 infantry and 1 mech_infantry moved from Kiangsi to Hunan
5 mech_infantrys moved from Korea to Jehol
1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone
1 fighter moved from Dutch New Guinea to 45 Sea Zone
1 carrier moved from 44 Sea Zone to 45 Sea Zone
1 battleship moved from 37 Sea Zone to 45 Sea Zone
1 destroyer moved from 44 Sea Zone to 45 Sea Zone
1 carrier and 1 submarine moved from 35 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
1 carrier moved from 6 Sea Zone to 33 Sea Zone
1 fighter moved from 45 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 33 Sea Zone
1 carrier moved from 44 Sea Zone to 36 Sea Zone
1 cruiser and 1 destroyer moved from 20 Sea Zone to 33 Sea Zone
1 battleship moved from 37 Sea Zone to 36 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from Malaya to 36 Sea Zone
1 tactical_bomber moved from French Indo China to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Hunan to Kiangsu
1 fighter and 1 tactical_bomber moved from Kweichow to Kiangsu
2 bombers moved from Kweichow to Kiangsu
1 fighter moved from French Indo China to Kwangtung
2 tactical_bombers moved from French Indo China to Kwangtung
1 fighter moved from Korea to Kwangtung
1 fighter moved from Korea to Japan
1 mech_infantry moved from Korea to Jehol
Place Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
1 infantry and 2 mech_infantrys placed in Kiangsu
2 artilleries and 7 infantry placed in Korea
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
ANZAC : -0,33
Chinese : 1,33
UK_Pacific : -0,33
Japanese : -0,17
for the bomber, italien, I would not loose this one. I would have kept it all the way to last. I have not edited it
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 4 destroyers, 1 infantry, 5 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Gibraltar to 91 Sea Zone
1 bomber moved from United Kingdom to 99 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Western Germany
2 bombers moved from United Kingdom to Northern Italy
1 bomber moved from United Kingdom to 95 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
1 armour moved from Tunisia to 94 Sea Zone
1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
1 armour and 1 infantry moved from 95 Sea Zone to Northern Italy
1 bomber moved from Queensland to Shan State
2 bombers moved from Queensland to French Indo China
Scramble option for the 1 fighter in S. Italy and if so, which seazone?
Do you want me to edit the bomber back in? Is there something else you want to do for that?
scramble to american transport
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 4 destroyers, 1 infantry, 5 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Gibraltar to 91 Sea Zone
1 bomber moved from United Kingdom to 99 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Western Germany
2 bombers moved from United Kingdom to Northern Italy
1 bomber moved from United Kingdom to 95 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
1 armour moved from Tunisia to 94 Sea Zone
1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
1 armour and 1 infantry moved from 95 Sea Zone to Northern Italy
1 bomber moved from Queensland to Shan State
2 bombers moved from Queensland to French Indo China
Combat - Americans
Americans creates battle in territory 109 Sea Zone
Italians scrambles 1 units out of Southern Italy to defend against the attack in 95 Sea Zone
Italians scrambles to create a battle in territory 95 Sea Zone
Battle in 99 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
Americans win, taking 109 Sea Zone from Germans with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Western Germany
Americans converts factory_major into different units
Battle in 97 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 97 Sea Zone
Americans win, taking Western Germany from Germans with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in French Indo China
Americans attack with 2 bombers
Japanese defend with 2 infantry
Americans roll dice for 2 bombers in French Indo China, round 2 : 1/2 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in French Indo China, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in French Indo China
Americans roll dice for 1 bomber in French Indo China, round 3 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in French Indo China, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in French Indo China, round 4 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in French Indo China, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in French Indo China
Japanese win with no units remaining. Battle score for attacker is -18
Casualties for Americans: 2 bombers
Casualties for Japanese: 2 infantry
Battle in Shan State
Americans attack with 1 bomber
Japanese defend with 1 artillery
Americans roll dice for 1 bomber in Shan State, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Shan State
Americans win with 1 bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 95 Sea Zone
Americans attack with 1 bomber and 1 transport
Italians defend with 1 fighter
Americans roll dice for 1 bomber and 1 transport in 95 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
Italians roll dice for 1 fighter in 95 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
Americans roll dice for 1 bomber and 1 transport in 95 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
Italians roll dice for 1 fighter in 95 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 bomber owned by the Americans and 1 fighter owned by the Italians lost in 95 Sea Zone
Americans win with 1 transport remaining. Battle score for attacker is -2
Casualties for Americans: 1 bomber
Casualties for Italians: 1 fighter
Battle in Northern Italy
Americans attack with 1 armour, 2 bombers and 1 infantry
Italians defend with 1 artillery, 1 factory_major and 1 infantry
Americans roll dice for 1 armour, 2 bombers and 1 infantry in Northern Italy, round 2 : 2/4 hits, 2.00 expected hits
Italians roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Northern Italy
Americans converts factory_major into different units
Americans win, taking Northern Italy from Italians with 1 armour, 2 bombers and 1 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - Americans
1 bomber moved from 97 Sea Zone to Malta
1 bomber moved from 99 Sea Zone to Syria
2 bombers moved from Northern Italy to Malta
1 submarine moved from 104 Sea Zone to 92 Sea Zone
1 artillery, 3 carriers, 1 cruiser, 3 destroyers, 4 fighters, 2 infantry, 1 mech_infantry, 2 tactical_bombers and 2 transports moved from 109 Sea Zone to 92 Sea Zone
1 mech_infantry moved from 92 Sea Zone to Algeria
1 bomber moved from Shan State to India
Place Units - Americans
2 transports placed in 101 Sea Zone
2 artilleries and 1 infantry placed in Eastern United States
4 destroyers and 5 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Turning on Edit Mode
EDIT: Adding units owned by Americans to 10 Sea Zone: 1 carrier and 1 submarine
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 carrier and 1 submarine
EDIT: Adding units owned by Americans to Hawaiian Islands: 3 fighters and 3 tactical_bombers
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Removing units owned by Americans from 10 Sea Zone: 2 fighters and 2 tactical_bombers
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : -1.00
Americans : -0.67
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 1 infantry moved from Szechwan to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Turning on Edit Mode
EDIT: Removing units owned by Americans from India: 1 bomber
EDIT: Adding units owned by Americans to Yunnan: 1 bomber
EDIT: Turning off Edit Mode
Place Units - Chinese
2 artilleries placed in Yunnan
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese : 0.33
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 4 destroyers, 1 infantry, 5 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Gibraltar to 91 Sea Zone
1 bomber moved from United Kingdom to 99 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Western Germany
2 bombers moved from United Kingdom to Northern Italy
1 bomber moved from United Kingdom to 95 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
1 armour moved from Tunisia to 94 Sea Zone
1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
1 armour and 1 infantry moved from 95 Sea Zone to Northern Italy
1 bomber moved from Queensland to Shan State
2 bombers moved from Queensland to French Indo China
Combat - Americans
Americans creates battle in territory 109 Sea Zone
Italians scrambles 1 units out of Southern Italy to defend against the attack in 95 Sea Zone
Italians scrambles to create a battle in territory 95 Sea Zone
Battle in 99 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
Americans win, taking 109 Sea Zone from Germans with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Western Germany
Americans converts factory_major into different units
Battle in 97 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 97 Sea Zone
Americans win, taking Western Germany from Germans with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in French Indo China
Americans attack with 2 bombers
Japanese defend with 2 infantry
Americans roll dice for 2 bombers in French Indo China, round 2 : 1/2 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in French Indo China, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in French Indo China
Americans roll dice for 1 bomber in French Indo China, round 3 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in French Indo China, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in French Indo China, round 4 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in French Indo China, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in French Indo China
Japanese win with no units remaining. Battle score for attacker is -18
Casualties for Americans: 2 bombers
Casualties for Japanese: 2 infantry
Battle in Shan State
Americans attack with 1 bomber
Japanese defend with 1 artillery
Americans roll dice for 1 bomber in Shan State, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Shan State
Americans win with 1 bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 95 Sea Zone
Americans attack with 1 bomber and 1 transport
Italians defend with 1 fighter
Americans roll dice for 1 bomber and 1 transport in 95 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
Italians roll dice for 1 fighter in 95 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
Americans roll dice for 1 bomber and 1 transport in 95 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
Italians roll dice for 1 fighter in 95 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 bomber owned by the Americans and 1 fighter owned by the Italians lost in 95 Sea Zone
Americans win with 1 transport remaining. Battle score for attacker is -2
Casualties for Americans: 1 bomber
Casualties for Italians: 1 fighter
Battle in Northern Italy
Americans attack with 1 armour, 2 bombers and 1 infantry
Italians defend with 1 artillery, 1 factory_major and 1 infantry
Americans roll dice for 1 armour, 2 bombers and 1 infantry in Northern Italy, round 2 : 2/4 hits, 2.00 expected hits
Italians roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Northern Italy
Americans converts factory_major into different units
Americans win, taking Northern Italy from Italians with 1 armour, 2 bombers and 1 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - Americans
1 bomber moved from 97 Sea Zone to Malta
1 bomber moved from 99 Sea Zone to Syria
2 bombers moved from Northern Italy to Malta
1 submarine moved from 104 Sea Zone to 92 Sea Zone
1 artillery, 3 carriers, 1 cruiser, 3 destroyers, 4 fighters, 2 infantry, 1 mech_infantry, 2 tactical_bombers and 2 transports moved from 109 Sea Zone to 92 Sea Zone
1 mech_infantry moved from 92 Sea Zone to Algeria
1 bomber moved from Shan State to India
Place Units - Americans
2 transports placed in 101 Sea Zone
2 artilleries and 1 infantry placed in Eastern United States
4 destroyers and 5 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Turning on Edit Mode
EDIT: Adding units owned by Americans to 10 Sea Zone: 1 carrier and 1 submarine
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 carrier and 1 submarine
EDIT: Adding units owned by Americans to Hawaiian Islands: 3 fighters and 3 tactical_bombers
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Removing units owned by Americans from 10 Sea Zone: 2 fighters and 2 tactical_bombers
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 1 infantry moved from Szechwan to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Turning on Edit Mode
EDIT: Removing units owned by Americans from India: 1 bomber
EDIT: Adding units owned by Americans to Yunnan: 1 bomber
EDIT: Turning off Edit Mode
Place Units - Chinese
2 artilleries placed in Yunnan
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 7 PUs
Purchase Units - British
British buy 1 armour, 2 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour; Remaining resources: 1 PUs;
Combat Move - British
1 fighter moved from 92 Sea Zone to Southern Italy
2 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Southern Italy
1 armour moved from Yunnan to Malaya
UK_Pacific take Shan State from Japanese
UK_Pacific take Malaya from Japanese
Combat - British
Battle in Southern Italy
British attack with 1 fighter and 2 infantry
Italians defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
AA fire in Southern Italy : 0/1 hits, 0.17 expected hits
British roll dice for 1 fighter and 2 infantry in Southern Italy, round 2 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 aaGun and 2 infantry in Southern Italy, round 2 : 1/2 hits, 0.67 expected hits
1 aaGun owned by the Italians and 1 infantry owned by the British lost in Southern Italy
British roll dice for 1 fighter and 1 infantry in Southern Italy, round 3 : 0/2 hits, 0.67 expected hits
Italians roll dice for 2 infantry in Southern Italy, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Southern Italy
British roll dice for 1 fighter in Southern Italy, round 4 : 0/1 hits, 0.50 expected hits
Italians roll dice for 2 infantry in Southern Italy, round 4 : 0/2 hits, 0.67 expected hits
British roll dice for 1 fighter in Southern Italy, round 5 : 0/1 hits, 0.50 expected hits
Italians roll dice for 2 infantry in Southern Italy, round 5 : 0/2 hits, 0.67 expected hits
British roll dice for 1 fighter in Southern Italy, round 6 : 1/1 hits, 0.50 expected hits
Italians roll dice for 2 infantry in Southern Italy, round 6 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Southern Italy
British roll dice for 1 fighter in Southern Italy, round 7 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 infantry in Southern Italy, round 7 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians and 1 fighter owned by the British lost in Southern Italy
Italians win with no units remaining. Battle score for attacker is -5
Casualties for British: 1 fighter and 2 infantry
Casualties for Italians: 1 aaGun and 2 infantry
Non Combat Move - British
1 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 92 Sea Zone
1 destroyer moved from 109 Sea Zone to 92 Sea Zone
1 infantry moved from United Kingdom to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 92 Sea Zone
1 mech_infantry moved from 92 Sea Zone to Algeria
3 artilleries, 2 infantry and 1 mech_infantry moved from Iraq to Trans-Jordan
1 infantry moved from Persia to Iraq
1 armour moved from Belgian Congo to Anglo Egyptian Sudan
1 destroyer moved from 76 Sea Zone to 81 Sea Zone
11 infantry moved from India to Burma
Place Units - British
1 armour and 2 mech_infantrys placed in Iraq
2 tactical_bombers placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,2,4
British collect 32 PUs (1 lost to blockades); end with 32 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Place Units - UK_Pacific
1 armour placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1
UK_Pacific collect 9 PUs (1 lost to blockades); end with 10 PUs
Some Units in India change ownership: 1 armour
Combat Hit Differential Summary :
Italians : -1.67
British : -0.50
Americans : -0.67
AA fire in Southern Italy : : -0.17
Chinese : 0.33
Japanese : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 4 destroyers, 1 infantry, 5 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Gibraltar to 91 Sea Zone
1 bomber moved from United Kingdom to 99 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Western Germany
2 bombers moved from United Kingdom to Northern Italy
1 bomber moved from United Kingdom to 95 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
1 armour moved from Tunisia to 94 Sea Zone
1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
1 armour and 1 infantry moved from 95 Sea Zone to Northern Italy
1 bomber moved from Queensland to Shan State
2 bombers moved from Queensland to French Indo China
Combat - Americans
Americans creates battle in territory 109 Sea Zone
Italians scrambles 1 units out of Southern Italy to defend against the attack in 95 Sea Zone
Italians scrambles to create a battle in territory 95 Sea Zone
Battle in 99 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
Americans win, taking 109 Sea Zone from Germans with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Western Germany
Americans converts factory_major into different units
Battle in 97 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 97 Sea Zone
Americans win, taking Western Germany from Germans with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in French Indo China
Americans attack with 2 bombers
Japanese defend with 2 infantry
Americans roll dice for 2 bombers in French Indo China, round 2 : 1/2 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in French Indo China, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in French Indo China
Americans roll dice for 1 bomber in French Indo China, round 3 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in French Indo China, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in French Indo China, round 4 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in French Indo China, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in French Indo China
Japanese win with no units remaining. Battle score for attacker is -18
Casualties for Americans: 2 bombers
Casualties for Japanese: 2 infantry
Battle in Shan State
Americans attack with 1 bomber
Japanese defend with 1 artillery
Americans roll dice for 1 bomber in Shan State, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Shan State
Americans win with 1 bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 95 Sea Zone
Americans attack with 1 bomber and 1 transport
Italians defend with 1 fighter
Americans roll dice for 1 bomber and 1 transport in 95 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
Italians roll dice for 1 fighter in 95 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
Americans roll dice for 1 bomber and 1 transport in 95 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
Italians roll dice for 1 fighter in 95 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 bomber owned by the Americans and 1 fighter owned by the Italians lost in 95 Sea Zone
Americans win with 1 transport remaining. Battle score for attacker is -2
Casualties for Americans: 1 bomber
Casualties for Italians: 1 fighter
Battle in Northern Italy
Americans attack with 1 armour, 2 bombers and 1 infantry
Italians defend with 1 artillery, 1 factory_major and 1 infantry
Americans roll dice for 1 armour, 2 bombers and 1 infantry in Northern Italy, round 2 : 2/4 hits, 2.00 expected hits
Italians roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Northern Italy
Americans converts factory_major into different units
Americans win, taking Northern Italy from Italians with 1 armour, 2 bombers and 1 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - Americans
1 bomber moved from 97 Sea Zone to Malta
1 bomber moved from 99 Sea Zone to Syria
2 bombers moved from Northern Italy to Malta
1 submarine moved from 104 Sea Zone to 92 Sea Zone
1 artillery, 3 carriers, 1 cruiser, 3 destroyers, 4 fighters, 2 infantry, 1 mech_infantry, 2 tactical_bombers and 2 transports moved from 109 Sea Zone to 92 Sea Zone
1 mech_infantry moved from 92 Sea Zone to Algeria
1 bomber moved from Shan State to India
Place Units - Americans
2 transports placed in 101 Sea Zone
2 artilleries and 1 infantry placed in Eastern United States
4 destroyers and 5 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Turning on Edit Mode
EDIT: Adding units owned by Americans to 10 Sea Zone: 1 carrier and 1 submarine
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 carrier and 1 submarine
EDIT: Adding units owned by Americans to Hawaiian Islands: 3 fighters and 3 tactical_bombers
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Removing units owned by Americans from 10 Sea Zone: 2 fighters and 2 tactical_bombers
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 1 infantry moved from Szechwan to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Turning on Edit Mode
EDIT: Removing units owned by Americans from India: 1 bomber
EDIT: Adding units owned by Americans to Yunnan: 1 bomber
EDIT: Turning off Edit Mode
Place Units - Chinese
2 artilleries placed in Yunnan
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 7 PUs
Purchase Units - British
British buy 1 armour, 2 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour; Remaining resources: 1 PUs;
Combat Move - British
1 fighter moved from 92 Sea Zone to Southern Italy
2 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Southern Italy
1 armour moved from Yunnan to Malaya
UK_Pacific take Shan State from Japanese
UK_Pacific take Malaya from Japanese
Combat - British
Battle in Southern Italy
British attack with 1 fighter and 2 infantry
Italians defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
AA fire in Southern Italy : 0/1 hits, 0.17 expected hits
British roll dice for 1 fighter and 2 infantry in Southern Italy, round 2 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 aaGun and 2 infantry in Southern Italy, round 2 : 1/2 hits, 0.67 expected hits
1 aaGun owned by the Italians and 1 infantry owned by the British lost in Southern Italy
British roll dice for 1 fighter and 1 infantry in Southern Italy, round 3 : 0/2 hits, 0.67 expected hits
Italians roll dice for 2 infantry in Southern Italy, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Southern Italy
British roll dice for 1 fighter in Southern Italy, round 4 : 0/1 hits, 0.50 expected hits
Italians roll dice for 2 infantry in Southern Italy, round 4 : 0/2 hits, 0.67 expected hits
British roll dice for 1 fighter in Southern Italy, round 5 : 0/1 hits, 0.50 expected hits
Italians roll dice for 2 infantry in Southern Italy, round 5 : 0/2 hits, 0.67 expected hits
British roll dice for 1 fighter in Southern Italy, round 6 : 1/1 hits, 0.50 expected hits
Italians roll dice for 2 infantry in Southern Italy, round 6 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Southern Italy
British roll dice for 1 fighter in Southern Italy, round 7 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 infantry in Southern Italy, round 7 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians and 1 fighter owned by the British lost in Southern Italy
Italians win with no units remaining. Battle score for attacker is -5
Casualties for British: 1 fighter and 2 infantry
Casualties for Italians: 1 aaGun and 2 infantry
Non Combat Move - British
1 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 92 Sea Zone
1 destroyer moved from 109 Sea Zone to 92 Sea Zone
1 infantry moved from United Kingdom to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 92 Sea Zone
1 mech_infantry moved from 92 Sea Zone to Algeria
3 artilleries, 2 infantry and 1 mech_infantry moved from Iraq to Trans-Jordan
1 infantry moved from Persia to Iraq
1 armour moved from Belgian Congo to Anglo Egyptian Sudan
1 destroyer moved from 76 Sea Zone to 81 Sea Zone
11 infantry moved from India to Burma
Place Units - British
1 armour and 2 mech_infantrys placed in Iraq
2 tactical_bombers placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,2,4
British collect 32 PUs (1 lost to blockades); end with 32 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Place Units - UK_Pacific
1 armour placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1
UK_Pacific collect 9 PUs (1 lost to blockades); end with 10 PUs
Some Units in India change ownership: 1 armour
Turning on Edit Mode
EDIT: Removing units owned by British from 81 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 80 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : -1.67
British : -0.50
Americans : -0.67
AA fire in Southern Italy : : -0.17
Chinese : 0.33
Japanese : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 armour, 1 fighter, 1 infantry and 1 marine; Remaining resources: 3 PUs;
Politics - Italians
Turning on Edit Mode
EDIT: Removing units owned by Germans from Belarus: 1 infantry
EDIT: Adding units owned by Italians to Belarus: 1 bomber
EDIT: Turning off Edit Mode
Combat Move - Italians
1 armour, 1 artillery and 1 mech_infantry moved from Bryansk to Rostov
1 bomber moved from Belarus to Rostov
2 armour, 2 artilleries, 2 fighters, 15 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
Combat - Italians
Battle in Rostov
Italians attack with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 1 bomber and 1 mech_infantry in Rostov, round 2 : 2/4 hits, 1,83 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Trans-Jordan
Italians attack with 2 armour, 2 artilleries, 2 fighters, 15 infantry and 1 mech_infantry
British defend with 6 artilleries, 8 infantry and 1 mech_infantry
Italians roll dice for 2 armour, 2 artilleries, 2 fighters, 15 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 6/22 hits, 5,67 expected hits
British roll dice for 6 artilleries, 8 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 8/15 hits, 5,00 expected hits
6 infantry owned by the British and 8 infantry owned by the Italians lost in Trans-Jordan
Italians roll dice for 2 armour, 2 artilleries, 2 fighters, 7 infantry and 1 mech_infantry in Trans-Jordan, round 3 : 5/14 hits, 4,33 expected hits
British roll dice for 6 artilleries, 2 infantry and 1 mech_infantry in Trans-Jordan, round 3 : 2/9 hits, 3,00 expected hits
1 mech_infantry owned by the British, 2 artilleries owned by the British, 2 infantry owned by the British and 2 infantry owned by the Italians lost in Trans-Jordan
Italians roll dice for 2 armour, 2 artilleries, 2 fighters, 5 infantry and 1 mech_infantry in Trans-Jordan, round 4 : 5/12 hits, 4,00 expected hits
British roll dice for 4 artilleries in Trans-Jordan, round 4 : 1/4 hits, 1,33 expected hits
4 artilleries owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 2 armour, 2 artilleries, 2 fighters, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 19
Casualties for Italians: 11 infantry
Casualties for British: 6 artilleries, 8 infantry and 1 mech_infantry
Non Combat Move - Italians
1 aaGun moved from Egypt to Trans-Jordan
1 destroyer moved from 98 Sea Zone to 94 Sea Zone
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Crete to 99 Sea Zone
1 mech_infantry moved from Greece to 99 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 infantry and 1 mech_infantry moved from 97 Sea Zone to Southern Italy
1 battleship and 1 cruiser moved from 98 Sea Zone to 97 Sea Zone
3 mech_infantrys moved from Romania to Greece
2 fighters moved from Trans-Jordan to Greece
1 bomber moved from Rostov to Southern Italy
Place Units - Italians
1 armour, 1 fighter and 1 marine placed in Southern Italy
1 infantry placed in Egypt
Turn Complete - Italians
Italians collect 15 PUs; end with 18 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians : 2,17
British : 1,67
Russians : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
Place Units - ANZAC
2 fighters placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
Combat - French
Battle in Egypt
French attack with 1 infantry
Germans defend with 1 infantry; Italians defend with 1 factory_minor, 1 harbour and 1 infantry
French roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0.17 expected hits
Italians roll dice for 2 infantry in Egypt, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the French lost in Egypt
Italians win with 2 infantry remaining. Battle score for attacker is -3
Casualties for French: 1 infantry
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Italians : 0.33
French : -0.17