@crockett36 said in crocket36 (Allies+39) vs Simon33 (X) OOB:
@crockett36 Not sure your policy, but rolling the dice is the cut off for me.
I’m a bit more lenient. If dice rolled wouldn’t affect the decision, I don’t mind.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 1 infantry moved from Russia to Vologda
2 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Vologda
1 tactical_bomber moved from Russia to Vologda
1 fighter moved from Russia to Smolensk
2 infantry moved from Russia to Tambov
1 fighter moved from Russia to Tambov
1 fighter moved from Russia to Volgograd
1 armour moved from Russia to Volgograd
Combat - Russians
Battle in Tambov
Russians attack with 1 fighter and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Tambov
Russians roll dice for 1 fighter and 1 infantry in Tambov, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 2 infantry in Tambov, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 fighter and 1 infantry in Tambov, round 4 : 2/2 hits, 0.67 expected hits
Germans roll dice for 2 infantry in Tambov, round 4 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in Volgograd
Russians attack with 1 armour and 1 fighter
Germans defend with 1 armour and 1 factory_minor
Russians roll dice for 1 armour and 1 fighter in Volgograd, round 2 : 2/2 hits, 1.00 expected hits
Germans roll dice for 1 armour in Volgograd, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Russians: 2 infantry
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry and 1 mech_infantry
Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 1/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry and 1 mech_infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Russians roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Vologda, round 3 : 3/3 hits, 1.50 expected hits
Germans roll dice for 1 mech_infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry and 1 mech_infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Vologda to Russia
1 fighter moved from Tambov to Russia
1 fighter moved from Smolensk to Russia
1 fighter moved from Volgograd to Russia
Place Units - Russians
2 artilleries and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Combat Hit Differential Summary :
Germans : -0.17
Russians : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 factory_minor; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 submarine moved from 44 Sea Zone to 42 Sea Zone
Place Units - ANZAC
1 factory_minor placed in Queensland
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 factory_minor; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 submarine moved from 44 Sea Zone to 42 Sea Zone
Place Units - ANZAC
1 factory_minor placed in Queensland
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Libya to Tobruk
Turn Complete - French
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 1 destroyer, 1 factory_minor, 3 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Borneo
2 armour moved from Shensi to Tsinghai
1 mech_infantry moved from Hopei to Tsinghai
1 tactical_bomber moved from Yunnan to Tsinghai
1 submarine moved from 6 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from Shan State to Burma
1 infantry moved from Szechwan to Sikang
1 fighter and 1 tactical_bomber moved from Yunnan to Sikang
1 fighter and 1 tactical_bomber moved from French Indo China to Burma
1 infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Chahar to Shensi
1 mech_infantry moved from Shantung to Hopei
1 infantry moved from Anhwe to Chahar
1 infantry moved from Shantung to Anhwe
1 infantry moved from Shantung to Anhwe
1 bomber moved from French Indo China to Kansu
1 artillery moved from Suiyuyan to Kansu
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 bomber moved from French Indo China to 42 Sea Zone
1 tactical_bomber moved from French Indo China to Borneo
1 fighter moved from 36 Sea Zone to Borneo
3 fighters and 1 tactical_bomber moved from French Indo China to Burma
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 1 destroyer, 1 factory_minor, 3 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Borneo
2 armour moved from Shensi to Tsinghai
1 mech_infantry moved from Hopei to Tsinghai
1 tactical_bomber moved from Yunnan to Tsinghai
1 submarine moved from 6 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from Shan State to Burma
1 infantry moved from Szechwan to Sikang
1 fighter and 1 tactical_bomber moved from Yunnan to Sikang
1 fighter and 1 tactical_bomber moved from French Indo China to Burma
1 infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Chahar to Shensi
1 mech_infantry moved from Shantung to Hopei
1 infantry moved from Anhwe to Chahar
1 infantry moved from Shantung to Anhwe
1 infantry moved from Shantung to Anhwe
1 bomber moved from French Indo China to Kansu
1 artillery moved from Suiyuyan to Kansu
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 bomber moved from French Indo China to 42 Sea Zone
1 tactical_bomber moved from French Indo China to Borneo
1 fighter moved from 36 Sea Zone to Borneo
3 fighters and 1 tactical_bomber moved from French Indo China to Burma
Combat - Japanese
Battle in 3 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 3 Sea Zone
Japanese roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Borneo
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Borneo, round 2 : 3/6 hits, 3.00 expected hits
UK_Pacific roll dice for 2 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in 42 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
ANZAC defend with 1 submarine
Japanese roll dice for 1 bomber and 1 destroyer in 42 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Kansu
Japanese attack with 1 artillery and 1 bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 bomber in Kansu, round 2 : 0/2 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 1 bomber in Kansu, round 3 : 0/2 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 1 bomber in Kansu, round 4 : 1/2 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Tsinghai
Japanese attack with 2 armour, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 fighter and 2 infantry
Japanese roll dice for 2 armour, 1 mech_infantry and 1 tactical_bomber in Tsinghai, round 2 : 1/4 hits, 1.83 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 0/3 hits, 1.33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese roll dice for 2 armour, 1 mech_infantry and 1 tactical_bomber in Tsinghai, round 3 : 4/4 hits, 1.83 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 3 : 1/2 hits, 1.00 expected hits
1 mech_infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Chinese: 1 fighter and 2 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Sikang
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Sikang, round 2 : 0/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Sikang, round 3 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 artillery
Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers in Burma, round 2 : 4/8 hits, 4.00 expected hits
UK_Pacific roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Sikang to Hopei
1 bomber moved from Kansu to Hopei
1 tactical_bomber moved from Tsinghai to Shensi
1 fighter moved from 36 Sea Zone to French Indo China
2 fighters and 2 tactical_bombers moved from Borneo to 36 Sea Zone
1 bomber moved from 42 Sea Zone to French Indo China
4 fighters and 2 tactical_bombers moved from Burma to French Indo China
1 marine moved from Korea to 6 Sea Zone
1 marine moved from 6 Sea Zone to Japan
2 artilleries moved from Korea to Amur
Place Units - Japanese
1 factory_minor placed in Kwangtung
2 armour and 1 infantry placed in Shantung
2 infantry placed in French Indo China
1 destroyer placed in 36 Sea Zone
2 transports placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 1 fighter
EDIT: Adding units owned by Japanese to Japan: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Combat Hit Differential Summary :
ANZAC : -0.17
Chinese : -2.00
UK_Pacific : -1.00
Japanese : -1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 3 fighters, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from Soviet Far East to Amur
2 fighters moved from Sakha to Amur
2 fighters and 2 tactical_bombers moved from 54 Sea Zone to 42 Sea Zone
1 bomber moved from Hawaiian Islands to Amur
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 armour and 1 marine moved from Morocco to 91 Sea Zone
3 artilleries, 5 infantry and 2 mech_infantrys moved from Morocco to 92 Sea Zone
1 armour, 1 marine and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 armour and 1 marine moved from 110 Sea Zone to Normandy Bordeaux
3 artilleries, 5 infantry, 2 mech_infantrys and 5 transports moved from 92 Sea Zone to 110 Sea Zone
3 artilleries, 5 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 92 Sea Zone to 105 Sea Zone
2 fighters moved from Gibraltar to 105 Sea Zone
Combat - Americans
Battle in Normandy Bordeaux
Battle in 105 Sea Zone
Americans attack with 4 fighters
Germans defend with 1 destroyer
Americans roll dice for 4 fighters in 105 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Germans roll dice for 1 destroyer in 105 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Germans and 1 fighter owned by the Americans lost in 105 Sea Zone
Americans win, taking Normandy Bordeaux from Germans with 3 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Germans: 1 destroyer
Battle in Amur
Americans attack with 1 bomber, 2 fighters and 1 mech_infantry
Japanese defend with 2 artilleries
Americans roll dice for 1 bomber, 2 fighters and 1 mech_infantry in Amur, round 2 : 3/4 hits, 1.83 expected hits
Japanese roll dice for 2 artilleries in Amur, round 2 : 1/2 hits, 0.67 expected hits
2 artilleries owned by the Japanese and 1 fighter owned by the Americans lost in Amur
Americans win, taking Amur from Japanese with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 2 artilleries
Battle in 42 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone
1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Hawaiian Islands to 54 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 armour and 1 infantry moved from 30 Sea Zone to Johnston Island
1 infantry moved from Soviet Far East to Siberia
1 infantry moved from Central United States to Eastern United States
1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar
1 carrier moved from 92 Sea Zone to 110 Sea Zone
3 fighters moved from 105 Sea Zone to 110 Sea Zone
1 destroyer moved from 93 Sea Zone to 91 Sea Zone
1 bomber and 1 fighter moved from Amur to Sakha
1 fighter moved from 110 Sea Zone to United Kingdom
Place Units - Americans
1 bomber and 2 fighters placed in Eastern United States
1 transport placed in 101 Sea Zone
1 artillery placed in Eastern United States
1 carrier and 2 submarines placed in 10 Sea Zone
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Germans : 0.67
Americans : 1.50
Japanese : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 3 fighters, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from Soviet Far East to Amur
2 fighters moved from Sakha to Amur
2 fighters and 2 tactical_bombers moved from 54 Sea Zone to 42 Sea Zone
1 bomber moved from Hawaiian Islands to Amur
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 armour and 1 marine moved from Morocco to 91 Sea Zone
3 artilleries, 5 infantry and 2 mech_infantrys moved from Morocco to 92 Sea Zone
1 armour, 1 marine and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 armour and 1 marine moved from 110 Sea Zone to Normandy Bordeaux
3 artilleries, 5 infantry, 2 mech_infantrys and 5 transports moved from 92 Sea Zone to 110 Sea Zone
3 artilleries, 5 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 92 Sea Zone to 105 Sea Zone
2 fighters moved from Gibraltar to 105 Sea Zone
Combat - Americans
Battle in Normandy Bordeaux
Battle in 105 Sea Zone
Americans attack with 4 fighters
Germans defend with 1 destroyer
Americans roll dice for 4 fighters in 105 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Germans roll dice for 1 destroyer in 105 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Germans and 1 fighter owned by the Americans lost in 105 Sea Zone
Americans win, taking Normandy Bordeaux from Germans with 3 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Germans: 1 destroyer
Battle in Amur
Americans attack with 1 bomber, 2 fighters and 1 mech_infantry
Japanese defend with 2 artilleries
Americans roll dice for 1 bomber, 2 fighters and 1 mech_infantry in Amur, round 2 : 3/4 hits, 1.83 expected hits
Japanese roll dice for 2 artilleries in Amur, round 2 : 1/2 hits, 0.67 expected hits
2 artilleries owned by the Japanese and 1 fighter owned by the Americans lost in Amur
Americans win, taking Amur from Japanese with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 2 artilleries
Battle in 42 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone
1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Hawaiian Islands to 54 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 armour and 1 infantry moved from 30 Sea Zone to Johnston Island
1 infantry moved from Soviet Far East to Siberia
1 infantry moved from Central United States to Eastern United States
1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar
1 carrier moved from 92 Sea Zone to 110 Sea Zone
3 fighters moved from 105 Sea Zone to 110 Sea Zone
1 destroyer moved from 93 Sea Zone to 91 Sea Zone
1 bomber and 1 fighter moved from Amur to Sakha
1 fighter moved from 110 Sea Zone to United Kingdom
Place Units - Americans
1 bomber and 2 fighters placed in Eastern United States
1 transport placed in 101 Sea Zone
1 artillery placed in Eastern United States
1 carrier and 2 submarines placed in 10 Sea Zone
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs
Purchase Units - British
British buy 1 destroyer, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from India to Burma
1 bomber moved from India to 43 Sea Zone
2 fighters moved from India to Burma
1 infantry moved from India to Burma
Combat - British
Battle in 43 Sea Zone
British attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Burma
British attack with 1 artillery, 2 fighters and 2 infantry
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 artillery, 2 fighters and 2 infantry in Burma, round 2 : 1/5 hits, 1.83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British roll dice for 1 artillery, 2 fighters and 1 infantry in Burma, round 3 : 1/4 hits, 1.67 expected hits
Japanese roll dice for 1 artillery in Burma, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - British
2 fighters moved from Burma to India
1 infantry moved from Caucasus to Kazakhstan
2 armour moved from Eastern Persia to Northwest Persia
2 mech_infantrys moved from Persia to Northwest Persia
2 armour, 1 artillery and 2 infantry moved from Iraq to Northwest Persia
1 artillery moved from Caucasus to Northwest Persia
1 fighter moved from Persia to Russia
2 infantry moved from Alexandria to 98 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
2 artilleries and 1 infantry moved from Egypt to 98 Sea Zone
2 artilleries, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 4 infantry, 1 tactical_bomber and 3 transports moved from 98 Sea Zone to 92 Sea Zone
2 artilleries and 4 infantry moved from 92 Sea Zone to Gibraltar
2 artilleries and 2 infantry moved from Gibraltar to 92 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from Egypt to Trans-Jordan
1 destroyer moved from 96 Sea Zone to 92 Sea Zone
1 bomber moved from 43 Sea Zone to Northern Territory
Place Units - British
1 transport placed in 81 Sea Zone
1 destroyer placed in 110 Sea Zone
3 mech_infantrys placed in Iraq
3 mech_infantrys placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,5
British collect 36 PUs; end with 36 PUs
Place Units - UK_Pacific
1 artillery and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 artillery and 3 infantry
Combat Hit Differential Summary :
Germans : 0.67
British : -1.50
Americans : 1.50
Japanese : 0.00
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 factory_minor and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Bryansk to Tambov
1 mech_infantry moved from Western Ukraine to Tambov
1 bomber moved from Bryansk to Tambov
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 factory_minor and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Bryansk to Tambov
1 mech_infantry moved from Western Ukraine to Tambov
1 bomber moved from Bryansk to Tambov
Combat - Italians
Battle in Tambov
Italians attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 2 mech_infantrys in Tambov, round 2 : 0/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Tambov
Italians roll dice for 1 bomber and 1 mech_infantry in Tambov, round 3 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Italians win, taking Tambov from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
2 armour moved from Rostov to Belarus
1 bomber moved from Tambov to Novgorod
1 artillery and 3 infantry moved from Bessarabia to Ukraine
1 mech_infantry moved from Southern Italy to Western Germany
1 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 infantry placed in Southern Italy
1 factory_minor placed in Rostov
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians : -0.83
Russians : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 artilleries and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
Combat - ANZAC
Battle in Malaya
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
1 fighter moved from Queensland to Sumatra
1 fighter moved from India to Persia
1 mech_infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 transport placed in 54 Sea Zone
2 artilleries placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 artilleries and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
Combat - ANZAC
Battle in Malaya
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
1 fighter moved from Queensland to Sumatra
1 fighter moved from India to Persia
1 mech_infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 transport placed in 54 Sea Zone
2 artilleries placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Tobruk to Alexandria
1 infantry moved from Libya to Tobruk
1 infantry moved from Egypt to Trans-Jordan
Turn Complete - French
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 2 fighters, 4 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Bryansk to Samara
Germans take Samara from Russians
1 infantry and 1 mech_infantry moved from Archangel to Vologda
1 fighter and 1 tactical_bomber moved from Bryansk to Vologda
2 infantry moved from Rostov to Caucasus
1 fighter and 1 tactical_bomber moved from Rostov to Caucasus
1 infantry moved from Rostov to Volgograd
1 mech_infantry moved from Ukraine to Volgograd
1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
1 submarine moved from 119 Sea Zone to 110 Sea Zone
1 submarine moved from 124 Sea Zone to 110 Sea Zone
1 cruiser moved from 113 Sea Zone to 110 Sea Zone
2 fighters moved from Southern Italy to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
3 bombers moved from Western Germany to 110 Sea Zone
1 bomber moved from Novgorod to 110 Sea Zone
1 bomber moved from Bryansk to Caucasus
@Odonis scramble sz 110…the channel?
@wizmark
Full scramble - max defence
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 2 fighters, 4 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Bryansk to Samara
Germans take Samara from Russians
1 infantry and 1 mech_infantry moved from Archangel to Vologda
1 fighter and 1 tactical_bomber moved from Bryansk to Vologda
2 infantry moved from Rostov to Caucasus
1 fighter and 1 tactical_bomber moved from Rostov to Caucasus
1 infantry moved from Rostov to Volgograd
1 mech_infantry moved from Ukraine to Volgograd
1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
1 submarine moved from 119 Sea Zone to 110 Sea Zone
1 submarine moved from 124 Sea Zone to 110 Sea Zone
1 cruiser moved from 113 Sea Zone to 110 Sea Zone
2 fighters moved from Southern Italy to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
3 bombers moved from Western Germany to 110 Sea Zone
1 bomber moved from Novgorod to 110 Sea Zone
1 bomber moved from Bryansk to Caucasus
Combat - Germans
Americans scrambles 1 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in Caucasus
Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 artillery
Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/5 hits, 2.17 expected hits
Russians roll dice for 1 artillery in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in 110 Sea Zone
Germans attack with 4 bombers, 1 cruiser, 3 fighters and 2 submarines
British defend with 2 destroyers and 2 transports; Americans defend with 1 carrier, 3 fighters and 6 transports
Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 4 bombers, 1 cruiser and 3 fighters in 110 Sea Zone, round 2 : 5/8 hits, 4.67 expected hits
Americans roll dice for 1 carrier, 2 destroyers, 3 fighters and 8 transports in 110 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits
2 destroyers owned by the British, 2 submarines owned by the Germans, 1 fighter owned by the Germans, 1 carrier owned by the Americans, 1 fighter owned by the Americans and 1 cruiser owned by the Germans lost in 110 Sea Zone
Germans roll dice for 4 bombers and 2 fighters in 110 Sea Zone, round 3 : 3/6 hits, 3.67 expected hits
Americans roll dice for 2 fighters and 8 transports in 110 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits
1 fighter owned by the Germans, 2 fighters owned by the Americans and 1 transport owned by the Americans lost in 110 Sea Zone
2 transports owned by the British and 5 transports owned by the Americans lost in 110 Sea Zone
Germans win with 4 bombers and 1 fighter remaining. Battle score for attacker is 74
Casualties for Germans: 1 cruiser, 2 fighters and 2 submarines
Casualties for Americans: 1 carrier, 3 fighters and 6 transports
Casualties for British: 2 destroyers and 2 transports
Battle in Volgograd
Germans attack with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 armour and 1 factory_minor
Germans roll dice for 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 2/5 hits, 1.67 expected hits
Russians roll dice for 1 armour in Volgograd, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Battle in Vologda
Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 artillery
Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Vologda, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 artillery in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Non Combat Move - Germans
1 fighter moved from 110 Sea Zone to Western Germany
4 bombers moved from 110 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from Volgograd to Bryansk
1 fighter and 1 tactical_bomber moved from Vologda to Bryansk
1 aaGun moved from Rostov to Bryansk
3 mech_infantrys moved from Eastern Poland to Bryansk
1 infantry moved from Bryansk to Smolensk
2 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Novgorod to Bryansk
1 infantry moved from Western Germany to Holland Belgium
2 mech_infantrys moved from Southern Italy to Western Germany
3 mech_infantrys moved from Germany to Western Germany
1 fighter and 1 tactical_bomber moved from Caucasus to Bryansk
1 bomber moved from Caucasus to Germany
2 infantry moved from Western Germany to France
Place Units - Germans
1 submarine placed in 112 Sea Zone
2 fighters placed in Western Germany
3 infantry placed in France
2 artilleries and 1 infantry placed in Western Ukraine
1 armour and 2 mech_infantrys placed in Novgorod
1 armour and 2 mech_infantrys placed in Ukraine
Turn Complete - Germans
Germans collect 58 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
Combat Hit Differential Summary :
Germans : -0.33
Americans : 0.67
Russians : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 artillery, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 fighters moved from Russia to Caucasus
1 tactical_bomber moved from Russia to Caucasus
1 fighter moved from Russia to Tambov
1 fighter moved from Russia to Samara
2 infantry moved from Russia to Samara
2 infantry moved from Russia to Tambov
Combat - Russians
Battle in Tambov
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 mech_infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Russians roll dice for 1 fighter and 1 infantry in Tambov, round 3 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 mech_infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Tambov, round 4 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 mech_infantry in Tambov, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Tambov, round 5 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 mech_infantry in Tambov, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Russians roll dice for 1 fighter in Tambov, round 6 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 mech_infantry in Tambov, round 6 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter in Tambov, round 7 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 mech_infantry in Tambov, round 7 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Tambov
Russians win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Russians: 2 infantry
Casualties for Italians: 1 mech_infantry
Battle in Samara
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Caucasus
Russians attack with 2 fighters and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 2 fighters and 1 tactical_bomber in Caucasus, round 2 : 1/3 hits, 1.67 expected hits
Germans roll dice for 2 infantry in Caucasus, round 2 : 2/2 hits, 0.67 expected hits
2 fighters owned by the Russians and 1 infantry owned by the Germans lost in Caucasus
Russians roll dice for 1 tactical_bomber in Caucasus, round 3 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Caucasus
Russians win with 1 tactical_bomber remaining. Battle score for attacker is -14
Casualties for Russians: 2 fighters
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Caucasus to Persia
1 fighter moved from Tambov to Russia
1 fighter moved from Samara to Russia
Place Units - Russians
1 artillery, 5 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 16 PUs; end with 16 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Combat Hit Differential Summary :
Germans : 0.67
Italians : 0.00
Russians : -2.83
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 2 destroyers, 1 fighter, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 marine moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 armour moved from Shantung to 19 Sea Zone
1 armour, 1 infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 armour moved from Shantung to 19 Sea Zone
1 armour, 1 infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone
1 cruiser and 1 marine moved from 6 Sea Zone to 5 Sea Zone
1 marine moved from 5 Sea Zone to Soviet Far East
1 armour moved from 5 Sea Zone to Siberia
1 armour moved from 5 Sea Zone to Amur
1 infantry moved from 5 Sea Zone to Siberia
1 infantry moved from 5 Sea Zone to Amur
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Siberia
2 fighters moved from 6 Sea Zone to Amur
1 armour moved from Tsinghai to Kazakhstan
1 mech_infantry moved from Shensi to Kazakhstan
1 infantry moved from Szechwan to Sikang
1 mech_infantry moved from Hopei to Tsinghai
1 artillery moved from Kweichow to Shensi
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hopei
1 infantry moved from Shantung to Anhwe
1 artillery moved from Yunnan to Szechwan
1 tactical_bomber moved from Shensi to Kazakhstan
1 fighter and 1 tactical_bomber moved from Hopei to Sikang
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 bomber moved from French Indo China to 37 Sea Zone
1 fighter moved from French Indo China to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from French Indo China to 43 Sea Zone
1 fighter moved from French Indo China to 37 Sea Zone
1 bomber moved from Hopei to Kazakhstan
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 2 destroyers, 1 fighter, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 marine moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 armour moved from Shantung to 19 Sea Zone
1 armour, 1 infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 armour moved from Shantung to 19 Sea Zone
1 armour, 1 infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone
1 cruiser and 1 marine moved from 6 Sea Zone to 5 Sea Zone
1 marine moved from 5 Sea Zone to Soviet Far East
1 armour moved from 5 Sea Zone to Siberia
1 armour moved from 5 Sea Zone to Amur
1 infantry moved from 5 Sea Zone to Siberia
1 infantry moved from 5 Sea Zone to Amur
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Siberia
2 fighters moved from 6 Sea Zone to Amur
1 armour moved from Tsinghai to Kazakhstan
1 mech_infantry moved from Shensi to Kazakhstan
1 infantry moved from Szechwan to Sikang
1 mech_infantry moved from Hopei to Tsinghai
1 artillery moved from Kweichow to Shensi
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hopei
1 infantry moved from Shantung to Anhwe
1 artillery moved from Yunnan to Szechwan
1 tactical_bomber moved from Shensi to Kazakhstan
1 fighter and 1 tactical_bomber moved from Hopei to Sikang
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 bomber moved from French Indo China to 37 Sea Zone
1 fighter moved from French Indo China to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from French Indo China to 43 Sea Zone
1 fighter moved from French Indo China to 37 Sea Zone
1 bomber moved from Hopei to Kazakhstan
Combat - Japanese
Battle in Soviet Far East
Battle in 43 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 2 fighters and 2 tactical_bombers in 43 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese and 1 destroyer owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking Soviet Far East from Russians with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 destroyer
Battle in 37 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 2 fighters
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 bomber, 1 destroyer and 2 fighters in 37 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
ANZAC roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 transport owned by the ANZAC, 1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 37 Sea Zone
Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is 7
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in 42 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 4/4 hits, 2.33 expected hits
Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 tactical_bomber owned by the Japanese and 1 destroyer owned by the Americans lost in 42 Sea Zone
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 1 tactical_bomber
Casualties for Americans: 1 destroyer
Battle in Amur
Japanese attack with 1 armour, 2 fighters and 1 infantry
Americans defend with 1 mech_infantry
Japanese roll dice for 1 cruiser in Amur, round 2 : 1/1 hits, 0.50 expected hits
Russians roll dice for 1 mech_infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Amur
Japanese win, taking Amur from Russians with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Siberia
Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Siberia, round 2 : 1/4 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Siberia
Japanese win, taking Siberia from Russians with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Kazakhstan
Japanese attack with 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/4 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Sikang
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Sikang, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 36 Sea Zone
2 fighters moved from 37 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to French Indo China
1 bomber moved from 37 Sea Zone to French Indo China
1 infantry moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from Sikang to Kweichow
1 bomber moved from Kazakhstan to Kweichow
1 tactical_bomber moved from Kazakhstan to Shensi
1 armour moved from Tsinghai to Caucasus
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 3 Sea Zone to 5 Sea Zone
1 carrier moved from 6 Sea Zone to 5 Sea Zone
1 fighter and 1 tactical_bomber moved from Siberia to 5 Sea Zone
2 fighters moved from Amur to 6 Sea Zone
Place Units - Japanese
1 armour, 1 artillery and 1 infantry placed in French Indo China
3 mech_infantrys placed in Kwangtung
1 armour, 1 infantry and 1 mech_infantry placed in Shantung
2 destroyers placed in 6 Sea Zone
1 fighter placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 5 Sea Zone: 1 tactical_bomber
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 fighter
EDIT: Adding units owned by Japanese to 5 Sea Zone: 1 fighter
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
Combat Hit Differential Summary :
ANZAC : 1.33
Americans : 0.67
Chinese : 0.67
Russians : -1.00
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 armour, 3 destroyers, 3 fighters and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Germans
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 bomber and 1 fighter moved from Sakha to Amur
Combat - Americans
Battle in Philippines
Americans attack with 1 infantry and 1 mech_infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 1 infantry and 1 mech_infantry in Philippines, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Philippines, round 3 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Philippines, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
Americans win, taking Philippines from Japanese with 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Amur
Americans attack with 1 bomber and 1 fighter
Japanese defend with 1 armour and 1 infantry
Americans roll dice for 1 bomber and 1 fighter in Amur, round 2 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 armour and 1 infantry in Amur, round 2 : 0/2 hits, 0.83 expected hits
1 infantry owned by the Japanese and 1 armour owned by the Japanese lost in Amur
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 9
Casualties for Japanese: 1 armour and 1 infantry
Non Combat Move - Americans
1 bomber and 1 fighter moved from Amur to Yakut S.S.R.
1 bomber and 1 fighter moved from Yakut S.S.R. to Yenisey
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 armour and 1 infantry moved from Johnston Island to 30 Sea Zone
1 armour, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 armour and 1 infantry moved from 54 Sea Zone to Queensland
2 fighters moved from Hawaiian Islands to 54 Sea Zone
1 fighter moved from 54 Sea Zone to Queensland
1 carrier and 2 submarines moved from 10 Sea Zone to 30 Sea Zone
1 fighter moved from Western United States to 30 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
2 fighters moved from Eastern United States to 110 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 103 Sea Zone
1 fighter and 1 tactical_bomber moved from Gibraltar to Normandy Bordeaux
1 carrier and 2 destroyers moved from 91 Sea Zone to 110 Sea Zone
Place Units - Americans
3 armour placed in Normandy Bordeaux
2 fighters placed in Eastern United States
2 destroyers placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea Zone
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Combat Hit Differential Summary :
Americans : 1.17
Japanese : -0.50