@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
Wizmark (X) vs Odonis (L) G2
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TripleA Move Summary: Germans round 3
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 2 bombers and 3 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 1 submarine moved from 112 Sea Zone to 125 Sea Zone 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 1 bomber moved from Western Germany to 94 Sea Zone 2 fighters and 1 tactical_bomber moved from Western Germany to 94 Sea Zone 1 tactical_bomber moved from Western Germany to 94 Sea Zone -
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 2 bombers and 3 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 1 submarine moved from 112 Sea Zone to 125 Sea Zone 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 1 bomber moved from Western Germany to 94 Sea Zone 2 fighters and 1 tactical_bomber moved from Western Germany to 94 Sea Zone 1 tactical_bomber moved from Western Germany to 94 Sea Zone Combat - Germans Battle in 94 Sea Zone Germans attack with 1 bomber, 2 fighters and 2 tactical_bombers British defend with 1 cruiser and 2 transports Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 94 Sea Zone, round 2 : 2/5 hits, 3.00 expected hits British roll dice for 1 cruiser and 2 transports in 94 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 transport owned by the British, 1 cruiser owned by the British and 1 fighter owned by the Germans lost in 94 Sea Zone 1 transport owned by the British lost in 94 Sea Zone Germans win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 16 Casualties for Germans: 1 fighter Casualties for British: 1 cruiser and 2 transports Non Combat Move - Germans 1 bomber moved from 94 Sea Zone to Western Germany 1 fighter and 2 tactical_bombers moved from 94 Sea Zone to Southern Italy 1 destroyer moved from 112 Sea Zone to 113 Sea Zone 1 artillery and 1 infantry moved from Normandy Bordeaux to France 1 artillery moved from Southern France to France 1 mech_infantry moved from Southern France to Western Germany 1 mech_infantry moved from Normandy Bordeaux to Western Germany 7 armour and 9 mech_infantrys moved from Germany to Eastern Poland 3 armour, 6 artilleries and 1 infantry moved from Poland to Eastern Poland 3 aaGuns, 4 artilleries and 19 infantry moved from Slovakia Hungary to Eastern Poland 5 infantry moved from Romania to Eastern Poland Place Units - Germans 2 bombers placed in Western Germany 3 armour and 3 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 46 PUs; end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUsCombat Hit Differential Summary :
Germans : -1.00 British : 0.50 -
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Russians Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Amur to Korea Russians take Korea from Japanese 1 infantry moved from Amur to Manchuria Chinese take Manchuria from Japanese 2 infantry moved from Novgorod to Karelia 2 infantry moved from Novgorod to Vyborg 1 fighter moved from Novgorod to Karelia 1 fighter moved from Novgorod to Vyborg 2 infantry moved from Novgorod to Baltic States 1 fighter moved from Russia to Baltic States Combat - Russians Battle in Karelia Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Karelia, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Karelia Russians win, taking Karelia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Baltic States Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Baltic States, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Vyborg Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Vyborg, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Vyborg, round 3 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Vyborg, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Vyborg, round 4 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Vyborg, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vyborg Russians roll dice for 1 fighter and 1 infantry in Vyborg, round 5 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Vyborg, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vyborg Russians win, taking Vyborg from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 fighter moved from Baltic States to Archangel 1 fighter moved from Karelia to Archangel 1 fighter moved from Vyborg to Bryansk 1 aaGun, 1 artillery and 5 infantry moved from Novgorod to Archangel 1 aaGun, 2 artilleries and 10 infantry moved from Western Ukraine to Bryansk 1 infantry moved from Ukraine to Western Ukraine 2 infantry moved from Ukraine to Bryansk 3 infantry moved from Russia to Bryansk 1 fighter and 1 tactical_bomber moved from Russia to Bryansk 2 aaGuns and 16 infantry moved from Amur to Korea 1 aaGun moved from Russia to Bryansk 2 armour and 2 mech_infantrys moved from Belarus to Archangel 1 aaGun and 12 infantry moved from Belarus to Bryansk Place Units - Russians 1 fighter and 6 infantry placed in Russia 1 infantry placed in Ukraine 1 infantry placed in Novgorod 1 infantry placed in Russia Turn Complete - Russians Russians collect 39 PUs; end with 39 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUsCombat Hit Differential Summary :
Germans : -1.00 Russians : -0.83 -
TripleA Move Summary: Japanese round 3
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Shan State to Burma 1 infantry moved from Yunnan to Burma 1 fighter moved from Java to 45 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 fighter and 1 tactical_bomber moved from French Indo China to Manchuria 2 infantry moved from Jehol to Manchuria 1 artillery moved from Chahar to Hopei 1 infantry moved from Anhwe to Hopei 1 fighter and 1 tactical_bomber moved from French Indo China to Hopei 1 infantry moved from Jehol to Anhwe 2 bombers moved from French Indo China to India 1 armour moved from Shan State to Kweichow 1 mech_infantry moved from Yunnan to Kweichow 1 fighter and 1 tactical_bomber moved from French Indo China to Burma 1 infantry moved from Yunnan to Szechwan 1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan 1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow 1 destroyer moved from 35 Sea Zone to 21 Sea Zone 2 fighters moved from French Indo China to 21 Sea Zone 1 fighter moved from French Indo China to 21 Sea Zone 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone 1 infantry moved from Chahar to Hopei 1 infantry moved from Jehol to Chahar -
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Shan State to Burma 1 infantry moved from Yunnan to Burma 1 fighter moved from Java to 45 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 fighter and 1 tactical_bomber moved from French Indo China to Manchuria 2 infantry moved from Jehol to Manchuria 1 artillery moved from Chahar to Hopei 1 infantry moved from Anhwe to Hopei 1 fighter and 1 tactical_bomber moved from French Indo China to Hopei 1 infantry moved from Jehol to Anhwe 2 bombers moved from French Indo China to India 1 armour moved from Shan State to Kweichow 1 mech_infantry moved from Yunnan to Kweichow 1 fighter and 1 tactical_bomber moved from French Indo China to Burma 1 infantry moved from Yunnan to Szechwan 1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan 1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow 1 destroyer moved from 35 Sea Zone to 21 Sea Zone 2 fighters moved from French Indo China to 21 Sea Zone 1 fighter moved from French Indo China to 21 Sea Zone 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone 1 infantry moved from Chahar to Hopei 1 infantry moved from Jehol to Chahar Combat - Japanese Strategic bombing raid in India AA fire in India : 0/2 hits, 0.33 expected hits Bombing raid in India rolls: 4,4 and causes: 8 damage to unit: factory_major Bombing raid in India causes 8 damage total. Battle in Sumatra Battle in Celebes Battle in 45 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win, taking Sumatra from Dutch, taking Celebes from Dutch with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 46 Sea Zone Japanese attack with 1 fighter and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 46 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 55 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone retreated to 55 Sea Zone ANZAC win with 1 destroyer remaining. Battle score for attacker is -8 Casualties for Japanese: 1 destroyer Battle in 21 Sea Zone Japanese attack with 1 destroyer and 3 fighters Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 1 destroyer and 3 fighters in 21 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 21 Sea Zone Japanese win with 3 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 destroyer and 1 submarine Battle in Kweichow Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 : 3/4 hits, 1.83 expected hits Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Hopei Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 3 infantry Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Hopei, round 2 : 2/5 hits, 2.00 expected hits Chinese roll dice for 3 infantry in Hopei, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hopei Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 3 : 1/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Chinese: 3 infantry Battle in Szechwan Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Manchuria Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Manchuria, round 2 : 3/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Manchuria Japanese win, taking Manchuria from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Burma Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone 1 fighter moved from 45 Sea Zone to Philippines 1 transport moved from 35 Sea Zone to 21 Sea Zone 2 infantry moved from Guam to 21 Sea Zone 1 cruiser moved from 35 Sea Zone to 21 Sea Zone 1 marine moved from Guam to 21 Sea Zone 1 cruiser and 1 marine moved from 21 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 2 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 2 bombers moved from India to French Indo China 1 fighter and 1 tactical_bomber moved from Burma to French Indo China 1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China 1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China 1 fighter and 1 tactical_bomber moved from Hopei to Jehol 1 fighter and 1 tactical_bomber moved from Manchuria to Jehol 1 artillery and 3 infantry moved from Kwangtung to Kwangsi 1 fighter moved from 21 Sea Zone to Philippines 1 fighter moved from 21 Sea Zone to Philippines 1 fighter moved from 21 Sea Zone to 6 Sea Zone Place Units - Japanese 1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone 1 factory_minor placed in Shantung 1 armour, 1 artillery and 1 infantry placed in French Indo China Turning on Edit Mode EDIT: Removing units owned by Japanese from French Indo China: 1 artillery EDIT: Adding units owned by Japanese to French Indo China: 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 57 PUs; end with 57 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUsCombat Hit Differential Summary :
Americans : 0.17 ANZAC : 0.67 Chinese : -1.67 UK_Pacific : -0.33 AA fire in India : : -0.33 Japanese : 2.50 -
@Odonis minor edit…clicked an art by mistake on purchases…changed to a mech
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 2 fighters moved from Hawaiian Islands to 6 Sea Zone 1 bomber moved from Hawaiian Islands to 6 Sea Zone 1 fighter moved from Western United States to 6 Sea Zone 1 destroyer moved from 54 Sea Zone to 44 Sea Zone Combat - Americans Battle in Borneo Battle in 44 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans win, taking Borneo from Japanese, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 6 Sea Zone Americans attack with 1 bomber and 3 fighters Japanese defend with 1 carrier, 1 destroyer, 1 fighter and 1 submarine 1 submarine owned by the Japanese Submerged Americans roll dice for 1 bomber and 3 fighters in 6 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits Japanese roll dice for 1 carrier, 1 destroyer and 1 fighter in 6 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese, 1 fighter owned by the Americans and 1 bomber owned by the Americans lost in 6 Sea Zone Americans roll dice for 2 fighters in 6 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits Japanese roll dice for 1 fighter in 6 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Japanese lost in 6 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 12 Casualties for Americans: 1 bomber and 1 fighter Casualties for Japanese: 1 carrier, 1 destroyer and 1 fighter Battle in Sumatra Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Sumatra, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sumatra Americans win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 carrier moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from 6 Sea Zone to Korea 2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone 1 destroyer moved from 104 Sea Zone to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 infantry and 1 mech_infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco Place Units - Americans 1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone 1 artillery and 2 infantry placed in Eastern United States 1 fighter and 1 tactical_bomber placed in 10 Sea Zone Americans undo move 4. Americans undo move 3. Americans undo move 2. Americans undo move 1. Turning on Edit Mode EDIT: Removing units owned by Americans from 101 Sea Zone: 1 destroyer and 1 submarine EDIT: Adding units owned by Americans to 91 Sea Zone: 1 destroyer and 1 submarine EDIT: Turning off Edit Mode 1 destroyer and 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Eastern United States 1 infantry placed in Eastern United States 1 carrier and 1 destroyer placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUsCombat Hit Differential Summary :
Americans : 1.50 Japanese : -0.67 -
TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 3 infantry moved from Shensi to Szechwan 1 fighter moved from Kansu to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Tsinghai Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUsCombat Hit Differential Summary :
Chinese : -0.83 Japanese : 0.33 -
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 2 fighters moved from Hawaiian Islands to 6 Sea Zone 1 bomber moved from Hawaiian Islands to 6 Sea Zone 1 fighter moved from Western United States to 6 Sea Zone 1 destroyer moved from 54 Sea Zone to 44 Sea Zone Combat - Americans Battle in Borneo Battle in 44 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans win, taking Borneo from Japanese, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 6 Sea Zone Americans attack with 1 bomber and 3 fighters Japanese defend with 1 carrier, 1 destroyer, 1 fighter and 1 submarine 1 submarine owned by the Japanese Submerged Americans roll dice for 1 bomber and 3 fighters in 6 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits Japanese roll dice for 1 carrier, 1 destroyer and 1 fighter in 6 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese, 1 fighter owned by the Americans and 1 bomber owned by the Americans lost in 6 Sea Zone Americans roll dice for 2 fighters in 6 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits Japanese roll dice for 1 fighter in 6 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Japanese lost in 6 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 12 Casualties for Americans: 1 bomber and 1 fighter Casualties for Japanese: 1 carrier, 1 destroyer and 1 fighter Battle in Sumatra Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Sumatra, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sumatra Americans win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 carrier moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from 6 Sea Zone to Korea 2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone 1 destroyer moved from 104 Sea Zone to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 infantry and 1 mech_infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco Place Units - Americans 1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone 1 artillery and 2 infantry placed in Eastern United States 1 fighter and 1 tactical_bomber placed in 10 Sea Zone Americans undo move 4. Americans undo move 3. Americans undo move 2. Americans undo move 1. Turning on Edit Mode EDIT: Removing units owned by Americans from 101 Sea Zone: 1 destroyer and 1 submarine EDIT: Adding units owned by Americans to 91 Sea Zone: 1 destroyer and 1 submarine EDIT: Turning off Edit Mode 1 destroyer and 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Eastern United States 1 infantry placed in Eastern United States 1 carrier and 1 destroyer placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 3 infantry moved from Shensi to Szechwan 1 fighter moved from Kansu to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Tsinghai Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs Purchase Units - British British buy 1 armour, 2 artilleries, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 3x factory_major; Remaining resources: 6 PUs; UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians 1 armour moved from Tunisia to Tobruk British take Libya from Italians 1 fighter moved from Egypt to Tobruk 1 bomber moved from Malta to Tobruk 2 infantry moved from Persia to Iraq 1 armour moved from Trans-Jordan to Syria British take Syria from Italians 1 armour moved from Syria to Iraq 2 artilleries moved from Trans-Jordan to Iraq 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Iraq 1 fighter moved from Egypt to Iraq 1 infantry moved from Tanganyika Territory to Kenya British take Kenya from Italians 1 artillery and 1 infantry moved from Egypt to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone 1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia 1 fighter moved from Egypt to Ethiopia 2 artilleries and 2 infantry moved from India to Burma Combat - British Battle in Tobruk British attack with 1 armour, 1 bomber and 1 fighter Italians defend with 1 artillery British roll dice for 1 armour, 1 bomber and 1 fighter in Tobruk, round 2 : 1/3 hits, 1.67 expected hits Italians roll dice for 1 artillery in Tobruk, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Tobruk British win, taking Tobruk from Italians with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in Iraq British attack with 1 armour, 3 artilleries, 1 fighter and 3 infantry Italians defend with 1 armour and 4 infantry British roll dice for 1 armour, 3 artilleries, 1 fighter and 3 infantry in Iraq, round 2 : 7/8 hits, 3.00 expected hits Italians roll dice for 1 armour and 4 infantry in Iraq, round 2 : 4/5 hits, 1.83 expected hits 1 artillery owned by the British, 4 infantry owned by the Italians, 3 infantry owned by the British and 1 armour owned by the Italians lost in Iraq British win, taking Iraq from Italians with 1 armour, 2 artilleries and 1 fighter remaining. Battle score for attacker is 5 Casualties for British: 1 artillery and 3 infantry Casualties for Italians: 1 armour and 4 infantry Battle in Burma British attack with 2 artilleries and 2 infantry Japanese defend with 2 infantry British roll dice for 2 artilleries and 2 infantry in Burma, round 2 : 0/4 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 2 artilleries and 2 infantry in Burma, round 3 : 1/4 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Burma, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British roll dice for 2 artilleries and 1 infantry in Burma, round 4 : 1/3 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Burma, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Battle in Ethiopia British attack with 1 artillery, 1 fighter and 1 infantry Italians defend with 1 infantry British roll dice for 1 artillery, 1 fighter and 1 infantry in Ethiopia, round 2 : 1/3 hits, 1.17 expected hits Italians roll dice for 1 infantry in Ethiopia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Ethiopia British win, taking Ethiopia from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 fighter moved from Ethiopia to Egypt 1 fighter moved from Iraq to 98 Sea Zone 1 cruiser, 2 destroyers and 1 transport moved from 81 Sea Zone to 98 Sea Zone 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 aaGun and 1 infantry moved from Malta to 96 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt 1 fighter moved from Tobruk to 98 Sea Zone 1 bomber moved from Tobruk to Egypt 2 infantry moved from Tunisia to Libya 1 carrier and 1 cruiser moved from 92 Sea Zone to 98 Sea Zone 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Gibraltar 1 destroyer moved from 92 Sea Zone to 98 Sea Zone 1 destroyer moved from 96 Sea Zone to 98 Sea Zone 1 destroyer moved from 106 Sea Zone to 91 Sea Zone Place Units - British 1 armour, 1 artillery and 1 infantry placed in Egypt 1 fighter placed in United Kingdom 1 artillery and 1 infantry placed in Union of South Africa 1 transport placed in 106 Sea Zone Turn Complete - British British collect 36 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
British : 1.50 Italians : 1.50 Americans : 1.50 Chinese : -0.83 Japanese : -1.00 -
TripleA Move Summary: Italians round 3
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Italians Italians buy 1 fighter and 2 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to 114 Sea Zone 1 fighter moved from Southern Italy to 114 Sea Zone 2 armour moved from Eastern Poland to Belarus 1 infantry moved from Greece to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Crete -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Italians Italians buy 1 fighter and 2 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to 114 Sea Zone 1 fighter moved from Southern Italy to 114 Sea Zone 2 armour moved from Eastern Poland to Belarus 1 infantry moved from Greece to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Crete Combat - Italians Battle in Crete Battle in Belarus Italians attack with 2 armour Russians defend with 1 infantry Italians roll dice for 2 armour in Belarus, round 2 : 0/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 armour in Belarus, round 3 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Italians win, taking Crete from Neutral_Allies, taking Belarus from Russians with 2 armour remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 114 Sea Zone Italians attack with 1 bomber and 1 fighter Russians defend with 1 cruiser Italians roll dice for 1 bomber and 1 fighter in 114 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 fighter owned by the Italians and 1 cruiser owned by the Russians lost in 114 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 2 Casualties for Italians: 1 fighter Casualties for Russians: 1 cruiser Non Combat Move - Italians 1 bomber moved from 114 Sea Zone to Western Germany 1 aaGun, 1 artillery and 3 infantry moved from Romania to Eastern Poland 1 mech_infantry moved from Northern Italy to Romania 1 artillery moved from Greece to 97 Sea Zone 1 artillery moved from 97 Sea Zone to Southern Italy 1 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 fighter placed in Southern Italy 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 12 PUs; end with 13 PUsCombat Hit Differential Summary :
Italians : -1.17 Russians : -0.17 -
TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 fighter moved from Northern Territory to 41 Sea Zone Combat - ANZAC Battle in 41 Sea Zone Americans loiter and taunt; ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 fighter moved from 41 Sea Zone to Sumatra 1 destroyer moved from 62 Sea Zone to 46 Sea Zone 1 infantry moved from Dutch New Guinea to New Guinea 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 aaGun and 2 infantry moved from Northern Territory to Queensland Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 fighter moved from Northern Territory to 41 Sea Zone Combat - ANZAC Battle in 41 Sea Zone Americans loiter and taunt; ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 fighter moved from 41 Sea Zone to Sumatra 1 destroyer moved from 62 Sea Zone to 46 Sea Zone 1 infantry moved from Dutch New Guinea to New Guinea 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 aaGun and 2 infantry moved from Northern Territory to Queensland Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from Queensland: 1 infantry EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry EDIT: Turning off Edit Mode 1 destroyer moved from 98 Sea Zone to 99 Sea Zone Combat - French Battle in 99 Sea Zone French attack with 1 destroyer Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone French win, taking 99 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Non Combat Move - French 1 infantry moved from French Central Africa to French Equatorial Africa 1 infantry moved from Algeria to Tunisia 1 infantry moved from Morocco to Algeria Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Move Summary: Germans round 4
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 1 destroyer, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Western Germany to 113 Sea Zone 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 artillery moved from Finland to 115 Sea Zone 1 cruiser and 1 destroyer moved from 113 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod 1 bomber moved from Western Germany to Karelia 4 infantry moved from Finland to Karelia 3 armour and 3 mech_infantrys moved from Germany to Baltic States 2 infantry moved from Eastern Poland to Western Ukraine 1 fighter and 1 tactical_bomber moved from Western Germany to Western Ukraine 1 bomber moved from Western Germany to Archangel 10 armour and 9 mech_infantrys moved from Eastern Poland to Archangel 1 fighter moved from Western Germany to Novgorod 1 bomber moved from Western Germany to Archangel -
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 1 destroyer, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Western Germany to 113 Sea Zone 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 artillery moved from Finland to 115 Sea Zone 1 cruiser and 1 destroyer moved from 113 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod 1 bomber moved from Western Germany to Karelia 4 infantry moved from Finland to Karelia 3 armour and 3 mech_infantrys moved from Germany to Baltic States 2 infantry moved from Eastern Poland to Western Ukraine 1 fighter and 1 tactical_bomber moved from Western Germany to Western Ukraine 1 bomber moved from Western Germany to Archangel 10 armour and 9 mech_infantrys moved from Eastern Poland to Archangel 1 fighter moved from Western Germany to Novgorod 1 bomber moved from Western Germany to Archangel Combat - Germans Battle in 115 Sea Zone Germans attack with 1 cruiser, 1 destroyer and 1 transport Russians defend with 1 submarine Germans roll dice for 1 cruiser, 1 destroyer and 1 transport in 115 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 cruiser, 1 destroyer and 1 transport in 115 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 submarine in 115 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Russians lost in 115 Sea Zone Germans win with 1 cruiser and 1 transport remaining. Battle score for attacker is -2 Casualties for Germans: 1 destroyer Casualties for Russians: 1 submarine Battle in Novgorod Germans attack with 1 artillery, 1 fighter and 1 infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Novgorod, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 10 armour, 2 bombers and 9 mech_infantrys Russians defend with 1 aaGun, 2 armour, 1 artillery, 2 fighters, 5 infantry and 2 mech_infantrys AA fire in Archangel : 0/2 hits, 0.33 expected hits Germans roll dice for 10 armour, 2 bombers and 9 mech_infantrys in Archangel, round 2 : 6/21 hits, 7.83 expected hits Russians roll dice for 1 aaGun, 2 armour, 1 artillery, 2 fighters, 5 infantry and 2 mech_infantrys in Archangel, round 2 : 5/12 hits, 5.00 expected hits 5 infantry owned by the Russians, 1 aaGun owned by the Russians and 5 mech_infantrys owned by the Germans lost in Archangel Germans roll dice for 10 armour, 2 bombers and 4 mech_infantrys in Archangel, round 3 : 5/16 hits, 7.00 expected hits Russians roll dice for 2 armour, 1 artillery, 2 fighters and 2 mech_infantrys in Archangel, round 3 : 2/7 hits, 3.33 expected hits 2 mech_infantrys owned by the Russians, 2 armour owned by the Russians, 1 artillery owned by the Russians and 2 mech_infantrys owned by the Germans lost in Archangel Germans roll dice for 10 armour, 2 bombers and 2 mech_infantrys in Archangel, round 4 : 5/14 hits, 6.67 expected hits Russians roll dice for 2 fighters in Archangel, round 4 : 2/2 hits, 1.33 expected hits 2 fighters owned by the Russians and 2 mech_infantrys owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 10 armour and 2 bombers remaining. Battle score for attacker is 28 Casualties for Germans: 9 mech_infantrys Casualties for Russians: 1 aaGun, 2 armour, 1 artillery, 2 fighters, 5 infantry and 2 mech_infantrys Battle in Karelia Germans attack with 1 bomber and 4 infantry Russians defend with 2 infantry Germans roll dice for 1 bomber and 4 infantry in Karelia, round 2 : 0/5 hits, 1.33 expected hits Russians roll dice for 2 infantry in Karelia, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 bomber and 4 infantry in Karelia, round 3 : 2/5 hits, 1.33 expected hits Russians roll dice for 2 infantry in Karelia, round 3 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia Germans win, taking Karelia from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Baltic States Germans attack with 3 armour and 3 mech_infantrys Russians defend with 2 infantry Germans roll dice for 3 armour and 3 mech_infantrys in Baltic States, round 2 : 1/6 hits, 2.00 expected hits Russians roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Baltic States Germans roll dice for 3 armour and 3 mech_infantrys in Baltic States, round 3 : 1/6 hits, 2.00 expected hits Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Western Ukraine Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter moved from Novgorod to Belarus 1 bomber moved from Karelia to Belarus 2 bombers moved from Archangel to Belarus 1 fighter and 1 tactical_bomber moved from Western Ukraine to Eastern Poland 3 aaGuns, 10 artilleries and 23 infantry moved from Eastern Poland to Belarus 1 tactical_bomber moved from Southern Italy to Belarus 1 tactical_bomber moved from Southern Italy to Belarus 1 infantry moved from Western Germany to France 1 submarine moved from 125 Sea Zone to 124 Sea Zone Place Units - Germans 1 bomber and 1 fighter placed in Western Germany 1 destroyer placed in 110 Sea Zone 3 mech_infantrys placed in Germany 3 infantry placed in Germany Turn Complete - Germans Germans collect 51 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUsCombat Hit Differential Summary :
Germans : -9.50 Russians : 0.00 AA fire in Archangel : : -0.33 -
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 1 destroyer, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Western Germany to 113 Sea Zone 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 artillery moved from Finland to 115 Sea Zone 1 cruiser and 1 destroyer moved from 113 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod 1 bomber moved from Western Germany to Karelia 4 infantry moved from Finland to Karelia 3 armour and 3 mech_infantrys moved from Germany to Baltic States 2 infantry moved from Eastern Poland to Western Ukraine 1 fighter and 1 tactical_bomber moved from Western Germany to Western Ukraine 1 bomber moved from Western Germany to Archangel 10 armour and 9 mech_infantrys moved from Eastern Poland to Archangel 1 fighter moved from Western Germany to Novgorod 1 bomber moved from Western Germany to Archangel Combat - Germans Battle in 115 Sea Zone Germans attack with 1 cruiser, 1 destroyer and 1 transport Russians defend with 1 submarine Germans roll dice for 1 cruiser, 1 destroyer and 1 transport in 115 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 cruiser, 1 destroyer and 1 transport in 115 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 submarine in 115 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Russians lost in 115 Sea Zone Germans win with 1 cruiser and 1 transport remaining. Battle score for attacker is -2 Casualties for Germans: 1 destroyer Casualties for Russians: 1 submarine Battle in Novgorod Germans attack with 1 artillery, 1 fighter and 1 infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Novgorod, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 10 armour, 2 bombers and 9 mech_infantrys Russians defend with 1 aaGun, 2 armour, 1 artillery, 2 fighters, 5 infantry and 2 mech_infantrys AA fire in Archangel : 0/2 hits, 0.33 expected hits Germans roll dice for 10 armour, 2 bombers and 9 mech_infantrys in Archangel, round 2 : 6/21 hits, 7.83 expected hits Russians roll dice for 1 aaGun, 2 armour, 1 artillery, 2 fighters, 5 infantry and 2 mech_infantrys in Archangel, round 2 : 5/12 hits, 5.00 expected hits 5 infantry owned by the Russians, 1 aaGun owned by the Russians and 5 mech_infantrys owned by the Germans lost in Archangel Germans roll dice for 10 armour, 2 bombers and 4 mech_infantrys in Archangel, round 3 : 5/16 hits, 7.00 expected hits Russians roll dice for 2 armour, 1 artillery, 2 fighters and 2 mech_infantrys in Archangel, round 3 : 2/7 hits, 3.33 expected hits 2 mech_infantrys owned by the Russians, 2 armour owned by the Russians, 1 artillery owned by the Russians and 2 mech_infantrys owned by the Germans lost in Archangel Germans roll dice for 10 armour, 2 bombers and 2 mech_infantrys in Archangel, round 4 : 5/14 hits, 6.67 expected hits Russians roll dice for 2 fighters in Archangel, round 4 : 2/2 hits, 1.33 expected hits 2 fighters owned by the Russians and 2 mech_infantrys owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 10 armour and 2 bombers remaining. Battle score for attacker is 28 Casualties for Germans: 9 mech_infantrys Casualties for Russians: 1 aaGun, 2 armour, 1 artillery, 2 fighters, 5 infantry and 2 mech_infantrys Battle in Karelia Germans attack with 1 bomber and 4 infantry Russians defend with 2 infantry Germans roll dice for 1 bomber and 4 infantry in Karelia, round 2 : 0/5 hits, 1.33 expected hits Russians roll dice for 2 infantry in Karelia, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 bomber and 4 infantry in Karelia, round 3 : 2/5 hits, 1.33 expected hits Russians roll dice for 2 infantry in Karelia, round 3 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia Germans win, taking Karelia from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Baltic States Germans attack with 3 armour and 3 mech_infantrys Russians defend with 2 infantry Germans roll dice for 3 armour and 3 mech_infantrys in Baltic States, round 2 : 1/6 hits, 2.00 expected hits Russians roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Baltic States Germans roll dice for 3 armour and 3 mech_infantrys in Baltic States, round 3 : 1/6 hits, 2.00 expected hits Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Western Ukraine Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter moved from Novgorod to Belarus 1 bomber moved from Karelia to Belarus 2 bombers moved from Archangel to Belarus 1 fighter and 1 tactical_bomber moved from Western Ukraine to Eastern Poland 3 aaGuns, 10 artilleries and 23 infantry moved from Eastern Poland to Belarus 1 tactical_bomber moved from Southern Italy to Belarus 1 tactical_bomber moved from Southern Italy to Belarus 1 infantry moved from Western Germany to France 1 submarine moved from 125 Sea Zone to 124 Sea Zone Place Units - Germans 1 bomber and 1 fighter placed in Western Germany 1 destroyer placed in 110 Sea Zone 3 mech_infantrys placed in Germany 3 infantry placed in Germany Turn Complete - Germans Germans collect 51 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 3 infantry EDIT: Adding units owned by Germans to Western Germany: 3 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -9.50 Russians : 0.00 AA fire in Archangel : : -0.33 -
@Odonis please use the second save file…minor edit on unit placement :+1:
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Russians Russians buy 2 armour, 7 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Ukraine to Bessarabia Russians take Bessarabia from Italians 1 fighter moved from Bryansk to Western Ukraine 4 infantry moved from Korea to Manchuria 1 infantry moved from Korea to Manchuria Combat - Russians Russians creates battle in territory 110 Sea Zone Battle in Manchuria Russians attack with 5 infantry Japanese defend with 2 infantry Russians roll dice for 5 infantry in Manchuria, round 2 : 2/5 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Manchuria, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Manchuria Russians win, taking Manchuria from Japanese with 5 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Western Ukraine Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in 110 Sea Zone Russians attack with 1 submarine Germans defend with 1 destroyer Russians roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Russians lost in 110 Sea Zone Germans win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for Russians: 1 submarine Non Combat Move - Russians 3 aaGuns, 2 artilleries, 1 fighter, 28 infantry and 1 tactical_bomber moved from Bryansk to Russia 1 infantry moved from Bryansk to Smolensk 1 infantry moved from Russia to Vologda 1 fighter moved from Western Ukraine to Russia 1 aaGun moved from Korea to Manchuria Place Units - Russians 2 armour, 6 artilleries and 2 infantry placed in Russia 1 artillery placed in Volgograd Turn Complete - Russians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5 Russians collect 33 PUs; end with 33 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUsCombat Hit Differential Summary :
Germans : 1.00 Russians : 0.67 Japanese : -0.67 -
TripleA Move Summary: Japanese round 4
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Japanese Japanese buy 3 artilleries, 1 carrier, 2 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 marine moved from Philippines to 35 Sea Zone 2 artilleries moved from Philippines to 35 Sea Zone 2 infantry moved from Philippines to 35 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 19 Sea Zone 1 battleship and 1 marine moved from 35 Sea Zone to 19 Sea Zone 1 cruiser moved from 35 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Manchuria 1 marine moved from 19 Sea Zone to Manchuria 2 artilleries moved from 19 Sea Zone to Manchuria 3 infantry moved from Jehol to Manchuria 1 bomber moved from French Indo China to India 1 bomber moved from French Indo China to 41 Sea Zone 1 submarine moved from 6 Sea Zone to 5 Sea Zone 1 armour moved from Kweichow to Szechwan 1 artillery moved from Yunnan to Szechwan 1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Manchuria 1 fighter and 1 tactical_bomber moved from Jehol to Manchuria 1 mech_infantry moved from Kweichow to Burma 1 mech_infantry moved from French Indo China to Burma 1 armour moved from French Indo China to Szechwan 2 fighters and 2 tactical_bombers moved from French Indo China to Burma 1 fighter moved from Philippines to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from Jehol to Shensi 1 infantry moved from Hopei to Shensi -
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Japanese Japanese buy 3 artilleries, 1 carrier, 2 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 marine moved from Philippines to 35 Sea Zone 2 artilleries moved from Philippines to 35 Sea Zone 2 infantry moved from Philippines to 35 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 19 Sea Zone 1 battleship and 1 marine moved from 35 Sea Zone to 19 Sea Zone 1 cruiser moved from 35 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Manchuria 1 marine moved from 19 Sea Zone to Manchuria 2 artilleries moved from 19 Sea Zone to Manchuria 3 infantry moved from Jehol to Manchuria 1 bomber moved from French Indo China to India 1 bomber moved from French Indo China to 41 Sea Zone 1 submarine moved from 6 Sea Zone to 5 Sea Zone 1 armour moved from Kweichow to Szechwan 1 artillery moved from Yunnan to Szechwan 1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Manchuria 1 fighter and 1 tactical_bomber moved from Jehol to Manchuria 1 mech_infantry moved from Kweichow to Burma 1 mech_infantry moved from French Indo China to Burma 1 armour moved from French Indo China to Szechwan 2 fighters and 2 tactical_bombers moved from French Indo China to Burma 1 fighter moved from Philippines to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from Jehol to Shensi 1 infantry moved from Hopei to Shensi Combat - Japanese Strategic bombing raid in India AA fire in India : 0/1 hits, 0.17 expected hits Bombing raid in India rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in India causes 8 damage total. Battle in 43 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 43 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 41 Sea Zone Japanese attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 41 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Manchuria Japanese attack with 2 artilleries, 3 fighters, 5 infantry, 1 marine and 3 tactical_bombers Russians defend with 1 aaGun and 5 infantry AA fire in Manchuria : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 battleship and 1 cruiser in Manchuria, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 2 artilleries, 3 fighters, 5 infantry, 1 marine and 3 tactical_bombers in Manchuria, round 2 : 4/14 hits, 5.67 expected hits Chinese roll dice for 1 aaGun and 5 infantry in Manchuria, round 2 : 0/5 hits, 1.67 expected hits 4 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Manchuria Japanese roll dice for 2 artilleries, 3 fighters, 5 infantry, 1 marine and 3 tactical_bombers in Manchuria, round 3 : 6/14 hits, 5.67 expected hits Chinese roll dice for 1 infantry in Manchuria, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria Japanese win, taking Manchuria from Chinese with 2 artilleries, 3 fighters, 4 infantry, 1 marine and 3 tactical_bombers remaining. Battle score for attacker is 17 Casualties for Russians: 1 aaGun and 5 infantry Casualties for Japanese: 1 infantry Battle in Burma Japanese attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers British defend with 2 artilleries and 1 infantry Japanese roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Burma, round 2 : 1/6 hits, 2.67 expected hits UK_Pacific roll dice for 2 artilleries and 1 infantry in Burma, round 2 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Burma Japanese roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Burma, round 3 : 4/5 hits, 2.50 expected hits UK_Pacific roll dice for 2 artilleries in Burma, round 3 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese and 2 artilleries owned by the British lost in Burma Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 2 mech_infantrys Casualties for British: 2 artilleries and 1 infantry Battle in Szechwan Japanese attack with 2 armour, 1 artillery, 1 fighter and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 2 armour, 1 artillery, 1 fighter and 1 tactical_bomber in Szechwan, round 2 : 2/5 hits, 2.50 expected hits Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 2 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Shensi Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 0/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 3 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 artillery moved from Hunan to Kweichow 1 infantry moved from Kwangsi to Hunan 1 artillery and 2 infantry moved from Kwangsi to Yunnan 1 infantry moved from French Indo China to Yunnan 1 fighter and 1 tactical_bomber moved from Shensi to Hopei 2 carriers moved from 35 Sea Zone to 19 Sea Zone 3 fighters moved from Manchuria to 19 Sea Zone 3 tactical_bombers moved from Manchuria to 19 Sea Zone 2 fighters and 2 tactical_bombers moved from Burma to French Indo China 1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China 1 bomber moved from 41 Sea Zone to French Indo China 1 bomber moved from India to French Indo China 1 fighter moved from 43 Sea Zone to Philippines 1 aaGun moved from Jehol to Manchuria Place Units - Japanese 1 carrier placed in 19 Sea Zone 2 mech_infantrys placed in Shantung 1 artillery and 2 infantry placed in French Indo China 2 artilleries, 2 fighters and 1 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2 Japanese collect 46 PUs (2 lost to blockades); end with 46 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 49 PUsCombat Hit Differential Summary :
Chinese : -1.33 AA fire in Manchuria : : -0.50 UK_Pacific : 0.33 AA fire in India : : -0.17 Japanese : -2.83





