@BobbaRossa Wow. And I thought I took a bit of beating in my other game as Axis G1. Im not even sure what to do with these boats. Im at work and should be able to run through this turn this afternoon. Crazy.
Wizmark (X) vs Odonis (L) G2
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TripleA Turn Summary: French round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 fighters moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from Queensland to 55 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone Combat - ANZAC Battle in 55 Sea Zone ANZAC attack with 1 destroyer and 3 fighters Japanese defend with 1 destroyer ANZAC roll dice for 1 destroyer and 3 fighters in 55 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone ANZAC win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC Turning on Edit Mode EDIT: Changing ownership of Celebes from Japanese to ANZAC EDIT: Turning off Edit Mode 2 fighters moved from 55 Sea Zone to 54 Sea Zone 1 fighter moved from 55 Sea Zone to Queensland Place Units - ANZAC Turning on Edit Mode EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 transport EDIT: Adding units owned by ANZAC to 44 Sea Zone: 1 transport EDIT: Adding units owned by ANZAC to Celebes: 1 infantry EDIT: Removing units owned by ANZAC from Queensland: 1 infantry EDIT: Turning off Edit Mode 1 destroyer and 1 transport placed in 54 Sea Zone 1 infantry placed in Queensland 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : -0.83 Japanese : -0.33 -
TripleA Move Summary: Germans round 15
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 destroyer, 2 fighters, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Western Germany to Denmark Germans take Denmark from Americans 1 artillery and 2 infantry moved from Western Ukraine to Ukraine 1 artillery and 1 infantry moved from Russia to Bryansk 1 mech_infantry moved from Russia to Bryansk 1 armour, 1 infantry and 1 mech_infantry moved from Russia to Tambov 1 infantry moved from Samara to Tambov 23 armour, 14 artilleries, 9 infantry and 14 mech_infantrys moved from Volgograd to Caucasus 1 mech_infantry moved from Samara to Caucasus 2 fighters and 2 tactical_bombers moved from Russia to Caucasus 3 bombers moved from Western Germany to Caucasus 3 infantry moved from Western Germany to Holland Belgium 1 artillery moved from Western Germany to Holland Belgium 2 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium -
TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 destroyer, 2 fighters, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Western Germany to Denmark Germans take Denmark from Americans 1 artillery and 2 infantry moved from Western Ukraine to Ukraine 1 artillery and 1 infantry moved from Russia to Bryansk 1 mech_infantry moved from Russia to Bryansk 1 armour, 1 infantry and 1 mech_infantry moved from Russia to Tambov 1 infantry moved from Samara to Tambov 23 armour, 14 artilleries, 9 infantry and 14 mech_infantrys moved from Volgograd to Caucasus 1 mech_infantry moved from Samara to Caucasus 2 fighters and 2 tactical_bombers moved from Russia to Caucasus 3 bombers moved from Western Germany to Caucasus 3 infantry moved from Western Germany to Holland Belgium 1 artillery moved from Western Germany to Holland Belgium 2 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium Combat - Germans Battle in Holland Belgium Germans attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber British defend with 1 artillery and 1 infantry Germans roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/7 hits, 2.67 expected hits British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for British: 1 artillery and 1 infantry Battle in Bryansk Germans attack with 1 artillery, 1 infantry and 1 mech_infantry British defend with 1 mech_infantry Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Bryansk, round 2 : 1/3 hits, 0.83 expected hits British roll dice for 1 mech_infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Bryansk Germans win, taking Bryansk from British with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Caucasus Germans attack with 23 armour, 14 artilleries, 3 bombers, 2 fighters, 9 infantry, 15 mech_infantrys and 2 tactical_bombers British defend with 1 armour, 1 artillery, 5 fighters, 7 infantry and 5 mech_infantrys; French defend with 2 infantry; Russians defend with 3 aaGuns, 1 armour, 1 artillery, 1 fighter, 34 infantry and 1 mech_infantry AA fire in Caucasus : 0/7 hits, 1.17 expected hits Germans roll dice for 23 armour, 14 artilleries, 3 bombers, 2 fighters, 9 infantry, 15 mech_infantrys and 2 tactical_bombers in Caucasus, round 2 : 24/68 hits, 26.83 expected hits Russians roll dice for 3 aaGuns, 2 armour, 2 artilleries, 6 fighters, 43 infantry and 6 mech_infantrys in Caucasus, round 2 : 21/59 hits, 22.00 expected hits 21 infantry owned by the Russians, 9 infantry owned by the Germans, 3 aaGuns owned by the Russians and 12 mech_infantrys owned by the Germans lost in Caucasus Germans roll dice for 23 armour, 14 artilleries, 3 bombers, 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Caucasus, round 3 : 21/47 hits, 21.50 expected hits Russians roll dice for 2 armour, 2 artilleries, 6 fighters, 22 infantry and 6 mech_infantrys in Caucasus, round 3 : 9/38 hits, 15.00 expected hits 13 infantry owned by the Russians, 9 artilleries owned by the Germans, 2 infantry owned by the French and 6 infantry owned by the British lost in Caucasus Germans roll dice for 23 armour, 5 artilleries, 3 bombers, 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Caucasus, round 4 : 19/38 hits, 18.50 expected hits Russians roll dice for 2 armour, 2 artilleries, 6 fighters, 1 infantry and 6 mech_infantrys in Caucasus, round 4 : 5/17 hits, 8.00 expected hits 1 mech_infantry owned by the Russians, 1 fighter owned by the Russians, 5 mech_infantrys owned by the British, 1 armour owned by the Russians, 1 artillery owned by the Russians, 5 artilleries owned by the Germans, 1 artillery owned by the British, 1 infantry owned by the British, 5 fighters owned by the British and 1 armour owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 23 armour, 3 bombers, 2 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 117 Casualties for Germans: 14 artilleries, 9 infantry and 12 mech_infantrys Casualties for Russians: 3 aaGuns, 1 armour, 1 artillery, 1 fighter, 34 infantry and 1 mech_infantry Casualties for British: 1 armour, 1 artillery, 5 fighters, 7 infantry and 5 mech_infantrys Casualties for French: 2 infantry Battle in Ukraine Germans attack with 1 artillery and 2 infantry British defend with 1 factory_minor and 1 mech_infantry Germans roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 0/3 hits, 0.83 expected hits British roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 2 infantry in Ukraine, round 3 : 0/3 hits, 0.83 expected hits British roll dice for 1 mech_infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 2 infantry in Ukraine, round 4 : 2/3 hits, 0.83 expected hits British roll dice for 1 mech_infantry in Ukraine, round 4 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Ukraine Germans win, taking Ukraine from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Tambov Germans attack with 1 armour, 2 infantry and 1 mech_infantry British defend with 1 mech_infantry Germans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Tambov, round 2 : 0/4 hits, 1.00 expected hits British roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Tambov, round 3 : 0/4 hits, 1.00 expected hits British roll dice for 1 mech_infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Tambov, round 4 : 1/4 hits, 1.00 expected hits British roll dice for 1 mech_infantry in Tambov, round 4 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Tambov Germans win, taking Tambov from British with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for British: 1 mech_infantry Non Combat Move - Germans 3 aaGuns moved from Volgograd to Caucasus 3 bombers moved from Caucasus to Volgograd 2 fighters and 2 tactical_bombers moved from Caucasus to Volgograd 2 armour and 1 mech_infantry moved from Southern Italy to Western Germany 1 artillery and 3 infantry moved from Southern Italy to Northern Italy 2 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany 1 infantry moved from Western Germany to Germany 2 artilleries moved from France to Western Germany Place Units - Germans 1 destroyer placed in 114 Sea Zone 3 mech_infantrys placed in Novgorod 3 infantry placed in Volgograd 1 fighter placed in Germany 1 fighter placed in Western Germany 2 artilleries and 5 infantry placed in Western Germany 2 infantry placed in Germany Turn Complete - Germans Germans collect 61 PUs; end with 61 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 83 PUsCombat Hit Differential Summary :
Germans : -5.83 British : -1.00 Russians : -10.00 AA fire in Caucasus : : -1.17 -
TripleA Turn Summary: Russians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Combat Move - Russians 1 artillery and 1 infantry moved from Rostov to Ukraine Combat - Russians Battle in Ukraine Russians attack with 1 artillery and 1 infantry Germans defend with 1 artillery, 1 factory_minor and 2 infantry Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Russians roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 artillery in Ukraine, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 4 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 artillery in Ukraine, round 5 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 5 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 artillery in Ukraine, round 6 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 6 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Russians lost in Ukraine Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -4 Casualties for Russians: 1 artillery and 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians Turn Complete - RussiansCombat Hit Differential Summary :
Germans : -1.67 Russians : -1.00 -
TripleA Move Summary: Japanese round 15
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Japanese Japanese buy 2 artilleries, 3 destroyers, 5 infantry, 1 mech_infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Tsinghai to Kazakhstan 1 infantry moved from Sikang to Kazakhstan 1 armour moved from Sikang to Kazakhstan 1 bomber moved from Yunnan to Kazakhstan 1 mech_infantry moved from Kweichow to Tsinghai 1 infantry moved from Szechwan to Sikang 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Shantung to Anhwe 1 mech_infantry moved from Shantung to Kweichow 1 artillery moved from Shantung to Anhwe 1 mech_infantry moved from Yunnan to Szechwan 1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 artillery and 2 infantry moved from Yunnan to Burma 1 destroyer and 1 submarine moved from 20 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes 2 artilleries and 1 infantry moved from Java to 42 Sea Zone 2 artilleries, 1 battleship, 2 carriers, 1 infantry and 2 transports moved from 42 Sea Zone to 45 Sea Zone 2 artilleries and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 destroyer moved from 36 Sea Zone to 45 Sea Zone 2 bombers moved from French Indo China to Burma 1 fighter moved from 42 Sea Zone to 44 Sea Zone 1 fighter moved from 42 Sea Zone to 55 Sea Zone -
TripleA Turn Summary: Japanese round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Japanese Japanese buy 2 artilleries, 3 destroyers, 5 infantry, 1 mech_infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Tsinghai to Kazakhstan 1 infantry moved from Sikang to Kazakhstan 1 armour moved from Sikang to Kazakhstan 1 bomber moved from Yunnan to Kazakhstan 1 mech_infantry moved from Kweichow to Tsinghai 1 infantry moved from Szechwan to Sikang 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Shantung to Anhwe 1 mech_infantry moved from Shantung to Kweichow 1 artillery moved from Shantung to Anhwe 1 mech_infantry moved from Yunnan to Szechwan 1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 artillery and 2 infantry moved from Yunnan to Burma 1 destroyer and 1 submarine moved from 20 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes 2 artilleries and 1 infantry moved from Java to 42 Sea Zone 2 artilleries, 1 battleship, 2 carriers, 1 infantry and 2 transports moved from 42 Sea Zone to 45 Sea Zone 2 artilleries and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 destroyer moved from 36 Sea Zone to 45 Sea Zone 2 bombers moved from French Indo China to Burma 1 fighter moved from 42 Sea Zone to 44 Sea Zone 1 fighter moved from 42 Sea Zone to 55 Sea Zone Combat - Japanese Battle in Dutch New Guinea Battle in 44 Sea Zone Japanese attack with 1 fighter and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win, taking Dutch New Guinea from ANZAC with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Kazakhstan Japanese attack with 1 armour, 1 artillery, 1 bomber and 1 infantry British defend with 2 mech_infantrys Japanese roll dice for 1 armour, 1 artillery, 1 bomber and 1 infantry in Kazakhstan, round 2 : 3/4 hits, 1.83 expected hits British roll dice for 2 mech_infantrys in Kazakhstan, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 mech_infantrys owned by the British lost in Kazakhstan Japanese win, taking Kazakhstan from British with 1 armour and 1 bomber remaining. Battle score for attacker is 1 Casualties for Japanese: 1 artillery and 1 infantry Casualties for British: 2 mech_infantrys Battle in 55 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 1 fighter in 55 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 55 Sea Zone Japanese roll dice for 1 destroyer and 1 fighter in 55 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 55 Sea Zone Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in Celebes Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 1/4 hits, 1.83 expected hits ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Burma Japanese attack with 1 artillery, 2 bombers and 2 infantry British defend with 2 infantry Japanese roll dice for 1 artillery, 2 bombers and 2 infantry in Burma, round 2 : 1/5 hits, 2.17 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma Japanese roll dice for 1 artillery and 2 bombers in Burma, round 3 : 3/3 hits, 1.67 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery and 2 bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for British: 2 infantry Non Combat Move - Japanese 1 bomber moved from Kazakhstan to Yunnan 2 bombers moved from Burma to French Indo China 1 artillery and 1 infantry moved from French Indo China to Yunnan 1 fighter moved from 44 Sea Zone to 45 Sea Zone 1 fighter moved from 55 Sea Zone to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from Celebes to 45 Sea Zone 1 destroyer moved from 6 Sea Zone to 34 Sea Zone 1 submarine moved from 16 Sea Zone to 6 Sea Zone 1 artillery moved from Korea to 6 Sea Zone 1 artillery moved from 6 Sea Zone to Japan 1 mech_infantry moved from Amur to Jehol Place Units - Japanese 3 infantry placed in Shantung 1 artillery and 1 infantry placed in French Indo China 1 transport placed in 36 Sea Zone 1 destroyer and 1 submarine placed in 20 Sea Zone 1 infantry and 1 mech_infantry placed in Malaya 1 destroyer placed in 37 Sea Zone 1 artillery placed in Kwangtung 1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone Japanese undo move 7. Japanese undo move 3. 1 transport placed in 20 Sea Zone 1 artillery placed in French Indo China Turn Complete - Japanese Japanese collect 75 PUs; end with 75 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUsCombat Hit Differential Summary :
British : 1.33 ANZAC : 0.00 UK_Pacific : 1.00 Japanese : -0.50 -
TripleA Move Summary: Americans round 15
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Americans Americans buy 1 airfield, 3 fighters, 1 harbour, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 46 Sea Zone to 34 Sea Zone 1 tactical_bomber moved from Queensland to 34 Sea Zone 2 fighters moved from United Kingdom to Denmark 1 artillery moved from Norway to 113 Sea Zone 1 artillery moved from 113 Sea Zone to Denmark 1 bomber moved from Norway to Denmark 1 bomber moved from Norway to 113 Sea Zone 1 fighter moved from Denmark to 113 Sea Zone -
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@Odonis no scrambles thanks
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TripleA Turn Summary: Americans round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Americans Americans buy 1 airfield, 3 fighters, 1 harbour, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 46 Sea Zone to 34 Sea Zone 1 tactical_bomber moved from Queensland to 34 Sea Zone 2 fighters moved from United Kingdom to Denmark 1 artillery moved from Norway to 113 Sea Zone 1 artillery moved from 113 Sea Zone to Denmark 1 bomber moved from Norway to Denmark 1 bomber moved from Norway to 113 Sea Zone 1 fighter moved from Denmark to 113 Sea Zone Combat - Americans Battle in Denmark Americans attack with 1 artillery, 1 bomber and 1 fighter Germans defend with 1 infantry Americans roll dice for 1 artillery, 1 bomber and 1 fighter in Denmark, round 2 : 1/3 hits, 1.50 expected hits Germans roll dice for 1 infantry in Denmark, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 bomber owned by the Americans lost in Denmark Americans win, taking Denmark from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is -9 Casualties for Americans: 1 bomber Casualties for Germans: 1 infantry Battle in 34 Sea Zone Americans attack with 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 tactical_bomber moved from 34 Sea Zone to Caroline Islands 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands 1 carrier moved from 26 Sea Zone to 16 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 bomber moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 bomber, 2 carriers, 5 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 bomber moved from 54 Sea Zone to Queensland 2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland 1 fighter moved from 54 Sea Zone to Queensland 1 tactical_bomber moved from 54 Sea Zone to Queensland 2 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 123 Sea Zone 2 artilleries and 3 infantry moved from 123 Sea Zone to Iceland 1 armour, 1 artillery and 2 infantry moved from United Kingdom to 109 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 109 Sea Zone to 123 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 123 Sea Zone to Iceland 1 fighter moved from Denmark to Norway 1 fighter moved from 113 Sea Zone to Norway 1 bomber moved from 113 Sea Zone to Norway 1 infantry moved from Finland to Norway Place Units - Americans 1 transport placed in 113 Sea Zone 1 airfield and 1 harbour placed in Norway 2 infantry placed in Norway Americans undo move 3. 1 fighter and 1 infantry placed in Norway 1 submarine placed in 10 Sea Zone 2 fighters and 1 infantry placed in Western United States Turning on Edit Mode EDIT: Removing units owned by Americans from Eastern United States: 1 fighter EDIT: Adding units owned by Americans to Iceland: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUsCombat Hit Differential Summary :
Germans : 0.67 Americans : 0.17 Japanese : 0.67 -
TripleA Turn Summary: UK_Pacific round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Americans Americans buy 1 airfield, 3 fighters, 1 harbour, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 46 Sea Zone to 34 Sea Zone 1 tactical_bomber moved from Queensland to 34 Sea Zone 2 fighters moved from United Kingdom to Denmark 1 artillery moved from Norway to 113 Sea Zone 1 artillery moved from 113 Sea Zone to Denmark 1 bomber moved from Norway to Denmark 1 bomber moved from Norway to 113 Sea Zone 1 fighter moved from Denmark to 113 Sea Zone Combat - Americans Battle in Denmark Americans attack with 1 artillery, 1 bomber and 1 fighter Germans defend with 1 infantry Americans roll dice for 1 artillery, 1 bomber and 1 fighter in Denmark, round 2 : 1/3 hits, 1.50 expected hits Germans roll dice for 1 infantry in Denmark, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 bomber owned by the Americans lost in Denmark Americans win, taking Denmark from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is -9 Casualties for Americans: 1 bomber Casualties for Germans: 1 infantry Battle in 34 Sea Zone Americans attack with 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 tactical_bomber moved from 34 Sea Zone to Caroline Islands 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands 1 carrier moved from 26 Sea Zone to 16 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 bomber moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 bomber, 2 carriers, 5 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 bomber moved from 54 Sea Zone to Queensland 2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland 1 fighter moved from 54 Sea Zone to Queensland 1 tactical_bomber moved from 54 Sea Zone to Queensland 2 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 123 Sea Zone 2 artilleries and 3 infantry moved from 123 Sea Zone to Iceland 1 armour, 1 artillery and 2 infantry moved from United Kingdom to 109 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 109 Sea Zone to 123 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 123 Sea Zone to Iceland 1 fighter moved from Denmark to Norway 1 fighter moved from 113 Sea Zone to Norway 1 bomber moved from 113 Sea Zone to Norway 1 infantry moved from Finland to Norway Place Units - Americans 1 transport placed in 113 Sea Zone 1 airfield and 1 harbour placed in Norway 2 infantry placed in Norway Americans undo move 3. 1 fighter and 1 infantry placed in Norway 1 submarine placed in 10 Sea Zone 2 fighters and 1 infantry placed in Western United States Turning on Edit Mode EDIT: Removing units owned by Americans from Eastern United States: 1 fighter EDIT: Adding units owned by Americans to Iceland: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Combat - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 0 PUs Purchase Units - British British repair damage of 6x factory_minor; Remaining resources: 41 PUs; British buy 6 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Normandy Bordeaux to Southern France British take Southern France from Germans 1 infantry moved from Normandy Bordeaux to France French take France from Germans French take Normandy Bordeaux from British French take Southern France from British 2 artilleries moved from Normandy Bordeaux to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium 2 fighters moved from 110 Sea Zone to Holland Belgium 3 infantry moved from India to Burma Combat - British Battle in Holland Belgium British attack with 2 artilleries and 3 fighters Germans defend with 1 artillery and 2 infantry British roll dice for 2 artilleries and 3 fighters in Holland Belgium, round 2 : 3/5 hits, 2.17 expected hits Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 1.00 expected hits 1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 artillery owned by the British lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 artillery and 3 fighters remaining. Battle score for attacker is 6 Casualties for British: 1 artillery Casualties for Germans: 1 artillery and 2 infantry Battle in Burma British attack with 3 infantry Japanese defend with 1 artillery British roll dice for 3 infantry in Burma, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 2 infantry remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - British 1 armour moved from India to West India 3 infantry moved from India to West India 1 aaGun moved from India to West India 2 artilleries and 4 infantry moved from Northwest Persia to Iraq 2 infantry moved from Persia to Northwest Persia 1 infantry moved from Persia to Iraq 1 infantry moved from Egypt to Trans-Jordan 2 cruisers and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 carrier moved from 110 Sea Zone to 113 Sea Zone 2 fighters moved from Holland Belgium to 113 Sea Zone 1 fighter moved from Holland Belgium to United Kingdom 3 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 110 Sea Zone to 113 Sea Zone 3 artilleries and 3 infantry moved from 113 Sea Zone to Norway Place Units - British 3 infantry placed in Iraq 3 infantry placed in Persia 3 mech_infantrys placed in Egypt 1 tactical_bomber placed in United Kingdom Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Germans : 0.67 British : 1.33 Americans : 0.17 Japanese : 1.33 -
TripleA Move Summary: Italians round 15
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Italians Italians buy 3 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Volgograd to Persia -
TripleA Turn Summary: Italians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Italians Italians buy 3 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Volgograd to Persia Combat - Italians Strategic bombing raid in Persia AA fire in Persia : 0/1 hits, 0.17 expected hits Bombing raid in Persia rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Persia causes 6 damage total. Non Combat Move - Italians 1 bomber moved from Persia to Volgograd Place Units - Italians 1 transport placed in 97 Sea Zone 1 infantry placed in Northern Italy 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 11 PUs; end with 11 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUsCombat Hit Differential Summary :
AA fire in Persia : : -0.17 -
@Odonis Italians back in the mix!
An expensive blocker by the US in the pacific…
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TripleA Turn Summary: ANZAC round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 2 fighters moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from Queensland to 55 Sea Zone Combat - ANZAC Battle in 55 Sea Zone ANZAC attack with 1 destroyer and 3 fighters Japanese defend with 1 destroyer ANZAC roll dice for 1 destroyer and 3 fighters in 55 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone ANZAC win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 2 fighters moved from 55 Sea Zone to 54 Sea Zone 1 fighter moved from 55 Sea Zone to Queensland 1 infantry moved from New South Wales to Queensland 1 destroyer moved from 54 Sea Zone to 46 Sea Zone Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone 1 mech_infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUsCombat Hit Differential Summary :
ANZAC : -0.83 Japanese : -0.33 -
TripleA Turn Summary: French round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 2 fighters moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from Queensland to 55 Sea Zone Combat - ANZAC Battle in 55 Sea Zone ANZAC attack with 1 destroyer and 3 fighters Japanese defend with 1 destroyer ANZAC roll dice for 1 destroyer and 3 fighters in 55 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone ANZAC win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 2 fighters moved from 55 Sea Zone to 54 Sea Zone 1 fighter moved from 55 Sea Zone to Queensland 1 infantry moved from New South Wales to Queensland 1 destroyer moved from 54 Sea Zone to 46 Sea Zone Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone 1 mech_infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Turn Complete - French Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5 French collect 17 PUs; end with 17 PUsCombat Hit Differential Summary :
ANZAC : -0.83 Japanese : -0.33 -
TripleA Move Summary: Germans round 16
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 fighter, 11 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Tambov to Rostov Germans take Rostov from Russians 23 armour and 3 mech_infantrys moved from Caucasus to Northwest Persia 1 mech_infantry moved from Novgorod to Finland Germans take Finland from Americans 1 artillery and 1 infantry moved from Western Germany to Holland Belgium 1 artillery and 1 infantry moved from Western Germany to Denmark 1 fighter and 1 tactical_bomber moved from Western Germany to France 1 fighter moved from Germany to Denmark 1 fighter moved from Western Germany to Holland Belgium 1 fighter moved from Western Germany to Southern France 2 infantry moved from Northern Italy to France 1 artillery and 1 infantry moved from Northern Italy to Southern France 1 bomber moved from Volgograd to Iraq -
TripleA Turn Summary: Germans round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 fighter, 11 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Tambov to Rostov Germans take Rostov from Russians 23 armour and 3 mech_infantrys moved from Caucasus to Northwest Persia 1 mech_infantry moved from Novgorod to Finland Germans take Finland from Americans 1 artillery and 1 infantry moved from Western Germany to Holland Belgium 1 artillery and 1 infantry moved from Western Germany to Denmark 1 fighter and 1 tactical_bomber moved from Western Germany to France 1 fighter moved from Germany to Denmark 1 fighter moved from Western Germany to Holland Belgium 1 fighter moved from Western Germany to Southern France 2 infantry moved from Northern Italy to France 1 artillery and 1 infantry moved from Northern Italy to Southern France 1 bomber moved from Volgograd to Iraq Combat - Germans Strategic bombing raid in Iraq AA fire in Iraq : 0/1 hits, 0.17 expected hits Bombing raid in Iraq rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Iraq causes 3 damage total. Battle in Denmark Germans attack with 1 artillery, 1 fighter and 1 infantry Americans defend with 1 artillery Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Denmark, round 2 : 0/3 hits, 1.17 expected hits Americans roll dice for 1 artillery in Denmark, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Denmark, round 3 : 0/3 hits, 1.17 expected hits Americans roll dice for 1 artillery in Denmark, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Denmark, round 4 : 1/3 hits, 1.17 expected hits Americans roll dice for 1 artillery in Denmark, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Denmark Germans win, taking Denmark from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in France Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry; French defend with 1 airfield and 1 factory_minor Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in France, round 2 : 1/4 hits, 1.50 expected hits French roll dice for 1 infantry in France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in France Germans destroys 17PUs while taking French capital Germans win, taking France from French with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Southern France Germans attack with 1 artillery, 1 fighter and 1 infantry British defend with 1 infantry; French defend with 1 factory_minor and 1 harbour Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Southern France, round 2 : 2/3 hits, 1.17 expected hits French roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Southern France Germans win, taking Southern France from French with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in Holland Belgium Germans attack with 1 artillery, 1 fighter and 1 infantry British defend with 1 artillery Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 2 : 0/3 hits, 1.17 expected hits British roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 3 : 3/3 hits, 1.17 expected hits British roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in Northwest Persia Germans attack with 23 armour and 3 mech_infantrys British defend with 2 infantry Germans roll dice for 23 armour and 3 mech_infantrys in Northwest Persia, round 2 : 13/26 hits, 12.00 expected hits British roll dice for 2 infantry in Northwest Persia, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 23 armour and 3 mech_infantrys remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Germans 3 aaGuns moved from Caucasus to Northwest Persia 3 infantry moved from Volgograd to Caucasus 1 bomber moved from Iraq to Volgograd 1 mech_infantry moved from Bryansk to Novgorod 1 artillery and 1 infantry moved from Bryansk to Belarus 1 artillery and 1 infantry moved from Ukraine to Bryansk 1 armour and 1 mech_infantry moved from Tambov to Belarus 2 bombers moved from Volgograd to Western Germany 1 fighter and 1 tactical_bomber moved from Volgograd to Novgorod 1 fighter moved from Southern France to Western Germany 1 fighter and 1 tactical_bomber moved from France to Western Germany 1 fighter moved from Holland Belgium to Western Germany 1 fighter moved from Denmark to Germany Place Units - Germans 1 fighter and 9 infantry placed in Western Germany 2 infantry placed in Germany 3 mech_infantrys placed in Germany 2 armour and 1 mech_infantry placed in Novgorod 2 mech_infantrys placed in Volgograd 1 mech_infantry placed in Germany Turn Complete - Germans Germans collect 65 PUs; end with 65 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 67 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 69 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 89 PUsCombat Hit Differential Summary :
Germans : -0.50 British : -1.33 French : 0.33 Americans : -1.00 AA fire in Iraq : : -0.17 -
@wizmark
Russia rests -
TripleA Move Summary: Japanese round 16
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Japanese Japanese buy 1 armour, 1 carrier, 3 destroyers, 3 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 6 Sea Zone to 16 Sea Zone 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone 3 fighters moved from Japan to 16 Sea Zone 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry and 1 transport moved from 17 Sea Zone to 31 Sea Zone 1 infantry moved from 31 Sea Zone to Wake Island 1 marine moved from Japan to 6 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 1 infantry, 1 marine, 3 submarines and 1 transport moved from 6 Sea Zone to 24 Sea Zone Japanese take 17 Sea Zone from Americans 1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 1 infantry, 1 marine, 3 submarines and 1 transport moved from 24 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from 25 Sea Zone to Midway 1 marine moved from 25 Sea Zone to Midway 1 artillery moved from Dutch New Guinea to New Guinea Japanese take New Guinea from ANZAC 1 armour moved from Kazakhstan to Turkmenistan Japanese take Turkmenistan from Russians 1 armour moved from Turkmenistan to Kazakhstan 1 mech_infantry moved from Szechwan to Kazakhstan 1 infantry moved from Sikang to Kazakhstan 1 mech_infantry moved from Tsinghai to Kazakhstan 1 artillery moved from Kansu to Tsinghai 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 3 infantry moved from Shantung to Anhwe 1 infantry moved from Kweichow to Szechwan 1 mech_infantry moved from Kweichow to Sikang 1 artillery moved from Anhwe to Kweichow 1 mech_infantry moved from Jehol to Kweichow 1 mech_infantry moved from Malaya to Burma 1 artillery and 1 infantry moved from Yunnan to Burma 1 bomber moved from Yunnan to Burma 1 destroyer moved from 20 Sea Zone to 46 Sea Zone 1 submarine moved from 20 Sea Zone to 46 Sea Zone 1 destroyer moved from 37 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 55 Sea Zone 2 fighters moved from 45 Sea Zone to 46 Sea Zone





