@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
Wizmark (X) vs Odonis (L) G2
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 carrier, 3 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Southern France to Northern Italy 2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone 2 artilleries and 2 infantry moved from 95 Sea Zone to Northern Italy 1 bomber moved from Egypt to Northern Italy 1 fighter moved from Gibraltar to 95 Sea Zone 3 destroyers moved from 91 Sea Zone to 95 Sea Zone 1 fighter moved from Gibraltar to Northern Italy 1 artillery and 1 infantry moved from Normandy Bordeaux to France 5 armour, 1 marine and 2 mech_infantrys moved from Normandy Bordeaux to France 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Northern Italy 3 destroyers moved from 25 Sea Zone to 6 Sea Zone 2 fighters moved from Midway to 6 Sea Zone 1 infantry moved from Korea to Amur Russians take Amur from Japanese 1 armour moved from Korea to Manchuria 1 bomber moved from Western United States to 6 Sea Zone 1 armour and 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East 1 fighter moved from 110 Sea Zone to Northern Italy Combat - Americans Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5 Battle in Soviet Far East Battle in 6 Sea Zone Americans attack with 1 bomber, 3 destroyers, 2 fighters and 1 submarine Japanese defend with 1 cruiser, 1 destroyer, 3 fighters and 1 transport Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber, 3 destroyers and 2 fighters in 6 Sea Zone, round 2 : 4/6 hits, 2.67 expected hits Japanese roll dice for 1 cruiser, 1 destroyer, 3 fighters and 1 transport in 6 Sea Zone, round 2 : 4/5 hits, 2.83 expected hits 2 fighters owned by the Japanese, 1 submarine owned by the Americans, 3 destroyers owned by the Americans, 1 destroyer owned by the Japanese and 1 cruiser owned by the Japanese lost in 6 Sea Zone Americans roll dice for 1 bomber and 2 fighters in 6 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits Japanese roll dice for 1 fighter and 1 transport in 6 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 transport owned by the Japanese lost in 6 Sea Zone Americans win, taking Soviet Far East from Japanese with 1 bomber and 2 fighters remaining. Battle score for attacker is 27 Casualties for Americans: 3 destroyers and 1 submarine Casualties for Japanese: 1 cruiser, 1 destroyer, 3 fighters and 1 transport Battle in Northern Italy Americans attack with 3 artilleries, 1 bomber, 3 fighters, 3 infantry and 1 tactical_bomber Italians defend with 1 armour, 1 artillery, 1 factory_major and 5 infantry Americans roll dice for 3 artilleries, 1 bomber, 3 fighters, 3 infantry and 1 tactical_bomber in Northern Italy, round 2 : 3/11 hits, 4.83 expected hits Italians roll dice for 1 armour, 1 artillery and 5 infantry in Northern Italy, round 2 : 1/7 hits, 2.50 expected hits 1 infantry owned by the Americans and 3 infantry owned by the Italians lost in Northern Italy Americans roll dice for 3 artilleries, 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber in Northern Italy, round 3 : 5/10 hits, 4.50 expected hits Italians roll dice for 1 armour, 1 artillery and 2 infantry in Northern Italy, round 3 : 1/4 hits, 1.50 expected hits 1 infantry owned by the Americans, 1 artillery owned by the Italians, 2 infantry owned by the Italians and 1 armour owned by the Italians lost in Northern Italy Americans converts factory_major into different units Americans win, taking Northern Italy from Italians with 3 artilleries, 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 19 Casualties for Americans: 2 infantry Casualties for Italians: 1 armour, 1 artillery and 5 infantry Battle in Manchuria Americans attack with 1 armour Japanese defend with 1 mech_infantry Americans roll dice for 1 armour in Manchuria, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 mech_infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Manchuria Americans win, taking Manchuria from Japanese with 1 armour remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in France Americans attack with 5 armour, 1 artillery, 1 infantry, 1 marine and 2 mech_infantrys Germans defend with 1 airfield, 1 armour and 1 factory_minor Americans roll dice for 5 armour, 1 artillery, 1 infantry, 1 marine and 2 mech_infantrys in France, round 2 : 2/10 hits, 3.67 expected hits Germans roll dice for 1 armour in France, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans and 1 infantry owned by the Americans lost in France Americans win, taking France from Germans with 5 armour, 1 artillery, 1 marine and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 1 armour Non Combat Move - Americans 1 bomber moved from Northern Italy to Normandy Bordeaux 1 tactical_bomber moved from Northern Italy to Southern France 1 fighter moved from Northern Italy to Southern France 2 fighters moved from Northern Italy to Southern France 1 fighter moved from 95 Sea Zone to Southern France 1 artillery moved from Eastern United States to 101 Sea Zone 1 artillery and 1 transport moved from 101 Sea Zone to 88 Sea Zone 1 infantry moved from British Guiana to 88 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 2 transports moved from 110 Sea Zone to 91 Sea Zone 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 1 carrier and 1 fighter moved from 110 Sea Zone to 91 Sea Zone 1 fighter moved from 91 Sea Zone to Gibraltar 1 fighter moved from Iraq to Egypt 1 bomber and 2 fighters moved from 6 Sea Zone to Korea 1 armour and 1 infantry moved from Midway to 25 Sea Zone 1 armour, 1 infantry and 1 transport moved from 25 Sea Zone to 6 Sea Zone 1 armour and 1 infantry moved from 6 Sea Zone to Korea 2 destroyers moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands Place Units - Americans 1 carrier and 2 transports placed in 10 Sea Zone 1 artillery and 2 infantry placed in Western United States 2 fighters and 1 transport placed in 10 Sea Zone 1 infantry placed in Western United States Americans undo move 4. 1 infantry placed in Eastern United States Americans undo move 3. 2 fighters placed in 10 Sea Zone 1 bomber and 1 fighter placed in Eastern United States 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUsCombat Hit Differential Summary :
Germans : 0.50 Italians : -2.00 Americans : -1.17 Japanese : 0.17 -
TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Combat - Chinese Place Units - Chinese 1 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 carrier, 3 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Southern France to Northern Italy 2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone 2 artilleries and 2 infantry moved from 95 Sea Zone to Northern Italy 1 bomber moved from Egypt to Northern Italy 1 fighter moved from Gibraltar to 95 Sea Zone 3 destroyers moved from 91 Sea Zone to 95 Sea Zone 1 fighter moved from Gibraltar to Northern Italy 1 artillery and 1 infantry moved from Normandy Bordeaux to France 5 armour, 1 marine and 2 mech_infantrys moved from Normandy Bordeaux to France 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Northern Italy 3 destroyers moved from 25 Sea Zone to 6 Sea Zone 2 fighters moved from Midway to 6 Sea Zone 1 infantry moved from Korea to Amur Russians take Amur from Japanese 1 armour moved from Korea to Manchuria 1 bomber moved from Western United States to 6 Sea Zone 1 armour and 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East 1 fighter moved from 110 Sea Zone to Northern Italy Combat - Americans Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5 Battle in Soviet Far East Battle in 6 Sea Zone Americans attack with 1 bomber, 3 destroyers, 2 fighters and 1 submarine Japanese defend with 1 cruiser, 1 destroyer, 3 fighters and 1 transport Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber, 3 destroyers and 2 fighters in 6 Sea Zone, round 2 : 4/6 hits, 2.67 expected hits Japanese roll dice for 1 cruiser, 1 destroyer, 3 fighters and 1 transport in 6 Sea Zone, round 2 : 4/5 hits, 2.83 expected hits 2 fighters owned by the Japanese, 1 submarine owned by the Americans, 3 destroyers owned by the Americans, 1 destroyer owned by the Japanese and 1 cruiser owned by the Japanese lost in 6 Sea Zone Americans roll dice for 1 bomber and 2 fighters in 6 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits Japanese roll dice for 1 fighter and 1 transport in 6 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 transport owned by the Japanese lost in 6 Sea Zone Americans win, taking Soviet Far East from Japanese with 1 bomber and 2 fighters remaining. Battle score for attacker is 27 Casualties for Americans: 3 destroyers and 1 submarine Casualties for Japanese: 1 cruiser, 1 destroyer, 3 fighters and 1 transport Battle in Northern Italy Americans attack with 3 artilleries, 1 bomber, 3 fighters, 3 infantry and 1 tactical_bomber Italians defend with 1 armour, 1 artillery, 1 factory_major and 5 infantry Americans roll dice for 3 artilleries, 1 bomber, 3 fighters, 3 infantry and 1 tactical_bomber in Northern Italy, round 2 : 3/11 hits, 4.83 expected hits Italians roll dice for 1 armour, 1 artillery and 5 infantry in Northern Italy, round 2 : 1/7 hits, 2.50 expected hits 1 infantry owned by the Americans and 3 infantry owned by the Italians lost in Northern Italy Americans roll dice for 3 artilleries, 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber in Northern Italy, round 3 : 5/10 hits, 4.50 expected hits Italians roll dice for 1 armour, 1 artillery and 2 infantry in Northern Italy, round 3 : 1/4 hits, 1.50 expected hits 1 infantry owned by the Americans, 1 artillery owned by the Italians, 2 infantry owned by the Italians and 1 armour owned by the Italians lost in Northern Italy Americans converts factory_major into different units Americans win, taking Northern Italy from Italians with 3 artilleries, 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 19 Casualties for Americans: 2 infantry Casualties for Italians: 1 armour, 1 artillery and 5 infantry Battle in Manchuria Americans attack with 1 armour Japanese defend with 1 mech_infantry Americans roll dice for 1 armour in Manchuria, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 mech_infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Manchuria Americans win, taking Manchuria from Japanese with 1 armour remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in France Americans attack with 5 armour, 1 artillery, 1 infantry, 1 marine and 2 mech_infantrys Germans defend with 1 airfield, 1 armour and 1 factory_minor Americans roll dice for 5 armour, 1 artillery, 1 infantry, 1 marine and 2 mech_infantrys in France, round 2 : 2/10 hits, 3.67 expected hits Germans roll dice for 1 armour in France, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans and 1 infantry owned by the Americans lost in France Americans win, taking France from Germans with 5 armour, 1 artillery, 1 marine and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 1 armour Non Combat Move - Americans 1 bomber moved from Northern Italy to Normandy Bordeaux 1 tactical_bomber moved from Northern Italy to Southern France 1 fighter moved from Northern Italy to Southern France 2 fighters moved from Northern Italy to Southern France 1 fighter moved from 95 Sea Zone to Southern France 1 artillery moved from Eastern United States to 101 Sea Zone 1 artillery and 1 transport moved from 101 Sea Zone to 88 Sea Zone 1 infantry moved from British Guiana to 88 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 2 transports moved from 110 Sea Zone to 91 Sea Zone 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 1 carrier and 1 fighter moved from 110 Sea Zone to 91 Sea Zone 1 fighter moved from 91 Sea Zone to Gibraltar 1 fighter moved from Iraq to Egypt 1 bomber and 2 fighters moved from 6 Sea Zone to Korea 1 armour and 1 infantry moved from Midway to 25 Sea Zone 1 armour, 1 infantry and 1 transport moved from 25 Sea Zone to 6 Sea Zone 1 armour and 1 infantry moved from 6 Sea Zone to Korea 2 destroyers moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands Place Units - Americans 1 carrier and 2 transports placed in 10 Sea Zone 1 artillery and 2 infantry placed in Western United States 2 fighters and 1 transport placed in 10 Sea Zone 1 infantry placed in Western United States Americans undo move 4. 1 infantry placed in Eastern United States Americans undo move 3. 2 fighters placed in 10 Sea Zone 1 bomber and 1 fighter placed in Eastern United States 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Combat - Chinese Place Units - Chinese 1 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs Purchase Units - British British buy 3 artilleries, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour and 1 mech_infantry moved from India to Shan State 1 armour and 2 mech_infantrys moved from Northwest Persia to Rostov 5 fighters moved from Northwest Persia to Rostov 1 bomber moved from Northwest Persia to 97 Sea Zone 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 97 Sea Zone 2 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone 2 artilleries and 4 infantry moved from 110 Sea Zone to Holland Belgium Combat - British Battle in 97 Sea Zone British attack with 1 bomber, 1 fighter and 1 tactical_bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 97 Sea Zone British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Holland Belgium British attack with 2 artilleries and 4 infantry Germans defend with 3 artilleries British roll dice for 2 cruisers in Holland Belgium, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 2 artilleries and 4 infantry in Holland Belgium, round 2 : 2/6 hits, 1.67 expected hits Germans roll dice for 3 artilleries in Holland Belgium, round 2 : 1/3 hits, 1.00 expected hits 3 artilleries owned by the Germans and 1 infantry owned by the British lost in Holland Belgium British win, taking Holland Belgium from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 9 Casualties for British: 1 infantry Casualties for Germans: 3 artilleries Battle in Rostov British attack with 1 armour, 5 fighters and 2 mech_infantrys Italians defend with 1 artillery, 1 factory_minor, 2 infantry and 1 mech_infantry British roll dice for 1 armour, 5 fighters and 2 mech_infantrys in Rostov, round 2 : 5/8 hits, 3.33 expected hits Italians roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Rostov, round 2 : 2/4 hits, 1.33 expected hits 1 mech_infantry owned by the Italians, 2 mech_infantrys owned by the British, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Rostov British win, taking Rostov from Italians with 1 armour and 5 fighters remaining. Battle score for attacker is 6 Casualties for British: 2 mech_infantrys Casualties for Italians: 1 artillery, 2 infantry and 1 mech_infantry Battle in Shan State British attack with 1 armour and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 1 armour and 1 mech_infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 aaGun and 18 infantry moved from India to Burma 3 mech_infantrys moved from Persia to Caucasus 2 mech_infantrys moved from Iraq to Caucasus 1 mech_infantry moved from Turkmenistan to Volgograd 1 mech_infantry moved from Kazakhstan to Volgograd 3 armour and 10 mech_infantrys moved from Northwest Persia to Volgograd 5 fighters moved from Rostov to Volgograd 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Northern Italy 1 bomber moved from 97 Sea Zone to France 1 armour, 2 artilleries and 2 infantry moved from Normandy Bordeaux to France 1 aaGun moved from Normandy Bordeaux to France 1 aaGun moved from India to Burma 1 aaGun moved from India to Burma Place Units - British 3 artilleries and 3 infantry placed in United Kingdom 3 mech_infantrys placed in Persia 1 mech_infantry placed in Iraq Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,5 British collect 36 PUs (1 lost to blockades); end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,3,2,6,1,5 UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Germans : 0.50 Italians : -1.33 British : 2.33 Americans : -1.17 Japanese : -0.17 -
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TripleA Move Summary: Italians round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Italians Italians buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery, 1 bomber, 1 fighter and 3 infantry moved from Southern Italy to Northern Italy 2 armour moved from Vologda to Samara Italians take Samara from Russians 2 armour moved from Samara to Tambov -
TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Italians Italians buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery, 1 bomber, 1 fighter and 3 infantry moved from Southern Italy to Northern Italy 2 armour moved from Vologda to Samara Italians take Samara from Russians 2 armour moved from Samara to Tambov Combat - Italians Battle in Northern Italy Italians attack with 1 artillery, 1 bomber, 1 fighter and 3 infantry British defend with 1 fighter and 1 tactical_bomber; Americans defend with 3 artilleries, 1 factory_minor and 1 infantry Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 3 infantry in Northern Italy, round 2 : 3/6 hits, 2.17 expected hits Americans roll dice for 3 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Northern Italy, round 2 : 2/6 hits, 2.50 expected hits 1 infantry owned by the Americans, 2 artilleries owned by the Americans and 2 infantry owned by the Italians lost in Northern Italy Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Northern Italy, round 3 : 3/4 hits, 1.83 expected hits Americans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Northern Italy, round 3 : 0/3 hits, 1.50 expected hits 1 tactical_bomber owned by the British, 1 artillery owned by the Americans and 1 fighter owned by the British lost in Northern Italy Italians win, taking Northern Italy from Americans with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 30 Casualties for Italians: 2 infantry Casualties for Americans: 3 artilleries and 1 infantry Casualties for British: 1 fighter and 1 tactical_bomber Non Combat Move - Italians 1 fighter moved from Northern Italy to Southern Italy 1 infantry moved from Albania to Yugoslavia 1 bomber moved from Northern Italy to Western Germany Place Units - Italians 1 armour, 1 fighter and 1 mech_infantry placed in Southern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUsCombat Hit Differential Summary :
Italians : 2.00 Americans : -2.00 -
TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Italians Italians buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery, 1 bomber, 1 fighter and 3 infantry moved from Southern Italy to Northern Italy 2 armour moved from Vologda to Samara Italians take Samara from Russians 2 armour moved from Samara to Tambov Combat - Italians Battle in Northern Italy Italians attack with 1 artillery, 1 bomber, 1 fighter and 3 infantry British defend with 1 fighter and 1 tactical_bomber; Americans defend with 3 artilleries, 1 factory_minor and 1 infantry Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 3 infantry in Northern Italy, round 2 : 3/6 hits, 2.17 expected hits Americans roll dice for 3 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Northern Italy, round 2 : 2/6 hits, 2.50 expected hits 1 infantry owned by the Americans, 2 artilleries owned by the Americans and 2 infantry owned by the Italians lost in Northern Italy Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Northern Italy, round 3 : 3/4 hits, 1.83 expected hits Americans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Northern Italy, round 3 : 0/3 hits, 1.50 expected hits 1 tactical_bomber owned by the British, 1 artillery owned by the Americans and 1 fighter owned by the British lost in Northern Italy Italians win, taking Northern Italy from Americans with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 30 Casualties for Italians: 2 infantry Casualties for Americans: 3 artilleries and 1 infantry Casualties for British: 1 fighter and 1 tactical_bomber Non Combat Move - Italians 1 fighter moved from Northern Italy to Southern Italy 1 infantry moved from Albania to Yugoslavia 1 bomber moved from Northern Italy to Western Germany Place Units - Italians 1 armour, 1 fighter and 1 mech_infantry placed in Southern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Bryansk: 1 aaGun EDIT: Adding units owned by Italians to Tambov: 1 aaGun EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians : 2.00 Americans : -2.00 -
TripleA Turn Summary: ANZAC round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 35 Sea Zone 1 submarine moved from 54 Sea Zone to 43 Sea Zone 1 carrier and 1 fighter moved from 54 Sea Zone to 26 Sea Zone Place Units - ANZAC Turning on Edit Mode EDIT: Removing units owned by ANZAC from Northwest Persia: 1 fighter EDIT: Adding units owned by ANZAC to India: 1 fighter EDIT: Turning off Edit Mode 1 artillery and 1 infantry placed in Queensland 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 35 Sea Zone 1 submarine moved from 54 Sea Zone to 43 Sea Zone 1 carrier and 1 fighter moved from 54 Sea Zone to 26 Sea Zone Place Units - ANZAC Turning on Edit Mode EDIT: Removing units owned by ANZAC from Northwest Persia: 1 fighter EDIT: Adding units owned by ANZAC to India: 1 fighter EDIT: Turning off Edit Mode 1 artillery and 1 infantry placed in Queensland 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Northwest Persia to Caucasus 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Normandy Bordeaux to France 1 infantry moved from Southern France to France Turn Complete - French Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3 French collect 16 PUs (1 lost to blockades); end with 16 PUsCombat Hit Differential Summary :
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TripleA Move Summary: Germans round 11
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 2 artilleries, 1 bomber, 2 fighters, 14 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour, 3 artilleries, 5 bombers, 1 fighter and 7 infantry moved from Western Germany to France 1 fighter moved from Germany to France 1 artillery and 2 infantry moved from Ukraine to Rostov 1 infantry moved from Novosibirsk to Kazakhstan Germans take Kazakhstan from Russians 1 armour and 2 mech_infantrys moved from Western Ukraine to Russia 1 mech_infantry moved from Tambov to Russia 2 fighters and 2 tactical_bombers moved from Tambov to Russia 1 fighter and 1 tactical_bomber moved from Tambov to Rostov -
TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 2 artilleries, 1 bomber, 2 fighters, 14 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour, 3 artilleries, 5 bombers, 1 fighter and 7 infantry moved from Western Germany to France 1 fighter moved from Germany to France 1 artillery and 2 infantry moved from Ukraine to Rostov 1 infantry moved from Novosibirsk to Kazakhstan Germans take Kazakhstan from Russians 1 armour and 2 mech_infantrys moved from Western Ukraine to Russia 1 mech_infantry moved from Tambov to Russia 2 fighters and 2 tactical_bombers moved from Tambov to Russia 1 fighter and 1 tactical_bomber moved from Tambov to Rostov Combat - Germans Battle in Rostov Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 armour; Russians defend with 1 factory_minor Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 1/5 hits, 2.00 expected hits Russians roll dice for 1 armour in Rostov, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans and 1 armour owned by the British lost in Rostov Germans win, taking Rostov from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for British: 1 armour Battle in France Germans attack with 1 armour, 3 artilleries, 5 bombers, 2 fighters and 7 infantry British defend with 1 aaGun, 1 armour, 2 artilleries, 1 bomber and 2 infantry; French defend with 1 airfield, 1 factory_minor and 2 infantry; Americans defend with 5 armour, 1 artillery, 1 marine and 2 mech_infantrys AA fire in France : 0/3 hits, 0.50 expected hits Germans roll dice for 1 armour, 3 artilleries, 5 bombers, 2 fighters and 7 infantry in France, round 2 : 3/18 hits, 7.50 expected hits French roll dice for 1 aaGun, 6 armour, 3 artilleries, 1 bomber, 4 infantry, 1 marine and 2 mech_infantrys in France, round 2 : 7/17 hits, 6.50 expected hits 1 aaGun owned by the British, 7 infantry owned by the Germans and 2 infantry owned by the French lost in France Germans roll dice for 1 armour, 3 artilleries, 5 bombers and 2 fighters in France, round 3 : 6/11 hits, 5.83 expected hits French roll dice for 6 armour, 3 artilleries, 1 bomber, 2 infantry, 1 marine and 2 mech_infantrys in France, round 3 : 8/15 hits, 5.83 expected hits 3 artilleries owned by the Germans, 2 bombers owned by the Germans, 2 fighters owned by the Germans, 1 armour owned by the Germans, 1 artillery owned by the Americans, 1 marine owned by the Americans, 2 infantry owned by the British and 2 mech_infantrys owned by the Americans lost in France retreated to France French win with 6 armour, 2 artilleries and 1 bomber remaining. Battle score for attacker is -49 Casualties for Germans: 1 armour, 3 artilleries, 2 bombers, 2 fighters and 7 infantry Casualties for British: 1 aaGun and 2 infantry Casualties for French: 2 infantry Casualties for Americans: 1 artillery, 1 marine and 2 mech_infantrys Battle in Russia Germans attack with 1 armour, 2 fighters, 3 mech_infantrys and 2 tactical_bombers Russians defend with 1 airfield, 2 artilleries, 1 factory_minor and 1 infantry Germans roll dice for 1 armour, 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Russia, round 2 : 4/8 hits, 3.33 expected hits Russians roll dice for 2 artilleries and 1 infantry in Russia, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 2 artilleries owned by the Russians lost in Russia Germans destroys 11PUs while taking Russians capital Germans win, taking Russia from Russians with 1 armour, 2 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 11 Casualties for Russians: 2 artilleries and 1 infantry Non Combat Move - Germans 2 fighters and 2 tactical_bombers moved from Russia to Tambov 1 fighter and 1 tactical_bomber moved from Rostov to Tambov 2 mech_infantrys moved from Greece to Yugoslavia 1 armour, 2 infantry and 1 mech_infantry moved from Finland to 115 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 115 Sea Zone to 113 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 113 Sea Zone to Western Germany 3 bombers moved from France to Western Germany 12 infantry moved from Germany to Western Germany 1 aaGun moved from Germany to Western Germany Place Units - Germans 10 infantry placed in Germany 1 armour and 2 mech_infantrys placed in Western Ukraine 1 artillery and 2 infantry placed in Ukraine 1 artillery, 1 bomber, 2 fighters and 2 infantry placed in Western Germany Germans undo move 2. 1 armour and 2 mech_infantrys placed in Western Germany Germans undo move 2. Germans undo move 2. 3 infantry placed in Ukraine 2 artilleries, 1 bomber, 2 fighters and 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 53 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Tambov: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by Germans to Yugoslavia: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Tambov: 1 infantry EDIT: Adding units owned by Germans to Samara: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -4.67 AA fire in France : : -0.50 French : 2.67 Russians : -0.50 -
@Odonis Unbelievable rolling…the swing to the allies was ridiculous…thats 2 round in a row now in a battle for france where the rolling gave a +8 overall to the allies. I expected to take heavy casualties…but that was brutal:rage:
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Combat Move - Russians 1 infantry moved from Volgograd to Kazakhstan 1 infantry moved from Volgograd to Rostov 1 artillery moved from Volgograd to Rostov 1 tactical_bomber moved from Persia to Kazakhstan 1 fighter moved from Persia to Rostov Combat - Russians Battle in Rostov Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 artillery, 1 factory_minor and 1 infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Rostov, round 2 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Battle in Kazakhstan Russians attack with 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Kazakhstan Russians win, taking Kazakhstan from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 tactical_bomber moved from Kazakhstan to Volgograd 1 fighter moved from Rostov to Volgograd 1 armour and 1 mech_infantry moved from Caucasus to Volgograd Turn Complete - RussiansCombat Hit Differential Summary :
Germans : -1.00 Russians : 1.17 -
TripleA Move Summary: Japanese round 11
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Japanese Japanese buy 2 artilleries, 1 destroyer, 2 fighters, 6 infantry and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 armour moved from Buryatia to Amur 1 tactical_bomber moved from Japan to Amur 2 infantry moved from Jehol to Manchuria 1 armour and 2 mech_infantrys moved from Shantung to Manchuria 1 tactical_bomber moved from Japan to Manchuria 1 bomber moved from Japan to Amur 2 fighters moved from 37 Sea Zone to Sumatra 1 battleship moved from 37 Sea Zone to 41 Sea Zone 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 bomber moved from Japan to Shan State 1 destroyer moved from 37 Sea Zone to 43 Sea Zone 1 submarine moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from French Indo China to Shan State 2 mech_infantrys moved from Yunnan to Shan State 1 fighter moved from Japan to 6 Sea Zone 1 fighter moved from French Indo China to Shan State 1 tactical_bomber moved from Japan to 43 Sea Zone 1 artillery moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 bomber moved from Japan to Manchuria -
@wizmark
Gonna finish? :) -
TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Japanese Japanese buy 2 artilleries, 1 destroyer, 2 fighters, 6 infantry and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 armour moved from Buryatia to Amur 1 tactical_bomber moved from Japan to Amur 2 infantry moved from Jehol to Manchuria 1 armour and 2 mech_infantrys moved from Shantung to Manchuria 1 tactical_bomber moved from Japan to Manchuria 1 bomber moved from Japan to Amur 2 fighters moved from 37 Sea Zone to Sumatra 1 battleship moved from 37 Sea Zone to 41 Sea Zone 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 bomber moved from Japan to Shan State 1 destroyer moved from 37 Sea Zone to 43 Sea Zone 1 submarine moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from French Indo China to Shan State 2 mech_infantrys moved from Yunnan to Shan State 1 fighter moved from Japan to 6 Sea Zone 1 fighter moved from French Indo China to Shan State 1 tactical_bomber moved from Japan to 43 Sea Zone 1 artillery moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 bomber moved from Japan to Manchuria Combat - Japanese Battle in 6 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 6 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 43 Sea Zone Japanese attack with 1 destroyer, 1 submarine and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 1 tactical_bomber in 43 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 submarine in 43 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the ANZAC lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from Neutral with 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Sumatra Japanese attack with 2 artilleries, 2 fighters and 2 infantry Americans defend with 1 artillery and 1 infantry Japanese roll dice for 1 battleship in Sumatra, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 2 artilleries, 2 fighters and 2 infantry in Sumatra, round 2 : 2/6 hits, 2.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Sumatra Japanese win, taking Sumatra from Americans with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Amur Japanese attack with 1 armour, 1 bomber and 1 tactical_bomber Americans defend with 1 infantry Japanese roll dice for 1 armour, 1 bomber and 1 tactical_bomber in Amur, round 2 : 3/3 hits, 1.83 expected hits Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Amur Japanese win, taking Amur from Russians with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Manchuria Japanese attack with 1 armour, 1 bomber, 2 infantry, 2 mech_infantrys and 1 tactical_bomber Americans defend with 1 armour; Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 bomber, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Manchuria, round 2 : 2/7 hits, 2.50 expected hits Chinese roll dice for 1 armour and 1 infantry in Manchuria, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Japanese, 1 armour owned by the Americans and 1 infantry owned by the Chinese lost in Manchuria Japanese win, taking Manchuria from Chinese with 1 armour, 1 bomber, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Americans: 1 armour Casualties for Chinese: 1 infantry Battle in Shan State Japanese attack with 1 bomber, 1 fighter, 1 infantry and 2 mech_infantrys British defend with 1 armour and 1 mech_infantry Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 2 mech_infantrys in Shan State, round 2 : 1/5 hits, 1.67 expected hits UK_Pacific roll dice for 1 armour and 1 mech_infantry in Shan State, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State Japanese roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Shan State, round 3 : 2/4 hits, 1.50 expected hits UK_Pacific roll dice for 1 armour in Shan State, round 3 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the Japanese and 1 armour owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry and 1 mech_infantry Casualties for British: 1 armour and 1 mech_infantry Non Combat Move - Japanese 1 carrier moved from 37 Sea Zone to 41 Sea Zone 2 fighters moved from Sumatra to 41 Sea Zone 1 carrier moved from 37 Sea Zone to 43 Sea Zone 1 fighter moved from Shan State to 43 Sea Zone 1 bomber moved from Shan State to French Indo China 3 armour and 2 mech_infantrys moved from Yunnan to French Indo China 1 mech_infantry moved from Yunnan to Hunan 1 infantry moved from Hunan to Yunnan 1 bomber moved from Manchuria to Japan 1 bomber moved from Amur to Japan 1 fighter moved from 6 Sea Zone to 19 Sea Zone 1 tactical_bomber moved from Manchuria to 19 Sea Zone 1 tactical_bomber moved from Amur to 19 Sea Zone 2 carriers moved from 37 Sea Zone to 19 Sea Zone Place Units - Japanese 1 destroyer, 1 fighter and 1 transport placed in 19 Sea Zone 1 artillery and 2 infantry placed in French Indo China 1 artillery and 2 infantry placed in Kwangtung 1 fighter and 2 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,2 Japanese collect 59 PUs (2 lost to blockades); end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUsCombat Hit Differential Summary :
ANZAC : -0.17 Americans : 0.33 Chinese : 0.17 UK_Pacific : 0.67 Russians : -0.33 Japanese : -0.00 -
@Odonis my bad…managed not to press the end turn button…:face_with_rolling_eyes: sorry!
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TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 1 armour, 2 artilleries, 1 bomber, 1 carrier, 1 fighter, 4 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy 1 tactical_bomber moved from Southern France to Southern Italy 4 fighters moved from Southern France to Southern Italy 1 fighter moved from Egypt to Southern Italy 1 fighter moved from Gibraltar to 95 Sea Zone 1 destroyer moved from 95 Sea Zone to 98 Sea Zone 1 destroyer moved from 91 Sea Zone to 95 Sea Zone 1 carrier moved from 91 Sea Zone to 95 Sea Zone 3 armour moved from France to Northern Italy 2 armour moved from France to Northern Italy 1 bomber moved from Normandy Bordeaux to Germany 1 armour moved from Soviet Far East to Siberia Americans take Siberia from Japanese 1 armour moved from Siberia to Amur 1 armour and 1 infantry moved from Korea to Manchuria 1 bomber and 2 fighters moved from Korea to Manchuria 1 infantry moved from Soviet Far East to 3 Sea Zone 1 infantry and 1 transport moved from 3 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Amur Combat - Americans Strategic bombing raid in Germany AA fire in Germany : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Germany causes 0 damage total. Battle in Northern Italy Americans attack with 5 armour Italians defend with 1 artillery, 1 factory_minor and 1 infantry Americans roll dice for 5 armour in Northern Italy, round 2 : 2/5 hits, 2.50 expected hits Italians roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Northern Italy Americans win, taking Northern Italy from Italians with 5 armour remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Battle in Southern Italy Americans attack with 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber Italians defend with 1 airfield, 1 armour, 1 factory_minor, 2 fighters, 1 harbour and 1 mech_infantry Americans roll dice for 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber in Southern Italy, round 2 : 5/8 hits, 3.83 expected hits Italians roll dice for 1 armour, 2 fighters and 1 mech_infantry in Southern Italy, round 2 : 1/4 hits, 2.17 expected hits 1 mech_infantry owned by the Italians, 1 infantry owned by the Americans, 2 fighters owned by the Italians and 1 armour owned by the Italians lost in Southern Italy Americans captures 14PUs while taking Italians capital Americans win, taking Southern Italy from Italians with 1 artillery, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 27 Casualties for Americans: 1 infantry Casualties for Italians: 1 armour, 2 fighters and 1 mech_infantry Battle in Manchuria Americans attack with 1 armour, 1 bomber, 2 fighters and 1 infantry Japanese defend with 1 armour, 1 infantry and 2 mech_infantrys Americans roll dice for 1 armour, 1 bomber, 2 fighters and 1 infantry in Manchuria, round 2 : 2/5 hits, 2.33 expected hits Japanese roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Manchuria, round 2 : 3/4 hits, 1.50 expected hits 1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 2 fighters owned by the Americans and 1 infantry owned by the Americans lost in Manchuria Americans roll dice for 1 armour and 1 bomber in Manchuria, round 3 : 0/2 hits, 1.17 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Manchuria, round 3 : 0/2 hits, 0.83 expected hits Americans roll dice for 1 armour and 1 bomber in Manchuria, round 4 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Manchuria, round 4 : 0/2 hits, 0.83 expected hits 1 mech_infantry owned by the Japanese lost in Manchuria Americans roll dice for 1 armour and 1 bomber in Manchuria, round 5 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 armour in Manchuria, round 5 : 1/1 hits, 0.50 expected hits 1 armour owned by the Japanese and 1 bomber owned by the Americans lost in Manchuria Americans win, taking Manchuria from Japanese with 1 armour remaining. Battle score for attacker is -18 Casualties for Americans: 1 bomber, 2 fighters and 1 infantry Casualties for Japanese: 1 armour, 1 infantry and 2 mech_infantrys Battle in Amur Americans attack with 1 armour and 1 infantry Japanese defend with 1 armour Americans roll dice for 1 armour and 1 infantry in Amur, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 armour in Amur, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Amur Americans win, taking Amur from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Battle in 98 Sea Zone Americans attack with 1 destroyer Italians defend with 1 submarine Americans roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Americans lost in 98 Sea Zone Italians win with 1 submarine remaining. Battle score for attacker is -8 Casualties for Americans: 1 destroyer triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians Non Combat Move - Americans 1 fighter moved from Southern Italy to 95 Sea Zone 4 fighters and 1 tactical_bomber moved from Southern Italy to Southern France 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 bomber and 1 fighter moved from Eastern United States to Gibraltar 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone 2 artilleries, 1 carrier, 2 fighters, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 2 artilleries and 2 infantry placed in Eastern United States 1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States 1 bomber and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 64 PUs; end with 78 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUsCombat Hit Differential Summary :
Italians : -1.00 Americans : -0.17 Japanese : -0.17 AA fire in Germany : : 0.83 -
TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 1 armour, 2 artilleries, 1 bomber, 1 carrier, 1 fighter, 4 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy 1 tactical_bomber moved from Southern France to Southern Italy 4 fighters moved from Southern France to Southern Italy 1 fighter moved from Egypt to Southern Italy 1 fighter moved from Gibraltar to 95 Sea Zone 1 destroyer moved from 95 Sea Zone to 98 Sea Zone 1 destroyer moved from 91 Sea Zone to 95 Sea Zone 1 carrier moved from 91 Sea Zone to 95 Sea Zone 3 armour moved from France to Northern Italy 2 armour moved from France to Northern Italy 1 bomber moved from Normandy Bordeaux to Germany 1 armour moved from Soviet Far East to Siberia Americans take Siberia from Japanese 1 armour moved from Siberia to Amur 1 armour and 1 infantry moved from Korea to Manchuria 1 bomber and 2 fighters moved from Korea to Manchuria 1 infantry moved from Soviet Far East to 3 Sea Zone 1 infantry and 1 transport moved from 3 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Amur Combat - Americans Strategic bombing raid in Germany AA fire in Germany : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Germany causes 0 damage total. Battle in Northern Italy Americans attack with 5 armour Italians defend with 1 artillery, 1 factory_minor and 1 infantry Americans roll dice for 5 armour in Northern Italy, round 2 : 2/5 hits, 2.50 expected hits Italians roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Northern Italy Americans win, taking Northern Italy from Italians with 5 armour remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Battle in Southern Italy Americans attack with 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber Italians defend with 1 airfield, 1 armour, 1 factory_minor, 2 fighters, 1 harbour and 1 mech_infantry Americans roll dice for 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber in Southern Italy, round 2 : 5/8 hits, 3.83 expected hits Italians roll dice for 1 armour, 2 fighters and 1 mech_infantry in Southern Italy, round 2 : 1/4 hits, 2.17 expected hits 1 mech_infantry owned by the Italians, 1 infantry owned by the Americans, 2 fighters owned by the Italians and 1 armour owned by the Italians lost in Southern Italy Americans captures 14PUs while taking Italians capital Americans win, taking Southern Italy from Italians with 1 artillery, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 27 Casualties for Americans: 1 infantry Casualties for Italians: 1 armour, 2 fighters and 1 mech_infantry Battle in Manchuria Americans attack with 1 armour, 1 bomber, 2 fighters and 1 infantry Japanese defend with 1 armour, 1 infantry and 2 mech_infantrys Americans roll dice for 1 armour, 1 bomber, 2 fighters and 1 infantry in Manchuria, round 2 : 2/5 hits, 2.33 expected hits Japanese roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Manchuria, round 2 : 3/4 hits, 1.50 expected hits 1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 2 fighters owned by the Americans and 1 infantry owned by the Americans lost in Manchuria Americans roll dice for 1 armour and 1 bomber in Manchuria, round 3 : 0/2 hits, 1.17 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Manchuria, round 3 : 0/2 hits, 0.83 expected hits Americans roll dice for 1 armour and 1 bomber in Manchuria, round 4 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Manchuria, round 4 : 0/2 hits, 0.83 expected hits 1 mech_infantry owned by the Japanese lost in Manchuria Americans roll dice for 1 armour and 1 bomber in Manchuria, round 5 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 armour in Manchuria, round 5 : 1/1 hits, 0.50 expected hits 1 armour owned by the Japanese and 1 bomber owned by the Americans lost in Manchuria Americans win, taking Manchuria from Japanese with 1 armour remaining. Battle score for attacker is -18 Casualties for Americans: 1 bomber, 2 fighters and 1 infantry Casualties for Japanese: 1 armour, 1 infantry and 2 mech_infantrys Battle in Amur Americans attack with 1 armour and 1 infantry Japanese defend with 1 armour Americans roll dice for 1 armour and 1 infantry in Amur, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 armour in Amur, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Amur Americans win, taking Amur from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Battle in 98 Sea Zone Americans attack with 1 destroyer Italians defend with 1 submarine Americans roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Americans lost in 98 Sea Zone Italians win with 1 submarine remaining. Battle score for attacker is -8 Casualties for Americans: 1 destroyer triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians Non Combat Move - Americans 1 fighter moved from Southern Italy to 95 Sea Zone 4 fighters and 1 tactical_bomber moved from Southern Italy to Southern France 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 bomber and 1 fighter moved from Eastern United States to Gibraltar 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone 2 artilleries, 1 carrier, 2 fighters, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 2 artilleries and 2 infantry placed in Eastern United States 1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States 1 bomber and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 64 PUs; end with 78 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs Purchase Units - British British buy 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 2 fighters moved from Volgograd to Ukraine 1 fighter moved from Volgograd to Ukraine 1 mech_infantry moved from Volgograd to Samara 1 fighter moved from Volgograd to Samara 1 fighter moved from Volgograd to Ukraine 3 mech_infantrys moved from Caucasus to Ukraine 1 mech_infantry moved from Caucasus to Novosibirsk British take Novosibirsk from Germans 2 infantry moved from Burma to Yunnan 2 infantry moved from Burma to Shan State 1 bomber moved from France to Germany 1 armour moved from France to Greater Southern Germany British take Greater Southern Germany from Germans 1 mech_infantry moved from Caucasus to Bryansk British take Bryansk from Italians Combat - British Strategic bombing raid in Germany AA fire in Germany : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Germany causes 0 damage total. Battle in Ukraine British attack with 4 fighters and 3 mech_infantrys Germans defend with 1 factory_minor and 3 infantry British roll dice for 4 fighters and 3 mech_infantrys in Ukraine, round 2 : 2/7 hits, 2.50 expected hits Germans roll dice for 3 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the British and 2 infantry owned by the Germans lost in Ukraine British roll dice for 4 fighters and 2 mech_infantrys in Ukraine, round 3 : 2/6 hits, 2.33 expected hits Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine British win, taking Ukraine from Germans with 4 fighters and 2 mech_infantrys remaining. Battle score for attacker is 5 Casualties for British: 1 mech_infantry Casualties for Germans: 3 infantry Battle in Yunnan British attack with 2 infantry Japanese defend with 1 infantry British roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yunnan 1 infantry owned by the British retreated to Burma Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for British: 1 infantry Battle in Shan State British attack with 2 infantry Japanese defend with 1 mech_infantry British roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State British roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 mech_infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win with 1 mech_infantry remaining. Battle score for attacker is -6 Casualties for British: 2 infantry Battle in Samara British attack with 1 fighter and 1 mech_infantry Germans defend with 1 infantry British roll dice for 1 fighter and 1 mech_infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Samara British win, taking Samara from Italians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 1 fighter moved from Samara to Volgograd 4 fighters moved from Ukraine to Volgograd 3 mech_infantrys moved from Persia to Caucasus 1 mech_infantry moved from Iraq to Caucasus 1 mech_infantry moved from Volgograd to Rostov 1 infantry moved from Holland Belgium to Normandy Bordeaux 2 artilleries moved from Holland Belgium to Normandy Bordeaux 2 artilleries moved from France to Southern France 1 infantry moved from Holland Belgium to France 3 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone 1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 3 artilleries, 1 carrier, 1 cruiser, 3 destroyers, 3 infantry and 3 transports moved from 110 Sea Zone to 105 Sea Zone 3 artilleries and 3 infantry moved from 105 Sea Zone to Normandy Bordeaux Place Units - British 3 infantry placed in Persia 3 mech_infantrys placed in Iraq 6 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,2 British collect 44 PUs (2 lost to blockades); end with 44 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 47 PUs Place Units - UK_Pacific 3 infantry placed in India Turning on Edit Mode EDIT: Removing units owned by British from Burma: 3 aaGuns and 14 infantry EDIT: Adding units owned by UK_Pacific to India: 3 aaGuns and 14 infantry EDIT: Turning off Edit Mode Turning off Edit Mode Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 aaGuns and 17 infantryCombat Hit Differential Summary :
Germans : -0.33 Italians : -1.33 British : -1.33 Americans : -0.17 Japanese : 1.83 AA fire in Germany : : 1.67





